Simple Bomberman clone written in python using pygame and ASP.
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Simple Bomberman clone written in python using pygame.
- ASP for Artificial Intelligence, indeed, the system is based on DLV2.
- Multithreading game based on RWLock.
- Easy graphics with PyGame.
- Supported platforms: Windows, Linux, MacOS
This is an example of how you may give instructions on setting up your project locally. To get a local copy up and running follow these simple example steps.
- Python
- Pygame
- ANTLR4 4.7
python /lib/installer.py
- Clone the repo
git clone https://github.com/MarioAvolio/Artificial-Intelligence-for-Bomberman-Game.git
- Arrows - move
- Space - plant bomb
- Esc - exit
- Artificial Intelligence in ASP
- Simple Graphics in PyGame
See the open issues for a full list of proposed features (and known issues).
Contributions are what make the open source community such an amazing place to learn, inspire, and create. Any contributions you make are greatly appreciated.
If you have a suggestion that would make this better, please fork the repo and create a pull request. You can also simply open an issue with the tag "enhancement". Don't forget to give the project a star! Thanks again!
- Fork the Project
- Create your Feature Branch (
git checkout -b feature/AmazingFeature
) - Commit your Changes (
git commit -m 'Add some AmazingFeature'
) - Push to the Branch (
git push origin feature/AmazingFeature
) - Open a Pull Request
Distributed under the MIT License. See LICENSE
for more information.
Mario Avolio - marioavolio@protonmail.com
Project Link: https://github.com/MarioAvolio/Artificial-Intelligence-for-Bomberman-Game