Skip to content

FiveM Weapon Fingerprint System utilizing item metadata.

License

Notifications You must be signed in to change notification settings

Mirrrrrow/fingerprints

Folders and files

NameName
Last commit message
Last commit date

Latest commit

 

History

8 Commits
 
 
 
 
 
 
 
 
 
 
 
 
 
 

Repository files navigation

WEAPON FINGERPRINTS

This resource is currently WIP

📜 Description

This script saves the players fingerprint on a weapon they hold via metadata. The fingerprints can be "washed off" and falsely manipulated. Also you won't put any fingerprints on it if you are wearing gloves.

🤖 Exports

Client:

  • IsPlayersFingerprintInserted: fun(metadata: table): boolean
  • IsPlayersFingerprintOnCurrentWeapon: fun(): booolean

Server:

  • AddFingerprint: fun(playerId: number, slot: number, identifier: string)
  • RemoveFingerprint: fun(playerId: number, slot: number, identifier: string)
  • PurgeFingerprints: fun(playerId: number, slot, number)
  • GetFingerprints: fun(playerId: number, slot: number): string[] identifiers

📚 Download

As mentioned this resource is currently WIP. For now if you want to contribute you may just download the source code.

🎈 Todo

  • Fingerprint saving
  • Glove detecting and looping
  • "Washing off" fingerprints (basicly use the "PurgeFingerprints" export)
  • Manipulating fingerprints
  • Analysing fingerprints (leo f.ex)

💡 License

This resource is licensed under GNU GPL v3.0

About

FiveM Weapon Fingerprint System utilizing item metadata.

Resources

License

Stars

Watchers

Forks

Releases

No releases published

Packages

No packages published

Languages