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Verilla's Utils - speed shifter entity finishing and stuff

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MikosDrafle/VU-ShifterFinishing

 
 

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Verillia's Utility Kit: VerUtils

Contains a load of interesting mechanics (soon) that can be of use to anybody.

Sister mod of Verillia's Style Set (unreleased)

Entities:

Various entities the mod uses.

RailBooster

ID: Verillia/Utils/Railbooster/Node and Verillia/Utils/Railbooster/Rail

Namespace: Celeste.Mod.Verillia.Utils.Entities

Class: RailBooster and RailRope

Madeline enters through one of the entry nodes and zips around in a network of rails, changing direction in forks. If she were to launch in any of the cardinal directions, she gains a "small" boost to launch her further. Rails may or may not give the player invincibility on travel.

Bugs(/Features):

  • Slowrailing

    If Madeline were to dash diagonally, barely hitting a corner on the way to an entry node. Then she will begin to traverse the first rail slowly and in a jagged manner. Due to how absolutely perfect this has to be executed, it will be a tech until an insane amount of mappers complain and it has not been officialized as one. (Partially due to me not wanting to figure out what is causing this issue.)

Verillia's Style Set Interactions:

  • [ToDo] When the player is inside a foreground railbooster rail, their light is unaffected by solids.

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