This repository has been archived by the owner on Sep 2, 2022. It is now read-only.
-
Notifications
You must be signed in to change notification settings - Fork 5
Commit
This commit does not belong to any branch on this repository, and may belong to a fork outside of the repository.
- Loading branch information
Showing
7 changed files
with
313 additions
and
12 deletions.
There are no files selected for viewing
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -1,9 +1,12 @@ | ||
#pragma once | ||
#include "helpers.h" | ||
#include "texture.h" | ||
#include <unordered_map> | ||
|
||
std::vector<std::string> getAPIModelHashes(uint32_t apiHash, std::string packagesPath, std::unordered_map<uint64_t, uint32_t> hash64Table, bool& bSingle); | ||
std::vector<std::string> getAPISingleHashes(uint32_t mHash, uint32_t fHash, std::string packagesPath, std::unordered_map<uint64_t, uint32_t> hash64Table); | ||
std::vector<std::string> getAPIMultiHashes(uint32_t tableOffset, File* modelTable, std::string packagesPath, std::unordered_map<uint64_t, uint32_t> hash64Table); | ||
std::vector<std::string> getHashesFromH64s(std::vector<std::string> h64Files, std::string packagesPath, std::unordered_map<uint64_t, uint32_t> hash64Table); | ||
uint32_t getArtArrangementHash(uint32_t apiHash, std::string packagesPath); | ||
uint32_t getArtArrangementHash(uint32_t apiHash, std::string packagesPath); | ||
void getAPIShader(uint32_t apiHash, std::string outputPath, std::string packagesPath, std::unordered_map<uint64_t, uint32_t> hash64Table); | ||
void writeShader(std::unordered_map<std::string, std::unordered_map<std::string, std::vector<float>>> dyes, std::unordered_map<std::string, std::unordered_map<std::string, std::string>> textures, bool bCustom, std::string outputPath); |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Oops, something went wrong.