A minecraft plugin for an UHC.
The main idea of the plugin is for certain events to trigger on an interval, giving some challenges to the players
Currently the UHC has 8 events in use
Event Name | Description | Duration |
---|---|---|
Thunderstorm | Lots of lightning fall from the sking around the players | 2 min |
Solar Flare | Players burn when going outside | 6 min |
Silverfish Party | Every block spawns silverfish when broken | 3 min |
Stonks | Throw 2 emeralds get 1 diamond | 2 min |
Touch Grass | Players are kicked out of the caves to the exterior | Instant |
Weeb party | Touching water gives you wither effect | 5 min |
Hunger Strike | All players have the hunger effect | 2 min |
Solar eclipse | Sun goes down | 14 min |
Events are enqueued and choosen at random every 15 minutes.
Teams are created when two players without a team get near eachother, two particle rays will appear and bring them together. Teams can use a team chat to talk to eachother, and can set their team name (once)
- Villages are zombie villages (villager trading was too OP)
- There arent coords (Players might agree on an spot before starting the game to team up) a compass will guide them to 0.0
- Ghasts only drop gold ingots
- Golden heads crafted with the heads of your enemies
- Golden Melon crafted with 1 gold block
- Notch Apple crafted with 8 gold blocks
- Players drop their heads when dying
- There inst friendly fire
- Scoreboard shows info about the game
- Dragon healthbar displays remainign time
- Joining after game start makes you an spectator
- At the sart of the game players are thrown around in a circle
- You cant hurt other players until 30 mins after the game starts
- Game lasts 3 hours
- At 2 hours borders go from (2500 -> 1750)
- At 1 hour border starts closing down to a size of 100 blocks