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KappiMod.csproj
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<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<OutputType>library</OutputType>
<TargetFramework>net6.0</TargetFramework>
<PlatformTarget>x64</PlatformTarget>
<ImplicitUsings>enable</ImplicitUsings>
<Nullable>enable</Nullable>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<AppendTargetFrameworkToOutputPath>false</AppendTargetFrameworkToOutputPath>
<CopyLocalLockFileAssemblies>true</CopyLocalLockFileAssemblies>
<GenerateAssemblyInfo>false</GenerateAssemblyInfo>
<AssemblyName>KappiMod</AssemblyName>
<Configurations>ML;BIE</Configurations>
</PropertyGroup>
<!--Configurations-->
<PropertyGroup Condition="'$(Configuration)'=='ML'">
<OutputPath>bin\Release</OutputPath>
<DefineConstants>ML</DefineConstants>
<AssemblyName>KappiMod.MelonLoader</AssemblyName>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)'=='BIE'">
<OutputPath>bin\Release</OutputPath>
<DefineConstants>BIE</DefineConstants>
<AssemblyName>KappiMod.BepInEx</AssemblyName>
</PropertyGroup>
<!---->
<!--References-->
<ItemGroup Condition="'$(Configuration)'=='ML'">
<Content Include="$(ProjectDir)Assemblies\*">
<CopyToOutputDirectory>Never</CopyToOutputDirectory>
</Content>
<Reference Include="$(ProjectDir)Assemblies\Loaders\MelonLoader\*.dll">
<Private>false</Private>
</Reference>
<Reference Include="$(ProjectDir)Assemblies\UserLibs\UniverseLib.ML.IL2CPP.Interop.dll" >
<Private>false</Private>
</Reference>
</ItemGroup>
<ItemGroup Condition="'$(Configuration)'=='BIE'">
<Content Include="$(ProjectDir)Assemblies\*">
<CopyToOutputDirectory>Never</CopyToOutputDirectory>
</Content>
<Reference Include="$(ProjectDir)Assemblies\Loaders\BepInEx\*.dll">
<Private>false</Private>
</Reference>
<Reference Include="$(ProjectDir)Assemblies\UserLibs\UniverseLib.BIE.IL2CPP.Interop.dll" >
<Private>false</Private>
</Reference>
</ItemGroup>
<!---->
</Project>