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MazeWave/Vanilla-Raytraced

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Vanilla Raytraced
Version GitHub All Releases License

Vanilla Raytraced adds PBR resources to Minecraft.
It provides reflections, roughness and emissive light to your world while maintaining the vanilla look of Minecraft.

This resource pack only works on cards compatible with RTX.
If you encounter bugs while using this pack, please open an issue

Compatible addons

Addons must imperatively be placed on top of Vanilla Raytraced

Icon Addon Author
Mirror Addon for Vanilla Raytraced MazeWave
Clean Glass Addon for Vanilla Raytraced MazeWave
Bloody Nether Addon for Vanilla Raytraced MazeWave
Luminous Ores Addon for Vanilla Raytraced MazeWave

To create your own addon you can use this template.
If you wish to appear in this table, you are free to make a pull request.

Questions and Answers

Q: Will the texture pack be updated to newer version ?
A: Yes, of course, this pack will be kept up to date as long as possible.

Q: I installed the pack but nothing happens
A: Please verify that you are using Minecraft version 1.16.200 or later and that your graphics card meets the technical specifications required for RTX to work.

Q: My question is not covered by this FAQ
A: Open an issue, we will be happy to answer you as soon as possible

Development

To build the pack, just run the make.ps1 file and once the process is complete you will find the .mcpack inside .temp/export/
If you want to contribute to the pack, you are free to make a pull request

Donation

All of our work is done on a voluntary basis and in our spare time.
We decided to make this pack open-source because we believe that mutual community support can bring a lot and that it's in the spirit of Minecraft to share freely.
However, if you wish to donate to us, you are free to do so at this Paypal address
A big thank you to all our donors for their support 🙏

Credits

Ressource pack: MazeWave
Normal maps: MazeWave and Poudingue (Vanilla-Normals-Renewed-1.12)
Fogs: Evan Galli and MazeWave
User interface: Evan Galli
Automation: Evan Galli