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Sprite
Check out SceneObjectUtil
Extended from ImageObject
Legacy Currently used image from SpriteSet.
Currently used SpriteSet.
This SpriteSet will be set next once current one finishes.
SpriteSets used by this Sprite.
SpriteSets used for Normal mapping by this Sprite. For more info check Normal Mapping. Constructor ( Old [Optional] : Sprite )
Creates new instance that is exact copy. Returns Sprite.
Set SpriteSet as current by index in SpriteSets array. Animation will start from begining, even if it's same SpriteSet.
Set SpriteSet as current by index in SpriteSets array. Animation will start from begining only if it's different SpriteSet.
Set SpriteSet as current by name in SpriteSets array. Animation will start from begining, even if it's same SpriteSet.
Set SpriteSet as current by name in SpriteSets array. Animation will start from begining only if it's different SpriteSet.