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This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
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This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
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Original file line number | Diff line number | Diff line change |
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/// @description Insert description here | ||
// You can write your code in this editor | ||
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p1in = false; | ||
p2in = false; | ||
p3in = false; | ||
p4in = false; |
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Original file line number | Diff line number | Diff line change |
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draw_set_font(fntSquare); | ||
draw_set_color(c_white); | ||
draw_set_valign(fa_middle); | ||
draw_set_halign(fa_center); | ||
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draw_text_outline(320,40,"Press CROSS or A to connect your controller.\nPress BACKSPACE to go back to the title.",2,2,0,c_white,c_white,c_white,c_white,1,c_black,2); | ||
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draw_text_outline(100,160, "P1",2, 2, 0, c_white, c_white, #0096ce, #0096ce, 1,c_black,2); | ||
if p1in draw_text_outline(100,180, "Connected!",2, 2, 0, c_white, c_white, c_yellow, c_yellow, 1,c_black,2); | ||
if p2in draw_text_outline(320,320,"P1, Press START when everyone is ready!",2,2,0,c_white,c_white,c_white,c_white,1,c_black,2); | ||
draw_text_outline(250,160, "P2",2, 2, 0, c_white, c_white, c_red, c_red, 1,c_black,2); | ||
if p2in draw_text_outline(240,180, "Connected!",2, 2, 0, c_white, c_white, c_yellow, c_yellow, 1,c_black,2); | ||
draw_text_outline(400,160, "P3",2, 2, 0, c_white, c_white, c_green, c_green, 1,c_black,2); | ||
if p3in draw_text_outline(400,180, "Connected!",2, 2, 0, c_white, c_white, c_yellow, c_yellow, 1,c_black,2); | ||
draw_text_outline(550,160, "P4",2, 2, 0, c_white, c_white, c_blue, c_blue, 1,c_black,2); | ||
if p4in draw_text_outline(550,180, "Connected!",2, 2, 0, c_white, c_white, c_yellow, c_yellow, 1,c_black,2); | ||
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