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Releases: MirageNet/Mirage

v149.5.0

31 Aug 22:41
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149.5.0 (2024-08-31)

Bug Fixes

  • fixing using in welcomeWindow for unity2021 (c056f9e)

Features

  • adding "dont show" toggle to welcome window (f3eae96)

v149.4.3

31 Aug 17:25
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149.4.3 (2024-08-31)

Bug Fixes

  • logging warning after disconnect instead of invoking other handler (05a72fa)

v149.4.2

21 Aug 17:57
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149.4.2 (2024-08-21)

Bug Fixes

  • making RemoteCallCollection public (7945bd1)

Performance Improvements

  • adding IEquatable to SyncVar wrappers (5bb203f)
  • using SendToMany for AddNewObservers (69459f5)

v149.4.1

07 Aug 10:52
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149.4.1 (2024-08-07)

Bug Fixes

  • Weaver: fixing AssemblyResolver failing to find system dlls (0551a60)

v149.4.0

09 Jul 18:58
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149.4.0 (2024-07-09)

Bug Fixes

  • disconnecting player if send buffer is full (3ea2d5d)

Features

  • adding SocketLayerException to better handle errors (c76b88a)
  • IsConnecting and IsConnected helper methods to NetworkPlayer (d722758)

v149.3.1

02 Jul 19:37
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149.3.1 (2024-07-02)

Bug Fixes

  • fixing SpawnVisibleObjects throwing if SpawnedIdentities is modified (6cf96e6)

v149.3.0

10 Jun 13:23
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149.3.0 (2024-06-10)

Features

  • making PadToByte public (43363ba)

v149.2.0

11 May 14:34
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149.2.0 (2024-05-11)

Features

  • adding attribute to show SyncSettings in networkBehaviour if no syncvars (dd6a6d6)

v149.1.1

06 May 23:30
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149.1.1 (2024-05-06)

Bug Fixes

  • fixing initial send to observers if from server is false (0ffa316)

v149.1.0

06 May 21:09
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149.1.0 (2024-05-06)

Features

  • adding authenticatedOnly to SendToAll (8b1117b)
  • adding list for AuthenticatedPlayers in NetworkServer (dc07c38)