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Fixed lack of Using UnityEngine in the above scripts. Please debug before commiting w/ push.
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4 changes: 2 additions & 2 deletions
4
DarkFlow/Assets/Scripts/CharacterSystems/Stats/AirQualityAnalysis.cs
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@@ -1,7 +1,7 @@ | ||
using UnityEngine; | ||
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[CreateAssetMenu(fileName = "AirQualityAnalysis", menuName = "Stats/AirQualityAnalysis")] | ||
public class AirQualityAnalysis : StatBase | ||
{ | ||
// Additional properties specific to AirQualityAnalysis Status | ||
} | ||
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} |
6 changes: 3 additions & 3 deletions
6
DarkFlow/Assets/Scripts/CharacterSystems/Stats/BioSurveillanceAlert.cs
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@@ -1,7 +1,7 @@ | ||
CreateAssetMenu(fileName = "BioSurveillanceAlert", menuName = "Stats/BioSurveillanceAlert")] | ||
using UnityEngine; | ||
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[CreateAssetMenu(fileName = "BioSurveillanceAlert", menuName = "Stats/BioSurveillanceAlert")] | ||
public class BioSurveillanceAlert : StatBase | ||
{ | ||
// Additional properties specific to BioSurveillanceAlert Status | ||
} | ||
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} |
4 changes: 2 additions & 2 deletions
4
DarkFlow/Assets/Scripts/CharacterSystems/Stats/ChameleonSkin.cs
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Original file line number | Diff line number | Diff line change |
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@@ -1,7 +1,7 @@ | ||
using UnityEngine; | ||
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[CreateAssetMenu(fileName = "ChameleonSkin", menuName = "Stats/ChameleonSkin")] | ||
public class ChameleonSkin : StatBase | ||
{ | ||
// Additional properties specific to ChameleonSkin Status | ||
} | ||
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} |
2 changes: 2 additions & 0 deletions
2
DarkFlow/Assets/Scripts/CharacterSystems/Stats/CommsChannelSelector.cs
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2 changes: 2 additions & 0 deletions
2
DarkFlow/Assets/Scripts/CharacterSystems/Stats/CyberjammerStatus.cs
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4 changes: 2 additions & 2 deletions
4
DarkFlow/Assets/Scripts/CharacterSystems/Stats/DigitalNetworkAlert.cs
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Original file line number | Diff line number | Diff line change |
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@@ -1,7 +1,7 @@ | ||
using UnityEngine; | ||
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[CreateAssetMenu(fileName = "DigitalNetworkAlert", menuName = "Stats/DigitalNetworkAlert")] | ||
public class DigitalNetworkAlert : StatBase | ||
{ | ||
// Additional properties specific to DigitalNetworkAlert Status | ||
} | ||
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} |
4 changes: 2 additions & 2 deletions
4
DarkFlow/Assets/Scripts/CharacterSystems/Stats/DroneVideoScreen.cs
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Original file line number | Diff line number | Diff line change |
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@@ -1,7 +1,7 @@ | ||
using UnityEngine; | ||
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[CreateAssetMenu(fileName = "DroneVideoScreen", menuName = "Stats/DroneVideoScreen")] | ||
public class DroneVideoScreen : StatBase | ||
{ | ||
// Additional properties specific to DroneVideoScreen Status | ||
} | ||
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} |
4 changes: 2 additions & 2 deletions
4
DarkFlow/Assets/Scripts/CharacterSystems/Stats/EnergyLevels.cs
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Original file line number | Diff line number | Diff line change |
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@@ -1,7 +1,7 @@ | ||
using UnityEngine; | ||
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[CreateAssetMenu(fileName = "EnergyLevels", menuName = "Stats/EnergyLevels")] | ||
public class EnergyLevels : StatBase | ||
{ | ||
// Additional properties specific to Energy Levels | ||
} | ||
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} |
4 changes: 2 additions & 2 deletions
4
DarkFlow/Assets/Scripts/CharacterSystems/Stats/MessengerService.cs
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Original file line number | Diff line number | Diff line change |
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@@ -1,7 +1,7 @@ | ||
using UnityEngine; | ||
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[CreateAssetMenu(fileName = "MessengerService", menuName = "Stats/MessengerService")] | ||
public class MessengerService : StatBase | ||
{ | ||
// Additional properties specific to MessengerService Status | ||
} | ||
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} |
2 changes: 2 additions & 0 deletions
2
DarkFlow/Assets/Scripts/CharacterSystems/Stats/Nanobotinfiltration.cs
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4 changes: 2 additions & 2 deletions
4
DarkFlow/Assets/Scripts/CharacterSystems/Stats/PharmeceuticalStatus.cs
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Original file line number | Diff line number | Diff line change |
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@@ -1,7 +1,7 @@ | ||
using UnityEngine; | ||
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[CreateAssetMenu(fileName = "PharmeceuticalStatus", menuName = "Stats/PharmeceuticalStatus")] | ||
public class PharmeceuticalStatus : StatBase | ||
{ | ||
// Additional properties specific to PharmeceuticalStatus Status | ||
} | ||
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} |
2 changes: 2 additions & 0 deletions
2
DarkFlow/Assets/Scripts/CharacterSystems/Stats/QuestObjectiveTracker.cs
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4 changes: 2 additions & 2 deletions
4
DarkFlow/Assets/Scripts/CharacterSystems/Stats/RegenerativeTissueStatus.cs
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Original file line number | Diff line number | Diff line change |
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@@ -1,7 +1,7 @@ | ||
using UnityEngine; | ||
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[CreateAssetMenu(fileName = "RegenerativeTissueStatus", menuName = "Stats/RegenerativeTissueStatus")] | ||
public class RegenerativeTissueStatus : StatBase | ||
{ | ||
// Additional properties specific to RegenerativeTissueStatus Status | ||
} | ||
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} |
4 changes: 2 additions & 2 deletions
4
DarkFlow/Assets/Scripts/CharacterSystems/Stats/SymbioticOrganismInterface.cs
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Original file line number | Diff line number | Diff line change |
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@@ -1,7 +1,7 @@ | ||
using UnityEngine; | ||
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[CreateAssetMenu(fileName = "SymbioticOrganismInterface", menuName = "Stats/SymbioticOrganismInterface")] | ||
public class SymbioticOrganismInterface : StatBase | ||
{ | ||
// Additional properties specific to SymbioticOrganismInterface Status | ||
} | ||
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} |
4 changes: 2 additions & 2 deletions
4
DarkFlow/Assets/Scripts/CharacterSystems/Stats/VirtualEconomyTracker.cs
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Original file line number | Diff line number | Diff line change |
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@@ -1,7 +1,7 @@ | ||
using UnityEngine; | ||
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[CreateAssetMenu(fileName = "VirtualEconomyTracker", menuName = "Stats/VirtualEconomyTracker")] | ||
public class VirtualEconomyTracker : StatBase | ||
{ | ||
// Additional properties specific to VirtualEconomyTracker Status | ||
} | ||
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} |
2 changes: 2 additions & 0 deletions
2
DarkFlow/Assets/Scripts/CharacterSystems/Stats/WildLifeTracker.cs
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