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AICUP.csproj
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AICUP.csproj
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<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProjectGuid>{479F1D88-6C2A-44CD-BDFC-BA247EA05183}</ProjectGuid>
<OutputType>Exe</OutputType>
<RootNamespace>AICUP</RootNamespace>
<AssemblyName>AICUP</AssemblyName>
<TargetFrameworkVersion>v4.5</TargetFrameworkVersion>
<FileAlignment>512</FileAlignment>
<Deterministic>true</Deterministic>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<PlatformTarget>AnyCPU</PlatformTarget>
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>bin\Debug\</OutputPath>
<DefineConstants>DEBUG;TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<PlatformTarget>AnyCPU</PlatformTarget>
<DebugType>pdbonly</DebugType>
<Optimize>true</Optimize>
<OutputPath>bin\Release\</OutputPath>
<DefineConstants>TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<PropertyGroup>
<StartupObject>Aicup2020.Runner</StartupObject>
</PropertyGroup>
<ItemGroup>
<Reference Include="System" />
<Reference Include="System.Core" />
<Reference Include="System.Xml.Linq" />
<Reference Include="System.Data.DataSetExtensions" />
<Reference Include="Microsoft.CSharp" />
<Reference Include="System.Data" />
<Reference Include="System.Net.Http" />
<Reference Include="System.Xml" />
</ItemGroup>
<ItemGroup>
<Compile Include="Mark2\EntityBuilder.cs" />
<Compile Include="Mark2\Module.cs" />
<Compile Include="Mark3\Mark3.cs" />
<Compile Include="Mark2\AttackModule.cs" />
<Compile Include="Mark2\DefenceModule.cs" />
<Compile Include="Mark2\ExploringModule.cs" />
<Compile Include="Mark2\HeadquartersModule.cs" />
<Compile Include="Mark2\MonteceStrategyMark2.cs" />
<Compile Include="Mark2\Out.cs" />
<Compile Include="Mark2\RearModule.cs" />
<Compile Include="Mark2\UnitsCenter.cs" />
<Compile Include="Others\DebugInterface.cs" />
<Compile Include="Model\Action.cs" />
<Compile Include="Model\AttackAction.cs" />
<Compile Include="Model\AttackProperties.cs" />
<Compile Include="Model\AutoAttack.cs" />
<Compile Include="Model\BuildAction.cs" />
<Compile Include="Model\BuildProperties.cs" />
<Compile Include="Model\Camera.cs" />
<Compile Include="Model\ClientMessage.cs" />
<Compile Include="Model\Color.cs" />
<Compile Include="Model\ColoredVertex.cs" />
<Compile Include="Model\DebugCommand.cs" />
<Compile Include="Model\DebugData.cs" />
<Compile Include="Model\DebugState.cs" />
<Compile Include="Model\Entity.cs" />
<Compile Include="Model\EntityAction.cs" />
<Compile Include="Model\EntityProperties.cs" />
<Compile Include="Model\EntityType.cs" />
<Compile Include="Model\MoveAction.cs" />
<Compile Include="Model\Player.cs" />
<Compile Include="Model\PlayerView.cs" />
<Compile Include="Model\PrimitiveType.cs" />
<Compile Include="Model\RepairAction.cs" />
<Compile Include="Model\RepairProperties.cs" />
<Compile Include="Model\ServerMessage.cs" />
<Compile Include="Model\Vec2Float.cs" />
<Compile Include="Model\Vec2Int.cs" />
<Compile Include="Mark1\MonteceStrategyMark1.cs" />
<Compile Include="Properties\AssemblyInfo.cs" />
<Compile Include="Others\Runner.cs" />
</ItemGroup>
<ItemGroup>
<None Include="Others\App.config" />
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
</Project>