-
Notifications
You must be signed in to change notification settings - Fork 0
Commit
This commit does not belong to any branch on this repository, and may belong to a fork outside of the repository.
- Loading branch information
1 parent
bf96104
commit 56d70bc
Showing
14 changed files
with
442 additions
and
0 deletions.
There are no files selected for viewing
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Loading
Sorry, something went wrong. Reload?
Sorry, we cannot display this file.
Sorry, this file is invalid so it cannot be displayed.
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,30 @@ | ||
<!DOCTYPE html> | ||
<html lang="en"> | ||
<head> | ||
<meta charset="UTF-8"> | ||
<meta name="viewport" content="width=device-width, initial-scale=1.0"> | ||
<title>Whac-A-Mario</title> | ||
<link rel="stylesheet" href="style.css"> | ||
</head> | ||
<body> | ||
<audio src="whack01-105535.mp3" id="whack-sound"></audio> | ||
<audio src="game-over-arcade-6435.mp3" id="game_over"></audio> | ||
<audio src="achievement-video-game-type-1-230515.mp3" id="start-button"></audio> | ||
<audio src="game-bg-music.mp3" id="bg-music" loop="true"></audio> | ||
<button id="mute" onclick="sound()"><i class="fa-solid fa-volume-xmark" id="sound-button"></i></button> | ||
<div id="start-game"> | ||
<h1 id="title">Whac-A-Mario</h1> | ||
<h2 id="difficulty-label">Select Difficulty:</h2> | ||
<select id="difficulty"> | ||
<option value="easy" selected>Easy</option> | ||
<option value="medium">Medium</option> | ||
<option value="hard">Hard</option> | ||
<option value="impossible" style="background-color: red;">IMPOSSIBLE</option> | ||
</select><br><br><br> | ||
<button id="start" onclick="start()">START</button><br> | ||
</div> | ||
<footer><h5>Sound Effect from <a href="https://pixabay.com/?utm_source=link-attribution&utm_medium=referral&utm_campaign=music&utm_content=6435">Pixabay</a></h5></footer> | ||
<script src="script.js"></script> | ||
<script src="https://kit.fontawesome.com/19c60793e2.js" crossorigin="anonymous"></script> | ||
</body> | ||
</html> |
Loading
Sorry, something went wrong. Reload?
Sorry, we cannot display this file.
Sorry, this file is invalid so it cannot be displayed.
Loading
Sorry, something went wrong. Reload?
Sorry, we cannot display this file.
Sorry, this file is invalid so it cannot be displayed.
Loading
Sorry, something went wrong. Reload?
Sorry, we cannot display this file.
Sorry, this file is invalid so it cannot be displayed.
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,268 @@ | ||
let currentMoleTile; | ||
let currentPlantTile; | ||
let currentPlantTile2; | ||
let prevnum; | ||
let score = 0; | ||
let easy_highScore = 0; | ||
let medium_highScore = 0; | ||
let hard_highScore = 0; | ||
let impossible_highScore = 0; | ||
let gameOver = false; | ||
const whack_sound = document.getElementById("whack-sound"); | ||
const game_over = document.getElementById("game_over"); | ||
const start_effect = document.getElementById("start-button"); | ||
const bg_music = document.getElementById("bg-music"); | ||
let mute = true; | ||
let moleInterval; | ||
let plantInterval; | ||
let plantInterval2; | ||
let difficulty = "easy"; | ||
bg_music.volume = 1; | ||
bg_music.play(); | ||
function sound(){ | ||
if (mute){ | ||
mute = false; | ||
bg_music.play(); | ||
document.getElementById("sound-button").className = "fa-solid fa-volume-high"; | ||
}else{ | ||
mute = true; | ||
bg_music.pause() | ||
document.getElementById("sound-button").className = "fa-solid fa-volume-xmark"; | ||
} | ||
} | ||
|
||
function start(){ | ||
score = 0; | ||
bg_music.volume = 0.3; | ||
const dropdown = document.getElementById("difficulty"); | ||
console.log(dropdown.value) | ||
difficulty = dropdown.value; | ||
console.log(difficulty) | ||
document.getElementById("start-game").innerHTML = '<span id="hs-span"><h2 id="highScore">High Score: 0</h2></span><h2 id="score">Score: 0</h2><div id="board"></div>' | ||
easy_highScore = localStorage.getItem("easyHS"); | ||
medium_highScore = localStorage.getItem("mediumHS"); | ||
hard_highScore = localStorage.getItem("hardHS"); | ||
impossible_highScore = localStorage.getItem("impossibleHS"); | ||
if (difficulty == "easy"){ | ||
document.getElementById("highScore").innerText = "High Score: " + easy_highScore; | ||
}else if (difficulty == "medium"){ | ||
document.getElementById("highScore").innerText = "High Score: " + medium_highScore; | ||
} | ||
else if (difficulty == "hard"){ | ||
document.getElementById("highScore").innerText = "High Score: " + hard_highScore; | ||
} | ||
else if (difficulty == "impossible"){ | ||
document.getElementById("highScore").innerText = "High Score: " + impossible_highScore; | ||
} | ||
if (mute == false){ | ||
start_effect.play() | ||
} | ||
|
||
setGame(); | ||
} | ||
|
||
function setGame(){ | ||
//setup grid for game board in html, grid is 3x3 | ||
for (let i = 0; i < 9; i++){ | ||
let tile = document.createElement("div"); | ||
tile.id = i.toString(); | ||
tile.addEventListener("click", selectTile); | ||
document.getElementById("board").appendChild(tile); | ||
} | ||
|
||
setMole(); | ||
setPlant(); | ||
clearInterval(plantInterval2) | ||
if (difficulty == "easy"){ | ||
moleInterval = setInterval(setMole, 1100); | ||
plantInterval = setInterval(setPlant, 1000); | ||
console.log("it works bro u have skill issue") | ||
}else if (difficulty == "medium"){ | ||
moleInterval = setInterval(setMole, 850); | ||
plantInterval = setInterval(setPlant, 750); | ||
}else if (difficulty == "hard"){ | ||
setPlant2(); | ||
moleInterval = setInterval(setMole, 650); | ||
plantInterval = setInterval(setPlant, 600); | ||
plantInterval2 = setInterval(setPlant2, 610); | ||
}else if (difficulty == "impossible"){ | ||
setPlant2(); | ||
let randomNumber = Math.floor(Math.random()*401)+200 | ||
moleInterval = setInterval(setMole, randomNumber); | ||
plantInterval2 = setInterval(setPlant2, 500); | ||
plantInterval = setInterval(setPlant, 510); | ||
}else{ | ||
console.log("error") | ||
} | ||
} | ||
|
||
function getRandomTile(){ | ||
let num = Math.floor(Math.random()*9); | ||
|
||
if (num == prevnum){ | ||
if (num > 0){ | ||
num -= 1 | ||
}else{ | ||
num += 1 | ||
} | ||
} | ||
prevnum = num; | ||
return num.toString(); | ||
} | ||
|
||
function setMole(){ | ||
if (gameOver){ | ||
return; | ||
} | ||
|
||
if (currentMoleTile){ | ||
currentMoleTile.innerHTML = ""; | ||
} | ||
|
||
let mole = document.createElement("img"); | ||
mole.src = "montymole.png" | ||
mole.style.zIndex = "2" | ||
|
||
let num = getRandomTile(); | ||
|
||
if (currentPlantTile && currentPlantTile.id == num || currentPlantTile2 && currentPlantTile2.id == num){ | ||
return; | ||
} | ||
|
||
currentMoleTile = document.getElementById(num) | ||
currentMoleTile.appendChild(mole) | ||
} | ||
|
||
function setPlant(){ | ||
if (gameOver){ | ||
return; | ||
} | ||
|
||
if (currentPlantTile){ | ||
currentPlantTile.innerHTML = ""; | ||
} | ||
|
||
let plant = document.createElement("img"); | ||
plant.src = "pirhanaplant.png" | ||
plant.style.zIndex = "2"; | ||
|
||
let num = getRandomTile(); | ||
|
||
if (currentMoleTile && currentMoleTile.id == num || currentPlantTile2 && currentPlantTile2.id == num){ | ||
return; | ||
} | ||
|
||
currentPlantTile = document.getElementById(num); | ||
currentPlantTile.appendChild(plant); | ||
} | ||
|
||
function setPlant2(){ | ||
if (gameOver){ | ||
return; | ||
} | ||
|
||
if (difficulty == "hard" || difficulty == "impossible"){ | ||
if (currentPlantTile2){ | ||
currentPlantTile2.innerHTML = ""; | ||
} | ||
|
||
let plant2 = document.createElement("img"); | ||
plant2.src = "pirhanaplant.png" | ||
plant2.style.zIndex = "2"; | ||
|
||
let num = getRandomTile(); | ||
|
||
if (currentMoleTile && currentMoleTile.id == num || currentPlantTile && currentPlantTile.id == num){ | ||
return; | ||
} | ||
|
||
currentPlantTile2 = document.getElementById(num); | ||
currentPlantTile2.appendChild(plant2);} | ||
} | ||
|
||
function selectTile(){ | ||
if (gameOver){ | ||
return; | ||
} | ||
|
||
|
||
if (this == currentMoleTile){ | ||
if (difficulty == "easy"){ | ||
score += 5 | ||
if (easy_highScore < score){ | ||
easy_highScore = score; | ||
localStorage.setItem("easyHS", easy_highScore) | ||
document.getElementById("highScore").innerText = "High Score: " + easy_highScore; | ||
} | ||
}else if (difficulty == "medium"){ | ||
score += 10 | ||
if (medium_highScore < score){ | ||
medium_highScore = score; | ||
localStorage.setItem("mediumHS", medium_highScore) | ||
document.getElementById("highScore").innerText = "High Score: " + medium_highScore; | ||
} | ||
} | ||
else if (difficulty == "hard"){ | ||
score += 10 | ||
if (hard_highScore < score){ | ||
hard_highScore = score; | ||
localStorage.setItem("hardHS", hard_highScore) | ||
document.getElementById("highScore").innerText = "High Score: " + hard_highScore; | ||
} | ||
} | ||
else if (difficulty == "impossible"){ | ||
score += 15 | ||
if (impossible_highScore < score){ | ||
impossible_highScore = score; | ||
localStorage.setItem("impossibleHS", impossible_highScore) | ||
document.getElementById("highScore").innerText = "High Score: " + impossible_highScore; | ||
} | ||
} | ||
if (mute == false){ | ||
whack_sound.play(); | ||
} | ||
document.getElementById("score").innerText = "Score: " + score.toString(); | ||
setMole(); | ||
currentMoleTile.innerHTML = ""; | ||
if (difficulty == "impossible"){ | ||
clearInterval(moleInterval); | ||
randomNumber = Math.floor(Math.random()*401)+200 | ||
moleInterval = setInterval(setMole, randomNumber); | ||
} | ||
} | ||
else if (this == currentPlantTile || this == currentPlantTile2){ | ||
if (difficulty == "easy"){ | ||
document.getElementById("board").innerHTML = "GAME OVER!<br> Your score was:" + score.toString() + "<br> High Score: " + easy_highScore.toString() + "<br/><button id='restart' onclick='restart()'>RESTART</button>"; | ||
}else if (difficulty == "medium"){ | ||
document.getElementById("board").innerHTML = "GAME OVER!<br> Your score was:" + score.toString() + "<br> High Score: " + medium_highScore.toString() + "<br/><button id='restart' onclick='restart()'>RESTART</button>"; | ||
} | ||
else if (difficulty == "hard"){ | ||
document.getElementById("board").innerHTML = "GAME OVER!<br> Your score was:" + score.toString() + "<br> High Score: " + hard_highScore.toString() + "<br/><button id='restart' onclick='restart()'>RESTART</button>"; | ||
} | ||
else if (difficulty == "impossible"){ | ||
document.getElementById("board").innerHTML = "GAME OVER!<br> Your score was:" + score.toString() + "<br> High Score: " + impossible_highScore.toString() + "<br/><button id='restart' onclick='restart()'>RESTART</button>"; | ||
} | ||
document.getElementById("score").style.opacity = "0"; | ||
document.getElementById("highScore").style.opacity = "0"; | ||
if (mute == false){ | ||
bg_music.pause() | ||
game_over.play(); | ||
} | ||
gameOver = true; | ||
clearInterval(moleInterval) | ||
clearInterval(plantInterval) | ||
} | ||
} | ||
|
||
function restart(){ | ||
score = 0; | ||
bg_music.volume = 1; | ||
if (mute == false){ | ||
bg_music.play(); | ||
} | ||
gameOver = false; | ||
difficulty = "easy"; | ||
document.getElementById("score").style.opacity = "1"; | ||
document.getElementById("highScore").style.opacity = "1"; | ||
document.getElementById("start-game").innerHTML = '<h1 id="title">Whac-A-Mario</h1><h2 id="difficulty-label">Select Difficulty:</h2><select id="difficulty"><option value="easy" selected="selected">Easy</option><option value="medium">Medium</option><option value="hard">Hard</option><option value="impossible" style="background-color: red;">IMPOSSIBLE</option></select><br><br><br><button id="start" onclick="start()">START</button><br></br>'; | ||
} |
Oops, something went wrong.