Website https://coh3stats.com/
We are looking not only for developers but anyone who would like to contribute in building the best site with most info for Company of Heroes 3. All the data will be open source for anyone to use! We need people to get the data from the game / organize the data. Come up with layouts and much more.
Anyone can put a hand in building this site. Please consider joining our Discord.
We have open sourced our underlying data https://coh3stats.com/other/open-data
- Leaderboards, Matches << which we scrape and get from Relic API
- Data (definitions / images ) which << which we get from the game files
Master branch is deployed to https://dev.coh3stats.com/
First install dependencies:
yarn install
Run the development server:
yarn dev
Open http://localhost:3000 with your browser to see the result.
You can start editing the page by modifying pages/index.tsx
. The page auto-updates as you edit the file.
Before making an MR please create an issue describing what you want to change / how you want to change it. So we can have some discussion, also it avoids multiple people working on the same thing.
Feel free to create fork and make MR. Before PR you can test your code with yarn build
to make sure it can be build.
Also make sure the prettier is right yarn fix
and yarn test
Development conventions:
- Name the files with
-
instead of camelCase. Egcolor-scheme-toggle.tsx
- Try not to add anymore eslint warnings if possible (Don't worry if you don't know how to solve it though, we can solve on MR)
- Prettier and eslint should cover the rest (Don't forget to run it)
Maps are specified in https://github.com/cohstats/coh3-stats/blob/master/src/coh3/coh3-data.ts#L284
You can use function getIconsPathOnCDN where you can pass the image name or the full path and it should automatically resolve it on our hosting https://github.com/cohstats/coh3-stats/blob/master/src/utils.ts#L22 If the image is not found there, you can always add it to the /public folder.
- Go to https://github.com/cohstats/coh3-data and generate the new data as per readme
- Create a new tag in coh3-data as per readme
- Update config.ts in the root 4. Add the patch into object patches 5. Update latestPatch variable with the key of the new patch
- Run the project and verify that all pages work as expected
We should also run this after the patch update.
- Run
yarn build
- Run
yarn sitemap
- Check changes in
public/sitemap.xml
- If the pages are not there, you can add them manually in
next-sitemap.config.js
- Commit the changes
For more info see readme at https://www.npmjs.com/package/next-sitemap
We have special script for that.
- You need Node 19+
- Run
npx ts-node --compiler-options "{\"module\":\"commonjs\"}" scripts/unit-paths.ts > paths.txt
- Copy the content from
paths.txt
and paste it intonext-sitemap.config.js
https://nextjs.org/docs/basic-features/data-fetching/get-server-side-props.
Example pages:
- Home Page
- Player Cards
- Leaderboards
- ...
- Generally any page which loads data from DB or API
Example pages:
- Unit Stats
- ...
- Generally any page which doesn't load any data from API
- Because it's public website, SSR pages will be much better readed by search engines and generally it will provide better experience
- All the data fetching (from DB, cloud functions and other) should happen in SSR, because GCP services are blocked in some countries ( China, Russia), that way we can offer site avaliabily everywhere.
- The SSR functions can connect to some public APIs and will fetch the data from Firestore and may call some cloud functions
- The SSR functions should be "light weight" if we need to run some big data computations we should do so Cloud Functions on GCP where we can control the performance
- The whole source code for NextJS will be in this repo and will be open source
- The BE of the CF will be closed source because, we will most likely connect to sensitive APIs
App platform:
- Firebase
Frontend:
- NextJS (React) as main technology used
- Edgio as a hosting platform
- Mantine as a component library
Backend:
- GCP Cloud
- Firebase Cloud Functions - in TypeScript
- Database:
- Firestore - stats, players, matches
- GCP Storage (leaderboards, matches)
To learn more about Next.js, take a look at the following resources:
- Next.js Documentation - learn about Next.js features and API.
- Learn Next.js - an interactive Next.js tutorial.