Simple BMP file viewer demo to show Game Engine capabilities
License:
Software can be used for free for personal non-commercial purpose only. Any purpose, that involves explicit or implicit revenue, including indirect one (in case of budget or government organizations, educational purposes, etc.) - is allowed only after buying commercial license.
Any form of reverse-engineering is forbidden, including but not limited to debugging, decompiling, disassembling.
License philosophy:
Programmers should be professionals, not just enthusiasts, who have to provide unrelated services in order to earn money. If one uses my work to earn money - then he should share part of his revenue with me. If you earn money via clogging nails, then why do you think hammer should be free for you? Buy it! I've put my effort into making tool for you to earn money. And it's like law of energy conservation. Every drop of sweat should pay off.
Warranty disclaimer:
You use this software at your own risk. It's provided "as is" without any express or implied warranty of any kind, including warranties of merchantability or fitness for any particular purpose. Author isn't liable for any direct, indirect, incidental, special, exemplary, or consequential damage, caused by using this software.
Please note! If you want to launch game's exe directly - then copy Data directory to exe's directory.
System requirements:
DOS: Same as for HX, i386, DOS 5.0.
For now only VGA is supported. If you don't have extended memory - use SET DPMILDR=2 environment varaible.
Windows: Any Win32, including Windows 3.x + Win32s installed and Windows NT 3.x, Windows 9x/NT 4.x are recommended.
For now only GDI is supported.
Supported formats:
1, 2, 4, 8, 16, 24 and 32 bit formats are supported. 2bpp, 16bpp and 32bpp aren't tested though. Both BI_RGB and BI_BITFIELDS compression methods are supported.
Installation:
- Download latest Game Engine here https://github.com/MrMadguy64/Engine/releases
- Replace files in Engine's directory with ones provided in BmpView.7z
Usage:
- If using Launcher: Launcher.exe BmpFile
- If launching directly: BmpView.exe BmpFile