Slender Fortress 1.7.5.06 Modified
Mentrillum
released this
09 Nov 19:15
·
27 commits
to master
since this release
Requires a new version of the config rewriter
Changelog
- Added a new sound section key value, "chance", can only be used on boss voice sections (such as sound_idle, sound_alertofenemy, etc) which will force any sound to have chance to be played, defaults to 1.0 (100% chance)
- Added 2 new key values that determine how long it'll take for a boss to enter a wander state, "wander_enter_time_min" and "wander_enter_time_max", defaults to 2.0 and 4.5 respectively
- Increased the default wander min and max time from 3.0-4.5 to 8.0-12.0
- Bosses will no longer wander into walls and will always consider the navmesh (unless the map navmesh is that bad)
- Proxies should no longer random crit
- Whenever a player escapes, all bosses chasing that target should now abort the chasing state
- Changed certain player speed calculations to make the maximum potential speed decrease slower
- Increased the lowest speed threshold that'll happen from 7 points of sprint to 8 points of sprint
- Made the lowest speed threshold even lower
- Random pitches can now be applied to footsteps, event footsteps, and event sounds
- Fixed a bug where Tiny Bosses did not include random pitches
- Fixed a bug where bosses couldn't jump over certain gaps
- Footstep intervals will be more accurate
- Renamed the following key values:
- search_alert_gracetime -> alert_gracetime
- search_alert_duration -> alert_duration
- search_chase_duration -> chase_duration
- search_chase_duration_add_visible_min -> chase_duration_add_visible_min
- search_chase_duration_add_visible_max -> chase_duration_add_visible_max
- search_chase_persistency_time_init -> chase_persistency_time_init
- search_chase_persistency_time_init_attack -> chase_persistency_time_init_attack
- search_chase_persistency_time_add_attack -> chase_persistency_time_add_attack
- search_chase_persistency_time_init_newtarget -> chase_persistency_time_init_newtarget
- search_chase_persistency_time_add_newtarget -> chase_persistency_time_add_newtarget
- search_chase_persistency_time_add_visible_min -> chase_persistency_time_add_visible_min
- search_chase_persistency_time_add_visible_max -> chase_persistency_time_add_visible_max
- search_chase_persistency_time_init_stun -> chase_persistency_time_init_stun
- search_chase_persistency_time_add_stun -> chase_persistency_time_add_stun
- search_wander_range_min -> wander_range_min
- search_wander_range_max -> wander_range_max
- search_wander_time_min -> wander_time_min
- search_wander_time_max -> wander_time_max
- search_range -> search_view_distance
- search_sound_range -> hearing_range
- engine_sound -> constant_sound
- engine_sound_level -> constant_sound_level
- engine_sound_volume -> constant_sound_volume