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Meditations
lkedves edited this page Apr 2, 2012
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This section contains my meditations, first ideas about different aspects of dust components. Later, the content of some of them will be transferred to plans, where I refine them enough to be implemented.
This is a collection of basic ideas and concepts without direct programming implications.
- what is programming
- what is a computer program
- what is wrong with programming
- what is good in programming
- organizing communities
- quality of communication
- notes
- KISS rule
- POC
- How we should write software
- Entities and aspects
- Inheritance
- Type declaration
- Accessing entities and values
- Context
- Runtime environment
- Process flow
- Channels
- Stream handling
- Grammar
- Variant
- Computer-human interface