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Death messages
49 lines (48 loc) · 2.45 KB
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Death messages
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options:
heart: ♥
ver: 0.001
on death of player:
set death message to ""
if attacker is a player:
if projectile is set:
send ""
else if attacker is set:
send "&b%victim% &fwas beaten to death by &b%attacker%&f &8[&b%attacker's health%{@heart}&8]&f!" to all players
else if damage was caused by potion:
send "&b%victim% &fwas killed by &e&k--&fmagic&e&k--&f." to all players
else if damage was caused by fall:
send "&fGravity got the best of &b%victim%&f." to all players
else if damage was caused by lava:
send "&b%victim% &fthought swimming in lava was a good idea." to all players
else if damage was caused by burning:
send "&b%victim% &fjust got ##Roasted." to all players
else if damage was caused by drown:
send "&b%victim% &fnever learned how to swim." to all players
else if damage was caused by starvation:
send "&b%victim% &fforgot how to use the microwave." to all players
else if damage was caused by lightning:
send "&b%victim% &fwas struck by lightning." to all players
else if damage was caused by block explosion:
send "&b%victim% &fgot too close to an explosion." to all players
else if damage was caused by contact:
send "&b%victim% &fsat on a prickle." to all players
else if damage was caused by suffocation:
send "&b%victim% &fforgot how to breathe." to all players
else if damage was caused by melting:
send "&b%victim% &fsweat to death." to all players
else if damage was caused by suicide:
send "&b%victim% &fsaw the light at the end of the tunnel." to all players
else if damage was caused by void:
send "&b%victim% &fstared into the abyss for too long, and the abyss stared back at them." to all players
else if damage was caused by poison:
send "&b%victim% &fdrank bleach irresponsibly." to all players
else if damage was caused by wither:
send "&b%victim% &fwithered away..." to all players
else if damage was caused by falling block:
send "&b%victim% &fwas crushed by a block because it wanted love." to all players
else if damage was caused by hitting wall while flying:
send "&b%victim% &fdidn't see a block." to all players
else if damage was caused by cramming:
send "&fThe huddle was too much for &b%victim%&f." to all players
else:
send "&b%victim% &fBlew up! what a noob." to all players