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Copy path15.1.ConeRadius.py
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15.1.ConeRadius.py
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#!/usr/bin/env python
###
# Copyright (c) 2002-2007 Systems in Motion
#
# Permission to use, copy, modify, and distribute this coin.software for any
# purpose with or without fee is hereby granted, provided that the above
# copyright notice and this permission notice appear in all copies.
#
# THE coin.SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
# WITH REGARD TO THIS coin.SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
# MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
# ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
# WHATcoin.SOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
# ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF
# OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS coin.SOFTWARE.
#
###
# This is an example from the Inventor Mentor.
# chapter 15, example 1.
#
# Uses an coin.SoTranslate1Dragger to control the bottomRadius field
# of an coin.SoCone. The 'translation' field of the dragger is the
# input to an coin.SoDecomposeVec3f engine. The engine extracts the
# x component from the translation. This extracted value is
# connected to the bottomRadius field of the cone.
#
####################################################################
# Modified to be compatible with FreeCAD #
# #
# Author : Mariwan Jalal mariwan.jalal@gmail.com #
####################################################################
import os, sys
import FreeCAD as App
import FreeCADGui as Gui
import pivy.coin as coin
from PySide import QtGui, QtCore # https://www.freecadweb.org/wiki/PySide
def ConeRadiusExec():
root = coin.SoSeparator()
# Create myDragger with an initial translation of (1,0,0)
myDragger = coin.SoTranslate1Dragger()
root.addChild(myDragger)
myDragger.translation = (1,0,0)
# Place an coin.SoCone above myDragger
myTransform = coin.SoTransform()
myCone = coin.SoCone()
root.addChild(myTransform)
root.addChild(myCone)
myTransform.translation = (0,3,0)
# coin.SoDecomposeVec3f engine extracts myDragger's x-component
# The result is connected to myCone's bottomRadius.
myEngine = coin.SoDecomposeVec3f()
myEngine.vector.connectFrom(myDragger.translation)
myCone.bottomRadius.connectFrom(myEngine.x)
view = Gui.ActiveDocument.ActiveView
sg = view.getSceneGraph()
sg.addChild(root)