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Minecraft Creator Tools

This is project is a work in progress for a set of web-based tools for Minecraft Creators.

Visit the documentation for more information on Minecraft Creator Tools and the current set of capabilities.

See the changelog for detailed updates and notes. If you have issues, please create a GitHub issue.

See the Project Structure file for a look at the structure of the codebase including a tour of major types.

Using Creator Tools

Visit this web app via https://mctools.dev.

Enjoy!

GitHub Repo & Developer Getting Started

Everything is built out of the app folder.

In the app\ folder, run

npm run all

to install dependencies and resources, and compile projects.

Build Scripts

In the project directory, you can run:

npm start \ npm run web

Runs the app in the development mode. Open http://localhost:3000 to view it in the browser.

The page will reload if you make edits. You will also see any lint errors in the console.

npm test

Launches the test runner in the interactive watch mode.

See the section about running tests for more information.

npm run jsnbuild

Builds the command line application into toolbuild/jsn folder. You can then run the command line tool from npx toolbuild\jsn.

You can package the command-line by running npm pack in toolbuild/jsn.

npm run webbuild

Builds the web app for production to the build folder. It correctly bundles React in production mode and optimizes the build for the best performance. The build is also minified.

Command Line Tool

Once packaged, you can install the command line locally via npm install minecraft-creator-tools-<version>.tgz. If you'd like to make Minecraft Creator Tools available across your device, you can install it globally via npm install -g minecraft-creator-tools-<version>.tgz. Minecraft Creator Tools is also available on NPM via @minecraft/creator-tools.

See the command-line readme for more instructions on using the command line.

Trademarks

This project may contain trademarks or logos for projects, products, or services. Authorized use of Microsoft trademarks or logos is subject to and must follow Microsoft's Trademark & Brand Guidelines. Use of Microsoft trademarks or logos in modified versions of this project must not cause confusion or imply Microsoft sponsorship. Any use of third-party trademarks or logos are subject to those third-party’s policies.