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Slender Fortress 1.7.5.09 Modified

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@Mentrillum Mentrillum released this 29 Dec 02:03
· 15 commits to master since this release
  • Updated SF2_OnBossProfileLoaded to now include the boss' key value variable by default without needing hacky methods
  • Deprecated SF2_GetBossAttackIndexDamageType, SF2_GetBossAttackIndexDamage, SF2_GetBossAttackIndexSpread, and SF2_GetBossAttackIndexRange
  • Updated PrecacheSound2, TryPrecacheBossProfileSoundPath, PrecacheMaterial2, and PrecacheModel2 to include checks if files exist
  • Added PrecacheParticleSystem and FindStringIndex2 to the INC files
  • Added a new attack type for sub plugins, 5 (custom)
  • The following attack key values now have difficulty prefixes: "damage_force", "damagetype", "delay", "duration", "endafter", "spread", "fov", "range", "begin_range", "begin_fov", "disappear_upon_damaging", "ignore_always_looking", "lifesteal", "lifesteal_duration", "projectile_crits", "laser_duration", "run_enabled", "run_duration", "run_delay", "explosivedance_radius", "dont_interrupt_chaseinitial", "cancel_los", "cancel_distance"
  • Added a new convar, sf2_debug_file_checks, this determines if boss files should be checked if they are missing
  • "model", "model_averagedist", "model_closedist", "key_model", "baseball_model", "rocket_model", and "trap_model" now have their models automatically precached
  • Deprecated mod_download, mod_precache, and sound_precache
  • Fixed a bug where flashlight stuns didn't work somehow
  • Fixed a bug where Renevant's Wall Hax condition persisted throughout rounds and map change