This repository has been archived by the owner on May 27, 2024. It is now read-only.
Releases: MineInAbyss/Mobzy
Releases · MineInAbyss/Mobzy
v0.24.3
Fix: running spawn checks as target, not source
v0.24.2
Fix: bump geary to fix build
v0.24.0
Fix woopsie in versions.toml
v0.24-SNAPSHOT
v0.23.2
Fix looting calculation on drops
v0.23.1
Convert exp, amount in drops to use range serializer use PolymorphicL…
v0.23.0
Add and refactor some components
v0.22.11
Fix leak with double spawning entities on chunk load
v0.22.10
Fix search radius not being used for cap checks
v0.22-SNAPSHOT
Commits
- 0a7290f: Fix spawn feature loading before worldguard. Start migrating to idofront features (Danielle Voznyy)
- 26fa305: Fix error on spawn when categorizing entities not registered with geary (Danielle Voznyy)
- f0d3522: move ModelEngineSupport to onEnable (Boy)
- dac960e: remove meleeattackOverride (Boy)
- 8b51660: Dont launch coroutine in SetModelEngine system now that we fire event in a different place (Danielle Voznyy)
- df82e11: Revert back to coroutine on modelengine, avoid component access error from the yield by reading beforehand (Danielle Voznyy)
- 24dbc08: Fix custom sound execution (Danielle Voznyy)
- d6923e1: Add right click interact cancelling component (Danielle Voznyy)
- c3b007c: Fix error when categorizing entity not tracked by geary (Danielle Voznyy)
- 32d798f: Fix search radius not being used for cap checks (Danielle Voznyy)