Releases: MirageNet/Mirage
Releases · MirageNet/Mirage
v148.0.1
Bug Fixes
- fixing use of GO/NI/NB inside Constructor (2f5db3d)
v148.0.0
- refactor!: renaming AddLateEvent_new to AddLateEvent (5d92eba)
- refactor!: renaming AddLateEvent to AddLateEventUnity (169720c)
- perf!: changing NetworkIdentity events to use new c# only events (3aaab68)
BREAKING CHANGES
- renaming from AddLateEvent_new placeholder to just AddLateEvent
- renaming AddLateEvent which contains UnityEvent and UnityAction to AddLateEventUnity
- Inspector events removed from NetworkIdentity, use Mirage v147.4.0 first to convert before updating to next version
v147.4.0
Bug Fixes
- fixing misplaced #if (f663543)
- new events should not be abstract (e1072d0)
Features
- create new c# only events (1c9f2d8)
- new NetworkInspectorCallbacks component (a8051c4)
v147.3.0
Features
- adding public OwnedObjects list and RemoveAllOwnedObject helper method to NetworkPlayer (5a611ba)
v147.2.1
Bug Fixes
- releasing buffers that are in acksystem when disconnecting (42691a6)
- stopping error when adding handlers for prefab that is already registered (002ec48)
v147.2.0
Bug Fixes
- fixing span support UNITY_2021_3_OR_NEWER (7bf28ed)
Features
v147.1.0
Features
- adding excludeHost to ClientRpc (a35ed9d)
v147.0.3
Bug Fixes
- ClientObjectManager: add prefab to SpawnHandler when registering (#1171) (7a8ff46)