Releases: MightyPirates/OpenComputers
Releases · MightyPirates/OpenComputers
Version 1.1.0 Prerelease 2
- Added support for Project: Red bundled redstone wires.
- Added statically linked Windows library, meaning you don't need to install the VC2012 runtime anymore.
- Added setting for HTTP request timeout.
- Fixed
event.ignore
. - Fixed edit program saving an additional newline character at the end of the last line.
- Fixed edit program failing to open empty files.
- HTTP responses are now pushed as binary chunks instead of text lines.
- Checking for cursor position changes in
term.read
which makes printing to the screen from event callbacks less of an issue when in the shell, for example.
Version 1.1.0 Prerelease 1
- Added three new robot upgrades: Solar Generator, Sign Reader/Writer and a Navigation module (allows getting facing and, in a limited area, the robot's relative position).
- All recipes are now defined in config files, meaning you can change them however you wish. More "sets" besides the vanilla defaults are planned, first for GregTech, others possibly later. Feel invited to come up with custom recipes based on BuildCraft or other mods' items and submit the recipe set as a pull request.
- ComputerCraft peripheral is now available via the Router block, no longer via the Adapter block.
- The Adapter block now has to be "configured" by clicking with a supported block into its GUI, it will only support blocks it has been "configured" for.
- Extended API slightly.
Hotfix 1.0.5a
- Fixes ignorePower setting not working when turning on computers due to check added for direct error printing introduced in 1.0.5.
- Added validation to loading methods for a bunch of stuff to avoid tampered with NBT data leading to crashing tile entities.
Patch 1.0.5
- Immediately printing errors to player chat when it happens while powering on the computer.
- Better logging in case something library related goes wrong.
- Extra check to avoid robots starting to move when they shouldn't.
- Accepting from adjacent redstone wire in some more special cases.
- Added client setting to select whether to use anti-alias text on screens.
Patch 1.0.4
- Fixed potential crashes when robots with upgrades were sent to clients too soon after their chunk was loaded.
- Fixed crashes on dedicated server when placing keyboards next to cables.
- Added a
sneaky
parameter torobot.swing
. - Moved whitelist example entries to comments so that the blacklist is used by default.
Patch 1.0.3
- Fixed default config failing to load on some systems (hopefully).
- Fixed modem.broadcast of wireless network cards skipping the first data parameter.
- Fixed possibility of invalid orientations of computer case and disk drive on placement introduced in last patch.
- Fixed render glitch on some items when equipped by a robot.
- Fixed the generator upgrade not saving its remaining burn time when no more items were in its internal queue.
- Robot upgrades can now render themselves as part of the robot model (via their IItemRenderer).
Patch 1.0.2
- Added support for Intel based Mac systems.
- Fixed robots also being added to external network.
- Fixed initialization of robots' energy buffer when first placed (was only correct after loading again).
- Fixed an issue where resuming computers could fail (may still fail one last time when loading).
Patch 1.0.1
- Fixed all input being caught in edit when Ctrl was being pressed, now only used for known combinations (caused issues with German keyboard layout, where the right Alt triggers a Ctrl+Alt but is required for a bunch of chars to be typed).
- Fixed behavior when wrenching screens and computer cases to rotate them (not opening GUI anymore).
- Fixed / improved text rendering in robot GUI when a lower resolution is used.
- Fixed an issue where added components were not updated correctly.
- Usability improvement for placing multi-blocks screens: showing an overlay that indicates the screens' orientation, so that it becomes clear why screens won't merge.
- Slight usability improvements for cp and mv programs.
- Charger can now wrenched to invert how it interprets redstone signals (so it defaults to "on").
- Chinese localization (thanks to crafteverywhere).
You may have to reboot your (ingame) computers for some of these changes to take effect.
Version 1.0.0 - Alfredo Fettucini
The first official release. Don't forget your... helmet.