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Miloš Manojlović edited this page Feb 10, 2019 · 2 revisions

Engine

Here is everything related to engine structure. Otherwise Runner manages everything. Start by creating a Game. Run that game with a Runner. Then add a Scene. Enrich your Scene with SceneObjects.

Runner

Runner is entry point for ToyBox engine. Use it to run Game you create. See Runner.

Draw

Section for rendering engine data. Use only for setting global rendering data. Otherwise Runner manages everything. Contains DrawEngine.

Math

Structures for mathematics, and calculations. Contains Vertex, Color, Transformation, Matrix, Collision.

Data

Section for data manipulation. Contains Reader.

Util

Utilities for making your life easier. Contains Convert, Log, CollisionUtil and SceneObjectUtil.

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