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Releases: MeiNic/MenschAergereDichNicht

v1.0

10 Aug 10:35
4b06c2a
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First release of a stable version of the game.
Some features are added in following releases, including:

  • Huge design improvements
  • single Player mode

What's Changed

  • Update README.md by @MeiNic in #1
  • Nico by @MeiNic in #2
  • fixed bug at the dice method by @TastingComb in #4
  • added a try-catch statement for a consistent look on every system by @MeiNic in #5
  • added a method to set the current player by @MeiNic in #6
  • Update README.md by @guemax in #7
  • Landingpage by @MeiNic in #8
  • Update main by @TastingComb in #9
  • inserted a line to create a new BackEnd when pressing play by @TastingComb in #10
  • Winoutput by @MeiNic in #11
  • merged two different branches with backend-development by @MeiNic in #12
  • added the rest of the help-methods to the logic-branch by @MeiNic in #13
  • fixed the bug with the endless while-loop by @MeiNic in #14
  • Added the logic in the backEnd.java class by @MeiNic in #15
  • Back end generation by @TastingComb in #17
  • Updating the debugging-branch by @MeiNic in #18
  • Win window generation by @TastingComb in #19
  • Adjustments in front end by @MeiNic in #21
  • Resolved some bugs, making unable to to play the game by @MeiNic in #20
  • updated how the user choice is submitted to the backEnd by @MeiNic in #22
  • Remove unnecessary getter and setter methods for Figure class by @guemax in #23
  • Fix bug in function whoFinished() caused by using the wrong index by @guemax in #24
  • Bugfixes by @MeiNic in #25
  • added Player standart names by @MeiNic in #26
  • just small changes by @MeiNic in #27
  • fixed some code causing errors while compiling by @MeiNic in #28
  • Add .gitignore for Java by @guemax in #29
  • some more bugfixes by @MeiNic in #31
  • little bugfixes by @TastingComb in #32
  • fixed a case causing ArrayIndexOutOfBoundsExceptions in line 334 in B… by @MeiNic in #33
  • simplified code in GameBoardGui.java and in BackEnd.java as well as ... by @MeiNic in #34
  • fixed some bugs at the movement in the house by @MeiNic in #35
  • fixed a unrespected case in the beatPossible method by @MeiNic in #37
  • dynamic playernumbers by @MeiNic in #36
  • Implement bots by @MeiNic in #38
  • made the landingpage dynamic by @MeiNic in #39
  • fixed moveToBase method by @TastingComb in #40
  • fixed the but, that figures on the startfield wasn't beat by @MeiNic in #41
  • Rules by @TastingComb in #42
  • Update user choice by @MeiNic in #43
  • Use enums for representing the state of a figure by @guemax in #44
  • Cleaned up the code by @MeiNic in #45
  • Refactor helper functions for determining the position of figures by @guemax in #48
  • Refactor enabling and disabling the placement of figures by @guemax in #47
  • improvements on the bot-System by @MeiNic in #49
  • Refactor the roll of the dice by @guemax in #50
  • Refactor if-statements and loops in BackEnd.java by @guemax in #52
  • Add Bash script for running the game by @guemax in #53
  • Add custom logging handler by @guemax in #56
  • Grammar fixes by @TastingComb in #55

New Contributors

Full Changelog: https://github.com/MeiNic/MenschAergereDichNicht/commits/latest