Slender Fortress 1.7.5.09 Modified
Mentrillum
released this
29 Dec 02:03
·
15 commits
to master
since this release
- Updated SF2_OnBossProfileLoaded to now include the boss' key value variable by default without needing hacky methods
- Deprecated SF2_GetBossAttackIndexDamageType, SF2_GetBossAttackIndexDamage, SF2_GetBossAttackIndexSpread, and SF2_GetBossAttackIndexRange
- Updated PrecacheSound2, TryPrecacheBossProfileSoundPath, PrecacheMaterial2, and PrecacheModel2 to include checks if files exist
- Added PrecacheParticleSystem and FindStringIndex2 to the INC files
- Added a new attack type for sub plugins, 5 (custom)
- The following attack key values now have difficulty prefixes: "damage_force", "damagetype", "delay", "duration", "endafter", "spread", "fov", "range", "begin_range", "begin_fov", "disappear_upon_damaging", "ignore_always_looking", "lifesteal", "lifesteal_duration", "projectile_crits", "laser_duration", "run_enabled", "run_duration", "run_delay", "explosivedance_radius", "dont_interrupt_chaseinitial", "cancel_los", "cancel_distance"
- Added a new convar, sf2_debug_file_checks, this determines if boss files should be checked if they are missing
- "model", "model_averagedist", "model_closedist", "key_model", "baseball_model", "rocket_model", and "trap_model" now have their models automatically precached
- Deprecated mod_download, mod_precache, and sound_precache
- Fixed a bug where flashlight stuns didn't work somehow
- Fixed a bug where Renevant's Wall Hax condition persisted throughout rounds and map change