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Description
I noticed that when zooming out you pretty quickly get to a point where the axis gets clipped:
The pr tweaks the default clipping behavior a bit to avoid this by scaling
far
withmax(1, view_norm)
. This makes the frustum grow larger (rather than more or less translating it) when zooming out while keepingfar
large enough to include the back side of the axis when zooming in. At least with the case I tested, using default camera placement.cam.mp4
Type of change
Checklist