Mountea Game Director is a Mountea Framework Open-Source tool for Unreal Engine developers, which provides solid managing and designing controls for Quest and storytelling.
Online Documentation including a Quick Start guide which will help you set up the plugin in a few easy-to-follow steps.
Colour | Explanation |
---|---|
🟩 | Supported |
🟨 | WIP |
🟪 | Deprecated (abandoned) |
🟥 | Partially supported (Epic Games Policies) |
Engine Version | Plugin Version | Support |
---|---|---|
UE 4.26 | - | 🟪 |
UE 4.27 | - | 🟪 |
UE 5.00 | - | 🟪 |
UE 5.1 | - | 🟨 |
The things you need before running this plugin.
- Unreal Engine (supports from 4.26 to newest version)
Download the plugin (either from Releases or from Marketplace). For more detailed guide take a look at Wiki page.
- Download the branch release you are interested in
- Instal the plugin to your Game Project (within /Plugin folder)
A best way to describe the usage is to take a look or play the demo build.
- Video: -
- Build: -
- Master: A development branch, should be always relevant to most current Engine version.
- Version Branch: A development branch for specified Engine version
- Roadmap: -
- Documentation: -