Niue is a small library (less than 800 bytes before compression) that provides a simple way to manage your React app's shared state and send events between components. I've used it for a while in my own projects and I find it simplifies the architecture of React apps significantly.
- Easily create state that's shared across components without any hierarchy
- Storing application state in a single place makes it very easy to save and restore it
- Simple API supports state patching and imperative state updates
- Components only subscribe to the state they need
- You can stop making a bunch of React contexts which store return values from useState
- You don't need to use any provider components
- You don't need to keep setting up event listeners in
useEffect
s - You don't need to remember the names of events - just import the event's hook and use it
- In many cases, using events instead of a mess of callback props can greatly simplify cross-component communication
yarn add niue
To create a store (a thing to hold an object of state), use the createState
function outside of a component:
import { createState } from 'niue';
const [useStore, patchStore, getStore] = createState(
// Initial value
{ count: 0, name: "foo" }
);
The resulting useStore
hook can be called in your component to get the latest state value:
function Counter() {
const state = useStore();
return (
<div>
<p>Hello, {state.name}!</p>
{state.count}
</div>
);
}
useStore
also accepts an optional parameter to specify which properties of the state object to "subscribe" to. Changes of these properties will cause a re-render of the component. If you don't specify anything, the entire state object will be watched; if you specify null
, nothing will be watched and no re-renders will occur when state changes.
// Subscribe to only the `count` property
const state = useStore(["count"]);
// Don't subscribe to anything
const state = useStore(null);
Here's an example of subscribing to a single property (so the component won't rerender when state.name
changes):
import { useStore } from "./Counter";
function CountDisplay() {
const state = useStore(["count"]);
return (
<p>{state.count}</p>
);
}
The patchStore
function can be called to update the state:
function Counter() {
const state = useStore();
return (
<div>
<p>Hello, {state.name}!</p>
{state.count}
<button onClick={() => patchStore({ count: state.count + 1 })}>Increment</button>
</div>
);
}
As you can see in the example, the value passed to patchStore
does not need to contain all of the properties in the state object. If you leave one out, it will not be modified.
You can also call patchStore
with no parameters to use mutations to the existing state object:
state.name = "Test";
patchStore();
In addition, you can provide an array of changed keys to override Niue's default shallow comparison for detecting changes:
state.things[1].name = "Test";
patchStore(["things"]);
The getStore
function can be used to access the store outside a React component, which is useful in callback functions where you don't want the entire component to rerender whenever the state changes:
<Button onClick={() => {
download(JSON.stringify(getStore()));
}}>Download</Button>
Events work similarly to state stores. You can create an event with the createEvent function:
import { createEvent } from 'niue';
const [useOnEvent, emit] = createEvent<string>();
The createEvent
function doesn't accept any parameters, however it does have a type parameter for the message type.
The useOnEvent
hook can be used in a component to subscribe to the event, and the emit
function can be used to send the event:
function EventDemo() {
useOnEvent((message) => {
alert(`Hello, ${message}!`);
}, []);
return (
<div>
Event demo
<EventEmitter />
</div>
)
}
function EventEmitter() {
return (
<button onClick={() => emit(prompt("Enter your name"))}>Send event</button>
);
}