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Network lag spikes when a player changes world. #499

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hirata-estate opened this issue Jun 18, 2022 · 0 comments
Open

Network lag spikes when a player changes world. #499

hirata-estate opened this issue Jun 18, 2022 · 0 comments
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Type: Assistance Request for help or poses a question.

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@hirata-estate
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![image](ht ps://user-images.githubusercontent.com/61897277/174435586-206eed95-6d21-4bb0-8fe8-e7306cacb0ae.png)

(https://paste.gg/p/anonymous/73bced4db4ba4e6e921467361e2fce37)

https://gist.github.com/hirata-estate/dceceb8d4a307c3fd1f1ef6fbb18905f

Help request

Problem
Network lag spikes when a player changes world.
These spikes seem to be server-wide. They don't seem to happen on every world change, but on most and most deaths they do.

What have I tried
Increase the vcore allocation in pterodactyl for the server so it can have more breathing room, did not work.

Screenshots
image

@hirata-estate hirata-estate added the Type: Assistance Request for help or poses a question. label Jun 18, 2022
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