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using HarmonyLib; | ||
using SALT; | ||
using SALT.Extensions; | ||
using SALT.Registries; | ||
using SALT.Config; | ||
using SALT.Console; | ||
using SALT.Utils; | ||
using System; | ||
using System.Collections.Generic; | ||
using System.IO; | ||
using System.Linq; | ||
using System.Reflection; | ||
using UnityEngine; | ||
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namespace OhFuck | ||
{ | ||
public class EntryPoint : ModEntryPoint | ||
{ | ||
/// <summary>THE EXECUTING ASSEMBLY</summary> | ||
public static Assembly execAssembly; | ||
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public static AssetBundle bundle; | ||
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public override void PreLoad() | ||
{ | ||
// Gets the Assembly being executed | ||
execAssembly = Assembly.GetExecutingAssembly(); | ||
HarmonyInstance.PatchAll(execAssembly); | ||
bundle = LoadAssetbundle("ohfuck"); | ||
} | ||
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public override void Load() | ||
{ | ||
CharacterPack ame = CharacterRegistry.GetCharacter(Character.AMELIA).GetComponent<CharacterPack>(); | ||
CharacterPack ame_mous = CharacterRegistry.GetCharacter(Character.AMELIA_MOUSTACHE).GetComponent<CharacterPack>(); | ||
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var clone = ame.deathSounds.ToList(); | ||
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AudioClip oh_fuck = bundle.LoadAsset<AudioClip>("oh_fuck"); | ||
clone.Add(oh_fuck); | ||
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ame.deathSounds = clone; | ||
ame_mous.deathSounds = clone; | ||
} | ||
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public static AssetBundle LoadAssetbundle(string name) | ||
{ | ||
Stream stream = execAssembly.GetManifestResourceStream(typeof(EntryPoint), name); | ||
if (stream == null) | ||
throw new Exception("AssetBundle " + name + " was not found"); | ||
return AssetBundle.LoadFromStream(stream); | ||
} | ||
} | ||
} |
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<?xml version="1.0" encoding="utf-8"?> | ||
<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> | ||
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" /> | ||
<PropertyGroup> | ||
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration> | ||
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform> | ||
<ProjectGuid>{1E61CDE4-F177-4C41-870F-3550BB16C9BA}</ProjectGuid> | ||
<OutputType>Library</OutputType> | ||
<AppDesignerFolder>Properties</AppDesignerFolder> | ||
<RootNamespace>OhFuck</RootNamespace> | ||
<AssemblyName>OhFuck</AssemblyName> | ||
<TargetFrameworkVersion>v4.8</TargetFrameworkVersion> | ||
<FileAlignment>512</FileAlignment> | ||
<Deterministic>true</Deterministic> | ||
<TargetFrameworkProfile /> | ||
</PropertyGroup> | ||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' "> | ||
<DebugSymbols>true</DebugSymbols> | ||
<DebugType>full</DebugType> | ||
<Optimize>false</Optimize> | ||
<OutputPath>bin\Debug\</OutputPath> | ||
<DefineConstants>DEBUG;TRACE</DefineConstants> | ||
<ErrorReport>prompt</ErrorReport> | ||
<WarningLevel>4</WarningLevel> | ||
</PropertyGroup> | ||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' "> | ||
<DebugType>pdbonly</DebugType> | ||
<Optimize>true</Optimize> | ||
<OutputPath>bin\Release\</OutputPath> | ||
<DefineConstants>TRACE</DefineConstants> | ||
<ErrorReport>prompt</ErrorReport> | ||
<WarningLevel>4</WarningLevel> | ||
</PropertyGroup> | ||
<ItemGroup> | ||
<Reference Include="0Harmony, Version=2.0.0.0, Culture=neutral, processorArchitecture=MSIL"> | ||
<SpecificVersion>False</SpecificVersion> | ||
<HintPath>..\..\..\Shared\SmolAme_v210831.1\SALT\Libs\0Harmony.dll</HintPath> | ||
</Reference> | ||
<Reference Include="Assembly-CSharp"> | ||
<HintPath>..\..\..\Shared\SmolAme_v210831.1\Smol Ame_Data\Managed\publicized_assemblies\Assembly-CSharp_publicized.dll</HintPath> | ||
</Reference> | ||
<Reference Include="SALT"> | ||
<HintPath>..\..\..\Shared\SmolAme_v210831.1\Smol Ame_Data\Managed\SALT.dll</HintPath> | ||
</Reference> | ||
<Reference Include="System" /> | ||
<Reference Include="System.Core" /> | ||
<Reference Include="System.Xml.Linq" /> | ||
<Reference Include="System.Data.DataSetExtensions" /> | ||
<Reference Include="Microsoft.CSharp" /> | ||
<Reference Include="System.Data" /> | ||
<Reference Include="System.Net.Http" /> | ||
<Reference Include="System.Xml" /> | ||
<Reference Include="Unity.TextMeshPro, Version=0.0.0.0, Culture=neutral, processorArchitecture=MSIL"> | ||
<SpecificVersion>False</SpecificVersion> | ||
<HintPath>..\..\..\Shared\SmolAme_v210831.1\Smol Ame_Data\Managed\Unity.TextMeshPro.dll</HintPath> | ||
</Reference> | ||
<Reference Include="UnityEngine.AssetBundleModule, Version=0.0.0.0, Culture=neutral, processorArchitecture=MSIL"> | ||
<SpecificVersion>False</SpecificVersion> | ||
<HintPath>..\..\..\Shared\SmolAme_v210831.1\Smol Ame_Data\Managed\UnityEngine.AssetBundleModule.dll</HintPath> | ||
</Reference> | ||
<Reference Include="UnityEngine.AudioModule, Version=0.0.0.0, Culture=neutral, processorArchitecture=MSIL"> | ||
<SpecificVersion>False</SpecificVersion> | ||
<HintPath>..\..\..\Shared\SmolAme_v210831.1\Smol Ame_Data\Managed\UnityEngine.AudioModule.dll</HintPath> | ||
</Reference> | ||
<Reference Include="UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, processorArchitecture=MSIL"> | ||
<SpecificVersion>False</SpecificVersion> | ||
<HintPath>..\..\..\Shared\SmolAme_v210831.1\Smol Ame_Data\Managed\UnityEngine.CoreModule.dll</HintPath> | ||
</Reference> | ||
</ItemGroup> | ||
<ItemGroup> | ||
<Compile Include="EntryPoint.cs" /> | ||
<Compile Include="Properties\AssemblyInfo.cs" /> | ||
</ItemGroup> | ||
<ItemGroup> | ||
<EmbeddedResource Include="modinfo.json" /> | ||
</ItemGroup> | ||
<ItemGroup> | ||
<EmbeddedResource Include="ohfuck" /> | ||
</ItemGroup> | ||
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" /> | ||
</Project> |
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Microsoft Visual Studio Solution File, Format Version 12.00 | ||
# Visual Studio Version 17 | ||
VisualStudioVersion = 17.0.31903.59 | ||
MinimumVisualStudioVersion = 10.0.40219.1 | ||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "OhFuck", "OhFuck.csproj", "{1E61CDE4-F177-4C41-870F-3550BB16C9BA}" | ||
EndProject | ||
Global | ||
GlobalSection(SolutionConfigurationPlatforms) = preSolution | ||
Debug|Any CPU = Debug|Any CPU | ||
Release|Any CPU = Release|Any CPU | ||
EndGlobalSection | ||
GlobalSection(ProjectConfigurationPlatforms) = postSolution | ||
{1E61CDE4-F177-4C41-870F-3550BB16C9BA}.Debug|Any CPU.ActiveCfg = Debug|Any CPU | ||
{1E61CDE4-F177-4C41-870F-3550BB16C9BA}.Debug|Any CPU.Build.0 = Debug|Any CPU | ||
{1E61CDE4-F177-4C41-870F-3550BB16C9BA}.Release|Any CPU.ActiveCfg = Release|Any CPU | ||
{1E61CDE4-F177-4C41-870F-3550BB16C9BA}.Release|Any CPU.Build.0 = Release|Any CPU | ||
EndGlobalSection | ||
GlobalSection(SolutionProperties) = preSolution | ||
HideSolutionNode = FALSE | ||
EndGlobalSection | ||
GlobalSection(ExtensibilityGlobals) = postSolution | ||
SolutionGuid = {6A6CACA0-4801-408A-8CA4-469675131A7B} | ||
EndGlobalSection | ||
EndGlobal |
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using System.Reflection; | ||
using System.Runtime.CompilerServices; | ||
using System.Runtime.InteropServices; | ||
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// General Information about an assembly is controlled through the following | ||
// set of attributes. Change these attribute values to modify the information | ||
// associated with an assembly. | ||
[assembly: AssemblyTitle("OhFuck")] | ||
[assembly: AssemblyDescription("Mod for Smol Ame using SALT.\nAdds an \"oh fuck\" death sound to amelia.")] | ||
[assembly: AssemblyConfiguration("Release")] | ||
[assembly: AssemblyCompany("MegaPiggy")] | ||
[assembly: AssemblyProduct("Oh Fuck")] | ||
[assembly: AssemblyCopyright("Copyright © MegaPiggy 2021")] | ||
[assembly: AssemblyTrademark("")] | ||
[assembly: AssemblyCulture("")] | ||
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// Setting ComVisible to false makes the types in this assembly not visible | ||
// to COM components. If you need to access a type in this assembly from | ||
// COM, set the ComVisible attribute to true on that type. | ||
[assembly: ComVisible(false)] | ||
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// The following GUID is for the ID of the typelib if this project is exposed to COM | ||
[assembly: Guid("1e61cde4-f177-4c41-870f-3550bb16c9ba")] | ||
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// Version information for an assembly consists of the following four values: | ||
// | ||
// Major Version | ||
// Minor Version | ||
// Build Number | ||
// Revision | ||
// | ||
// You can specify all the values or you can default the Build and Revision Numbers | ||
// by using the '*' as shown below: | ||
// [assembly: AssemblyVersion("1.0.*")] | ||
[assembly: AssemblyVersion("1.0.0.0")] | ||
[assembly: AssemblyFileVersion("1.0.0.0")] |
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{ | ||
"id": "ohfuck", | ||
"name": "Oh Fuck", | ||
"author": "MegaPiggy", | ||
"description": "Adds an \"oh fuck\" death sound to amelia.", | ||
"version": "1.0", | ||
"load_before": [ | ||
"beeg_ame" | ||
] | ||
} |