This plugin brings Bliss camera tracking data into Unreal's LiveLink system. To use it you need a Bliss tracker from Rassi Engineering LTD
These documents are easier to read on the github site so all the clickable links work.
I am not an employee of Bliss/Rassi Engineering LTD. I developed this Plugin to learn LiveLink, something which Epic/Unreal has almost no documentation on. This comes with no warrantees or guarantees expressed or implied. Try it and decide for yourself if they work for your purposes. Please report ANY problems to the github issues page here Feel free to use this code as an example if you need to write a LiveLink Plugin.
Please follow the install instructions here Troubleshooting help is here
The green CODE button is NOT WHAT YOU WANT. It will give you a work in progress version for experimenters and colaborators that requires compiling and may not be stable. If you want to hack on my code, instructions are here
The latest release of the plugin and related tools will always be available on releases page here
This tutorial shows how to setup a Virtual Production project scratch using Bliss
A new tutorial showing how to do a full nodal offset calibration is coming soon. To be notified when it comes out, please SUBSCRIBE to my youtube channel.
For Virtual Production Tutorials, and updates subscribe to my youtube channel.
Report problems or ask questions about this LiveLink plugin here
To buy a Bliss tracker or contact it's developer Rassi Engineering LTD
If you have been using Bliss for awhile, your projects may have it set to run through FreeD. You will want to change this to use LiveLink. The sample project is setup this way as an example. See Bliss documentations on the settings file for how to setup RETracker Bliss.