Releases: MontagueM/Charm
Releases · MontagueM/Charm
v2.0.0
Features
- activity: add location names to activities (8eab199)
- Beyond Light support (#126) (fa30543)
- export: Map entities are now exported with map (#121) (2081f86)
- refactor how extraction works to be more generic, allowing for fully synchronous fbx exporting (#120) (d922a0b)
Bug Fixes
- add thread locking to entity loading to resolve some entity loading issues (#125) (ebe0506)
- correct dev menu hash64 (ac8b78b)
- entities now load bones and weights in new scene system (#124) (00ec82d)
- Fix a couple of crashes (#131) (497b76b)
- Fix multiple entity points not being added (#123) (6a71853)
- fix rare crash when loading cubemaps with an invalid number of faces (e342c5e)
- Fix unnamed weapon sounds for Lightfall (#122) (791b36e)
- named weapon sounds for Season 22 (#127) (d7a8084)
thanks to @DeltaDesigns and @nblockbuster for their help with this release :)
v2.0.0 prerelease 5
Features
- Shader updates, add cubemaps to info cfg, export terrain statics, other misc things (#116) (ed7428d)
Bug Fixes
- audio: Fix audio incorrect subtype for SK, NonSchemaType is now a StrategyAttribute (6f7a3cc)
- audio: fix weapon group audio not loading (a3f2ae9)
- statics: fix statics not working in post-bl (2e2e01f)
- statics: Fixed static pre-bl issues with incorrect vertex layouts by using DXBC input semantics (b68f47e)
v2.0.0 prerelease 4
- fix crash on using back button sometimes
v2.0.0 prerelease 3
- fixed thread contention crash in some map exports
- fixed searching and no items in list crash
- fixed debug logs in release mode
v2.0.0 prerelease 2
fixed crash for v2999 maps
v2.0.0 prerelease (dodgy)
yo
supports
- v2601 (sk first)
- v2999 (sk final)
- v6307 (wq somewhen)
- latest from steam
Charm v1.3.2
What's Changed
- Basic string exporting, source 2 shader updates by @DeltaDesigns in #98
- Fixed maps not working at all after new season
Full Changelog: v1.3.1...v1.3.2
Charm v1.3.1
What's Changed
- Replace invalid characters in entity names with underscores by @nblockbuster in #88
- Blender script changes, misc Source 2 fixes, basic script viewer, misc dev view info by @DeltaDesigns in #84
- Forgot to remove script stuff from DevView, "namespace field" change (dont know if thats good or not) by @DeltaDesigns in #90
- New blender import addon, disable blender import script, misc s2 stuff again by @DeltaDesigns in #93
- Fixed for Destiny 2 v630
Full Changelog: v1.3.0...v1.3.1
Charm v1.3.0
What's Changed
- Added DCG/DARE functionality (shaders, models, skeletons) by @MontagueM in #81 #83
Full Changelog: v1.2.4...v1.3.0