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app.js
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const computerChoiceDisplay = document.getElementById("computer-choice");
const userChoiceDisplay = document.getElementById("user-choice");
const resultDisplay = document.getElementById("result");
const possibleChoices = document.querySelectorAll("button");
let userChoice;
let computerChoice;
let result;
possibleChoices.forEach((possibleChoice) =>
possibleChoice.addEventListener("click", (e) => {
debugger;
userChoice = e.target.id;
userChoiceDisplay.innerHTML = userChoice;
generateComputerChoice();
getResult();
})
);
function generateComputerChoice() {
const randomNumber = Math.floor(Math.random() * possibleChoices.length) + 1;
if (randomNumber === 1) {
computerChoice = "rock";
}
if (randomNumber === 2) {
computerChoice = "scisrros";
}
if (randomNumber === 3) {
computerChoice = "paper";
}
computerChoiceDisplay.innerHTML = computerChoice;
}
function getResult() {
if (computerChoice === userChoice) {
result = "its a draw!";
}
if (computerChoice === "rock" && userChoice === "paper") {
result = "you win!";
}
if (computerChoice === "rock" && userChoice === "scisrros") {
result = "you lost!";
}
if (computerChoice === "paper" && userChoice === "scisrros") {
result = "you win!";
}
if (computerChoice === "paper" && userChoice === "rock") {
result = "you lose!";
}
if (computerChoice === "scisrros" && userChoice === "rock") {
result = "you win!";
}
if (computerChoice === "scisrros" && userChoice === "paper") {
result = "you lose!";
}
resultDisplay.innerHTML = result;
}