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Interactive WGLMakie figure throws errors #3781
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Fantastic progress in #3975 ! I played around with the interactive scene above, and eventually it crashed with this new "timed out" error. I don't have a simple recipe to reproduce, though.
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Here is another error that eventually appeared after a lot of interaction (but again, I can't easily reproduce...)
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For the first you should look in the js console if there's an error there. |
On the latest master versions of WGLMakie and Bonito, I'm no longer observing these crashes. Some nice bug fixes must have landed! I will report back here if I encounter something again. |
Great! :) Best open a new issue with js console output etc, when something comes up again ;) |
The test case that I currently have requires installing
Sunny
. When I execute this,and then interact the the WGLMakie figure, it throws many "key not found" errors. Example stack trace below. I haven't had luck reducing this to a simpler standalone test case. When I starting remove things from the scene, the frequency of the errors decrease, in a seemingly nondeterministic way.
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