Releases: MirageNet/Mirage
Releases · MirageNet/Mirage
v149.5.0
Bug Fixes
- fixing using in welcomeWindow for unity2021 (c056f9e)
Features
- adding "dont show" toggle to welcome window (f3eae96)
v149.4.3
Bug Fixes
- logging warning after disconnect instead of invoking other handler (05a72fa)
v149.4.2
Bug Fixes
- making RemoteCallCollection public (7945bd1)
Performance Improvements
- adding IEquatable to SyncVar wrappers (5bb203f)
- using SendToMany for AddNewObservers (69459f5)
v149.4.1
Bug Fixes
- Weaver: fixing AssemblyResolver failing to find system dlls (0551a60)
v149.4.0
Bug Fixes
- disconnecting player if send buffer is full (3ea2d5d)
Features
- adding SocketLayerException to better handle errors (c76b88a)
- IsConnecting and IsConnected helper methods to NetworkPlayer (d722758)
v149.3.1
Bug Fixes
- fixing SpawnVisibleObjects throwing if SpawnedIdentities is modified (6cf96e6)
v149.2.0
Features
- adding attribute to show SyncSettings in networkBehaviour if no syncvars (dd6a6d6)
v149.1.1
Bug Fixes
- fixing initial send to observers if from server is false (0ffa316)
v149.1.0
Features
- adding authenticatedOnly to SendToAll (8b1117b)
- adding list for AuthenticatedPlayers in NetworkServer (dc07c38)