This repository has been archived by the owner on May 27, 2024. It is now read-only.
v0.22-SNAPSHOT
Pre-release
Pre-release
github-actions
released this
05 Dec 23:19
·
17 commits
to master
since this release
Commits
- 0a7290f: Fix spawn feature loading before worldguard. Start migrating to idofront features (Danielle Voznyy)
- 26fa305: Fix error on spawn when categorizing entities not registered with geary (Danielle Voznyy)
- f0d3522: move ModelEngineSupport to onEnable (Boy)
- dac960e: remove meleeattackOverride (Boy)
- 8b51660: Dont launch coroutine in SetModelEngine system now that we fire event in a different place (Danielle Voznyy)
- df82e11: Revert back to coroutine on modelengine, avoid component access error from the yield by reading beforehand (Danielle Voznyy)
- 24dbc08: Fix custom sound execution (Danielle Voznyy)
- d6923e1: Add right click interact cancelling component (Danielle Voznyy)
- c3b007c: Fix error when categorizing entity not tracked by geary (Danielle Voznyy)
- 32d798f: Fix search radius not being used for cap checks (Danielle Voznyy)