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fix low hanging fruits for render performance #4485
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42785ce
fix low hanging fruits for render performance
SimonDanisch eb217d5
Merge branch 'master' into sd/frame-rendering-perf
SimonDanisch 210a96f
Merge branch 'master' into sd/frame-rendering-perf
SimonDanisch 6dd0415
Merge branch 'master' into sd/frame-rendering-perf
ffreyer 3c4caf5
Merge branch 'master' into sd/frame-rendering-perf
jkrumbiegel f6ddef5
Merge branch 'master' into sd/frame-rendering-perf
ffreyer e118e41
try fix test failures
ffreyer 96d592f
fix runtime dispatch with clip planes
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The plot lookup was the expensive bit here, so would be nice if we could avoid it!
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Dict lookups are O(1) and somewhere around 10ns. My benchmarks for the current solution only have 3% difference to the old one.
Using
robj[:model]
is also what made this pr fail, because lines with linestyles apply it on the CPU so it does not end up in uniforms. I would also expect this to subtly fail with f32 converts because those can change the model matrix (set it to I after applying it on the CPU)