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Noor

A work-in-progress 3D PBR Renderer written in C++. This is a personal project aimed towards exploring the wonderful world of Real-Time Computer Graphics.

./images/cerberus_cobblestone.png

./images/chess_puresky.png

Building and Running the sandbox

The project has only been tested with GNU/GCC and Clang on Linux, and MinGW on Windows.

Clone the repository recursively with the following

git clone --depth 1 --recursive https://github.com/MayushKumar/Noor.git

Linux

cd Noor
cmake -DCMAKE_BUILD_TYPE=Release -DCMAKE_C_COMPILER=gcc -DCMAKE_CXX_COMPILER=g++ -G "Unix Makefiles" . -B build/
cmake --build build -j$(nproc)
cd sanbox
../build/sandbox/sandbox

Windows

Make sure to have MinGW GCC and Make on your path

cd Noor
cmake -DCMAKE_BUILD_TYPE=Release -DCMAKE_C_COMPILER=gcc -DCMAKE_CXX_COMPILER=g++ -G "MinGW Makefiles" . -B build\
cmake --build build -j %NUMBER_OF_PROCESSORS%
cd sanbox
..\build\sandbox\sandbox.exe

Controls

  • x to toggle the camera control
  • w, a, s, d to move the FPS-style camera
  • Mouse to look around