diff --git a/src/Data/ModCache.lua b/src/Data/ModCache.lua index e69de29bb2..6b987059ef 100644 --- a/src/Data/ModCache.lua +++ b/src/Data/ModCache.lua @@ -0,0 +1,11891 @@ +local c=...c["(1-2)% increased Minion Fire Damage"]={nil,"(1-2)% increased Minion Fire Damage "} +c["(10-12)% increased Movement Speed"]={nil,"(10-12)% increased Movement Speed "} +c["(10-14)% increased LowLife Bow Attack Speed"]={nil,"(10-14)% increased LowLife Bow Attack Speed "} +c["(10-15)% increased Attack Speed"]={nil,"(10-15)% increased Attack Speed "} +c["(10-15)% increased Cast Speed"]={nil,"(10-15)% increased Cast Speed "} +c["(10-15)% increased Melee Attack Speed"]={nil,"(10-15)% increased Melee Attack Speed "} +c["(10-16)% increased Cast Speed"]={nil,"(10-16)% increased Cast Speed "} +c["(10-18)% increased Movement Speed"]={nil,"(10-18)% increased Movement Speed "} +c["(10-20)% increased Damage Leeched as Health"]={nil,"(10-20)% increased Damage Leeched as Health "} +c["(10-20)% increased Dodge Rating"]={nil,"(10-20)% increased Dodge Rating "} +c["(10-20)% increased Melee Attack Speed"]={nil,"(10-20)% increased Melee Attack Speed "} +c["(10-20)% increased Movement Speed"]={nil,"(10-20)% increased Movement Speed "} +c["(10-20)% more Damage over Time More Damage Per Stack"]={nil,"(10-20)% more Damage over Time More Damage Per Stack "} +c["(10-20)% reduced Duration of Stuns Received"]={nil,"(10-20)% reduced Duration of Stuns Received "} +c["(10-22)% increased Cast Speed"]={nil,"(10-22)% increased Cast Speed "} +c["(10-30)% increased Health"]={nil,"(10-30)% increased Health "} +c["(10-30)% increased Minion Damage Taken"]={nil,"(10-30)% increased Minion Damage Taken "} +c["(100-128)% increased Void Damage"]={nil,"(100-128)% increased Void Damage "} +c["(100-130)% increased Damage Over Time"]={nil,"(100-130)% increased Damage Over Time "} +c["(100-160)% increased Damage While Transformed"]={nil,"(100-160)% increased Damage While Transformed "} +c["(100-160)% increased Spell Damage"]={nil,"(100-160)% increased Spell Damage "} +c["(100-166)% increased Melee Necrotic Damage"]={nil,"(100-166)% increased Melee Necrotic Damage "} +c["(100-166)% increased Minion Health"]={nil,"(100-166)% increased Minion Health "} +c["(100-166)% increased Minion Necrotic Damage"]={nil,"(100-166)% increased Minion Necrotic Damage "} +c["(100-170)% increased Damage"]={nil,"(100-170)% increased Damage "} +c["(105-175)% more Armour against Shocked Enemies"]={nil,"(105-175)% more Armour against Shocked Enemies "} +c["(11-26)% increased Attack Speed"]={nil,"(11-26)% increased Attack Speed "} +c["(11-26)% increased Cast Speed"]={nil,"(11-26)% increased Cast Speed "} +c["(111-211)% increased Critical Strike Chance"]={nil,"(111-211)% increased Critical Strike Chance "} +c["(112-172)% increased Channelling Dodge Rating"]={nil,"(112-172)% increased Channelling Dodge Rating "} +c["(12-16)% increased Spell Fire Damage"]={nil,"(12-16)% increased Spell Fire Damage "} +c["(12-17)% increased Fire Attack Speed"]={nil,"(12-17)% increased Fire Attack Speed "} +c["(12-17)% increased Fire Cast Speed"]={nil,"(12-17)% increased Fire Cast Speed "} +c["(12-17)% more Melee Global Conditional Damage"]={nil,"(12-17)% more Melee Global Conditional Damage "} +c["(12-17)% more Spell Global Conditional Damage"]={nil,"(12-17)% more Spell Global Conditional Damage "} +c["(12-18)% increased Melee Attack Speed"]={nil,"(12-18)% increased Melee Attack Speed "} +c["(12-18)% more Throwing Global Conditional Damage"]={nil,"(12-18)% more Throwing Global Conditional Damage "} +c["(12-20)% increased Cast Speed"]={nil,"(12-20)% increased Cast Speed "} +c["(12-20)% increased Health"]={nil,"(12-20)% increased Health "} +c["(12-20)% increased Melee Attack Speed"]={nil,"(12-20)% increased Melee Attack Speed "} +c["(12-27)% increased Melee Attack Speed"]={nil,"(12-27)% increased Melee Attack Speed "} +c["(120-170)% increased Fire Damage"]={nil,"(120-170)% increased Fire Damage "} +c["(120-180)% increased Minion Health"]={nil,"(120-180)% increased Minion Health "} +c["(120-200)% increased Melee Damage"]={nil,"(120-200)% increased Melee Damage "} +c["(125-180)% more Damage with an Acid Flask thrown by consuming a potion"]={nil,"(125-180)% more Damage with an Acid Flask thrown by consuming a potion "} +c["(13-15)% increased Movement Speed"]={nil,"(13-15)% increased Movement Speed "} +c["(13-35)% increased Minion Movement Speed"]={nil,"(13-35)% increased Minion Movement Speed "} +c["(13-52)% increased Physical Damage"]={nil,"(13-52)% increased Physical Damage "} +c["(13-63)% increased Necrotic Damage"]={nil,"(13-63)% increased Necrotic Damage "} +c["(130-170)% increased Fire Damage Over Time"]={nil,"(130-170)% increased Fire Damage Over Time "} +c["(14-18)% increased Movement Speed"]={nil,"(14-18)% increased Movement Speed "} +c["(14-24)% more Minion Cold Global Conditional Damage"]={nil,"(14-24)% more Minion Cold Global Conditional Damage "} +c["(14-24)% more Minion Necrotic Global Conditional Damage"]={nil,"(14-24)% more Minion Necrotic Global Conditional Damage "} +c["(14-28)% increased Fire Cast Speed"]={nil,"(14-28)% increased Fire Cast Speed "} +c["(14-30)% increased Mana Regen"]={nil,"(14-30)% increased Mana Regen "} +c["(14-34)% increased Spell Damage"]={nil,"(14-34)% increased Spell Damage "} +c["(15-18)% increased Armor"]={nil,"(15-18)% increased Armor "} +c["(15-18)% increased Movement Speed"]={nil,"(15-18)% increased Movement Speed "} +c["(15-20)% increased Armor"]={nil,"(15-20)% increased Armor "} +c["(15-20)% increased Dodge Rating"]={nil,"(15-20)% increased Dodge Rating "} +c["(15-20)% increased Health Regen"]={nil,"(15-20)% increased Health Regen "} +c["(15-20)% increased Mana Regen"]={nil,"(15-20)% increased Mana Regen "} +c["(15-20)% increased Movement Speed"]={nil,"(15-20)% increased Movement Speed "} +c["(15-20)% increased Potion Melee Attack Speed"]={nil,"(15-20)% increased Potion Melee Attack Speed "} +c["(15-20)% increased Potion Throwing Attack Speed"]={nil,"(15-20)% increased Potion Throwing Attack Speed "} +c["(15-20)% increased Void Cast Speed"]={nil,"(15-20)% increased Void Cast Speed "} +c["(15-23)% increased Movement Speed"]={nil,"(15-23)% increased Movement Speed "} +c["(15-25)% increased Armor"]={nil,"(15-25)% increased Armor "} +c["(15-25)% increased Melee Attack Speed"]={nil,"(15-25)% increased Melee Attack Speed "} +c["(15-30)% increased Bow Damage"]={nil,"(15-30)% increased Bow Damage "} +c["(15-30)% increased Mana"]={nil,"(15-30)% increased Mana "} +c["(15-30)% increased Potion Attack Speed"]={nil,"(15-30)% increased Potion Attack Speed "} +c["(15-30)% increased Potion Cast Speed"]={nil,"(15-30)% increased Potion Cast Speed "} +c["(15-30)% increased Potion Movement Speed"]={nil,"(15-30)% increased Potion Movement Speed "} +c["(15-35)% increased Minion Damage"]={nil,"(15-35)% increased Minion Damage "} +c["(15-75)% increased Fire Damage"]={nil,"(15-75)% increased Fire Damage "} +c["(150-210)% increased Melee Damage"]={nil,"(150-210)% increased Melee Damage "} +c["(150-210)% increased Minion Damage"]={nil,"(150-210)% increased Minion Damage "} +c["(150-220)% increased Spell Damage While Transformed"]={nil,"(150-220)% increased Spell Damage While Transformed "} +c["(16-24)% increased Mana Regen"]={nil,"(16-24)% increased Mana Regen "} +c["(16-24)% more Damage over Time Cold Global Conditional Damage"]={nil,"(16-24)% more Damage over Time Cold Global Conditional Damage "} +c["(16-28)% increased Critical Strike Chance"]={nil,"(16-28)% increased Critical Strike Chance "} +c["(16-32)% increased Dodge Rating"]={nil,"(16-32)% increased Dodge Rating "} +c["(16-32)% increased Transform Armor"]={nil,"(16-32)% increased Transform Armor "} +c["(17-22)% increased Movement Speed"]={nil,"(17-22)% increased Movement Speed "} +c["(17-29)% increased Dodge Rating"]={nil,"(17-29)% increased Dodge Rating "} +c["(17-35)% increased Block Effectiveness"]={nil,"(17-35)% increased Block Effectiveness "} +c["(17-45)% increased Cold Damage"]={nil,"(17-45)% increased Cold Damage "} +c["(18-36)% more Damage while using a Sceptre for Invocations with Rah as their first Rune"]={nil,"(18-36)% more Damage while using a Sceptre for Invocations with Rah as their first Rune "} +c["(18-36)% more Damage while using a Staff for Invocations with Gon as their first Rune"]={nil,"(18-36)% more Damage while using a Staff for Invocations with Gon as their first Rune "} +c["(18-36)% more Damage while using a Wand for Invocations with Heo as their first Rune"]={nil,"(18-36)% more Damage while using a Wand for Invocations with Heo as their first Rune "} +c["(18-42)% increased Void Damage"]={nil,"(18-42)% increased Void Damage "} +c["(2-3)% increased Spell Void Damage"]={nil,"(2-3)% increased Spell Void Damage "} +c["(2-4)% increased Health"]={nil,"(2-4)% increased Health "} +c["(20-24)% increased Melee Attack Speed"]={nil,"(20-24)% increased Melee Attack Speed "} +c["(20-25)% increased Melee Attack Speed"]={nil,"(20-25)% increased Melee Attack Speed "} +c["(20-27)% increased Melee Attack Speed"]={nil,"(20-27)% increased Melee Attack Speed "} +c["(20-28)% increased Minion Movement Speed"]={nil,"(20-28)% increased Minion Movement Speed "} +c["(20-30)% increased Armor"]={nil,"(20-30)% increased Armor "} +c["(20-30)% increased Mana"]={nil,"(20-30)% increased Mana "} +c["(20-30)% increased Mana Regen"]={nil,"(20-30)% increased Mana Regen "} +c["(20-30)% increased Melee Attack Speed"]={nil,"(20-30)% increased Melee Attack Speed "} +c["(20-35)% increased Armor"]={nil,"(20-35)% increased Armor "} +c["(20-40)% increased Cold Damage"]={nil,"(20-40)% increased Cold Damage "} +c["(20-40)% increased Damage Leeched as Health"]={nil,"(20-40)% increased Damage Leeched as Health "} +c["(20-40)% increased Lightning Damage"]={nil,"(20-40)% increased Lightning Damage "} +c["(20-60)% increased Fire Damage"]={nil,"(20-60)% increased Fire Damage "} +c["(20-80)% increased Fire Damage"]={nil,"(20-80)% increased Fire Damage "} +c["(20-80)% increased Melee Damage"]={nil,"(20-80)% increased Melee Damage "} +c["(20-80)% increased Physical Damage"]={nil,"(20-80)% increased Physical Damage "} +c["(200-240)% increased Fire Damage"]={nil,"(200-240)% increased Fire Damage "} +c["(200-240)% increased Void Damage"]={nil,"(200-240)% increased Void Damage "} +c["(200-280)% increased Melee Physical Damage"]={nil,"(200-280)% increased Melee Physical Damage "} +c["(21-42)% increased Mana Regen"]={nil,"(21-42)% increased Mana Regen "} +c["(22-42)% increased Physical Damage"]={nil,"(22-42)% increased Physical Damage "} +c["(221-321)% increased Minion Health"]={nil,"(221-321)% increased Minion Health "} +c["(221-321)% increased Minion Health Regen"]={nil,"(221-321)% increased Minion Health Regen "} +c["(24-36)% increased Cast Speed"]={nil,"(24-36)% increased Cast Speed "} +c["(24-36)% increased Mana Regen"]={nil,"(24-36)% increased Mana Regen "} +c["(24-42)% increased Minion Damage"]={nil,"(24-42)% increased Minion Damage "} +c["(24-50)% increased Minion Damage"]={nil,"(24-50)% increased Minion Damage "} +c["(24-54)% increased Armor"]={nil,"(24-54)% increased Armor "} +c["(240-290)% increased Critical Strike Chance"]={nil,"(240-290)% increased Critical Strike Chance "} +c["(25-30)% more FullLife Physical Damage"]={nil,"(25-30)% more FullLife Physical Damage "} +c["(25-35)% increased Fire Damage"]={nil,"(25-35)% increased Fire Damage "} +c["(25-40)% increased Damage Over Time"]={nil,"(25-40)% increased Damage Over Time "} +c["(25-50)% increased Critical Strike Chance"]={nil,"(25-50)% increased Critical Strike Chance "} +c["(25-50)% increased Damage Over Time"]={nil,"(25-50)% increased Damage Over Time "} +c["(25-50)% increased Dodge Rating"]={nil,"(25-50)% increased Dodge Rating "} +c["(25-50)% increased Minion Physical Damage"]={nil,"(25-50)% increased Minion Physical Damage "} +c["(25-50)% increased Physical Damage"]={nil,"(25-50)% increased Physical Damage "} +c["(25-50)% increased Potion Dodge Rating"]={nil,"(25-50)% increased Potion Dodge Rating "} +c["(25-60)% increased Physical Damage"]={nil,"(25-60)% increased Physical Damage "} +c["(26-42)% more Fire More Damage Per Stack"]={nil,"(26-42)% more Fire More Damage Per Stack "} +c["(26-44)% increased Fire Damage"]={nil,"(26-44)% increased Fire Damage "} +c["(270-330)% increased Minion Damage"]={nil,"(270-330)% increased Minion Damage "} +c["(28-45)% increased Fire Damage"]={nil,"(28-45)% increased Fire Damage "} +c["(28-48)% increased Minion Movement Speed"]={nil,"(28-48)% increased Minion Movement Speed "} +c["(29-70)% increased Void Damage"]={nil,"(29-70)% increased Void Damage "} +c["(3-4)% increased Movement Speed"]={nil,"(3-4)% increased Movement Speed "} +c["(3-5)% increased Melee Attack Speed"]={nil,"(3-5)% increased Melee Attack Speed "} +c["(3-5)% increased Movement Speed"]={nil,"(3-5)% increased Movement Speed "} +c["(3-7)% increased Movement Speed"]={nil,"(3-7)% increased Movement Speed "} +c["(3-8)% increased Movement Speed"]={nil,"(3-8)% increased Movement Speed "} +c["(30-100)% increased Freeze Rate Multiplier"]={nil,"(30-100)% increased Freeze Rate Multiplier "} +c["(30-150)% increased Elemental Damage"]={nil,"(30-150)% increased Elemental Damage "} +c["(30-36)% increased Curse Cast Speed"]={nil,"(30-36)% increased Curse Cast Speed "} +c["(30-36)% increased Movement Speed"]={nil,"(30-36)% increased Movement Speed "} +c["(30-37)% increased Minion Movement Speed"]={nil,"(30-37)% increased Minion Movement Speed "} +c["(30-40)% increased Health"]={nil,"(30-40)% increased Health "} +c["(30-40)% increased Melee Attack Speed"]={nil,"(30-40)% increased Melee Attack Speed "} +c["(30-40)% increased Melee Damage"]={nil,"(30-40)% increased Melee Damage "} +c["(30-40)% increased Poison Damage"]={nil,"(30-40)% increased Poison Damage "} +c["(30-40)% more Frailty Physical Global Conditional Damage"]={nil,"(30-40)% more Frailty Physical Global Conditional Damage "} +c["(30-45)% increased Armor"]={nil,"(30-45)% increased Armor "} +c["(30-45)% increased Cold Damage"]={nil,"(30-45)% increased Cold Damage "} +c["(30-45)% increased Dodge Rating"]={nil,"(30-45)% increased Dodge Rating "} +c["(30-45)% increased Lightning Damage"]={nil,"(30-45)% increased Lightning Damage "} +c["(30-50)% increased Curse Cast Speed"]={nil,"(30-50)% increased Curse Cast Speed "} +c["(30-50)% increased Mana Regen"]={nil,"(30-50)% increased Mana Regen "} +c["(30-50)% increased Minion Movement Speed"]={nil,"(30-50)% increased Minion Movement Speed "} +c["(30-53)% increased Poison Damage"]={nil,"(30-53)% increased Poison Damage "} +c["(30-60)% increased Dodge Rating"]={nil,"(30-60)% increased Dodge Rating "} +c["(30-60)% increased Fire Damage Over Time"]={nil,"(30-60)% increased Fire Damage Over Time "} +c["(30-70)% increased Void Damage"]={nil,"(30-70)% increased Void Damage "} +c["(30-75)% increased Fire Damage Over Time"]={nil,"(30-75)% increased Fire Damage Over Time "} +c["(30-75)% increased Melee Physical Damage"]={nil,"(30-75)% increased Melee Physical Damage "} +c["(30-76)% increased Fire Damage"]={nil,"(30-76)% increased Fire Damage "} +c["(30-76)% increased Necrotic Damage"]={nil,"(30-76)% increased Necrotic Damage "} +c["(30-90)% increased Lightning Damage"]={nil,"(30-90)% increased Lightning Damage "} +c["(32-64)% increased Minion Physical Damage"]={nil,"(32-64)% increased Minion Physical Damage "} +c["(32-64)% increased Physical Damage"]={nil,"(32-64)% increased Physical Damage "} +c["(33-71)% increased Void Damage"]={nil,"(33-71)% increased Void Damage "} +c["(35-53)% increased Melee Attack Speed"]={nil,"(35-53)% increased Melee Attack Speed "} +c["(36-62)% increased Mana Regen"]={nil,"(36-62)% increased Mana Regen "} +c["(36-72)% increased Spell Damage"]={nil,"(36-72)% increased Spell Damage "} +c["(36-81)% increased Minion Spell Damage"]={nil,"(36-81)% increased Minion Spell Damage "} +c["(36-84)% increased Necrotic Damage"]={nil,"(36-84)% increased Necrotic Damage "} +c["(37-57)% increased Fire Damage"]={nil,"(37-57)% increased Fire Damage "} +c["(39-93)% increased Damage Over Time"]={nil,"(39-93)% increased Damage Over Time "} +c["(4-10)% increased Health"]={nil,"(4-10)% increased Health "} +c["(4-10)% increased Mana"]={nil,"(4-10)% increased Mana "} +c["(4-8)% increased Transform Movement Speed"]={nil,"(4-8)% increased Transform Movement Speed "} +c["(40-100)% increased Void Damage"]={nil,"(40-100)% increased Void Damage "} +c["(40-160)% increased Melee Cold Damage"]={nil,"(40-160)% increased Melee Cold Damage "} +c["(40-160)% increased Melee Fire Damage"]={nil,"(40-160)% increased Melee Fire Damage "} +c["(40-60)% increased Fire Damage"]={nil,"(40-60)% increased Fire Damage "} +c["(40-60)% increased Health Regen"]={nil,"(40-60)% increased Health Regen "} +c["(40-66)% increased Void Damage"]={nil,"(40-66)% increased Void Damage "} +c["(40-72)% increased Critical Strike Chance"]={nil,"(40-72)% increased Critical Strike Chance "} +c["(40-80)% increased Fire Damage Over Time"]={nil,"(40-80)% increased Fire Damage Over Time "} +c["(40-90)% increased Armor"]={nil,"(40-90)% increased Armor "} +c["(41-61)% increased Lightning Damage"]={nil,"(41-61)% increased Lightning Damage "} +c["(42-72)% increased Fire Damage Over Time"]={nil,"(42-72)% increased Fire Damage Over Time "} +c["(44-72)% increased Physical Damage"]={nil,"(44-72)% increased Physical Damage "} +c["(45-60)% increased Dodge Rating"]={nil,"(45-60)% increased Dodge Rating "} +c["(45-63)% increased Effect of Haste on You"]={nil,"(45-63)% increased Effect of Haste on You "} +c["(45-75)% increased Lightning Damage"]={nil,"(45-75)% increased Lightning Damage "} +c["(45-75)% increased Melee Physical Damage"]={nil,"(45-75)% increased Melee Physical Damage "} +c["(46-86)% increased Damage for Totems"]={nil,"(46-86)% increased Damage for Totems "} +c["(48-108)% increased Cold Damage Over Time"]={nil,"(48-108)% increased Cold Damage Over Time "} +c["(5-10)% increased Bow Attack Speed"]={nil,"(5-10)% increased Bow Attack Speed "} +c["(5-10)% increased Damage Taken"]={nil,"(5-10)% increased Damage Taken "} +c["(5-10)% increased Fire Cast Speed"]={nil,"(5-10)% increased Fire Cast Speed "} +c["(5-10)% increased Health"]={nil,"(5-10)% increased Health "} +c["(5-10)% increased Melee Attack Speed"]={nil,"(5-10)% increased Melee Attack Speed "} +c["(5-10)% increased Minion Movement Speed"]={nil,"(5-10)% increased Minion Movement Speed "} +c["(5-10)% increased Movement Speed"]={nil,"(5-10)% increased Movement Speed "} +c["(5-11)% increased Movement Speed"]={nil,"(5-11)% increased Movement Speed "} +c["(5-13)% increased Fire Damage Taken"]={nil,"(5-13)% increased Fire Damage Taken "} +c["(5-13)% increased Necrotic Damage Taken"]={nil,"(5-13)% increased Necrotic Damage Taken "} +c["(5-13)% increased Void Damage Taken"]={nil,"(5-13)% increased Void Damage Taken "} +c["(5-15)% increased Cast Speed"]={nil,"(5-15)% increased Cast Speed "} +c["(5-15)% increased Melee Attack Speed"]={nil,"(5-15)% increased Melee Attack Speed "} +c["(5-15)% increased Throwing Attack Speed"]={nil,"(5-15)% increased Throwing Attack Speed "} +c["(5-25)% increased Spell Damage"]={nil,"(5-25)% increased Spell Damage "} +c["(5-35)% increased Critical Strike Chance"]={nil,"(5-35)% increased Critical Strike Chance "} +c["(5-35)% increased Minion Critical Strike Chance"]={nil,"(5-35)% increased Minion Critical Strike Chance "} +c["(5-35)% increased Minion Damage"]={nil,"(5-35)% increased Minion Damage "} +c["(5-35)% increased Minion Health"]={nil,"(5-35)% increased Minion Health "} +c["(5-7)% increased Melee Attack Speed"]={nil,"(5-7)% increased Melee Attack Speed "} +c["(5-7)% increased Movement Speed"]={nil,"(5-7)% increased Movement Speed "} +c["(5-75)% increased Minion Dodge Rating"]={nil,"(5-75)% increased Minion Dodge Rating "} +c["(5-8)% increased Cast Speed"]={nil,"(5-8)% increased Cast Speed "} +c["(5-8)% increased Movement Speed"]={nil,"(5-8)% increased Movement Speed "} +c["(5-8)% more Global Conditional Damage"]={nil,"(5-8)% more Global Conditional Damage "} +c["(50-100)% increased Health Regen"]={nil,"(50-100)% increased Health Regen "} +c["(50-100)% increased Melee Damage"]={nil,"(50-100)% increased Melee Damage "} +c["(50-100)% increased Throwing Damage"]={nil,"(50-100)% increased Throwing Damage "} +c["(50-70)% increased Armor"]={nil,"(50-70)% increased Armor "} +c["(50-70)% increased Melee Cold Damage"]={nil,"(50-70)% increased Melee Cold Damage "} +c["(50-70)% increased Melee Damage"]={nil,"(50-70)% increased Melee Damage "} +c["(50-75)% increased Minion Health"]={nil,"(50-75)% increased Minion Health "} +c["(50-75)% increased Physical Resistance"]={nil,"(50-75)% increased Physical Resistance "} +c["(50-75)% increased Poison Damage"]={nil,"(50-75)% increased Poison Damage "} +c["(50-90)% increased Void Damage"]={nil,"(50-90)% increased Void Damage "} +c["(56-66)% increased Curse Damage"]={nil,"(56-66)% increased 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increased Attack Speed "} +c["(6-18)% increased Cast Speed"]={nil,"(6-18)% increased Cast Speed "} +c["(6-18)% increased Health"]={nil,"(6-18)% increased Health "} +c["(6-20)% less Damage Over Time Taken"]={nil,"(6-20)% less Damage Over Time Taken "} +c["(60-100)% increased Fire Damage"]={nil,"(60-100)% increased Fire Damage "} +c["(60-120)% increased Melee Damage"]={nil,"(60-120)% increased Melee Damage "} +c["(60-166)% increased Curse Damage"]={nil,"(60-166)% increased Curse Damage "} +c["(60-180)% increased Minion Health"]={nil,"(60-180)% increased Minion Health "} +c["(60-66)% increased Block Effectiveness"]={nil,"(60-66)% increased Block Effectiveness "} +c["(60-90)% increased Cold Damage"]={nil,"(60-90)% increased Cold Damage "} +c["(60-95)% increased Fire Damage"]={nil,"(60-95)% increased Fire Damage "} +c["(63-126)% increased Minion Melee Damage"]={nil,"(63-126)% increased Minion Melee Damage "} +c["(64-128)% increased Damage Over Time"]={nil,"(64-128)% increased Damage Over 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Target (1 second cooldown)"]={nil,"+(13-19)% Chance to Gain Ward on Hit per Ignite and Damned on You and the Target (1 second cooldown) "} +c["+(13-19)% Fire Penetration with Ignite"]={nil,"+(13-19)% Fire Penetration with Ignite "} +c["+(13-20) Health Gained from Rip Blood"]={nil,"+(13-20) Health Gained from Rip Blood "} +c["+(13-20) Health gained when you Dodge"]={nil,"+(13-20) Health gained when you Dodge "} +c["+(13-20) Ward Gain"]={nil,"+(13-20) Ward Gain "} +c["+(13-23) Ward Gain"]={nil,"+(13-23) Ward Gain "} +c["+(13-23) Ward Gain on Kill"]={nil,"+(13-23) Ward Gain on Kill "} +c["+(13-23)% Increased Minion Cooldown Recovery Speed"]={nil,"+(13-23)% Increased Minion Cooldown Recovery Speed "} +c["+(13-26)% Chance to gain 50 Health on Minion Death"]={nil,"+(13-26)% Chance to gain 50 Health on Minion Death "} +c["+(13-26)% Chance to gain 50 Health on Minion Hit"]={nil,"+(13-26)% Chance to gain 50 Health on Minion Hit "} +c["+(13-28)% Necrotic Resistance"]={nil,"+(13-28)% Necrotic Resistance "} +c["+(13-29)% Minion Necrotic Penetration"]={nil,"+(13-29)% Minion Necrotic Penetration "} +c["+(13-29)% Necrotic Penetration"]={nil,"+(13-29)% Necrotic Penetration "} +c["+(13-30)% Ward Retention"]={nil,"+(13-30)% Ward Retention "} +c["+(13-40)% Necrotic Resistance"]={nil,"+(13-40)% Necrotic Resistance "} +c["+(13-40)% Physical Resistance"]={nil,"+(13-40)% Physical Resistance "} +c["+(13-46)% Chance to apply Damned on Hit"]={nil,"+(13-46)% Chance to apply Damned on Hit "} +c["+(130-170)% Chance to Ignite on Hit"]={nil,"+(130-170)% Chance to Ignite on Hit "} +c["+(130-300)% your Bleed Chance granted to your Falcon"]={nil,"+(130-300)% your Bleed Chance granted to your Falcon "} +c["+(130-390) Dodge Rating"]={nil,"+(130-390) Dodge Rating "} +c["+(135-185)% Freeze Rate Multiplier"]={nil,"+(135-185)% Freeze Rate Multiplier "} +c["+(135-200) Dodge Rating"]={nil,"+(135-200) Dodge Rating "} +c["+(135-245)% Spell Void Chance to Ignite on Hit"]={nil,"+(135-245)% Spell Void Chance 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Melee Stun Chance "} +c["+(143-183)% Freeze Rate Multiplier"]={nil,"+(143-183)% Freeze Rate Multiplier "} +c["+(15-18) Ward Gained On 30% of Crits"]={nil,"+(15-18) Ward Gained On 30% of Crits "} +c["+(15-20) Health Gain"]={nil,"+(15-20) Health Gain "} +c["+(15-20) Health Gain on Block"]={nil,"+(15-20) Health Gain on Block "} +c["+(15-20) Rage gained every 3 seconds while in Spriggan Form"]={nil,"+(15-20) Rage gained every 3 seconds while in Spriggan Form "} +c["+(15-20)% All Resistances"]={nil,"+(15-20)% All Resistances "} +c["+(15-20)% Chance to create a Void Rift when you hit an enemy (2 second cooldown)"]={nil,"+(15-20)% Chance to create a Void Rift when you hit an enemy (2 second cooldown) "} +c["+(15-21)% Chance to cast Chthonic Fissure when you hit a boss or rare enemy with Soul Feast and don't have an active Fissure"]={nil,"+(15-21)% Chance to cast Chthonic Fissure when you hit a boss or rare enemy with Soul Feast and don't have an active Fissure "} +c["+(15-25) Health"]={nil,"+(15-25) Health "} +c["+(15-25) Health Gain on Kill"]={nil,"+(15-25) Health Gain on Kill "} +c["+(15-25) Minion Bow Physical Damage"]={nil,"+(15-25) Minion Bow Physical Damage "} +c["+(15-25)% Critical Strike Multiplier"]={nil,"+(15-25)% Critical Strike Multiplier "} +c["+(15-25)% Increased Fire Damage per Forged Weapon"]={nil,"+(15-25)% Increased Fire Damage per Forged Weapon "} +c["+(15-25)% Melee Cull on Hit"]={nil,"+(15-25)% Melee Cull on Hit "} +c["+(15-25)% Physical Damage Leeched as Health"]={nil,"+(15-25)% Physical Damage Leeched as Health "} +c["+(15-25)% SpreadingFlames Chance"]={nil,"+(15-25)% SpreadingFlames Chance "} +c["+(15-26)% Poison Resistance"]={nil,"+(15-26)% Poison Resistance "} +c["+(15-30)% Bow Increased Stun Chance"]={nil,"+(15-30)% Bow Increased Stun Chance "} +c["+(15-30)% Chance to receive a Glancing Blow when hit"]={nil,"+(15-30)% Chance to receive a Glancing Blow when hit "} +c["+(15-30)% Channelling Chance to Gain 30 Ward when Hit"]={nil,"+(15-30)% Channelling Chance to Gain 30 Ward when Hit "} +c["+(15-30)% Effect of Haste on You"]={nil,"+(15-30)% Effect of Haste on You "} +c["+(15-35)% Bow Critical Strike Multiplier"]={nil,"+(15-35)% Bow Critical Strike Multiplier "} +c["+(15-35)% Melee Chance to Shock on Hit"]={nil,"+(15-35)% Melee Chance to Shock on Hit "} +c["+(15-35)% Totem Critical Strike Multiplier"]={nil,"+(15-35)% Totem Critical Strike Multiplier "} +c["+(15-45)% Elemental Chance to Chill on Hit"]={nil,"+(15-45)% Elemental Chance to Chill on Hit "} +c["+(15-45)% Elemental Chance to Ignite on Hit"]={nil,"+(15-45)% Elemental Chance to Ignite on Hit "} +c["+(15-45)% Elemental Chance to Shock on Hit"]={nil,"+(15-45)% Elemental Chance to Shock on Hit "} +c["+(15-45)% Physical Resistance"]={nil,"+(15-45)% Physical Resistance "} +c["+(15-45)% Poison Resistance"]={nil,"+(15-45)% Poison Resistance "} +c["+(15-75) Endurance Threshold"]={nil,"+(15-75) Endurance Threshold "} +c["+(15-90)% Increased Torment 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to Throw an Axe at a nearby enemy on hit (1 second cooldown)"]={nil,"+(18-30)% Chance to Throw an Axe at a nearby enemy on hit (1 second cooldown) "} +c["+(18-30)% Remaining Volcanic Orb Cooldown Recovered when you use a Melee Attack and hit at least one Enemy"]={nil,"+(18-30)% Remaining Volcanic Orb Cooldown Recovered when you use a Melee Attack and hit at least one Enemy "} +c["+(18-36) Ward gained when you Dodge While Channelling"]={nil,"+(18-36) Ward gained when you Dodge While Channelling "} +c["+(18-36)% Current Health consumed by Grim Harvest"]={nil,"+(18-36)% Current Health consumed by Grim Harvest "} +c["+(18-36)% Increased Stun Duration"]={nil,"+(18-36)% Increased Stun Duration "} +c["+(18-42)% Fire Resistance"]={nil,"+(18-42)% Fire Resistance "} +c["+(18-42)% Lightning Resistance"]={nil,"+(18-42)% Lightning Resistance "} +c["+(180-300) Stun Avoidance"]={nil,"+(180-300) Stun Avoidance "} +c["+(180-320) Ward Gained on Potion Use"]={nil,"+(180-320) Ward Gained on Potion Use "} +c["+(2-3) Health Regen"]={nil,"+(2-3) Health Regen "} +c["+(2-3) Projectiles with Spirit Thorns"]={nil,"+(2-3) Projectiles with Spirit Thorns "} +c["+(2-3) Spell Lightning Damage"]={nil,"+(2-3) Spell Lightning Damage "} +c["+(2-3)% Bow Damage Leeched as Health"]={nil,"+(2-3)% Bow Damage Leeched as Health "} +c["+(2-3)% Critical Strike Chance"]={nil,"+(2-3)% Critical Strike Chance "} +c["+(2-3)% Fire Critical Strike Chance"]={nil,"+(2-3)% Fire Critical Strike Chance "} +c["+(2-3)% Minion Bow Critical Strike Chance"]={nil,"+(2-3)% Minion Bow Critical Strike Chance "} +c["+(2-3)% Minion Critical Strike Chance"]={nil,"+(2-3)% Minion Critical Strike Chance "} +c["+(2-3)% Spell Critical Strike Chance"]={nil,"+(2-3)% Spell Critical Strike Chance "} +c["+(2-3)% Void Critical Strike Chance"]={nil,"+(2-3)% Void Critical Strike Chance "} +c["+(2-4) Chance to Shred Armor on Hit"]={nil,"+(2-4) Chance to Shred Armor on Hit "} +c["+(2-4) Melee Necrotic Damage for Minions when you cast Maelstrom"]={nil,"+(2-4) Melee Necrotic Damage for Minions when you cast Maelstrom "} +c["+(2-4) Vitality"]={nil,"+(2-4) Vitality "} +c["+(2-4)% Bone Golems have 6% chance on hit to grant you a percentage of their missing health as ward."]={nil,"+(2-4)% Bone Golems have 6% chance on hit to grant you a percentage of their missing health as ward. "} +c["+(2-4)% Critical Strike Chance"]={nil,"+(2-4)% Critical Strike Chance "} +c["+(2-5) All Attributes"]={nil,"+(2-5) All Attributes "} +c["+(2-5) Health Regen per Forged Weapon"]={nil,"+(2-5) Health Regen per Forged Weapon "} +c["+(2-5) Intelligence"]={nil,"+(2-5) Intelligence "} +c["+(2-6) All Attributes"]={nil,"+(2-6) All Attributes "} +c["+(2-6)% Spell Critical Strike Chance"]={nil,"+(2-6)% Spell Critical Strike Chance "} +c["+(2-7) Spell Damage"]={nil,"+(2-7) Spell Damage "} +c["+(20-24) Spell Damage"]={nil,"+(20-24) Spell Damage "} +c["+(20-25)% Damage over Time Penetration"]={nil,"+(20-25)% Damage over Time Penetration "} +c["+(20-25)% Increased Cooldown Recovery Speed for Shift"]={nil,"+(20-25)% Increased Cooldown Recovery Speed for Shift "} +c["+(20-25)% Reduced Shift Distance"]={nil,"+(20-25)% Reduced Shift Distance "} +c["+(20-26) Health Regen"]={nil,"+(20-26) Health Regen "} +c["+(20-26) Health Regen while in Spriggan Form"]={nil,"+(20-26) Health Regen while in Spriggan Form "} +c["+(20-26) Spell Damage"]={nil,"+(20-26) Spell Damage "} +c["+(20-26)% Fire Penetration"]={nil,"+(20-26)% Fire Penetration "} +c["+(20-26)% Increased Cooldown Recovery Speed for Javelin"]={nil,"+(20-26)% Increased Cooldown Recovery Speed for Javelin "} +c["+(20-26)% Increased Cooldown Recovery Speed for Judgement"]={nil,"+(20-26)% Increased Cooldown Recovery Speed for Judgement "} +c["+(20-26)% Necrotic Penetration"]={nil,"+(20-26)% Necrotic Penetration "} +c["+(20-26)% chance to cast Smite at a nearby enemy on Kill"]={nil,"+(20-26)% chance to cast Smite at a nearby enemy on Kill "} +c["+(20-28) Melee Lightning Damage"]={nil,"+(20-28) Melee Lightning Damage "} +c["+(20-28) Spell Lightning Damage"]={nil,"+(20-28) Spell Lightning Damage "} +c["+(20-28) Ward per Second"]={nil,"+(20-28) Ward per Second "} +c["+(20-28)% Chance each second to cast Summon Vines if you are Moving"]={nil,"+(20-28)% Chance each second to cast Summon Vines if you are Moving "} +c["+(20-28)% Chance to Bleed on Hit"]={nil,"+(20-28)% Chance to Bleed on Hit "} +c["+(20-28)% Chance to apply a Spark Charge on Hit with Fireball"]={nil,"+(20-28)% Chance to apply a Spark Charge on Hit with Fireball "} +c["+(20-28)% Increased Healing Effectiveness"]={nil,"+(20-28)% Increased Healing Effectiveness "} +c["+(20-28)% Lightning Resistance"]={nil,"+(20-28)% Lightning Resistance "} +c["+(20-28)% Minion Increased Healing Effectiveness"]={nil,"+(20-28)% Minion Increased Healing Effectiveness "} +c["+(20-28)% Necrotic Resistance"]={nil,"+(20-28)% Necrotic Resistance "} +c["+(20-30) Mana"]={nil,"+(20-30) Mana "} +c["+(20-30) Melee Cold Damage"]={nil,"+(20-30) Melee Cold Damage "} +c["+(20-30) Melee Physical Damage"]={nil,"+(20-30) Melee Physical Damage "} +c["+(20-30) Minion Melee Cold Damage"]={nil,"+(20-30) Minion Melee Cold Damage "} +c["+(20-30) Ward per Second"]={nil,"+(20-30) Ward per Second "} +c["+(20-30)% Armor Mitigation also applies to Damage over Time"]={nil,"+(20-30)% Armor Mitigation also applies to Damage over Time "} +c["+(20-30)% Damage Leeched as Health"]={nil,"+(20-30)% Damage Leeched as Health "} +c["+(20-30)% Endurance"]={nil,"+(20-30)% Endurance "} +c["+(20-30)% Increased Attack and Cast Speed for Summoned Vines"]={nil,"+(20-30)% Increased Attack and Cast Speed for Summoned Vines "} +c["+(20-30)% Melee Cold Penetration"]={nil,"+(20-30)% Melee Cold Penetration "} +c["+(20-30)% Ward Retention"]={nil,"+(20-30)% Ward Retention "} +c["+(20-35)% Chance to Bleed on Melee Hit"]={nil,"+(20-35)% Chance to Bleed on Melee Hit "} +c["+(20-35)% Melee Chance to Blind on Hit"]={nil,"+(20-35)% Melee Chance to Blind on Hit "} +c["+(20-40) Health Gain on Block"]={nil,"+(20-40) Health Gain on Block "} +c["+(20-40) Mana"]={nil,"+(20-40) Mana "} +c["+(20-40)% Chance to Slow Attackers"]={nil,"+(20-40)% Chance to Slow Attackers "} +c["+(20-40)% Chance to Slow on Hit"]={nil,"+(20-40)% Chance to Slow on Hit "} +c["+(20-40)% Cold Resistance"]={nil,"+(20-40)% Cold Resistance "} +c["+(20-40)% Increased Area with Dancing Strikes"]={nil,"+(20-40)% Increased Area with Dancing Strikes "} +c["+(20-40)% Increased Chance To Find Potions"]={nil,"+(20-40)% Increased Chance To Find Potions "} +c["+(20-40)% Increased Leech Rate"]={nil,"+(20-40)% Increased Leech Rate "} +c["+(20-40)% Increased Stun Duration"]={nil,"+(20-40)% Increased Stun Duration "} +c["+(20-40)% Increased Time Rot Duration"]={nil,"+(20-40)% Increased Time Rot Duration "} +c["+(20-40)% Lightning Resistance"]={nil,"+(20-40)% Lightning Resistance "} +c["+(20-40)% Melee Chance to Chill on Hit"]={nil,"+(20-40)% Melee Chance to Chill on Hit "} +c["+(20-40)% Minion Increased Leech Rate"]={nil,"+(20-40)% Minion Increased Leech Rate "} +c["+(20-40)% Minion Melee Damage Leeched as Health"]={nil,"+(20-40)% Minion Melee Damage Leeched as Health "} +c["+(20-40)% Overkill Damage Leeched as Health"]={nil,"+(20-40)% Overkill Damage Leeched as Health "} +c["+(20-40)% Physical Resistance"]={nil,"+(20-40)% Physical Resistance "} +c["+(20-45)% Melee Chance to Blind on Hit"]={nil,"+(20-45)% Melee Chance to Blind on Hit "} +c["+(20-45)% Melee Chance to Chill on Hit"]={nil,"+(20-45)% Melee Chance to Chill on Hit "} +c["+(20-45)% Melee Chance to Ignite on Hit"]={nil,"+(20-45)% Melee Chance to Ignite on Hit "} +c["+(20-45)% Melee Chance to Poison on Hit"]={nil,"+(20-45)% Melee Chance to Poison on Hit "} +c["+(20-45)% Melee Chance to Slow on Hit"]={nil,"+(20-45)% Melee Chance to Slow on Hit "} +c["+(20-45)% Physical Penetration with Bleed"]={nil,"+(20-45)% Physical Penetration with Bleed "} +c["+(20-50)% Damage Dealt to Mana Before Health"]={nil,"+(20-50)% Damage Dealt to Mana Before Health "} +c["+(20-50)% Damage Reflected"]={nil,"+(20-50)% Damage Reflected "} +c["+(20-50)% Increased Chill Duration"]={nil,"+(20-50)% Increased Chill Duration "} +c["+(20-50)% Increased Doom Duration"]={nil,"+(20-50)% Increased Doom Duration "} +c["+(20-50)% Increased Doom Effect"]={nil,"+(20-50)% Increased Doom Effect "} 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Damage "} +c["+(30-40) Potion Spell Necrotic Damage"]={nil,"+(30-40) Potion Spell Necrotic Damage "} +c["+(30-40) Spell Damage"]={nil,"+(30-40) Spell Damage "} +c["+(30-40)% Chance to Cast Rip Blood at 5 nearby targets on Melee Hit (3 second cooldown)"]={nil,"+(30-40)% Chance to Cast Rip Blood at 5 nearby targets on Melee Hit (3 second cooldown) "} +c["+(30-40)% Chance to Poison on Spell Hit"]={nil,"+(30-40)% Chance to Poison on Spell Hit "} +c["+(30-40)% Damage Leeched as Health"]={nil,"+(30-40)% Damage Leeched as Health "} +c["+(30-40)% Increased Bleed Duration"]={nil,"+(30-40)% Increased Bleed Duration "} +c["+(30-43)% Lightning Resistance"]={nil,"+(30-43)% Lightning Resistance "} +c["+(30-44)% Increased Volcanic Orb Speed"]={nil,"+(30-44)% Increased Volcanic Orb Speed "} +c["+(30-45) Health"]={nil,"+(30-45) Health "} +c["+(30-45) Mana"]={nil,"+(30-45) Mana "} +c["+(30-45) Melee Lightning Damage with Swipe (3 second cooldown)"]={nil,"+(30-45) Melee Lightning Damage with Swipe (3 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Hail of Arrows Duration "} +c["+(30-60)% increased Meteor Fall Speed"]={nil,"+(30-60)% increased Meteor Fall Speed "} +c["+(30-62) Melee Cold Damage"]={nil,"+(30-62) Melee Cold Damage "} +c["+(30-62) Melee Lightning Damage"]={nil,"+(30-62) Melee Lightning Damage "} +c["+(30-67)% Increased Bleed Duration"]={nil,"+(30-67)% Increased Bleed Duration "} +c["+(30-70) Dodge Rating"]={nil,"+(30-70) Dodge Rating "} +c["+(30-70)% Ward Retention"]={nil,"+(30-70)% Ward Retention "} +c["+(30-75)% Chance to Ignite on Hit"]={nil,"+(30-75)% Chance to Ignite on Hit "} +c["+(30-75)% Cold resistance to allies nearby Storm Totem"]={nil,"+(30-75)% Cold resistance to allies nearby Storm Totem "} +c["+(30-75)% Freeze Rate Multiplier"]={nil,"+(30-75)% Freeze Rate Multiplier "} +c["+(30-75)% Lightning resistance to allies nearby Storm Totem"]={nil,"+(30-75)% Lightning resistance to allies nearby Storm Totem "} +c["+(30-75)% Physical resistance to allies nearby Storm Totem"]={nil,"+(30-75)% Physical resistance to allies nearby Storm Totem "} +c["+(30-75)% Spell Chance to Shock on Hit"]={nil,"+(30-75)% Spell Chance to Shock on Hit "} +c["+(30-75)% increased Freeze Duration with Snap Freeze"]={nil,"+(30-75)% increased Freeze Duration with Snap Freeze "} +c["+(30-77)% Mana Spent Gained as Ward"]={nil,"+(30-77)% Mana Spent Gained as Ward "} +c["+(30-80)% Elemental Damage Leeched as Health"]={nil,"+(30-80)% Elemental Damage Leeched as Health "} +c["+(30-90)% Increased Healing Effectiveness"]={nil,"+(30-90)% Increased Healing Effectiveness "} +c["+(300-430)% Chance to Shock Attackers"]={nil,"+(300-430)% Chance to Shock Attackers "} +c["+(300-450) Block Effectiveness"]={nil,"+(300-450) Block Effectiveness "} +c["+(300-900) Minion Armor"]={nil,"+(300-900) Minion Armor "} +c["+(31-47)% Melee Chance to Shock on Hit"]={nil,"+(31-47)% Melee Chance to Shock on Hit "} +c["+(31-47)% chance on hit with Lightning Skills to grant your Wolves additional Melee Lightning Damage equal to your Melee Lightning Damage"]={nil,"+(31-47)% chance on hit with Lightning Skills to grant your Wolves additional Melee Lightning Damage equal to your Melee Lightning Damage "} +c["+(31-61)% Bow Critical Strike Multiplier"]={nil,"+(31-61)% Bow Critical Strike Multiplier "} +c["+(313-373) Ward gained when damage leaves you at low health"]={nil,"+(313-373) Ward gained when damage leaves you at low health "} +c["+(32-44)% Cold Resistance"]={nil,"+(32-44)% Cold Resistance "} +c["+(32-45)% Lightning Resistance"]={nil,"+(32-45)% Lightning Resistance "} +c["+(32-45)% Poison Resistance"]={nil,"+(32-45)% Poison Resistance "} +c["+(32-46)% Physical Resistance"]={nil,"+(32-46)% Physical Resistance "} +c["+(32-56)% Chance to apply Frailty on hit for Bees"]={nil,"+(32-56)% Chance to apply Frailty on hit for Bees "} +c["+(32-64) Mana"]={nil,"+(32-64) Mana "} +c["+(320-400) Block Effectiveness"]={nil,"+(320-400) Block Effectiveness "} +c["+(325-425) Block Effectiveness"]={nil,"+(325-425) Block Effectiveness "} 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Ricochets +4% Attack Speed"]={{[1]={flags=3584,keywordFlags=0,name="Speed",type="BASE",value=1}}," Ricochets +4% "} +c["+1 Additional Ricochets +4% Attack Speed +4 Mana Cost"]={{[1]={flags=3584,keywordFlags=0,name="Speed",type="BASE",value=1}}," Ricochets +4% +4 Mana Cost "} +c["+1 Additional Riposte"]={{}," Riposte "} +c["+1 Additional Riposte Riposte Damage Reduction 25% -> 18%"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=1}}," Riposte Riposte Reduction 25% -> 18% "} +c["+1 Additional Rune Embers On Cast"]={{}," Rune Embers On Cast "} +c["+1 Additional Shades"]={{}," Shades "} +c["+1 Additional Shades 85% Increased Mana Cost"]={{[1]={flags=0,keywordFlags=0,name="ManaCost",type="BASE",value=1}}," Shades 85% Increased "} +c["+1 Additional Shields"]={{}," Shields "} +c["+1 Additional Shields +5 Mana Cost"]={{[1]={flags=0,keywordFlags=0,name="ManaCost",type="BASE",value=1}}," Shields +5 "} +c["+1 Additional Storm Stacks"]={{}," Storm Stacks "} +c["+1 Additional Swords For Echoes"]={{}," Swords For Echoes "} +c["+1 Additional Swords Per Stack"]={{}," Swords Per Stack "} +c["+1 Additional Swords Per Stack +12 Mana Consumed Per Stack"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=1}}," Swords Per Stack +12 Consumed Per Stack "} +c["+1 Additional Targets"]={{}," Targets "} +c["+1 Additional Targets On Spread"]={{}," Targets On Spread "} +c["+1 Additional Targets On Spread +6 Mana Cost"]={{[1]={flags=0,keywordFlags=0,name="ManaCost",type="BASE",value=1}}," Targets On Spread +6 "} +c["+1 Additional Traps Thrown"]={{}," s Thrown "} +c["+1 Additional Traps Thrown +5 Mana Cost"]={{[1]={flags=0,keywordFlags=0,name="ManaCost",type="BASE",value=1}}," s Thrown +5 "} +c["+1 Additional Traps Thrown +8 Mana Cost"]={{[1]={flags=0,keywordFlags=0,name="ManaCost",type="BASE",value=1}}," s Thrown +8 "} +c["+1 Aerial Prowess Stacks on dodge"]={{}," Aerial Prowess Stacks on dodge "} +c["+1 All Attributes"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=1},[2]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=1},[3]={flags=0,keywordFlags=0,name="Int",type="BASE",value=1},[4]={flags=0,keywordFlags=0,name="Vit",type="BASE",value=1},[5]={flags=0,keywordFlags=0,name="Att",type="BASE",value=1},[6]={flags=0,keywordFlags=0,name="All",type="BASE",value=1}},nil} +c["+1 Arcane Shield on Melee Hit"]={{}," Arcane Shield "} +c["+1 Armor Per 2 Dex"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=1}}," Per 2 Dex "} +c["+1 Armor Per Point Of Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=1}}," Per Point Of Intelligence "} +c["+1 Armor Shred Stacks"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=1}}," Shred Stacks "} +c["+1 Armor Shred Stacks +15% Armor Shred Effect"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=1}}," Shred Stacks +15% Armor Shred Effect "} +c["+1 Armor Shred Stacks +15% Armor Shred Effect +15% Armor Shred Duration"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=1}}," Shred Stacks +15% Armor Shred Effect +15% Armor Shred Duration "} +c["+1 Armor Shred Stacks Applied"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=1}}," Shred Stacks Applied "} +c["+1 Armor Shred Stacks Applied +15% Armour Shred Duration"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=1}}," Shred Stacks Applied +15% Armour Shred Duration "} +c["+1 Armour Shred Stacks"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=1}}," Shred Stacks "} +c["+1 Armour Shred Stacks -3 Mana Cost"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=1}}," Shred Stacks -3 Mana Cost "} +c["+1 Attunement"]={{[1]={flags=0,keywordFlags=0,name="Att",type="BASE",value=1}},nil} +c["+1 Axe Throw every second while channelling Warpath"]={{}," Axe Throw every second "} +c["+1 Base Damage converted to Lightning for Swipe (3 second cooldown)"]={{[1]={[1]={skillId="sw43",type="SkillId"},flags=0,keywordFlags=1,name="PhysicalMin",type="BASE",value=1},[2]={[1]={skillId="sw43",type="SkillId"},flags=0,keywordFlags=1,name="PhysicalMax",type="BASE",value=1},[3]={[1]={skillId="sw43",type="SkillId"},flags=0,keywordFlags=2,name="LightningMin",type="BASE",value=1},[4]={[1]={skillId="sw43",type="SkillId"},flags=0,keywordFlags=2,name="LightningMax",type="BASE",value=1},[5]={[1]={skillId="sw43",type="SkillId"},flags=0,keywordFlags=4,name="ColdMin",type="BASE",value=1},[6]={[1]={skillId="sw43",type="SkillId"},flags=0,keywordFlags=4,name="ColdMax",type="BASE",value=1},[7]={[1]={skillId="sw43",type="SkillId"},flags=0,keywordFlags=8,name="FireMin",type="BASE",value=1},[8]={[1]={skillId="sw43",type="SkillId"},flags=0,keywordFlags=8,name="FireMax",type="BASE",value=1},[9]={[1]={skillId="sw43",type="SkillId"},flags=0,keywordFlags=16,name="VoidMin",type="BASE",value=1},[10]={[1]={skillId="sw43",type="SkillId"},flags=0,keywordFlags=16,name="VoidMax",type="BASE",value=1},[11]={[1]={skillId="sw43",type="SkillId"},flags=0,keywordFlags=32,name="NecroticMin",type="BASE",value=1},[12]={[1]={skillId="sw43",type="SkillId"},flags=0,keywordFlags=32,name="NecroticMax",type="BASE",value=1},[13]={[1]={skillId="sw43",type="SkillId"},flags=0,keywordFlags=64,name="PoisonMin",type="BASE",value=1},[14]={[1]={skillId="sw43",type="SkillId"},flags=0,keywordFlags=64,name="PoisonMax",type="BASE",value=1}}," converted to Lightning for (3 second cooldown) "} +c["+1 Belt Stat Multiplier for 1 second on Potion Use"]={{}," Belt Stat Multiplier for 1 second on Potion Use "} +c["+1 Berserk Stacks On Hit While Berserk"]={{}," Berserk Stacks While Berserk "} +c["+1 Berserk Stacks On Hit While Berserk 10 Maximum Stacks"]={{}," Berserk Stacks While Berserk 10 Maximum Stacks "} +c["+1 Black Arrows"]={{}," Black Arrows "} +c["+1 Bleed Stacks"]={{}," Stacks "} +c["+1 Bleed Stacks +10% Mana Cost"]={{[1]={[1]={skillId="Ailment_Bleed",type="SkillId"},flags=0,keywordFlags=0,name="ManaCost",type="BASE",value=1}}," Stacks +10% "} +c["+1 Bleed and Poison Chance converted to Frostbite Chance with Puncture"]={{[1]={[1]={skillId="Ailment_Bleed",type="SkillId"},flags=8388608,keywordFlags=0,name="ChanceToTriggerOnHit_Ailment_Poison",type="BASE",value=1}}," and converted to Frostbite Chance with Puncture "} +c["+1 Bleeding Fury Max Stacks"]={{}," ing Fury Max Stacks "} +c["+1 Bone Armor Duration"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=1}}," Bone Duration "} +c["+1 Bone Armor Duration (seconds)"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=1}}," Bone Duration (seconds) "} +c["+1 Bow Damage Per 3 Dex"]={{[1]={flags=2048,keywordFlags=1,name="PhysicalMin",type="BASE",value=1},[2]={flags=2048,keywordFlags=1,name="PhysicalMax",type="BASE",value=1},[3]={flags=2048,keywordFlags=2,name="LightningMin",type="BASE",value=1},[4]={flags=2048,keywordFlags=2,name="LightningMax",type="BASE",value=1},[5]={flags=2048,keywordFlags=4,name="ColdMin",type="BASE",value=1},[6]={flags=2048,keywordFlags=4,name="ColdMax",type="BASE",value=1},[7]={flags=2048,keywordFlags=8,name="FireMin",type="BASE",value=1},[8]={flags=2048,keywordFlags=8,name="FireMax",type="BASE",value=1},[9]={flags=2048,keywordFlags=16,name="VoidMin",type="BASE",value=1},[10]={flags=2048,keywordFlags=16,name="VoidMax",type="BASE",value=1},[11]={flags=2048,keywordFlags=32,name="NecroticMin",type="BASE",value=1},[12]={flags=2048,keywordFlags=32,name="NecroticMax",type="BASE",value=1},[13]={flags=2048,keywordFlags=64,name="PoisonMin",type="BASE",value=1},[14]={flags=2048,keywordFlags=64,name="PoisonMax",type="BASE",value=1}}," Per 3 Dex "} +c["+1 Bow Physical Damage"]={{[1]={flags=2048,keywordFlags=0,name="PhysicalMin",type="BASE",value=1},[2]={flags=2048,keywordFlags=0,name="PhysicalMax",type="BASE",value=1}},nil} +c["+1 Can't Summon Skeletons"]={{}," Can't s "} +c["+1 Chance for Chthonic Fissures to cast Flame Whip instead of releasing Spirits"]={{}," Chance for s to cast Flame Whip instead of releasing Spirits "} +c["+1 Chance for Downed Minions to Revive after 2 seconds (10 second cooldown)"]={{}," Chance for Downed s to Revive after 2 seconds (10 second cooldown) "} +c["+1 Chance for every 3rd fire spell to crit with 18% less hit damage"]={{[1]={flags=256,keywordFlags=0,name="Damage",type="BASE",value=1}}," Chance for every 3rd fire to crit with 18% less hit "} +c["+1 Chance to Bleed on Melee Hit"]={{}," Chance to "} +c["+1 Chance to Cast Water Orb when you hit a Boss or Rare Enemy (3 second cooldown)"]={{}," Chance to Cast Water Orb when you hit a Boss or Rare Enemy (3 second cooldown) "} +c["+1 Chance to Convert every stack of Ignite on you to Damned when you directly cast Transplant"]={{[1]={[1]={skillId="Ailment_Ignite",type="SkillId"},flags=8388608,keywordFlags=0,name="ChanceToTriggerOnHit_Ailment_Damned",type="BASE",value=1}}," Chance to Convert every stack of on you when you directly cast Transplant "} +c["+1 Chance to Ignite yourself on Kill"]={{}," Chance to yourself "} +c["+1 Chance to cast Abyssal Echoes on Melee Kill (4 second cooldown)"]={{}," Chance to cast (4 second cooldown) "} +c["+1 Chance to cast Decimate when you use a Cold Spell (4 second cooldown)"]={{}," Chance to cast Decimate when you use a Cold (4 second cooldown) "} +c["+1 Chance to cast Decimate when you use a Fire Spell (4 second cooldown)"]={{}," Chance to cast Decimate when you use a Fire (4 second cooldown) "} +c["+1 Chance to cast Decimate when you use a Lightning Spell (4 second cooldown)"]={{}," Chance to cast Decimate when you use a Lightning (4 second cooldown) "} +c["+1 Chance to cast Fire Aura on Potion Use"]={{}," Chance to cast Fire Aura on Potion Use "} +c["+1 Chance to cast Smite after you use Multistrike and hit a Boss or Rare enemy"]={{}," Chance to cast after you use Multistrike and hit a Boss or Rare enemy "} +c["+1 Chance to cast Tidal Wave when you use a Melee Attack (2 second cooldown)"]={{}," Chance to cast Tidal Wave when you use a Attack (2 second cooldown) "} +c["+1 Chance to gain Deicide for 15 seconds when you kill a rare or boss enemy"]={{}," Chance to gain Deicide when you kill a rare or boss enemy "} +c["+1 Chance to gain a stack of Ambition when you hit a boss or rare enemy"]={{}," Chance to gain a stack of Ambition when you hit a boss or rare enemy "} +c["+1 Chance to gain a stack of Ruby Venom for 8 seconds on Block"]={{}," Chance to gain a stack of Ruby Venom on Block "} +c["+1 Chance to inflict Plague on Hit"]={{}," Chance to inflict "} +c["+1 Chance to summon Arek's Flesh when a hit leaves you below half health"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=1}}," Chance to summon Arek's Flesh when a hit leaves you below half "} +c["+1 Chance to taunt nearby enemies for 2 seconds when you stun an enemy"]={{}," Chance to taunt nearby enemies when you stun an enemy "} +c["+1 Chance to throw a Burning Dagger when you drink a Potion"]={{}," Chance to throw a Burning Dagger when you drink a Potion "} +c["+1 Chance to transport Devouring Orbs around the target location when you use Erasing Strike"]={{}," Chance to transport s around the target location when you use Erasing Strike "} +c["+1 Chance to use Earthquake after using a Non-Channelled Movement Ability every 5 seconds"]={{}," Chance to use after using a Non-Channelled Movement Ability every 5 seconds "} +c["+1 Charge for Shift"]={{}," Charge for "} +c["+1 Charge for Smoke Bomb"]={{}," Charge for "} +c["+1 Charge for Void Cleave"]={{}," Charge for "} +c["+1 Charges"]={{}," Charges "} +c["+1 Charges -50% Cooldown Recovery Speed"]={{[1]={flags=0,keywordFlags=0,name="CooldownRecovery",type="BASE",value=1}}," Charges -50% "} +c["+1 Charges Gained When Hit"]={{}," Charges Gained When Hit "} +c["+1 Chill stacks on Cursed Rares and Bosses"]={{}," stacks on Cursed Rares and Bosses "} +c["+1 Chthonic Fissure Tree applies to Flame Whip"]={{}," Tree applies to Flame Whip "} +c["+1 Cold Damage For Cold Melee Attacks"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=1},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=1}}," For Cold Attacks "} +c["+1 Cold Level of Skills"]={{}," Cold Level of Skills "} +c["+1 Companion Summon Limit"]={{}," Companion Summon Limit "} +c["+1 Companion Summon Limit You and your minions deal 50% increased melee damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=512,keywordFlags=0,name="Damage",type="BASE",value=1}}}}," Companion Summon Limit You and your s deal 50% increased "} +c["+1 Cooldown (seconds)"]={{}," Cooldown (seconds) "} +c["+1 Cooldown (seconds) +8% Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=1}}," Cooldown (seconds) +8% "} +c["+1 Cooldown Duration"]={{[1]={flags=0,keywordFlags=0,name="CooldownRecovery",type="BASE",value=1}},nil} +c["+1 Cooldown Duration (seconds)"]={{[1]={flags=0,keywordFlags=0,name="CooldownRecovery",type="BASE",value=1}}," (seconds) "} +c["+1 Critical Strike Avoidance"]={{}," Critical Strike Avoidance "} +c["+1 Critical Strike Chance"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="BASE",value=1}},nil} +c["+1 Critical Strike Chance with the Third Strike of Flurry"]={{[1]={[1]={skillId="flur3",type="SkillId"},flags=0,keywordFlags=0,name="CritChance",type="BASE",value=1}}," with the Third Strike of "} +c["+1 Critical Vulnerability Stacks"]={{}," Stacks "} +c["+1 Critical Vulnerability Stacks 50% Increased Crit Chance"]={{[1]={[1]={skillId="Ailment_CriticalVulnerability",type="SkillId"},flags=0,keywordFlags=0,name="CritChance",type="BASE",value=1}}," Stacks 50% Increased "} +c["+1 Crossbow Mercenaries"]={{}," Crossbow Mercenaries "} +c["+1 Current Health is set to Endurance Threshold"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=1}}," Current is set to Endurance Threshold "} +c["+1 Cursed Ground Duration (seconds)"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="BASE",value=1}}," Cursed Ground (seconds) "} +c["+1 Damage Per Dusk Shroud"]={{[1]={[1]={skillId="Ailment_DuskShroud",type="SkillId"},flags=0,keywordFlags=1,name="PhysicalMin",type="BASE",value=1},[2]={[1]={skillId="Ailment_DuskShroud",type="SkillId"},flags=0,keywordFlags=1,name="PhysicalMax",type="BASE",value=1},[3]={[1]={skillId="Ailment_DuskShroud",type="SkillId"},flags=0,keywordFlags=2,name="LightningMin",type="BASE",value=1},[4]={[1]={skillId="Ailment_DuskShroud",type="SkillId"},flags=0,keywordFlags=2,name="LightningMax",type="BASE",value=1},[5]={[1]={skillId="Ailment_DuskShroud",type="SkillId"},flags=0,keywordFlags=4,name="ColdMin",type="BASE",value=1},[6]={[1]={skillId="Ailment_DuskShroud",type="SkillId"},flags=0,keywordFlags=4,name="ColdMax",type="BASE",value=1},[7]={[1]={skillId="Ailment_DuskShroud",type="SkillId"},flags=0,keywordFlags=8,name="FireMin",type="BASE",value=1},[8]={[1]={skillId="Ailment_DuskShroud",type="SkillId"},flags=0,keywordFlags=8,name="FireMax",type="BASE",value=1},[9]={[1]={skillId="Ailment_DuskShroud",type="SkillId"},flags=0,keywordFlags=16,name="VoidMin",type="BASE",value=1},[10]={[1]={skillId="Ailment_DuskShroud",type="SkillId"},flags=0,keywordFlags=16,name="VoidMax",type="BASE",value=1},[11]={[1]={skillId="Ailment_DuskShroud",type="SkillId"},flags=0,keywordFlags=32,name="NecroticMin",type="BASE",value=1},[12]={[1]={skillId="Ailment_DuskShroud",type="SkillId"},flags=0,keywordFlags=32,name="NecroticMax",type="BASE",value=1},[13]={[1]={skillId="Ailment_DuskShroud",type="SkillId"},flags=0,keywordFlags=64,name="PoisonMin",type="BASE",value=1},[14]={[1]={skillId="Ailment_DuskShroud",type="SkillId"},flags=0,keywordFlags=64,name="PoisonMax",type="BASE",value=1}}," Per "} +c["+1 Damage Reflected"]={{[1]={flags=0,keywordFlags=1,name="PhysicalMin",type="BASE",value=1},[2]={flags=0,keywordFlags=1,name="PhysicalMax",type="BASE",value=1},[3]={flags=0,keywordFlags=2,name="LightningMin",type="BASE",value=1},[4]={flags=0,keywordFlags=2,name="LightningMax",type="BASE",value=1},[5]={flags=0,keywordFlags=4,name="ColdMin",type="BASE",value=1},[6]={flags=0,keywordFlags=4,name="ColdMax",type="BASE",value=1},[7]={flags=0,keywordFlags=8,name="FireMin",type="BASE",value=1},[8]={flags=0,keywordFlags=8,name="FireMax",type="BASE",value=1},[9]={flags=0,keywordFlags=16,name="VoidMin",type="BASE",value=1},[10]={flags=0,keywordFlags=16,name="VoidMax",type="BASE",value=1},[11]={flags=0,keywordFlags=32,name="NecroticMin",type="BASE",value=1},[12]={flags=0,keywordFlags=32,name="NecroticMax",type="BASE",value=1},[13]={flags=0,keywordFlags=64,name="PoisonMin",type="BASE",value=1},[14]={flags=0,keywordFlags=64,name="PoisonMax",type="BASE",value=1}}," Reflected "} +c["+1 Damage Reflected Per Point Of Attunement"]={{[1]={flags=0,keywordFlags=1,name="PhysicalMin",type="BASE",value=1},[2]={flags=0,keywordFlags=1,name="PhysicalMax",type="BASE",value=1},[3]={flags=0,keywordFlags=2,name="LightningMin",type="BASE",value=1},[4]={flags=0,keywordFlags=2,name="LightningMax",type="BASE",value=1},[5]={flags=0,keywordFlags=4,name="ColdMin",type="BASE",value=1},[6]={flags=0,keywordFlags=4,name="ColdMax",type="BASE",value=1},[7]={flags=0,keywordFlags=8,name="FireMin",type="BASE",value=1},[8]={flags=0,keywordFlags=8,name="FireMax",type="BASE",value=1},[9]={flags=0,keywordFlags=16,name="VoidMin",type="BASE",value=1},[10]={flags=0,keywordFlags=16,name="VoidMax",type="BASE",value=1},[11]={flags=0,keywordFlags=32,name="NecroticMin",type="BASE",value=1},[12]={flags=0,keywordFlags=32,name="NecroticMax",type="BASE",value=1},[13]={flags=0,keywordFlags=64,name="PoisonMin",type="BASE",value=1},[14]={flags=0,keywordFlags=64,name="PoisonMax",type="BASE",value=1}}," Reflected Per Point Of "} +c["+1 Damage over Time Spell Level of Skills"]={{[1]={flags=0,keywordFlags=1,name="PhysicalMin",type="BASE",value=1},[2]={flags=0,keywordFlags=1,name="PhysicalMax",type="BASE",value=1},[3]={flags=0,keywordFlags=2,name="LightningMin",type="BASE",value=1},[4]={flags=0,keywordFlags=2,name="LightningMax",type="BASE",value=1},[5]={flags=0,keywordFlags=4,name="ColdMin",type="BASE",value=1},[6]={flags=0,keywordFlags=4,name="ColdMax",type="BASE",value=1},[7]={flags=0,keywordFlags=8,name="FireMin",type="BASE",value=1},[8]={flags=0,keywordFlags=8,name="FireMax",type="BASE",value=1},[9]={flags=0,keywordFlags=16,name="VoidMin",type="BASE",value=1},[10]={flags=0,keywordFlags=16,name="VoidMax",type="BASE",value=1},[11]={flags=0,keywordFlags=32,name="NecroticMin",type="BASE",value=1},[12]={flags=0,keywordFlags=32,name="NecroticMax",type="BASE",value=1},[13]={flags=0,keywordFlags=64,name="PoisonMin",type="BASE",value=1},[14]={flags=0,keywordFlags=64,name="PoisonMax",type="BASE",value=1}}," over Time Level of Skills "} +c["+1 Damned Stacks"]={{}," Stacks "} +c["+1 Damned Stacks Per Second"]={{}," Stacks Per Second "} +c["+1 Dark Shackle Duration (Seconds)"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="BASE",value=1}}," Dark Shackle (Seconds) "} +c["+1 Dark Shackle Duration (Seconds) +5 Mana Cost"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="BASE",value=1}}," Dark Shackle (Seconds) +5 Mana Cost "} +c["+1 Detonating Arrow Converted to a Melee Attack"]={{}," Converted to a Attack "} +c["+1 Detonations Per Gon Rune"]={{}," Detonations Per Gon Rune "} +c["+1 Detonations Per Gon Rune +5 Frostbite Stacks Per Second Per Heo Rune"]={{}," Detonations Per Gon Rune +5 Stacks Per Second Per Heo Rune "} +c["+1 Dexterity"]={{[1]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=1}},nil} +c["+1 Dodge Rating Per Dexterity"]={{}," Dodge Rating "} +c["+1 Dodge Rating Per Dexterity 1 Duration (seconds)"]={{[1]={[1]={stat="Dex",type="PerStat"},flags=0,keywordFlags=0,name="Duration",type="BASE",value=1}}," Dodge Rating 1 (seconds) "} +c["+1 Dodge Rating per Dex inside Feather Storm"]={{}," Dodge Rating per Dex inside Feather Storm "} +c["+1 Doom Chance"]={{[1]={flags=8388608,keywordFlags=0,name="ChanceToTriggerOnHit_Ailment_Doom",type="BASE",value=1}},nil} +c["+1 Drain Life casts Stygian Beams instead"]={{}," casts Stygian Beams instead "} +c["+1 Dread Shade Converted to Cold"]={{}," Converted to Cold "} +c["+1 Duration (Seconds)"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="BASE",value=1}}," (Seconds) "} +c["+1 Duration (seconds)"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="BASE",value=1}}," (seconds) "} +c["+1 Duration (seconds) +15% Health"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="BASE",value=1}}," (seconds) +15% Health "} +c["+1 Duration To Wandering Spirits (Seconds)"]={{[1]={[1]={skillId="ws54hm",type="SkillId"},flags=0,keywordFlags=0,name="Duration",type="BASE",value=1}}," To (Seconds) "} +c["+1 Dusk Shroud Stacks"]={{}," Stacks "} +c["+1 Earthquake Converted To Fire"]={{}," "} +c["+1 Elemental Arrow consumed per bow attack"]={{}," Arrow consumed per bow attack "} +c["+1 Elemental Arrow consumed per bow attack 200% Shock and Ignite chance when consuming 3 Arrows"]={{[1]={[1]={skillId="Ailment_Shock",type="SkillId"},flags=8388608,keywordFlags=14,name="ChanceToTriggerOnHit_Ailment_Ignite",type="BASE",value=1}}," Arrow consumed per bow attack 200% and when consuming 3 Arrows "} +c["+1 Elemental Level of Skills"]={{}," Level of Skills "} +c["+1 Elemental Nova is always Tri-Elemental"]={{}," is always Tri- "} +c["+1 Elemental Nova is now cast at the target location"]={{}," is now cast at the target location "} +c["+1 Endurance Threshold Per Attunement Per Stack"]={{}," Endurance Threshold Per Stack "} +c["+1 Enemies Hit"]={{}," Enemies Hit "} +c["+1 Enemies Pierced"]={{}," Enemies Pierced "} +c["+1 Enemies per 10 Intelligence to Torment when you directly cast Soul Feast"]={{}," Enemies to when you directly cast Soul Feast "} +c["+1 Entangling Roots"]={{}," "} +c["+1 Every 3 seconds if you are on high health you lose 25% of your current health and gain Apocalypse for 3 seconds"]={{[1]={[1]={skillId="Ailment_Apocalypse",type="SkillId"},flags=0,keywordFlags=0,name="Life",type="BASE",value=1}}," Every 3 seconds if you are on high you lose 25% of your current health and gain "} +c["+1 Every 3 seconds your ward is consumed, granting a stack of Demise per 13 ward consumed"]={{[1]={flags=0,keywordFlags=0,name="Ward",type="BASE",value=1}}," Every 3 seconds your is consumed, granting a stack of Demise per 13 ward consumed "} +c["+1 Extra Blades On Next Throw Every 2 Seconds"]={{}," Extra Blades On Next Throw Every 2 Seconds "} +c["+1 Extra Blades On Throw 2"]={{}," Extra Blades On Throw 2 "} +c["+1 Extra Blades On Throw 3"]={{}," Extra Blades On Throw 3 "} +c["+1 Extra Decoys Thrown"]={{}," Extra s Thrown "} +c["+1 Extra Projectiles"]={{[1]={flags=0,keywordFlags=0,name="ProjectileCount",type="BASE",value=1}}," Extra "} +c["+1 Extra Projectiles +5 Mana Cost"]={{[1]={flags=0,keywordFlags=0,name="ProjectileCount",type="BASE",value=1}}," Extra +5 Mana Cost "} +c["+1 Fault Lines"]={{}," Fault Lines "} +c["+1 Fault Lines +4 Mana Cost"]={{[1]={flags=0,keywordFlags=0,name="ManaCost",type="BASE",value=1}}," Fault Lines +4 "} +c["+1 Fear Duration (seconds)"]={{[1]={[1]={skillId="Ailment_Fear",type="SkillId"},flags=0,keywordFlags=0,name="Duration",type="BASE",value=1}}," (seconds) "} +c["+1 Fear For Duration (seconds)"]={{[1]={[1]={skillId="Ailment_Fear",type="SkillId"},flags=0,keywordFlags=0,name="Duration",type="BASE",value=1}}," For (seconds) "} +c["+1 Fire Damage For Fire Melee Attacks"]={{[1]={flags=0,keywordFlags=0,name="FireMin",type="BASE",value=1},[2]={flags=0,keywordFlags=0,name="FireMax",type="BASE",value=1}}," For Fire Attacks "} +c["+1 Fire Damage For Fire Melee Attacks +1 Cold Damage For Cold Melee Attacks"]={{[1]={flags=0,keywordFlags=0,name="FireMin",type="BASE",value=1},[2]={flags=0,keywordFlags=0,name="FireMax",type="BASE",value=1}}," For Fire Attacks +1 For Cold Melee Attacks "} +c["+1 Fire Damage Per Active Sigil"]={{[1]={flags=0,keywordFlags=0,name="FireMin",type="BASE",value=1},[2]={flags=0,keywordFlags=0,name="FireMax",type="BASE",value=1}}," Per Active Sigil "} +c["+1 Fire Damage per Attunement with a Mace"]={{[1]={[1]={stat="Att",type="PerStat"},flags=0,keywordFlags=0,name="FireMin",type="BASE",value=1},[2]={[1]={stat="Att",type="PerStat"},flags=0,keywordFlags=0,name="FireMax",type="BASE",value=1}}," with a Mace "} +c["+1 Fire Level of Skills"]={{}," Fire Level of Skills "} +c["+1 Fire Res Shred Stacks"]={{}," Fire Res Shred Stacks "} +c["+1 Fire Shred Stacks On Pass Through"]={{}," Fire Shred Stacks On Pass Through "} +c["+1 Fissure Duration (Seconds)"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="BASE",value=1}}," Fissure (Seconds) "} +c["+1 Fissure Duration (Seconds) +1 Mana Cost"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="BASE",value=1}}," Fissure (Seconds) +1 Mana Cost "} +c["+1 Fissure Spell Damage per 2% Ignite Chance"]={{[1]={[1]={skillId="Ailment_Ignite",type="SkillId"},flags=256,keywordFlags=1,name="PhysicalMin",type="BASE",value=1},[2]={[1]={skillId="Ailment_Ignite",type="SkillId"},flags=256,keywordFlags=1,name="PhysicalMax",type="BASE",value=1},[3]={[1]={skillId="Ailment_Ignite",type="SkillId"},flags=256,keywordFlags=2,name="LightningMin",type="BASE",value=1},[4]={[1]={skillId="Ailment_Ignite",type="SkillId"},flags=256,keywordFlags=2,name="LightningMax",type="BASE",value=1},[5]={[1]={skillId="Ailment_Ignite",type="SkillId"},flags=256,keywordFlags=4,name="ColdMin",type="BASE",value=1},[6]={[1]={skillId="Ailment_Ignite",type="SkillId"},flags=256,keywordFlags=4,name="ColdMax",type="BASE",value=1},[7]={[1]={skillId="Ailment_Ignite",type="SkillId"},flags=256,keywordFlags=8,name="FireMin",type="BASE",value=1},[8]={[1]={skillId="Ailment_Ignite",type="SkillId"},flags=256,keywordFlags=8,name="FireMax",type="BASE",value=1},[9]={[1]={skillId="Ailment_Ignite",type="SkillId"},flags=256,keywordFlags=16,name="VoidMin",type="BASE",value=1},[10]={[1]={skillId="Ailment_Ignite",type="SkillId"},flags=256,keywordFlags=16,name="VoidMax",type="BASE",value=1},[11]={[1]={skillId="Ailment_Ignite",type="SkillId"},flags=256,keywordFlags=32,name="NecroticMin",type="BASE",value=1},[12]={[1]={skillId="Ailment_Ignite",type="SkillId"},flags=256,keywordFlags=32,name="NecroticMax",type="BASE",value=1},[13]={[1]={skillId="Ailment_Ignite",type="SkillId"},flags=256,keywordFlags=64,name="PoisonMin",type="BASE",value=1},[14]={[1]={skillId="Ailment_Ignite",type="SkillId"},flags=256,keywordFlags=64,name="PoisonMax",type="BASE",value=1}}," per 2% Chance "} +c["+1 Fissure Spell Damage per 2% Ignite Chance 5% Fissure Increased Stun Chance per 2% Ignite Chance"]={{[1]={[1]={skillId="Ailment_Ignite",type="SkillId"},flags=256,keywordFlags=1,name="PhysicalMin",type="BASE",value=1},[2]={[1]={skillId="Ailment_Ignite",type="SkillId"},flags=256,keywordFlags=1,name="PhysicalMax",type="BASE",value=1},[3]={[1]={skillId="Ailment_Ignite",type="SkillId"},flags=256,keywordFlags=2,name="LightningMin",type="BASE",value=1},[4]={[1]={skillId="Ailment_Ignite",type="SkillId"},flags=256,keywordFlags=2,name="LightningMax",type="BASE",value=1},[5]={[1]={skillId="Ailment_Ignite",type="SkillId"},flags=256,keywordFlags=4,name="ColdMin",type="BASE",value=1},[6]={[1]={skillId="Ailment_Ignite",type="SkillId"},flags=256,keywordFlags=4,name="ColdMax",type="BASE",value=1},[7]={[1]={skillId="Ailment_Ignite",type="SkillId"},flags=256,keywordFlags=8,name="FireMin",type="BASE",value=1},[8]={[1]={skillId="Ailment_Ignite",type="SkillId"},flags=256,keywordFlags=8,name="FireMax",type="BASE",value=1},[9]={[1]={skillId="Ailment_Ignite",type="SkillId"},flags=256,keywordFlags=16,name="VoidMin",type="BASE",value=1},[10]={[1]={skillId="Ailment_Ignite",type="SkillId"},flags=256,keywordFlags=16,name="VoidMax",type="BASE",value=1},[11]={[1]={skillId="Ailment_Ignite",type="SkillId"},flags=256,keywordFlags=32,name="NecroticMin",type="BASE",value=1},[12]={[1]={skillId="Ailment_Ignite",type="SkillId"},flags=256,keywordFlags=32,name="NecroticMax",type="BASE",value=1},[13]={[1]={skillId="Ailment_Ignite",type="SkillId"},flags=256,keywordFlags=64,name="PoisonMin",type="BASE",value=1},[14]={[1]={skillId="Ailment_Ignite",type="SkillId"},flags=256,keywordFlags=64,name="PoisonMax",type="BASE",value=1}}," per 2% Chance 5% Fissure Increased Stun Chance per 2% "} +c["+1 Flame Reave is a circle"]={{}," is a circle "} +c["+1 Flame Ward"]={{}," "} +c["+1 Flurry"]={{}," "} +c["+1 Forged Weapons Per Stack"]={{}," Forged s Per Stack "} +c["+1 Frailty Stacks"]={{}," Stacks "} +c["+1 Frailty Stacks Applied"]={{}," Stacks Applied "} +c["+1 Frailty Stacks Applied +1 Armor Shred Stacks"]={{[1]={[1]={skillId="Ailment_Frailty",type="SkillId"},flags=0,keywordFlags=0,name="Armour",type="BASE",value=1}}," Stacks Applied +1 Shred Stacks "} +c["+1 Frailty Stacks on Feather Burst"]={{}," Stacks on Feather Burst "} +c["+1 Frailty Stacks on Screech"]={{}," Stacks on Screech "} +c["+1 Freeze Rate Per Int"]={{}," Freeze Rate Per Int "} +c["+1 Freeze Rate Per Level"]={{}," Freeze Rate "} +c["+1 Freeze Rate per 1% Cold Res"]={{}," Freeze Rate per 1% Cold Res "} +c["+1 Freezing Grasp Damage per Vitality"]={{[1]={[1]={stat="Vit",type="PerStat"},flags=0,keywordFlags=1,name="PhysicalMin",type="BASE",value=1},[2]={[1]={stat="Vit",type="PerStat"},flags=0,keywordFlags=1,name="PhysicalMax",type="BASE",value=1},[3]={[1]={stat="Vit",type="PerStat"},flags=0,keywordFlags=2,name="LightningMin",type="BASE",value=1},[4]={[1]={stat="Vit",type="PerStat"},flags=0,keywordFlags=2,name="LightningMax",type="BASE",value=1},[5]={[1]={stat="Vit",type="PerStat"},flags=0,keywordFlags=4,name="ColdMin",type="BASE",value=1},[6]={[1]={stat="Vit",type="PerStat"},flags=0,keywordFlags=4,name="ColdMax",type="BASE",value=1},[7]={[1]={stat="Vit",type="PerStat"},flags=0,keywordFlags=8,name="FireMin",type="BASE",value=1},[8]={[1]={stat="Vit",type="PerStat"},flags=0,keywordFlags=8,name="FireMax",type="BASE",value=1},[9]={[1]={stat="Vit",type="PerStat"},flags=0,keywordFlags=16,name="VoidMin",type="BASE",value=1},[10]={[1]={stat="Vit",type="PerStat"},flags=0,keywordFlags=16,name="VoidMax",type="BASE",value=1},[11]={[1]={stat="Vit",type="PerStat"},flags=0,keywordFlags=32,name="NecroticMin",type="BASE",value=1},[12]={[1]={stat="Vit",type="PerStat"},flags=0,keywordFlags=32,name="NecroticMax",type="BASE",value=1},[13]={[1]={stat="Vit",type="PerStat"},flags=0,keywordFlags=64,name="PoisonMin",type="BASE",value=1},[14]={[1]={stat="Vit",type="PerStat"},flags=0,keywordFlags=64,name="PoisonMax",type="BASE",value=1}},nil} +c["+1 Freezing Grasp Freeze Rate per Vitality"]={{}," Freezing Grasp Freeze Rate "} +c["+1 Freezing Grasp Freeze Rate per Vitality +1 Freezing Grasp Damage per Vitality"]={{[1]={[1]={stat="Vit",type="PerStat"},[2]={stat="Vit",type="PerStat"},flags=0,keywordFlags=0,name="Damage",type="BASE",value=1}}," Freezing Grasp Freeze Rate +1 Freezing Grasp "} +c["+1 Frenzy Duration (seconds)"]={{[1]={[1]={skillId="Ailment_Frenzy",type="SkillId"},flags=0,keywordFlags=0,name="Duration",type="BASE",value=1}}," (seconds) "} +c["+1 Gain Cold Infusion when you cast a cold spell"]={{}," Gain Cold Infusion when you cast a cold "} +c["+1 Gain Dawn to Dusk and Dusk to Midnight with Runic Invocation"]={{}," Gain Dawn to Dusk and Dusk to Midnight with "} +c["+1 Gain Fire Infusion when you cast a fire spell"]={{}," Gain Fire Infusion when you cast a fire "} +c["+1 Gain Harvest big hit stacks when you hit an enemy"]={{}," Gain big hit stacks when you hit an enemy "} +c["+1 Gain Lightning Infusion when you cast a lightning spell"]={{}," Gain when you cast a lightning "} +c["+1 Gain Runic Energy While At 3 Runes"]={{}," Gain Runic Energy While At 3 Runes "} +c["+1 Gain Searing Blades when you use a Melee Attack and hit at least one enemy"]={{}," Gain Searing Blades when you use a Attack and hit at least one enemy "} +c["+1 Gain a stack of Golden Aegis each second"]={{}," Gain a stack of Golden Aegis each second "} +c["+1 Gain a stack of Void Barrier every 3 seconds while above your endurance threshold"]={{}," Gain a stack of every 3 seconds while above your endurance threshold "} +c["+1 Global Melee Damage per Stack"]={{[1]={flags=512,keywordFlags=1,name="PhysicalMin",type="BASE",value=1},[2]={flags=512,keywordFlags=1,name="PhysicalMax",type="BASE",value=1},[3]={flags=512,keywordFlags=2,name="LightningMin",type="BASE",value=1},[4]={flags=512,keywordFlags=2,name="LightningMax",type="BASE",value=1},[5]={flags=512,keywordFlags=4,name="ColdMin",type="BASE",value=1},[6]={flags=512,keywordFlags=4,name="ColdMax",type="BASE",value=1},[7]={flags=512,keywordFlags=8,name="FireMin",type="BASE",value=1},[8]={flags=512,keywordFlags=8,name="FireMax",type="BASE",value=1},[9]={flags=512,keywordFlags=16,name="VoidMin",type="BASE",value=1},[10]={flags=512,keywordFlags=16,name="VoidMax",type="BASE",value=1},[11]={flags=512,keywordFlags=32,name="NecroticMin",type="BASE",value=1},[12]={flags=512,keywordFlags=32,name="NecroticMax",type="BASE",value=1},[13]={flags=512,keywordFlags=64,name="PoisonMin",type="BASE",value=1},[14]={flags=512,keywordFlags=64,name="PoisonMax",type="BASE",value=1}}," per Stack "} +c["+1 Hail of Arrows Damage converted to Poison"]={{[1]={[1]={skillId="exvol8",type="SkillId"},flags=0,keywordFlags=0,name="Damage",type="BASE",value=1}}," converted to Poison "} +c["+1 Haste Duration (seconds)"]={{[1]={[1]={skillId="Ailment_Haste",type="SkillId"},flags=0,keywordFlags=0,name="Duration",type="BASE",value=1}}," (seconds) "} +c["+1 Heal all totems and give them 2 seconds of Damage Immunity when you use a Potion"]={{}," Heal all totems and give them 2 seconds of when you use a Potion "} +c["+1 Health Gain On Stun Per Strength"]={{[1]={[1]={stat="Str",type="PerStat"},flags=0,keywordFlags=0,name="Life",type="BASE",value=1}}," Gain On Stun "} +c["+1 Health gained per Dexterity when your Falcon hits an enemy"]={{[1]={[1]={stat="Dex",type="PerStat"},flags=8388608,keywordFlags=0,name="Life",type="BASE",value=1}}," gained when your Falcs an enemy "} +c["+1 Hits Blocked"]={{}," Hits Blocked "} +c["+1 Hungering Souls"]={{}," "} +c["+1 Hungering Souls Base Damage Converted to Fire"]={{[1]={[1]={skillId="hs18gu",type="SkillId"},flags=0,keywordFlags=0,name="DamageConvertToFire",type="BASE",value=1}}," Base "} +c["+1 Hungering Souls projectiles are fired in sequence and can all hit the same target"]={{[1]={[1]={skillId="hs18gu",type="SkillId"},flags=0,keywordFlags=0,name="ProjectileCount",type="BASE",value=1}}," are fired in sequence and can all hit the same target "} +c["+1 Ignite Chance Converted to Shock Chance for Fireball"]={{[1]={[1]={skillId="Ailment_Ignite",type="SkillId"},flags=8388608,keywordFlags=0,name="ChanceToTriggerOnHit_Ailment_Shock",type="BASE",value=1}}," Chance Converted Chance for Fireball "} +c["+1 Ignite Shock and Chill Chance converted to Fire Lightning and Cold Resistance Shred Chance while standing on your Glyph of Dominion"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={[1]={skillId="Ailment_Ignite",type="SkillId"},flags=8388608,keywordFlags=0,name="ChanceToTriggerOnHit_Ailment_ChillConvertToFire",type="BASE",value=1}}}}," Shock and Lightning and Cold Resistance Shred Chance while standing on your Glyph of Do "} +c["+1 Ignite Stacks"]={{}," Stacks "} +c["+1 Ignite Stacks Applied"]={{}," Stacks Applied "} +c["+1 Ignite Stacks Every 0.5 Seconds"]={{}," Stacks Every 0.5 Seconds "} +c["+1 Increased Damage per 100% Increased Movement Speed"]={{[1]={flags=0,keywordFlags=1,name="PhysicalMin",type="BASE",value=1},[2]={flags=0,keywordFlags=1,name="PhysicalMax",type="BASE",value=1},[3]={flags=0,keywordFlags=2,name="LightningMin",type="BASE",value=1},[4]={flags=0,keywordFlags=2,name="LightningMax",type="BASE",value=1},[5]={flags=0,keywordFlags=4,name="ColdMin",type="BASE",value=1},[6]={flags=0,keywordFlags=4,name="ColdMax",type="BASE",value=1},[7]={flags=0,keywordFlags=8,name="FireMin",type="BASE",value=1},[8]={flags=0,keywordFlags=8,name="FireMax",type="BASE",value=1},[9]={flags=0,keywordFlags=16,name="VoidMin",type="BASE",value=1},[10]={flags=0,keywordFlags=16,name="VoidMax",type="BASE",value=1},[11]={flags=0,keywordFlags=32,name="NecroticMin",type="BASE",value=1},[12]={flags=0,keywordFlags=32,name="NecroticMax",type="BASE",value=1},[13]={flags=0,keywordFlags=64,name="PoisonMin",type="BASE",value=1},[14]={flags=0,keywordFlags=64,name="PoisonMax",type="BASE",value=1}}," per 100% Increased "} +c["+1 Increased Vines Summoned when you directly cast Summon Vines"]={{}," Increased Vines Summoned when you directly cast Summon Vines "} +c["+1 Increased health regen if you have stunned an enemy recently"]={{[1]={[1]={type="Condition",var="StunnedEnemyRecently"},flags=0,keywordFlags=0,name="LifeRegen",type="BASE",value=1}}," Increased "} +c["+1 Increases to Fire Aura Area also apply to Glyph of Dominion"]={{}," Increases to Fire Aura also apply to "} +c["+1 Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Int",type="BASE",value=1}},nil} +c["+1 Intelligence Equals Strength"]={{[1]={flags=0,keywordFlags=0,name="Int",type="BASE",value=1}}," Equals Strength "} +c["+1 Intelligence with a Catalyst"]={{[1]={flags=0,keywordFlags=0,name="Int",type="BASE",value=1}}," with a Catalyst "} +c["+1 Intelligence with a Catalyst -8% Bonus Damage from Crits with a Catalyst"]={{[1]={flags=0,keywordFlags=0,name="Int",type="BASE",value=1}}," with a Catalyst -8% Bonus Damage from Crits with a Catalyst "} +c["+1 Javelin Damage Converted To Lightning"]={{[1]={flags=0,keywordFlags=1,name="PhysicalMin",type="BASE",value=1},[2]={flags=0,keywordFlags=1,name="PhysicalMax",type="BASE",value=1},[3]={flags=0,keywordFlags=2,name="LightningMin",type="BASE",value=1},[4]={flags=0,keywordFlags=2,name="LightningMax",type="BASE",value=1},[5]={flags=0,keywordFlags=4,name="ColdMin",type="BASE",value=1},[6]={flags=0,keywordFlags=4,name="ColdMax",type="BASE",value=1},[7]={flags=0,keywordFlags=8,name="FireMin",type="BASE",value=1},[8]={flags=0,keywordFlags=8,name="FireMax",type="BASE",value=1},[9]={flags=0,keywordFlags=16,name="VoidMin",type="BASE",value=1},[10]={flags=0,keywordFlags=16,name="VoidMax",type="BASE",value=1},[11]={flags=0,keywordFlags=32,name="NecroticMin",type="BASE",value=1},[12]={flags=0,keywordFlags=32,name="NecroticMax",type="BASE",value=1},[13]={flags=0,keywordFlags=64,name="PoisonMin",type="BASE",value=1},[14]={flags=0,keywordFlags=64,name="PoisonMax",type="BASE",value=1}}," Converted To Lightning "} +c["+1 Javelin splits on hit into 2 piercing spears plus 1 additional spear per 12 dexterity"]={{}," splits into 2 piercing spears plus 1 additional spear "} +c["+1 Judgement"]={{}," "} +c["+1 Lethal Mirage"]={{}," "} +c["+1 Level of Skills"]={{}," Level of Skills "} +c["+1 Lightning Blast Additional Chains on Glyph"]={{}," Additional Chains on Glyph "} +c["+1 Lightning Blast Additional Chains on Glyph 2 Mana Consumed"]={{[1]={[1]={skillId="lb23il",type="SkillId"},flags=0,keywordFlags=0,name="Mana",type="BASE",value=1}}," Additional Chains on Glyph 2 Consumed "} +c["+1 Lightning Blasts While Travelling"]={{}," s While Travelling "} +c["+1 Lightning Bolt Targets"]={{}," Lightning Bolt Targets "} +c["+1 Lightning Damage For Lightning Melee Attacks"]={{[1]={flags=0,keywordFlags=0,name="LightningMin",type="BASE",value=1},[2]={flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=1}}," For Lightning Attacks "} +c["+1 Lightning Damage For Lightning Melee Attacks +1 Fire Damage For Fire Melee Attacks"]={{[1]={flags=0,keywordFlags=0,name="LightningMin",type="BASE",value=1},[2]={flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=1}}," For Lightning Attacks +1 For Fire Melee Attacks "} +c["+1 Lightning Damage For Lightning Melee Attacks +1 Fire Damage For Fire Melee Attacks +1 Cold Damage For Cold Melee Attacks"]={{[1]={flags=0,keywordFlags=0,name="LightningMin",type="BASE",value=1},[2]={flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=1}}," For Lightning Attacks +1 For Fire Melee Attacks +1 Cold Damage For Cold Melee Attacks "} +c["+1 Lightning Damage Per Charge"]={{[1]={flags=0,keywordFlags=0,name="LightningMin",type="BASE",value=1},[2]={flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=1}}," Per Charge "} +c["+1 Lightning Damage Per Charge +1 Mana Cost Per Charge"]={{[1]={flags=0,keywordFlags=0,name="LightningMin",type="BASE",value=1},[2]={flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=1}}," Per Charge +1 Per Charge "} +c["+1 Lightning Level of Skills"]={{}," Lightning Level of Skills "} +c["+1 Locusts On Hive Hit"]={{}," Locusts On Hive Hit "} +c["+1 Lunge Charges"]={{}," Charges "} +c["+1 Lunge Charges +15% Increased Cooldown Length"]={{}," Charges +15% Increased Cooldown Length "} +c["+1 Lunge Does Not Require a Target"]={{}," Does Not Require a Target "} +c["+1 Maelstrom Stacks On Dive"]={{}," Stacks On Dive "} +c["+1 Maelstrom Stacks On Dive 20% Mana As Rage Cost"]={{[1]={[1]={skillId="mas54",type="SkillId"},flags=0,keywordFlags=0,name="Mana",type="BASE",value=1}}," Stacks On Dive 20% As Rage Cost "} +c["+1 Maelstrom base damage converted to Necrotic"]={{[1]={flags=0,keywordFlags=1,name="PhysicalMin",type="BASE",value=1},[2]={flags=0,keywordFlags=1,name="PhysicalMax",type="BASE",value=1},[3]={flags=0,keywordFlags=2,name="LightningMin",type="BASE",value=1},[4]={flags=0,keywordFlags=2,name="LightningMax",type="BASE",value=1},[5]={flags=0,keywordFlags=4,name="ColdMin",type="BASE",value=1},[6]={flags=0,keywordFlags=4,name="ColdMax",type="BASE",value=1},[7]={flags=0,keywordFlags=8,name="FireMin",type="BASE",value=1},[8]={flags=0,keywordFlags=8,name="FireMax",type="BASE",value=1},[9]={flags=0,keywordFlags=16,name="VoidMin",type="BASE",value=1},[10]={flags=0,keywordFlags=16,name="VoidMax",type="BASE",value=1},[11]={flags=0,keywordFlags=32,name="NecroticMin",type="BASE",value=1},[12]={flags=0,keywordFlags=32,name="NecroticMax",type="BASE",value=1},[13]={flags=0,keywordFlags=64,name="PoisonMin",type="BASE",value=1},[14]={flags=0,keywordFlags=64,name="PoisonMax",type="BASE",value=1}}," converted to Necrotic "} +c["+1 Mana Cost"]={{[1]={flags=0,keywordFlags=0,name="ManaCost",type="BASE",value=1}},nil} +c["+1 Mana Cost Per Charge"]={{[1]={flags=0,keywordFlags=0,name="ManaCost",type="BASE",value=1}}," Per Charge "} +c["+1 Mana Gain"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=1}}," Gain "} +c["+1 Mana Gain On Crit"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=1}}," Gain On Crit "} +c["+1 Mana Gained on Potion Use per 4 Intelligence"]={{[1]={[1]={div=4,stat="Int",type="PerStat"},flags=0,keywordFlags=0,name="Mana",type="BASE",value=1}}," Gained on Potion Use "} +c["+1 Max Stacks"]={{}," Max Stacks "} +c["+1 Max Stacks -3% Attack Speed Per Stack"]={{[1]={flags=3584,keywordFlags=0,name="Speed",type="BASE",value=1}}," Max Stacks -3% Per Stack "} +c["+1 Maximum Additional Chains"]={{}," Maximum Additional Chains "} +c["+1 Maximum Additional Chains +3 Mana Cost"]={{[1]={flags=0,keywordFlags=0,name="ManaCost",type="BASE",value=1}}," Maximum Additional Chains +3 "} +c["+1 Maximum Additional Echoes"]={{}," Maximum Additional Echoes "} +c["+1 Maximum Additional Echoes 60 Mana Consumed Per Echo"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=1}}," Maximum Additional Echoes 60 Consumed Per Echo "} +c["+1 Maximum Aspect of the Panther Stacks"]={{}," Maximum Aspect of the Panther Stacks "} +c["+1 Maximum Aspect of the Panther Stacks +1 Global Melee Damage per Stack"]={{[1]={[1]={type="Global"},flags=512,keywordFlags=0,name="Damage",type="BASE",value=1}}," Maximum Aspect of the Panther Stacks +1 per Stack "} +c["+1 Maximum Bone Golems per 4 maximum Skeletons"]={{}," Maximum Bone s per 4 maximum Skeletons "} +c["+1 Maximum Companions"]={{}," Maximum Companions "} +c["+1 Maximum Decoy Charges"]={{}," Maximum Charges "} +c["+1 Maximum Elemental Arrows"]={{}," Maximum Arrows "} +c["+1 Maximum Elemental Arrows +1% Elemental Resistance Per Arrow"]={{[1]={flags=0,keywordFlags=14,name="ElementalResist",type="BASE",value=1}}," Maximum Arrows +1% Per Arrow "} +c["+1 Maximum Forged Weapons"]={{}," Maximum Forged s "} +c["+1 Maximum Locusts"]={{}," Maximum Locusts "} +c["+1 Maximum Locusts +1 Summoned Locusts From Hives"]={{}," Maximum Locusts +1 Summoned Locusts From Hives "} +c["+1 Maximum Number Of Golems"]={{[1]={flags=0,keywordFlags=0,name="ActiveGolemLimit",type="BASE",value=1}},nil} +c["+1 Maximum Number Of Skeleton Mages"]={{}," Maximum Number Of Mages "} +c["+1 Maximum Number Of Skeletons"]={{[1]={flags=0,keywordFlags=0,name="ActiveSkeletonLimit",type="BASE",value=1}},nil} +c["+1 Maximum Number of Bone Minions"]={{}," Maximum Number of Bone s "} +c["+1 Maximum Possible Aftershocks"]={{}," Maximum Possible Afters "} +c["+1 Maximum Shades"]={{}," Maximum Shades "} +c["+1 Maximum Shadows"]={{}," Maximum Shadows "} +c["+1 Maximum Shock Stacks"]={{}," Maximum Stacks "} +c["+1 Maximum Sigils"]={{}," Maximum Sigils "} +c["+1 Maximum Skeletal Mages"]={{}," Maximum Skeletal Mages "} +c["+1 Maximum Skeletons"]={{}," Maximum s "} +c["+1 Maximum Stacks"]={{}," Maximum Stacks "} +c["+1 Maximum Thorn Totems"]={{}," Maximum Thorn Totems "} +c["+1 Maximum Thorn Totems +25% Mana Cost"]={{[1]={flags=0,keywordFlags=0,name="ManaCost",type="BASE",value=1}}," Maximum Thorn Totems +25% "} +c["+1 Maximum Traps"]={{}," Maximum s "} +c["+1 Maximum Upheaval Totems"]={{}," Maximum Totems "} +c["+1 Maximum Upheaval Totems +1 Additional Charges"]={{}," Maximum Totems +1 Additional Charges "} +c["+1 Maximum Vale Spirits"]={{}," Maximum Vale Spirits "} +c["+1 Maximum Vale Spirits Cast Entangling Roots With Spirit Thorns"]={{}," Maximum Vale Spirits Cast With Spirit Thorns "} +c["+1 Maximum Vale Spirits Cast Entangling Roots With Spirit Thorns +30 Rage Gain On Entangling Roots"]={{}," Maximum Vale Spirits Cast With Spirit Thorns +30 Rage Gain On Entangling Roots "} +c["+1 Maximum Vale Spirits Cast Entangling Roots With Spirit Thorns +30 Rage Gain On Entangling Roots +30% Entangling Roots Damage"]={{[1]={[1]={skillId="er6no",type="SkillId"},flags=0,keywordFlags=0,name="Damage",type="BASE",value=1}}," Maximum Vale Spirits Cast With Spirit Thorns +30 Rage Gain On Entangling Roots +30% Entangling Roots "} +c["+1 Maximum Wolves"]={{}," Maximum Wolves "} +c["+1 Maximum Wolves +1 Maximum Companions"]={{}," Maximum Wolves +1 Maximum Companions "} +c["+1 Maximum Wraiths"]={{}," Maximum Wraiths "} +c["+1 Melee Cold Damage"]={{[1]={flags=512,keywordFlags=0,name="ColdMin",type="BASE",value=1},[2]={flags=512,keywordFlags=0,name="ColdMax",type="BASE",value=1}},nil} +c["+1 Melee Cold Damage From Physical"]={{[1]={flags=512,keywordFlags=0,name="ColdMin",type="BASE",value=1},[2]={flags=512,keywordFlags=0,name="ColdMax",type="BASE",value=1}}," From Physical "} +c["+1 Melee Critical Strike Chance while in Dancing Strikes' Fighting Arena"]={{[1]={[1]={skillId="dacn33",type="SkillId"},flags=512,keywordFlags=0,name="CritChance",type="BASE",value=1}}," while in ' Fighting Arena "} +c["+1 Melee Damage"]={{[1]={flags=512,keywordFlags=1,name="PhysicalMin",type="BASE",value=1},[2]={flags=512,keywordFlags=1,name="PhysicalMax",type="BASE",value=1},[3]={flags=512,keywordFlags=2,name="LightningMin",type="BASE",value=1},[4]={flags=512,keywordFlags=2,name="LightningMax",type="BASE",value=1},[5]={flags=512,keywordFlags=4,name="ColdMin",type="BASE",value=1},[6]={flags=512,keywordFlags=4,name="ColdMax",type="BASE",value=1},[7]={flags=512,keywordFlags=8,name="FireMin",type="BASE",value=1},[8]={flags=512,keywordFlags=8,name="FireMax",type="BASE",value=1},[9]={flags=512,keywordFlags=16,name="VoidMin",type="BASE",value=1},[10]={flags=512,keywordFlags=16,name="VoidMax",type="BASE",value=1},[11]={flags=512,keywordFlags=32,name="NecroticMin",type="BASE",value=1},[12]={flags=512,keywordFlags=32,name="NecroticMax",type="BASE",value=1},[13]={flags=512,keywordFlags=64,name="PoisonMin",type="BASE",value=1},[14]={flags=512,keywordFlags=64,name="PoisonMax",type="BASE",value=1}},nil} +c["+1 Melee Damage Per 2 Attunement"]={{[1]={flags=512,keywordFlags=1,name="PhysicalMin",type="BASE",value=1},[2]={flags=512,keywordFlags=1,name="PhysicalMax",type="BASE",value=1},[3]={flags=512,keywordFlags=2,name="LightningMin",type="BASE",value=1},[4]={flags=512,keywordFlags=2,name="LightningMax",type="BASE",value=1},[5]={flags=512,keywordFlags=4,name="ColdMin",type="BASE",value=1},[6]={flags=512,keywordFlags=4,name="ColdMax",type="BASE",value=1},[7]={flags=512,keywordFlags=8,name="FireMin",type="BASE",value=1},[8]={flags=512,keywordFlags=8,name="FireMax",type="BASE",value=1},[9]={flags=512,keywordFlags=16,name="VoidMin",type="BASE",value=1},[10]={flags=512,keywordFlags=16,name="VoidMax",type="BASE",value=1},[11]={flags=512,keywordFlags=32,name="NecroticMin",type="BASE",value=1},[12]={flags=512,keywordFlags=32,name="NecroticMax",type="BASE",value=1},[13]={flags=512,keywordFlags=64,name="PoisonMin",type="BASE",value=1},[14]={flags=512,keywordFlags=64,name="PoisonMax",type="BASE",value=1}}," Per 2 "} +c["+1 Melee Damage Per 2 Attunement +20 Freeze Rate With Melee Strikes"]={{[1]={flags=512,keywordFlags=1,name="PhysicalMin",type="BASE",value=1},[2]={flags=512,keywordFlags=1,name="PhysicalMax",type="BASE",value=1},[3]={flags=512,keywordFlags=2,name="LightningMin",type="BASE",value=1},[4]={flags=512,keywordFlags=2,name="LightningMax",type="BASE",value=1},[5]={flags=512,keywordFlags=4,name="ColdMin",type="BASE",value=1},[6]={flags=512,keywordFlags=4,name="ColdMax",type="BASE",value=1},[7]={flags=512,keywordFlags=8,name="FireMin",type="BASE",value=1},[8]={flags=512,keywordFlags=8,name="FireMax",type="BASE",value=1},[9]={flags=512,keywordFlags=16,name="VoidMin",type="BASE",value=1},[10]={flags=512,keywordFlags=16,name="VoidMax",type="BASE",value=1},[11]={flags=512,keywordFlags=32,name="NecroticMin",type="BASE",value=1},[12]={flags=512,keywordFlags=32,name="NecroticMax",type="BASE",value=1},[13]={flags=512,keywordFlags=64,name="PoisonMin",type="BASE",value=1},[14]={flags=512,keywordFlags=64,name="PoisonMax",type="BASE",value=1}}," Per 2 +20 Freeze Rate With Strikes "} +c["+1 Melee Damage Per Strength"]={{[1]={[1]={stat="Str",type="PerStat"},flags=512,keywordFlags=1,name="PhysicalMin",type="BASE",value=1},[2]={[1]={stat="Str",type="PerStat"},flags=512,keywordFlags=1,name="PhysicalMax",type="BASE",value=1},[3]={[1]={stat="Str",type="PerStat"},flags=512,keywordFlags=2,name="LightningMin",type="BASE",value=1},[4]={[1]={stat="Str",type="PerStat"},flags=512,keywordFlags=2,name="LightningMax",type="BASE",value=1},[5]={[1]={stat="Str",type="PerStat"},flags=512,keywordFlags=4,name="ColdMin",type="BASE",value=1},[6]={[1]={stat="Str",type="PerStat"},flags=512,keywordFlags=4,name="ColdMax",type="BASE",value=1},[7]={[1]={stat="Str",type="PerStat"},flags=512,keywordFlags=8,name="FireMin",type="BASE",value=1},[8]={[1]={stat="Str",type="PerStat"},flags=512,keywordFlags=8,name="FireMax",type="BASE",value=1},[9]={[1]={stat="Str",type="PerStat"},flags=512,keywordFlags=16,name="VoidMin",type="BASE",value=1},[10]={[1]={stat="Str",type="PerStat"},flags=512,keywordFlags=16,name="VoidMax",type="BASE",value=1},[11]={[1]={stat="Str",type="PerStat"},flags=512,keywordFlags=32,name="NecroticMin",type="BASE",value=1},[12]={[1]={stat="Str",type="PerStat"},flags=512,keywordFlags=32,name="NecroticMax",type="BASE",value=1},[13]={[1]={stat="Str",type="PerStat"},flags=512,keywordFlags=64,name="PoisonMin",type="BASE",value=1},[14]={[1]={stat="Str",type="PerStat"},flags=512,keywordFlags=64,name="PoisonMax",type="BASE",value=1}},nil} +c["+1 Melee Damage per 4 Spell Damage"]={{[1]={flags=512,keywordFlags=1,name="PhysicalMin",type="BASE",value=1},[2]={flags=512,keywordFlags=1,name="PhysicalMax",type="BASE",value=1},[3]={flags=512,keywordFlags=2,name="LightningMin",type="BASE",value=1},[4]={flags=512,keywordFlags=2,name="LightningMax",type="BASE",value=1},[5]={flags=512,keywordFlags=4,name="ColdMin",type="BASE",value=1},[6]={flags=512,keywordFlags=4,name="ColdMax",type="BASE",value=1},[7]={flags=512,keywordFlags=8,name="FireMin",type="BASE",value=1},[8]={flags=512,keywordFlags=8,name="FireMax",type="BASE",value=1},[9]={flags=512,keywordFlags=16,name="VoidMin",type="BASE",value=1},[10]={flags=512,keywordFlags=16,name="VoidMax",type="BASE",value=1},[11]={flags=512,keywordFlags=32,name="NecroticMin",type="BASE",value=1},[12]={flags=512,keywordFlags=32,name="NecroticMax",type="BASE",value=1},[13]={flags=512,keywordFlags=64,name="PoisonMin",type="BASE",value=1},[14]={flags=512,keywordFlags=64,name="PoisonMax",type="BASE",value=1}}," per 4 "} +c["+1 Melee Fire Damage"]={{[1]={flags=512,keywordFlags=0,name="FireMin",type="BASE",value=1},[2]={flags=512,keywordFlags=0,name="FireMax",type="BASE",value=1}},nil} +c["+1 Melee Level of Skills"]={{}," Level of Skills "} +c["+1 Melee Lightning Damage"]={{[1]={flags=512,keywordFlags=0,name="LightningMin",type="BASE",value=1},[2]={flags=512,keywordFlags=0,name="LightningMax",type="BASE",value=1}},nil} +c["+1 Melee Lightning Damage From Physical"]={{[1]={flags=512,keywordFlags=0,name="LightningMin",type="BASE",value=1},[2]={flags=512,keywordFlags=0,name="LightningMax",type="BASE",value=1}}," From Physical "} +c["+1 Melee Lightning Damage From Physical +1 Melee Cold Damage From Physical"]={{[1]={flags=512,keywordFlags=0,name="LightningMin",type="BASE",value=1},[2]={flags=512,keywordFlags=0,name="LightningMax",type="BASE",value=1}}," From Physical +1 From Physical "} +c["+1 Melee Physical Damage"]={{[1]={flags=512,keywordFlags=0,name="PhysicalMin",type="BASE",value=1},[2]={flags=512,keywordFlags=0,name="PhysicalMax",type="BASE",value=1}},nil} +c["+1 Melee Poison Level of Skills"]={{}," Level of Skills "} +c["+1 Meteor"]={{}," "} +c["+1 Meteor Base Damage Converted to Lightning"]={{[1]={flags=0,keywordFlags=1,name="PhysicalMin",type="BASE",value=1},[2]={flags=0,keywordFlags=1,name="PhysicalMax",type="BASE",value=1},[3]={flags=0,keywordFlags=2,name="LightningMin",type="BASE",value=1},[4]={flags=0,keywordFlags=2,name="LightningMax",type="BASE",value=1},[5]={flags=0,keywordFlags=4,name="ColdMin",type="BASE",value=1},[6]={flags=0,keywordFlags=4,name="ColdMax",type="BASE",value=1},[7]={flags=0,keywordFlags=8,name="FireMin",type="BASE",value=1},[8]={flags=0,keywordFlags=8,name="FireMax",type="BASE",value=1},[9]={flags=0,keywordFlags=16,name="VoidMin",type="BASE",value=1},[10]={flags=0,keywordFlags=16,name="VoidMax",type="BASE",value=1},[11]={flags=0,keywordFlags=32,name="NecroticMin",type="BASE",value=1},[12]={flags=0,keywordFlags=32,name="NecroticMax",type="BASE",value=1},[13]={flags=0,keywordFlags=64,name="PoisonMin",type="BASE",value=1},[14]={flags=0,keywordFlags=64,name="PoisonMax",type="BASE",value=1}}," Converted to Lightning "} +c["+1 Minimum Possible Aftershocks"]={{}," Minimum Possible Afters "} +c["+1 Minion Bow Damage Leeched as Health"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=2048,keywordFlags=1,name="PhysicalMin",type="BASE",value=1}}},[2]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=2048,keywordFlags=1,name="PhysicalMax",type="BASE",value=1}}},[3]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=2048,keywordFlags=2,name="LightningMin",type="BASE",value=1}}},[4]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=2048,keywordFlags=2,name="LightningMax",type="BASE",value=1}}},[5]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=2048,keywordFlags=4,name="ColdMin",type="BASE",value=1}}},[6]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=2048,keywordFlags=4,name="ColdMax",type="BASE",value=1}}},[7]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=2048,keywordFlags=8,name="FireMin",type="BASE",value=1}}},[8]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=2048,keywordFlags=8,name="FireMax",type="BASE",value=1}}},[9]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=2048,keywordFlags=16,name="VoidMin",type="BASE",value=1}}},[10]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=2048,keywordFlags=16,name="VoidMax",type="BASE",value=1}}},[11]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=2048,keywordFlags=32,name="NecroticMin",type="BASE",value=1}}},[12]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=2048,keywordFlags=32,name="NecroticMax",type="BASE",value=1}}},[13]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=2048,keywordFlags=64,name="PoisonMin",type="BASE",value=1}}},[14]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=2048,keywordFlags=64,name="PoisonMax",type="BASE",value=1}}}}," Leeched as "} +c["+1 Minion Bow Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="PhysicalDamage",type="BASE",value=1}}}}," Bow "} +c["+1 Minion Bow Physical Damage 5% Increased Minion Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="PhysicalDamage",type="BASE",value=1}}}}," Bow 5% Increased Minion Physical Damage "} +c["+1 Minion Critical Strike Avoidance"]={{}," Critical Strike Avoidance "} +c["+1 Minion Damage over Time Level of Skills"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=1,name="PhysicalMin",type="BASE",value=1}}},[2]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=1,name="PhysicalMax",type="BASE",value=1}}},[3]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=2,name="LightningMin",type="BASE",value=1}}},[4]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=2,name="LightningMax",type="BASE",value=1}}},[5]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=4,name="ColdMin",type="BASE",value=1}}},[6]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=4,name="ColdMax",type="BASE",value=1}}},[7]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=8,name="FireMin",type="BASE",value=1}}},[8]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=8,name="FireMax",type="BASE",value=1}}},[9]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=16,name="VoidMin",type="BASE",value=1}}},[10]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=16,name="VoidMax",type="BASE",value=1}}},[11]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=32,name="NecroticMin",type="BASE",value=1}}},[12]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=32,name="NecroticMax",type="BASE",value=1}}},[13]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=64,name="PoisonMin",type="BASE",value=1}}},[14]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=64,name="PoisonMax",type="BASE",value=1}}}}," over Time Level of Skills "} +c["+1 Minion Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="FireMin",type="BASE",value=1}}},[2]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="FireMax",type="BASE",value=1}}}},nil} +c["+1 Minion Level of Skills"]={{}," Level of Skills "} +c["+1 Minion Melee Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=512,keywordFlags=0,name="PhysicalDamage",type="BASE",value=1}}}},nil} +c["+1 Minion Necrotic Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="NecroticMin",type="BASE",value=1}}},[2]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="NecroticMax",type="BASE",value=1}}}},nil} +c["+1 Minion Spell Damage Leeched as Health"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=256,keywordFlags=1,name="PhysicalMin",type="BASE",value=1}}},[2]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=256,keywordFlags=1,name="PhysicalMax",type="BASE",value=1}}},[3]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=256,keywordFlags=2,name="LightningMin",type="BASE",value=1}}},[4]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=256,keywordFlags=2,name="LightningMax",type="BASE",value=1}}},[5]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=256,keywordFlags=4,name="ColdMin",type="BASE",value=1}}},[6]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=256,keywordFlags=4,name="ColdMax",type="BASE",value=1}}},[7]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=256,keywordFlags=8,name="FireMin",type="BASE",value=1}}},[8]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=256,keywordFlags=8,name="FireMax",type="BASE",value=1}}},[9]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=256,keywordFlags=16,name="VoidMin",type="BASE",value=1}}},[10]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=256,keywordFlags=16,name="VoidMax",type="BASE",value=1}}},[11]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=256,keywordFlags=32,name="NecroticMin",type="BASE",value=1}}},[12]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=256,keywordFlags=32,name="NecroticMax",type="BASE",value=1}}},[13]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=256,keywordFlags=64,name="PoisonMin",type="BASE",value=1}}},[14]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=256,keywordFlags=64,name="PoisonMax",type="BASE",value=1}}}}," Leeched as "} +c["+1 Minion Spell Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="PhysicalDamage",type="BASE",value=1}}}}," Spell "} +c["+1 Minion Stun Immunity"]={{}," Stun Immunity "} +c["+1 Mirror Images On Arrival"]={{}," Mirror Images On Arrival "} +c["+1 Mirror Images On Arrival -10% Mirror Image Duration"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="BASE",value=1}}," Mirror Images On Arrival -10% Mirror Image "} +c["+1 Molten Infusion Stacks On Hit"]={{}," Stacks "} +c["+1 Molten Infusion Stacks On Hit +15 Fire Damage With Buff"]={{[1]={[1]={skillId="Ailment_MoltenInfusion",type="SkillId"},flags=8388608,keywordFlags=0,name="FireDamage",type="BASE",value=1}}," Stacks +15 With Buff "} +c["+1 Molten Infusion Stacks On Hit +15 Fire Damage With Buff +30% Ignite Chance"]={{[1]={[1]={skillId="Ailment_MoltenInfusion",type="SkillId"},flags=8388608,keywordFlags=0,name="FireDamage",type="BASE",value=1}}," Stacks +15 With Buff +30% Ignite Chance "} +c["+1 Necrotic Level of Skills"]={{}," Necrotic Level of Skills "} +c["+1 Necrotic Res Stacks"]={{}," Necrotic Res Stacks "} +c["+1 Number Of Meteors"]={{}," Number Of s "} +c["+1 Number Of Meteors +70 Mana Cost"]={{[1]={[1]={skillId="me27",type="SkillId"},flags=0,keywordFlags=0,name="ManaCost",type="BASE",value=1}}," Number Of s +70 "} +c["+1 Number Of Meteors -15% Radius"]={{[1]={[1]={skillId="me27",type="SkillId"},flags=0,keywordFlags=0,name="AreaOfEffect",type="BASE",value=1}}," Number Of s -15% "} +c["+1 Number Of Rip Bloods Cast"]={{}," Number Of s Cast "} +c["+1 Number Of Rip Bloods Cast +8% Health Cost"]={{[1]={[1]={skillId="rb31pl",type="SkillId"},flags=0,keywordFlags=0,name="Life",type="BASE",value=1}}," Number Of s Cast +8% Cost "} +c["+1 Once you have one Rune for Runic Invocation your runes cannot change until they are consumed"]={{}," Once you have one Rune for your runes cannot change until they are consumed "} +c["+1 Once you have three Runes for Runic Invocation your runes cannot change until they are consumed"]={{}," Once you have three Runes for your runes cannot change until they are consumed "} +c["+1 Once you have two Runes for Runic Invocation your runes cannot change until they are consumed"]={{}," Once you have two Runes for your runes cannot change until they are consumed "} +c["+1 Physical Bleed Conversion"]={{}," Physical Conversion "} +c["+1 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=1},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=1}},nil} +c["+1 Physical Damage per Dexterity with a Sword"]={{[1]={[1]={stat="Dex",type="PerStat"},flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=1},[2]={[1]={stat="Dex",type="PerStat"},flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=1}}," with a Sword "} +c["+1 Physical Damage per Dexterity with a Sword +1 Void Damage per Vitality with an Axe"]={{[1]={[1]={stat="Dex",type="PerStat"},[2]={stat="Vit",type="PerStat"},flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=1},[2]={[1]={stat="Dex",type="PerStat"},[2]={stat="Vit",type="PerStat"},flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=1}}," with a Sword +1 Void with an Axe "} +c["+1 Physical Damage per Dexterity with a Sword +1 Void Damage per Vitality with an Axe +1 Fire Damage per Attunement with a Mace"]={{[1]={[1]={stat="Dex",type="PerStat"},[2]={stat="Vit",type="PerStat"},flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=1},[2]={[1]={stat="Dex",type="PerStat"},[2]={stat="Vit",type="PerStat"},flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=1}}," with a Sword +1 Void with an Axe +1 Fire Damage per Attunement with a Mace "} +c["+1 Physical Res Shred Stacks"]={{}," Physical Res Shred Stacks "} +c["+1 Physical Skills"]={{}," Physical Skills "} +c["+1 Physical Spell Damage per Strength from Nearby Ally"]={{[1]={[1]={stat="Str",type="PerStat"},flags=256,keywordFlags=0,name="PhysicalMin",type="BASE",value=1},[2]={[1]={stat="Str",type="PerStat"},flags=256,keywordFlags=0,name="PhysicalMax",type="BASE",value=1}}," from Nearby Ally "} +c["+1 Player Poison Damage Applies to Skeleton Rogues"]={{[1]={flags=0,keywordFlags=0,name="PoisonMin",type="BASE",value=1},[2]={flags=0,keywordFlags=0,name="PoisonMax",type="BASE",value=1}}," Applies to Rogues "} +c["+1 Pool Duration (seconds)"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="BASE",value=1}}," Pool (seconds) "} +c["+1 Potion Critical Strike Avoidance"]={{}," Potion Critical Strike Avoidance "} +c["+1 Potion Health Converted to Ward"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=1}}," Potion Converted to Ward "} +c["+1 Potion Slot per equipped Weaver Item"]={{}," Potion Slot per equipped Weaver Item "} +c["+1 Potion Stun Immunity"]={{}," Potion Stun Immunity "} +c["+1 Potion Use Cleanses Stun and Freeze"]={{}," Potion Use Cleanses Stun and Freeze "} +c["+1 Potions To Drop"]={{}," Potions To Drop "} +c["+1 Puncture cannot be dodged"]={{}," cannot be dodged "} +c["+1 Rage Gain When You Or Locusts Crit"]={{}," Rage Gain When You Or Locusts Crit "} +c["+1 Rage Gained On Hit"]={{}," Rage Gained "} +c["+1 Rampage Duration (seconds)"]={{[1]={flags=0,keywordFlags=0,name="Condition:Rampage",type="BASE",value=1}}," Duration (seconds) "} +c["+1 Reveal Duration (seconds)"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="BASE",value=1}}," Reveal (seconds) "} +c["+1 Reveal Duration (seconds) +1 Cooldown Duration (seconds)"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="BASE",value=1}}," Reveal (seconds) +1 Cooldown Duration (seconds) "} +c["+1 Ricochets"]={{}," Ricochets "} +c["+1 Ricochets "]={{}," Ricochets "} +c["+1 Ricochets +6 Mana Cost"]={{[1]={flags=0,keywordFlags=0,name="ManaCost",type="BASE",value=1}}," Ricochets +6 "} +c["+1 Ricochets +6 Mana Cost Pierce Chance -> Critical Multiplier"]={{[1]={flags=0,keywordFlags=0,name="ManaCost",type="BASE",value=1}}," Ricochets +6 Pierce Chance -> Critical Multiplier "} +c["+1 Rime Duration"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="BASE",value=1}}," Rime "} +c["+1 Runebolt's element always matches the last skill you used directly that had a single elemental tag"]={{}," 's element always matches the last skill you used directly that had a single tag "} +c["+1 Runebolts that have a different element to the last Runebolt you cast grant you a stack of Numeromancy (up to 5) and refresh the duration of existing stacks"]={{[1]={[1]={skillId="fb8fe",type="SkillId"},flags=0,keywordFlags=0,name="Duration",type="BASE",value=1}}," s that have a different element to the last Runebolt you cast grant you a stack of Numeromancy (up to 5) and refresh the of existing stacks "} +c["+1 Runic Energy Per 10 Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=1}}," Runic Energy Per 10 "} +c["+1 Runic Energy Stacks Per Second"]={{}," Runic Energy Stacks Per Second "} +c["+1 Runic Energy Stacks Per Second +2% Damage Per Stack Of Runic Energy"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=1}}," Runic Energy Stacks Per Second +2% Per Stack Of Runic Energy "} +c["+1 Runic Energy Stacks Per Second +2% Damage Per Stack Of Runic Energy 3 Maximum Stacks Of Runic Energy"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=1}}," Runic Energy Stacks Per Second +2% Per Stack Of Runic Energy 3 Maximum Stacks Of Runic Energy "} +c["+1 Sacrifice Chain Targets"]={{}," Chain Targets "} +c["+1 Sacrifice Chain Targets +13% Bleed Chance"]={{[1]={[1]={skillId="sf31rc",type="SkillId"},flags=8388608,keywordFlags=0,name="ChanceToTriggerOnHit_Ailment_Bleed",type="BASE",value=1}}," Chain Targets +13% "} +c["+1 Seconds of Haste when you proc both of Zeurial's Hunt's effects within 2 seconds"]={{[1]={[1]={skillId="Ailment_Haste",type="SkillId"},flags=0,keywordFlags=0,name="FlaskEffect",type="BASE",value=1}}," Seconds of when you proc both of Zeurial's Hunt's s within 2 seconds "} +c["+1 Shadow Dagger Stacks"]={{}," Shadow Dagger Stacks "} +c["+1 Shared Spell Damage Buff"]={{[1]={flags=256,keywordFlags=1,name="PhysicalMin",type="BASE",value=1},[2]={flags=256,keywordFlags=1,name="PhysicalMax",type="BASE",value=1},[3]={flags=256,keywordFlags=2,name="LightningMin",type="BASE",value=1},[4]={flags=256,keywordFlags=2,name="LightningMax",type="BASE",value=1},[5]={flags=256,keywordFlags=4,name="ColdMin",type="BASE",value=1},[6]={flags=256,keywordFlags=4,name="ColdMax",type="BASE",value=1},[7]={flags=256,keywordFlags=8,name="FireMin",type="BASE",value=1},[8]={flags=256,keywordFlags=8,name="FireMax",type="BASE",value=1},[9]={flags=256,keywordFlags=16,name="VoidMin",type="BASE",value=1},[10]={flags=256,keywordFlags=16,name="VoidMax",type="BASE",value=1},[11]={flags=256,keywordFlags=32,name="NecroticMin",type="BASE",value=1},[12]={flags=256,keywordFlags=32,name="NecroticMax",type="BASE",value=1},[13]={flags=256,keywordFlags=64,name="PoisonMin",type="BASE",value=1},[14]={flags=256,keywordFlags=64,name="PoisonMax",type="BASE",value=1}}," Buff "} +c["+1 Shared Spell Damage Buff 8 Gladiator of Lagon Duration (seconds)"]={{[1]={flags=256,keywordFlags=1,name="PhysicalMin",type="BASE",value=1},[2]={flags=256,keywordFlags=1,name="PhysicalMax",type="BASE",value=1},[3]={flags=256,keywordFlags=2,name="LightningMin",type="BASE",value=1},[4]={flags=256,keywordFlags=2,name="LightningMax",type="BASE",value=1},[5]={flags=256,keywordFlags=4,name="ColdMin",type="BASE",value=1},[6]={flags=256,keywordFlags=4,name="ColdMax",type="BASE",value=1},[7]={flags=256,keywordFlags=8,name="FireMin",type="BASE",value=1},[8]={flags=256,keywordFlags=8,name="FireMax",type="BASE",value=1},[9]={flags=256,keywordFlags=16,name="VoidMin",type="BASE",value=1},[10]={flags=256,keywordFlags=16,name="VoidMax",type="BASE",value=1},[11]={flags=256,keywordFlags=32,name="NecroticMin",type="BASE",value=1},[12]={flags=256,keywordFlags=32,name="NecroticMax",type="BASE",value=1},[13]={flags=256,keywordFlags=64,name="PoisonMin",type="BASE",value=1},[14]={flags=256,keywordFlags=64,name="PoisonMax",type="BASE",value=1}}," Buff 8 Gladiator of Lagon (seconds) "} +c["+1 Shatter Strike"]={{}," "} +c["+1 Shields"]={{}," Shields "} +c["+1 Shurikens Thrown"]={{}," Thrown "} +c["+1 Silver Shroud Stacks"]={{}," Stacks "} +c["+1 Silver Shroud Stacks Dodge Next Attack"]={{}," Stacks Dodge Next Attack "} +c["+1 Silver Shroud Stacks Dodge Next Attack +100 Ward Gain On Dodge"]={{[1]={[1]={skillId="Ailment_SilverShroud",type="SkillId"},flags=0,keywordFlags=0,name="Ward",type="BASE",value=1}}," Stacks Dodge Next Attack +100 Gain On Dodge "} +c["+1 Singularities Equipped"]={{}," Singularities Equipped "} +c["+1 Skeletons Summoned Per Cast"]={{}," s Summoned Per Cast "} +c["+1 Skeletons Summoned Per Cast +110% Mana Cost"]={{[1]={[1]={includeTransfigured=true,skillName="Summon Skeleton",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="ManaCost",type="BASE",value=1}}}}," s Summoned Per Cast +110% "} +c["+1 Slow Duration (seconds)"]={{[1]={[1]={skillId="Ailment_Slow",type="SkillId"},flags=0,keywordFlags=0,name="Duration",type="BASE",value=1}}," (seconds) "} +c["+1 Slow Stacks"]={{}," Stacks "} +c["+1 Slow Stacks 25% Increased Stun Chance"]={{}," Stacks 25% Increased Stun Chance "} +c["+1 Slow Stacks 25% Increased Stun Chance 25% Increased Stun Duration"]={{[1]={[1]={skillId="Ailment_Slow",type="SkillId"},flags=0,keywordFlags=0,name="EnemyStunDuration",type="BASE",value=1}}," Stacks 25% Increased Stun Chance 25% Increased "} +c["+1 Slow Stacks on Screech"]={{}," Stacks on Screech "} +c["+1 Slow Stacks on Screech +1 Frailty Stacks on Screech"]={{}," Stacks on Screech +1 Frailty Stacks on Screech "} +c["+1 Snap Freeze"]={{}," "} +c["+1 Spark Charge to all targets around the destination when you Teleport"]={{}," to all targets around the destination when you Teleport "} +c["+1 Spell Damage"]={{[1]={flags=256,keywordFlags=1,name="PhysicalMin",type="BASE",value=1},[2]={flags=256,keywordFlags=1,name="PhysicalMax",type="BASE",value=1},[3]={flags=256,keywordFlags=2,name="LightningMin",type="BASE",value=1},[4]={flags=256,keywordFlags=2,name="LightningMax",type="BASE",value=1},[5]={flags=256,keywordFlags=4,name="ColdMin",type="BASE",value=1},[6]={flags=256,keywordFlags=4,name="ColdMax",type="BASE",value=1},[7]={flags=256,keywordFlags=8,name="FireMin",type="BASE",value=1},[8]={flags=256,keywordFlags=8,name="FireMax",type="BASE",value=1},[9]={flags=256,keywordFlags=16,name="VoidMin",type="BASE",value=1},[10]={flags=256,keywordFlags=16,name="VoidMax",type="BASE",value=1},[11]={flags=256,keywordFlags=32,name="NecroticMin",type="BASE",value=1},[12]={flags=256,keywordFlags=32,name="NecroticMax",type="BASE",value=1},[13]={flags=256,keywordFlags=64,name="PoisonMin",type="BASE",value=1},[14]={flags=256,keywordFlags=64,name="PoisonMax",type="BASE",value=1}},nil} +c["+1 Spell Damage Per 2 Attunement While Leaping"]={{[1]={flags=256,keywordFlags=1,name="PhysicalMin",type="BASE",value=1},[2]={flags=256,keywordFlags=1,name="PhysicalMax",type="BASE",value=1},[3]={flags=256,keywordFlags=2,name="LightningMin",type="BASE",value=1},[4]={flags=256,keywordFlags=2,name="LightningMax",type="BASE",value=1},[5]={flags=256,keywordFlags=4,name="ColdMin",type="BASE",value=1},[6]={flags=256,keywordFlags=4,name="ColdMax",type="BASE",value=1},[7]={flags=256,keywordFlags=8,name="FireMin",type="BASE",value=1},[8]={flags=256,keywordFlags=8,name="FireMax",type="BASE",value=1},[9]={flags=256,keywordFlags=16,name="VoidMin",type="BASE",value=1},[10]={flags=256,keywordFlags=16,name="VoidMax",type="BASE",value=1},[11]={flags=256,keywordFlags=32,name="NecroticMin",type="BASE",value=1},[12]={flags=256,keywordFlags=32,name="NecroticMax",type="BASE",value=1},[13]={flags=256,keywordFlags=64,name="PoisonMin",type="BASE",value=1},[14]={flags=256,keywordFlags=64,name="PoisonMax",type="BASE",value=1}}," Per 2 While Leaping "} +c["+1 Spell Damage Per 2 Attunement While Leaping 30% Chance For Storm Bolt To Reset Fury Leap's Cooldown"]={{[1]={[1]={skillId="fl13",type="SkillId"},flags=256,keywordFlags=1,name="PhysicalMin",type="BASE",value=1},[2]={[1]={skillId="fl13",type="SkillId"},flags=256,keywordFlags=1,name="PhysicalMax",type="BASE",value=1},[3]={[1]={skillId="fl13",type="SkillId"},flags=256,keywordFlags=2,name="LightningMin",type="BASE",value=1},[4]={[1]={skillId="fl13",type="SkillId"},flags=256,keywordFlags=2,name="LightningMax",type="BASE",value=1},[5]={[1]={skillId="fl13",type="SkillId"},flags=256,keywordFlags=4,name="ColdMin",type="BASE",value=1},[6]={[1]={skillId="fl13",type="SkillId"},flags=256,keywordFlags=4,name="ColdMax",type="BASE",value=1},[7]={[1]={skillId="fl13",type="SkillId"},flags=256,keywordFlags=8,name="FireMin",type="BASE",value=1},[8]={[1]={skillId="fl13",type="SkillId"},flags=256,keywordFlags=8,name="FireMax",type="BASE",value=1},[9]={[1]={skillId="fl13",type="SkillId"},flags=256,keywordFlags=16,name="VoidMin",type="BASE",value=1},[10]={[1]={skillId="fl13",type="SkillId"},flags=256,keywordFlags=16,name="VoidMax",type="BASE",value=1},[11]={[1]={skillId="fl13",type="SkillId"},flags=256,keywordFlags=32,name="NecroticMin",type="BASE",value=1},[12]={[1]={skillId="fl13",type="SkillId"},flags=256,keywordFlags=32,name="NecroticMax",type="BASE",value=1},[13]={[1]={skillId="fl13",type="SkillId"},flags=256,keywordFlags=64,name="PoisonMin",type="BASE",value=1},[14]={[1]={skillId="fl13",type="SkillId"},flags=256,keywordFlags=64,name="PoisonMax",type="BASE",value=1}}," Per 2 While Leaping 30% Chance For Storm Bolt To Reset 's Cooldown "} +c["+1 Spell Damage Per 20% Freeze Rate Multiplier"]={{[1]={flags=256,keywordFlags=1,name="PhysicalMin",type="BASE",value=1},[2]={flags=256,keywordFlags=1,name="PhysicalMax",type="BASE",value=1},[3]={flags=256,keywordFlags=2,name="LightningMin",type="BASE",value=1},[4]={flags=256,keywordFlags=2,name="LightningMax",type="BASE",value=1},[5]={flags=256,keywordFlags=4,name="ColdMin",type="BASE",value=1},[6]={flags=256,keywordFlags=4,name="ColdMax",type="BASE",value=1},[7]={flags=256,keywordFlags=8,name="FireMin",type="BASE",value=1},[8]={flags=256,keywordFlags=8,name="FireMax",type="BASE",value=1},[9]={flags=256,keywordFlags=16,name="VoidMin",type="BASE",value=1},[10]={flags=256,keywordFlags=16,name="VoidMax",type="BASE",value=1},[11]={flags=256,keywordFlags=32,name="NecroticMin",type="BASE",value=1},[12]={flags=256,keywordFlags=32,name="NecroticMax",type="BASE",value=1},[13]={flags=256,keywordFlags=64,name="PoisonMin",type="BASE",value=1},[14]={flags=256,keywordFlags=64,name="PoisonMax",type="BASE",value=1}}," Per 20% Freeze Rate Multiplier "} +c["+1 Spell Damage Per 3 Melee Damage"]={{[1]={flags=256,keywordFlags=1,name="PhysicalMin",type="BASE",value=1},[2]={flags=256,keywordFlags=1,name="PhysicalMax",type="BASE",value=1},[3]={flags=256,keywordFlags=2,name="LightningMin",type="BASE",value=1},[4]={flags=256,keywordFlags=2,name="LightningMax",type="BASE",value=1},[5]={flags=256,keywordFlags=4,name="ColdMin",type="BASE",value=1},[6]={flags=256,keywordFlags=4,name="ColdMax",type="BASE",value=1},[7]={flags=256,keywordFlags=8,name="FireMin",type="BASE",value=1},[8]={flags=256,keywordFlags=8,name="FireMax",type="BASE",value=1},[9]={flags=256,keywordFlags=16,name="VoidMin",type="BASE",value=1},[10]={flags=256,keywordFlags=16,name="VoidMax",type="BASE",value=1},[11]={flags=256,keywordFlags=32,name="NecroticMin",type="BASE",value=1},[12]={flags=256,keywordFlags=32,name="NecroticMax",type="BASE",value=1},[13]={flags=256,keywordFlags=64,name="PoisonMin",type="BASE",value=1},[14]={flags=256,keywordFlags=64,name="PoisonMax",type="BASE",value=1}}," Per 3 "} +c["+1 Spell Damage per 10% increased Healing Effectiveness"]={{[1]={[1]={skillId="Ailment_DummyHealingWhileNotTakingDamage",type="SkillId"},flags=256,keywordFlags=1,name="PhysicalMin",type="BASE",value=1},[2]={[1]={skillId="Ailment_DummyHealingWhileNotTakingDamage",type="SkillId"},flags=256,keywordFlags=1,name="PhysicalMax",type="BASE",value=1},[3]={[1]={skillId="Ailment_DummyHealingWhileNotTakingDamage",type="SkillId"},flags=256,keywordFlags=2,name="LightningMin",type="BASE",value=1},[4]={[1]={skillId="Ailment_DummyHealingWhileNotTakingDamage",type="SkillId"},flags=256,keywordFlags=2,name="LightningMax",type="BASE",value=1},[5]={[1]={skillId="Ailment_DummyHealingWhileNotTakingDamage",type="SkillId"},flags=256,keywordFlags=4,name="ColdMin",type="BASE",value=1},[6]={[1]={skillId="Ailment_DummyHealingWhileNotTakingDamage",type="SkillId"},flags=256,keywordFlags=4,name="ColdMax",type="BASE",value=1},[7]={[1]={skillId="Ailment_DummyHealingWhileNotTakingDamage",type="SkillId"},flags=256,keywordFlags=8,name="FireMin",type="BASE",value=1},[8]={[1]={skillId="Ailment_DummyHealingWhileNotTakingDamage",type="SkillId"},flags=256,keywordFlags=8,name="FireMax",type="BASE",value=1},[9]={[1]={skillId="Ailment_DummyHealingWhileNotTakingDamage",type="SkillId"},flags=256,keywordFlags=16,name="VoidMin",type="BASE",value=1},[10]={[1]={skillId="Ailment_DummyHealingWhileNotTakingDamage",type="SkillId"},flags=256,keywordFlags=16,name="VoidMax",type="BASE",value=1},[11]={[1]={skillId="Ailment_DummyHealingWhileNotTakingDamage",type="SkillId"},flags=256,keywordFlags=32,name="NecroticMin",type="BASE",value=1},[12]={[1]={skillId="Ailment_DummyHealingWhileNotTakingDamage",type="SkillId"},flags=256,keywordFlags=32,name="NecroticMax",type="BASE",value=1},[13]={[1]={skillId="Ailment_DummyHealingWhileNotTakingDamage",type="SkillId"},flags=256,keywordFlags=64,name="PoisonMin",type="BASE",value=1},[14]={[1]={skillId="Ailment_DummyHealingWhileNotTakingDamage",type="SkillId"},flags=256,keywordFlags=64,name="PoisonMax",type="BASE",value=1}}," per 10% increased iveness "} +c["+1 Spell Damage per 20 Max Mana"]={{[1]={flags=256,keywordFlags=1,name="PhysicalMin",type="BASE",value=1},[2]={flags=256,keywordFlags=1,name="PhysicalMax",type="BASE",value=1},[3]={flags=256,keywordFlags=2,name="LightningMin",type="BASE",value=1},[4]={flags=256,keywordFlags=2,name="LightningMax",type="BASE",value=1},[5]={flags=256,keywordFlags=4,name="ColdMin",type="BASE",value=1},[6]={flags=256,keywordFlags=4,name="ColdMax",type="BASE",value=1},[7]={flags=256,keywordFlags=8,name="FireMin",type="BASE",value=1},[8]={flags=256,keywordFlags=8,name="FireMax",type="BASE",value=1},[9]={flags=256,keywordFlags=16,name="VoidMin",type="BASE",value=1},[10]={flags=256,keywordFlags=16,name="VoidMax",type="BASE",value=1},[11]={flags=256,keywordFlags=32,name="NecroticMin",type="BASE",value=1},[12]={flags=256,keywordFlags=32,name="NecroticMax",type="BASE",value=1},[13]={flags=256,keywordFlags=64,name="PoisonMin",type="BASE",value=1},[14]={flags=256,keywordFlags=64,name="PoisonMax",type="BASE",value=1}}," per 20 Max "} +c["+1 Spell Damage per 20 Max Mana -2 Extra Projectiles"]={{[1]={flags=256,keywordFlags=1,name="PhysicalMin",type="BASE",value=1},[2]={flags=256,keywordFlags=1,name="PhysicalMax",type="BASE",value=1},[3]={flags=256,keywordFlags=2,name="LightningMin",type="BASE",value=1},[4]={flags=256,keywordFlags=2,name="LightningMax",type="BASE",value=1},[5]={flags=256,keywordFlags=4,name="ColdMin",type="BASE",value=1},[6]={flags=256,keywordFlags=4,name="ColdMax",type="BASE",value=1},[7]={flags=256,keywordFlags=8,name="FireMin",type="BASE",value=1},[8]={flags=256,keywordFlags=8,name="FireMax",type="BASE",value=1},[9]={flags=256,keywordFlags=16,name="VoidMin",type="BASE",value=1},[10]={flags=256,keywordFlags=16,name="VoidMax",type="BASE",value=1},[11]={flags=256,keywordFlags=32,name="NecroticMin",type="BASE",value=1},[12]={flags=256,keywordFlags=32,name="NecroticMax",type="BASE",value=1},[13]={flags=256,keywordFlags=64,name="PoisonMin",type="BASE",value=1},[14]={flags=256,keywordFlags=64,name="PoisonMax",type="BASE",value=1}}," per 20 Max -2 Extra Projectiles "} +c["+1 Spell Damage per 20 max mana"]={{[1]={flags=256,keywordFlags=1,name="PhysicalMin",type="BASE",value=1},[2]={flags=256,keywordFlags=1,name="PhysicalMax",type="BASE",value=1},[3]={flags=256,keywordFlags=2,name="LightningMin",type="BASE",value=1},[4]={flags=256,keywordFlags=2,name="LightningMax",type="BASE",value=1},[5]={flags=256,keywordFlags=4,name="ColdMin",type="BASE",value=1},[6]={flags=256,keywordFlags=4,name="ColdMax",type="BASE",value=1},[7]={flags=256,keywordFlags=8,name="FireMin",type="BASE",value=1},[8]={flags=256,keywordFlags=8,name="FireMax",type="BASE",value=1},[9]={flags=256,keywordFlags=16,name="VoidMin",type="BASE",value=1},[10]={flags=256,keywordFlags=16,name="VoidMax",type="BASE",value=1},[11]={flags=256,keywordFlags=32,name="NecroticMin",type="BASE",value=1},[12]={flags=256,keywordFlags=32,name="NecroticMax",type="BASE",value=1},[13]={flags=256,keywordFlags=64,name="PoisonMin",type="BASE",value=1},[14]={flags=256,keywordFlags=64,name="PoisonMax",type="BASE",value=1}}," per 20 max "} +c["+1 Spell Damage per 20 max mana +13% Cast Speed"]={{[1]={flags=256,keywordFlags=1,name="PhysicalMin",type="BASE",value=1},[2]={flags=256,keywordFlags=1,name="PhysicalMax",type="BASE",value=1},[3]={flags=256,keywordFlags=2,name="LightningMin",type="BASE",value=1},[4]={flags=256,keywordFlags=2,name="LightningMax",type="BASE",value=1},[5]={flags=256,keywordFlags=4,name="ColdMin",type="BASE",value=1},[6]={flags=256,keywordFlags=4,name="ColdMax",type="BASE",value=1},[7]={flags=256,keywordFlags=8,name="FireMin",type="BASE",value=1},[8]={flags=256,keywordFlags=8,name="FireMax",type="BASE",value=1},[9]={flags=256,keywordFlags=16,name="VoidMin",type="BASE",value=1},[10]={flags=256,keywordFlags=16,name="VoidMax",type="BASE",value=1},[11]={flags=256,keywordFlags=32,name="NecroticMin",type="BASE",value=1},[12]={flags=256,keywordFlags=32,name="NecroticMax",type="BASE",value=1},[13]={flags=256,keywordFlags=64,name="PoisonMin",type="BASE",value=1},[14]={flags=256,keywordFlags=64,name="PoisonMax",type="BASE",value=1}}," per 20 max +13% Cast Speed "} +c["+1 Spell Damage per 3 Melee Damage"]={{[1]={flags=256,keywordFlags=1,name="PhysicalMin",type="BASE",value=1},[2]={flags=256,keywordFlags=1,name="PhysicalMax",type="BASE",value=1},[3]={flags=256,keywordFlags=2,name="LightningMin",type="BASE",value=1},[4]={flags=256,keywordFlags=2,name="LightningMax",type="BASE",value=1},[5]={flags=256,keywordFlags=4,name="ColdMin",type="BASE",value=1},[6]={flags=256,keywordFlags=4,name="ColdMax",type="BASE",value=1},[7]={flags=256,keywordFlags=8,name="FireMin",type="BASE",value=1},[8]={flags=256,keywordFlags=8,name="FireMax",type="BASE",value=1},[9]={flags=256,keywordFlags=16,name="VoidMin",type="BASE",value=1},[10]={flags=256,keywordFlags=16,name="VoidMax",type="BASE",value=1},[11]={flags=256,keywordFlags=32,name="NecroticMin",type="BASE",value=1},[12]={flags=256,keywordFlags=32,name="NecroticMax",type="BASE",value=1},[13]={flags=256,keywordFlags=64,name="PoisonMin",type="BASE",value=1},[14]={flags=256,keywordFlags=64,name="PoisonMax",type="BASE",value=1}}," per 3 "} +c["+1 Spell Damage per 5% Increased Healing Effectivenes"]={{[1]={[1]={skillId="Ailment_DummyHealingWhileNotTakingDamage",type="SkillId"},flags=256,keywordFlags=1,name="PhysicalMin",type="BASE",value=1},[2]={[1]={skillId="Ailment_DummyHealingWhileNotTakingDamage",type="SkillId"},flags=256,keywordFlags=1,name="PhysicalMax",type="BASE",value=1},[3]={[1]={skillId="Ailment_DummyHealingWhileNotTakingDamage",type="SkillId"},flags=256,keywordFlags=2,name="LightningMin",type="BASE",value=1},[4]={[1]={skillId="Ailment_DummyHealingWhileNotTakingDamage",type="SkillId"},flags=256,keywordFlags=2,name="LightningMax",type="BASE",value=1},[5]={[1]={skillId="Ailment_DummyHealingWhileNotTakingDamage",type="SkillId"},flags=256,keywordFlags=4,name="ColdMin",type="BASE",value=1},[6]={[1]={skillId="Ailment_DummyHealingWhileNotTakingDamage",type="SkillId"},flags=256,keywordFlags=4,name="ColdMax",type="BASE",value=1},[7]={[1]={skillId="Ailment_DummyHealingWhileNotTakingDamage",type="SkillId"},flags=256,keywordFlags=8,name="FireMin",type="BASE",value=1},[8]={[1]={skillId="Ailment_DummyHealingWhileNotTakingDamage",type="SkillId"},flags=256,keywordFlags=8,name="FireMax",type="BASE",value=1},[9]={[1]={skillId="Ailment_DummyHealingWhileNotTakingDamage",type="SkillId"},flags=256,keywordFlags=16,name="VoidMin",type="BASE",value=1},[10]={[1]={skillId="Ailment_DummyHealingWhileNotTakingDamage",type="SkillId"},flags=256,keywordFlags=16,name="VoidMax",type="BASE",value=1},[11]={[1]={skillId="Ailment_DummyHealingWhileNotTakingDamage",type="SkillId"},flags=256,keywordFlags=32,name="NecroticMin",type="BASE",value=1},[12]={[1]={skillId="Ailment_DummyHealingWhileNotTakingDamage",type="SkillId"},flags=256,keywordFlags=32,name="NecroticMax",type="BASE",value=1},[13]={[1]={skillId="Ailment_DummyHealingWhileNotTakingDamage",type="SkillId"},flags=256,keywordFlags=64,name="PoisonMin",type="BASE",value=1},[14]={[1]={skillId="Ailment_DummyHealingWhileNotTakingDamage",type="SkillId"},flags=256,keywordFlags=64,name="PoisonMax",type="BASE",value=1}}," per 5% Increased ivenes "} +c["+1 Spell Damage per Strength"]={{[1]={[1]={stat="Str",type="PerStat"},flags=256,keywordFlags=1,name="PhysicalMin",type="BASE",value=1},[2]={[1]={stat="Str",type="PerStat"},flags=256,keywordFlags=1,name="PhysicalMax",type="BASE",value=1},[3]={[1]={stat="Str",type="PerStat"},flags=256,keywordFlags=2,name="LightningMin",type="BASE",value=1},[4]={[1]={stat="Str",type="PerStat"},flags=256,keywordFlags=2,name="LightningMax",type="BASE",value=1},[5]={[1]={stat="Str",type="PerStat"},flags=256,keywordFlags=4,name="ColdMin",type="BASE",value=1},[6]={[1]={stat="Str",type="PerStat"},flags=256,keywordFlags=4,name="ColdMax",type="BASE",value=1},[7]={[1]={stat="Str",type="PerStat"},flags=256,keywordFlags=8,name="FireMin",type="BASE",value=1},[8]={[1]={stat="Str",type="PerStat"},flags=256,keywordFlags=8,name="FireMax",type="BASE",value=1},[9]={[1]={stat="Str",type="PerStat"},flags=256,keywordFlags=16,name="VoidMin",type="BASE",value=1},[10]={[1]={stat="Str",type="PerStat"},flags=256,keywordFlags=16,name="VoidMax",type="BASE",value=1},[11]={[1]={stat="Str",type="PerStat"},flags=256,keywordFlags=32,name="NecroticMin",type="BASE",value=1},[12]={[1]={stat="Str",type="PerStat"},flags=256,keywordFlags=32,name="NecroticMax",type="BASE",value=1},[13]={[1]={stat="Str",type="PerStat"},flags=256,keywordFlags=64,name="PoisonMin",type="BASE",value=1},[14]={[1]={stat="Str",type="PerStat"},flags=256,keywordFlags=64,name="PoisonMax",type="BASE",value=1}},nil} +c["+1 Spell Damage with Runic Invocation per 10 Armour, Dodge Rating, or Ward, whichever is lowest."]={{[1]={[1]={div=10,stat="Armour",type="PerStat"},[2]={skillId="rn7iv",type="SkillId"},flags=256,keywordFlags=1,name="PhysicalMin",type="BASE",value=1},[2]={[1]={div=10,stat="Armour",type="PerStat"},[2]={skillId="rn7iv",type="SkillId"},flags=256,keywordFlags=1,name="PhysicalMax",type="BASE",value=1},[3]={[1]={div=10,stat="Armour",type="PerStat"},[2]={skillId="rn7iv",type="SkillId"},flags=256,keywordFlags=2,name="LightningMin",type="BASE",value=1},[4]={[1]={div=10,stat="Armour",type="PerStat"},[2]={skillId="rn7iv",type="SkillId"},flags=256,keywordFlags=2,name="LightningMax",type="BASE",value=1},[5]={[1]={div=10,stat="Armour",type="PerStat"},[2]={skillId="rn7iv",type="SkillId"},flags=256,keywordFlags=4,name="ColdMin",type="BASE",value=1},[6]={[1]={div=10,stat="Armour",type="PerStat"},[2]={skillId="rn7iv",type="SkillId"},flags=256,keywordFlags=4,name="ColdMax",type="BASE",value=1},[7]={[1]={div=10,stat="Armour",type="PerStat"},[2]={skillId="rn7iv",type="SkillId"},flags=256,keywordFlags=8,name="FireMin",type="BASE",value=1},[8]={[1]={div=10,stat="Armour",type="PerStat"},[2]={skillId="rn7iv",type="SkillId"},flags=256,keywordFlags=8,name="FireMax",type="BASE",value=1},[9]={[1]={div=10,stat="Armour",type="PerStat"},[2]={skillId="rn7iv",type="SkillId"},flags=256,keywordFlags=16,name="VoidMin",type="BASE",value=1},[10]={[1]={div=10,stat="Armour",type="PerStat"},[2]={skillId="rn7iv",type="SkillId"},flags=256,keywordFlags=16,name="VoidMax",type="BASE",value=1},[11]={[1]={div=10,stat="Armour",type="PerStat"},[2]={skillId="rn7iv",type="SkillId"},flags=256,keywordFlags=32,name="NecroticMin",type="BASE",value=1},[12]={[1]={div=10,stat="Armour",type="PerStat"},[2]={skillId="rn7iv",type="SkillId"},flags=256,keywordFlags=32,name="NecroticMax",type="BASE",value=1},[13]={[1]={div=10,stat="Armour",type="PerStat"},[2]={skillId="rn7iv",type="SkillId"},flags=256,keywordFlags=64,name="PoisonMin",type="BASE",value=1},[14]={[1]={div=10,stat="Armour",type="PerStat"},[2]={skillId="rn7iv",type="SkillId"},flags=256,keywordFlags=64,name="PoisonMax",type="BASE",value=1}}," with , Dodge Rating, or , whichever is lowest. "} +c["+1 Spell Damage with Smite per 5 Missing Mana"]={{[1]={[1]={skillId="sm87r4",type="SkillId"},flags=256,keywordFlags=1,name="PhysicalMin",type="BASE",value=1},[2]={[1]={skillId="sm87r4",type="SkillId"},flags=256,keywordFlags=1,name="PhysicalMax",type="BASE",value=1},[3]={[1]={skillId="sm87r4",type="SkillId"},flags=256,keywordFlags=2,name="LightningMin",type="BASE",value=1},[4]={[1]={skillId="sm87r4",type="SkillId"},flags=256,keywordFlags=2,name="LightningMax",type="BASE",value=1},[5]={[1]={skillId="sm87r4",type="SkillId"},flags=256,keywordFlags=4,name="ColdMin",type="BASE",value=1},[6]={[1]={skillId="sm87r4",type="SkillId"},flags=256,keywordFlags=4,name="ColdMax",type="BASE",value=1},[7]={[1]={skillId="sm87r4",type="SkillId"},flags=256,keywordFlags=8,name="FireMin",type="BASE",value=1},[8]={[1]={skillId="sm87r4",type="SkillId"},flags=256,keywordFlags=8,name="FireMax",type="BASE",value=1},[9]={[1]={skillId="sm87r4",type="SkillId"},flags=256,keywordFlags=16,name="VoidMin",type="BASE",value=1},[10]={[1]={skillId="sm87r4",type="SkillId"},flags=256,keywordFlags=16,name="VoidMax",type="BASE",value=1},[11]={[1]={skillId="sm87r4",type="SkillId"},flags=256,keywordFlags=32,name="NecroticMin",type="BASE",value=1},[12]={[1]={skillId="sm87r4",type="SkillId"},flags=256,keywordFlags=32,name="NecroticMax",type="BASE",value=1},[13]={[1]={skillId="sm87r4",type="SkillId"},flags=256,keywordFlags=64,name="PoisonMin",type="BASE",value=1},[14]={[1]={skillId="sm87r4",type="SkillId"},flags=256,keywordFlags=64,name="PoisonMax",type="BASE",value=1}}," with per 5 Missing "} +c["+1 Spell Elemental Level of Skills"]={{}," Elemental Level of Skills "} +c["+1 Spell Fire Level of Skills"]={{}," Fire Level of Skills "} +c["+1 Spell Lightning Damage per 10% Shock Chance"]={{[1]={[1]={skillId="Ailment_Shock",type="SkillId"},flags=256,keywordFlags=0,name="LightningMin",type="BASE",value=1},[2]={[1]={skillId="Ailment_Shock",type="SkillId"},flags=256,keywordFlags=0,name="LightningMax",type="BASE",value=1}}," per 10% Chance "} +c["+1 Spell Lightning Level of Skills"]={{}," Lightning Level of Skills "} +c["+1 Spell Necrotic Damage per Intelligence"]={{[1]={[1]={stat="Int",type="PerStat"},flags=256,keywordFlags=0,name="NecroticMin",type="BASE",value=1},[2]={[1]={stat="Int",type="PerStat"},flags=256,keywordFlags=0,name="NecroticMax",type="BASE",value=1}},nil} +c["+1 Spell Necrotic Level of Skills"]={{}," Necrotic Level of Skills "} +c["+1 Spell Physical Damage"]={{[1]={flags=256,keywordFlags=0,name="PhysicalMin",type="BASE",value=1},[2]={flags=256,keywordFlags=0,name="PhysicalMax",type="BASE",value=1}},nil} +c["+1 Spell Physical Damage per 3 Attunement"]={{[1]={flags=256,keywordFlags=0,name="PhysicalMin",type="BASE",value=1},[2]={flags=256,keywordFlags=0,name="PhysicalMax",type="BASE",value=1}}," per 3 "} +c["+1 Spell Poison Level of Skills"]={{}," Level of Skills "} +c["+1 Spell Void Level of Skills"]={{}," Void Level of Skills "} +c["+1 Spriggan Form"]={{}," "} +c["+1 Stacks Per Attack"]={{}," Stacks Per Attack "} +c["+1 Stacks Per Attack +10 Mana Cost"]={{[1]={flags=0,keywordFlags=0,name="ManaCost",type="BASE",value=1}}," Stacks Per Attack +10 "} +c["+1 Stacks of Mountains Endurance for each second you have not moved (Maximum of 3)"]={{}," Stacks of Mountains Endurance for each second you have not moved (Maximum of 3) "} +c["+1 Stacks on Melee Hit"]={{}," Stacks "} +c["+1 Stacks on Melee Hit +25% Flame Burst Area"]={{}," Stacks +25% Flame Burst Area "} +c["+1 Static"]={{}," "} +c["+1 Static Charges"]={{}," Charges "} +c["+1 Stats on your gloves also apply to your minions"]={{}," Stats on your gloves also apply to your s "} +c["+1 Storm Totem enrages companions on hit"]={{}," Storm Totem s companions "} +c["+1 Storm Totem frenzy you on hit"]={{}," Storm Totem you "} +c["+1 Storm Totem haste you on hit"]={{}," Storm Totem you "} +c["+1 Strength"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=1}},nil} +c["+1 Summon 2 squirrels in place of each wolf"]={{}," Summon 2 squirrels in place of each wolf "} +c["+1 Summon Spriggan"]={{}," "} +c["+1 Summon Wraith"]={{}," "} +c["+1 Summoned Locusts From Hives"]={{}," Summoned Locusts From Hives "} +c["+1 Summoned Vines are Immune to Poison"]={{}," Summoned Vines are Immune to "} +c["+1 Swipe"]={{}," "} +c["+1 Temporary Minion Immunity for Infernal Shade"]={{}," Temporary Immunity for "} +c["+1 The Cuckoo may permanently change into a random exalted item when a nearby enemy dies"]={{}," The Cuckoo may permanently change into a random exalted item when a nearby enemy dies "} +c["+1 Thorn Volley Projectiles"]={{[1]={flags=0,keywordFlags=0,name="ProjectileCount",type="BASE",value=1}}," Thorn Volley "} +c["+1 Throwing Damage for Shield Throw per 10 Damage Reflected to Attackers"]={{[1]={[1]={skillId="st31io",type="SkillId"},flags=1024,keywordFlags=1,name="PhysicalMin",type="BASE",value=1},[2]={[1]={skillId="st31io",type="SkillId"},flags=1024,keywordFlags=1,name="PhysicalMax",type="BASE",value=1},[3]={[1]={skillId="st31io",type="SkillId"},flags=1024,keywordFlags=2,name="LightningMin",type="BASE",value=1},[4]={[1]={skillId="st31io",type="SkillId"},flags=1024,keywordFlags=2,name="LightningMax",type="BASE",value=1},[5]={[1]={skillId="st31io",type="SkillId"},flags=1024,keywordFlags=4,name="ColdMin",type="BASE",value=1},[6]={[1]={skillId="st31io",type="SkillId"},flags=1024,keywordFlags=4,name="ColdMax",type="BASE",value=1},[7]={[1]={skillId="st31io",type="SkillId"},flags=1024,keywordFlags=8,name="FireMin",type="BASE",value=1},[8]={[1]={skillId="st31io",type="SkillId"},flags=1024,keywordFlags=8,name="FireMax",type="BASE",value=1},[9]={[1]={skillId="st31io",type="SkillId"},flags=1024,keywordFlags=16,name="VoidMin",type="BASE",value=1},[10]={[1]={skillId="st31io",type="SkillId"},flags=1024,keywordFlags=16,name="VoidMax",type="BASE",value=1},[11]={[1]={skillId="st31io",type="SkillId"},flags=1024,keywordFlags=32,name="NecroticMin",type="BASE",value=1},[12]={[1]={skillId="st31io",type="SkillId"},flags=1024,keywordFlags=32,name="NecroticMax",type="BASE",value=1},[13]={[1]={skillId="st31io",type="SkillId"},flags=1024,keywordFlags=64,name="PoisonMin",type="BASE",value=1},[14]={[1]={skillId="st31io",type="SkillId"},flags=1024,keywordFlags=64,name="PoisonMax",type="BASE",value=1}}," for per 10 Reflected to Attackers "} +c["+1 Throwing Fire Damage"]={{[1]={flags=1024,keywordFlags=0,name="FireMin",type="BASE",value=1},[2]={flags=1024,keywordFlags=0,name="FireMax",type="BASE",value=1}},nil} +c["+1 Throwing Fire Damage with Burning Daggers per 2% increased chance to find potions"]={{[1]={flags=1024,keywordFlags=0,name="FireMin",type="BASE",value=1},[2]={flags=1024,keywordFlags=0,name="FireMax",type="BASE",value=1}}," with Burning Daggers per 2% increased chance to find potions "} +c["+1 Throwing Level of Skills"]={{}," Throwing Level of Skills "} +c["+1 Throwing an Acid Flask consumes a potion in order to throw an additional flask that deals more damage"]={{[1]={[1]={skillId="aacfl",type="SkillId"},flags=0,keywordFlags=0,name="Damage",type="BASE",value=1}}," Throwing an consumes a potion in order to throw an additional flask that deals more "} +c["+1 Time Rot Stacks"]={{}," Stacks "} +c["+1 Time Rot Stacks For Next Throwing"]={{}," Stacks For Next Throwing "} +c["+1 Totem Level of Skills"]={{},"tem Level of Skills "} +c["+1 Totem Melee Damage on Hit"]={{[1]={flags=512,keywordFlags=1,name="PhysicalMin",type="BASE",value=1},[2]={flags=512,keywordFlags=1,name="PhysicalMax",type="BASE",value=1},[3]={flags=512,keywordFlags=2,name="LightningMin",type="BASE",value=1},[4]={flags=512,keywordFlags=2,name="LightningMax",type="BASE",value=1},[5]={flags=512,keywordFlags=4,name="ColdMin",type="BASE",value=1},[6]={flags=512,keywordFlags=4,name="ColdMax",type="BASE",value=1},[7]={flags=512,keywordFlags=8,name="FireMin",type="BASE",value=1},[8]={flags=512,keywordFlags=8,name="FireMax",type="BASE",value=1},[9]={flags=512,keywordFlags=16,name="VoidMin",type="BASE",value=1},[10]={flags=512,keywordFlags=16,name="VoidMax",type="BASE",value=1},[11]={flags=512,keywordFlags=32,name="NecroticMin",type="BASE",value=1},[12]={flags=512,keywordFlags=32,name="NecroticMax",type="BASE",value=1},[13]={flags=512,keywordFlags=64,name="PoisonMin",type="BASE",value=1},[14]={flags=512,keywordFlags=64,name="PoisonMax",type="BASE",value=1}},nil} +c["+1 Totem Spell Damage"]={{[1]={flags=256,keywordFlags=1,name="PhysicalMin",type="BASE",value=1},[2]={flags=256,keywordFlags=1,name="PhysicalMax",type="BASE",value=1},[3]={flags=256,keywordFlags=2,name="LightningMin",type="BASE",value=1},[4]={flags=256,keywordFlags=2,name="LightningMax",type="BASE",value=1},[5]={flags=256,keywordFlags=4,name="ColdMin",type="BASE",value=1},[6]={flags=256,keywordFlags=4,name="ColdMax",type="BASE",value=1},[7]={flags=256,keywordFlags=8,name="FireMin",type="BASE",value=1},[8]={flags=256,keywordFlags=8,name="FireMax",type="BASE",value=1},[9]={flags=256,keywordFlags=16,name="VoidMin",type="BASE",value=1},[10]={flags=256,keywordFlags=16,name="VoidMax",type="BASE",value=1},[11]={flags=256,keywordFlags=32,name="NecroticMin",type="BASE",value=1},[12]={flags=256,keywordFlags=32,name="NecroticMax",type="BASE",value=1},[13]={flags=256,keywordFlags=64,name="PoisonMin",type="BASE",value=1},[14]={flags=256,keywordFlags=64,name="PoisonMax",type="BASE",value=1}},nil} +c["+1 Totem Spell Damage on Hit"]={{[1]={flags=256,keywordFlags=1,name="PhysicalMin",type="BASE",value=1},[2]={flags=256,keywordFlags=1,name="PhysicalMax",type="BASE",value=1},[3]={flags=256,keywordFlags=2,name="LightningMin",type="BASE",value=1},[4]={flags=256,keywordFlags=2,name="LightningMax",type="BASE",value=1},[5]={flags=256,keywordFlags=4,name="ColdMin",type="BASE",value=1},[6]={flags=256,keywordFlags=4,name="ColdMax",type="BASE",value=1},[7]={flags=256,keywordFlags=8,name="FireMin",type="BASE",value=1},[8]={flags=256,keywordFlags=8,name="FireMax",type="BASE",value=1},[9]={flags=256,keywordFlags=16,name="VoidMin",type="BASE",value=1},[10]={flags=256,keywordFlags=16,name="VoidMax",type="BASE",value=1},[11]={flags=256,keywordFlags=32,name="NecroticMin",type="BASE",value=1},[12]={flags=256,keywordFlags=32,name="NecroticMax",type="BASE",value=1},[13]={flags=256,keywordFlags=64,name="PoisonMin",type="BASE",value=1},[14]={flags=256,keywordFlags=64,name="PoisonMax",type="BASE",value=1}},nil} +c["+1 Using a potion grants you Falsewater Fury until you run out of mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=1}}," Using a potion grants you Falsewater Fury until you run out of "} +c["+1 Viscera gained per 2 seconds"]={{}," Viscera gained per 2 seconds "} +c["+1 Vitality"]={{[1]={flags=0,keywordFlags=0,name="Vit",type="BASE",value=1}},nil} +c["+1 Void Damage Taken as Fire"]={{[1]={flags=0,keywordFlags=0,name="VoidMin",type="BASE",value=1},[2]={flags=0,keywordFlags=0,name="VoidMax",type="BASE",value=1}}," Taken as Fire "} +c["+1 Void Damage per Vitality with an Axe"]={{[1]={[1]={stat="Vit",type="PerStat"},[2]={type="Condition",var="UsingAxe"},flags=0,keywordFlags=0,name="VoidMin",type="BASE",value=1},[2]={[1]={stat="Vit",type="PerStat"},[2]={type="Condition",var="UsingAxe"},flags=0,keywordFlags=0,name="VoidMax",type="BASE",value=1}},nil} +c["+1 Void Res Shred Stacks"]={{}," Void Res Shred Stacks "} +c["+1 Volcanic Orb Base Damage Converted to Void"]={{[1]={[1]={skillId="vo54",type="SkillId"},flags=0,keywordFlags=0,name="Damage",type="BASE",value=1}}," Base Converted to Void "} +c["+1 Wandering Spirits"]={{}," "} +c["+1 Warcry Converted To Cold"]={{}," Converted To Cold "} +c["+1 Ward Granted"]={{[1]={flags=0,keywordFlags=0,name="Ward",type="BASE",value=1}}," Granted "} +c["+1 Ward Granted +1 Ward Granted per 25 Intelligence"]={{[1]={[1]={div=25,stat="Int",type="PerStat"},flags=0,keywordFlags=0,name="Ward",type="BASE",value=1}}," Granted +1 Ward Granted "} +c["+1 Ward Granted per 25 Intelligence"]={{[1]={[1]={div=25,stat="Int",type="PerStat"},flags=0,keywordFlags=0,name="Ward",type="BASE",value=1}}," Granted "} +c["+1 Ward Per Second Per 2 Intelligence While Channeling"]={{[1]={[1]={div=2,stat="Int",type="PerStat"},flags=0,keywordFlags=0,name="Ward",type="BASE",value=1}}," Per Second While Channeling "} +c["+1 Ward Per Second Per 5% Uncapped Resistances"]={{[1]={flags=0,keywordFlags=0,name="Ward",type="BASE",value=1}}," Per Second Per 5% Uncapped Resistances "} +c["+1 Ward Per Second Per Fire Aura"]={{[1]={flags=0,keywordFlags=0,name="Ward",type="BASE",value=1}}," Per Second Per Fire Aura "} +c["+1 Ward Retention per 100% uncapped Cold Resistance"]={{[1]={flags=0,keywordFlags=0,name="Ward",type="BASE",value=1}}," Retention per 100% uncapped Cold Resistance "} +c["+1 Ward gained on hit per 10 missing mana if your current ward is lower than your missing health"]={{[1]={flags=8388608,keywordFlags=0,name="Ward",type="BASE",value=1}}," gained per 10 missing mana if your current ward is lower than your missing health "} +c["+1 Ward per Second per 3% uncapped Necrotic Resistance"]={{[1]={flags=0,keywordFlags=0,name="Ward",type="BASE",value=1}}," per Second per 3% uncapped Necrotic Resistance "} +c["+1 Warpath"]={{}," "} +c["+1 When a hit leaves you below your endurance threshold you are slowed and release a Wave of Void (4 second cooldown)"]={{}," When a hit leaves you below your endurance threshold you are ed and release a Wave of Void (4 second cooldown) "} +c["+1 When you directly cast Frost Wall it is cast directly in front of you and you leap backwards a short distance and invoke Revik's Blizzard at the wall."]={{[1]={[1]={skillId="fr4wl",type="SkillId"},flags=0,keywordFlags=0,name="Ward",type="BASE",value=1}}," When you directly cast it is cast directly in front of you and you leap backs a short distance and invoke Revik's Blizzard at the wall. "} +c["+1 When you directly cast Summon Vines you teleport to the target location"]={{}," When you directly cast Summon Vines you to the target location "} +c["+1 When you directly cast Thorn Shield, the nearest Bee also gains Thorn Shield"]={{}," When you directly cast Thorn Shield, the nearest Bee also gains Thorn Shield "} +c["+1 When you hit a Bee with Acid Flask, it gains Toxic Coating"]={{}," When you hit a Bee with , it gains Toxic Coating "} +c["+1 When you kill a stunned enemy a different nearby enemy is stunned for 2 seconds (excludes bosses)"]={{}," When you kill a stunned enemy a different nearby enemy is stunned (excludes bosses) "} +c["+1 When you use a movement skill stats on Julra's Stardial are tripled for 4 seconds (12 second cooldown)"]={{}," When you use a movement skill stats on Julra's Stardial are tripled (12 second cooldown) "} +c["+1 White Fur in Werebear Form"]={{}," White Fur in "} +c["+1 Wolves cannot be Stunned"]={{}," Wolves cannot be Stunned "} +c["+1 Wraiths Summoned"]={{}," Wraiths Summoned "} +c["+1 Wraiths Summoned +25% Mana Cost"]={{[1]={flags=0,keywordFlags=0,name="ManaCost",type="BASE",value=1}}," Wraiths Summoned +25% "} +c["+1 Wrongwarp with Teleport or Transplant"]={{}," Wrongwarp with or Transplant "} +c["+1 You Cannot Move While in Spriggan Form"]={{}," You Cannot Move While in "} +c["+1 You are Damned when you cast a spell"]={{}," You are when you cast a "} +c["+1 You are chilled every 3 seconds"]={{}," You are ed every 3 seconds "} +c["+1 You are inflicted with bleed when you hit an enemy with Shatter Strike"]={{}," You are inflicted with when you hit an enemy with Shatter Strike "} +c["+1 You can Summon Wolves up to your Maximum Number of Companions"]={{}," You can Summon Wolves up to your Maximum Number of Companions "} +c["+1 You can only control one Shade"]={{}," You can only control one Shade "} +c["+1 You inflict Torment on yourself when you directly cast Soul Feast"]={{}," You inflict on yourself when you directly cast Soul Feast "} +c["+1 Zap Enemies Hit"]={{}," Zap Enemies Hit "} +c["+1 Zap Enemies Hit +40% Zap Charge Cost"]={{}," Zap Enemies Hit +40% Zap Charge Cost "} +c["+1 chance for Summoned Wraith to Summon a Wraithlord instead"]={{}," chance for Summoned Wraith to Summon a Wraithlord instead "} +c["+1 chance for Volatile Zombies to resurrect after 1 second (divided by the number of zombies)"]={{}," chance for Volatile s to resurrect after 1 second (divided by the number of zombies) "} +c["+1 chance to Cleanse All Ailments on Potion Use"]={{}," chance to Cleanse All Ailments on Potion Use "} +c["+1 chance to gain Corrupted Heraldry when you cast Volcanic Orb"]={{}," chance to gain when you cast Volcanic Orb "} +c["+1 chance to gain Frozen Vengeance on Minion Death"]={{}," chance to gain Frozen on Death "} +c["+1 max Shadows"]={{}," max Shadows "} +c["+1 max Shadows +15 melee physical damage"]={{[1]={flags=512,keywordFlags=0,name="PhysicalDamage",type="BASE",value=1}}," max Shadows +15 "} +c["+1 max Shadows +15 melee physical damage 15% more dodge rating (multiplicative with other modifiers)"]={{[1]={flags=512,keywordFlags=0,name="PhysicalDamage",type="BASE",value=1}}," max Shadows +15 15% more dodge rating (multiplicative with other modifiers) "} +c["+1 max Skeleton"]={{}," max "} +c["+1 max Skeleton +1 max Skeleton Mage"]={{}," max +1 max Skeleton Mage "} +c["+1 max Skeleton +1 max Skeleton Mage Your minions deal 50% increased damage"]={{[1]={[1]={includeTransfigured=true,skillName="Summon Skeleton",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="BASE",value=1}}}}," max +1 max Skeleton Mage Your minions deal 50% increased "} +c["+1 max Skeleton Mage"]={{}," max Mage "} +c["+1 max Skeleton Mage Your minions deal 50% increased damage"]={{[1]={[1]={includeTransfigured=true,skillName="Summon Skeleton",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="BASE",value=1}}}}," max Mage Your minions deal 50% increased "} +c["+1% Ailment Damage Per 10% Increased Stun Chance"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=1}}," Ailment Per 10% Increased Stun Chance "} +c["+1% Area per 10 Ward consumed"]={{[1]={flags=67108864,keywordFlags=0,name="Ward",type="BASE",value=1}}," per 10 consumed "} +c["+1% Area per 10 Ward consumed 1000 Maximum Ward Consumption"]={{[1]={flags=67108864,keywordFlags=0,name="Ward",type="BASE",value=1}}," per 10 consumed 1000 Maximum Ward Consumption "} +c["+1% Armor Per Stack"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=1}}," Per Stack "} +c["+1% Armor Per Stack +6% Poison Resistance Per Stack"]={{[1]={[1]={skillId="Ailment_Poison",type="SkillId"},flags=0,keywordFlags=0,name="Armour",type="BASE",value=1}}," Per Stack +6% Resistance Per Stack "} +c["+1% Armor Per Stack +6% Poison Resistance Per Stack 60 Poison Stack Consumption Limit"]={{[1]={[1]={skillId="Ailment_Poison",type="SkillId"},flags=0,keywordFlags=0,name="Armour",type="BASE",value=1}}," Per Stack +6% Resistance Per Stack 60 Poison Stack Consumption Limit "} +c["+1% Attack Speed per 5 Dexterity"]={{[1]={[1]={div=5,stat="Dex",type="PerStat"},flags=3584,keywordFlags=0,name="Speed",type="BASE",value=1}},nil} +c["+1% Base Crit Chance"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="BASE",value=1}},nil} +c["+1% Base Critical Strike Chance"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="BASE",value=1}},nil} +c["+1% Block Chance"]={{}," "} +c["+1% Block Chance +1% Glancing Blow Chance"]={{}," +1% Glancing Blow Chance "} +c["+1% Block Chance +1% Glancing Blow Chance 3 Health On Block Or Glancing Blow"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=1}}," +1% Glancing Blow Chance 3 On Block Or Glancing Blow "} +c["+1% Block Chance Per Active Sigil"]={{}," Per Active Sigil "} +c["+1% Block Chance Per Active Sigil +15 Block Effectiveness Per Active Sigil"]={{[1]={flags=0,keywordFlags=0,name="FlaskEffect",type="BASE",value=1}}," Per Active Sigil +15 Block iveness Per Active Sigil "} +c["+1% Block Chance per 2% Endurance above the Cap"]={{}," per 2% Endurance above the Cap "} +c["+1% Block Chance per Shock on the Attacker"]={{}," per on the Attacker "} +c["+1% Block Chance per Strength against enemies within 4 metres"]={{}," against enemies within 4 metres "} +c["+1% Bonus Crit Chance per 10% Inc Poison Damage"]={{[1]={[1]={skillId="Ailment_Poison",type="SkillId"},flags=0,keywordFlags=0,name="CritChance",type="BASE",value=1}}," Bonus per 10% Inc Damage "} +c["+1% Caltrops Crit Chance Per 10% Slow Chance"]={{[1]={[1]={skillId="Ailment_Slow",type="SkillId"},flags=0,keywordFlags=0,name="CritChance",type="BASE",value=1}}," Caltrops Per 10% Chance "} +c["+1% Cast Speed Per Second"]={{[1]={flags=256,keywordFlags=0,name="Speed",type="INC",value=1}}," Per Second "} +c["+1% Cast Speed When Hit"]={{[1]={flags=256,keywordFlags=0,name="Speed",type="INC",value=1}}," When Hit "} +c["+1% Cast Speed When Hit -1 Mana Drained When Hit"]={{[1]={flags=256,keywordFlags=0,name="Speed",type="INC",value=1}}," When Hit -1 Mana Drained When Hit "} +c["+1% Chance per 20 Ward to gain Haste for 2 seconds when you directly use a Melee Attack"]={{[1]={[1]={skillId="Ailment_Haste",type="SkillId"},flags=0,keywordFlags=0,name="Ward",type="BASE",value=1}}," per 20 to gain when you directly use a Attack "} +c["+1% Chance per Intelligence for 11% more Elemental Damage with One Rune Invocations"]={{[1]={[1]={stat="Int",type="PerStat"},flags=0,keywordFlags=0,name="FireDamage",type="BASE",value=1},[2]={[1]={stat="Int",type="PerStat"},flags=0,keywordFlags=0,name="ColdDamage",type="BASE",value=1},[3]={[1]={stat="Int",type="PerStat"},flags=0,keywordFlags=0,name="LightningDamage",type="BASE",value=1}}," for 11% more with One Rune Invocations "} +c["+1% Cold Pen Per 5% Uncapped Cold Res"]={{}," Cold Pen Per 5% Uncapped Cold Res "} +c["+1% Cold Pen Per 5% Uncapped Cold Res +1% Lighting Pen Per 5% Uncapped Lighting Res"]={{}," Cold Pen Per 5% Uncapped Cold Res +1% Lighting Pen Per 5% Uncapped Lighting Res "} +c["+1% Cold Penetration for Minions affected by Dread Shade per Intelligence"]={{}," Cold Peration for s affected by Dread Shade "} +c["+1% Crit Chance Per Maelstrom"]={{}," Per "} +c["+1% Crit Chance per 100 missing Health"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=1}}," per 100 missing "} +c["+1% Crit Chance per stack"]={{}," per stack "} +c["+1% Crit Chance per stack -6% Target Area per stack"]={{}," per stack -6% Target per stack "} +c["+1% Crit Chance per stack -6% Target Area per stack 2 Maximum Destructive Intensity"]={{}," per stack -6% Target per stack 2 Maximum Destructive Intensity "} +c["+1% Critical Strike Chance Per Second"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="BASE",value=1}}," Per Second "} +c["+1% Critical Strike Chance for Totems per Intelligence"]={{[1]={[1]={stat="Int",type="PerStat"},flags=0,keywordFlags=0,name="CritChance",type="BASE",value=1}}," for Totems "} +c["+1% Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="MORE",value=1}},nil} +c["+1% Damage For Each % Of Missing Health"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="MORE",value=1}}," For Each % Of Missing Health "} +c["+1% Damage Over Time Per Armor Shred"]={{[1]={flags=4096,keywordFlags=0,name="Damage",type="MORE",value=1}}," Per Armor Shred "} +c["+1% Damage Over Time Per Armor Shred 14% Maximum Damage Bonus"]={{[1]={flags=4096,keywordFlags=0,name="Damage",type="MORE",value=1}}," Per Armor Shred 14% Maximum Damage Bonus "} +c["+1% Damage Per 100 Dodge Rating"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="MORE",value=1}}," Per 100 Dodge Rating "} +c["+1% Damage Per 20 Max Mana"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="MORE",value=1}}," Per 20 Max Mana "} +c["+1% Damage Per 20 Max Mana +4% Maximum Mana -> Mana Cost"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="MORE",value=1}}," Per 20 Max Mana +4% Maximum Mana -> Mana Cost "} +c["+1% Damage Per 30 Armor"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="MORE",value=1}}," Per 30 Armor "} +c["+1% Damage Per 30 Armor 20% Maximum Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="MORE",value=1}}," Per 30 Armor 20% Maximum Damage "} +c["+1% Damage Per 30 Armor 20% Maximum Damage 600 Armour Required For Maximum Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="MORE",value=1}}," Per 30 Armor 20% Maximum Damage 600 Armour Required For Maximum Damage "} +c["+1% Damage Per 40 Current Mana"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="MORE",value=1}}," Per 40 Current Mana "} +c["+1% Damage Per Global Shock Chance"]={{[1]={[1]={type="Global"},[2]={skillId="Ailment_Shock",type="SkillId"},flags=0,keywordFlags=0,name="Damage",type="MORE",value=1}}," Per Chance "} +c["+1% Damage Per Ignite Chance"]={{[1]={[1]={skillId="Ailment_Ignite",type="SkillId"},flags=0,keywordFlags=0,name="Damage",type="MORE",value=1}}," Per Chance "} +c["+1% Damage Per Mana Cost"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="MORE",value=1}}," Per Mana Cost "} +c["+1% Damage Per Mana Cost +3 Mana Cost"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="MORE",value=1}}," Per Mana Cost +3 Mana Cost "} +c["+1% Damage per 10% Bleed chance"]={{[1]={[1]={skillId="Ailment_Bleed",type="SkillId"},flags=0,keywordFlags=0,name="Damage",type="MORE",value=1}}," per 10% chance "} +c["+1% Damage per 2% Necrotic Res"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="MORE",value=1}}," per 2% Necrotic Res "} +c["+1% Damage per Int"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="MORE",value=1}}," per Int "} +c["+1% Damage per Int +1% Zombie Area per Int"]={{[1]={[1]={includeTransfigured=true,skillName="Raise Zombie",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="MORE",value=1}}}}," per Int +1% Area per Int "} +c["+1% Damage per Meter Travelled"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="MORE",value=1}}," per Meter Travelled "} +c["+1% Damage per Poison"]={{[1]={[1]={skillId="Ailment_Poison",type="SkillId"},flags=0,keywordFlags=0,name="Damage",type="MORE",value=1}}," per "} +c["+1% Dark Maw Health Absorption"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=1}}," Dark Maw Absorption "} +c["+1% DoT per 20 Missing Health"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=1}}," DoT per 20 Missing "} +c["+1% Double Damage Chance"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=1}}," Double Chance "} +c["+1% Double Damage Chance +0.2% Double Damage Chance per Curse"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=1}}," Double Chance +0.2% Double Damage Chance per Curse "} +c["+1% Echo Chance"]={{}," "} +c["+1% Elemental Penetration Per 3 Intelligence"]={{[1]={[1]={div=3,stat="Int",type="PerStat"},flags=0,keywordFlags=14,name="Penetration",type="BASE",value=1}},nil} +c["+1% Elemental Penetration with Elemental Nova per 10% uncapped Total Elemental Resistance"]={{[1]={[1]={skillId="ne01t",type="SkillId"},flags=0,keywordFlags=14,name="ElementalResist",type="BASE",value=1}}," Peration with Elemental Nova per 10% uncapped Total "} +c["+1% Elemental Resistance Per Arrow"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=1}}," Per Arrow "} +c["+1% Explosion Hit Damage per 5% Missing Health"]={{[1]={flags=8388608,keywordFlags=0,name="Damage",type="BASE",value=1}}," Explosi per 5% Missing Health "} +c["+1% Falcon Bleed Chance per 4 Dex with Buff"]={{}," Falcon Chance per 4 Dex with Buff "} +c["+1% Falcon Bleed Chance per 4 Dex with Buff 5 Falcon Bleed Chance Buff duration (seconds)"]={{[1]={[1]={skillId="Ailment_Bleed",type="SkillId"},flags=8388608,keywordFlags=0,name="ChanceToTriggerOnHit_Ailment_Bleed",type="BASE",value=1}}," Falcon Chance per 4 Dex with Buff 5 Falcon Buff duration (seconds) "} +c["+1% Falcon Damage per Dex"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=1}}," Falcon per Dex "} +c["+1% Falcon Damage per Level"]={{[1]={[1]={type="Multiplier",var="Level"},flags=0,keywordFlags=0,name="Damage",type="BASE",value=1}}," Falcon "} +c["+1% Falcon Damage per Level +1% Falcon Damage per Dex"]={{[1]={[1]={type="Multiplier",var="Level"},flags=0,keywordFlags=0,name="Damage",type="BASE",value=1}}," Falcon +1% Falcon Damage per Dex "} +c["+1% Fire Damage Per 2 Intelligence"]={{[1]={[1]={div=2,stat="Int",type="PerStat"},flags=0,keywordFlags=0,name="FireDamage",type="BASE",value=1}},nil} +c["+1% Fire Damage per 10% Increased Healing Effectiveness"]={{[1]={[1]={skillId="Ailment_DummyHealingWhileNotTakingDamage",type="SkillId"},flags=0,keywordFlags=0,name="FireDamage",type="BASE",value=1}}," per 10% Increased Effectiveness "} +c["+1% First And Second Strike Base Crit Chance"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="BASE",value=1}}," First And Second Strike Base "} +c["+1% First And Second Strike Base Crit Chance +2% Third Strike Base Crit Chance"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="BASE",value=1}}," First And Second Strike Base +2% Third Strike Base Crit Chance "} +c["+1% First Strike Leech"]={{}," First Strike Leech "} +c["+1% First Strike Leech +2% Second Strike Leech"]={{}," First Strike Leech +2% Second Strike Leech "} +c["+1% First Strike Leech +2% Second Strike Leech +3% Third Strike Leech"]={{}," First Strike Leech +2% Second Strike Leech +3% Third Strike Leech "} +c["+1% Freeze Rate Multiplier Per 2 Attunement"]={{[1]={flags=0,keywordFlags=0,name="Att",type="BASE",value=1}}," Freeze Rate Multiplier Per 2 "} +c["+1% Freeze Rate Multiplier Per 2 Attunement +1% Frostbite Cold Penetration Per 2 Attunement"]={{[1]={[1]={skillId="Ailment_Frostbite",type="SkillId"},flags=0,keywordFlags=0,name="Att",type="BASE",value=1}}," Freeze Rate Multiplier Per 2 +1% Cold Penetration Per 2 Attunement "} +c["+1% Frostbite Cold Penetration Per 2 Attunement"]={{[1]={[1]={skillId="Ailment_Frostbite",type="SkillId"},flags=0,keywordFlags=0,name="ColdPenetration",type="BASE",value=1}}," Per 2 Attunement "} +c["+1% Glancing Blow Chance"]={{}," Glancing Blow Chance "} +c["+1% Glancing Blow Chance 3 Health On Block Or Glancing Blow"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=1}}," Glancing Blow Chance 3 On Block Or Glancing Blow "} +c["+1% Global Void Damage per Time Rot"]={{[1]={[1]={type="Global"},[2]={skillId="Ailment_TimeRot",type="SkillId"},flags=0,keywordFlags=0,name="Damage",type="BASE",value=1}}," Void per "} +c["+1% Health Leech"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=1}}," Leech "} +c["+1% Health Leech +10% Physical Resistance"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=1}}," Leech +10% Physical Resistance "} +c["+1% Hit Damage Per Bleed"]={{[1]={[1]={skillId="Ailment_Bleed",type="SkillId"},flags=0,keywordFlags=0,name="Damage",type="BASE",value=1}}," Hit Per "} +c["+1% Hit Damage Per Bleed 30% Max Damage Bonus"]={{[1]={[1]={skillId="Ailment_Bleed",type="SkillId"},flags=0,keywordFlags=0,name="Damage",type="BASE",value=1}}," Hit Per 30% Max Damage Bonus "} +c["+1% Hit Damage Per Bleed 30% Max Damage Bonus Instant Bleed Damage"]={{[1]={[1]={skillId="Ailment_Bleed",type="SkillId"},flags=0,keywordFlags=0,name="Damage",type="BASE",value=1}}," Hit Per 30% Max Damage Bonus Instant Bleed Damage "} +c["+1% Increased Area per Dexterity"]={{}," "} +c["+1% Increased Cast Speed with Smite per 2% Missing Mana"]={{[1]={[1]={skillId="sm87r4",type="SkillId"},flags=256,keywordFlags=0,name="Speed",type="INC",value=1}}," with per 2% Missing Mana "} +c["+1% Increased Damage with Elemental Melee Attacks per 200 Ward"]={{[1]={flags=0,keywordFlags=14,name="Damage",type="INC",value=1}}," with Melee Attacks per 200 Ward "} +c["+1% Increased Movement Speed per 2 Dexterity (up to 20%)"]={{[1]={[1]={div=2,stat="Dex",type="PerStat"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=1}}," (up to 20%) "} +c["+1% Lighting Pen Per 5% Uncapped Lighting Res"]={{}," Lighting Pen Per 5% Uncapped Lighting Res "} +c["+1% Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningDamage",type="BASE",value=1}},nil} +c["+1% Lightning Damage per Shock"]={{[1]={[1]={skillId="Ailment_Shock",type="SkillId"},flags=0,keywordFlags=0,name="LightningDamage",type="BASE",value=1}}," per "} +c["+1% Lightning Damage per Shock +8% Cold Damage per Chill"]={{[1]={[1]={skillId="Ailment_Shock",type="SkillId"},flags=0,keywordFlags=0,name="LightningDamage",type="BASE",value=1}}," per +8% Cold Damage per Chill "} +c["+1% Maximum Health Gained As Endurance Threshold"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=1}}," Maximum Gained As Endurance Threshold "} +c["+1% Melee Damage Per Poison"]={{[1]={[1]={skillId="Ailment_Poison",type="SkillId"},flags=512,keywordFlags=0,name="Damage",type="BASE",value=1}}," Per "} +c["+1% Melee Damage Per Poison +12% Max Melee Damage Bonus"]={{[1]={[1]={skillId="Ailment_Poison",type="SkillId"},flags=512,keywordFlags=0,name="Damage",type="BASE",value=1}}," Per +12% Max Damage Bonus "} +c["+1% Melee Damager per Bleed"]={{[1]={[1]={skillId="Ailment_Bleed",type="SkillId"},flags=512,keywordFlags=0,name="Damage",type="BASE",value=1}}," r per "} +c["+1% Melee Health Leech"]={{[1]={flags=512,keywordFlags=0,name="Life",type="BASE",value=1}}," Leech "} +c["+1% More Damage per 25 max mana"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=1}}," More per 25 max mana "} +c["+1% Movespeed"]={{}," Movespeed "} +c["+1% Movespeed per 5% Ignite chance"]={{}," Movespeed per 5% chance "} +c["+1% Movespeed per 5% Ignite chance 200% Maximum Increased Movespeed"]={{}," Movespeed per 5% chance 200% Maximum Increased Movespeed "} +c["+1% Movespeed per 5% Ignite chance 200% Maximum Increased Movespeed -20% Reduced Duration per 20% Ignite chance"]={{[1]={[1]={skillId="Ailment_Ignite",type="SkillId"},flags=0,keywordFlags=0,name="Duration",type="BASE",value=1}}," Movespeed per 5% chance 200% Maximum Increased Movespeed -20% Reduced per 20% Ignite chance "} +c["+1% Necrotic Damage per 1% Added Crit Multi"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=1}}," Necrotic per 1% Added Crit Multi "} +c["+1% Necrotic Resistance Per Point Of Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Int",type="BASE",value=1}}," Necrotic Resistance Per Point Of "} +c["+1% Necrotic Resistance Per Point Of Intelligence +1% Poison Resistance Per Point Of Intelligence"]={{[1]={[1]={skillId="Ailment_Poison",type="SkillId"},flags=0,keywordFlags=0,name="Int",type="BASE",value=1}}," Necrotic Resistance Per Point Of +1% Resistance Per Point Of Intelligence "} +c["+1% Physical Ailment Damage per 100 Missing Health"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=1}}," Physical Ailment per 100 Missing Health "} +c["+1% Physical Damage over Time per 4% Cold Res"]={{[1]={flags=0,keywordFlags=67108864,name="PhysicalDamage",type="BASE",value=1}}," per 4% Cold Res "} +c["+1% Physical Pen Per 5% Uncapped Physical Res"]={{}," Physical Pen Per 5% Uncapped Physical Res "} +c["+1% Physical Pen Per 5% Uncapped Physical Res +1% Cold Pen Per 5% Uncapped Cold Res"]={{}," Physical Pen Per 5% Uncapped Physical Res +1% Cold Pen Per 5% Uncapped Cold Res "} +c["+1% Physical Pen Per 5% Uncapped Physical Res +1% Cold Pen Per 5% Uncapped Cold Res +1% Lighting Pen Per 5% Uncapped Lighting Res"]={{}," Physical Pen Per 5% Uncapped Physical Res +1% Cold Pen Per 5% Uncapped Cold Res +1% Lighting Pen Per 5% Uncapped Lighting Res "} +c["+1% Physical Pen per Physical Minion"]={{}," Physical Pen per Physical "} +c["+1% Physical Pen per Physical Minion +2% Cold Pen per Cold Minion"]={{}," Physical Pen per Physical +2% Cold Pen per Cold Minion "} +c["+1% Physical Pen per Physical Minion +2% Cold Pen per Cold Minion +3% Lightning Pen per Lightning Minion"]={{}," Physical Pen per Physical +2% Cold Pen per Cold Minion +3% Lightning Pen per Lightning Minion "} +c["+1% Placement Speed per Dexterity"]={{}," Placement Speed "} +c["+1% Placement Speed per Dexterity +1% Attack Speed per 5 Dexterity"]={{[1]={[1]={stat="Dex",type="PerStat"},[2]={div=5,stat="Dex",type="PerStat"},flags=3584,keywordFlags=0,name="Speed",type="BASE",value=1}}," Placement Speed +1% "} +c["+1% Poison Resistance Per Point Of Intelligence"]={{[1]={[1]={skillId="Ailment_Poison",type="SkillId"},flags=0,keywordFlags=0,name="Int",type="BASE",value=1}}," Resistance Per Point Of "} +c["+1% Profane Orb Frequency per 1% Cast Speed"]={{[1]={flags=256,keywordFlags=0,name="Speed",type="BASE",value=1}}," Profane Orb Frequency per 1% "} +c["+1% Profane Orb Frequency per 1% Cast Speed +15% Profane Orb Damage per Curse"]={{[1]={flags=256,keywordFlags=0,name="Speed",type="BASE",value=1}}," Profane Orb Frequency per 1% +15% Profane Orb Damage per Curse "} +c["+1% Reap Damage Per Missing Health Percent"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=1}}," Reap Per Missing Health Percent "} +c["+1% Reap Damage Per Missing Health Percent +25% Increased Damage At Low Health"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=1}}," Reap Per Missing Health Percent +25% Increased Damage At Low Health "} +c["+1% Runic Invocation Crit Chance per stack"]={{[1]={[1]={skillId="rn7iv",type="SkillId"},flags=0,keywordFlags=0,name="CritChance",type="BASE",value=1}}," per stack "} +c["+1% Shadow Falcon Damage Per Umbral Blade"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=1}}," Shadow Falcon Per Umbral Blade "} +c["+1% Shock Chance per Intelligence"]={{}," "} +c["+1% Ward Retention per 1% Increased Area"]={{[1]={flags=67108864,keywordFlags=0,name="Ward",type="BASE",value=1}}," Retention per 1% Increased "} +c["+1% Ward Retention per 1% Increased Area Increased Area Stats no longer affect Area"]={{[1]={flags=67108864,keywordFlags=0,name="Ward",type="BASE",value=1}}," Retention per 1% Increased Increased Area Stats no longer affect Area "} +c["+1% Zombie Area per Int"]={{}," Area per Int "} +c["+1% increased Area for Area Skills per 3 Dexterity"]={{}," for Area Skills "} +c["+1% increased Cast Speed per 2 Intelligence"]={{[1]={[1]={div=2,stat="Int",type="PerStat"},flags=256,keywordFlags=0,name="Speed",type="INC",value=1}},nil} +c["+1% increased Cinder Strike Area per Falcon Hit in the past 6 seconds if you are unarmed"]={{}," per Falcon Hit in the past 6 seconds if you are unarmed "} +c["+1% increased Shock Duration per Intelligence"]={{[1]={[1]={stat="Int",type="PerStat"},flags=0,keywordFlags=0,name="EnemyShockDuration",type="INC",value=1}},nil} +c["+1% increased Stygian Beam frequency per Intelligence"]={{}," Stygian Beam frequency "} +c["+1.5% Base Crit Chance"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="BASE",value=1.5}},nil} +c["+1.5% Damage Per Minion"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="BASE",value=1.5}}}}," more Per "} +c["+10 Additional Targets"]={{}," Targets "} +c["+10 Additional Targets +20 Mana Cost"]={{[1]={flags=0,keywordFlags=0,name="ManaCost",type="BASE",value=10}}," Targets +20 "} +c["+10 Additional Targets +20 Mana Cost +100% Slow Chance"]={{[1]={[1]={skillId="Ailment_Slow",type="SkillId"},flags=0,keywordFlags=0,name="ManaCost",type="BASE",value=10}}," Targets +20 +100% Chance "} +c["+10 All Attributes"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=10},[2]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=10},[3]={flags=0,keywordFlags=0,name="Int",type="BASE",value=10},[4]={flags=0,keywordFlags=0,name="Vit",type="BASE",value=10},[5]={flags=0,keywordFlags=0,name="Att",type="BASE",value=10},[6]={flags=0,keywordFlags=0,name="All",type="BASE",value=10}},nil} +c["+10 Armor"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=10}},nil} +c["+10 Armor Per Stack"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=10}}," Per Stack "} +c["+10 Armor Per Stack 5% Fire Resistance Per Stack"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=10}}," Per Stack 5% Fire Resistance Per Stack "} +c["+10 Armour per Stack of Perfection"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=10}}," per Stack of Perfection "} +c["+10 Armour per Stack of Perfection +10 Dodge Rating per Stack of Perfection"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=10}}," per Stack of Perfection +10 Dodge Rating per Stack of Perfection "} +c["+10 Armour per Strength"]={{[1]={[1]={stat="Str",type="PerStat"},flags=0,keywordFlags=0,name="Armour",type="BASE",value=10}},nil} +c["+10 Attunement"]={{[1]={flags=0,keywordFlags=0,name="Att",type="BASE",value=10}},nil} +c["+10 Base Lightning Damage In Range Of Storm Totem"]={{[1]={flags=0,keywordFlags=0,name="LightningMin",type="BASE",value=10},[2]={flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=10}}," In Range Of Storm Totem "} +c["+10 Bees per 10 seconds while in Spriggan Form"]={{}," Bees per 10 seconds while in "} +c["+10 Bees released when Decoy explodes"]={{}," Bees released when explodes "} +c["+10 Blood Spectre Mana Consumed"]={{[1]={[1]={includeTransfigured=true,skillName="Raise Spectre",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Mana",type="BASE",value=10}}}}," Blood Consumed "} +c["+10 Bow Cold Damage"]={{[1]={flags=2048,keywordFlags=0,name="ColdMin",type="BASE",value=10},[2]={flags=2048,keywordFlags=0,name="ColdMax",type="BASE",value=10}},nil} +c["+10 Bow Fire Damage"]={{[1]={flags=2048,keywordFlags=0,name="FireMin",type="BASE",value=10},[2]={flags=2048,keywordFlags=0,name="FireMax",type="BASE",value=10}},nil} +c["+10 Bow Lightning Damage"]={{[1]={flags=2048,keywordFlags=0,name="LightningMin",type="BASE",value=10},[2]={flags=2048,keywordFlags=0,name="LightningMax",type="BASE",value=10}},nil} +c["+10 Channel Cost"]={{}," Channel Cost "} +c["+10 Channel Cost -30% Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=10}}," Channel Cost -30% "} +c["+10 Companion Dodge Rating"]={{}," Companion Dodge Rating "} +c["+10 Companion Dodge Rating 10% Increased Companion Revive Range"]={{}," Companion Dodge Rating 10% Increased Companion Revive Range "} +c["+10 Cooldown (seconds)"]={{}," Cooldown (seconds) "} +c["+10 Dexterity"]={{[1]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=10}},nil} +c["+10 Dodge Rating"]={{}," Dodge Rating "} +c["+10 Dodge Rating +10 Companion Dodge Rating"]={{}," Dodge Rating +10 Companion Dodge Rating "} +c["+10 Dodge Rating +10 Companion Dodge Rating 10% Increased Companion Revive Range"]={{}," Dodge Rating +10 Companion Dodge Rating 10% Increased Companion Revive Range "} +c["+10 Dodge Rating +3% Fire Resistance"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=10}}," Dodge Rating +3% "} +c["+10 Dodge Rating per Intelligence while Channeling"]={{}," Dodge Rating while Channeling "} +c["+10 Dodge Rating per Intelligence while Channeling 25% More Dodge Rating while Channeling"]={{}," Dodge Rating while Channeling 25% More Dodge Rating while Channeling "} +c["+10 Dodge Rating per Stack of Perfection"]={{}," Dodge Rating per Stack of Perfection "} +c["+10 Endurance Threshold"]={{}," Endurance Threshold "} +c["+10 Endurance Threshold Your Endurance Also Applies to Companions"]={{}," Endurance Threshold Your Endurance Also Applies to Companions "} +c["+10 Fissure Mana Cost"]={{[1]={flags=0,keywordFlags=0,name="ManaCost",type="BASE",value=10}}," Fissure "} +c["+10 Flame Reave Mana Cost"]={{[1]={[1]={skillId="fr11mv",type="SkillId"},flags=0,keywordFlags=0,name="ManaCost",type="BASE",value=10}},nil} +c["+10 Forged Weapon Fire Damage"]={{[1]={flags=67108864,keywordFlags=0,name="FireDamage",type="BASE",value=10}}," Forged "} +c["+10 Health"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=10}},nil} +c["+10 Health Cost"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=10}}," Cost "} +c["+10 Health Gain"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=10}}," Gain "} +c["+10 Health Gained"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=10}}," Gained "} +c["+10 Health Regen"]={{[1]={flags=0,keywordFlags=0,name="LifeRegen",type="BASE",value=10}},nil} +c["+10 Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Int",type="BASE",value=10}},nil} +c["+10 Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningMin",type="BASE",value=10},[2]={flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=10}},nil} +c["+10 Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=10}},nil} +c["+10 Mana Cost"]={{[1]={flags=0,keywordFlags=0,name="ManaCost",type="BASE",value=10}},nil} +c["+10 Mana Gain"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=10}}," Gain "} +c["+10 Melee Cold Damage"]={{[1]={flags=512,keywordFlags=0,name="ColdMin",type="BASE",value=10},[2]={flags=512,keywordFlags=0,name="ColdMax",type="BASE",value=10}},nil} +c["+10 Melee Damage"]={{[1]={flags=512,keywordFlags=1,name="PhysicalMin",type="BASE",value=10},[2]={flags=512,keywordFlags=1,name="PhysicalMax",type="BASE",value=10},[3]={flags=512,keywordFlags=2,name="LightningMin",type="BASE",value=10},[4]={flags=512,keywordFlags=2,name="LightningMax",type="BASE",value=10},[5]={flags=512,keywordFlags=4,name="ColdMin",type="BASE",value=10},[6]={flags=512,keywordFlags=4,name="ColdMax",type="BASE",value=10},[7]={flags=512,keywordFlags=8,name="FireMin",type="BASE",value=10},[8]={flags=512,keywordFlags=8,name="FireMax",type="BASE",value=10},[9]={flags=512,keywordFlags=16,name="VoidMin",type="BASE",value=10},[10]={flags=512,keywordFlags=16,name="VoidMax",type="BASE",value=10},[11]={flags=512,keywordFlags=32,name="NecroticMin",type="BASE",value=10},[12]={flags=512,keywordFlags=32,name="NecroticMax",type="BASE",value=10},[13]={flags=512,keywordFlags=64,name="PoisonMin",type="BASE",value=10},[14]={flags=512,keywordFlags=64,name="PoisonMax",type="BASE",value=10}},nil} +c["+10 Melee Fire Damage"]={{[1]={flags=512,keywordFlags=0,name="FireMin",type="BASE",value=10},[2]={flags=512,keywordFlags=0,name="FireMax",type="BASE",value=10}},nil} +c["+10 Melee Lightning Damage"]={{[1]={flags=512,keywordFlags=0,name="LightningMin",type="BASE",value=10},[2]={flags=512,keywordFlags=0,name="LightningMax",type="BASE",value=10}},nil} +c["+10 Melee Void Damage"]={{[1]={flags=512,keywordFlags=0,name="VoidMin",type="BASE",value=10},[2]={flags=512,keywordFlags=0,name="VoidMax",type="BASE",value=10}},nil} +c["+10 Minion Melee Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=512,keywordFlags=1,name="PhysicalMin",type="BASE",value=10}}},[2]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=512,keywordFlags=1,name="PhysicalMax",type="BASE",value=10}}},[3]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=512,keywordFlags=2,name="LightningMin",type="BASE",value=10}}},[4]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=512,keywordFlags=2,name="LightningMax",type="BASE",value=10}}},[5]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=512,keywordFlags=4,name="ColdMin",type="BASE",value=10}}},[6]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=512,keywordFlags=4,name="ColdMax",type="BASE",value=10}}},[7]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=512,keywordFlags=8,name="FireMin",type="BASE",value=10}}},[8]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=512,keywordFlags=8,name="FireMax",type="BASE",value=10}}},[9]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=512,keywordFlags=16,name="VoidMin",type="BASE",value=10}}},[10]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=512,keywordFlags=16,name="VoidMax",type="BASE",value=10}}},[11]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=512,keywordFlags=32,name="NecroticMin",type="BASE",value=10}}},[12]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=512,keywordFlags=32,name="NecroticMax",type="BASE",value=10}}},[13]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=512,keywordFlags=64,name="PoisonMin",type="BASE",value=10}}},[14]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=512,keywordFlags=64,name="PoisonMax",type="BASE",value=10}}}},nil} +c["+10 Minion Spell Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=256,keywordFlags=1,name="PhysicalMin",type="BASE",value=10}}},[2]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=256,keywordFlags=1,name="PhysicalMax",type="BASE",value=10}}},[3]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=256,keywordFlags=2,name="LightningMin",type="BASE",value=10}}},[4]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=256,keywordFlags=2,name="LightningMax",type="BASE",value=10}}},[5]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=256,keywordFlags=4,name="ColdMin",type="BASE",value=10}}},[6]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=256,keywordFlags=4,name="ColdMax",type="BASE",value=10}}},[7]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=256,keywordFlags=8,name="FireMin",type="BASE",value=10}}},[8]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=256,keywordFlags=8,name="FireMax",type="BASE",value=10}}},[9]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=256,keywordFlags=16,name="VoidMin",type="BASE",value=10}}},[10]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=256,keywordFlags=16,name="VoidMax",type="BASE",value=10}}},[11]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=256,keywordFlags=32,name="NecroticMin",type="BASE",value=10}}},[12]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=256,keywordFlags=32,name="NecroticMax",type="BASE",value=10}}},[13]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=256,keywordFlags=64,name="PoisonMin",type="BASE",value=10}}},[14]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=256,keywordFlags=64,name="PoisonMax",type="BASE",value=10}}}},nil} +c["+10 Missing Mana Restored"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=10}}," Missing Restored "} +c["+10 Missing Mana Restored +10% Cooldown Duration"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=10}}," Missing Restored +10% Cooldown Duration "} +c["+10 Potion Spell Fire Damage"]={{[1]={flags=256,keywordFlags=0,name="FireDamage",type="BASE",value=10}}," Potion "} +c["+10 Ravaging Aura Spell Void Damage"]={{[1]={flags=256,keywordFlags=0,name="Damage",type="BASE",value=10}}," Ravaging Aura Void "} +c["+10 Ravaging Aura Spell Void Damage +20% Ravaging Aura Area"]={{[1]={flags=256,keywordFlags=0,name="Damage",type="BASE",value=10}}," Ravaging Aura Void +20% Ravaging Aura Area "} +c["+10 Spell Cold Damage"]={{[1]={flags=256,keywordFlags=0,name="ColdMin",type="BASE",value=10},[2]={flags=256,keywordFlags=0,name="ColdMax",type="BASE",value=10}},nil} +c["+10 Spell Cold Damage with Runeword: Avalanche"]={{[1]={[1]={skillId="av75ch",type="SkillId"},flags=256,keywordFlags=0,name="ColdMin",type="BASE",value=10},[2]={[1]={skillId="av75ch",type="SkillId"},flags=256,keywordFlags=0,name="ColdMax",type="BASE",value=10}}," with Runeword: "} +c["+10 Spell Cold Damage with Runeword: Avalanche +2 Endurance Threshold per Ignite with Runeword: Avalanche"]={{[1]={[1]={skillId="av75ch",type="SkillId"},flags=256,keywordFlags=0,name="ColdMin",type="BASE",value=10},[2]={[1]={skillId="av75ch",type="SkillId"},flags=256,keywordFlags=0,name="ColdMax",type="BASE",value=10}}," with Runeword: +2 Endurance Threshold per Ignite with Runeword: Avalanche "} +c["+10 Spell Damage"]={{[1]={flags=256,keywordFlags=1,name="PhysicalMin",type="BASE",value=10},[2]={flags=256,keywordFlags=1,name="PhysicalMax",type="BASE",value=10},[3]={flags=256,keywordFlags=2,name="LightningMin",type="BASE",value=10},[4]={flags=256,keywordFlags=2,name="LightningMax",type="BASE",value=10},[5]={flags=256,keywordFlags=4,name="ColdMin",type="BASE",value=10},[6]={flags=256,keywordFlags=4,name="ColdMax",type="BASE",value=10},[7]={flags=256,keywordFlags=8,name="FireMin",type="BASE",value=10},[8]={flags=256,keywordFlags=8,name="FireMax",type="BASE",value=10},[9]={flags=256,keywordFlags=16,name="VoidMin",type="BASE",value=10},[10]={flags=256,keywordFlags=16,name="VoidMax",type="BASE",value=10},[11]={flags=256,keywordFlags=32,name="NecroticMin",type="BASE",value=10},[12]={flags=256,keywordFlags=32,name="NecroticMax",type="BASE",value=10},[13]={flags=256,keywordFlags=64,name="PoisonMin",type="BASE",value=10},[14]={flags=256,keywordFlags=64,name="PoisonMax",type="BASE",value=10}},nil} +c["+10 Spell Lightning Damage with Runeword: Hurricane"]={{[1]={flags=256,keywordFlags=0,name="LightningMin",type="BASE",value=10},[2]={flags=256,keywordFlags=0,name="LightningMax",type="BASE",value=10}}," with Runeword: Hurricane "} +c["+10 Spell Lightning Damage with Runeword: Hurricane +90% Freeze Rate Multiplier with Runeword: Hurricane"]={{[1]={flags=256,keywordFlags=0,name="LightningMin",type="BASE",value=10},[2]={flags=256,keywordFlags=0,name="LightningMax",type="BASE",value=10}}," with Runeword: Hurricane +90% Freeze Rate Multiplier with Runeword: Hurricane "} +c["+10 Spell Physical Damage"]={{[1]={flags=256,keywordFlags=0,name="PhysicalMin",type="BASE",value=10},[2]={flags=256,keywordFlags=0,name="PhysicalMax",type="BASE",value=10}},nil} +c["+10 Spell Void Damage"]={{[1]={flags=256,keywordFlags=0,name="VoidMin",type="BASE",value=10},[2]={flags=256,keywordFlags=0,name="VoidMax",type="BASE",value=10}},nil} +c["+10 Strength"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=10}},nil} +c["+10 Stun Avoidance"]={{}," Stun Avoidance "} +c["+10 Stun Avoidance 10% Increased Stun Chance"]={{}," Stun Avoidance 10% Increased Stun Chance "} +c["+10 Throwing Cold Damage"]={{[1]={flags=1024,keywordFlags=0,name="ColdMin",type="BASE",value=10},[2]={flags=1024,keywordFlags=0,name="ColdMax",type="BASE",value=10}},nil} +c["+10 Vitality"]={{[1]={flags=0,keywordFlags=0,name="Vit",type="BASE",value=10}},nil} +c["+10 Ward Gain"]={{[1]={flags=0,keywordFlags=0,name="Ward",type="BASE",value=10}}," Gain "} +c["+10 Ward Gain 10% Mana Refunded"]={{[1]={flags=0,keywordFlags=0,name="Ward",type="BASE",value=10}}," Gain 10% Mana Refunded "} +c["+10 Ward Per 2 Seconds"]={{[1]={flags=0,keywordFlags=0,name="Ward",type="BASE",value=10}}," Per 2 Seconds "} +c["+10% Adrenaline Rush Chance"]={{[1]={flags=0,keywordFlags=0,name="Condition:Adrenaline",type="BASE",value=10}}," Rush Chance "} +c["+10% Adrenaline Rush Chance 4 Adrenaline Rush Duration (seconds)"]={{[1]={flags=0,keywordFlags=0,name="Condition:Adrenaline",type="BASE",value=10}}," Rush Chance 4 Adrenaline Rush Duration (seconds) "} +c["+10% Adrenaline Rush Chance 4 Adrenaline Rush Duration (seconds) 4 Adrenaline Rush Max Stacks"]={{[1]={flags=0,keywordFlags=0,name="Condition:Adrenaline",type="BASE",value=10}}," Rush Chance 4 Adrenaline Rush Duration (seconds) 4 Adrenaline Rush Max Stacks "} +c["+10% Ailment Frequency"]={{}," Ailment Frequency "} +c["+10% Ailment Frequency 2 Mana Drain"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=10}}," Ailment Frequency 2 Drain "} +c["+10% All Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=10},[2]={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=10}},nil} +c["+10% All Resistances per Stack"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=10},[2]={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=10}}," per Stack "} +c["+10% All Resistances per Stack 5 Maximum Stacks"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=10},[2]={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=10}}," per Stack 5 Maximum Stacks "} +c["+10% Arcane Momentum Duration"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="BASE",value=10}}," Arcane Momentum "} +c["+10% Area"]={{}," "} +c["+10% Area +10% Growth Speed"]={{}," +10% Growth Speed "} +c["+10% Area Increment On Kill"]={{}," Increment "} +c["+10% Armor"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=10}},nil} +c["+10% Armor On Heal"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=10}}," On Heal "} +c["+10% Armor Shred Chance"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=10}}," Shred Chance "} +c["+10% Armor Shred Duration"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=10}}," Shred Duration "} +c["+10% Armor Shred Effect"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=10}}," Shred Effect "} +c["+10% Armour Shred Chance"]={{[1]={flags=8388608,keywordFlags=0,name="ChanceToTriggerOnHit_Ailment_ArmourShred",type="BASE",value=10}},nil} +c["+10% Armour Shred Effect"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=10}}," Shred Effect "} +c["+10% Armour per Stack"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=10}}," per Stack "} +c["+10% Armour per Stack +10% All Resistances per Stack"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=10}}," per Stack +10% All Resistances per Stack "} +c["+10% Armour per Stack +10% All Resistances per Stack 5 Maximum Stacks"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=10}}," per Stack +10% All Resistances per Stack 5 Maximum Stacks "} +c["+10% Arrow Frequency"]={{}," Arrow Frequency "} +c["+10% Arrow Frequency -10% Duration"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="BASE",value=10}}," Arrow Frequency -10% "} +c["+10% Aspect Of The Lynx Critical Multiplier"]={{[1]={[1]={skillId="Ailment_AspectOfTheLynxVisuals",type="SkillId"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=10}},nil} +c["+10% Attack Speed"]={{[1]={flags=3584,keywordFlags=0,name="Speed",type="BASE",value=10}},nil} +c["+10% Attack Speed To Totems And Vines"]={{[1]={flags=3584,keywordFlags=0,name="Speed",type="BASE",value=10}}," To Totems And Vines "} +c["+10% Attack Speed To Totems And Vines +10% Cast Speed To Totems And Vines"]={{[1]={flags=3584,keywordFlags=0,name="Speed",type="BASE",value=10}}," To Totems And Vines +10% Cast Speed To Totems And Vines "} +c["+10% Attack Speed To Totems And Vines +10% Cast Speed To Totems And Vines Wraps Around Totems And Vines"]={{[1]={flags=3584,keywordFlags=0,name="Speed",type="BASE",value=10}}," To Totems And Vines +10% Cast Speed To Totems And Vines Wraps Around Totems And Vines "} +c["+10% Attack Speed With Buff"]={{[1]={flags=3584,keywordFlags=0,name="Speed",type="BASE",value=10}}," With Buff "} +c["+10% Baby Scorpion More Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=10}}," Baby Scorpion More "} +c["+10% Baby Scorpion More Damage +10% Baby Scorpion Poison Chance"]={{[1]={[1]={skillId="Ailment_Poison",type="SkillId"},flags=0,keywordFlags=0,name="Damage",type="BASE",value=10}}," Baby Scorpion More +10% Baby Scorpion Chance "} +c["+10% Baby Scorpion Poison Chance"]={{}," Baby Scorpion Chance "} +c["+10% Base Crit Chance"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="BASE",value=10}},nil} +c["+10% Basic Spell Damage "]={{[1]={flags=256,keywordFlags=0,name="Damage",type="BASE",value=10}}," Basic "} +c["+10% Basic Spell Damage 5 Maximum Duration (seconds)"]={{[1]={flags=256,keywordFlags=0,name="Damage",type="BASE",value=10}}," Basic 5 Maximum Duration (seconds) "} +c["+10% Bladestorm Duration"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="BASE",value=10}}," Bladestorm "} +c["+10% Bladestorm Duration +40% Bladestorm Area"]={{[1]={flags=67108864,keywordFlags=0,name="Duration",type="BASE",value=10}}," Bladestorm +40% Bladestorm "} +c["+10% Bleed Chance"]={{}," "} +c["+10% Bleed Chance +20% Damage Over Time"]={{[1]={flags=4096,keywordFlags=0,name="Damage",type="BASE",value=10}}," +20% "} +c["+10% Bleed Chance +5% Bleed Duration"]={{[1]={[1]={skillId="Ailment_Bleed",type="SkillId"},flags=0,keywordFlags=0,name="Duration",type="BASE",value=10}}," +5% "} +c["+10% Bleed Chance With Spear"]={{}," With Spear "} +c["+10% Bleed Duration"]={{[1]={flags=0,keywordFlags=0,name="EnemyBleedDuration",type="BASE",value=10}},nil} +c["+10% Blind Chance"]={{}," "} +c["+10% Blind Chance +10% Hit Damage vs Blinded"]={{[1]={[1]={skillId="Ailment_Blind",type="SkillId"},flags=0,keywordFlags=0,name="Damage",type="BASE",value=10}}," +10% Hit vs ed "} +c["+10% Block Chance"]={{}," "} +c["+10% Block Chance +500 Block Effectiveness"]={{[1]={flags=0,keywordFlags=0,name="FlaskEffect",type="BASE",value=10}}," +500 Block iveness "} +c["+10% Block Chance +500 Block Effectiveness +5 Ward Gained On Block"]={{[1]={flags=0,keywordFlags=0,name="FlaskEffect",type="BASE",value=10}}," +500 Block iveness +5 Ward Gained On Block "} +c["+10% Block Effectiveness On Heal"]={{[1]={flags=0,keywordFlags=0,name="FlaskEffect",type="BASE",value=10}}," Block iveness On Heal "} +c["+10% Blood Splatter Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=10}}," Blood Splatter "} +c["+10% Blood Splatter Damage 15% Blood Splatter Increased Stun Chance"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=10}}," Blood Splatter 15% Blood Splatter Increased Stun Chance "} +c["+10% Bone Armour Effect"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=10}}," Bone Effect "} +c["+10% Bow Hit Damage Per Pierce"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=10}}," Bow Hit Per Pierce "} +c["+10% Burning Dagger Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=10}}," Burning Dagger "} +c["+10% Burning Dagger Damage -1 Mana Consumed"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=10}}," Burning Dagger -1 Mana Consumed "} +c["+10% Caltrops Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=10}}," Caltrops "} +c["+10% Cast Speed"]={{[1]={flags=256,keywordFlags=0,name="Speed",type="INC",value=10}},nil} +c["+10% Cast Speed To Totems And Vines"]={{[1]={flags=256,keywordFlags=0,name="Speed",type="INC",value=10}}," To Totems And Vines "} +c["+10% Cast Speed To Totems And Vines Wraps Around Totems And Vines"]={{[1]={flags=256,keywordFlags=0,name="Speed",type="INC",value=10}}," To Totems And Vines Wraps Around Totems And Vines "} +c["+10% Chance To Spread On Hitting Afflicted Enemy"]={{}," To Spread ting Afflicted Enemy "} +c["+10% Chance for Kinetic Burst on Kill"]={{}," for Kiic Burst "} +c["+10% Chance to Cast Volatile Zombie On Minion Death"]={{}," to Cast Volatile On Minion Death "} +c["+10% Chance to Drop Flask When Hit"]={{}," to Drop Flask When Hit "} +c["+10% Chance to Drop Flask When Hit +5 Cooldown (seconds)"]={{}," to Drop Flask When Hit +5 Cooldown (seconds) "} +c["+10% Chance to Gain 75 Ward when you hit a Shocked Enemy"]={nil,"75 Ward when you hit a Shocked Enemy "} +c["+10% Charging Speed"]={{}," Charging Speed "} +c["+10% Chill Chance"]={{}," "} +c["+10% Chill Chance +10% Freeze Rate Multiplier"]={{}," +10% Freeze Rate Multiplier "} +c["+10% Chill Chance +10% Freeze Rate Multiplier +10% Cold Resistance"]={{[1]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=10}}," +10% Freeze Rate Multiplier +10% "} +c["+10% Chill Chance For Cold Melee Attacks"]={{}," For Cold Attacks "} +c["+10% Chill Chance For Cold Melee Attacks +10% Shock Chance For Lightning Melee Attacks"]={{}," For Cold Attacks +10% Chance For Lightning Melee Attacks "} +c["+10% Chill Chance When Hit"]={{}," When Hit "} +c["+10% Chill Chance When Hit +10% Cold Resistance"]={{[1]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=10}}," When Hit +10% "} +c["+10% Chill Chance with Cold Skills"]={{}," "} +c["+10% Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdDamage",type="BASE",value=10}},nil} +c["+10% Cold Penetration"]={{[1]={flags=0,keywordFlags=0,name="ColdPenetration",type="BASE",value=10}},nil} +c["+10% Cold Penetration per Stack"]={{}," Cold Peration per Stack "} +c["+10% Cold Penetration per Stack 1 Ice Spirals on Cast per Stack"]={{}," Cold Peration per Stack 1 Ice Spirals on Cast per Stack "} +c["+10% Cold Resistance"]={{[1]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=10}},nil} +c["+10% Cold Skill Chill Chance From Lightning Skill Use"]={{}," Cold Skill Chance From Lightning Skill Use "} +c["+10% Companion Critical Multiplier"]={{[1]={flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=10}}," Companion "} +c["+10% Companion Critical Multiplier +10% Aspect Of The Lynx Critical Multiplier"]={{[1]={[1]={skillId="Ailment_AspectOfTheLynxVisuals",type="SkillId"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=10}}," Companion +10% Critical Multiplier "} +c["+10% Cooldown"]={{}," Cooldown "} +c["+10% Cooldown Duration"]={{[1]={flags=0,keywordFlags=0,name="CooldownRecovery",type="BASE",value=10}},nil} +c["+10% Cooldown Recovery Speed"]={{[1]={flags=0,keywordFlags=0,name="CooldownRecovery",type="INC",value=10}},nil} +c["+10% Crit Multiplier With Lightning Skills"]={{}," Crit Multiplier "} +c["+10% Critical Multiplier"]={{[1]={flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=10}},nil} +c["+10% Critical Multiplier Over 100 Charges"]={{[1]={flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=10}}," Over 100 Charges "} +c["+10% Critical Multiplier With Buff"]={{[1]={flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=10}}," With Buff "} +c["+10% Critical Strike Multiplier"]={{[1]={flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=10}},nil} +c["+10% Critical Vulnerability Chance"]={{[1]={flags=8388608,keywordFlags=0,name="ChanceToTriggerOnHit_Ailment_CriticalVulnerability",type="BASE",value=10}},nil} +c["+10% Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="MORE",value=10}},nil} +c["+10% Damage Against Bleeding Targets"]={{[1]={[1]={skillId="Ailment_Bleed",type="SkillId"},flags=0,keywordFlags=0,name="Damage",type="MORE",value=10}}," Against ing Targets "} +c["+10% Damage Against Slowed Or Immobilized"]={{[1]={[1]={skillId="Ailment_Slow",type="SkillId"},flags=0,keywordFlags=0,name="Damage",type="MORE",value=10}}," Against ed Or Immobilized "} +c["+10% Damage On Kill Per Stack"]={{[1]={[1]={type="Condition",var="KilledRecently"},flags=0,keywordFlags=0,name="Damage",type="MORE",value=10}}," Per Stack "} 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(While On Cooldown)"]={{[1]={flags=0,keywordFlags=0,name="DamageTaken",type="MORE",value=10}}," (While On Cooldown) "} +c["+10% Damage over Time"]={{[1]={flags=4096,keywordFlags=0,name="Damage",type="MORE",value=10}},nil} +c["+10% Damage to Cursed while Concealed"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="MORE",value=10}}," to Cursed while Concealed "} +c["+10% Damage to Feared or Slowed"]={{[1]={[1]={skillId="Ailment_Fear",type="SkillId"},flags=0,keywordFlags=0,name="Damage",type="MORE",value=10}}," to ed or Slowed "} +c["+10% Damage vs Undead Enemies"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="MORE",value=10}}," vs Undead Enemies "} +c["+10% Damage vs Undead Enemies -10% Necrotic Damage Taken"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="MORE",value=10}}," vs Undead Enemies -10% Necrotic Damage Taken "} +c["+10% Damage vs Void Enemies"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="MORE",value=10}}," vs Void Enemies "} +c["+10% Damage vs Void Enemies -10% Void Damage Taken"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="MORE",value=10}}," vs Void Enemies -10% Void Damage Taken "} +c["+10% Damage with Wand"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="MORE",value=10}}," with Wand "} +c["+10% Damage with Wand +10% Duration with Scepter"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="MORE",value=10}}," with Wand +10% Duration with Scepter "} +c["+10% Damage with Wand +10% Duration with Scepter +10% Movespeed with Dagger"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="MORE",value=10}}," with Wand +10% Duration with Scepter +10% Movespeed with Dagger "} +c["+10% Damage with Wand +10% Duration with Scepter +10% Movespeed with Dagger 7% Kill Threshold with Axe"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="MORE",value=10}}," with Wand +10% Duration with Scepter +10% Movespeed with Dagger 7% Kill Threshold with Axe "} +c["+10% Death Wave Damage Per Damned Stack"]={{[1]={[1]={skillId="Ailment_Damned",type="SkillId"},flags=0,keywordFlags=0,name="Damage",type="BASE",value=10}}," Death Wave Per Stack "} +c["+10% Death Wave Damage Per Damned Stack Cleanse Damned On Release"]={{[1]={[1]={skillId="Ailment_Damned",type="SkillId"},flags=0,keywordFlags=0,name="Damage",type="BASE",value=10}}," Death Wave Per Stack Cleanse Damned On Release "} +c["+10% Death Wave Damage Per Damned Stack Cleanse Damned On Release +1 Damned Stacks Per Second"]={{[1]={[1]={skillId="Ailment_Damned",type="SkillId"},flags=0,keywordFlags=0,name="Damage",type="BASE",value=10}}," Death Wave Per Stack Cleanse Damned On Release +1 Damned Stacks Per Second "} +c["+10% Detonation Hit Damage"]={{[1]={flags=8388608,keywordFlags=0,name="Damage",type="BASE",value=10}}," Detonati "} +c["+10% Detonation Hit Damage +10% Detonation Hit Damage vs Bleeding"]={{[1]={[1]={skillId="Ailment_Bleed",type="SkillId"},flags=8388608,keywordFlags=0,name="Damage",type="BASE",value=10}}," Detonati 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Scepter"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="BASE",value=10}}," with Scepter "} +c["+10% Duration with Scepter +10% Movespeed with Dagger"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="BASE",value=10}}," with Scepter +10% Movespeed with Dagger "} +c["+10% Duration with Scepter +10% Movespeed with Dagger 7% Kill Threshold with Axe"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="BASE",value=10}}," with Scepter +10% Movespeed with Dagger 7% Kill Threshold with Axe "} +c["+10% Echo Chance"]={{}," "} +c["+10% Echo Chance 10% Reduced Attack Speed"]={{[1]={flags=3584,keywordFlags=0,name="Speed",type="BASE",value=10}}," 10% Reduced "} +c["+10% Echo Chance 10% Reduced Attack Speed 10% Increased Mana Cost"]={{[1]={flags=3584,keywordFlags=0,name="Speed",type="BASE",value=10}}," 10% Reduced 10% Increased Mana Cost "} +c["+10% Efficacious Toxin Chance"]={{[1]={flags=8388608,keywordFlags=0,name="ChanceToTriggerOnHit_Ailment_EfficaciousToxin",type="BASE",value=10}},nil} 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Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=10}}," Final Explosion "} +c["+10% Final Explosion Damage +10% Cooldown"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=10}}," Final Explosion +10% Cooldown "} +c["+10% Final Explosion Damage +20% Final Explosion Area"]={{[1]={flags=67108864,keywordFlags=0,name="Damage",type="BASE",value=10}}," Final Explosion +20% Final Explosion "} +c["+10% Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireDamage",type="BASE",value=10}},nil} +c["+10% Fire Penetration"]={{[1]={flags=0,keywordFlags=0,name="FirePenetration",type="BASE",value=10}},nil} +c["+10% Fire Penetration with Ignite"]={{}," Fire Peration with Ignite "} +c["+10% Fire Penetration with Ignite +10% Ignite Duration"]={{[1]={[1]={skillId="ne01t",type="SkillId"},flags=0,keywordFlags=0,name="EnemyIgniteDuration",type="BASE",value=10}}," Fire Peration with Ignite +10% "} +c["+10% Fire Penetration with Ignite +10% Ignite Duration +10% Poison Penetration with Poison"]={{[1]={[1]={skillId="ne01t",type="SkillId"},flags=0,keywordFlags=64,name="EnemyIgniteDuration",type="BASE",value=10}}," Fire Peration with Ignite +10% +10% Poison Penetration "} +c["+10% Fire Penetration with Ignite +10% Ignite Duration +10% Poison Penetration with Poison +10% Poison Duration"]={{[1]={[1]={skillId="ne01t",type="SkillId"},flags=0,keywordFlags=64,name="EnemyIgniteDuration",type="BASE",value=10}}," Fire Peration with Ignite +10% +10% Poison Penetration +10% Poison Duration "} +c["+10% Fire Resistance"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=10}},nil} +c["+10% Fire Skill Ignite Chance From Cold Skill Use"]={{}," Fire Skill Chance From Cold Skill Use "} +c["+10% Fire Skill Ignite Chance From Cold Skill Use +10% Cold Skill Chill Chance From Lightning Skill Use"]={{[1]={[1]={skillId="Ailment_Ignite",type="SkillId"},flags=8388608,keywordFlags=0,name="ChanceToTriggerOnHit_Ailment_Chill",type="BASE",value=10}}," Fire Skill Chance From Cold Skill Use +10% Cold Skill From Lightning Skill Use "} +c["+10% First Attack Damage"]={{[1]={flags=3584,keywordFlags=0,name="Damage",type="BASE",value=10}}," First "} +c["+10% First Attack Damage +25% First Attack Increased Area"]={{[1]={flags=67112448,keywordFlags=0,name="Damage",type="BASE",value=10}}," First +25% First Attack Increased "} +c["+10% First Attack Ignite Duration"]={{[1]={[1]={skillId="Ailment_Ignite",type="SkillId"},flags=0,keywordFlags=0,name="Duration",type="BASE",value=10}}," First Attack "} +c["+10% First Strike Poison Chance"]={{}," First Strike Chance "} +c["+10% First Strike Poison Chance +10% Second Strike Bleed Chance"]={{[1]={[1]={skillId="Ailment_Poison",type="SkillId"},flags=8388608,keywordFlags=0,name="ChanceToTriggerOnHit_Ailment_Bleed",type="BASE",value=10}}," First Strike Chance +10% Second Strike "} +c["+10% First Strike Poison Chance +10% Second Strike Bleed Chance +10% Third Strike Poison Res Shred 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+c["+10% Frailty Chance"]={{}," "} +c["+10% Freeze Rate Multiplier"]={{}," Freeze Rate Multiplier "} +c["+10% Freeze Rate Multiplier +10% Cold Resistance"]={{[1]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=10}}," Freeze Rate Multiplier +10% "} +c["+10% Freeze Rate Multiplier +10% Minion Freeze Rate Multiplier"]={{}," Freeze Rate Multiplier +10% Freeze Rate Multiplier "} +c["+10% Freeze Rate Multiplier Per Ice Shard"]={{}," Freeze Rate Multiplier Per Ice Shard "} +c["+10% Frenzy Chance"]={{}," "} +c["+10% Global Attack Speed"]={{[1]={[1]={type="Global"},flags=3584,keywordFlags=0,name="Speed",type="BASE",value=10}},nil} +c["+10% Global Cast Speed"]={{[1]={[1]={type="Global"},flags=256,keywordFlags=0,name="Speed",type="BASE",value=10}},nil} +c["+10% Global Critical Multiplier"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=10}},nil} +c["+10% Global Ignite Chance Per Zeal Stack"]={{}," Chance Per Zeal Stack "} +c["+10% Global Poison Chance"]={{[1]={[1]={type="Global"},flags=8388608,keywordFlags=0,name="ChanceToTriggerOnHit_Ailment_Poison",type="BASE",value=10}},nil} +c["+10% Growth Speed"]={{}," Growth Speed "} +c["+10% Health"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=10}},nil} +c["+10% Health Cost"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=10}}," Cost "} +c["+10% Health Decay"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=10}}," Decay "} +c["+10% Health Regen"]={{[1]={flags=0,keywordFlags=0,name="LifeRegen",type="BASE",value=10}},nil} +c["+10% Health Restored By Faith"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=10}}," Restored By Faith "} +c["+10% Health Restored By Faith +20% Less Health Required For Faith"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=10}}," Restored By Faith +20% Less Health Required For Faith "} +c["+10% Hit Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=10}}," Hit "} +c["+10% Hit Damage +80% Spiral -> Hit Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=10}}," Hit +80% Spiral -> Hit Damage "} +c["+10% Hit Damage +80% Spiral -> Hit Damage +40% Critical Multiplier Per Chain"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=10}}," Hit +80% Spiral -> Hit Damage +40% Critical Multiplier Per Chain "} +c["+10% Hit Damage +80% Spiral -> Hit Damage +40% Critical Multiplier Per Chain +4% Orbit -> Base Crit Chance"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=10}}," Hit +80% Spiral -> Hit Damage +40% Critical Multiplier Per Chain +4% Orbit -> Base Crit Chance "} +c["+10% Hit Damage Against Bleeding"]={{[1]={[1]={skillId="Ailment_Bleed",type="SkillId"},flags=0,keywordFlags=0,name="Damage",type="BASE",value=10}}," Hit Against ing "} +c["+10% Hit Damage Against Bleeding +10% Hit Damage Against Poisoned"]={{[1]={[1]={skillId="Ailment_Bleed",type="SkillId"},flags=0,keywordFlags=0,name="Damage",type="BASE",value=10}}," Hit Against ing +10% Hit Damage Against Poisoned "} +c["+10% Hit Damage Against Frozen Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Frozen"},flags=0,keywordFlags=0,name="Damage",type="BASE",value=10}}," Hit "} +c["+10% Hit Damage Against Poisoned"]={{[1]={[1]={skillId="Ailment_Poison",type="SkillId"},flags=0,keywordFlags=0,name="Damage",type="BASE",value=10}}," Hit Against ed "} +c["+10% Hit Damage Per Pierced Enemy"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=10}}," Hit Per Pierced Enemy "} +c["+10% Hit Damage Per Pierced Enemy 40% Max Bonus Hit Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=10}}," Hit Per Pierced Enemy 40% Max Bonus Hit Damage "} +c["+10% Hit Damage With Swarm Strike"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=10}}," Hit With Swarm Strike "} +c["+10% Hit Damage per Shock"]={{[1]={[1]={skillId="Ailment_Shock",type="SkillId"},flags=0,keywordFlags=0,name="Damage",type="BASE",value=10}}," Hit per "} +c["+10% Hit Damage vs Blinded"]={{[1]={[1]={skillId="Ailment_Blind",type="SkillId"},flags=0,keywordFlags=0,name="Damage",type="BASE",value=10}}," Hit vs ed "} +c["+10% Ice Shard Size"]={{}," Ice Shard Size "} +c["+10% Ice Shard Size -13% Fire Rate"]={{}," Ice Shard Size -13% Fire Rate "} +c["+10% Ice Shard Size -13% Fire Rate +30% Delay Before Each Ice Shard"]={{}," Ice Shard Size -13% Fire Rate +30% Delay Before Each Ice Shard "} +c["+10% Ignite Chance"]={{}," "} +c["+10% Ignite Chance For Fire Melee Attacks"]={{}," For Fire Attacks "} +c["+10% Ignite Chance For Fire Melee Attacks +10% Chill Chance For Cold Melee Attacks"]={{}," For Fire Attacks +10% Chance For Cold Melee Attacks "} +c["+10% Ignite Chance For Fire Melee Attacks +10% Chill Chance For Cold Melee Attacks +10% Shock Chance For Lightning Melee Attacks"]={{[1]={[1]={skillId="Ailment_Chill",type="SkillId"},flags=8388608,keywordFlags=0,name="ChanceToTriggerOnHit_Ailment_Shock",type="BASE",value=10}}," For Fire Attacks +10% Chance For Cold Melee Attacks +10% For Lightning Melee Attacks "} +c["+10% Ignite Chance with Fire Skills"]={{}," "} +c["+10% Ignite Chance with Fire Skills +10% Shock Chance with Lightning Skills"]={{}," +10% Chance with Lightning Skills "} +c["+10% Ignite Chance with Fire Skills +10% Shock Chance with Lightning Skills +10% Chill Chance with Cold Skills"]={{[1]={[1]={skillId="Ailment_Shock",type="SkillId"},flags=8388608,keywordFlags=0,name="ChanceToTriggerOnHit_Ailment_Chill",type="BASE",value=10}}," +10% Chance with Lightning Skills +10% with Cold Skills "} +c["+10% Ignite Duration"]={{[1]={flags=0,keywordFlags=0,name="EnemyIgniteDuration",type="BASE",value=10}},nil} +c["+10% Increased Bleed Duration"]={{[1]={flags=0,keywordFlags=0,name="EnemyBleedDuration",type="INC",value=10}},nil} +c["+10% Increased Cold Damage From Lightning Skill Use"]={{[1]={flags=0,keywordFlags=0,name="ColdDamage",type="INC",value=10}}," From Lightning Skill Use "} +c["+10% Increased Cooldown Recovery Speed"]={{[1]={flags=0,keywordFlags=0,name="CooldownRecovery",type="INC",value=10}},nil} +c["+10% Increased Damage Over Time"]={{[1]={flags=4096,keywordFlags=0,name="Damage",type="INC",value=10}},nil} +c["+10% Increased Damage at Full Health"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="INC",value=10}}," at Full Health "} +c["+10% Increased Damage at Full Health 2 Stacks of Perfection per Melee Attack at Full Health"]={{[1]={flags=512,keywordFlags=0,name="Damage",type="INC",value=10}}," at Full Health 2 Stacks of Perfection per Attack at Full Health "} +c["+10% Increased Fire Damage From Cold Skill Use"]={{[1]={flags=0,keywordFlags=0,name="FireDamage",type="INC",value=10}}," From Cold Skill Use "} +c["+10% Increased Fire Damage From Cold Skill Use +10% Increased Cold Damage From Lightning Skill Use"]={{[1]={flags=0,keywordFlags=0,name="FireDamage",type="INC",value=10}}," From Cold Skill Use +10% Increased Cold Damage From Lightning Skill Use "} +c["+10% Increased Healing"]={{}," "} +c["+10% Increased Healing Effectiveness"]={{[1]={[1]={skillId="Ailment_DummyHealingWhileNotTakingDamage",type="SkillId"},flags=0,keywordFlags=0,name="FlaskEffect",type="INC",value=10}}," iveness "} +c["+10% Increased Healing Effectiveness +2 Reap Health Gained"]={{[1]={[1]={skillId="Ailment_DummyHealingWhileNotTakingDamage",type="SkillId"},flags=0,keywordFlags=0,name="FlaskEffect",type="INC",value=10}}," iveness +2 Reap Health Gained "} +c["+10% Increased Health Leech"]={{[1]={flags=0,keywordFlags=0,name="Life",type="INC",value=10}}," Leech "} +c["+10% Increased Health Leech +10% Increased Healing Effectiveness"]={{[1]={[1]={skillId="Ailment_DummyHealingWhileNotTakingDamage",type="SkillId"},flags=0,keywordFlags=0,name="Life",type="INC",value=10}}," Leech +10% Increased Effectiveness "} +c["+10% Increased Health Leech +10% Increased Healing Effectiveness +2 Reap Health Gained"]={{[1]={[1]={skillId="Ailment_DummyHealingWhileNotTakingDamage",type="SkillId"},flags=0,keywordFlags=0,name="Life",type="INC",value=10}}," Leech +10% Increased Effectiveness +2 Reap Health Gained "} +c["+10% Increased Health Leech Rate"]={{[1]={flags=0,keywordFlags=0,name="Life",type="INC",value=10}}," Leech Rate "} +c["+10% Increased Lightning Damage From Fire Skill Use"]={{[1]={flags=0,keywordFlags=0,name="LightningDamage",type="INC",value=10}}," From Fire Skill Use "} +c["+10% Increased Lightning Damage From Fire Skill Use +10% Increased Fire Damage From Cold Skill Use"]={{[1]={flags=0,keywordFlags=0,name="LightningDamage",type="INC",value=10}}," From Fire Skill Use +10% Increased Fire Damage From Cold Skill Use "} +c["+10% Increased Lightning Damage From Fire Skill Use +10% Increased Fire Damage From Cold Skill Use +10% Increased Cold Damage From Lightning Skill Use"]={{[1]={flags=0,keywordFlags=0,name="LightningDamage",type="INC",value=10}}," From Fire Skill Use +10% Increased Fire Damage From Cold Skill Use +10% Increased Cold Damage From Lightning Skill Use "} +c["+10% Increased Poison Duration"]={{[1]={flags=0,keywordFlags=0,name="EnemyPoisonDuration",type="INC",value=10}},nil} +c["+10% Increased Totem Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="INC",value=10}}," Totem "} +c["+10% Initial Hit Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=10}}," Initial Hit "} +c["+10% Initial Hit Damage +25% Increased Stun Chance"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=10}}," Initial Hit +25% Increased Stun Chance "} +c["+10% Jade Arrow Critical Multiplier"]={{[1]={flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=10}}," Jade Arrow "} +c["+10% Length"]={{}," Length "} +c["+10% Lightning Blast Frequency"]={{}," Frequency "} +c["+10% Lightning Blast Frequency 80% Maximum Frequency Bonus"]={{}," Frequency 80% Maximum Frequency Bonus "} +c["+10% Lightning Blast Frequency 80% Maximum Frequency Bonus 0.2 Duration Before Effect (seconds)"]={{[1]={[1]={skillId="lb23il",type="SkillId"},flags=0,keywordFlags=0,name="Duration",type="BASE",value=10}}," Frequency 80% Maximum Frequency Bonus 0.2 Before Effect (seconds) "} +c["+10% Lightning Penetration"]={{[1]={flags=0,keywordFlags=0,name="LightningPenetration",type="BASE",value=10}},nil} +c["+10% Lightning Penetration with Electrify"]={{}," Lightning Peration with Electrify "} +c["+10% Lightning Resistance"]={{[1]={flags=0,keywordFlags=0,name="LightningResist",type="BASE",value=10}},nil} +c["+10% Lightning Skill Shock Chance From Fire Skill Use"]={{}," Lightning Skill Chance From Fire Skill Use "} +c["+10% Lightning Skill Shock Chance From Fire Skill Use +10% Fire Skill Ignite Chance From Cold Skill Use"]={{[1]={[1]={skillId="Ailment_Shock",type="SkillId"},flags=8388608,keywordFlags=0,name="ChanceToTriggerOnHit_Ailment_Ignite",type="BASE",value=10}}," Lightning Skill Chance From Fire Skill Use +10% Fire Skill From Cold Skill Use "} +c["+10% Lightning Skill Shock Chance From Fire Skill Use +10% Fire Skill Ignite Chance From Cold Skill Use +10% Cold Skill Chill Chance From Lightning Skill Use"]={{[1]={[1]={skillId="Ailment_Shock",type="SkillId"},flags=8388608,keywordFlags=0,name="ChanceToTriggerOnHit_Ailment_Ignite",type="BASE",value=10}}," Lightning Skill Chance From Fire Skill Use +10% Fire Skill From Cold Skill Use +10% Cold Skill Chill Chance From Lightning Skill Use "} +c["+10% Maelstrom And Tsunami Damage"]={{[1]={[1]={skillId="mas54",type="SkillId"},flags=0,keywordFlags=0,name="Damage",type="BASE",value=10}}," And Tsunami "} +c["+10% Maelstrom And Tsunami Damage -10% Stack Duration"]={{[1]={[1]={skillId="mas54",type="SkillId"},flags=0,keywordFlags=0,name="Damage",type="BASE",value=10}}," And Tsunami -10% Stack Duration "} +c["+10% Mana Cost"]={{[1]={flags=0,keywordFlags=0,name="ManaCost",type="BASE",value=10}},nil} +c["+10% Mana Efficiency"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=10}}," Efficiency "} +c["+10% Mana Efficiency +3 Ward Gained"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=10}}," Efficiency +3 Ward Gained "} +c["+10% Mana Efficiency +5% Cast Speed"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=10}}," Efficiency +5% Cast Speed "} +c["+10% Mana Regen On Heal"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=10}}," Regen On Heal "} +c["+10% Marrow Orb Chance"]={{}," Marrow Orb Chance "} +c["+10% Maul Cooldown Recovery Speed"]={{[1]={flags=0,keywordFlags=0,name="CooldownRecovery",type="BASE",value=10}}," Maul "} +c["+10% Max Distance"]={{}," Max Distance "} +c["+10% Max Distance +10% Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=10}}," Max Distance +10% "} +c["+10% Melee Area"]={{}," Area "} +c["+10% Melee Attack Speed"]={{[1]={flags=3584,keywordFlags=0,name="Speed",type="BASE",value=10}},nil} +c["+10% Melee Attack Speed per stack"]={{[1]={flags=3584,keywordFlags=0,name="Speed",type="BASE",value=10}}," per stack "} +c["+10% Melee Attack Speed per stack 30% Ignite Chance -> Minion Ignite Chance per stack"]={{[1]={[1]={skillId="Ailment_Ignite",type="SkillId"},flags=3584,keywordFlags=0,name="Speed",type="BASE",value=10}}," per stack 30% Chance -> Minion Ignite Chance per stack "} +c["+10% Melee Bleed Chance"]={{[1]={flags=8389120,keywordFlags=0,name="ChanceToTriggerOnHit_Ailment_Bleed",type="BASE",value=10}},nil} +c["+10% Melee Critical Multiplier"]={{[1]={flags=512,keywordFlags=0,name="CritMultiplier",type="BASE",value=10}},nil} +c["+10% Melee Damage"]={{[1]={flags=512,keywordFlags=0,name="Damage",type="BASE",value=10}},nil} +c["+10% Melee Damage To Shocked"]={{[1]={[1]={skillId="Ailment_Shock",type="SkillId"},flags=512,keywordFlags=0,name="Damage",type="BASE",value=10}}," To ed "} +c["+10% Melee Poison Chance"]={{[1]={flags=8389120,keywordFlags=0,name="ChanceToTriggerOnHit_Ailment_Poison",type="BASE",value=10}},nil} +c["+10% Melee Time Rot Chance"]={{[1]={flags=8389120,keywordFlags=0,name="ChanceToTriggerOnHit_Ailment_TimeRot",type="BASE",value=10}},nil} +c["+10% Minion Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="BASE",value=10}}}},nil} +c["+10% Minion Freeze Rate Multiplier"]={{}," Freeze Rate Multiplier "} +c["+10% Minion Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="PhysicalDamage",type="BASE",value=10}}}},nil} +c["+10% More Dodge Rating for 4 seconds when you use a Potion"]={{}," More Dodge Rating when you use a Potion "} +c["+10% Movespeed"]={{}," Movespeed "} +c["+10% Movespeed On Crit"]={{}," Movespeed On Crit "} +c["+10% Movespeed Stun Immunity"]={{}," Movespeed Stun Immunity "} +c["+10% Movespeed while Channeling"]={{}," Movespeed while Channeling "} +c["+10% Movespeed with 5 stacks"]={{}," Movespeed with 5 stacks "} +c["+10% Movespeed with Dagger"]={{}," Movespeed with Dagger "} +c["+10% Movespeed with Dagger 7% Kill Threshold with Axe"]={{}," Movespeed with Dagger 7% Kill Threshold with Axe "} +c["+10% Necrotic Damage Leeched as Health"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=10}}," Necrotic Leeched as Health "} +c["+10% Orb Freeze Rate Multiplier"]={{}," Orb Freeze Rate Multiplier "} +c["+10% Orb Freeze Rate Multiplier +20% Explosion Freeze Rate Multiplier"]={{}," Orb Freeze Rate Multiplier +20% Explosion Freeze Rate Multiplier "} +c["+10% Other Ailment Duration"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="BASE",value=10}}," Other Ailment "} +c["+10% Percent Reflect"]={{}," Percent Reflect "} +c["+10% Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="BASE",value=10}},nil} +c["+10% Physical Penetration"]={{[1]={flags=0,keywordFlags=0,name="PhysicalPenetration",type="BASE",value=10}},nil} +c["+10% Physical Penetration With Mace"]={{}," Physical Peration With Mace "} +c["+10% Physical Penetration With Mace +20% Fire Penetration With Sceptre"]={{[1]={[1]={skillId="ne01t",type="SkillId"},flags=0,keywordFlags=0,name="FirePenetration",type="BASE",value=10}}," Physical Peration With Mace +20% With Sceptre "} +c["+10% Physical Penetration with Bleed"]={{}," Physical Peration with Bleed "} +c["+10% Physical Res Shred Chance"]={{}," Physical Res Shred Chance "} +c["+10% Physical Resistance"]={{}," Physical Resistance "} +c["+10% Poison Chance In Poison Pool"]={{}," In Pool "} +c["+10% Poison Chance Per Stack"]={{}," Per Stack "} +c["+10% Poison Chance Per Stack 10% Chance To Grant Putrid Coating When Hit"]={{}," Per Stack 10% Chance To Grant Putrid Coating When Hit "} +c["+10% Poison Damage Leeched as Health"]={{[1]={[1]={skillId="Ailment_Poison",type="SkillId"},flags=0,keywordFlags=0,name="Damage",type="BASE",value=10}}," Leeched as Health "} +c["+10% Poison Duration"]={{[1]={flags=0,keywordFlags=0,name="EnemyPoisonDuration",type="BASE",value=10}},nil} +c["+10% Poison Penetration"]={{[1]={flags=0,keywordFlags=0,name="PoisonPenetration",type="BASE",value=10}},nil} +c["+10% Poison Penetration with Poison"]={{[1]={[1]={skillId="Ailment_Poison",type="SkillId"},flags=0,keywordFlags=64,name="Penetration",type="BASE",value=10}},nil} +c["+10% Primal Serpent Attack Speed"]={{[1]={flags=3584,keywordFlags=0,name="Speed",type="BASE",value=10}}," Primal Serpent "} +c["+10% Primal Serpent Attack Speed 10 Primal Serpent Health Granted On Melee Hit"]={{[1]={flags=8392192,keywordFlags=0,name="Speed",type="BASE",value=10}}," Primal Serpent 10 Primal Serpent Health Granted "} +c["+10% Projectile Speed"]={{[1]={flags=0,keywordFlags=0,name="ProjectileSpeed",type="BASE",value=10}},nil} +c["+10% Range"]={{}," Range "} +c["+10% Rune Ember On Kill"]={{}," Rune Ember "} +c["+10% Rune Ember On Kill +25% Rune Ember Frequency During Flame Rush"]={{}," Rune Ember +25% Rune Ember Frequency During "} +c["+10% Second Glyph Damage Per 1 Meter Distance"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=10}}," Second Glyph Per 1 Meter Distance "} +c["+10% Second Glyph Damage Per 1 Meter Distance 60% Maximum Damage Bonus"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=10}}," Second Glyph Per 1 Meter Distance 60% Maximum Damage Bonus "} +c["+10% Second Strike Bleed Chance"]={{}," Second Strike Chance "} +c["+10% Second Strike Bleed Chance +10% Third Strike Poison Res Shred Chance"]={{}," Second Strike Chance +10% Third Strike Poison Res Shred Chance "} +c["+10% Second Strike Bleed Chance +10% Third Strike Poison Res Shred Chance +10% Third Strike Physical Res Shred Chance"]={{}," Second Strike Chance +10% Third Strike Poison Res Shred Chance +10% Third Strike Physical Res Shred Chance "} +c["+10% Shadow Cascade Chance"]={{[1]={flags=8388608,keywordFlags=0,name="ChanceToTriggerOnHit_dagg3",type="BASE",value=10}},nil} +c["+10% Shock Chance"]={{}," "} +c["+10% Shock Chance For Lightning Melee Attacks"]={{}," For Lightning Attacks "} +c["+10% Shock Chance with Lightning Skills"]={{}," "} +c["+10% Shock Chance with Lightning Skills +10% Chill Chance with Cold Skills"]={{}," +10% Chance with Cold Skills "} +c["+10% Size"]={{}," Size "} +c["+10% Size +30% Melee Area"]={{}," Size +30% Area "} +c["+10% Size +30% Melee Area +60% Damage"]={{[1]={flags=512,keywordFlags=0,name="Damage",type="BASE",value=10}}," Size +30% Area +60% "} +c["+10% Size +30% Melee Area +60% Damage +30% Health"]={{[1]={flags=512,keywordFlags=0,name="Damage",type="BASE",value=10}}," Size +30% Area +60% +30% Health "} +c["+10% Slow And Chill Duration Reset Chance"]={{[1]={[1]={skillId="Ailment_Slow",type="SkillId"},flags=0,keywordFlags=0,name="EnemyChillDuration",type="BASE",value=10}}," And Reset Chance "} +c["+10% Slow Chance"]={{}," "} +c["+10% Slow Duration"]={{[1]={[1]={skillId="Ailment_Slow",type="SkillId"},flags=0,keywordFlags=0,name="Duration",type="BASE",value=10}},nil} +c["+10% Spectral Putrescence Frequency"]={{}," Spectral Putrescence Frequency "} +c["+10% Spectral Putrescence Range"]={{}," Spectral Putrescence Range "} +c["+10% Speed and Range"]={{}," Speed and Range "} +c["+10% Spell Critical Multiplier"]={{[1]={flags=256,keywordFlags=0,name="CritMultiplier",type="BASE",value=10}},nil} +c["+10% Spell Poison Chance"]={{[1]={flags=8388864,keywordFlags=0,name="ChanceToTriggerOnHit_Ailment_Poison",type="BASE",value=10}},nil} +c["+10% Spirit Frequency"]={{}," Spirit Frequency "} +c["+10% Spirit Thorns Chance From Totems"]={{}," Spirit Thorns Chance From Totems "} +c["+10% Stack Duration"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="BASE",value=10}}," Stack "} +c["+10% Stack Duration +2 Melee Physical Damage Per Stack"]={{[1]={flags=512,keywordFlags=0,name="Duration",type="BASE",value=10}}," Stack +2 Physical Damage Per Stack "} +c["+10% Summoning Cast Speed"]={{[1]={flags=256,keywordFlags=0,name="Speed",type="BASE",value=10}}," Summoning "} +c["+10% Summoning Cast Speed +10% Summoning Mana Efficiency"]={{[1]={flags=256,keywordFlags=0,name="Speed",type="BASE",value=10}}," Summoning +10% Summoning Mana Efficiency "} +c["+10% Summoning Mana Cost"]={{[1]={flags=0,keywordFlags=0,name="ManaCost",type="BASE",value=10}}," Summoning "} +c["+10% Summoning Mana Cost -5% Summoning Cast Speed"]={{[1]={flags=0,keywordFlags=0,name="ManaCost",type="BASE",value=10}}," Summoning -5% Summoning Cast Speed "} +c["+10% Summoning Mana Efficiency"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=10}}," Summoning Efficiency "} +c["+10% Summoning Speed"]={{}," Summoning Speed "} +c["+10% Summoning Speed +3% Thorn Totem Cast Speed"]={{[1]={flags=256,keywordFlags=0,name="Speed",type="BASE",value=10}}," Summoning Speed +3% Thorn Totem "} +c["+10% Third Strike Physical Res Shred Chance"]={{}," Third Strike Physical Res Shred Chance "} +c["+10% Third Strike Poison Res Shred Chance"]={{}," Third Strike Res Shred Chance "} +c["+10% Third Strike Poison Res Shred Chance +10% Third Strike Physical Res Shred Chance"]={{}," Third Strike Res Shred Chance +10% Third Strike Physical Res Shred Chance "} +c["+10% Thorn Burst Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=10}}," Thorn Burst "} +c["+10% Thorn Hit Damage vs Rares and Bosses"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=10}}," Thorn Hit vs Rares and Bosses "} +c["+10% Thorn Shield Recast Chance"]={{}," Thorn Shield Recast Chance "} +c["+10% Throwing Attack Critical Multiplier"]={{[1]={flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=10}}," Throwing Attack "} +c["+10% Time Rot Chance"]={{[1]={flags=8388608,keywordFlags=0,name="ChanceToTriggerOnHit_Ailment_TimeRot",type="BASE",value=10}},nil} +c["+10% Tornado Area"]={{},"rnado "} +c["+10% Trap Drop Chance"]={{}," Drop Chance "} +c["+10% Trap Drop Chance 6 Trap Drop Distance (meters)"]={{}," Drop Chance 6 Trap Drop Distance (meters) "} +c["+10% Travel Distance"]={{}," Travel Distance "} +c["+10% Trigger Area"]={{}," Trigger "} +c["+10% Trigger Area +20% Detonation Area"]={{}," Trigger +20% Detonation Area "} +c["+10% Unseen Strike Width"]={{}," Unseen Strike Width "} +c["+10% Void Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=10}}," Void "} +c["+10% Void Damage Doubles Echo Chance"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=10}}," Void Doubles Echo Chance "} +c["+10% Void Penetration"]={{[1]={flags=0,keywordFlags=0,name="VoidPenetration",type="BASE",value=10}},nil} +c["+10% Void Penetration with Time Rot"]={{}," Void Peration with Time Rot "} +c["+10% Ward Granted"]={{[1]={flags=0,keywordFlags=0,name="Ward",type="BASE",value=10}}," Granted "} +c["+10% Ward Granted +1 Cooldown (seconds)"]={{[1]={flags=0,keywordFlags=0,name="Ward",type="BASE",value=10}}," Granted +1 Cooldown (seconds) "} +c["+10% Ward Retention"]={{[1]={flags=0,keywordFlags=0,name="Ward",type="BASE",value=10}}," Retention "} +c["+10% Ward Retention +2 Reap Ward Gained"]={{[1]={flags=0,keywordFlags=0,name="Ward",type="BASE",value=10}}," Retention +2 Reap Ward Gained "} +c["+10% Wave of Death Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=10}}," Wave of Death "} +c["+10% Wind Tempest Damage "]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=10}}," Wind Tempest "} +c["+10% Wolves And Bear Critical Multiplier"]={{[1]={flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=10}}," Wolves And Bear "} +c["+10% Wolves And Bear Critical Multiplier 8 Buff Duration (seconds)"]={{[1]={flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=10}}," Wolves And Bear 8 Buff Duration (seconds) "} +c["+100 Added Spell Damage With Supernova"]={{[1]={flags=256,keywordFlags=1,name="PhysicalMin",type="BASE",value=100},[2]={flags=256,keywordFlags=1,name="PhysicalMax",type="BASE",value=100},[3]={flags=256,keywordFlags=2,name="LightningMin",type="BASE",value=100},[4]={flags=256,keywordFlags=2,name="LightningMax",type="BASE",value=100},[5]={flags=256,keywordFlags=4,name="ColdMin",type="BASE",value=100},[6]={flags=256,keywordFlags=4,name="ColdMax",type="BASE",value=100},[7]={flags=256,keywordFlags=8,name="FireMin",type="BASE",value=100},[8]={flags=256,keywordFlags=8,name="FireMax",type="BASE",value=100},[9]={flags=256,keywordFlags=16,name="VoidMin",type="BASE",value=100},[10]={flags=256,keywordFlags=16,name="VoidMax",type="BASE",value=100},[11]={flags=256,keywordFlags=32,name="NecroticMin",type="BASE",value=100},[12]={flags=256,keywordFlags=32,name="NecroticMax",type="BASE",value=100},[13]={flags=256,keywordFlags=64,name="PoisonMin",type="BASE",value=100},[14]={flags=256,keywordFlags=64,name="PoisonMax",type="BASE",value=100}}," With Supernova "} +c["+100 Armor"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=100}},nil} +c["+100 Armor Granted To Allies"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=100}}," Granted To Allies "} +c["+100 Armor Granted To Allies Can Target Allies"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=100}}," Granted To Allies Can Target Allies "} +c["+100 Armor To Totems And Vines"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=100}}," To Totems And Vines "} +c["+100 Armor To Totems And Vines +10% Attack Speed To Totems And Vines"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=100}}," To Totems And Vines +10% Attack Speed To Totems And Vines "} +c["+100 Armor To Totems And Vines +10% Attack Speed To Totems And Vines +10% Cast Speed To Totems And Vines"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=100}}," To Totems And Vines +10% Attack Speed To Totems And Vines +10% Cast Speed To Totems And Vines "} +c["+100 Armor To Totems And Vines +10% Attack Speed To Totems And Vines +10% Cast Speed To Totems And Vines Wraps Around Totems And Vines"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=100}}," To Totems And Vines +10% Attack Speed To Totems And Vines +10% Cast Speed To Totems And Vines Wraps Around Totems And Vines "} +c["+100 Block Effectiveness"]={{[1]={flags=0,keywordFlags=0,name="FlaskEffect",type="BASE",value=100}}," Block iveness "} +c["+100 Block Effectiveness 4 Duration (seconds)"]={{[1]={flags=0,keywordFlags=0,name="FlaskEffect",type="BASE",value=100}}," Block iveness 4 Duration (seconds) "} +c["+100 Endurance Threshold"]={{}," Endurance Threshold "} +c["+100 Health"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=100}},nil} +c["+100 Health Gained on Potion Use"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=100}}," Gained on Potion Use "} +c["+100 Increased Blind Effect"]={{[1]={[1]={skillId="Ailment_Blind",type="SkillId"},flags=0,keywordFlags=0,name="FlaskEffect",type="BASE",value=100}}," Increased "} +c["+100 Spell 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when Consuming Flow 5 Unique Skills Required to Consume Flow"]={{}," when Consuming Flow +100% Chance when Consuming Flow 5 Unique Skills Required to Consume Flow "} +c["+100% Crowstorm Shock Chance"]={{}," Crowstorm Chance "} +c["+100% Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="MORE",value=100}},nil} +c["+100% Damage Per Extra Charge"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="MORE",value=100}}," Per Extra Charge "} +c["+100% Damage Per Extra Charge All Charges Consumed"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="MORE",value=100}}," Per Extra Charge All Charges Consumed "} +c["+100% Damage Reflected"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="MORE",value=100}}," Reflected "} +c["+100% Dive Bleed Chance"]={{}," Dive Chance "} +c["+100% Dive Bleed Chance +20% Locust Bleed Chance"]={{[1]={[1]={skillId="Ailment_Bleed",type="SkillId"},flags=8388608,keywordFlags=0,name="ChanceToTriggerOnHit_Ailment_Bleed",type="BASE",value=100}}," Dive Chance +20% 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Instead"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Life",type="BASE",value=100}}}}," Granted Targets s Instead "} +c["+100% Hit Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=100}}," Hit "} +c["+100% Hit Damage +100% Size"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=100}}," Hit +100% Size "} +c["+100% Hit Damage +100% Size 1 Soul Limit"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=100}}," Hit +100% Size 1 Soul Limit "} +c["+100% Hit Damage Consumes Minion"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="BASE",value=100}}}}," Hit Consumes "} +c["+100% Hit Damage No Poison Chance or Poison Pools"]={{[1]={[1]={skillId="Ailment_Poison",type="SkillId"},flags=0,keywordFlags=0,name="Damage",type="BASE",value=100}}," Hit No Chance or Poison Pools "} +c["+100% Ice Spiral Damage when 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+100% Locust Melee Area +100% Locust Health"]={{[1]={flags=512,keywordFlags=0,name="Damage",type="BASE",value=100}}," Locust +100% Locust Area +100% Locust Health "} +c["+100% Locust Damage +100% Locust Melee Area +100% Locust Health +50% Locust Size"]={{[1]={flags=512,keywordFlags=0,name="Damage",type="BASE",value=100}}," Locust +100% Locust Area +100% Locust Health +50% Locust Size "} +c["+100% Locust Health"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=100}}," Locust "} +c["+100% Locust Health +50% Locust Size"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=100}}," Locust +50% Locust Size "} +c["+100% Locust Melee Area"]={{}," Locust Area "} +c["+100% Locust Melee Area +100% Locust Health"]={{[1]={flags=512,keywordFlags=0,name="Life",type="BASE",value=100}}," Locust Area +100% Locust "} +c["+100% Locust Melee Area +100% Locust Health +50% Locust Size"]={{[1]={flags=512,keywordFlags=0,name="Life",type="BASE",value=100}}," Locust Area +100% Locust +50% Locust Size "} +c["+100% Mana Cost"]={{[1]={flags=0,keywordFlags=0,name="ManaCost",type="BASE",value=100}},nil} +c["+100% Melee Damage vs 12 stacks of Time Rot"]={{[1]={[1]={skillId="Ailment_TimeRot",type="SkillId"},flags=512,keywordFlags=0,name="Damage",type="BASE",value=100}}," vs 12 stacks of "} +c["+100% Melee Range Per Second Charged"]={{[1]={flags=0,keywordFlags=0,name="MeleeWeaponRange",type="BASE",value=100}}," Per Second Charged "} +c["+100% Melee Range Per Second Charged +100% Bow Damage Per Second Charged"]={{[1]={flags=0,keywordFlags=0,name="MeleeWeaponRange",type="BASE",value=100}}," Per Second Charged +100% Bow Damage Per Second Charged "} +c["+100% Middle Explosion Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=100}}," Middle Explosion "} +c["+100% Middle Explosion Damage +40% Mana Cost"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=100}}," Middle Explosion +40% Mana Cost "} +c["+100% Minion Poison Chance"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=8388608,keywordFlags=0,name="ChanceToTriggerOnHit_Ailment_Poison",type="BASE",value=100}}}},nil} +c["+100% Next Attack Ignite Chance"]={{}," Next Attack Chance "} +c["+100% Next Attack Ignite Chance +5% Next Attack Crit Chance"]={{[1]={[1]={skillId="Ailment_Ignite",type="SkillId"},flags=0,keywordFlags=0,name="CritChance",type="BASE",value=100}}," Next Attack Chance +5% Next Attack "} +c["+100% Next Attack Ignite Chance +5% Next Attack Crit Chance 80% Reduced Effect Without Cooldown"]={{[1]={[1]={skillId="Ailment_Ignite",type="SkillId"},flags=0,keywordFlags=0,name="CritChance",type="BASE",value=100}}," Next Attack Chance +5% Next Attack 80% Reduced Effect Without Cooldown "} +c["+100% Poison Chance"]={{}," "} +c["+100% Poison Chance -50% Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="BASE",value=100}}," -50% "} +c["+100% Poison Chance From Acid Flask"]={{}," From "} 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Chance"]={{[1]={flags=8388608,keywordFlags=0,name="ChanceToTriggerOnHit_Ailment_VoidResistanceShred",type="BASE",value=100}},nil} +c["+1000 Block Effectiveness"]={{[1]={flags=0,keywordFlags=0,name="FlaskEffect",type="BASE",value=1000}}," Block iveness "} +c["+101 Melee Damage"]={{[1]={flags=512,keywordFlags=1,name="PhysicalMin",type="BASE",value=101},[2]={flags=512,keywordFlags=1,name="PhysicalMax",type="BASE",value=101},[3]={flags=512,keywordFlags=2,name="LightningMin",type="BASE",value=101},[4]={flags=512,keywordFlags=2,name="LightningMax",type="BASE",value=101},[5]={flags=512,keywordFlags=4,name="ColdMin",type="BASE",value=101},[6]={flags=512,keywordFlags=4,name="ColdMax",type="BASE",value=101},[7]={flags=512,keywordFlags=8,name="FireMin",type="BASE",value=101},[8]={flags=512,keywordFlags=8,name="FireMax",type="BASE",value=101},[9]={flags=512,keywordFlags=16,name="VoidMin",type="BASE",value=101},[10]={flags=512,keywordFlags=16,name="VoidMax",type="BASE",value=101},[11]={flags=512,keywordFlags=32,name="NecroticMin",type="BASE",value=101},[12]={flags=512,keywordFlags=32,name="NecroticMax",type="BASE",value=101},[13]={flags=512,keywordFlags=64,name="PoisonMin",type="BASE",value=101},[14]={flags=512,keywordFlags=64,name="PoisonMax",type="BASE",value=101}},nil} +c["+104 Spell Damage"]={{[1]={flags=256,keywordFlags=1,name="PhysicalMin",type="BASE",value=104},[2]={flags=256,keywordFlags=1,name="PhysicalMax",type="BASE",value=104},[3]={flags=256,keywordFlags=2,name="LightningMin",type="BASE",value=104},[4]={flags=256,keywordFlags=2,name="LightningMax",type="BASE",value=104},[5]={flags=256,keywordFlags=4,name="ColdMin",type="BASE",value=104},[6]={flags=256,keywordFlags=4,name="ColdMax",type="BASE",value=104},[7]={flags=256,keywordFlags=8,name="FireMin",type="BASE",value=104},[8]={flags=256,keywordFlags=8,name="FireMax",type="BASE",value=104},[9]={flags=256,keywordFlags=16,name="VoidMin",type="BASE",value=104},[10]={flags=256,keywordFlags=16,name="VoidMax",type="BASE",value=104},[11]={flags=256,keywordFlags=32,name="NecroticMin",type="BASE",value=104},[12]={flags=256,keywordFlags=32,name="NecroticMax",type="BASE",value=104},[13]={flags=256,keywordFlags=64,name="PoisonMin",type="BASE",value=104},[14]={flags=256,keywordFlags=64,name="PoisonMax",type="BASE",value=104}},nil} +c["+105 Endurance Threshold"]={{}," Endurance Threshold "} +c["+105 Health"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=105}},nil} +c["+105 Melee Void Damage"]={{[1]={flags=512,keywordFlags=0,name="VoidMin",type="BASE",value=105},[2]={flags=512,keywordFlags=0,name="VoidMax",type="BASE",value=105}},nil} +c["+105 Spell Void Damage"]={{[1]={flags=256,keywordFlags=0,name="VoidMin",type="BASE",value=105},[2]={flags=256,keywordFlags=0,name="VoidMax",type="BASE",value=105}},nil} +c["+105% Increased Stun Chance"]={{}," Stun Chance "} +c["+105% Melee Critical Strike Multiplier"]={{[1]={flags=512,keywordFlags=0,name="CritMultiplier",type="BASE",value=105}},nil} +c["+106 Melee Damage"]={{[1]={flags=512,keywordFlags=1,name="PhysicalMin",type="BASE",value=106},[2]={flags=512,keywordFlags=1,name="PhysicalMax",type="BASE",value=106},[3]={flags=512,keywordFlags=2,name="LightningMin",type="BASE",value=106},[4]={flags=512,keywordFlags=2,name="LightningMax",type="BASE",value=106},[5]={flags=512,keywordFlags=4,name="ColdMin",type="BASE",value=106},[6]={flags=512,keywordFlags=4,name="ColdMax",type="BASE",value=106},[7]={flags=512,keywordFlags=8,name="FireMin",type="BASE",value=106},[8]={flags=512,keywordFlags=8,name="FireMax",type="BASE",value=106},[9]={flags=512,keywordFlags=16,name="VoidMin",type="BASE",value=106},[10]={flags=512,keywordFlags=16,name="VoidMax",type="BASE",value=106},[11]={flags=512,keywordFlags=32,name="NecroticMin",type="BASE",value=106},[12]={flags=512,keywordFlags=32,name="NecroticMax",type="BASE",value=106},[13]={flags=512,keywordFlags=64,name="PoisonMin",type="BASE",value=106},[14]={flags=512,keywordFlags=64,name="PoisonMax",type="BASE",value=106}},nil} +c["+107 Melee Damage"]={{[1]={flags=512,keywordFlags=1,name="PhysicalMin",type="BASE",value=107},[2]={flags=512,keywordFlags=1,name="PhysicalMax",type="BASE",value=107},[3]={flags=512,keywordFlags=2,name="LightningMin",type="BASE",value=107},[4]={flags=512,keywordFlags=2,name="LightningMax",type="BASE",value=107},[5]={flags=512,keywordFlags=4,name="ColdMin",type="BASE",value=107},[6]={flags=512,keywordFlags=4,name="ColdMax",type="BASE",value=107},[7]={flags=512,keywordFlags=8,name="FireMin",type="BASE",value=107},[8]={flags=512,keywordFlags=8,name="FireMax",type="BASE",value=107},[9]={flags=512,keywordFlags=16,name="VoidMin",type="BASE",value=107},[10]={flags=512,keywordFlags=16,name="VoidMax",type="BASE",value=107},[11]={flags=512,keywordFlags=32,name="NecroticMin",type="BASE",value=107},[12]={flags=512,keywordFlags=32,name="NecroticMax",type="BASE",value=107},[13]={flags=512,keywordFlags=64,name="PoisonMin",type="BASE",value=107},[14]={flags=512,keywordFlags=64,name="PoisonMax",type="BASE",value=107}},nil} +c["+108 Spell Void Damage"]={{[1]={flags=256,keywordFlags=0,name="VoidMin",type="BASE",value=108},[2]={flags=256,keywordFlags=0,name="VoidMax",type="BASE",value=108}},nil} +c["+108 Ward Decay Threshold"]={{[1]={flags=0,keywordFlags=0,name="Ward",type="BASE",value=108}}," Decay Threshold "} +c["+11 Dexterity"]={{[1]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=11}},nil} +c["+11 Health"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=11}},nil} +c["+11 Health Regen"]={{[1]={flags=0,keywordFlags=0,name="LifeRegen",type="BASE",value=11}},nil} +c["+11 Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Int",type="BASE",value=11}},nil} +c["+11 Mana Cost"]={{[1]={flags=0,keywordFlags=0,name="ManaCost",type="BASE",value=11}},nil} +c["+11 Melee Physical Damage"]={{[1]={flags=512,keywordFlags=0,name="PhysicalMin",type="BASE",value=11},[2]={flags=512,keywordFlags=0,name="PhysicalMax",type="BASE",value=11}},nil} +c["+11 Ward gained each second per Active Wandering Spirit"]={{[1]={flags=0,keywordFlags=0,name="Ward",type="BASE",value=11}}," gained each second per Active Wandering Spirit "} +c["+11% All Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=11},[2]={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=11}},nil} +c["+11% Flame Wraith Chance"]={{}," Flame Wraith Chance "} +c["+11% Flame Wraith Chance +5% Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=11}}," Flame Wraith Chance +5% "} +c["+11% Lightning Penetration"]={{[1]={flags=0,keywordFlags=0,name="LightningPenetration",type="BASE",value=11}},nil} +c["+11% Putrid Wraith Chance"]={{}," Putrid Wraith Chance "} +c["+11% Putrid Wraith Chance +5% Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=11}}," Putrid Wraith Chance +5% "} +c["+11% chance to gain Haste for 3 seconds when a nearby enemy dies"]={nil,"Haste when a nearby enemy dies "} +c["+110 Armor"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=110}},nil} +c["+110% Mana Cost"]={{[1]={flags=0,keywordFlags=0,name="ManaCost",type="BASE",value=110}},nil} +c["+111 Ward gained when you use Shift"]={{[1]={[1]={skillId="shiif",type="SkillId"},flags=0,keywordFlags=0,name="Ward",type="BASE",value=111}}," gained when you use "} +c["+111 Ward gained when you use Smoke Bomb"]={{[1]={[1]={skillId="smbmb",type="SkillId"},flags=0,keywordFlags=0,name="Ward",type="BASE",value=111}}," gained when you use "} +c["+113 Health"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=113}},nil} +c["+113 Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=113}},nil} +c["+113 Melee Damage"]={{[1]={flags=512,keywordFlags=1,name="PhysicalMin",type="BASE",value=113},[2]={flags=512,keywordFlags=1,name="PhysicalMax",type="BASE",value=113},[3]={flags=512,keywordFlags=2,name="LightningMin",type="BASE",value=113},[4]={flags=512,keywordFlags=2,name="LightningMax",type="BASE",value=113},[5]={flags=512,keywordFlags=4,name="ColdMin",type="BASE",value=113},[6]={flags=512,keywordFlags=4,name="ColdMax",type="BASE",value=113},[7]={flags=512,keywordFlags=8,name="FireMin",type="BASE",value=113},[8]={flags=512,keywordFlags=8,name="FireMax",type="BASE",value=113},[9]={flags=512,keywordFlags=16,name="VoidMin",type="BASE",value=113},[10]={flags=512,keywordFlags=16,name="VoidMax",type="BASE",value=113},[11]={flags=512,keywordFlags=32,name="NecroticMin",type="BASE",value=113},[12]={flags=512,keywordFlags=32,name="NecroticMax",type="BASE",value=113},[13]={flags=512,keywordFlags=64,name="PoisonMin",type="BASE",value=113},[14]={flags=512,keywordFlags=64,name="PoisonMax",type="BASE",value=113}},nil} +c["+114 Armor"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=114}},nil} +c["+114% Increased Healing Effectiveness"]={{[1]={[1]={skillId="Ailment_DummyHealingWhileNotTakingDamage",type="SkillId"},flags=0,keywordFlags=0,name="FlaskEffect",type="INC",value=114}}," iveness "} +c["+115 Damage Reflected to Attackers"]={{[1]={flags=0,keywordFlags=1,name="PhysicalMin",type="BASE",value=115},[2]={flags=0,keywordFlags=1,name="PhysicalMax",type="BASE",value=115},[3]={flags=0,keywordFlags=2,name="LightningMin",type="BASE",value=115},[4]={flags=0,keywordFlags=2,name="LightningMax",type="BASE",value=115},[5]={flags=0,keywordFlags=4,name="ColdMin",type="BASE",value=115},[6]={flags=0,keywordFlags=4,name="ColdMax",type="BASE",value=115},[7]={flags=0,keywordFlags=8,name="FireMin",type="BASE",value=115},[8]={flags=0,keywordFlags=8,name="FireMax",type="BASE",value=115},[9]={flags=0,keywordFlags=16,name="VoidMin",type="BASE",value=115},[10]={flags=0,keywordFlags=16,name="VoidMax",type="BASE",value=115},[11]={flags=0,keywordFlags=32,name="NecroticMin",type="BASE",value=115},[12]={flags=0,keywordFlags=32,name="NecroticMax",type="BASE",value=115},[13]={flags=0,keywordFlags=64,name="PoisonMin",type="BASE",value=115},[14]={flags=0,keywordFlags=64,name="PoisonMax",type="BASE",value=115}}," Reflected to Attackers "} +c["+115 Melee Damage"]={{[1]={flags=512,keywordFlags=1,name="PhysicalMin",type="BASE",value=115},[2]={flags=512,keywordFlags=1,name="PhysicalMax",type="BASE",value=115},[3]={flags=512,keywordFlags=2,name="LightningMin",type="BASE",value=115},[4]={flags=512,keywordFlags=2,name="LightningMax",type="BASE",value=115},[5]={flags=512,keywordFlags=4,name="ColdMin",type="BASE",value=115},[6]={flags=512,keywordFlags=4,name="ColdMax",type="BASE",value=115},[7]={flags=512,keywordFlags=8,name="FireMin",type="BASE",value=115},[8]={flags=512,keywordFlags=8,name="FireMax",type="BASE",value=115},[9]={flags=512,keywordFlags=16,name="VoidMin",type="BASE",value=115},[10]={flags=512,keywordFlags=16,name="VoidMax",type="BASE",value=115},[11]={flags=512,keywordFlags=32,name="NecroticMin",type="BASE",value=115},[12]={flags=512,keywordFlags=32,name="NecroticMax",type="BASE",value=115},[13]={flags=512,keywordFlags=64,name="PoisonMin",type="BASE",value=115},[14]={flags=512,keywordFlags=64,name="PoisonMax",type="BASE",value=115}},nil} +c["+115% Increased Damage for skills used by Shadows"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="INC",value=115}}," for skills used by Shadows "} +c["+12 Added Health for Bees per Attunement"]={{[1]={[1]={stat="Att",type="PerStat"},flags=0,keywordFlags=0,name="Life",type="BASE",value=12}}," Added for Bees "} +c["+12 All Attributes"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=12},[2]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=12},[3]={flags=0,keywordFlags=0,name="Int",type="BASE",value=12},[4]={flags=0,keywordFlags=0,name="Vit",type="BASE",value=12},[5]={flags=0,keywordFlags=0,name="Att",type="BASE",value=12},[6]={flags=0,keywordFlags=0,name="All",type="BASE",value=12}},nil} +c["+12 Bow Damage"]={{[1]={flags=2048,keywordFlags=1,name="PhysicalMin",type="BASE",value=12},[2]={flags=2048,keywordFlags=1,name="PhysicalMax",type="BASE",value=12},[3]={flags=2048,keywordFlags=2,name="LightningMin",type="BASE",value=12},[4]={flags=2048,keywordFlags=2,name="LightningMax",type="BASE",value=12},[5]={flags=2048,keywordFlags=4,name="ColdMin",type="BASE",value=12},[6]={flags=2048,keywordFlags=4,name="ColdMax",type="BASE",value=12},[7]={flags=2048,keywordFlags=8,name="FireMin",type="BASE",value=12},[8]={flags=2048,keywordFlags=8,name="FireMax",type="BASE",value=12},[9]={flags=2048,keywordFlags=16,name="VoidMin",type="BASE",value=12},[10]={flags=2048,keywordFlags=16,name="VoidMax",type="BASE",value=12},[11]={flags=2048,keywordFlags=32,name="NecroticMin",type="BASE",value=12},[12]={flags=2048,keywordFlags=32,name="NecroticMax",type="BASE",value=12},[13]={flags=2048,keywordFlags=64,name="PoisonMin",type="BASE",value=12},[14]={flags=2048,keywordFlags=64,name="PoisonMax",type="BASE",value=12}},nil} +c["+12 Companion Health"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=12}}," Companion "} +c["+12 Companion Health 20 Heal Amount On Companion Ability Use"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=12}}," Companion 20 Heal Amount On Companion Ability Use "} +c["+12 Cooldown (seconds)"]={{}," Cooldown (seconds) "} +c["+12 Damage Reflect"]={{[1]={flags=0,keywordFlags=1,name="PhysicalMin",type="BASE",value=12},[2]={flags=0,keywordFlags=1,name="PhysicalMax",type="BASE",value=12},[3]={flags=0,keywordFlags=2,name="LightningMin",type="BASE",value=12},[4]={flags=0,keywordFlags=2,name="LightningMax",type="BASE",value=12},[5]={flags=0,keywordFlags=4,name="ColdMin",type="BASE",value=12},[6]={flags=0,keywordFlags=4,name="ColdMax",type="BASE",value=12},[7]={flags=0,keywordFlags=8,name="FireMin",type="BASE",value=12},[8]={flags=0,keywordFlags=8,name="FireMax",type="BASE",value=12},[9]={flags=0,keywordFlags=16,name="VoidMin",type="BASE",value=12},[10]={flags=0,keywordFlags=16,name="VoidMax",type="BASE",value=12},[11]={flags=0,keywordFlags=32,name="NecroticMin",type="BASE",value=12},[12]={flags=0,keywordFlags=32,name="NecroticMax",type="BASE",value=12},[13]={flags=0,keywordFlags=64,name="PoisonMin",type="BASE",value=12},[14]={flags=0,keywordFlags=64,name="PoisonMax",type="BASE",value=12}}," Reflect "} +c["+12 Dexterity"]={{[1]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=12}},nil} +c["+12 Dodge Rating Per Maelstrom Stack"]={{}," Dodge Rating Per Stack "} +c["+12 Freeze Rate"]={{}," Freeze Rate "} +c["+12 Freeze Rate +12% Chill Chance"]={{}," Freeze Rate +12% Chance "} +c["+12 Health"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=12}},nil} +c["+12 Health Gain"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=12}}," Gain "} +c["+12 Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Int",type="BASE",value=12}},nil} +c["+12 Locust Melee Physical Damage Buff"]={{[1]={flags=512,keywordFlags=0,name="PhysicalDamage",type="BASE",value=12}}," Locust Buff "} +c["+12 Mana Consumed Per Stack"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=12}}," Consumed Per Stack "} +c["+12 Mana Cost"]={{[1]={flags=0,keywordFlags=0,name="ManaCost",type="BASE",value=12}},nil} +c["+12 Mana gained on Potion Use for each Meteor you have cast recently"]={{[1]={[1]={skillId="me27",type="SkillId"},flags=0,keywordFlags=0,name="Mana",type="BASE",value=12}}," gained on Potion Use for each you have cast recently "} +c["+12 Maximum Wraiths"]={{}," Maximum Wraiths "} +c["+12 Melee Damage"]={{[1]={flags=512,keywordFlags=1,name="PhysicalMin",type="BASE",value=12},[2]={flags=512,keywordFlags=1,name="PhysicalMax",type="BASE",value=12},[3]={flags=512,keywordFlags=2,name="LightningMin",type="BASE",value=12},[4]={flags=512,keywordFlags=2,name="LightningMax",type="BASE",value=12},[5]={flags=512,keywordFlags=4,name="ColdMin",type="BASE",value=12},[6]={flags=512,keywordFlags=4,name="ColdMax",type="BASE",value=12},[7]={flags=512,keywordFlags=8,name="FireMin",type="BASE",value=12},[8]={flags=512,keywordFlags=8,name="FireMax",type="BASE",value=12},[9]={flags=512,keywordFlags=16,name="VoidMin",type="BASE",value=12},[10]={flags=512,keywordFlags=16,name="VoidMax",type="BASE",value=12},[11]={flags=512,keywordFlags=32,name="NecroticMin",type="BASE",value=12},[12]={flags=512,keywordFlags=32,name="NecroticMax",type="BASE",value=12},[13]={flags=512,keywordFlags=64,name="PoisonMin",type="BASE",value=12},[14]={flags=512,keywordFlags=64,name="PoisonMax",type="BASE",value=12}},nil} +c["+12 Minion Melee Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=512,keywordFlags=1,name="PhysicalMin",type="BASE",value=12}}},[2]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=512,keywordFlags=1,name="PhysicalMax",type="BASE",value=12}}},[3]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=512,keywordFlags=2,name="LightningMin",type="BASE",value=12}}},[4]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=512,keywordFlags=2,name="LightningMax",type="BASE",value=12}}},[5]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=512,keywordFlags=4,name="ColdMin",type="BASE",value=12}}},[6]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=512,keywordFlags=4,name="ColdMax",type="BASE",value=12}}},[7]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=512,keywordFlags=8,name="FireMin",type="BASE",value=12}}},[8]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=512,keywordFlags=8,name="FireMax",type="BASE",value=12}}},[9]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=512,keywordFlags=16,name="VoidMin",type="BASE",value=12}}},[10]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=512,keywordFlags=16,name="VoidMax",type="BASE",value=12}}},[11]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=512,keywordFlags=32,name="NecroticMin",type="BASE",value=12}}},[12]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=512,keywordFlags=32,name="NecroticMax",type="BASE",value=12}}},[13]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=512,keywordFlags=64,name="PoisonMin",type="BASE",value=12}}},[14]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=512,keywordFlags=64,name="PoisonMax",type="BASE",value=12}}}},nil} +c["+12 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=12},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=12}},nil} +c["+12 Potion Slots"]={{}," Potion Slots "} +c["+12 Spell Lightning Damage for 4 seconds when you use Javelin"]={{[1]={[1]={skillId="javeli",type="SkillId"},flags=256,keywordFlags=0,name="LightningMin",type="BASE",value=12},[2]={[1]={skillId="javeli",type="SkillId"},flags=256,keywordFlags=0,name="LightningMax",type="BASE",value=12}}," when you use "} +c["+12 Spell Physical Damage"]={{[1]={flags=256,keywordFlags=0,name="PhysicalMin",type="BASE",value=12},[2]={flags=256,keywordFlags=0,name="PhysicalMax",type="BASE",value=12}},nil} +c["+12 Spell Void Damage"]={{[1]={flags=256,keywordFlags=0,name="VoidMin",type="BASE",value=12},[2]={flags=256,keywordFlags=0,name="VoidMax",type="BASE",value=12}},nil} +c["+12 Strength"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=12}},nil} +c["+12 Throwing Fire Damage"]={{[1]={flags=1024,keywordFlags=0,name="FireMin",type="BASE",value=12},[2]={flags=1024,keywordFlags=0,name="FireMax",type="BASE",value=12}},nil} +c["+12 Ward Gain Per Ignite On Pass Through"]={{[1]={[1]={skillId="Ailment_Ignite",type="SkillId"},flags=0,keywordFlags=0,name="Ward",type="BASE",value=12}}," Gain Per On Pass Through "} +c["+12 Ward Gain Per Ignite On Pass Through All Ignites Consumed"]={{[1]={[1]={skillId="Ailment_Ignite",type="SkillId"},flags=0,keywordFlags=0,name="Ward",type="BASE",value=12}}," Gain Per On Pass Through All Ignites Consumed "} +c["+12 Ward Gain Per Ignite On Pass Through All Ignites Consumed No Remaining Ignite Damage"]={{[1]={[1]={skillId="Ailment_Ignite",type="SkillId"},flags=0,keywordFlags=0,name="Ward",type="BASE",value=12}}," Gain Per On Pass Through All Ignites Consumed No Remaining Ignite Damage "} +c["+12% All Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=12},[2]={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=12}},nil} +c["+12% Area"]={{}," "} +c["+12% Area +6% Duration"]={{[1]={flags=67108864,keywordFlags=0,name="Duration",type="BASE",value=12}}," +6% "} +c["+12% Area Doubled with at least 1200 ward"]={{[1]={flags=67108864,keywordFlags=0,name="Ward",type="BASE",value=12}}," Doubled with at least 1200 "} +c["+12% Base Crit Chance"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="BASE",value=12}},nil} +c["+12% Bleed Chance"]={{}," "} +c["+12% Blood Splatter Chance"]={{}," Blood Splatter Chance "} +c["+12% Bone Shatter Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=12}}," Bone Shatter "} +c["+12% Cast Speed"]={{[1]={flags=256,keywordFlags=0,name="Speed",type="INC",value=12}},nil} +c["+12% Chance to forge a weapon when hit"]={{}," to forge a when hit "} +c["+12% Chance to repeat Bow Ability"]={{}," to repeat Bow Ability "} +c["+12% Chance to summon a Storm Totem on hit (8 second cooldown)"]={{}," to summon a Storm Totem (8 second cooldown) "} +c["+12% Channel Cost"]={{}," Channel Cost "} +c["+12% Chill Chance"]={{}," "} +c["+12% Cold Penetration with Frostbite"]={{}," Cold Peration with Frostbite "} +c["+12% Critical Strike Multiplier with a Wand"]={{[1]={[1]={type="Condition",var="UsingWand"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=12}},nil} +c["+12% Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="MORE",value=12}},nil} +c["+12% Damage At Max Stacks"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="MORE",value=12}}," At Max Stacks "} +c["+12% Damage Over Time Every Second"]={{[1]={flags=4096,keywordFlags=0,name="Damage",type="MORE",value=12}}," Every Second "} +c["+12% Damage Per Extra Projectile"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="MORE",value=12}}," Per Extra Projectile "} +c["+12% Damage Per Extra Projectile Single Projectile"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="MORE",value=12}}," Per Extra Projectile Single Projectile "} +c["+12% Damage Per Shuriken"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="MORE",value=12}}," Per Shuriken "} +c["+12% Damage To Cursed Enemies"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="MORE",value=12}}," To Cursed Enemies "} +c["+12% Damage To Cursed Enemies +12% Damage To Damned Enemies"]={{[1]={[1]={skillId="Ailment_Damned",type="SkillId"},flags=0,keywordFlags=0,name="Damage",type="MORE",value=12}}," To Cursed Enemies +12% Damage To Enemies "} +c["+12% Damage To Damned Enemies"]={{[1]={[1]={skillId="Ailment_Damned",type="SkillId"},flags=0,keywordFlags=0,name="Damage",type="MORE",value=12}}," To Enemies "} +c["+12% Damage To Poisoned Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Poisoned"},flags=0,keywordFlags=0,name="Damage",type="MORE",value=12}},nil} +c["+12% Damage With Dive"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="MORE",value=12}}," With Dive "} +c["+12% Damage With Dive +2 Rage On Hit With Swarm Strike And Dive"]={{[1]={flags=8388608,keywordFlags=0,name="Damage",type="MORE",value=12}}," With Dive +2 Rage With Swarm Strike And Dive "} +c["+12% Damage With Swarm Strike"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="MORE",value=12}}," With Swarm Strike "} +c["+12% Damage With Swarm Strike +12% Damage With Dive"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="MORE",value=12}}," With Swarm Strike +12% Damage With Dive "} +c["+12% Damage With Swarm Strike +12% Damage With Dive +2 Rage On Hit With Swarm Strike And Dive"]={{[1]={flags=8388608,keywordFlags=0,name="Damage",type="MORE",value=12}}," With Swarm Strike +12% Damage With Dive +2 Rage With Swarm Strike And Dive "} +c["+12% Duration"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="BASE",value=12}},nil} +c["+12% Dusk Shroud Chance On Use"]={{}," Chance On Use "} +c["+12% Elemental Resistance"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=12}},nil} +c["+12% Fire Damage Over TIme"]={{[1]={flags=0,keywordFlags=0,name="FireDamage",type="BASE",value=12}}," Over TIme "} +c["+12% Freeze Duration"]={{[1]={flags=0,keywordFlags=0,name="EnemyFreezeDuration",type="BASE",value=12}},nil} +c["+12% Frostbite Duration"]={{[1]={[1]={skillId="Ailment_Frostbite",type="SkillId"},flags=0,keywordFlags=0,name="Duration",type="BASE",value=12}},nil} +c["+12% Glacier Cold Penetration per Ice Spiral"]={{[1]={[1]={skillId="gl14",type="SkillId"},flags=0,keywordFlags=0,name="ColdPenetration",type="BASE",value=12}}," per Ice Spiral "} +c["+12% Glacier Cold Penetration per Ice Spiral +16% Snap Freeze Area per Ice Spiral"]={{[1]={[1]={skillId="gl14",type="SkillId"},flags=67108864,keywordFlags=0,name="ColdPenetration",type="BASE",value=12}}," per Ice Spiral +16% Snap Freeze per Ice Spiral "} +c["+12% Glacier Cold Penetration per Ice Spiral +16% Snap Freeze Area per Ice Spiral +4% Snap Freeze Freeze Duration per Ice Spiral"]={{[1]={[1]={skillId="gl14",type="SkillId"},flags=67108864,keywordFlags=0,name="ColdPenetration",type="BASE",value=12}}," per Ice Spiral +16% Snap Freeze per Ice Spiral +4% Snap Freeze Freeze Duration per Ice Spiral "} +c["+12% Global Attack Speed"]={{[1]={[1]={type="Global"},flags=3584,keywordFlags=0,name="Speed",type="BASE",value=12}},nil} +c["+12% Global Cast Speed"]={{[1]={[1]={type="Global"},flags=256,keywordFlags=0,name="Speed",type="BASE",value=12}},nil} +c["+12% Hit Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=12}}," Hit "} +c["+12% Hit Damage +25% Area"]={{[1]={flags=67108864,keywordFlags=0,name="Damage",type="BASE",value=12}}," Hit +25% "} +c["+12% Hit Damage Against Chilled Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Chilled"},flags=0,keywordFlags=0,name="Damage",type="BASE",value=12}}," Hit "} +c["+12% Hit Damage Against Damaged Enemies"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=12}}," Hit Against Damaged Enemies "} +c["+12% Hit Damage Against Shocked Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Shocked"},flags=0,keywordFlags=0,name="Damage",type="BASE",value=12}}," Hit "} +c["+12% Hit Damage Against Shocked Enemies +12% Hit Damage Against Chilled Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Shocked"},[2]={actor="enemy",type="ActorCondition",var="Chilled"},flags=0,keywordFlags=0,name="Damage",type="BASE",value=12}}," Hit +12% Hit Damage "} +c["+12% Increased Armour per Forged Weapon"]={{[1]={flags=67108864,keywordFlags=0,name="Armour",type="INC",value=12}}," per Forged "} +c["+12% Increased Cooldown Recovery Speed"]={{[1]={flags=0,keywordFlags=0,name="CooldownRecovery",type="INC",value=12}},nil} +c["+12% Increased Damage for Bees per Attunement"]={{[1]={[1]={stat="Att",type="PerStat"},flags=0,keywordFlags=0,name="Damage",type="INC",value=12}}," for Bees "} +c["+12% Increased Size"]={{}," Size "} +c["+12% Increased Size +30% Area"]={{}," Size +30% "} +c["+12% Increased Throwing Attack Stun Chance"]={{}," Throwing Attack Stun Chance "} +c["+12% Initial Hit Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=12}}," Initial Hit "} +c["+12% Jump Distance"]={{}," Jump Distance "} +c["+12% Lightning Penetration"]={{[1]={flags=0,keywordFlags=0,name="LightningPenetration",type="BASE",value=12}},nil} +c["+12% Locust Summoning Speed from Hives"]={{}," Locust Summoning Speed from Hives "} +c["+12% Locust Summoning Speed from Hives 1 Locusts per 3 seconds from Locust Swarm"]={{}," Locust Summoning Speed from Hives 1 Locusts per 3 seconds from Locust Swarm "} +c["+12% Mana Cost Per Max Trap"]={{[1]={flags=0,keywordFlags=0,name="ManaCost",type="BASE",value=12}}," Per Max "} +c["+12% Mana Cost Per Max Trap 12 Cooldown (seconds)"]={{[1]={flags=0,keywordFlags=0,name="ManaCost",type="BASE",value=12}}," Per Max 12 Cooldown (seconds) "} +c["+12% Mana Efficiency"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=12}}," Efficiency "} +c["+12% Maul And Rampage Damage"]={{[1]={flags=0,keywordFlags=0,name="Condition:Rampage",type="BASE",value=12}}," Maul And Damage "} +c["+12% Max Melee Damage Bonus"]={{[1]={flags=512,keywordFlags=0,name="Damage",type="BASE",value=12}}," Max Bonus "} +c["+12% Melee Area"]={{}," Area "} +c["+12% Melee Area 25% Additional Storm Stack Chance"]={{}," Area 25% Additional Storm Stack Chance "} +c["+12% Melee Area Of Effect"]={{[1]={flags=512,keywordFlags=0,name="AreaOfEffect",type="BASE",value=12}},nil} +c["+12% Melee Ignite Chance"]={{[1]={flags=8389120,keywordFlags=0,name="ChanceToTriggerOnHit_Ailment_Ignite",type="BASE",value=12}},nil} +c["+12% More Attack Speed"]={{[1]={flags=3584,keywordFlags=0,name="Speed",type="BASE",value=12}}," More "} +c["+12% More Attack Speed -5% Damage"]={{[1]={flags=3584,keywordFlags=0,name="Speed",type="BASE",value=12}}," More -5% Damage "} +c["+12% Movespeed"]={{}," Movespeed "} +c["+12% Necrotic Penetration"]={{[1]={flags=0,keywordFlags=0,name="NecroticPenetration",type="BASE",value=12}},nil} +c["+12% Orb Speed and Range"]={{}," Orb Speed and Range "} +c["+12% Physical Penetration"]={{[1]={flags=0,keywordFlags=0,name="PhysicalPenetration",type="BASE",value=12}},nil} +c["+12% Plague Chance"]={{}," "} +c["+12% Poison Duration"]={{[1]={flags=0,keywordFlags=0,name="EnemyPoisonDuration",type="BASE",value=12}},nil} +c["+12% Projectile Speed"]={{[1]={flags=0,keywordFlags=0,name="ProjectileSpeed",type="BASE",value=12}},nil} +c["+12% Range"]={{}," Range "} +c["+12% Roots Damage Over Time"]={{[1]={[1]={skillId="Ailment_Root",type="SkillId"},flags=4096,keywordFlags=0,name="Damage",type="BASE",value=12}}," s "} +c["+12% Shock Chance"]={{}," "} +c["+12% Shock Chance +2% Lightning Damage per Shock"]={{[1]={[1]={skillId="Ailment_Shock",type="SkillId"},flags=0,keywordFlags=0,name="LightningDamage",type="BASE",value=12}}," +2% per "} +c["+12% Shrapnel Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=12}}," Shrapnel "} +c["+12% Slow Chance"]={{}," "} +c["+12% SparkCharge Chance"]={{}," "} +c["+12% Spell Damage"]={{[1]={flags=256,keywordFlags=0,name="Damage",type="BASE",value=12}},nil} +c["+12% Spell Damage To Shocked Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Shocked"},flags=256,keywordFlags=0,name="Damage",type="BASE",value=12}},nil} +c["+12% Third Strike Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=12}}," Third Strike "} +c["+12% Thorn Burst Area"]={{}," Thorn Burst "} +c["+12% Thorn Burst Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=12}}," Thorn Burst "} +c["+12% Thorn Burst Damage +12% Thorn Burst Area"]={{[1]={flags=67108864,keywordFlags=0,name="Damage",type="BASE",value=12}}," Thorn Burst +12% Thorn Burst "} +c["+12% Thorn Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=12}}," Thorn "} +c["+12% Throwing Attack Damage"]={{[1]={flags=3584,keywordFlags=0,name="Damage",type="BASE",value=12}}," Throwing "} +c["+12% Throwing Attack Damage +12% Increased Throwing Attack Stun Chance"]={{[1]={flags=3584,keywordFlags=0,name="Damage",type="BASE",value=12}}," Throwing +12% Increased Throwing Attack Stun Chance "} +c["+12% Totem Lightning Penetration"]={{},"tem Lightning Peration "} +c["+12% Ward Retention with a Sceptre"]={{[1]={[1]={type="Condition",var="UsingSceptre"},flags=0,keywordFlags=0,name="Ward",type="BASE",value=12}}," Retention "} +c["+12% Ward Retention with a Sceptre +4% Cast Speed with a Staff"]={{[1]={[1]={type="Condition",var="UsingSceptre"},[2]={type="Condition",var="UsingStaff"},flags=0,keywordFlags=0,name="Ward",type="BASE",value=12}}," Retention +4% Cast Speed "} +c["+12% Width"]={{}," Width "} +c["+120 Armor"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=120}},nil} +c["+120 Block Effectiveness"]={{[1]={flags=0,keywordFlags=0,name="FlaskEffect",type="BASE",value=120}}," Block iveness "} +c["+120 Health"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=120}},nil} +c["+120 Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=120}},nil} +c["+120 Melee Damage"]={{[1]={flags=512,keywordFlags=1,name="PhysicalMin",type="BASE",value=120},[2]={flags=512,keywordFlags=1,name="PhysicalMax",type="BASE",value=120},[3]={flags=512,keywordFlags=2,name="LightningMin",type="BASE",value=120},[4]={flags=512,keywordFlags=2,name="LightningMax",type="BASE",value=120},[5]={flags=512,keywordFlags=4,name="ColdMin",type="BASE",value=120},[6]={flags=512,keywordFlags=4,name="ColdMax",type="BASE",value=120},[7]={flags=512,keywordFlags=8,name="FireMin",type="BASE",value=120},[8]={flags=512,keywordFlags=8,name="FireMax",type="BASE",value=120},[9]={flags=512,keywordFlags=16,name="VoidMin",type="BASE",value=120},[10]={flags=512,keywordFlags=16,name="VoidMax",type="BASE",value=120},[11]={flags=512,keywordFlags=32,name="NecroticMin",type="BASE",value=120},[12]={flags=512,keywordFlags=32,name="NecroticMax",type="BASE",value=120},[13]={flags=512,keywordFlags=64,name="PoisonMin",type="BASE",value=120},[14]={flags=512,keywordFlags=64,name="PoisonMax",type="BASE",value=120}},nil} +c["+120 Melee Void Damage"]={{[1]={flags=512,keywordFlags=0,name="VoidMin",type="BASE",value=120},[2]={flags=512,keywordFlags=0,name="VoidMax",type="BASE",value=120}},nil} +c["+120 Minion Health"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Life",type="BASE",value=120}}}},nil} +c["+120% Area"]={{}," "} +c["+120% Area 4 Cooldown (seconds)"]={{}," 4 Cooldown (seconds) "} +c["+120% Area 4 Cooldown (seconds) -20% Attack Speed"]={{[1]={flags=67112448,keywordFlags=0,name="Speed",type="BASE",value=120}}," 4 Cooldown (seconds) -20% "} +c["+120% Increased Chance To Find Potions"]={{}," To Find Potions "} +c["+120% Increased Healing Effectiveness"]={{[1]={[1]={skillId="Ailment_DummyHealingWhileNotTakingDamage",type="SkillId"},flags=0,keywordFlags=0,name="FlaskEffect",type="INC",value=120}}," iveness "} +c["+120% Increased Ignite Duration"]={{[1]={flags=0,keywordFlags=0,name="EnemyIgniteDuration",type="INC",value=120}},nil} +c["+120% Increased Volcanic Orb Damage"]={{[1]={[1]={skillId="vo54",type="SkillId"},flags=0,keywordFlags=0,name="Damage",type="INC",value=120}},nil} +c["+120% Mana Cost"]={{[1]={flags=0,keywordFlags=0,name="ManaCost",type="BASE",value=120}},nil} +c["+120% Reveal Rate"]={{}," Reveal Rate "} +c["+120% Reveal Rate -90% Cooldown Duration"]={{[1]={flags=0,keywordFlags=0,name="CooldownRecovery",type="BASE",value=120}}," Reveal Rate -90% "} +c["+124 Armor"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=124}},nil} +c["+124% Increased Physical Damage while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=124}},nil} +c["+125 Armor"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=125}},nil} +c["+125% Chance to Bleed on Hit gained as Bleed Chance per second with Hail of Arrows"]={{[1]={[1]={skillId="Ailment_Bleed",type="SkillId"},flags=8388608,keywordFlags=0,name="ChanceToTriggerOnHit_Ailment_Bleed",type="BASE",value=125}}," to gained as per second with Hail of Arrows "} +c["+125% Chance to Bleed on Melee Hit"]={{[1]={flags=8388608,keywordFlags=0,name="ChanceToTriggerOnHit_Ailment_Bleed",type="BASE",value=125}},nil} +c["+125% Chance to Ignite on Fire Hit"]={{[1]={flags=8388608,keywordFlags=0,name="ChanceToTriggerOnHit_Ailment_Ignite",type="BASE",value=125}},nil} +c["+125% Melee Increased SparkCharge Effect"]={{[1]={flags=512,keywordFlags=0,name="FlaskEffect",type="BASE",value=125}}," Increased SparkCharge "} +c["+127 Ward Decay Threshold"]={{[1]={flags=0,keywordFlags=0,name="Ward",type="BASE",value=127}}," Decay Threshold "} +c["+127% Increased Blind Duration"]={{[1]={[1]={skillId="Ailment_Blind",type="SkillId"},flags=0,keywordFlags=0,name="Duration",type="INC",value=127}},nil} +c["+13 Attunement"]={{[1]={flags=0,keywordFlags=0,name="Att",type="BASE",value=13}},nil} +c["+13 Cold Damage with Spells and Attacks per Attached Infernal Shade for Minions affected by Dread Shade"]={{[1]={[1]={skillId="is40",type="SkillId"},flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=13},[2]={[1]={skillId="is40",type="SkillId"},flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=13}}," and Attacks per Attached for Minions affected by Dread Shade "} +c["+13 Dexterity"]={{[1]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=13}},nil} +c["+13 Health Gain"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=13}}," Gain "} +c["+13 Health Regen"]={{[1]={flags=0,keywordFlags=0,name="LifeRegen",type="BASE",value=13}},nil} +c["+13 Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Int",type="BASE",value=13}},nil} +c["+13 Melee Lightning Damage"]={{[1]={flags=512,keywordFlags=0,name="LightningMin",type="BASE",value=13},[2]={flags=512,keywordFlags=0,name="LightningMax",type="BASE",value=13}},nil} +c["+13 Melee Necrotic Damage"]={{[1]={flags=512,keywordFlags=0,name="NecroticMin",type="BASE",value=13},[2]={flags=512,keywordFlags=0,name="NecroticMax",type="BASE",value=13}},nil} +c["+13 Minion Melee Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=512,keywordFlags=1,name="PhysicalMin",type="BASE",value=13}}},[2]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=512,keywordFlags=1,name="PhysicalMax",type="BASE",value=13}}},[3]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=512,keywordFlags=2,name="LightningMin",type="BASE",value=13}}},[4]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=512,keywordFlags=2,name="LightningMax",type="BASE",value=13}}},[5]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=512,keywordFlags=4,name="ColdMin",type="BASE",value=13}}},[6]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=512,keywordFlags=4,name="ColdMax",type="BASE",value=13}}},[7]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=512,keywordFlags=8,name="FireMin",type="BASE",value=13}}},[8]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=512,keywordFlags=8,name="FireMax",type="BASE",value=13}}},[9]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=512,keywordFlags=16,name="VoidMin",type="BASE",value=13}}},[10]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=512,keywordFlags=16,name="VoidMax",type="BASE",value=13}}},[11]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=512,keywordFlags=32,name="NecroticMin",type="BASE",value=13}}},[12]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=512,keywordFlags=32,name="NecroticMax",type="BASE",value=13}}},[13]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=512,keywordFlags=64,name="PoisonMin",type="BASE",value=13}}},[14]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=512,keywordFlags=64,name="PoisonMax",type="BASE",value=13}}}},nil} +c["+13 Minion Melee Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=512,keywordFlags=0,name="PhysicalDamage",type="BASE",value=13}}}},nil} +c["+13 Minion Spell Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=256,keywordFlags=1,name="PhysicalMin",type="BASE",value=13}}},[2]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=256,keywordFlags=1,name="PhysicalMax",type="BASE",value=13}}},[3]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=256,keywordFlags=2,name="LightningMin",type="BASE",value=13}}},[4]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=256,keywordFlags=2,name="LightningMax",type="BASE",value=13}}},[5]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=256,keywordFlags=4,name="ColdMin",type="BASE",value=13}}},[6]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=256,keywordFlags=4,name="ColdMax",type="BASE",value=13}}},[7]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=256,keywordFlags=8,name="FireMin",type="BASE",value=13}}},[8]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=256,keywordFlags=8,name="FireMax",type="BASE",value=13}}},[9]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=256,keywordFlags=16,name="VoidMin",type="BASE",value=13}}},[10]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=256,keywordFlags=16,name="VoidMax",type="BASE",value=13}}},[11]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=256,keywordFlags=32,name="NecroticMin",type="BASE",value=13}}},[12]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=256,keywordFlags=32,name="NecroticMax",type="BASE",value=13}}},[13]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=256,keywordFlags=64,name="PoisonMin",type="BASE",value=13}}},[14]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=256,keywordFlags=64,name="PoisonMax",type="BASE",value=13}}}},nil} +c["+13 Spell Lightning Damage"]={{[1]={flags=256,keywordFlags=0,name="LightningMin",type="BASE",value=13},[2]={flags=256,keywordFlags=0,name="LightningMax",type="BASE",value=13}},nil} +c["+13 Spell Necrotic Damage"]={{[1]={flags=256,keywordFlags=0,name="NecroticMin",type="BASE",value=13},[2]={flags=256,keywordFlags=0,name="NecroticMax",type="BASE",value=13}},nil} +c["+13 Strength"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=13}},nil} +c["+13 Ward Gain on Kill"]={{[1]={[1]={type="Condition",var="KilledRecently"},flags=0,keywordFlags=0,name="Ward",type="BASE",value=13}}," Gain "} +c["+13 Ward gained when you Dodge"]={{[1]={flags=0,keywordFlags=0,name="Ward",type="BASE",value=13}}," gained when you Dodge "} +c["+13% Bleed Chance"]={{}," "} +c["+13% Block Chance per stack of Golden Aegis"]={{}," per stack of Golden Aegis "} +c["+13% Cast Speed"]={{[1]={flags=256,keywordFlags=0,name="Speed",type="INC",value=13}},nil} +c["+13% Chance To Deal Double Damage"]={{[1]={flags=0,keywordFlags=0,name="DoubleDamageChance",type="BASE",value=13}},nil} +c["+13% Cold Resistance"]={{[1]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=13}},nil} +c["+13% Critical Strike Multiplier"]={{[1]={flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=13}},nil} +c["+13% Critical Strike Multiplier while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=13}},nil} +c["+13% Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="MORE",value=13}},nil} +c["+13% Damage Reflected"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="MORE",value=13}}," Reflected "} +c["+13% Damage With 13 Shards"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="MORE",value=13}}," With 13 Shards "} +c["+13% Damage With 13 Shards 2 Mana With 13 Shards"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="MORE",value=13}}," With 13 Shards 2 Mana With 13 Shards "} +c["+13% Damage With 13 Shards 2 Mana With 13 Shards 13% Minion Damage Buff With 13 Shards"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="MORE",value=13}}}}," With 13 Shards 2 Mana With 13 Shards 13% Damage Buff With 13 Shards "} +c["+13% Damned Chance"]={{}," "} +c["+13% Elemental Resistance"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=13}},nil} +c["+13% Frostbite Chance for Minions affected by Dread Shade"]={{}," for s affected by "} +c["+13% Ignite Chance"]={{}," "} +c["+13% Increased Bleed Duration"]={{[1]={flags=0,keywordFlags=0,name="EnemyBleedDuration",type="INC",value=13}},nil} +c["+13% Increased Chill Duration"]={{[1]={flags=0,keywordFlags=0,name="EnemyChillDuration",type="INC",value=13}},nil} +c["+13% Increased Cooldown Recovery Speed"]={{[1]={flags=0,keywordFlags=0,name="CooldownRecovery",type="INC",value=13}},nil} +c["+13% Increased Ignite Duration"]={{[1]={flags=0,keywordFlags=0,name="EnemyIgniteDuration",type="INC",value=13}},nil} +c["+13% Increased Shock Duration"]={{[1]={flags=0,keywordFlags=0,name="EnemyShockDuration",type="INC",value=13}},nil} +c["+13% Lightning Resistance"]={{[1]={flags=0,keywordFlags=0,name="LightningResist",type="BASE",value=13}},nil} +c["+13% Mana Efficiency"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=13}}," Efficiency "} +c["+13% Mana Efficiency +6% Global Increased Damage Over Time"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="Mana",type="BASE",value=13}}," Efficiency +6% Increased Damage Over Time "} +c["+13% Mana Efficiency +6% Global Increased Damage Over Time 6 Buff Duration (Seconds)"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="Mana",type="BASE",value=13}}," Efficiency +6% Increased Damage Over Time 6 Buff Duration (Seconds) "} +c["+13% Marked Enemy Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=13}}," Marked Enemy "} +c["+13% Missing Health gained as Ward per second"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=13}}," Missing gained as Ward per second "} +c["+13% Poison Chance"]={{}," "} +c["+13% Poison Chance 3% Increased Poison Damage Taken"]={{[1]={[1]={skillId="Ailment_Poison",type="SkillId"},flags=0,keywordFlags=0,name="DamageTaken",type="BASE",value=13}}," 3% Increased "} +c["+13% Spirit Duration"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="BASE",value=13}}," Spirit "} +c["+13% Target Area"]={{}," Target "} +c["+130 Armor"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=130}},nil} +c["+130 Dodge Rating"]={{}," Dodge Rating "} +c["+130 Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=130}},nil} +c["+130 Ward Decay Threshold"]={{[1]={flags=0,keywordFlags=0,name="Ward",type="BASE",value=130}}," Decay Threshold "} +c["+130% Chance to Ignite on Fire Hit"]={{[1]={flags=8388608,keywordFlags=0,name="ChanceToTriggerOnHit_Ailment_Ignite",type="BASE",value=130}},nil} +c["+130% Chance to Shred Armor on Bow Hit"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=130}}," to Shred on Bow Hit "} +c["+130% Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="MORE",value=130}},nil} +c["+130% Damage when consuming 12 stacks"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="MORE",value=130}}," when consuming 12 stacks "} +c["+130% Health"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=130}},nil} +c["+130% Increased Electrify Effect"]={{[1]={[1]={skillId="Ailment_Electrify",type="SkillId"},flags=0,keywordFlags=0,name="FlaskEffect",type="INC",value=130}},nil} +c["+130% Increased Shred Armor Effect"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=130}}," Shred Effect "} +c["+130% Necrotic Chance to Ignite on Hit"]={{[1]={flags=8388608,keywordFlags=0,name="ChanceToTriggerOnHit_Ailment_Ignite",type="BASE",value=130}},nil} +c["+130% Range when consuming 12 stacks"]={{}," Range when consuming 12 stacks "} +c["+130% Range when consuming 12 stacks +130% Damage when consuming 12 stacks"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=130}}," Range when consuming 12 stacks +130% when consuming 12 stacks "} +c["+130% Spell Critical Strike Multiplier"]={{[1]={flags=256,keywordFlags=0,name="CritMultiplier",type="BASE",value=130}},nil} +c["+130% Throwing Chance to Poison on Hit"]={{[1]={flags=1024,keywordFlags=0,name="PoisonChance",type="BASE",value=130}},nil} +c["+130% Throwing Critical Strike Multiplier"]={{[1]={flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=130}}," Throwing "} +c["+137 Armor"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=137}},nil} +c["+14 Armor"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=14}},nil} +c["+14 Bow Cold Damage"]={{[1]={flags=2048,keywordFlags=0,name="ColdMin",type="BASE",value=14},[2]={flags=2048,keywordFlags=0,name="ColdMax",type="BASE",value=14}},nil} +c["+14 Endurance Threshold"]={{}," Endurance Threshold "} +c["+14 Endurance Threshold 4% Physical Resistance"]={{}," Endurance Threshold 4% Physical Resistance "} +c["+14 Endurance Threshold 4% Physical Resistance 4% Minion Physical Resistance"]={{}," Endurance Threshold 4% Physical Resistance 4% Physical Resistance "} +c["+14 Health"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=14}},nil} +c["+14 Health Gain on Block"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=14}}," Gain on Block "} +c["+14 Health Regen"]={{[1]={flags=0,keywordFlags=0,name="LifeRegen",type="BASE",value=14}},nil} +c["+14 Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Int",type="BASE",value=14}},nil} +c["+14 Melee Cold Damage"]={{[1]={flags=512,keywordFlags=0,name="ColdMin",type="BASE",value=14},[2]={flags=512,keywordFlags=0,name="ColdMax",type="BASE",value=14}},nil} +c["+14 Melee Damage"]={{[1]={flags=512,keywordFlags=1,name="PhysicalMin",type="BASE",value=14},[2]={flags=512,keywordFlags=1,name="PhysicalMax",type="BASE",value=14},[3]={flags=512,keywordFlags=2,name="LightningMin",type="BASE",value=14},[4]={flags=512,keywordFlags=2,name="LightningMax",type="BASE",value=14},[5]={flags=512,keywordFlags=4,name="ColdMin",type="BASE",value=14},[6]={flags=512,keywordFlags=4,name="ColdMax",type="BASE",value=14},[7]={flags=512,keywordFlags=8,name="FireMin",type="BASE",value=14},[8]={flags=512,keywordFlags=8,name="FireMax",type="BASE",value=14},[9]={flags=512,keywordFlags=16,name="VoidMin",type="BASE",value=14},[10]={flags=512,keywordFlags=16,name="VoidMax",type="BASE",value=14},[11]={flags=512,keywordFlags=32,name="NecroticMin",type="BASE",value=14},[12]={flags=512,keywordFlags=32,name="NecroticMax",type="BASE",value=14},[13]={flags=512,keywordFlags=64,name="PoisonMin",type="BASE",value=14},[14]={flags=512,keywordFlags=64,name="PoisonMax",type="BASE",value=14}},nil} +c["+14 Melee Fire Damage"]={{[1]={flags=512,keywordFlags=0,name="FireMin",type="BASE",value=14},[2]={flags=512,keywordFlags=0,name="FireMax",type="BASE",value=14}},nil} +c["+14 Melee Lightning Damage"]={{[1]={flags=512,keywordFlags=0,name="LightningMin",type="BASE",value=14},[2]={flags=512,keywordFlags=0,name="LightningMax",type="BASE",value=14}},nil} +c["+14 Melee Physical Damage"]={{[1]={flags=512,keywordFlags=0,name="PhysicalMin",type="BASE",value=14},[2]={flags=512,keywordFlags=0,name="PhysicalMax",type="BASE",value=14}},nil} +c["+14 Minion Melee Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=512,keywordFlags=1,name="PhysicalMin",type="BASE",value=14}}},[2]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=512,keywordFlags=1,name="PhysicalMax",type="BASE",value=14}}},[3]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=512,keywordFlags=2,name="LightningMin",type="BASE",value=14}}},[4]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=512,keywordFlags=2,name="LightningMax",type="BASE",value=14}}},[5]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=512,keywordFlags=4,name="ColdMin",type="BASE",value=14}}},[6]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=512,keywordFlags=4,name="ColdMax",type="BASE",value=14}}},[7]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=512,keywordFlags=8,name="FireMin",type="BASE",value=14}}},[8]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=512,keywordFlags=8,name="FireMax",type="BASE",value=14}}},[9]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=512,keywordFlags=16,name="VoidMin",type="BASE",value=14}}},[10]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=512,keywordFlags=16,name="VoidMax",type="BASE",value=14}}},[11]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=512,keywordFlags=32,name="NecroticMin",type="BASE",value=14}}},[12]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=512,keywordFlags=32,name="NecroticMax",type="BASE",value=14}}},[13]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=512,keywordFlags=64,name="PoisonMin",type="BASE",value=14}}},[14]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=512,keywordFlags=64,name="PoisonMax",type="BASE",value=14}}}},nil} +c["+14 Spell Damage"]={{[1]={flags=256,keywordFlags=1,name="PhysicalMin",type="BASE",value=14},[2]={flags=256,keywordFlags=1,name="PhysicalMax",type="BASE",value=14},[3]={flags=256,keywordFlags=2,name="LightningMin",type="BASE",value=14},[4]={flags=256,keywordFlags=2,name="LightningMax",type="BASE",value=14},[5]={flags=256,keywordFlags=4,name="ColdMin",type="BASE",value=14},[6]={flags=256,keywordFlags=4,name="ColdMax",type="BASE",value=14},[7]={flags=256,keywordFlags=8,name="FireMin",type="BASE",value=14},[8]={flags=256,keywordFlags=8,name="FireMax",type="BASE",value=14},[9]={flags=256,keywordFlags=16,name="VoidMin",type="BASE",value=14},[10]={flags=256,keywordFlags=16,name="VoidMax",type="BASE",value=14},[11]={flags=256,keywordFlags=32,name="NecroticMin",type="BASE",value=14},[12]={flags=256,keywordFlags=32,name="NecroticMax",type="BASE",value=14},[13]={flags=256,keywordFlags=64,name="PoisonMin",type="BASE",value=14},[14]={flags=256,keywordFlags=64,name="PoisonMax",type="BASE",value=14}},nil} +c["+14 Strength"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=14}},nil} +c["+14% Area"]={{}," "} +c["+14% Berserk Duration"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="BASE",value=14}}," Berserk "} +c["+14% Berserk Duration +1 Maximum Stacks"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="BASE",value=14}}," Berserk +1 Maximum Stacks "} +c["+14% Block Chance"]={{}," "} +c["+14% Chance to Ignite on Hit"]={{[1]={flags=8388608,keywordFlags=0,name="ChanceToTriggerOnHit_Ailment_Ignite",type="BASE",value=14}},nil} +c["+14% Doublecast Chance"]={{}," "} +c["+14% Endurance"]={{}," Endurance "} +c["+14% Lightning Penetration"]={{[1]={flags=0,keywordFlags=0,name="LightningPenetration",type="BASE",value=14}},nil} +c["+14% Lightning Resistance"]={{[1]={flags=0,keywordFlags=0,name="LightningResist",type="BASE",value=14}},nil} +c["+14% Range"]={{}," Range "} +c["+14% more hit damage to Blinded Enemies with Multishot"]={{[1]={[1]={skillId="Ailment_Blind",type="SkillId"},flags=0,keywordFlags=0,name="Damage",type="BASE",value=14}}," more hit to ed Enemies with Multishot "} +c["+140 Block Effectiveness"]={{[1]={flags=0,keywordFlags=0,name="FlaskEffect",type="BASE",value=140}}," Block iveness "} +c["+140 Health"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=140}},nil} +c["+140% Increased Bleed Duration for Minions"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={[1]={skillId="Ailment_Bleed",type="SkillId"},flags=0,keywordFlags=0,name="Duration",type="INC",value=140}}}}," for s "} +c["+140% Melee Critical Strike Multiplier"]={{[1]={flags=512,keywordFlags=0,name="CritMultiplier",type="BASE",value=140}},nil} +c["+140% Overkill Damage Leeched as Health"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=140}}," Overkill Leeched as Health "} +c["+141 Armor"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=141}},nil} +c["+143% Freeze Rate Multiplier"]={{}," Freeze Rate Multiplier "} +c["+143% Frostbite Chance"]={{}," "} +c["+145 Health"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=145}},nil} +c["+146 Melee Damage"]={{[1]={flags=512,keywordFlags=1,name="PhysicalMin",type="BASE",value=146},[2]={flags=512,keywordFlags=1,name="PhysicalMax",type="BASE",value=146},[3]={flags=512,keywordFlags=2,name="LightningMin",type="BASE",value=146},[4]={flags=512,keywordFlags=2,name="LightningMax",type="BASE",value=146},[5]={flags=512,keywordFlags=4,name="ColdMin",type="BASE",value=146},[6]={flags=512,keywordFlags=4,name="ColdMax",type="BASE",value=146},[7]={flags=512,keywordFlags=8,name="FireMin",type="BASE",value=146},[8]={flags=512,keywordFlags=8,name="FireMax",type="BASE",value=146},[9]={flags=512,keywordFlags=16,name="VoidMin",type="BASE",value=146},[10]={flags=512,keywordFlags=16,name="VoidMax",type="BASE",value=146},[11]={flags=512,keywordFlags=32,name="NecroticMin",type="BASE",value=146},[12]={flags=512,keywordFlags=32,name="NecroticMax",type="BASE",value=146},[13]={flags=512,keywordFlags=64,name="PoisonMin",type="BASE",value=146},[14]={flags=512,keywordFlags=64,name="PoisonMax",type="BASE",value=146}},nil} +c["+15 Armor"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=15}},nil} +c["+15 Armor on Block"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=15}}," on Block "} +c["+15 Armor on Block 10 Max Stacks"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=15}}," on Block 10 Max Stacks "} +c["+15 Attunement"]={{[1]={flags=0,keywordFlags=0,name="Att",type="BASE",value=15}},nil} +c["+15 Block Effectiveness Per Active Sigil"]={{[1]={flags=0,keywordFlags=0,name="FlaskEffect",type="BASE",value=15}}," Block iveness Per Active Sigil "} +c["+15 Bow Fire Damage"]={{[1]={flags=2048,keywordFlags=0,name="FireMin",type="BASE",value=15},[2]={flags=2048,keywordFlags=0,name="FireMax",type="BASE",value=15}},nil} +c["+15 Dexterity"]={{[1]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=15}},nil} +c["+15 Endurance Threshold Buff"]={{}," Endurance Threshold Buff "} +c["+15 Endurance Threshold Per Active Sigil"]={{}," Endurance Threshold Per Active Sigil "} +c["+15 Fire Damage With Buff"]={{[1]={flags=0,keywordFlags=0,name="FireMin",type="BASE",value=15},[2]={flags=0,keywordFlags=0,name="FireMax",type="BASE",value=15}}," With Buff "} +c["+15 Fire Damage With Buff +30% Ignite Chance"]={{[1]={[1]={skillId="Ailment_Ignite",type="SkillId"},flags=0,keywordFlags=0,name="FireMin",type="BASE",value=15},[2]={[1]={skillId="Ailment_Ignite",type="SkillId"},flags=0,keywordFlags=0,name="FireMax",type="BASE",value=15}}," With Buff +30% Chance "} +c["+15 Health"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=15}},nil} +c["+15 Health Gain"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=15}}," Gain "} +c["+15 Health Gain On Roar Per Enemy"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=15}}," Gain On Roar Per Enemy "} +c["+15 Health Gain On Roar Per Enemy 8 Max Number Of Enemies"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=15}}," Gain On Roar Per Enemy 8 Max Number Of Enemies "} +c["+15 Health Gain on Kill"]={{[1]={[1]={type="Condition",var="KilledRecently"},flags=0,keywordFlags=0,name="Life",type="BASE",value=15}}," Gain "} +c["+15 Health Regen"]={{[1]={flags=0,keywordFlags=0,name="LifeRegen",type="BASE",value=15}},nil} +c["+15 Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Int",type="BASE",value=15}},nil} +c["+15 Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=15}},nil} +c["+15 Mana Cost"]={{[1]={flags=0,keywordFlags=0,name="ManaCost",type="BASE",value=15}},nil} +c["+15 Mana Cost Per Additional Totem Summoned"]={{[1]={flags=0,keywordFlags=0,name="ManaCost",type="BASE",value=15}}," Per Additional Totem Summoned "} +c["+15 Marrow Orb Health Gained"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=15}}," Marrow Orb Gained "} +c["+15 Melee Fire Damage"]={{[1]={flags=512,keywordFlags=0,name="FireMin",type="BASE",value=15},[2]={flags=512,keywordFlags=0,name="FireMax",type="BASE",value=15}},nil} +c["+15 Melee Fire Damage with Forge Strike per Forged Weapon"]={{[1]={[1]={skillId="fs3e3",type="SkillId"},flags=512,keywordFlags=0,name="FireMin",type="BASE",value=15},[2]={[1]={skillId="fs3e3",type="SkillId"},flags=512,keywordFlags=0,name="FireMax",type="BASE",value=15}}," with per Forged "} +c["+15 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=15},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=15}},nil} +c["+15 Spell Fire Damage"]={{[1]={flags=256,keywordFlags=0,name="FireMin",type="BASE",value=15},[2]={flags=256,keywordFlags=0,name="FireMax",type="BASE",value=15}},nil} +c["+15 Strength"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=15}},nil} +c["+15 Stun Avoidance"]={{}," Stun Avoidance "} +c["+15 Stun Avoidance +2% Block Chance"]={{[1]={flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=15}}," Stun Avoidance +2% "} +c["+15 Throwing Fire Damage"]={{[1]={flags=1024,keywordFlags=0,name="FireMin",type="BASE",value=15},[2]={flags=1024,keywordFlags=0,name="FireMax",type="BASE",value=15}},nil} +c["+15 Totem Melee Physical Damage"]={{[1]={flags=512,keywordFlags=0,name="PhysicalDamage",type="BASE",value=15}},"tem "} +c["+15 Totem Spell Physical Damage"]={{[1]={flags=256,keywordFlags=0,name="PhysicalDamage",type="BASE",value=15}},"tem "} +c["+15 Void Damage"]={{[1]={flags=0,keywordFlags=0,name="VoidMin",type="BASE",value=15},[2]={flags=0,keywordFlags=0,name="VoidMax",type="BASE",value=15}},nil} +c["+15 Ward Decay Threshold"]={{[1]={flags=0,keywordFlags=0,name="Ward",type="BASE",value=15}}," Decay Threshold "} +c["+15 Ward Decay Threshold +3 Ward Gained On Kill"]={{[1]={[1]={type="Condition",var="KilledRecently"},flags=0,keywordFlags=0,name="Ward",type="BASE",value=15}}," Decay Threshold +3 Ward Gained "} +c["+15 Ward Decay Threshold +3 Ward Gained On Kill +1 Ward Per Second Per 2 Intelligence While Channeling"]={{[1]={[1]={type="Condition",var="KilledRecently"},[2]={div=2,stat="Int",type="PerStat"},flags=0,keywordFlags=0,name="Ward",type="BASE",value=15}}," Decay Threshold +3 Ward Gained +1 Ward Per Second While Channeling "} +c["+15 Ward Gain"]={{[1]={flags=0,keywordFlags=0,name="Ward",type="BASE",value=15}}," Gain "} +c["+15 Ward On Kill"]={{[1]={[1]={type="Condition",var="KilledRecently"},flags=0,keywordFlags=0,name="Ward",type="BASE",value=15}},nil} +c["+15 Ward Per Second"]={{[1]={flags=0,keywordFlags=0,name="Ward",type="BASE",value=15}}," Per Second "} +c["+15 melee physical damage"]={{[1]={flags=512,keywordFlags=0,name="PhysicalMin",type="BASE",value=15},[2]={flags=512,keywordFlags=0,name="PhysicalMax",type="BASE",value=15}},nil} +c["+15% Abyssal Decay Duration"]={{[1]={[1]={skillId="Ailment_StackingAbyssalDecay",type="SkillId"},flags=0,keywordFlags=0,name="Duration",type="BASE",value=15}},nil} +c["+15% Ailment Duration"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="BASE",value=15}}," Ailment "} +c["+15% Ailment Range"]={{}," Ailment Range "} +c["+15% All Resistances On Glyph"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=15},[2]={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=15}}," On Glyph "} +c["+15% Ally Poison Chance"]={{}," Ally Chance "} +c["+15% Ally Poison Chance 8 Buff Duration (seconds)"]={{[1]={[1]={skillId="Ailment_Poison",type="SkillId"},flags=0,keywordFlags=0,name="Duration",type="BASE",value=15}}," Ally Chance 8 Buff (seconds) "} +c["+15% Ally Poison Chance 8 Buff Duration (seconds) Tripled For Scorpions And Serpents"]={{[1]={[1]={skillId="Ailment_Poison",type="SkillId"},flags=0,keywordFlags=0,name="Duration",type="BASE",value=15}}," Ally Chance 8 Buff (seconds) Tripled For Scorpions And Serpents "} +c["+15% Archer Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=15}}," Archer "} +c["+15% Archer Damage +15% Rogue Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=15}}," Archer +15% Rogue Damage "} +c["+15% Area"]={{}," "} +c["+15% Area -2 Mana Cost"]={{[1]={flags=67108864,keywordFlags=0,name="ManaCost",type="BASE",value=15}}," -2 "} +c["+15% Area Bonus Per Second"]={{}," Bonus Per Second "} +c["+15% Area Bonus Per Second 3 Max Bonus Duration (seconds)"]={{[1]={flags=67108864,keywordFlags=0,name="Duration",type="BASE",value=15}}," Bonus Per Second 3 Max Bonus (seconds) "} +c["+15% Area For Maul And Roar"]={{}," For Maul And Roar "} +c["+15% Area Per Second Spinning"]={{}," Per Second Spinning "} +c["+15% Area Per Second Spinning 5 Maximum Duration Benefit (seconds)"]={{[1]={flags=67108864,keywordFlags=0,name="Duration",type="BASE",value=15}}," Per Second Spinning 5 Maximum Benefit (seconds) "} +c["+15% Area Per Shadow"]={{}," Per Shadow "} +c["+15% Area Per Shadow 25 Ward Gain Per Shadow"]={{[1]={flags=67108864,keywordFlags=0,name="Ward",type="BASE",value=15}}," Per Shadow 25 Gain Per Shadow "} +c["+15% Armor"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=15}},nil} +c["+15% Armor Shred Chance"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=15}}," Shred Chance "} +c["+15% Armor Shred Duration"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=15}}," Shred Duration "} +c["+15% Armor Shred Effect"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=15}}," Shred Effect "} +c["+15% Armor Shred Effect +15% Armor Shred Duration"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=15}}," Shred Effect +15% Armor Shred Duration "} +c["+15% Armor While Charging"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=15}}," While Charging "} +c["+15% Armor While Charging +15% Endurance Threshold While Charging"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=15}}," While Charging +15% Endurance Threshold While Charging "} +c["+15% Armour Shred Duration"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=15}}," Shred Duration "} +c["+15% Arrow Frequency"]={{}," Arrow Frequency "} +c["+15% Arrow Frequency Arrows Are Inaccurate"]={{}," Arrow Frequency Arrows Are Inaccurate "} +c["+15% Aspect Of The Shark Effect"]={{[1]={[1]={skillId="Ailment_AspectOfTheSharkVisuals",type="SkillId"},flags=0,keywordFlags=0,name="FlaskEffect",type="BASE",value=15}},nil} +c["+15% Aspect of the Panther Duration"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="BASE",value=15}}," Aspect of the Panther "} +c["+15% Aspect of the Panther Duration 15% Increased Health Regen per Stack"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="BASE",value=15}}," Aspect of the Panther 15% Increased Health Regen per Stack "} +c["+15% Aspect of the Panther Duration 15% Increased Health Regen per Stack Aspect of the Panther affects Sabertooth"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="BASE",value=15}}," Aspect of the Panther 15% Increased Health Regen per Stack Aspect of the Panther affects Sabertooth "} +c["+15% Attack Speed"]={{[1]={flags=3584,keywordFlags=0,name="Speed",type="BASE",value=15}},nil} +c["+15% Attack and Cast Speed"]={{[1]={flags=0,keywordFlags=0,name="Speed",type="BASE",value=15}},nil} +c["+15% Baby Scorpion Attack Speed"]={{[1]={flags=3584,keywordFlags=0,name="Speed",type="BASE",value=15}}," Baby Scorpion "} +c["+15% Baby Scorpion Attack Speed +15% Baby Scorpion Movespeed"]={{[1]={flags=3584,keywordFlags=0,name="Speed",type="BASE",value=15}}," Baby Scorpion +15% Baby Scorpion Movespeed "} +c["+15% Baby Scorpion Movespeed"]={{}," Baby Scorpion Movespeed "} +c["+15% Bleed Chance"]={{}," "} +c["+15% Bleed Chance +15% Slow Chance"]={{}," +15% Chance "} +c["+15% Bleed Chance +15% Slow Chance Doubled With 2h Weapon"]={{}," +15% Chance Doubled With 2h "} +c["+15% Bleed Chance 3 Bleeding Fury Max Stacks"]={{}," 3 ing Fury Max Stacks "} +c["+15% Bleed Chance 3 Bleeding Fury Max Stacks 3 Bleeding Fury Duration (seconds)"]={{[1]={[1]={skillId="Ailment_Bleed",type="SkillId"},flags=0,keywordFlags=0,name="Duration",type="BASE",value=15}}," 3 ing Fury Max Stacks 3 Bleeding Fury (seconds) "} +c["+15% Bleed Chance With Shield"]={{}," With Shield "} +c["+15% Bleed Duration"]={{[1]={flags=0,keywordFlags=0,name="EnemyBleedDuration",type="BASE",value=15}},nil} +c["+15% Bleed Effect"]={{[1]={[1]={skillId="Ailment_Bleed",type="SkillId"},flags=0,keywordFlags=0,name="FlaskEffect",type="BASE",value=15}},nil} +c["+15% Blind Chance"]={{}," "} +c["+15% Block Chance"]={{}," "} +c["+15% Blood Spectre Chance"]={{}," Blood Chance "} +c["+15% Blood Spectre Chance 15 Blood Spectre Mana Cost"]={{[1]={[1]={includeTransfigured=true,skillName="Raise Spectre",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="ManaCost",type="BASE",value=15}}}}," Blood Chance 15 Blood Spectre "} +c["+15% Bone Nova Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=15}}," Bone Nova "} +c["+15% Boulder Impact Area"]={{}," Boulder Impact "} +c["+15% Bow Attack Mana Cost"]={{[1]={flags=0,keywordFlags=0,name="ManaCost",type="BASE",value=15}}," Bow Attack "} +c["+15% Bow Damage vs Ignited"]={{[1]={[1]={skillId="Ailment_Ignite",type="SkillId"},flags=8390656,keywordFlags=0,name="Damage",type="BASE",value=15}}," vs d "} +c["+15% Caltrops Area"]={{}," Caltrops "} +c["+15% Cast Speed"]={{[1]={flags=256,keywordFlags=0,name="Speed",type="INC",value=15}},nil} +c["+15% Chance To Cast Maelstrom On Thorn Shield"]={{}," To Cast On Thorn Shield "} +c["+15% Chance To Gain Ward"]={nil,"Ward "} +c["+15% Chance To Gain Ward 7 Ward Gain"]={nil,"Ward 7 Ward Gain "} +c["+15% Chance to Multistrike on Block"]={{}," to on Block "} +c["+15% Chance to Receive a Critical Strike"]={{}," to Receive a Critical Strike "} +c["+15% Chance to cast Static when Hit"]={{}," to cast when Hit "} +c["+15% Chance to gain Haste for 1 second on Hit"]={nil,"Haste for 1 second on Hit "} +c["+15% Chill Chance"]={{}," "} +c["+15% Chill Duration"]={{[1]={flags=0,keywordFlags=0,name="EnemyChillDuration",type="BASE",value=15}},nil} +c["+15% Cold Damage Leeched as Health"]={{[1]={flags=0,keywordFlags=0,name="ColdDamage",type="BASE",value=15}}," Leeched as Health "} +c["+15% Cold Penetration with Frostbite"]={{}," Cold Peration with Frostbite "} +c["+15% Cold Penetration with Frostbite +15% Frostbite Duration"]={{[1]={[1]={skillId="ne01t",type="SkillId"},flags=0,keywordFlags=0,name="Duration",type="BASE",value=15}}," Cold Peration with Frostbite +15% Frostbite "} +c["+15% Companion Size"]={{}," Companion Size "} +c["+15% Companion Size 85% More Companion Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=15}}," Companion Size 85% More Companion "} +c["+15% Companion Size 85% More Companion Damage Limited To One Companion"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=15}}," Companion Size 85% More Companion Limited To One Companion "} +c["+15% Cone Width"]={{}," Cone Width "} +c["+15% Cone Width -2 Mana Cost"]={{[1]={flags=0,keywordFlags=0,name="ManaCost",type="BASE",value=15}}," Cone Width -2 "} +c["+15% Conscrated Ground Damage Against Ignited Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Ignited"},flags=0,keywordFlags=0,name="Damage",type="BASE",value=15}}," Conscrated Ground "} +c["+15% Cooldown"]={{}," Cooldown "} +c["+15% Cooldown Recovery Speed"]={{[1]={flags=0,keywordFlags=0,name="CooldownRecovery",type="INC",value=15}},nil} +c["+15% Critical Multiplier"]={{[1]={flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=15}},nil} +c["+15% Critical Strike Multiplier"]={{[1]={flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=15}},nil} +c["+15% Critical Strike Multiplier while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=15}},nil} +c["+15% Crowstorm Damage Per Crow"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=15}}," Crowstorm Per Crow "} +c["+15% Crowstorm Damage Per Crow -6% Crowstorm Cooldown Length"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=15}}," Crowstorm Per Crow -6% Crowstorm Cooldown Length "} +c["+15% Current Health Lost per second"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=15}}," Current Lost per second "} +c["+15% Current Mana gained as Ward on Block"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=15}}," Current gained as Ward on Block "} +c["+15% Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="MORE",value=15}},nil} +c["+15% Damage Against Bleeding"]={{[1]={[1]={skillId="Ailment_Bleed",type="SkillId"},flags=0,keywordFlags=0,name="Damage",type="MORE",value=15}}," Against ing "} +c["+15% Damage Bonus Per Second"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="MORE",value=15}}," Bonus Per Second "} +c["+15% Damage Bonus Per Second +15% Area Bonus Per Second"]={{[1]={flags=67108864,keywordFlags=0,name="Damage",type="MORE",value=15}}," Bonus Per Second +15% Bonus Per Second "} +c["+15% Damage Bonus Per Second +15% Area Bonus Per Second 3 Max Bonus Duration (seconds)"]={{[1]={flags=67108864,keywordFlags=0,name="Damage",type="MORE",value=15}}," Bonus Per Second +15% Bonus Per Second 3 Max Bonus Duration (seconds) "} +c["+15% Damage Increment On Kill"]={{[1]={[1]={type="Condition",var="KilledRecently"},flags=0,keywordFlags=0,name="Damage",type="MORE",value=15}}," Increment "} +c["+15% Damage Over Time"]={{[1]={flags=4096,keywordFlags=0,name="Damage",type="MORE",value=15}},nil} +c["+15% Damage Per Dagger"]={{[1]={[1]={type="Multiplier",var="DaggerItem"},flags=0,keywordFlags=0,name="Damage",type="MORE",value=15}},nil} +c["+15% Damage Per Sword"]={{[1]={[1]={type="Multiplier",var="SwordItem"},flags=0,keywordFlags=0,name="Damage",type="MORE",value=15}},nil} +c["+15% Damage Per Tier"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="MORE",value=15}}," Per Tier "} +c["+15% Damage Per Tier +5% Damage Taken Per Tier"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="MORE",value=15}}," Per Tier +5% Damage Taken Per Tier "} +c["+15% Damage Taken"]={{[1]={flags=0,keywordFlags=0,name="DamageTaken",type="MORE",value=15}},nil} +c["+15% Damage Under 50% Health"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="MORE",value=15}}," Under 50% Health "} +c["+15% Damage While Evolved"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="MORE",value=15}}," While Evolved "} +c["+15% Damage While Evolved 15% Size While Evolved"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="MORE",value=15}}," While Evolved 15% Size While Evolved "} +c["+15% Damage to Frozen"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="MORE",value=15}}," to Frozen "} +c["+15% Damage to Rares and Bosses"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="MORE",value=15}}," to Rares and Bosses "} +c["+15% Distance"]={{}," Distance "} +c["+15% Distance +10% Cooldown"]={{}," Distance +10% Cooldown "} +c["+15% Duration"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="BASE",value=15}},nil} +c["+15% Electrify Duration"]={{[1]={[1]={skillId="Ailment_Electrify",type="SkillId"},flags=0,keywordFlags=0,name="Duration",type="BASE",value=15}},nil} +c["+15% Elemental Penetration"]={{[1]={flags=0,keywordFlags=14,name="Penetration",type="BASE",value=15}},nil} +c["+15% Elemental Resistance"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=15}},nil} +c["+15% End Buff Duration"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="BASE",value=15}}," End Buff "} +c["+15% Endurance"]={{}," Endurance "} +c["+15% Endurance Threshold While Charging"]={{}," Endurance Threshold While Charging "} +c["+15% Explosion Hit Damage Per Second"]={{[1]={flags=8388608,keywordFlags=0,name="Damage",type="BASE",value=15}}," Explosi Per Second "} +c["+15% Explosive Trap Damage"]={{[1]={[1]={skillId="ex4tp",type="SkillId"},flags=0,keywordFlags=0,name="Damage",type="BASE",value=15}},nil} +c["+15% Fall Radius"]={{[1]={flags=0,keywordFlags=0,name="AreaOfEffect",type="BASE",value=15}}," Fall "} +c["+15% Fear Range"]={{}," Range "} +c["+15% Fear Range +15% Ailment Range"]={{}," Range +15% Ailment Range "} +c["+15% Fire Aura Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=15}}," Fire Aura "} +c["+15% Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireDamage",type="BASE",value=15}},nil} +c["+15% Fire Penetration"]={{[1]={flags=0,keywordFlags=0,name="FirePenetration",type="BASE",value=15}},nil} +c["+15% Fire Penetration with Ignite"]={{}," Fire Peration with Ignite "} +c["+15% Fire Resistance"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=15}},nil} +c["+15% Forged Weapon Duration"]={{[1]={flags=67108864,keywordFlags=0,name="Duration",type="BASE",value=15}}," Forged "} +c["+15% Forged Weapon Duration +1 Maximum Forged Weapons"]={{[1]={flags=67108864,keywordFlags=0,name="Duration",type="BASE",value=15}}," Forged +1 Maximum Forged Weapons "} +c["+15% Freeze Rate Multiplier"]={{}," Freeze Rate Multiplier "} +c["+15% Freeze Rate Multiplier Per Storm Stack"]={{}," Freeze Rate Multiplier Per Storm Stack "} +c["+15% Freeze Rate Multiplier Per Storm Stack 10 Maximum Storm Stacks"]={{}," Freeze Rate Multiplier Per Storm Stack 10 Maximum Storm Stacks "} +c["+15% Freeze Rate per Chill"]={{}," Freeze Rate per "} +c["+15% Frostbite Chance with Heo Rune"]={{}," with Heo Rune "} +c["+15% Frostbite Duration"]={{[1]={[1]={skillId="Ailment_Frostbite",type="SkillId"},flags=0,keywordFlags=0,name="Duration",type="BASE",value=15}},nil} +c["+15% Global Fire Penetration"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="FirePenetration",type="BASE",value=15}},nil} +c["+15% Global Increased Stun Chance Per Stack"]={{}," Increased Stun Chance Per Stack "} +c["+15% Global Poison Chance"]={{[1]={[1]={type="Global"},flags=8388608,keywordFlags=0,name="ChanceToTriggerOnHit_Ailment_Poison",type="BASE",value=15}},nil} +c["+15% Healing Totem Duration"]={{[1]={[1]={skillId="Ailment_DummyHealingWhileNotTakingDamage",type="SkillId"},flags=0,keywordFlags=0,name="TotemDuration",type="BASE",value=15}},nil} +c["+15% Healing Totem Health"]={{[1]={[1]={skillId="Ailment_DummyHealingWhileNotTakingDamage",type="SkillId"},flags=0,keywordFlags=0,name="Life",type="BASE",value=15}}," Totem "} +c["+15% Healing Totem Health +15% Healing Totem Duration"]={{[1]={[1]={skillId="Ailment_DummyHealingWhileNotTakingDamage",type="SkillId"},flags=0,keywordFlags=0,name="Life",type="BASE",value=15}}," Totem +15% Healing Totem Duration "} +c["+15% Healing Totem Health +15% Healing Totem Duration +15% Summoning Speed"]={{[1]={[1]={skillId="Ailment_DummyHealingWhileNotTakingDamage",type="SkillId"},flags=0,keywordFlags=0,name="Life",type="BASE",value=15}}," Totem +15% Healing Totem Duration +15% Summoning Speed "} +c["+15% Health"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=15}},nil} +c["+15% Health Drain"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=15}}," Drain "} +c["+15% Health Leech"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=15}}," Leech "} +c["+15% Health Leech Can Only Target Minions"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Life",type="BASE",value=15}}}}," Leech Can Only Target s "} +c["+15% Health and Armor"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=15}}," and Armor "} +c["+15% Hit Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=15}}," Hit "} +c["+15% Hit Damage -13% Projectile Range"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=15}}," Hit -13% Projectile Range "} +c["+15% Hit Damage 75% Increased Stun Chance"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=15}}," Hit 75% Increased Stun Chance "} +c["+15% Hit Damage Against Ignited Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Ignited"},flags=0,keywordFlags=0,name="Damage",type="BASE",value=15}}," Hit "} +c["+15% Hit Damage Against Ignited Enemies +15% Conscrated Ground Damage Against Ignited Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Ignited"},[2]={actor="enemy",type="ActorCondition",var="Ignited"},flags=0,keywordFlags=0,name="Damage",type="BASE",value=15}}," Hit +15% Conscrated Ground Damage "} +c["+15% Hit Damage Against Shocked Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Shocked"},flags=0,keywordFlags=0,name="Damage",type="BASE",value=15}}," Hit "} +c["+15% Hit Damage No Homing"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=15}}," Hit No Homing "} +c["+15% Hit Damage Taken While Frozen"]={{[1]={[1]={type="Condition",var="Frozen"},flags=0,keywordFlags=0,name="DamageTaken",type="BASE",value=15}}," Hit "} +c["+15% Hit Damage To Moving Enemies"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=15}}," Hit To Moving Enemies "} +c["+15% Hit Damage While Totem Active"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=15}}," Hit While Totem Active "} +c["+15% Ice Vortex Chance"]={{}," Ice Vortex Chance "} +c["+15% Ignite Chance with Rah Rune"]={{}," with Rah Rune "} +c["+15% Ignite Chance with Rah Rune +15% Shock Chance with Gon Rune"]={{}," with Rah Rune +15% Chance with Gon Rune "} +c["+15% Ignite Chance with Rah Rune +15% Shock Chance with Gon Rune +15% Frostbite Chance with Heo Rune"]={{[1]={[1]={skillId="Ailment_Shock",type="SkillId"},flags=8388608,keywordFlags=0,name="ChanceToTriggerOnHit_Ailment_Frostbite",type="BASE",value=15}}," with Rah Rune +15% Chance with Gon Rune +15% with Heo Rune "} +c["+15% Ignite Duration"]={{[1]={flags=0,keywordFlags=0,name="EnemyIgniteDuration",type="BASE",value=15}},nil} +c["+15% Immobilize Duration"]={{[1]={[1]={skillId="Ailment_Immobilized",type="SkillId"},flags=0,keywordFlags=0,name="Duration",type="BASE",value=15}},nil} +c["+15% Increased Bleed Duration"]={{[1]={flags=0,keywordFlags=0,name="EnemyBleedDuration",type="INC",value=15}},nil} +c["+15% Increased Chill Duration"]={{[1]={flags=0,keywordFlags=0,name="EnemyChillDuration",type="INC",value=15}},nil} +c["+15% Increased Cooldown Length"]={{}," Cooldown Length "} +c["+15% Increased Ignite Duration"]={{[1]={flags=0,keywordFlags=0,name="EnemyIgniteDuration",type="INC",value=15}},nil} +c["+15% Increased Poison Duration"]={{[1]={flags=0,keywordFlags=0,name="EnemyPoisonDuration",type="INC",value=15}},nil} +c["+15% Increased Shock Duration"]={{[1]={flags=0,keywordFlags=0,name="EnemyShockDuration",type="INC",value=15}},nil} +c["+15% Increased Spell Damage"]={{[1]={flags=256,keywordFlags=0,name="Damage",type="INC",value=15}},nil} +c["+15% Increased Spirit Frequency"]={{}," Spirit Frequency "} +c["+15% Increased Spirit Frequency 60% Maximum Spirit Frequency Bonus"]={{}," Spirit Frequency 60% Maximum Spirit Frequency Bonus "} +c["+15% Increased Stun Duration"]={{[1]={flags=0,keywordFlags=0,name="EnemyStunDuration",type="INC",value=15}},nil} +c["+15% Initial Strike Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=15}}," Initial Strike "} +c["+15% Iron Blade Speed and Range"]={{}," Iron Blade Speed and Range "} +c["+15% Largest Explosion Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=15}}," Largest Explosion "} +c["+15% Largest Explosion Damage +25% Largest Hit Chill Chance"]={{[1]={[1]={skillId="Ailment_Chill",type="SkillId"},flags=0,keywordFlags=0,name="Damage",type="BASE",value=15}}," Largest Explosion +25% Largest Hit Chance "} +c["+15% Less Damage Taken while wielding a Two Handed Melee Weapon"]={{[1]={[1]={type="Condition",var="UsingTwoHandedWeapon"},[2]={type="Condition",var="UsingMeleeWeapon"},flags=0,keywordFlags=0,name="DamageTaken",type="BASE",value=15}}," Less "} +c["+15% Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningDamage",type="BASE",value=15}},nil} +c["+15% Lightning Penetration"]={{[1]={flags=0,keywordFlags=0,name="LightningPenetration",type="BASE",value=15}},nil} +c["+15% Lightning Penetration with Electrify"]={{}," Lightning Peration with Electrify "} +c["+15% Lightning Penetration with Electrify +15% Electrify Duration"]={{[1]={[1]={skillId="ne01t",type="SkillId"},flags=0,keywordFlags=0,name="Duration",type="BASE",value=15}}," Lightning Peration with Electrify +15% Electrify "} +c["+15% Lightning Res Penetration"]={{}," Lightning Res Peration "} +c["+15% Lightning Res Penetration +25% Shock Chance"]={{[1]={[1]={skillId="ne01t",type="SkillId"},flags=8388608,keywordFlags=0,name="ChanceToTriggerOnHit_Ailment_Shock",type="BASE",value=15}}," Lightning Res Peration +25% "} +c["+15% Lightning Resistance"]={{[1]={flags=0,keywordFlags=0,name="LightningResist",type="BASE",value=15}},nil} +c["+15% Maelstrom Chance On Spirit Thorns"]={{}," On Spirit Thorns "} +c["+15% Mana Cost"]={{[1]={flags=0,keywordFlags=0,name="ManaCost",type="BASE",value=15}},nil} +c["+15% Mana Efficiency"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=15}}," Efficiency "} +c["+15% Mana Efficiency +3% Aspect of the Storm Mana Regen"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=15}}," Efficiency +3% Aspect of the Storm Mana Regen "} +c["+15% Maul Melee Damage To Stunned"]={{[1]={flags=512,keywordFlags=0,name="Damage",type="BASE",value=15}}," Maul To Stunned "} +c["+15% Maul Melee Damage To Stunned +2 Rage Gained With Maul To Stunned"]={{[1]={flags=512,keywordFlags=0,name="Damage",type="BASE",value=15}}," Maul To Stunned +2 Rage Gained With Maul To Stunned "} +c["+15% Melee Area"]={{}," Area "} +c["+15% Melee Area +25% Void Rift Area"]={{}," Area +25% Void Rift Area "} +c["+15% Melee Bleed Chance"]={{[1]={flags=8389120,keywordFlags=0,name="ChanceToTriggerOnHit_Ailment_Bleed",type="BASE",value=15}},nil} +c["+15% Melee Damage"]={{[1]={flags=512,keywordFlags=0,name="Damage",type="BASE",value=15}},nil} +c["+15% Melee Fire Damage To Ignited"]={{[1]={[1]={skillId="Ailment_Ignite",type="SkillId"},flags=512,keywordFlags=0,name="FireDamage",type="BASE",value=15}}," To d "} +c["+15% Melee Fire Damage To Ignited +15% Fire Penetration with Ignite"]={{[1]={[1]={skillId="Ailment_Ignite",type="SkillId"},flags=512,keywordFlags=0,name="FireDamage",type="BASE",value=15}}," To d +15% Fire Penetration with Ignite "} +c["+15% Melee Ignite Chance On Recent Spell Cast"]={{}," Chance On Recent Spell Cast "} +c["+15% Melee Range"]={{[1]={flags=0,keywordFlags=0,name="MeleeWeaponRange",type="BASE",value=15}},nil} +c["+15% Minimum Abyssal Orb Frequency"]={{}," Minimum Abyssal Orb Frequency "} +c["+15% Minimum Abyssal Orb Frequency +35% Maximum Abyssal Orb Frequency"]={{}," Minimum Abyssal Orb Frequency +35% Maximum Abyssal Orb Frequency "} +c["+15% Mirror Image Duration"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="BASE",value=15}}," Mirror Image "} +c["+15% Missing Health gained as Ward per second"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=15}}," Missing gained as Ward per second "} +c["+15% More Hit Damage Per Ignite Stack"]={{[1]={[1]={skillId="Ailment_Ignite",type="SkillId"},flags=0,keywordFlags=0,name="Damage",type="BASE",value=15}}," More Hit Per Stack "} +c["+15% More Hit Damage Vs Ignited Enemies"]={{[1]={[1]={skillId="Ailment_Ignite",type="SkillId"},flags=0,keywordFlags=0,name="Damage",type="BASE",value=15}}," More Hit Vs d Enemies "} +c["+15% Movespeed"]={{}," Movespeed "} +c["+15% Movespeed with buff"]={{}," Movespeed with buff "} +c["+15% Movespeed with buff +15% Attack and Cast Speed"]={{[1]={flags=0,keywordFlags=0,name="Speed",type="BASE",value=15}}," Movespeed with buff +15% "} +c["+15% Movespeed with buff +15% Attack and Cast Speed 1 Buff Duration (seconds)"]={{[1]={flags=0,keywordFlags=0,name="Speed",type="BASE",value=15}}," Movespeed with buff +15% 1 Buff Duration (seconds) "} +c["+15% Next Forge Strike Damage"]={{[1]={[1]={skillId="fs3e3",type="SkillId"},flags=0,keywordFlags=0,name="Damage",type="BASE",value=15}}," Next "} +c["+15% Next Judgement Damage"]={{[1]={[1]={skillId="pa67ju",type="SkillId"},flags=0,keywordFlags=0,name="Damage",type="BASE",value=15}}," Next "} +c["+15% Next Judgement Damage +15% Next Forge Strike Damage"]={{[1]={[1]={skillId="pa67ju",type="SkillId"},flags=0,keywordFlags=0,name="Damage",type="BASE",value=15}}," Next +15% Next Forge Strike Damage "} +c["+15% Out-Of-Mana Hit Damage"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=15}}," Out-Of- Hit Damage "} +c["+15% Path Width"]={{}," Path Width "} +c["+15% Physical Penetration with Shadow Daggers"]={{}," Physical Peration with Shadow Daggers "} +c["+15% Physical Damage Taken as Void"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageTaken",type="BASE",value=15}}," as Void "} +c["+15% Physical Penetration"]={{[1]={flags=0,keywordFlags=0,name="PhysicalPenetration",type="BASE",value=15}},nil} +c["+15% Physical Penetration with Bleed"]={{}," Physical Peration with Bleed "} +c["+15% Physical Penetration with Bleed with Aspect of the Boar"]={{}," Physical Peration with Bleed with Aspect of the Boar "} +c["+15% Physical Resistance"]={{}," Physical Resistance "} +c["+15% Physical Resistance +15% Poison Resistance"]={{}," Physical Resistance +15% Resistance "} +c["+15% Physical Resistance +15% Poison Resistance +8% Size"]={{}," Physical Resistance +15% Resistance +8% Size "} +c["+15% Poison Chance"]={{}," "} +c["+15% Poison Duration"]={{[1]={flags=0,keywordFlags=0,name="EnemyPoisonDuration",type="BASE",value=15}},nil} +c["+15% Poison Penetration"]={{[1]={flags=0,keywordFlags=0,name="PoisonPenetration",type="BASE",value=15}},nil} +c["+15% Poison Resistance"]={{}," Resistance "} +c["+15% Poison Resistance +8% Size"]={{}," Resistance +8% Size "} +c["+15% Poison Resistance in Aura of Decay"]={{}," Resistance in Aura of Decay "} +c["+15% Poison Resistance in Aura of Decay 50% Increased Health Regen On Deactivate"]={{[1]={[1]={skillId="Ailment_Poison",type="SkillId"},flags=0,keywordFlags=0,name="LifeRegen",type="BASE",value=15}}," Resistance in Aura of Decay 50% Increased On Deactivate "} +c["+15% Profane Orb Damage per Curse"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=15}}," Profane Orb per Curse "} +c["+15% Projectile Speed"]={{[1]={flags=0,keywordFlags=0,name="ProjectileSpeed",type="BASE",value=15}},nil} +c["+15% Pull Area"]={{}," Pull "} +c["+15% Pull Strength"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=15}}," Pull "} +c["+15% Range"]={{}," Range "} +c["+15% Reap Range"]={{}," Reap Range "} +c["+15% Reveal Range"]={{}," Reveal Range "} +c["+15% Rogue Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=15}}," Rogue "} +c["+15% Rune Ember Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=15}}," Rune Ember "} +c["+15% Runebolt Frequency"]={{}," Frequency "} +c["+15% Sacrifice Damage"]={{[1]={[1]={skillId="sf31rc",type="SkillId"},flags=0,keywordFlags=0,name="Damage",type="BASE",value=15}},nil} +c["+15% Screech Cooldown Recovery"]={{[1]={flags=0,keywordFlags=0,name="CooldownRecovery",type="BASE",value=15}}," Screech "} +c["+15% Shield Rotation Speed"]={{}," Shield Rotation Speed "} +c["+15% Shock Chance"]={{}," "} +c["+15% Shock Chance +15% Lightning Resistance"]={{[1]={flags=0,keywordFlags=0,name="LightningResist",type="BASE",value=15}}," +15% "} +c["+15% Shock Chance with Gon Rune"]={{}," with Gon Rune "} +c["+15% Shock Chance with Gon Rune +15% Frostbite Chance with Heo Rune"]={{}," with Gon Rune +15% Chance with Heo Rune "} +c["+15% Shock Duration"]={{[1]={flags=0,keywordFlags=0,name="EnemyShockDuration",type="BASE",value=15}},nil} +c["+15% Size if no other living Golems"]={{}," Size if no other living s "} +c["+15% Size if no other living Golems +25% Damage if no other living Golems"]={{[1]={[1]={type="SkillType"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="BASE",value=15}}}}," Size if no other living s +25% if no other living Golems "} +c["+15% Slash Damage Per Second Spinning"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=15}}," Slash Per Second Spinning "} +c["+15% Slash Damage Per Second Spinning +15% Area Per Second Spinning"]={{[1]={flags=67108864,keywordFlags=0,name="Damage",type="BASE",value=15}}," Slash Per Second Spinning +15% Per Second Spinning "} +c["+15% Slash Damage Per Second Spinning +15% Area Per Second Spinning 5 Maximum Duration Benefit (seconds)"]={{[1]={flags=67108864,keywordFlags=0,name="Damage",type="BASE",value=15}}," Slash Per Second Spinning +15% Per Second Spinning 5 Maximum Duration Benefit (seconds) "} +c["+15% Slow Chance"]={{}," "} +c["+15% Slow Chance Doubled With 2h Weapon"]={{}," Doubled With 2h "} +c["+15% Small Explosion Chance"]={{}," Small Explosion Chance "} +c["+15% Spark Charge Chance"]={{[1]={flags=8388608,keywordFlags=0,name="ChanceToTriggerOnHit_Ailment_SparkCharge",type="BASE",value=15}},nil} +c["+15% Speed Per Second"]={{}," Speed Per Second "} +c["+15% Spirit Movespeed"]={{}," Spirit Movespeed "} +c["+15% Spirit Movespeed +8% Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=15}}," Spirit Movespeed +8% "} +c["+15% Stack Duration"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="BASE",value=15}}," Stack "} +c["+15% Storm Bolt Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=15}}," Storm Bolt "} +c["+15% Summoning Speed"]={{}," Summoning Speed "} +c["+15% Target Area"]={{}," Target "} +c["+15% Third Strike Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=15}}," Third Strike "} +c["+15% Threat Generated"]={{}," Threat Generated "} +c["+15% Throwing Bleed Chance"]={{}," Throwing Chance "} +c["+15% Throwing Bleed Chance 3% Chance To Bleed When Hit"]={{[1]={[1]={skillId="Ailment_Bleed",type="SkillId"},flags=8388608,keywordFlags=0,name="ChanceToTriggerOnHit_Ailment_Bleed",type="BASE",value=15}}," Throwing Chance 3% Chance When Hit "} +c["+15% Time Rot Chance With Buff"]={{}," Chance With Buff "} +c["+15% Torment Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=15}},"rment "} +c["+15% Tornado Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=15}},"rnado "} +c["+15% Tornado Damage +10% Tornado Area"]={{[1]={[1]={skillId="to50",type="SkillId"},flags=67108864,keywordFlags=0,name="Damage",type="BASE",value=15}},"rnado +10% "} +c["+15% Totem Damage With Buff"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=15}},"tem With Buff "} +c["+15% Travel Speed"]={{}," Travel Speed "} +c["+15% Void Beam Chance"]={{}," Void Beam Chance "} +c["+15% Void Cleave Area Per Stack"]={{}," Per Stack "} +c["+15% Void Cleave Area Per Stack +15% Void Cleave Damage Per Stack"]={{[1]={[1]={skillId="v01cv",type="SkillId"},flags=67108864,keywordFlags=0,name="Damage",type="BASE",value=15}}," Per Stack +15% Void Cleave Per Stack "} +c["+15% Void Cleave Area Per Stack +15% Void Cleave Damage Per Stack Void Cleave Consumes All Stacks"]={{[1]={[1]={skillId="v01cv",type="SkillId"},flags=67108864,keywordFlags=0,name="Damage",type="BASE",value=15}}," Per Stack +15% Void Cleave Per Stack Void Cleave Consumes All Stacks "} +c["+15% Void Cleave Damage Per Stack"]={{[1]={[1]={skillId="v01cv",type="SkillId"},flags=0,keywordFlags=0,name="Damage",type="BASE",value=15}}," Per Stack "} +c["+15% Void Cleave Damage Per Stack Void Cleave Consumes All Stacks"]={{[1]={[1]={skillId="v01cv",type="SkillId"},flags=0,keywordFlags=0,name="Damage",type="BASE",value=15}}," Per Stack Void Cleave Consumes All Stacks "} +c["+15% Void Damage with 2h Mace"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=15}}," Void with 2h Mace "} +c["+15% Void Damage with 2h Mace +25% Cooldown Recovery Speed with 2h Sword"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=15}}," Void with 2h Mace +25% Cooldown Recovery Speed with 2h Sword "} +c["+15% Void Damage with 2h Mace +25% Cooldown Recovery Speed with 2h Sword +25% Increased Area with 2h Axe"]={{[1]={flags=67108864,keywordFlags=0,name="Damage",type="BASE",value=15}}," Void with 2h Mace +25% Cooldown Recovery Speed with 2h Sword +25% Increased with 2h Axe "} +c["+15% Void Resistance"]={{}," Void Resistance "} +c["+15% Void Rift HIt Damage Vs Stunned"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=15}}," Void Rift HIt Vs Stunned "} +c["+15% Void Rift Hit Damage Vs Time Rotted Enemies"]={{[1]={[1]={skillId="Ailment_TimeRot",type="SkillId"},flags=0,keywordFlags=0,name="Damage",type="BASE",value=15}}," Void Rift Hit Vs ted Enemies "} +c["+15% Void Rift Ignite Chance"]={{}," Void Rift Chance "} +c["+15% Void Spell Damage"]={{[1]={flags=256,keywordFlags=0,name="Damage",type="BASE",value=15}}," Void "} +c["+15% Ward Gained"]={{[1]={flags=0,keywordFlags=0,name="Ward",type="BASE",value=15}}," Gained "} +c["+15% Ward Retention On Kill"]={{[1]={[1]={type="Condition",var="KilledRecently"},flags=0,keywordFlags=0,name="Ward",type="BASE",value=15}}," Retention "} +c["+15% Warrior Maximum Health"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=15}}," Warrior Maximum "} +c["+15% Warrior Maximum Health +15% Archer Damage"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=15}}," Warrior Maximum +15% Archer Damage "} +c["+15% Warrior Maximum Health +15% Archer Damage +15% Rogue Damage"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=15}}," Warrior Maximum +15% Archer Damage +15% Rogue Damage "} +c["+15% Wave Range"]={{}," Wave Range "} +c["+15% Width"]={{}," Width "} +c["+150 Armor"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=150}},nil} +c["+150 Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=150}},nil} +c["+150 Ward Granted"]={{[1]={flags=0,keywordFlags=0,name="Ward",type="BASE",value=150}}," Granted "} +c["+150 Ward Granted No Longer Retaliates"]={{[1]={flags=0,keywordFlags=0,name="Ward",type="BASE",value=150}}," Granted No Longer Retaliates "} +c["+150% Chance to Bleed on Melee Hit"]={{[1]={flags=8388608,keywordFlags=0,name="ChanceToTriggerOnHit_Ailment_Bleed",type="BASE",value=150}},nil} +c["+150% Chance to Ignite on Fire Hit"]={{[1]={flags=8388608,keywordFlags=0,name="ChanceToTriggerOnHit_Ailment_Ignite",type="BASE",value=150}},nil} +c["+150% Chance to Ignite on Hit"]={{[1]={flags=8388608,keywordFlags=0,name="ChanceToTriggerOnHit_Ailment_Ignite",type="BASE",value=150}},nil} +c["+150% Chance to Shock on Lightning Hit"]={{[1]={flags=8388608,keywordFlags=0,name="ChanceToTriggerOnHit_Ailment_Shock",type="BASE",value=150}},nil} +c["+150% Chance to shred fire resistance each second with Tornado"]={{}," to each second with Tornado "} +c["+150% Channelling Chance to Ignite on Hit"]={{[1]={flags=8388608,keywordFlags=0,name="ChanceToTriggerOnHit_Ailment_Ignite",type="BASE",value=150}},nil} +c["+150% Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="MORE",value=150}},nil} +c["+150% Explosion Freeze Rate Multiplier"]={{}," Explosion Freeze Rate Multiplier "} +c["+150% Explosion Freeze Rate Multiplier No Tendrils"]={{}," Explosion Freeze Rate Multiplier No Tendrils "} +c["+150% Freeze Rate Multiplier"]={{}," Freeze Rate Multiplier "} +c["+150% Freeze Rate Multiplier -15% Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=150}}," Freeze Rate Multiplier -15% "} +c["+150% Greater Ice Vortex Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=150}}," Greater Ice Vortex "} +c["+150% Greater Ice Vortex Damage +60% Greater Ice Vortex Radius"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=150}}," Greater Ice Vortex +60% Greater Ice Vortex Radius "} +c["+150% Increased Stun Immunity Duration"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="INC",value=150}}," Stun Immunity "} +c["+150% Mana Cost"]={{[1]={flags=0,keywordFlags=0,name="ManaCost",type="BASE",value=150}},nil} +c["+150% Melee Chance to Poison on Hit"]={{[1]={flags=512,keywordFlags=0,name="PoisonChance",type="BASE",value=150}},nil} +c["+150% Melee Damage Leeched as Health"]={{[1]={flags=512,keywordFlags=0,name="Damage",type="BASE",value=150}}," Leeched as Health "} +c["+150% Molten Infusion Effect"]={{[1]={[1]={skillId="Ailment_MoltenInfusion",type="SkillId"},flags=0,keywordFlags=0,name="FlaskEffect",type="BASE",value=150}},nil} +c["+150% Poison Resistance Shred Chance"]={{[1]={flags=8388608,keywordFlags=0,name="ChanceToTriggerOnHit_Ailment_PoisonResistanceShred",type="BASE",value=150}},nil} +c["+150% Rapid Strike Attack Speed"]={{[1]={flags=3584,keywordFlags=0,name="Speed",type="BASE",value=150}}," Rapid Strike "} +c["+150% Summon Vines Cooldown"]={{}," Summon Vines Cooldown "} +c["+150% Ward Retention"]={{[1]={flags=0,keywordFlags=0,name="Ward",type="BASE",value=150}}," Retention "} +c["+152 Armor"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=152}},nil} +c["+153% Freeze Rate Multiplier for Minions affected by Dread Shade"]={{}," Freeze Rate Multiplier for s affected by "} +c["+154% Increased Blind Duration"]={{[1]={[1]={skillId="Ailment_Blind",type="SkillId"},flags=0,keywordFlags=0,name="Duration",type="INC",value=154}},nil} +c["+156 Armor"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=156}},nil} +c["+16 Attunement"]={{[1]={flags=0,keywordFlags=0,name="Att",type="BASE",value=16}},nil} +c["+16 Bow Cold Damage"]={{[1]={flags=2048,keywordFlags=0,name="ColdMin",type="BASE",value=16},[2]={flags=2048,keywordFlags=0,name="ColdMax",type="BASE",value=16}},nil} +c["+16 Bow Fire Damage"]={{[1]={flags=2048,keywordFlags=0,name="FireMin",type="BASE",value=16},[2]={flags=2048,keywordFlags=0,name="FireMax",type="BASE",value=16}},nil} +c["+16 Cinder Strike Melee Damage per Level of Falconry While Unarmed"]={{[1]={[1]={type="Multiplier",var="Level"},[2]={type="Condition",var="Unarmed"},[3]={skillId="cstri",type="SkillId"},flags=512,keywordFlags=0,name="Damage",type="BASE",value=16}}," of Falconry "} +c["+16 Health Regen"]={{[1]={flags=0,keywordFlags=0,name="LifeRegen",type="BASE",value=16}},nil} +c["+16 Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Int",type="BASE",value=16}},nil} +c["+16 Mana Cost"]={{[1]={flags=0,keywordFlags=0,name="ManaCost",type="BASE",value=16}},nil} +c["+16 Melee Damage"]={{[1]={flags=512,keywordFlags=1,name="PhysicalMin",type="BASE",value=16},[2]={flags=512,keywordFlags=1,name="PhysicalMax",type="BASE",value=16},[3]={flags=512,keywordFlags=2,name="LightningMin",type="BASE",value=16},[4]={flags=512,keywordFlags=2,name="LightningMax",type="BASE",value=16},[5]={flags=512,keywordFlags=4,name="ColdMin",type="BASE",value=16},[6]={flags=512,keywordFlags=4,name="ColdMax",type="BASE",value=16},[7]={flags=512,keywordFlags=8,name="FireMin",type="BASE",value=16},[8]={flags=512,keywordFlags=8,name="FireMax",type="BASE",value=16},[9]={flags=512,keywordFlags=16,name="VoidMin",type="BASE",value=16},[10]={flags=512,keywordFlags=16,name="VoidMax",type="BASE",value=16},[11]={flags=512,keywordFlags=32,name="NecroticMin",type="BASE",value=16},[12]={flags=512,keywordFlags=32,name="NecroticMax",type="BASE",value=16},[13]={flags=512,keywordFlags=64,name="PoisonMin",type="BASE",value=16},[14]={flags=512,keywordFlags=64,name="PoisonMax",type="BASE",value=16}},nil} +c["+16 Melee Fire Damage"]={{[1]={flags=512,keywordFlags=0,name="FireMin",type="BASE",value=16},[2]={flags=512,keywordFlags=0,name="FireMax",type="BASE",value=16}},nil} +c["+16 Minion Armor"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Armour",type="BASE",value=16}}}},nil} +c["+16 Minion Melee Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="ColdDamage",type="BASE",value=16}}}}," Melee "} +c["+16 Minion Melee Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=512,keywordFlags=0,name="PhysicalDamage",type="BASE",value=16}}}},nil} +c["+16 Spell Cold Damage"]={{[1]={flags=256,keywordFlags=0,name="ColdMin",type="BASE",value=16},[2]={flags=256,keywordFlags=0,name="ColdMax",type="BASE",value=16}},nil} +c["+16 Spell Damage"]={{[1]={flags=256,keywordFlags=1,name="PhysicalMin",type="BASE",value=16},[2]={flags=256,keywordFlags=1,name="PhysicalMax",type="BASE",value=16},[3]={flags=256,keywordFlags=2,name="LightningMin",type="BASE",value=16},[4]={flags=256,keywordFlags=2,name="LightningMax",type="BASE",value=16},[5]={flags=256,keywordFlags=4,name="ColdMin",type="BASE",value=16},[6]={flags=256,keywordFlags=4,name="ColdMax",type="BASE",value=16},[7]={flags=256,keywordFlags=8,name="FireMin",type="BASE",value=16},[8]={flags=256,keywordFlags=8,name="FireMax",type="BASE",value=16},[9]={flags=256,keywordFlags=16,name="VoidMin",type="BASE",value=16},[10]={flags=256,keywordFlags=16,name="VoidMax",type="BASE",value=16},[11]={flags=256,keywordFlags=32,name="NecroticMin",type="BASE",value=16},[12]={flags=256,keywordFlags=32,name="NecroticMax",type="BASE",value=16},[13]={flags=256,keywordFlags=64,name="PoisonMin",type="BASE",value=16},[14]={flags=256,keywordFlags=64,name="PoisonMax",type="BASE",value=16}},nil} +c["+16 Spell Fire Damage"]={{[1]={flags=256,keywordFlags=0,name="FireMin",type="BASE",value=16},[2]={flags=256,keywordFlags=0,name="FireMax",type="BASE",value=16}},nil} +c["+16 Spell Necrotic Damage"]={{[1]={flags=256,keywordFlags=0,name="NecroticMin",type="BASE",value=16},[2]={flags=256,keywordFlags=0,name="NecroticMax",type="BASE",value=16}},nil} +c["+16 Spell Void Damage"]={{[1]={flags=256,keywordFlags=0,name="VoidMin",type="BASE",value=16},[2]={flags=256,keywordFlags=0,name="VoidMax",type="BASE",value=16}},nil} +c["+16 Strength"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=16}},nil} +c["+16% All Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=16},[2]={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=16}},nil} +c["+16% Area"]={{}," "} +c["+16% Block Chance"]={{}," "} +c["+16% Chance to Bleed on Hit"]={{[1]={flags=8388608,keywordFlags=0,name="ChanceToTriggerOnHit_Ailment_Bleed",type="BASE",value=16}},nil} +c["+16% Chance to Cast Summon Wraith on Kill"]={{}," to Cast "} +c["+16% Chance to Cast Summon Wraith when a Wraith kills an enemy"]={{}," to Cast when a Wraith kills an enemy "} +c["+16% Chance to Ignite on Hit"]={{[1]={flags=8388608,keywordFlags=0,name="ChanceToTriggerOnHit_Ailment_Ignite",type="BASE",value=16}},nil} +c["+16% Chance to inflict Damned on Hit with Hungering Souls per Active Wandering Spirit"]={{}," to inflict with Hungering Souls per Active Wandering Spirit "} +c["+16% Damage To Feared Enemies"]={{[1]={[1]={skillId="Ailment_Fear",type="SkillId"},flags=0,keywordFlags=0,name="Damage",type="MORE",value=16}}," To ed Enemies "} +c["+16% Elemental Resistance"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=16}},nil} +c["+16% Fire Penetration"]={{[1]={flags=0,keywordFlags=0,name="FirePenetration",type="BASE",value=16}},nil} +c["+16% Increased Bleed Duration"]={{[1]={flags=0,keywordFlags=0,name="EnemyBleedDuration",type="INC",value=16}},nil} +c["+16% Increased Ignite Duration"]={{[1]={flags=0,keywordFlags=0,name="EnemyIgniteDuration",type="INC",value=16}},nil} +c["+16% Increased Stun Chance"]={{}," Stun Chance "} +c["+16% Increased Stun Chance Also Applies to Forged Weapons"]={{}," Stun Chance Also Applies to Forged s "} +c["+16% Lightning Penetration"]={{[1]={flags=0,keywordFlags=0,name="LightningPenetration",type="BASE",value=16}},nil} +c["+16% Mana Efficiency"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=16}}," Efficiency "} +c["+16% Melee Damage To Frozen"]={{[1]={flags=512,keywordFlags=0,name="Damage",type="BASE",value=16}}," To Frozen "} +c["+16% Minion Lightning Penetration"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="LightningPenetration",type="BASE",value=16}}}},nil} +c["+16% Necrotic Penetration with Damned per stack of Damned on you (up to 40) for Spells you cast while Damned"]={{}," Necrotic Peration with Damned per stack of Damned on you (up to 40) you cast while Damned "} +c["+16% Poison Chance per Stack"]={{}," per Stack "} +c["+16% Poison Chance per Stack +4% Poison Duration per Stack"]={{[1]={[1]={skillId="Ailment_Poison",type="SkillId"},flags=0,keywordFlags=0,name="Duration",type="BASE",value=16}}," per Stack +4% per Stack "} +c["+16% Puncture Damage"]={{[1]={[1]={skillId="pun22",type="SkillId"},flags=0,keywordFlags=0,name="Damage",type="BASE",value=16}},nil} +c["+16% Shockwave Chance"]={{}," "} +c["+16% Snap Freeze Area per Ice Spiral"]={{}," per Ice Spiral "} +c["+16% Snap Freeze Area per Ice Spiral +4% Snap Freeze Freeze Duration per Ice Spiral"]={{[1]={[1]={skillId="sw31a",type="SkillId"},flags=67108864,keywordFlags=0,name="EnemyFreezeDuration",type="BASE",value=16}}," per Ice Spiral +4% Snap Freeze per Ice Spiral "} +c["+160 Armor"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=160}},nil} +c["+160 Melee Damage"]={{[1]={flags=512,keywordFlags=1,name="PhysicalMin",type="BASE",value=160},[2]={flags=512,keywordFlags=1,name="PhysicalMax",type="BASE",value=160},[3]={flags=512,keywordFlags=2,name="LightningMin",type="BASE",value=160},[4]={flags=512,keywordFlags=2,name="LightningMax",type="BASE",value=160},[5]={flags=512,keywordFlags=4,name="ColdMin",type="BASE",value=160},[6]={flags=512,keywordFlags=4,name="ColdMax",type="BASE",value=160},[7]={flags=512,keywordFlags=8,name="FireMin",type="BASE",value=160},[8]={flags=512,keywordFlags=8,name="FireMax",type="BASE",value=160},[9]={flags=512,keywordFlags=16,name="VoidMin",type="BASE",value=160},[10]={flags=512,keywordFlags=16,name="VoidMax",type="BASE",value=160},[11]={flags=512,keywordFlags=32,name="NecroticMin",type="BASE",value=160},[12]={flags=512,keywordFlags=32,name="NecroticMax",type="BASE",value=160},[13]={flags=512,keywordFlags=64,name="PoisonMin",type="BASE",value=160},[14]={flags=512,keywordFlags=64,name="PoisonMax",type="BASE",value=160}},nil} +c["+160 Primal Serpent Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=160}}," Primal Serpent "} +c["+160% Area"]={{}," "} +c["+160% Chance to Ignite on Fire Hit"]={{[1]={flags=8388608,keywordFlags=0,name="ChanceToTriggerOnHit_Ailment_Ignite",type="BASE",value=160}},nil} +c["+160% Chance to Poison on Hit"]={{[1]={flags=0,keywordFlags=0,name="PoisonChance",type="BASE",value=160}},nil} +c["+160% Increased Cooldown Recovery Speed for Decoy"]={{[1]={[1]={skillId="deeco",type="SkillId"},flags=0,keywordFlags=0,name="CooldownRecovery",type="INC",value=160}}," for "} +c["+160% Increased Electrify Effect"]={{[1]={[1]={skillId="Ailment_Electrify",type="SkillId"},flags=0,keywordFlags=0,name="FlaskEffect",type="INC",value=160}},nil} +c["+160% Increased Stun Chance"]={{}," Stun Chance "} +c["+160% Increased damage while in Spriggan Form"]={{[1]={[1]={skillId="sf5rd",type="SkillId"},flags=0,keywordFlags=0,name="Damage",type="INC",value=160}}," while in "} +c["+160% Necrotic Chance to Ignite on Hit"]={{[1]={flags=8388608,keywordFlags=0,name="ChanceToTriggerOnHit_Ailment_Ignite",type="BASE",value=160}},nil} +c["+166% Increased Melee Stun Chance"]={{}," Stun Chance "} +c["+168 Armor"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=168}},nil} +c["+17 Bow Fire Damage"]={{[1]={flags=2048,keywordFlags=0,name="FireMin",type="BASE",value=17},[2]={flags=2048,keywordFlags=0,name="FireMax",type="BASE",value=17}},nil} +c["+17 Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Int",type="BASE",value=17}},nil} +c["+17 Melee Fire Damage"]={{[1]={flags=512,keywordFlags=0,name="FireMin",type="BASE",value=17},[2]={flags=512,keywordFlags=0,name="FireMax",type="BASE",value=17}},nil} +c["+17 Spell Damage"]={{[1]={flags=256,keywordFlags=1,name="PhysicalMin",type="BASE",value=17},[2]={flags=256,keywordFlags=1,name="PhysicalMax",type="BASE",value=17},[3]={flags=256,keywordFlags=2,name="LightningMin",type="BASE",value=17},[4]={flags=256,keywordFlags=2,name="LightningMax",type="BASE",value=17},[5]={flags=256,keywordFlags=4,name="ColdMin",type="BASE",value=17},[6]={flags=256,keywordFlags=4,name="ColdMax",type="BASE",value=17},[7]={flags=256,keywordFlags=8,name="FireMin",type="BASE",value=17},[8]={flags=256,keywordFlags=8,name="FireMax",type="BASE",value=17},[9]={flags=256,keywordFlags=16,name="VoidMin",type="BASE",value=17},[10]={flags=256,keywordFlags=16,name="VoidMax",type="BASE",value=17},[11]={flags=256,keywordFlags=32,name="NecroticMin",type="BASE",value=17},[12]={flags=256,keywordFlags=32,name="NecroticMax",type="BASE",value=17},[13]={flags=256,keywordFlags=64,name="PoisonMin",type="BASE",value=17},[14]={flags=256,keywordFlags=64,name="PoisonMax",type="BASE",value=17}},nil} +c["+17 Spell Fire Damage"]={{[1]={flags=256,keywordFlags=0,name="FireMin",type="BASE",value=17},[2]={flags=256,keywordFlags=0,name="FireMax",type="BASE",value=17}},nil} +c["+17 Throwing Fire Damage"]={{[1]={flags=1024,keywordFlags=0,name="FireMin",type="BASE",value=17},[2]={flags=1024,keywordFlags=0,name="FireMax",type="BASE",value=17}},nil} +c["+17 Ward Gain on Kill"]={{[1]={[1]={type="Condition",var="KilledRecently"},flags=0,keywordFlags=0,name="Ward",type="BASE",value=17}}," Gain "} +c["+17 Ward Gained on Crit with Frost Claw"]={{[1]={[1]={skillId="frc87w",type="SkillId"},flags=0,keywordFlags=0,name="Ward",type="BASE",value=17}}," Gained on Crit with "} +c["+17% All Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=17},[2]={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=17}},nil} +c["+17% Block Chance"]={{}," "} +c["+17% Cooldown Recovery Speed"]={{[1]={flags=0,keywordFlags=0,name="CooldownRecovery",type="INC",value=17}},nil} +c["+17% Damage over Time Spell Damage"]={{[1]={flags=4352,keywordFlags=0,name="Damage",type="MORE",value=17}}," Damage "} +c["+17% Increased Cooldown Recovery Speed for Summon Storm Totem"]={{[1]={[1]={skillId="st38ml",type="SkillId"},flags=0,keywordFlags=0,name="CooldownRecovery",type="INC",value=17}}," for "} +c["+17% Increased Leech Rate"]={{}," Leech Rate "} +c["+17% Runeword Buff Duration"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="BASE",value=17}}," Runeword Buff "} +c["+17% Speed and Range"]={{}," Speed and Range "} +c["+17% Totem Lightning Penetration"]={{},"tem Lightning Peration "} +c["+170 Armor"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=170}},nil} +c["+170% Chance to Ignite on Hit"]={{[1]={flags=8388608,keywordFlags=0,name="ChanceToTriggerOnHit_Ailment_Ignite",type="BASE",value=170}},nil} +c["+172 Channelling Dodge Rating"]={{}," Dodge Rating "} +c["+175 Armor"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=175}},nil} +c["+175 Dodge Rating"]={{}," Dodge Rating "} +c["+18 Armor"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=18}},nil} +c["+18 Bow Damage"]={{[1]={flags=2048,keywordFlags=1,name="PhysicalMin",type="BASE",value=18},[2]={flags=2048,keywordFlags=1,name="PhysicalMax",type="BASE",value=18},[3]={flags=2048,keywordFlags=2,name="LightningMin",type="BASE",value=18},[4]={flags=2048,keywordFlags=2,name="LightningMax",type="BASE",value=18},[5]={flags=2048,keywordFlags=4,name="ColdMin",type="BASE",value=18},[6]={flags=2048,keywordFlags=4,name="ColdMax",type="BASE",value=18},[7]={flags=2048,keywordFlags=8,name="FireMin",type="BASE",value=18},[8]={flags=2048,keywordFlags=8,name="FireMax",type="BASE",value=18},[9]={flags=2048,keywordFlags=16,name="VoidMin",type="BASE",value=18},[10]={flags=2048,keywordFlags=16,name="VoidMax",type="BASE",value=18},[11]={flags=2048,keywordFlags=32,name="NecroticMin",type="BASE",value=18},[12]={flags=2048,keywordFlags=32,name="NecroticMax",type="BASE",value=18},[13]={flags=2048,keywordFlags=64,name="PoisonMin",type="BASE",value=18},[14]={flags=2048,keywordFlags=64,name="PoisonMax",type="BASE",value=18}},nil} +c["+18 Health Gain"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=18}}," Gain "} +c["+18 Health Regen"]={{[1]={flags=0,keywordFlags=0,name="LifeRegen",type="BASE",value=18}},nil} +c["+18 Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Int",type="BASE",value=18}},nil} +c["+18 Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=18}},nil} +c["+18 Melee Cold Damage"]={{[1]={flags=512,keywordFlags=0,name="ColdMin",type="BASE",value=18},[2]={flags=512,keywordFlags=0,name="ColdMax",type="BASE",value=18}},nil} +c["+18 Melee Lightning Damage"]={{[1]={flags=512,keywordFlags=0,name="LightningMin",type="BASE",value=18},[2]={flags=512,keywordFlags=0,name="LightningMax",type="BASE",value=18}},nil} +c["+18 Spell Damage per Active Rune"]={{[1]={flags=256,keywordFlags=1,name="PhysicalMin",type="BASE",value=18},[2]={flags=256,keywordFlags=1,name="PhysicalMax",type="BASE",value=18},[3]={flags=256,keywordFlags=2,name="LightningMin",type="BASE",value=18},[4]={flags=256,keywordFlags=2,name="LightningMax",type="BASE",value=18},[5]={flags=256,keywordFlags=4,name="ColdMin",type="BASE",value=18},[6]={flags=256,keywordFlags=4,name="ColdMax",type="BASE",value=18},[7]={flags=256,keywordFlags=8,name="FireMin",type="BASE",value=18},[8]={flags=256,keywordFlags=8,name="FireMax",type="BASE",value=18},[9]={flags=256,keywordFlags=16,name="VoidMin",type="BASE",value=18},[10]={flags=256,keywordFlags=16,name="VoidMax",type="BASE",value=18},[11]={flags=256,keywordFlags=32,name="NecroticMin",type="BASE",value=18},[12]={flags=256,keywordFlags=32,name="NecroticMax",type="BASE",value=18},[13]={flags=256,keywordFlags=64,name="PoisonMin",type="BASE",value=18},[14]={flags=256,keywordFlags=64,name="PoisonMax",type="BASE",value=18}}," per Active Rune "} +c["+18 Spell Fire Damage"]={{[1]={flags=256,keywordFlags=0,name="FireMin",type="BASE",value=18},[2]={flags=256,keywordFlags=0,name="FireMax",type="BASE",value=18}},nil} +c["+18 Spell Necrotic Damage"]={{[1]={flags=256,keywordFlags=0,name="NecroticMin",type="BASE",value=18},[2]={flags=256,keywordFlags=0,name="NecroticMax",type="BASE",value=18}},nil} +c["+18 Spell Void Damage"]={{[1]={flags=256,keywordFlags=0,name="VoidMin",type="BASE",value=18},[2]={flags=256,keywordFlags=0,name="VoidMax",type="BASE",value=18}},nil} +c["+18 Totem Health Regen"]={{[1]={flags=0,keywordFlags=0,name="LifeRegen",type="BASE",value=18}},"tem "} +c["+18 Ward Gained On 30% of Crits"]={{[1]={flags=0,keywordFlags=0,name="Ward",type="BASE",value=18}}," Gained On 30% of Crits "} +c["+18 Ward Gained on Hit with Hydrahedron"]={{[1]={flags=8388608,keywordFlags=0,name="Ward",type="BASE",value=18}}," Gained with Hydrahedron "} +c["+18 Ward per Second"]={{[1]={flags=0,keywordFlags=0,name="Ward",type="BASE",value=18}}," per Second "} +c["+18 Ward per Second per Gon Rune"]={{[1]={flags=0,keywordFlags=0,name="Ward",type="BASE",value=18}}," per Second per Gon Rune "} +c["+18% All Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=18},[2]={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=18}},nil} +c["+18% Area"]={{}," "} +c["+18% Block Chance"]={{}," "} +c["+18% Chance to Cast Thorn Shield on yourself when you directly use a Physical Skill"]={{}," to Cast Thorn Shield on yourself when you directly use a Physical Skill "} +c["+18% Cooldown Duration"]={{[1]={flags=0,keywordFlags=0,name="CooldownRecovery",type="BASE",value=18}},nil} +c["+18% Crit Avoidance"]={{}," Crit Avoidance "} +c["+18% Crit Multiplier while Tethered"]={{}," Crit Multiplier while Tethered "} +c["+18% Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="MORE",value=18}},nil} +c["+18% Elemental Resistance"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=18}},nil} +c["+18% Fire Penetration"]={{[1]={flags=0,keywordFlags=0,name="FirePenetration",type="BASE",value=18}},nil} +c["+18% Fire Penetration with Fire Invocations"]={{}," Fire Peration with Fire Invocations "} +c["+18% Increased Cooldown Recovery Speed for Teleport"]={{[1]={[1]={skillId="te44",type="SkillId"},flags=0,keywordFlags=0,name="CooldownRecovery",type="INC",value=18}}," for "} +c["+18% Increased Cooldown Recovery Speed for Transplant"]={{[1]={[1]={skillId="ts50pl",type="SkillId"},flags=0,keywordFlags=0,name="CooldownRecovery",type="INC",value=18}}," for "} +c["+18% Increased Minion Cooldown Recovery Speed"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="CooldownRecovery",type="INC",value=18}}}},nil} +c["+18% Reap Area"]={{}," Reap "} +c["+18% Spell Damage"]={{[1]={flags=256,keywordFlags=0,name="Damage",type="BASE",value=18}},nil} +c["+18% Stun Duration"]={{[1]={flags=0,keywordFlags=0,name="EnemyStunDuration",type="BASE",value=18}},nil} +c["+18% Void Eruption Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=18}}," Void Eruption "} +c["+18% Ward Retention"]={{[1]={flags=0,keywordFlags=0,name="Ward",type="BASE",value=18}}," Retention "} +c["+18% chance to Invoke Hydrahedron on kill with fire skills (9 second cooldown)"]={{}," to Invoke Hydrahedron (9 second cooldown) "} +c["+180 Armor"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=180}},nil} +c["+180 Block Effectiveness"]={{[1]={flags=0,keywordFlags=0,name="FlaskEffect",type="BASE",value=180}}," Block iveness "} +c["+180 Dodge Rating"]={{}," Dodge Rating "} +c["+180 Minion Health"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Life",type="BASE",value=180}}}},nil} +c["+180% Freeze Rate Multiplier"]={{}," Freeze Rate Multiplier "} +c["+180% Mana Spent Gained as Ward"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=180}}," Spent Gained as Ward "} +c["+180% Melee Chance to Poison on Hit"]={{[1]={flags=512,keywordFlags=0,name="PoisonChance",type="BASE",value=180}},nil} +c["+180% Melee Critical Strike Multiplier"]={{[1]={flags=512,keywordFlags=0,name="CritMultiplier",type="BASE",value=180}},nil} +c["+181 Armor"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=181}},nil} +c["+181 Armor for Totems"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=181}}," for Totems "} +c["+182 Ward Decay Threshold"]={{[1]={flags=0,keywordFlags=0,name="Ward",type="BASE",value=182}}," Decay Threshold "} +c["+183% Freeze Rate Multiplier"]={{}," Freeze Rate Multiplier "} +c["+185% Chance to Shock on Lightning Hit"]={{[1]={flags=8388608,keywordFlags=0,name="ChanceToTriggerOnHit_Ailment_Shock",type="BASE",value=185}},nil} +c["+185% Freeze Rate Multiplier"]={{}," Freeze Rate Multiplier "} +c["+19 Melee Damage"]={{[1]={flags=512,keywordFlags=1,name="PhysicalMin",type="BASE",value=19},[2]={flags=512,keywordFlags=1,name="PhysicalMax",type="BASE",value=19},[3]={flags=512,keywordFlags=2,name="LightningMin",type="BASE",value=19},[4]={flags=512,keywordFlags=2,name="LightningMax",type="BASE",value=19},[5]={flags=512,keywordFlags=4,name="ColdMin",type="BASE",value=19},[6]={flags=512,keywordFlags=4,name="ColdMax",type="BASE",value=19},[7]={flags=512,keywordFlags=8,name="FireMin",type="BASE",value=19},[8]={flags=512,keywordFlags=8,name="FireMax",type="BASE",value=19},[9]={flags=512,keywordFlags=16,name="VoidMin",type="BASE",value=19},[10]={flags=512,keywordFlags=16,name="VoidMax",type="BASE",value=19},[11]={flags=512,keywordFlags=32,name="NecroticMin",type="BASE",value=19},[12]={flags=512,keywordFlags=32,name="NecroticMax",type="BASE",value=19},[13]={flags=512,keywordFlags=64,name="PoisonMin",type="BASE",value=19},[14]={flags=512,keywordFlags=64,name="PoisonMax",type="BASE",value=19}},nil} +c["+19 Melee Lightning Damage"]={{[1]={flags=512,keywordFlags=0,name="LightningMin",type="BASE",value=19},[2]={flags=512,keywordFlags=0,name="LightningMax",type="BASE",value=19}},nil} +c["+19 Spell Lightning Damage"]={{[1]={flags=256,keywordFlags=0,name="LightningMin",type="BASE",value=19},[2]={flags=256,keywordFlags=0,name="LightningMax",type="BASE",value=19}},nil} +c["+19 Ward per Second"]={{[1]={flags=0,keywordFlags=0,name="Ward",type="BASE",value=19}}," per Second "} +c["+19% Block Chance"]={{}," "} +c["+19% Chance to Bleed on Hit"]={{[1]={flags=8388608,keywordFlags=0,name="ChanceToTriggerOnHit_Ailment_Bleed",type="BASE",value=19}},nil} +c["+19% Chance to Gain Ward on Hit per Ignite and Damned on You and the Target (1 second cooldown)"]={nil,"Ward on Hit per Ignite and Damned on You and the Target (1 second cooldown) "} +c["+19% Fire Penetration with Ignite"]={{}," Fire Peration with Ignite "} +c["+19% Lightning Penetration"]={{[1]={flags=0,keywordFlags=0,name="LightningPenetration",type="BASE",value=19}},nil} +c["+196 Armor"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=196}},nil} +c["+2 Added Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningMin",type="BASE",value=2},[2]={flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=2}},nil} +c["+2 Additional Chains"]={{}," Chains "} +c["+2 Additional Charges"]={{}," Charges "} +c["+2 Additional Charges -50% Less Duration"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="BASE",value=2}}," Charges -50% Less "} +c["+2 Additional Multishot Arrows"]={{}," Arrows "} +c["+2 Additional Multishot Arrows +20% Increased Detonating Arrow Explosion Area"]={{}," Arrows +20% Increased Detonating Arrow Explosion "} +c["+2 Additional Multishot Arrows +20% Increased Detonating Arrow Explosion Area +20% Increased Hail of Arrows Area"]={{}," Arrows +20% Increased Detonating Arrow Explosion +20% Increased Hail of Arrows Area "} +c["+2 Additonal Shurikens"]={{}," Additonal "} +c["+2 All Attributes"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=2},[2]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=2},[3]={flags=0,keywordFlags=0,name="Int",type="BASE",value=2},[4]={flags=0,keywordFlags=0,name="Vit",type="BASE",value=2},[5]={flags=0,keywordFlags=0,name="Att",type="BASE",value=2},[6]={flags=0,keywordFlags=0,name="All",type="BASE",value=2}},nil} +c["+2 Armor Per 10 Missing Health"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=2}}," Per 10 Missing Health "} +c["+2 Armor Per 10 Missing Health +2 Stun Avoidance Per 10 Missing Health"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=2}}," Per 10 Missing Health +2 Stun Avoidance Per 10 Missing Health "} +c["+2 Armour Per Attunement Per Stack"]={{[1]={[1]={stat="Att",type="PerStat"},flags=0,keywordFlags=0,name="Armour",type="BASE",value=2}}," Per Stack "} +c["+2 Armour Per Attunement Per Stack +1 Endurance Threshold Per Attunement Per Stack"]={{[1]={[1]={stat="Att",type="PerStat"},[2]={stat="Att",type="PerStat"},flags=0,keywordFlags=0,name="Armour",type="BASE",value=2}}," Per Stack +1 Endurance Threshold Per Stack "} +c["+2 Block Effectiveness per 1% Total Uncapped Resistance"]={{[1]={flags=0,keywordFlags=0,name="FlaskEffect",type="BASE",value=2}}," Block iveness per 1% Total Uncapped Resistance "} +c["+2 Buff Level of Skills"]={{}," Buff Level of Skills "} +c["+2 Chance to Apply Frailty and Slow to nearby enemies every second for Infernal Shade"]={{}," Chance to Apply and Slow to nearby enemies every second for Infernal Shade "} +c["+2 Chance to Poison on Minion Hit"]={{}," Chance to on Hit "} +c["+2 Charge On Melee Hit"]={{}," Charge "} +c["+2 Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=2},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=2}},nil} +c["+2 Cold Damage For Cold Melee Attacks"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=2},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=2}}," For Cold Attacks "} +c["+2 Cold Damage For Cold Melee Attacks +2 Lightning Damage For Lightning Melee Attacks"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=2},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=2}}," For Cold Attacks +2 For Lightning Melee Attacks "} +c["+2 Cold Level of Skills"]={{}," Cold Level of Skills "} +c["+2 Cooldown"]={{}," Cooldown "} +c["+2 Cooldown (seconds)"]={{}," Cooldown (seconds) "} +c["+2 Cooldown (seconds) 16 Mana Consumed Per Initial Hit"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=2}}," Cooldown (seconds) 16 Consumed Per Initial Hit "} +c["+2 Cooldown Duration (Seconds)"]={{[1]={flags=0,keywordFlags=0,name="CooldownRecovery",type="BASE",value=2}}," (Seconds) "} +c["+2 Cooldown Duration (seconds)"]={{[1]={flags=0,keywordFlags=0,name="CooldownRecovery",type="BASE",value=2}}," (seconds) "} +c["+2 Duration (seconds)"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="BASE",value=2}}," (seconds) "} +c["+2 Endurance Threshold Per Attunement"]={{}," Endurance Threshold "} +c["+2 Endurance Threshold Per Attunement +6 Cooldown (seconds)"]={{}," Endurance Threshold +6 Cooldown (seconds) "} +c["+2 Endurance Threshold per Ignite with Runeword: Avalanche"]={{}," Endurance Threshold per with Runeword: Avalanche "} +c["+2 Enemies Pierced"]={{}," Enemies Pierced "} +c["+2 Explosion Tendrils"]={{}," Explosion Tendrils "} +c["+2 Extra Arrows"]={{}," Extra Arrows "} +c["+2 Extra Arrows +4 Mana Cost"]={{[1]={flags=0,keywordFlags=0,name="ManaCost",type="BASE",value=2}}," Extra Arrows +4 "} +c["+2 Extra Flasks"]={{}," Extra Flasks "} +c["+2 Extra Flasks +5 Mana Cost"]={{[1]={flags=0,keywordFlags=0,name="ManaCost",type="BASE",value=2}}," Extra Flasks +5 "} +c["+2 Extra Projectiles"]={{[1]={flags=0,keywordFlags=0,name="ProjectileCount",type="BASE",value=2}}," Extra "} +c["+2 Extra Projectiles +2 Mana Cost"]={{[1]={flags=0,keywordFlags=0,name="ProjectileCount",type="BASE",value=2}}," Extra +2 Mana Cost "} +c["+2 Extra Projectiles +3 Mana Cost"]={{[1]={flags=0,keywordFlags=0,name="ProjectileCount",type="BASE",value=2}}," Extra +3 Mana Cost "} +c["+2 Extra Projectiles +5 Mana Cost"]={{[1]={flags=0,keywordFlags=0,name="ProjectileCount",type="BASE",value=2}}," Extra +5 Mana Cost "} +c["+2 Fire Aura Stacks"]={{}," Fire Aura Stacks "} +c["+2 Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireMin",type="BASE",value=2},[2]={flags=0,keywordFlags=0,name="FireMax",type="BASE",value=2}},nil} +c["+2 Fire Damage For Fire Melee Attacks"]={{[1]={flags=0,keywordFlags=0,name="FireMin",type="BASE",value=2},[2]={flags=0,keywordFlags=0,name="FireMax",type="BASE",value=2}}," For Fire Attacks "} +c["+2 Fire Damage For Fire Melee Attacks +2 Cold Damage For Cold Melee Attacks"]={{[1]={flags=0,keywordFlags=0,name="FireMin",type="BASE",value=2},[2]={flags=0,keywordFlags=0,name="FireMax",type="BASE",value=2}}," For Fire Attacks +2 For Cold Melee Attacks "} +c["+2 Fire Damage For Fire Melee Attacks +2 Cold Damage For Cold Melee Attacks +2 Lightning Damage For Lightning Melee Attacks"]={{[1]={flags=0,keywordFlags=0,name="FireMin",type="BASE",value=2},[2]={flags=0,keywordFlags=0,name="FireMax",type="BASE",value=2}}," For Fire Attacks +2 For Cold Melee Attacks +2 Lightning Damage For Lightning Melee Attacks "} +c["+2 Fire Level of Skills"]={{}," Fire Level of Skills "} +c["+2 Fireball"]={{}," "} +c["+2 Flame Ward"]={{}," "} +c["+2 Frailty -> Poison Stacks"]={{}," -> Poison Stacks "} +c["+2 Freeze Rate Multiplier"]={{}," Freeze Rate Multiplier "} +c["+2 Freeze Rate per stack of Chill"]={{}," Freeze Rate per stack of "} +c["+2 Frostbite Stacks"]={{}," Stacks "} +c["+2 Global Spell Damage on Hit"]={{[1]={flags=256,keywordFlags=1,name="PhysicalMin",type="BASE",value=2},[2]={flags=256,keywordFlags=1,name="PhysicalMax",type="BASE",value=2},[3]={flags=256,keywordFlags=2,name="LightningMin",type="BASE",value=2},[4]={flags=256,keywordFlags=2,name="LightningMax",type="BASE",value=2},[5]={flags=256,keywordFlags=4,name="ColdMin",type="BASE",value=2},[6]={flags=256,keywordFlags=4,name="ColdMax",type="BASE",value=2},[7]={flags=256,keywordFlags=8,name="FireMin",type="BASE",value=2},[8]={flags=256,keywordFlags=8,name="FireMax",type="BASE",value=2},[9]={flags=256,keywordFlags=16,name="VoidMin",type="BASE",value=2},[10]={flags=256,keywordFlags=16,name="VoidMax",type="BASE",value=2},[11]={flags=256,keywordFlags=32,name="NecroticMin",type="BASE",value=2},[12]={flags=256,keywordFlags=32,name="NecroticMax",type="BASE",value=2},[13]={flags=256,keywordFlags=64,name="PoisonMin",type="BASE",value=2},[14]={flags=256,keywordFlags=64,name="PoisonMax",type="BASE",value=2}},nil} +c["+2 Health And Rage Gain On Boss or Rare Hit"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=2}}," And Rage Gain On Boss or Rare Hit "} +c["+2 Health And Rage Gain On Kill"]={{[1]={[1]={type="Condition",var="KilledRecently"},flags=0,keywordFlags=0,name="Life",type="BASE",value=2}}," And Rage Gain "} +c["+2 Health And Rage Gain On Kill +2 Health And Rage Gain On Boss or Rare Hit"]={{[1]={[1]={type="Condition",var="KilledRecently"},flags=0,keywordFlags=0,name="Life",type="BASE",value=2}}," And Rage Gain +2 Health And Rage Gain On Boss or Rare Hit "} +c["+2 Health Gain Per Attunement"]={{[1]={[1]={stat="Att",type="PerStat"},flags=0,keywordFlags=0,name="Life",type="BASE",value=2}}," Gain "} +c["+2 Health per Vitality"]={{[1]={[1]={stat="Vit",type="PerStat"},flags=0,keywordFlags=0,name="Life",type="BASE",value=2}},nil} +c["+2 Ice Barrage Cooldown (seconds)"]={{}," Cooldown (seconds) "} +c["+2 Ice Shield Duration (seconds)"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="BASE",value=2}}," Ice Shield (seconds) "} +c["+2 Ice Shield Duration (seconds) +2 Ice Barrage Cooldown (seconds)"]={{[1]={[1]={skillId="ib5g3",type="SkillId"},flags=0,keywordFlags=0,name="Duration",type="BASE",value=2}}," Ice Shield (seconds) +2 Cooldown (seconds) "} +c["+2 Increased Shred Armor Effect"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=2}}," Increased Shred Effect "} +c["+2 Increased Slow Duration"]={{[1]={[1]={skillId="Ailment_Slow",type="SkillId"},flags=0,keywordFlags=0,name="Duration",type="BASE",value=2}}," Increased "} +c["+2 Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Int",type="BASE",value=2}},nil} +c["+2 Intelligence Per Crow"]={{[1]={flags=0,keywordFlags=0,name="Int",type="BASE",value=2}}," Per Crow "} +c["+2 Javelin"]={{}," "} +c["+2 Judgement"]={{}," "} +c["+2 Lightning Damage For Lightning Melee Attacks"]={{[1]={flags=0,keywordFlags=0,name="LightningMin",type="BASE",value=2},[2]={flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=2}}," For Lightning Attacks "} +c["+2 Lightning Damage Leeched as Health"]={{[1]={flags=0,keywordFlags=0,name="LightningMin",type="BASE",value=2},[2]={flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=2}}," Leeched as "} +c["+2 Lightning Damage for Spark Charge per Intelligence"]={{[1]={[1]={stat="Int",type="PerStat"},[2]={skillId="Ailment_SparkCharge",type="SkillId"},flags=0,keywordFlags=0,name="LightningMin",type="BASE",value=2},[2]={[1]={stat="Int",type="PerStat"},[2]={skillId="Ailment_SparkCharge",type="SkillId"},flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=2}}," for "} +c["+2 Mana Cost"]={{[1]={flags=0,keywordFlags=0,name="ManaCost",type="BASE",value=2}},nil} +c["+2 Mana Cost Per Stack"]={{[1]={flags=0,keywordFlags=0,name="ManaCost",type="BASE",value=2}}," Per Stack "} +c["+2 Mana Gain"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=2}}," Gain "} +c["+2 Mana Gained"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=2}}," Gained "} +c["+2 Mana gained when you Dodge While Channelling"]={{[1]={[1]={type="Condition",var="Channelling"},flags=0,keywordFlags=0,name="Mana",type="BASE",value=2}}," gained when you Dodge "} +c["+2 Max Small Explosions"]={{}," Max Small Explosions "} +c["+2 Maximum Ballistae"]={{}," Maximum e "} +c["+2 Maximum Fissures"]={{}," Maximum Fissures "} +c["+2 Maximum Fissures -50% Spirit Frequency"]={{}," Maximum Fissures -50% Spirit Frequency "} +c["+2 Maximum Forged Weapons"]={{}," Maximum Forged s "} +c["+2 Maximum Targets"]={{}," Maximum Targets "} +c["+2 Melee And Spell Fire Damage"]={{[1]={flags=512,keywordFlags=0,name="FireDamage",type="BASE",value=2}}," And Spell "} +c["+2 Melee Chance to Ignite on Hit"]={{}," Chance to on Hit "} +c["+2 Melee Cold Level of Skills"]={{}," Cold Level of Skills "} +c["+2 Melee Fire Damage On Recent Spell Cast"]={{[1]={flags=512,keywordFlags=0,name="FireMin",type="BASE",value=2},[2]={flags=512,keywordFlags=0,name="FireMax",type="BASE",value=2}}," On Recent Cast "} +c["+2 Melee Fire Level of Skills"]={{}," Fire Level of Skills "} +c["+2 Melee Level of Skills"]={{}," Level of Skills "} +c["+2 Melee Necrotic Damage"]={{[1]={flags=512,keywordFlags=0,name="NecroticMin",type="BASE",value=2},[2]={flags=512,keywordFlags=0,name="NecroticMax",type="BASE",value=2}},nil} +c["+2 Melee Physical Damage"]={{[1]={flags=512,keywordFlags=0,name="PhysicalMin",type="BASE",value=2},[2]={flags=512,keywordFlags=0,name="PhysicalMax",type="BASE",value=2}},nil} +c["+2 Melee Physical Damage Per Stack"]={{[1]={flags=512,keywordFlags=0,name="PhysicalMin",type="BASE",value=2},[2]={flags=512,keywordFlags=0,name="PhysicalMax",type="BASE",value=2}}," Per Stack "} +c["+2 Minion Chance to Ignite on Hit"]={{}," Chance to on Hit "} +c["+2 Minion Fire Level of Skills"]={{}," Fire Level of Skills "} +c["+2 Minion Health Regen Per Second"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="LifeRegen",type="BASE",value=2}}}}," Per Second "} +c["+2 Minion Increased Shred Armor Effect"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Armour",type="BASE",value=2}}}}," Increased Shred Effect "} +c["+2 Minion Level of Skills"]={{}," Level of Skills "} +c["+2 Minion Melee Necrotic Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="BASE",value=2}}}}," Melee Necrotic "} +c["+2 Minion Melee Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=512,keywordFlags=0,name="PhysicalDamage",type="BASE",value=2}}}},nil} +c["+2 Minion Spell Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=256,keywordFlags=1,name="PhysicalMin",type="BASE",value=2}}},[2]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=256,keywordFlags=1,name="PhysicalMax",type="BASE",value=2}}},[3]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=256,keywordFlags=2,name="LightningMin",type="BASE",value=2}}},[4]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=256,keywordFlags=2,name="LightningMax",type="BASE",value=2}}},[5]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=256,keywordFlags=4,name="ColdMin",type="BASE",value=2}}},[6]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=256,keywordFlags=4,name="ColdMax",type="BASE",value=2}}},[7]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=256,keywordFlags=8,name="FireMin",type="BASE",value=2}}},[8]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=256,keywordFlags=8,name="FireMax",type="BASE",value=2}}},[9]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=256,keywordFlags=16,name="VoidMin",type="BASE",value=2}}},[10]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=256,keywordFlags=16,name="VoidMax",type="BASE",value=2}}},[11]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=256,keywordFlags=32,name="NecroticMin",type="BASE",value=2}}},[12]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=256,keywordFlags=32,name="NecroticMax",type="BASE",value=2}}},[13]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=256,keywordFlags=64,name="PoisonMin",type="BASE",value=2}}},[14]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=256,keywordFlags=64,name="PoisonMax",type="BASE",value=2}}}},nil} +c["+2 Minion Spell Level of Skills"]={{}," Spell Level of Skills "} +c["+2 Minion Spell Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="LightningDamage",type="BASE",value=2}}}}," Spell "} +c["+2 Minion Spell Necrotic Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="BASE",value=2}}}}," Spell Necrotic "} +c["+2 Minion Spell Necrotic Damage +2 Minion Melee Necrotic Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="BASE",value=2}}}}," Spell Necrotic +2 Minion Melee Necrotic Damage "} +c["+2 Mirages Created"]={{}," Mirages Created "} +c["+2 Mirages Created +15 Mana Cost"]={{[1]={flags=0,keywordFlags=0,name="ManaCost",type="BASE",value=2}}," Mirages Created +15 "} +c["+2 Multistrike"]={{}," "} +c["+2 Necrotic Damage"]={{[1]={flags=0,keywordFlags=0,name="NecroticMin",type="BASE",value=2},[2]={flags=0,keywordFlags=0,name="NecroticMax",type="BASE",value=2}},nil} +c["+2 Number Of Arrows"]={{}," Number Of Arrows "} +c["+2 Number Of Arrows +1 Cooldown (seconds)"]={{}," Number Of Arrows +1 Cooldown (seconds) "} +c["+2 Number Of Arrows +1 Cooldown (seconds) +8% Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=2}}," Number Of Arrows +1 Cooldown (seconds) +8% "} +c["+2 Number Of Enemies Spread To"]={{}," Number Of Enemies Spread To "} +c["+2 Physical Throwing Attack Damage with a Shield"]={{[1]={flags=3584,keywordFlags=0,name="Damage",type="BASE",value=2}}," Physical Throwing with a Shield "} +c["+2 Piercing Lightning Spears"]={{}," Piercing Lightning Spears "} +c["+2 Piercing Lightning Spears Javelin No Longer Pierces"]={{}," Piercing Lightning Spears No Longer Pierces "} +c["+2 Piercing Lightning Spears Javelin No Longer Pierces +4 Mana Cost"]={{[1]={[1]={skillId="javeli",type="SkillId"},flags=0,keywordFlags=0,name="ManaCost",type="BASE",value=2}}," Piercing Lightning Spears No Longer Pierces +4 "} +c["+2 Potion Slots"]={{}," Potion Slots "} +c["+2 Projectiles for Fireball"]={{[1]={[1]={skillId="fi9",type="SkillId"},flags=0,keywordFlags=0,name="ProjectileCount",type="BASE",value=2}}," for "} +c["+2 Projectiles with Shurikens"]={{[1]={[1]={skillId="srk21",type="SkillId"},flags=0,keywordFlags=0,name="ProjectileCount",type="BASE",value=2}}," with "} +c["+2 Rage Gain On Dodge"]={{}," Rage Gain On Dodge "} +c["+2 Rage Gain On Roar Per Enemy"]={{}," Rage Gain On Roar Per Enemy "} +c["+2 Rage Gain On Roar Per Enemy +15 Health Gain On Roar Per Enemy"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=2}}," Rage Gain On Roar Per Enemy +15 Gain On Roar Per Enemy "} +c["+2 Rage Gain On Roar Per Enemy +15 Health Gain On Roar Per Enemy 8 Max Number Of Enemies"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=2}}," Rage Gain On Roar Per Enemy +15 Gain On Roar Per Enemy 8 Max Number Of Enemies "} +c["+2 Rage Gained With Maul To Stunned"]={{}," Rage Gained With Maul To Stunned "} +c["+2 Rage Gained on Kill in Werebear Form"]={{}," Rage Gained in "} +c["+2 Rage Gained per Second per Summoned Vine"]={{}," Rage Gained per Second per Summoned Vine "} +c["+2 Rage On Hit With Swarm Strike And Dive"]={{}," Rage With Swarm Strike And Dive "} +c["+2 Rage On Spirit Thorns Cast"]={{}," Rage On Spirit Thorns Cast "} +c["+2 Rage On Spirit Thorns Cast +5 Ward On Spirit Thorns Cast"]={{[1]={flags=0,keywordFlags=0,name="Ward",type="BASE",value=2}}," Rage On Spirit Thorns Cast +5 On Spirit Thorns Cast "} +c["+2 Reap Health Gained"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=2}}," Reap Gained "} +c["+2 Reap Ward Gained"]={{[1]={flags=0,keywordFlags=0,name="Ward",type="BASE",value=2}}," Reap Gained "} +c["+2 Rhythm Maximum Stacks"]={{}," Rhythm Maximum Stacks "} +c["+2 Rhythm Maximum Stacks 10% Increased Global Damage"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="Damage",type="BASE",value=2}}," Rhythm Maximum Stacks 10% Increased "} +c["+2 Rhythm Maximum Stacks 10% Increased Global Damage 2 Rhythm Duration (seconds)"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="Damage",type="BASE",value=2}}," Rhythm Maximum Stacks 10% Increased 2 Rhythm Duration (seconds) "} +c["+2 Runic Invocation"]={{}," "} +c["+2 Seconds of Ancient Flight when you move after attacking"]={{}," Seconds of when you move after attacking "} +c["+2 Shadows"]={{}," Shadows "} +c["+2 Shadows +100% Mana Cost"]={{[1]={flags=0,keywordFlags=0,name="ManaCost",type="BASE",value=2}}," Shadows +100% "} +c["+2 Shapeshifter Duration On Transform (seconds)"]={{[1]={[1]={skillId="Ailment_Shapeshifter",type="SkillId"},flags=0,keywordFlags=0,name="Duration",type="BASE",value=2}}," On Transform (seconds) "} +c["+2 Shapeshifter Duration On Transform (seconds) 50% Increased Armor With Buff"]={{[1]={[1]={skillId="Ailment_Shapeshifter",type="SkillId"},flags=0,keywordFlags=0,name="Duration",type="BASE",value=2}}," On Transform (seconds) 50% Increased Armor With Buff "} +c["+2 Shapeshifter Duration On Transform (seconds) 50% Increased Armor With Buff 50% Increased Damage With Buff"]={{[1]={[1]={skillId="Ailment_Shapeshifter",type="SkillId"},flags=0,keywordFlags=0,name="Duration",type="BASE",value=2}}," On Transform (seconds) 50% Increased Armor With Buff 50% Increased Damage With Buff "} +c["+2 Skill Duration Extension (seconds)"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="BASE",value=2}}," Skill Extension (seconds) "} +c["+2 Skill Duration Extension (seconds) 3 Effect Cooldown (seconds)"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="BASE",value=2}}," Skill Extension (seconds) 3 Effect Cooldown (seconds) "} +c["+2 Smite"]={{}," "} +c["+2 Soul Feast"]={{}," "} +c["+2 Spell Damage"]={{[1]={flags=256,keywordFlags=1,name="PhysicalMin",type="BASE",value=2},[2]={flags=256,keywordFlags=1,name="PhysicalMax",type="BASE",value=2},[3]={flags=256,keywordFlags=2,name="LightningMin",type="BASE",value=2},[4]={flags=256,keywordFlags=2,name="LightningMax",type="BASE",value=2},[5]={flags=256,keywordFlags=4,name="ColdMin",type="BASE",value=2},[6]={flags=256,keywordFlags=4,name="ColdMax",type="BASE",value=2},[7]={flags=256,keywordFlags=8,name="FireMin",type="BASE",value=2},[8]={flags=256,keywordFlags=8,name="FireMax",type="BASE",value=2},[9]={flags=256,keywordFlags=16,name="VoidMin",type="BASE",value=2},[10]={flags=256,keywordFlags=16,name="VoidMax",type="BASE",value=2},[11]={flags=256,keywordFlags=32,name="NecroticMin",type="BASE",value=2},[12]={flags=256,keywordFlags=32,name="NecroticMax",type="BASE",value=2},[13]={flags=256,keywordFlags=64,name="PoisonMin",type="BASE",value=2},[14]={flags=256,keywordFlags=64,name="PoisonMax",type="BASE",value=2}},nil} +c["+2 Spell Damage With A Shield"]={{[1]={flags=256,keywordFlags=1,name="PhysicalMin",type="BASE",value=2},[2]={flags=256,keywordFlags=1,name="PhysicalMax",type="BASE",value=2},[3]={flags=256,keywordFlags=2,name="LightningMin",type="BASE",value=2},[4]={flags=256,keywordFlags=2,name="LightningMax",type="BASE",value=2},[5]={flags=256,keywordFlags=4,name="ColdMin",type="BASE",value=2},[6]={flags=256,keywordFlags=4,name="ColdMax",type="BASE",value=2},[7]={flags=256,keywordFlags=8,name="FireMin",type="BASE",value=2},[8]={flags=256,keywordFlags=8,name="FireMax",type="BASE",value=2},[9]={flags=256,keywordFlags=16,name="VoidMin",type="BASE",value=2},[10]={flags=256,keywordFlags=16,name="VoidMax",type="BASE",value=2},[11]={flags=256,keywordFlags=32,name="NecroticMin",type="BASE",value=2},[12]={flags=256,keywordFlags=32,name="NecroticMax",type="BASE",value=2},[13]={flags=256,keywordFlags=64,name="PoisonMin",type="BASE",value=2},[14]={flags=256,keywordFlags=64,name="PoisonMax",type="BASE",value=2}}," With A Shield "} +c["+2 Spell Damage on Next Spell"]={{[1]={flags=256,keywordFlags=1,name="PhysicalMin",type="BASE",value=2},[2]={flags=256,keywordFlags=1,name="PhysicalMax",type="BASE",value=2},[3]={flags=256,keywordFlags=2,name="LightningMin",type="BASE",value=2},[4]={flags=256,keywordFlags=2,name="LightningMax",type="BASE",value=2},[5]={flags=256,keywordFlags=4,name="ColdMin",type="BASE",value=2},[6]={flags=256,keywordFlags=4,name="ColdMax",type="BASE",value=2},[7]={flags=256,keywordFlags=8,name="FireMin",type="BASE",value=2},[8]={flags=256,keywordFlags=8,name="FireMax",type="BASE",value=2},[9]={flags=256,keywordFlags=16,name="VoidMin",type="BASE",value=2},[10]={flags=256,keywordFlags=16,name="VoidMax",type="BASE",value=2},[11]={flags=256,keywordFlags=32,name="NecroticMin",type="BASE",value=2},[12]={flags=256,keywordFlags=32,name="NecroticMax",type="BASE",value=2},[13]={flags=256,keywordFlags=64,name="PoisonMin",type="BASE",value=2},[14]={flags=256,keywordFlags=64,name="PoisonMax",type="BASE",value=2}}," on Next "} +c["+2 Spell Damage on Next Spell +2% Critical Chance on Next Spell"]={{[1]={flags=256,keywordFlags=1,name="PhysicalMin",type="BASE",value=2},[2]={flags=256,keywordFlags=1,name="PhysicalMax",type="BASE",value=2},[3]={flags=256,keywordFlags=2,name="LightningMin",type="BASE",value=2},[4]={flags=256,keywordFlags=2,name="LightningMax",type="BASE",value=2},[5]={flags=256,keywordFlags=4,name="ColdMin",type="BASE",value=2},[6]={flags=256,keywordFlags=4,name="ColdMax",type="BASE",value=2},[7]={flags=256,keywordFlags=8,name="FireMin",type="BASE",value=2},[8]={flags=256,keywordFlags=8,name="FireMax",type="BASE",value=2},[9]={flags=256,keywordFlags=16,name="VoidMin",type="BASE",value=2},[10]={flags=256,keywordFlags=16,name="VoidMax",type="BASE",value=2},[11]={flags=256,keywordFlags=32,name="NecroticMin",type="BASE",value=2},[12]={flags=256,keywordFlags=32,name="NecroticMax",type="BASE",value=2},[13]={flags=256,keywordFlags=64,name="PoisonMin",type="BASE",value=2},[14]={flags=256,keywordFlags=64,name="PoisonMax",type="BASE",value=2}}," on Next +2% Critical Chance on Next Spell "} +c["+2 Spell Lightning Damage"]={{[1]={flags=256,keywordFlags=0,name="LightningMin",type="BASE",value=2},[2]={flags=256,keywordFlags=0,name="LightningMax",type="BASE",value=2}},nil} +c["+2 Spell Necrotic Damage"]={{[1]={flags=256,keywordFlags=0,name="NecroticMin",type="BASE",value=2},[2]={flags=256,keywordFlags=0,name="NecroticMax",type="BASE",value=2}},nil} +c["+2 Spell Void Damage"]={{[1]={flags=256,keywordFlags=0,name="VoidMin",type="BASE",value=2},[2]={flags=256,keywordFlags=0,name="VoidMax",type="BASE",value=2}},nil} +c["+2 Stun Avoidance Per 10 Missing Health"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=2}}," Stun Avoidance Per 10 Missing "} +c["+2 Throwing Damage"]={{[1]={flags=1024,keywordFlags=1,name="PhysicalMin",type="BASE",value=2},[2]={flags=1024,keywordFlags=1,name="PhysicalMax",type="BASE",value=2},[3]={flags=1024,keywordFlags=2,name="LightningMin",type="BASE",value=2},[4]={flags=1024,keywordFlags=2,name="LightningMax",type="BASE",value=2},[5]={flags=1024,keywordFlags=4,name="ColdMin",type="BASE",value=2},[6]={flags=1024,keywordFlags=4,name="ColdMax",type="BASE",value=2},[7]={flags=1024,keywordFlags=8,name="FireMin",type="BASE",value=2},[8]={flags=1024,keywordFlags=8,name="FireMax",type="BASE",value=2},[9]={flags=1024,keywordFlags=16,name="VoidMin",type="BASE",value=2},[10]={flags=1024,keywordFlags=16,name="VoidMax",type="BASE",value=2},[11]={flags=1024,keywordFlags=32,name="NecroticMin",type="BASE",value=2},[12]={flags=1024,keywordFlags=32,name="NecroticMax",type="BASE",value=2},[13]={flags=1024,keywordFlags=64,name="PoisonMin",type="BASE",value=2},[14]={flags=1024,keywordFlags=64,name="PoisonMax",type="BASE",value=2}},nil} +c["+2 Throwing Level of Skills"]={{}," Throwing Level of Skills "} +c["+2 Throwing Physical Damage"]={{[1]={flags=1024,keywordFlags=0,name="PhysicalMin",type="BASE",value=2},[2]={flags=1024,keywordFlags=0,name="PhysicalMax",type="BASE",value=2}},nil} +c["+2 Throwing Void Damage"]={{[1]={flags=1024,keywordFlags=0,name="VoidMin",type="BASE",value=2},[2]={flags=1024,keywordFlags=0,name="VoidMax",type="BASE",value=2}},nil} +c["+2 Void Damage"]={{[1]={flags=0,keywordFlags=0,name="VoidMin",type="BASE",value=2},[2]={flags=0,keywordFlags=0,name="VoidMax",type="BASE",value=2}},nil} +c["+2 Void Level of Skills"]={{}," Void Level of Skills "} +c["+2 Ward Gained"]={{[1]={flags=0,keywordFlags=0,name="Ward",type="BASE",value=2}}," Gained "} +c["+2 Ward Gained On Critical Strike"]={{[1]={[1]={type="Condition",var="CriticalStrike"},flags=0,keywordFlags=0,name="Ward",type="BASE",value=2}}," Gained "} +c["+2 Ward On Hit"]={{[1]={flags=8388608,keywordFlags=0,name="Ward",type="BASE",value=2}},nil} +c["+2 Ward Per Second per 10 Mana"]={{[1]={flags=0,keywordFlags=0,name="Ward",type="BASE",value=2}}," Per Second per 10 Mana "} +c["+2 Ward Per Second per 10 Mana 15% Increased Area"]={{[1]={flags=67108864,keywordFlags=0,name="Ward",type="BASE",value=2}}," Per Second per 10 Mana 15% Increased "} +c["+2 Wraiths Summoned"]={{}," Wraiths Summoned "} +c["+2 Wraiths Summoned +6 Cooldown (seconds)"]={{}," Wraiths Summoned +6 Cooldown (seconds) "} +c["+2 Wraiths Summoned +6 Cooldown (seconds) +200% Mana Cost"]={{[1]={flags=0,keywordFlags=0,name="ManaCost",type="BASE",value=2}}," Wraiths Summoned +6 Cooldown (seconds) +200% "} +c["+2 Zombies Per Cast"]={{}," s Per Cast "} +c["+2 Zombies Per Cast +50% Mana Cost"]={{[1]={[1]={includeTransfigured=true,skillName="Raise Zombie",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="ManaCost",type="BASE",value=2}}}}," s Per Cast +50% "} +c["+2 Zombies Per Cast +50% Mana Cost +5 Cooldown (seconds)"]={{[1]={[1]={includeTransfigured=true,skillName="Raise Zombie",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="ManaCost",type="BASE",value=2}}}}," s Per Cast +50% +5 Cooldown (seconds) "} +c["+2 Zombies Per Cast +50% Mana Cost +5 Cooldown (seconds) 10% Chance to For Additional Zombies from Indirect Casts"]={{[1]={[1]={includeTransfigured=true,skillName="Raise Zombie",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="ManaCost",type="BASE",value=2}}}}," s Per Cast +50% +5 Cooldown (seconds) 10% Chance to For Additional Zombies from Indirect Casts "} +c["+2% Attack Speed"]={{[1]={flags=3584,keywordFlags=0,name="Speed",type="BASE",value=2}},nil} +c["+2% Attack Speed Per Hit"]={{[1]={flags=3584,keywordFlags=0,name="Speed",type="BASE",value=2}}," Per Hit "} +c["+2% Attack Speed per Hit"]={{[1]={flags=3584,keywordFlags=0,name="Speed",type="BASE",value=2}}," per Hit "} +c["+2% Attack Speed per Hit 10% Maximum Attack Speed"]={{[1]={flags=3584,keywordFlags=0,name="Speed",type="BASE",value=2}}," per Hit 10% Maximum Attack Speed "} +c["+2% Axe Volley Hit Damage per Dexterity"]={{[1]={[1]={stat="Dex",type="PerStat"},flags=0,keywordFlags=0,name="Damage",type="BASE",value=2}}," Axe Volley Hit "} +c["+2% Ballista Damage per Int"]={{[1]={[1]={skillId="ba1574",type="SkillId"},flags=0,keywordFlags=0,name="Damage",type="BASE",value=2}}," per Int "} +c["+2% Ballista Damage per Int 75% Ballista Increased Attack Speed"]={{[1]={[1]={skillId="ba1574",type="SkillId"},flags=0,keywordFlags=0,name="Damage",type="BASE",value=2}}," per Int 75% Ballista Increased Attack Speed "} +c["+2% Base Crit Chance"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="BASE",value=2}},nil} +c["+2% Base Crit Chance For Maul And Rampage"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="BASE",value=2}}," For Maul And Rampage "} +c["+2% Base Crit Chance For Maul And Rampage 50% Global Increased Crit Chance"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="CritChance",type="BASE",value=2}}," For Maul And Rampage 50% Increased Crit Chance "} +c["+2% Base Critical Strike Chance"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="BASE",value=2}},nil} +c["+2% Bleed Chance per Maelstrom"]={{}," per "} +c["+2% Bleed Chance per Maelstrom +2% Damage over Time per Maelstrom"]={{[1]={[1]={skillId="mas54",type="SkillId"},flags=4096,keywordFlags=0,name="Damage",type="BASE",value=2}}," per +2% per Maelstrom "} +c["+2% Bleed Duration Per Dexterity"]={{[1]={[1]={stat="Dex",type="PerStat"},flags=0,keywordFlags=0,name="EnemyBleedDuration",type="BASE",value=2}},nil} +c["+2% Block Chance"]={{}," "} +c["+2% Brand of Subjugation Damage Per 1% Chill Chance"]={{[1]={[1]={skillId="Ailment_Brand of Subjugation",type="SkillId"},flags=0,keywordFlags=0,name="Damage",type="BASE",value=2}}," Per 1% Chill Chance "} +c["+2% Chance To Cast Thorn Shield On You When Hit"]={{}," To Cast Thorn Shield On You When Hit "} +c["+2% Chance To Cast Thorn Shield On You When Hit 4% Increased Armor"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=2}}," To Cast Thorn Shield On You When Hit 4% Increased "} +c["+2% Chance To Cast Thorn Shield On You When Hit 4% Increased Armor +12 Damage Reflect"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=2}}," To Cast Thorn Shield On You When Hit 4% Increased +12 Damage Reflect "} +c["+2% Chance per Intelligence for +22% Elemental Penetration with Two Rune Invocations"]={{}," for +22% Peration with Two Rune Invocations "} +c["+2% Cold Pen per Cold Minion"]={{}," Cold Pen per Cold "} +c["+2% Cold Pen per Cold Minion +3% Lightning Pen per Lightning Minion"]={{}," Cold Pen per Cold +3% Lightning Pen per Lightning Minion "} +c["+2% Cold Penetration"]={{[1]={flags=0,keywordFlags=0,name="ColdPenetration",type="BASE",value=2}},nil} +c["+2% Cold Penetration with Frostbite per 10% Freeze Rate Multiplier"]={{}," Cold Peration with Frostbite per 10% Freeze Rate Multiplier "} +c["+2% Cold Penetration with Shatter Strike per stack of bleed on you"]={{}," Cold Peration with Shatter Strike per stack of bleed on you "} +c["+2% Crit Chance per Stack Consumed"]={{}," per Stack Consumed "} +c["+2% Crit Chance per Stack Consumed +2% Crit Multiplier per Stack Consumed"]={{}," per Stack Consumed +2% Crit Multiplier per Stack Consumed "} +c["+2% Crit Chance when Consuming Stacks"]={{}," when Consuming Stacks "} +c["+2% Crit Multiplier per Stack Consumed"]={{}," Crit Multiplier per Stack Consumed "} +c["+2% Critical Chance"]={{}," "} +c["+2% Critical Chance on Next Spell"]={{}," on Next "} +c["+2% Critical Strike Chance"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="BASE",value=2}},nil} +c["+2% Damage Over Time"]={{[1]={flags=4096,keywordFlags=0,name="Damage",type="MORE",value=2}},nil} +c["+2% Damage Per Dusk Shroud"]={{[1]={[1]={skillId="Ailment_DuskShroud",type="SkillId"},flags=0,keywordFlags=0,name="Damage",type="MORE",value=2}}," Per "} +c["+2% Damage Per Dusk Shroud Doubled Inside Smoke Bomb"]={{[1]={[1]={skillId="Ailment_DuskShroud",type="SkillId"},flags=0,keywordFlags=0,name="Damage",type="MORE",value=2}}," Per Doubled Inside Smoke Bomb "} +c["+2% Damage Per Minion"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="MORE",value=2}}}}," Per "} +c["+2% Damage Per Shock Stack"]={{[1]={[1]={skillId="Ailment_Shock",type="SkillId"},flags=0,keywordFlags=0,name="Damage",type="MORE",value=2}}," Per Stack "} +c["+2% Damage Per Shock Stack 30% Maximum Damage"]={{[1]={[1]={skillId="Ailment_Shock",type="SkillId"},flags=0,keywordFlags=0,name="Damage",type="MORE",value=2}}," Per Stack 30% Maximum Damage "} +c["+2% Damage Per Stack Of Runic Energy"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="MORE",value=2}}," Per Stack Of Runic Energy "} +c["+2% Damage Per Stack Of Runic Energy 3 Maximum Stacks Of Runic Energy"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="MORE",value=2}}," Per Stack Of Runic Energy 3 Maximum Stacks Of Runic Energy "} +c["+2% Damage Per stack"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="MORE",value=2}}," Per stack "} +c["+2% Damage over Time per Maelstrom"]={{[1]={[1]={skillId="mas54",type="SkillId"},flags=4096,keywordFlags=0,name="Damage",type="MORE",value=2}}," per "} +c["+2% Damage per Slow"]={{[1]={[1]={skillId="Ailment_Slow",type="SkillId"},flags=0,keywordFlags=0,name="Damage",type="MORE",value=2}}," per "} +c["+2% Damage to Branded Enemies"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="MORE",value=2}}," to Branded Enemies "} +c["+2% Damage to Feared per Berserk Stack"]={{[1]={[1]={skillId="Ailment_Fear",type="SkillId"},flags=0,keywordFlags=0,name="Damage",type="MORE",value=2}}," to ed per Berserk Stack "} +c["+2% Damned Duration per Intelligence"]={{[1]={[1]={stat="Int",type="PerStat"},[2]={skillId="Ailment_Damned",type="SkillId"},flags=0,keywordFlags=0,name="Duration",type="BASE",value=2}},nil} +c["+2% Death Wave Hit Damage Per Poison"]={{[1]={[1]={skillId="Ailment_Poison",type="SkillId"},flags=0,keywordFlags=0,name="Damage",type="BASE",value=2}}," Death Wave Hit Per "} +c["+2% Death Wave Hit Damage Per Poison 60% More Damage Cap"]={{[1]={[1]={skillId="Ailment_Poison",type="SkillId"},flags=0,keywordFlags=0,name="Damage",type="BASE",value=2}}," Death Wave Hit Per 60% More Damage Cap "} +c["+2% Elemental Penetration with Damage Over Time"]={{[1]={[1]={skillId="ne01t",type="SkillId"},flags=4096,keywordFlags=14,name="Damage",type="BASE",value=2}}," Peration with "} +c["+2% Endurance"]={{}," Endurance "} +c["+2% Endurance +15 Armor"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=2}}," Endurance +15 "} +c["+2% Falcon Increased Melee Attack Speed"]={{[1]={flags=3584,keywordFlags=0,name="Speed",type="BASE",value=2}}," Falcon Increased "} +c["+2% Feather Storm Damage Bonus Per Second"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=2}}," Feather Storm Bonus Per Second "} +c["+2% Fire Damage per Second"]={{[1]={flags=0,keywordFlags=0,name="FireDamage",type="BASE",value=2}}," per Second "} +c["+2% Fire Penetration"]={{[1]={flags=0,keywordFlags=0,name="FirePenetration",type="BASE",value=2}},nil} +c["+2% Fissure Direct Damage bonus per Second"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=2}}," Fissure Direct bonus per Second "} +c["+2% Fissure Direct Damage bonus per Second +0.5% Fissure Health Leech"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=2}}," Fissure Direct bonus per Second +0.5% Fissure Health Leech "} +c["+2% Glancing Blow Chance"]={{}," Glancing Blow Chance "} +c["+2% Global Base Critical Chance With Sword"]={{}," Base Critical Chance With Sword "} +c["+2% Global Base Critical Chance With Sword +10% Physical Penetration With Mace"]={{}," Base Critical Chance With Sword +10% Physical Peration With Mace "} +c["+2% Global Base Critical Chance With Sword +10% Physical Penetration With Mace +20% Fire Penetration With Sceptre"]={{[1]={[1]={type="Global"},[2]={skillId="ne01t",type="SkillId"},flags=0,keywordFlags=0,name="FirePenetration",type="BASE",value=2}}," Base Critical Chance With Sword +10% Physical Peration With Mace +20% With Sceptre "} +c["+2% Global Melee Health Leech With Axe"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="Life",type="BASE",value=2}}," Melee Leech With Axe "} +c["+2% Global Melee Health Leech With Axe +2% Global Base Critical Chance With Sword"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="Life",type="BASE",value=2}}," Melee Leech With Axe +2% Global Base Critical Chance With Sword "} +c["+2% Global Melee Health Leech With Axe +2% Global Base Critical Chance With Sword +10% Physical Penetration With Mace"]={{[1]={[1]={type="Global"},[2]={skillId="ne01t",type="SkillId"},flags=0,keywordFlags=0,name="Life",type="BASE",value=2}}," Melee Leech With Axe +2% Global Base Critical Chance With Sword +10% Physical Peration With Mace "} +c["+2% Global Melee Health Leech With Axe +2% Global Base Critical Chance With Sword +10% Physical Penetration With Mace +20% Fire Penetration With Sceptre"]={{[1]={[1]={type="Global"},[2]={skillId="ne01t",type="SkillId"},flags=0,keywordFlags=0,name="Life",type="BASE",value=2}}," Melee Leech With Axe +2% Global Base Critical Chance With Sword +10% Physical Peration With Mace +20% Fire Penetration With Sceptre "} +c["+2% Health Leech"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=2}}," Leech "} +c["+2% Health Leech +7% Damage vs Low Health"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=2}}," Leech +7% Damage vs Low Health "} +c["+2% Hit Damage Per Ailment Stack"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=2}}," Hit Per Ailment Stack "} +c["+2% Hit Damage Per Ailment Stack 30% Max Bonus Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=2}}," Hit Per Ailment Stack 30% Max Bonus Damage "} +c["+2% Hit Damage Per Bleed Stack"]={{[1]={[1]={skillId="Ailment_Bleed",type="SkillId"},flags=0,keywordFlags=0,name="Damage",type="BASE",value=2}}," Hit Per Stack "} +c["+2% Hit Damage Per Bleed Stack +30% Maxiumum Hit Damage"]={{[1]={[1]={skillId="Ailment_Bleed",type="SkillId"},flags=0,keywordFlags=0,name="Damage",type="BASE",value=2}}," Hit Per Stack +30% Maxiumum Hit Damage "} +c["+2% Ignite Chance Per Second Per 1% Uncapped Fire Res"]={{}," Per Second Per 1% Uncapped Fire Res "} +c["+2% Ignite Duration per Intelligence"]={{[1]={[1]={stat="Int",type="PerStat"},flags=0,keywordFlags=0,name="EnemyIgniteDuration",type="BASE",value=2}},nil} +c["+2% Increased Area Per Minion"]={{}," Per Minion "} +c["+2% Increased Damage Per Attunement"]={{[1]={[1]={stat="Att",type="PerStat"},flags=0,keywordFlags=0,name="Damage",type="INC",value=2}},nil} +c["+2% Increased Movement Speed per Added Melee Void Damage"]={{[1]={flags=512,keywordFlags=0,name="MovementSpeed",type="INC",value=2}}," per Added Void Damage "} +c["+2% Lightning Damage per Shock"]={{[1]={[1]={skillId="Ailment_Shock",type="SkillId"},flags=0,keywordFlags=0,name="LightningDamage",type="BASE",value=2}}," per "} +c["+2% Lightning Penetration"]={{[1]={flags=0,keywordFlags=0,name="LightningPenetration",type="BASE",value=2}},nil} +c["+2% Lightning Penetration per Attunement"]={{[1]={[1]={stat="Att",type="PerStat"},flags=0,keywordFlags=0,name="LightningPenetration",type="BASE",value=2}},nil} +c["+2% Locust Base Crit Chance"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="BASE",value=2}}," Locust Base "} +c["+2% Locust Swarm Damage Per Locust"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=2}}," Locust Swarm Per Locust "} +c["+2% Locust Swarm Damage Per Locust +4% Poison Chance Per Locust While Swarm Active"]={{[1]={[1]={skillId="Ailment_Poison",type="SkillId"},flags=0,keywordFlags=0,name="Damage",type="BASE",value=2}}," Locust Swarm Per Locust +4% Chance Per Locust While Swarm Active "} +c["+2% Melee Damage Per Bleed"]={{[1]={[1]={skillId="Ailment_Bleed",type="SkillId"},flags=512,keywordFlags=0,name="Damage",type="BASE",value=2}}," Per "} +c["+2% Melee Damage Per Bleed 30% Maximum Damage"]={{[1]={[1]={skillId="Ailment_Bleed",type="SkillId"},flags=512,keywordFlags=0,name="Damage",type="BASE",value=2}}," Per 30% Maximum Damage "} +c["+2% Melee Damage per Second"]={{[1]={flags=512,keywordFlags=0,name="Damage",type="BASE",value=2}}," per Second "} +c["+2% Melee Damage per Second +2% Fire Damage per Second"]={{[1]={flags=512,keywordFlags=0,name="Damage",type="BASE",value=2}}," per Second +2% Fire Damage per Second "} +c["+2% Melee Leech"]={{}," Leech "} +c["+2% Melee Leech +2% Throwing Leech"]={{}," Leech +2% Throwing Leech "} +c["+2% Minimum percentage of health to gain when a nearby enemy or ally dies (2 second cooldown)"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=2}}," Minimum percentage of to gain when a nearby enemy or ally dies (2 second cooldown) "} +c["+2% Minion All Resistances"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=2}}},[2]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=2}}}},nil} +c["+2% Minion Cold Penetration"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="ColdPenetration",type="BASE",value=2}}}},nil} +c["+2% More Damage per Dexterity"]={{[1]={[1]={stat="Dex",type="PerStat"},flags=0,keywordFlags=0,name="Damage",type="BASE",value=2}}," More "} +c["+2% More Damage per Dexterity +1% Increased Area per Dexterity"]={{[1]={[1]={stat="Dex",type="PerStat"},[2]={stat="Dex",type="PerStat"},flags=67108864,keywordFlags=0,name="Damage",type="BASE",value=2}}," More +1% Increased "} +c["+2% More Fire Damage Per Stack vs Spreading Flames"]={{[1]={[1]={skillId="Ailment_SpreadingFlames",type="SkillId"},flags=0,keywordFlags=0,name="FireDamage",type="BASE",value=2}}," More Per Stack vs "} +c["+2% Movespeed"]={{}," Movespeed "} +c["+2% Physical Penetration"]={{[1]={flags=0,keywordFlags=0,name="PhysicalPenetration",type="BASE",value=2}},nil} +c["+2% Physical Penetration Per Enemy"]={{}," Physical Peration Per Enemy "} +c["+2% Poison Penetration"]={{[1]={flags=0,keywordFlags=0,name="PoisonPenetration",type="BASE",value=2}},nil} +c["+2% Reap Health Leech"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=2}}," Reap Leech "} +c["+2% Reap Health Leech +18% Reap Area"]={{[1]={flags=67108864,keywordFlags=0,name="Life",type="BASE",value=2}}," Reap Leech +18% Reap "} +c["+2% Roots Health Leech"]={{[1]={[1]={skillId="Ailment_Root",type="SkillId"},flags=0,keywordFlags=0,name="Life",type="BASE",value=2}}," s Leech "} +c["+2% Second Strike Leech"]={{}," Second Strike Leech "} +c["+2% Second Strike Leech +3% Third Strike Leech"]={{}," Second Strike Leech +3% Third Strike Leech "} +c["+2% Serpent Venom Damage per Frostbite vs High Health"]={{[1]={[1]={skillId="Ailment_SerpentVenom",type="SkillId"},flags=0,keywordFlags=0,name="Damage",type="BASE",value=2}}," per Frostbite vs High Health "} +c["+2% Serpent Venom Damage per Melee Crit Chance"]={{[1]={[1]={skillId="Ailment_SerpentVenom",type="SkillId"},flags=512,keywordFlags=0,name="Damage",type="BASE",value=2}}," per Crit Chance "} +c["+2% Serpent Venom Damage per Melee Crit Chance +100% Serpent Venom Speed with >50% Melee Crit Chance"]={{[1]={[1]={skillId="Ailment_SerpentVenom",type="SkillId"},flags=512,keywordFlags=0,name="Damage",type="BASE",value=2}}," per Crit Chance +100% Serpent Venom Speed with >50% Melee Crit Chance "} +c["+2% Serpent Venom Damage per Poison vs High Health"]={{[1]={[1]={skillId="Ailment_SerpentVenom",type="SkillId"},flags=0,keywordFlags=0,name="Damage",type="BASE",value=2}}," per Poison vs High Health "} +c["+2% Serpent Venom Damage per Poison vs High Health +2% Serpent Venom Damage per Frostbite vs High Health"]={{[1]={[1]={skillId="Ailment_SerpentVenom",type="SkillId"},flags=0,keywordFlags=0,name="Damage",type="BASE",value=2}}," per Poison vs High Health +2% Serpent Venom Damage per Frostbite vs High Health "} +c["+2% Serpent Venom Damage per Vitality"]={{[1]={[1]={stat="Vit",type="PerStat"},[2]={skillId="Ailment_SerpentVenom",type="SkillId"},flags=0,keywordFlags=0,name="Damage",type="BASE",value=2}},nil} +c["+2% Slow Duration Per Dexterity"]={{[1]={[1]={stat="Dex",type="PerStat"},[2]={skillId="Ailment_Slow",type="SkillId"},flags=0,keywordFlags=0,name="Duration",type="BASE",value=2}},nil} +c["+2% Smite Base Crit Chance"]={{[1]={[1]={skillId="sm87r4",type="SkillId"},flags=0,keywordFlags=0,name="CritChance",type="BASE",value=2}}," Base "} +c["+2% Spell Health Leech"]={{[1]={flags=256,keywordFlags=0,name="Life",type="BASE",value=2}}," Leech "} +c["+2% Third Strike Base Crit Chance"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="BASE",value=2}}," Third Strike Base "} +c["+2% Throwing Leech"]={{}," Throwing Leech "} +c["+2% Time Rot Chance"]={{[1]={flags=8388608,keywordFlags=0,name="ChanceToTriggerOnHit_Ailment_TimeRot",type="BASE",value=2}},nil} +c["+2% increased Area per Attunement for Judgement while Unarmed"]={{}," for "} +c["+2% increased Axe Throw Frequency per 10% increased physical damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=2}}," Axe Throw Frequency per 10% increased "} +c["+20 Additional Healing Per Second"]={{}," Per Second "} +c["+20 Aftershock Spell Damage"]={{[1]={flags=256,keywordFlags=1,name="PhysicalMin",type="BASE",value=20},[2]={flags=256,keywordFlags=1,name="PhysicalMax",type="BASE",value=20},[3]={flags=256,keywordFlags=2,name="LightningMin",type="BASE",value=20},[4]={flags=256,keywordFlags=2,name="LightningMax",type="BASE",value=20},[5]={flags=256,keywordFlags=4,name="ColdMin",type="BASE",value=20},[6]={flags=256,keywordFlags=4,name="ColdMax",type="BASE",value=20},[7]={flags=256,keywordFlags=8,name="FireMin",type="BASE",value=20},[8]={flags=256,keywordFlags=8,name="FireMax",type="BASE",value=20},[9]={flags=256,keywordFlags=16,name="VoidMin",type="BASE",value=20},[10]={flags=256,keywordFlags=16,name="VoidMax",type="BASE",value=20},[11]={flags=256,keywordFlags=32,name="NecroticMin",type="BASE",value=20},[12]={flags=256,keywordFlags=32,name="NecroticMax",type="BASE",value=20},[13]={flags=256,keywordFlags=64,name="PoisonMin",type="BASE",value=20},[14]={flags=256,keywordFlags=64,name="PoisonMax",type="BASE",value=20}},nil} +c["+20 Armor"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=20}},nil} +c["+20 Armor Granted On Ricochet"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=20}}," Granted On Ricochet "} +c["+20 Armour With Shield"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=20}}," With Shield "} +c["+20 Armour With Shield 3% Increased Armor With Shield"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=20}}," With Shield 3% Increased Armor With Shield "} +c["+20 Bow Fire Damage"]={{[1]={flags=2048,keywordFlags=0,name="FireMin",type="BASE",value=20},[2]={flags=2048,keywordFlags=0,name="FireMax",type="BASE",value=20}},nil} +c["+20 Cooldown (seconds)"]={{}," Cooldown (seconds) "} +c["+20 Cooldown (seconds) Cooldown Refreshes on Runic Invocation"]={{}," Cooldown (seconds) Cooldown Refreshes on "} +c["+20 Dodge Rating"]={{}," Dodge Rating "} +c["+20 Freeze Rate"]={{}," Freeze Rate "} +c["+20 Freeze Rate With Melee Strikes"]={{}," Freeze Rate With Strikes "} +c["+20 Frigid Tempest Freeze Rate"]={{}," Frigid Tempest Freeze Rate "} +c["+20 Frigid Tempest Freeze Rate +50% Thunder Tempest Shock Chance "]={{}," Frigid Tempest Freeze Rate +50% Thunder Tempest Chance "} +c["+20 Frigid Tempest Freeze Rate +50% Thunder Tempest Shock Chance +10% Wind Tempest Damage "]={{[1]={[1]={skillId="Ailment_Shock",type="SkillId"},flags=0,keywordFlags=0,name="Damage",type="BASE",value=20}}," Frigid Tempest Freeze Rate +50% Thunder Tempest Chance +10% Wind Tempest "} +c["+20 Health"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=20}},nil} +c["+20 Health Gain"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=20}}," Gain "} +c["+20 Health Gain on Block"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=20}}," Gain on Block "} +c["+20 Health Gained from Rip Blood"]={{[1]={[1]={skillId="rb31pl",type="SkillId"},flags=0,keywordFlags=0,name="Life",type="BASE",value=20}}," Gained from "} +c["+20 Health gained on Kill per stack of Bleed on the Target"]={{[1]={[1]={type="Condition",var="KilledRecently"},[2]={skillId="Ailment_Bleed",type="SkillId"},flags=0,keywordFlags=0,name="Life",type="BASE",value=20}}," gained per stack of on the Target "} +c["+20 Health gained when you Dodge"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=20}}," gained when you Dodge "} +c["+20 Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Int",type="BASE",value=20}},nil} +c["+20 Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=20}},nil} +c["+20 Mana Cost"]={{[1]={flags=0,keywordFlags=0,name="ManaCost",type="BASE",value=20}},nil} +c["+20 Melee Fire Damage"]={{[1]={flags=512,keywordFlags=0,name="FireMin",type="BASE",value=20},[2]={flags=512,keywordFlags=0,name="FireMax",type="BASE",value=20}},nil} +c["+20 Melee Lightning Damage"]={{[1]={flags=512,keywordFlags=0,name="LightningMin",type="BASE",value=20},[2]={flags=512,keywordFlags=0,name="LightningMax",type="BASE",value=20}},nil} +c["+20 Melee cold damage in Werebear Form"]={{[1]={[1]={skillId="wb8fo",type="SkillId"},flags=512,keywordFlags=0,name="ColdMin",type="BASE",value=20},[2]={[1]={skillId="wb8fo",type="SkillId"},flags=512,keywordFlags=0,name="ColdMax",type="BASE",value=20}}," in "} +c["+20 Minion Armor"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Armour",type="BASE",value=20}}}},nil} +c["+20 Minion Melee Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="FireDamage",type="BASE",value=20}}}}," Melee "} +c["+20 Rage gained every 3 seconds while in Spriggan Form"]={{}," Rage gained every 3 seconds while in "} +c["+20 Spell Cold Damage"]={{[1]={flags=256,keywordFlags=0,name="ColdMin",type="BASE",value=20},[2]={flags=256,keywordFlags=0,name="ColdMax",type="BASE",value=20}},nil} +c["+20 Spell Damage"]={{[1]={flags=256,keywordFlags=1,name="PhysicalMin",type="BASE",value=20},[2]={flags=256,keywordFlags=1,name="PhysicalMax",type="BASE",value=20},[3]={flags=256,keywordFlags=2,name="LightningMin",type="BASE",value=20},[4]={flags=256,keywordFlags=2,name="LightningMax",type="BASE",value=20},[5]={flags=256,keywordFlags=4,name="ColdMin",type="BASE",value=20},[6]={flags=256,keywordFlags=4,name="ColdMax",type="BASE",value=20},[7]={flags=256,keywordFlags=8,name="FireMin",type="BASE",value=20},[8]={flags=256,keywordFlags=8,name="FireMax",type="BASE",value=20},[9]={flags=256,keywordFlags=16,name="VoidMin",type="BASE",value=20},[10]={flags=256,keywordFlags=16,name="VoidMax",type="BASE",value=20},[11]={flags=256,keywordFlags=32,name="NecroticMin",type="BASE",value=20},[12]={flags=256,keywordFlags=32,name="NecroticMax",type="BASE",value=20},[13]={flags=256,keywordFlags=64,name="PoisonMin",type="BASE",value=20},[14]={flags=256,keywordFlags=64,name="PoisonMax",type="BASE",value=20}},nil} +c["+20 Spell Fire Damage"]={{[1]={flags=256,keywordFlags=0,name="FireMin",type="BASE",value=20},[2]={flags=256,keywordFlags=0,name="FireMax",type="BASE",value=20}},nil} +c["+20 Spell Lightning Damage"]={{[1]={flags=256,keywordFlags=0,name="LightningMin",type="BASE",value=20},[2]={flags=256,keywordFlags=0,name="LightningMax",type="BASE",value=20}},nil} +c["+20 Stun Avoidance"]={{}," Stun Avoidance "} +c["+20 Totem Armor"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=20}},"tem "} +c["+20 Totem Armor Totems Cannot Be Stunned"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=20}},"tem Totems Cannot Be Stunned "} +c["+20 Totem Health"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=20}},"tem "} +c["+20 Totem Health +20 Totem Armor"]={{[1]={[1]={skillId="Ailment_Totem Armor",type="SkillId"},flags=0,keywordFlags=0,name="Life",type="BASE",value=20}},"tem +20 "} +c["+20 Totem Health +20 Totem Armor Totems Cannot Be Stunned"]={{[1]={[1]={skillId="Ailment_Totem Armor",type="SkillId"},flags=0,keywordFlags=0,name="Life",type="BASE",value=20}},"tem +20 Totems Cannot Be Stunned "} +c["+20 Void Damage For Next Throwing"]={{[1]={flags=0,keywordFlags=0,name="VoidMin",type="BASE",value=20},[2]={flags=0,keywordFlags=0,name="VoidMax",type="BASE",value=20}}," For Next Throwing "} +c["+20 Ward Gain"]={{[1]={flags=0,keywordFlags=0,name="Ward",type="BASE",value=20}}," Gain "} +c["+20% Aftershock Damage"]={{[1]={[1]={skillId="Ailment_Shock",type="SkillId"},flags=0,keywordFlags=0,name="Damage",type="BASE",value=20}}," After "} +c["+20% Aftershock Damage +20% Aftershock Stun Chance"]={{[1]={[1]={skillId="Ailment_Shock",type="SkillId"},flags=0,keywordFlags=0,name="Damage",type="BASE",value=20}}," After +20% Aftershock Stun Chance "} +c["+20% Aftershock Stun Chance"]={{}," After Stun Chance "} +c["+20% All Explosion Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=20}}," All Explosion "} +c["+20% All Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=20},[2]={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=20}},nil} +c["+20% Area"]={{}," "} +c["+20% Area +5% Cold Penetration"]={{}," +5% Cold Peration "} +c["+20% Area 20% Increased Stun Chance"]={{}," 20% Increased Stun Chance "} +c["+20% Area For Area Invocations"]={{}," For Area Invocations "} +c["+20% Area Per Second"]={{}," Per Second "} +c["+20% Area Per Second +4 Mana Cost Per Second"]={{[1]={flags=67108864,keywordFlags=0,name="ManaCost",type="BASE",value=20}}," Per Second +4 Per Second "} +c["+20% Area Per Stack Consumed"]={{}," Per Stack Consumed "} +c["+20% Area With 2h"]={{}," With 2h "} +c["+20% Armblade Bleed Chance"]={{}," Armblade Chance "} +c["+20% Armblade Bleed Chance +100% Dive Bleed Chance"]={{[1]={[1]={skillId="Ailment_Bleed",type="SkillId"},flags=8388608,keywordFlags=0,name="ChanceToTriggerOnHit_Ailment_Bleed",type="BASE",value=20}}," Armblade Chance +100% Dive "} +c["+20% Armblade Bleed Chance +100% Dive Bleed Chance +20% Locust Bleed Chance"]={{[1]={[1]={skillId="Ailment_Bleed",type="SkillId"},flags=8388608,keywordFlags=0,name="ChanceToTriggerOnHit_Ailment_Bleed",type="BASE",value=20}}," Armblade Chance +100% Dive +20% Locust Bleed Chance "} +c["+20% Armor Shred Chance"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=20}}," Shred Chance "} +c["+20% Armor Shred Chance +10% Armor Shred Duration"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=20}}," Shred Chance +10% Armor Shred Duration "} +c["+20% Armor Shred Chance +10% Armor Shred Effect"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=20}}," Shred Chance +10% Armor Shred Effect "} +c["+20% Armor Shred Effect"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=20}}," Shred Effect "} +c["+20% Armour Shred Chance"]={{[1]={flags=8388608,keywordFlags=0,name="ChanceToTriggerOnHit_Ailment_ArmourShred",type="BASE",value=20}},nil} +c["+20% Aspect Of The Shark Armour Shred Chance"]={{[1]={[1]={skillId="Ailment_AspectOfTheSharkVisuals",type="SkillId"},flags=8388608,keywordFlags=0,name="ChanceToTriggerOnHit_Ailment_ArmourShred",type="BASE",value=20}},nil} +c["+20% Attack Speed"]={{[1]={flags=3584,keywordFlags=0,name="Speed",type="BASE",value=20}},nil} +c["+20% Bleed Chance"]={{}," "} +c["+20% Bleed Chance +1% Physical Ailment Damage per 100 Missing Health"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=20}}," +1% Physical Ailment per 100 Missing Health "} +c["+20% Bleed Chance with an Axe and a Sword"]={{}," and a Sword "} +c["+20% Bleed Chance with an Axe and a Sword 2% Physical Damage Leeched as Health with an Axe and Dagger"]={{[1]={[1]={type="Condition",var="UsingAxe"},[2]={type="Condition",var="UsingAxe"},flags=0,keywordFlags=0,name="PhysicalDamage",type="BASE",value=20}}," and a Sword 2% Leeched as Health and Dagger "} +c["+20% Bleed Chance with an Axe and a Sword 2% Physical Damage Leeched as Health with an Axe and Dagger 20% Increased Stun Duration with a Mace and Sword"]={{[1]={[1]={type="Condition",var="UsingAxe"},[2]={type="Condition",var="UsingAxe"},flags=0,keywordFlags=0,name="PhysicalDamage",type="BASE",value=20}}," and a Sword 2% Leeched as Health and Dagger 20% Increased Stun Duration with a Mace and Sword "} +c["+20% Bleed Chance with an Axe and a Sword 2% Physical Damage Leeched as Health with an Axe and Dagger 20% Increased Stun Duration with a Mace and Sword +20% Frailty Chance with a Mace and Dagger"]={{[1]={[1]={type="Condition",var="UsingAxe"},[2]={type="Condition",var="UsingAxe"},[3]={skillId="Ailment_Frailty",type="SkillId"},flags=0,keywordFlags=0,name="PhysicalDamage",type="BASE",value=20}}," and a Sword 2% Leeched as Health and Dagger 20% Increased Stun Duration with a Mace and Sword +20% Chance with a Mace and Dagger "} +c["+20% Block Chance"]={{}," "} +c["+20% Blood Orb Travel Speed"]={{}," Blood Orb Travel Speed "} +c["+20% Blood Splatter Area"]={{}," Blood Splatter "} +c["+20% Blood Splatter Poison Chance"]={{}," Blood Splatter Chance "} +c["+20% Blood Splatter chance"]={{}," Blood Splatter chance "} +c["+20% Bow Damage vs Stunned"]={{[1]={flags=8390656,keywordFlags=0,name="Damage",type="BASE",value=20}}," vs Stunned "} +c["+20% Briar Thorns Armour Shred Chance"]={{[1]={flags=8388608,keywordFlags=0,name="ChanceToTriggerOnHit_Ailment_ArmourShred",type="BASE",value=20}}," Briar Thorns "} +c["+20% Cast Speed"]={{[1]={flags=256,keywordFlags=0,name="Speed",type="INC",value=20}},nil} +c["+20% Chance Against Bosses And Rares"]={{}," Against Bosses And Rares "} +c["+20% Chance Of Extra Projectiles"]={{[1]={flags=0,keywordFlags=0,name="ProjectileCount",type="BASE",value=20}}," Of Extra "} +c["+20% Chance for Blaze Shade"]={{}," for Blaze Shade "} +c["+20% Chance for Blaze Shade 20% More Damage with Blaze Shade"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=20}}," for Blaze Shade 20% More with Blaze Shade "} +c["+20% Chance for Blaze Shade 20% More Damage with Blaze Shade +200% Area of Effect with Blaze Shade"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=20}}," for Blaze Shade 20% More with Blaze Shade +200% of Effect with Blaze Shade "} +c["+20% Chance to Blind with Bow"]={{}," to with Bow "} +c["+20% Chance to Blind with Bow +20% Frailty Chance with Melee"]={{[1]={[1]={skillId="Ailment_Blind",type="SkillId"},flags=8388608,keywordFlags=0,name="ChanceToTriggerOnHit_Ailment_Frailty",type="BASE",value=20}}," to with Bow +20% with "} +c["+20% Chance to Ignite on Hit"]={{[1]={flags=8388608,keywordFlags=0,name="ChanceToTriggerOnHit_Ailment_Ignite",type="BASE",value=20}},nil} +c["+20% Chance to create a Void Rift when you hit an enemy (2 second cooldown)"]={{}," to create a Void Rift when you hit an enemy (2 second cooldown) "} +c["+20% Chance to gain Haste for 1 second on Hit"]={nil,"Haste for 1 second on Hit "} +c["+20% Chance to gain a stack of Viscera on Kill"]={nil,"a stack of Viscera "} +c["+20% Chill Chance"]={{}," "} +c["+20% Chill Chance +5 Freeze Rate"]={{}," +5 Freeze Rate "} +c["+20% Chill Chance 6% Chance for Double Hit Damage against Chilled"]={{[1]={[1]={skillId="Ailment_Chill",type="SkillId"},flags=0,keywordFlags=0,name="Damage",type="BASE",value=20}}," 6% Chance for Double Hit against ed "} +c["+20% Chill Chance Per Second"]={{}," Per Second "} +c["+20% Chill Chance With Heo Rune"]={{}," With Heo Rune "} +c["+20% Chill Chance With Heo Rune +60% Freeze Rate Multiplier With Heo Rune"]={{}," With Heo Rune +60% Freeze Rate Multiplier With Heo Rune "} +c["+20% Cold Resistance"]={{[1]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=20}},nil} +c["+20% Companion Elemental Resistance"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=20}}," Companion "} +c["+20% Companion Physical Resistance"]={{}," Companion Physical Resistance "} +c["+20% Companion Physical Resistance +20% Companion Elemental Resistance"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=20}}," Companion Physical Resistance +20% Companion "} +c["+20% Cone Width"]={{}," Cone Width "} +c["+20% Conscrated Ground Damage Against High Health"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=20}}," Conscrated Ground Against High Health "} +c["+20% Cooldown"]={{}," Cooldown "} +c["+20% Cooldown Recovery Speed"]={{[1]={flags=0,keywordFlags=0,name="CooldownRecovery",type="INC",value=20}},nil} +c["+20% Crit Chance from Acid Skin"]={{}," from "} +c["+20% Critical Multiplier"]={{[1]={flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=20}},nil} +c["+20% Critical Strike Multiplier"]={{[1]={flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=20}},nil} +c["+20% Critical Vulnerability Chance"]={{[1]={flags=8388608,keywordFlags=0,name="ChanceToTriggerOnHit_Ailment_CriticalVulnerability",type="BASE",value=20}},nil} +c["+20% Current Health Lost per second"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=20}}," Current Lost per second "} +c["+20% Current Mana gained as Ward when you cast a Fire Spell"]={{[1]={flags=256,keywordFlags=0,name="Mana",type="BASE",value=20}}," Current gained as Ward when you cast a Fire "} +c["+20% Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="MORE",value=20}},nil} +c["+20% Damage After Warpath"]={{[1]={[1]={skillId="va53st",type="SkillId"},flags=0,keywordFlags=0,name="Damage",type="MORE",value=20}}," After "} +c["+20% Damage Leeched as Health"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="MORE",value=20}}," Leeched as Health "} +c["+20% Damage Over Time"]={{[1]={flags=4096,keywordFlags=0,name="Damage",type="MORE",value=20}},nil} +c["+20% Damage Per Second"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="MORE",value=20}}," Per Second "} +c["+20% Damage Per Second +20% Area Per Second"]={{[1]={flags=67108864,keywordFlags=0,name="Damage",type="MORE",value=20}}," Per Second +20% Per Second "} +c["+20% Damage Per Second +20% Area Per Second +4 Mana Cost Per Second"]={{[1]={flags=67108864,keywordFlags=0,name="Damage",type="MORE",value=20}}," Per Second +20% Per Second +4 Mana Cost Per Second "} +c["+20% Damage Per Stack"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="MORE",value=20}}," Per Stack "} +c["+20% Damage With At Least 3 Shadows"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="MORE",value=20}}," With At Least 3 Shadows "} +c["+20% Damage With At Least 3 Shadows Consumes Shadows"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="MORE",value=20}}," With At Least 3 Shadows Consumes Shadows "} +c["+20% Damage over Time Damage Leeched as Health"]={{[1]={flags=4096,keywordFlags=0,name="Damage",type="MORE",value=20}}," Damage Leeched as Health "} +c["+20% Damage over Time Physical Damage Leeched as Health"]={{[1]={flags=4096,keywordFlags=0,name="Damage",type="MORE",value=20}}," Physical Damage Leeched as Health "} +c["+20% Damned Chance"]={{}," "} +c["+20% Damned Duration"]={{[1]={[1]={skillId="Ailment_Damned",type="SkillId"},flags=0,keywordFlags=0,name="Duration",type="BASE",value=20}},nil} +c["+20% Death Wave Hit Damage To Poisoned Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Poisoned"},flags=0,keywordFlags=0,name="Damage",type="BASE",value=20}}," Death Wave Hit "} +c["+20% Delay Between Hits"]={{}," Delay Between Hits "} +c["+20% Detonation Area"]={{}," Detonation "} +c["+20% Dodge Rating"]={{}," Dodge Rating "} +c["+20% Duration"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="BASE",value=20}},nil} +c["+20% Duration and Range"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="BASE",value=20}}," and Range "} +c["+20% Electrify Chance"]={{}," "} +c["+20% Electrify Chance +10% Lightning Penetration with Electrify"]={{}," +10% Lightning Peration with Electrify "} +c["+20% Elemental Damage Leeched as Health"]={{[1]={flags=0,keywordFlags=0,name="FireDamage",type="BASE",value=20},[2]={flags=0,keywordFlags=0,name="ColdDamage",type="BASE",value=20},[3]={flags=0,keywordFlags=0,name="LightningDamage",type="BASE",value=20}}," Leeched as Health "} +c["+20% Elemental Penetration"]={{[1]={flags=0,keywordFlags=14,name="Penetration",type="BASE",value=20}},nil} +c["+20% Elemental Resistance"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=20}},nil} +c["+20% Enemy Damage Over Time Taken"]={{[1]={flags=0,keywordFlags=0,name="DamageTakenOverTime",type="BASE",value=20}}," Enemy "} +c["+20% Energy Overflow Frequency"]={{}," Energy Overflow Frequency "} +c["+20% Entangling Roots Cooldown Recovery Speed"]={{[1]={[1]={skillId="er6no",type="SkillId"},flags=0,keywordFlags=0,name="CooldownRecovery",type="BASE",value=20}},nil} +c["+20% Erasing Strike Damage To Slowed"]={{[1]={[1]={skillId="es6ai",type="SkillId"},flags=0,keywordFlags=0,name="Damage",type="BASE",value=20}}," To Slowed "} +c["+20% Erasing Strike Damage To Slowed +20% Void Cleave Damage To Slowed"]={{[1]={[1]={skillId="es6ai",type="SkillId"},flags=0,keywordFlags=0,name="Damage",type="BASE",value=20}}," To Slowed +20% Void Cleave Damage To Slowed "} +c["+20% Explosion Area"]={{}," Explosion "} +c["+20% Explosion Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=20}}," Explosion "} +c["+20% Explosion Damage Per Second On Ground"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=20}}," Explosion Per Second On Ground "} +c["+20% Explosion Damage Stationary Zombies"]={{[1]={[1]={includeTransfigured=true,skillName="Raise Zombie",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="BASE",value=20}}}}," Explosion Stationary s "} +c["+20% Explosion Freeze Rate Multiplier"]={{}," Explosion Freeze Rate Multiplier "} +c["+20% Explosive Ground Frequency"]={{}," Explosive Ground Frequency "} +c["+20% Explosive Ground Frequency -20% Speed and Range"]={{}," Explosive Ground Frequency -20% Speed and Range "} +c["+20% Explosive Ground Frequency -20% Speed and Range 2 Duration"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="BASE",value=20}}," Explosive Ground Frequency -20% Speed and Range 2 "} +c["+20% Explosive Ground Frequency 2 Duration"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="BASE",value=20}}," Explosive Ground Frequency 2 "} +c["+20% Extra Projectiles Chance"]={{[1]={flags=0,keywordFlags=0,name="ProjectileCount",type="BASE",value=20}}," Extra Chance "} +c["+20% Extra Projectiles Chance +2 Extra Projectiles"]={{[1]={flags=0,keywordFlags=0,name="ProjectileCount",type="BASE",value=20}}," Extra Chance +2 Extra Projectiles "} +c["+20% Falcon Strikes Damage after Area skill use"]={{[1]={flags=67108864,keywordFlags=0,name="Damage",type="BASE",value=20}}," Falcon Strikes after skill use "} +c["+20% Fall Speed"]={{}," Fall Speed "} +c["+20% Fall Speed +20% Mana Cost"]={{[1]={flags=0,keywordFlags=0,name="ManaCost",type="BASE",value=20}}," Fall Speed +20% "} +c["+20% Fear Duration"]={{[1]={[1]={skillId="Ailment_Fear",type="SkillId"},flags=0,keywordFlags=0,name="Duration",type="BASE",value=20}},nil} +c["+20% Feather Burst Area"]={{}," Feather Burst "} +c["+20% Feather Storm Duration"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="BASE",value=20}}," Feather Storm "} +c["+20% Feather Storm Duration +2% Feather Storm Damage Bonus Per Second"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="BASE",value=20}}," Feather Storm +2% Feather Storm Damage Bonus Per Second "} +c["+20% Final Explosion Area"]={{}," Final Explosion "} +c["+20% Final Hit Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=20}}," Final Hit "} +c["+20% Fire -> Ignite Chance"]={{}," Fire -> Chance "} +c["+20% Fire Nova Ignite Chance"]={{}," Fire Nova Chance "} +c["+20% Fire Penetration"]={{[1]={flags=0,keywordFlags=0,name="FirePenetration",type="BASE",value=20}},nil} +c["+20% Fire Penetration With Sceptre"]={{}," Fire Peration With Sceptre "} +c["+20% Fire Penetration with Ignite"]={{}," Fire Peration with Ignite "} +c["+20% Fire Res Shred Chance"]={{}," Fire Res Shred Chance "} +c["+20% Fissure Area"]={{}," Fissure "} +c["+20% Fissure Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=20}}," Fissure "} +c["+20% Frailty Chance with Melee"]={{}," with "} +c["+20% Frailty Chance with a Mace and Dagger"]={{}," with a Mace and Dagger "} +c["+20% Freeze Duration"]={{[1]={flags=0,keywordFlags=0,name="EnemyFreezeDuration",type="BASE",value=20}},nil} +c["+20% Freeze Rate Multiplier"]={{}," Freeze Rate Multiplier "} +c["+20% Freeze Rate Multiplier +2% Critical Chance"]={{}," Freeze Rate Multiplier +2% Critical Chance "} +c["+20% Freeze Rate Multiplier Lightning Blast -> Cold"]={{}," Freeze Rate Multiplier -> Cold "} +c["+20% Freeze Rate Multiplier Lightning Blast -> Cold Volcanic Orb -> Cold"]={{}," Freeze Rate Multiplier -> Cold Volcanic Orb -> Cold "} +c["+20% Frostbite Chance"]={{}," "} +c["+20% Frostbite Duration"]={{[1]={[1]={skillId="Ailment_Frostbite",type="SkillId"},flags=0,keywordFlags=0,name="Duration",type="BASE",value=20}},nil} +c["+20% Global Damage Over Time"]={{[1]={[1]={type="Global"},flags=4096,keywordFlags=0,name="Damage",type="BASE",value=20}},nil} +c["+20% Global Freeze Rate Multiplier"]={{}," Freeze Rate Multiplier "} +c["+20% Global Freeze Rate Multiplier 4 Rime Duration (seconds)"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="Duration",type="BASE",value=20}}," Freeze Rate Multiplier 4 Rime (seconds) "} +c["+20% Global Increased Cold Damage"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="ColdDamage",type="BASE",value=20}}," Increased "} +c["+20% Global Increased Cold Damage +40% Global Freeze Rate Multiplier"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="ColdDamage",type="BASE",value=20}}," Increased +40% Global Freeze Rate Multiplier "} +c["+20% Global Increased Mana Efficiency"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="Mana",type="BASE",value=20}}," Increased Efficiency "} +c["+20% Global Increased Mana Efficiency Cannot Regenerate Mana"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="Mana",type="BASE",value=20}}," Increased Efficiency Cannot Regenerate Mana "} +c["+20% Global Poison Chance In Pool"]={{}," Chance In Pool "} +c["+20% Greater Ice Vortex Chance"]={{}," Greater Ice Vortex Chance "} +c["+20% Greater Ice Vortex Chance +150% Greater Ice Vortex Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=20}}," Greater Ice Vortex Chance +150% Greater Ice Vortex "} +c["+20% Greater Ice Vortex Chance +150% Greater Ice Vortex Damage +60% Greater Ice Vortex Radius"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=20}}," Greater Ice Vortex Chance +150% Greater Ice Vortex +60% Greater Ice Vortex Radius "} +c["+20% Haste Chance On Recall"]={{}," On Recall "} +c["+20% Health"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=20}},nil} +c["+20% Hit Damage Against Bleeding"]={{[1]={[1]={skillId="Ailment_Bleed",type="SkillId"},flags=0,keywordFlags=0,name="Damage",type="BASE",value=20}}," Hit Against ing "} +c["+20% Hit Damage Against High Health"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=20}}," Hit Against High Health "} +c["+20% Hit Damage Against High Health +20% Conscrated Ground Damage Against High Health"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=20}}," Hit Against High Health +20% Conscrated Ground Damage Against High Health "} +c["+20% Hit Damage Against Rares And Bosses"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=20}}," Hit Against Rares And Bosses "} 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Chance per Second"]={{}," per Second "} +c["+20% Ignite Duration"]={{[1]={flags=0,keywordFlags=0,name="EnemyIgniteDuration",type="BASE",value=20}},nil} +c["+20% Increased Area with Thorn Shield"]={{}," with Thorn Shield "} +c["+20% Increased Chill Duration"]={{[1]={flags=0,keywordFlags=0,name="EnemyChillDuration",type="INC",value=20}},nil} +c["+20% Increased Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="INC",value=20}},nil} +c["+20% Increased Detonating Arrow Explosion Area"]={{}," Explosion "} +c["+20% Increased Detonating Arrow Explosion Area +20% Increased Hail of Arrows Area"]={{}," Explosion +20% Increased Hail of Arrows Area "} +c["+20% Increased Doom Effect"]={{[1]={[1]={skillId="Ailment_Doom",type="SkillId"},flags=0,keywordFlags=0,name="FlaskEffect",type="INC",value=20}},nil} +c["+20% Increased Hail of Arrows Area"]={{}," "} +c["+20% Increased Healing"]={{}," "} +c["+20% Increased Mana Cost"]={{[1]={flags=0,keywordFlags=0,name="ManaCost",type="INC",value=20}},nil} +c["+20% Increased Poison Duration"]={{[1]={flags=0,keywordFlags=0,name="EnemyPoisonDuration",type="INC",value=20}},nil} +c["+20% Increased Shock Duration"]={{[1]={flags=0,keywordFlags=0,name="EnemyShockDuration",type="INC",value=20}},nil} +c["+20% Increased Stun Chance"]={{}," Stun Chance "} +c["+20% Increased Stun Chance Per Second"]={{}," Stun Chance Per Second "} +c["+20% Increased Stun Duration"]={{[1]={flags=0,keywordFlags=0,name="EnemyStunDuration",type="INC",value=20}},nil} +c["+20% Initial Hit Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=20}}," Initial Hit "} +c["+20% Initial Hit Damage +80% Increased Stun Chance"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=20}}," Initial Hit +80% Increased Stun Chance "} +c["+20% Initial Hit Damage +80% Increased Stun Chance +80% Increased Stun Duration"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=20}}," Initial Hit +80% Increased Stun Chance +80% Increased Stun Duration "} +c["+20% Initial Hit Damage +80% Increased Stun Chance +80% Increased Stun Duration +6 Cooldown (seconds)"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=20}}," Initial Hit +80% Increased Stun Chance +80% Increased Stun Duration +6 Cooldown (seconds) "} +c["+20% Initial Hit Damage -10% Area"]={{[1]={flags=67108864,keywordFlags=0,name="Damage",type="BASE",value=20}}," Initial Hit -10% "} +c["+20% Initial Hit Damage Against Rares And Bosses"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=20}}," Initial Hit Against Rares And Bosses "} +c["+20% Knockback Distance"]={{[1]={flags=0,keywordFlags=0,name="EnemyKnockbackDistance",type="BASE",value=20}},nil} +c["+20% Largest Explosion Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=20}}," Largest Explosion "} +c["+20% Largest Hit Ice Vortex Chance"]={{}," Largest Hit Ice Vortex Chance "} +c["+20% Largest Hit Ice Vortex Chance +25% Rime Effect"]={{[1]={flags=0,keywordFlags=0,name="FlaskEffect",type="BASE",value=20}}," Largest Hit Ice Vortex Chance +25% Rime "} +c["+20% Less Health Required For Faith"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=20}}," Less Required For Faith "} +c["+20% Lightning -> Shock Chance"]={{}," Lightning -> Chance "} +c["+20% Lightning -> Shock Chance +20% Fire -> Ignite Chance"]={{[1]={[1]={skillId="Ailment_Shock",type="SkillId"},flags=8388608,keywordFlags=0,name="ChanceToTriggerOnHit_Ailment_Ignite",type="BASE",value=20}}," Lightning -> Chance +20% Fire -> "} +c["+20% Lightning Damage during Rampage"]={{[1]={flags=0,keywordFlags=0,name="LightningDamage",type="BASE",value=20}}," during Rampage "} +c["+20% Lightning Nova Shock Chance"]={{}," Lightning Nova Chance "} +c["+20% Lightning Nova Shock Chance +20% Fire Nova Ignite Chance"]={{[1]={[1]={skillId="Ailment_Shock",type="SkillId"},flags=8388608,keywordFlags=0,name="ChanceToTriggerOnHit_Ailment_Ignite",type="BASE",value=20}}," Lightning Nova Chance +20% Fire Nova "} +c["+20% Lightning Resistance"]={{[1]={flags=0,keywordFlags=0,name="LightningResist",type="BASE",value=20}},nil} +c["+20% Locust Bleed Chance"]={{}," Locust Chance "} +c["+20% Locust Melee Area"]={{}," Locust Area "} +c["+20% Locust Poison Chance"]={{}," Locust Chance "} +c["+20% Locust Swarm Area"]={{}," Locust Swarm "} +c["+20% Locust Swarm Area +20% Locust Melee Area"]={{}," Locust Swarm +20% Locust Melee Area "} +c["+20% Mana Cost"]={{[1]={flags=0,keywordFlags=0,name="ManaCost",type="BASE",value=20}},nil} +c["+20% Mana Efficiency"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=20}}," Efficiency "} +c["+20% Mana Efficiency +1% Base Crit Chance"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=20}}," Efficiency +1% Base Crit Chance "} +c["+20% Mana Gained"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=20}}," Gained "} +c["+20% Marrow Orb Chance"]={{}," Marrow Orb Chance "} +c["+20% Marrow Orb Chance +15 Marrow Orb Health Gained"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=20}}," Marrow Orb Chance +15 Marrow Orb Gained "} +c["+20% Marrow Shards frequency"]={{}," frequency "} +c["+20% Marrow Shards frequency +1% Crit Chance per 100 missing Health"]={{[1]={[1]={skillId="bp2nk",type="SkillId"},flags=0,keywordFlags=0,name="CritChance",type="BASE",value=20}}," frequency +1% per 100 missing Health "} +c["+20% Max Bonus Hit Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=20}}," Max Bonus Hit "} +c["+20% Maximum Area"]={{}," Maximum "} +c["+20% Maximum Area 10 Maximum Distance Benefit (meters)"]={{}," Maximum 10 Maximum Distance Benefit (meters) "} +c["+20% Maximum Damage To Closer Targets"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=20}}," Maximum To Closer Targets "} +c["+20% Maximum Health"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=20}}," Maximum "} +c["+20% Maximum Health +10% Physical Resistance"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=20}}," Maximum +10% Physical Resistance "} +c["+20% Melee Area"]={{}," Area "} +c["+20% Melee Area +10% Size"]={{}," Area +10% Size "} +c["+20% Melee Attack Speed"]={{[1]={flags=3584,keywordFlags=0,name="Speed",type="BASE",value=20}},nil} +c["+20% Melee Damage"]={{[1]={flags=512,keywordFlags=0,name="Damage",type="BASE",value=20}},nil} +c["+20% Melee Damage To Low Health"]={{[1]={flags=512,keywordFlags=0,name="Damage",type="BASE",value=20}}," To Low Health "} +c["+20% Melee Damage vs Ignited"]={{[1]={[1]={skillId="Ailment_Ignite",type="SkillId"},flags=512,keywordFlags=0,name="Damage",type="BASE",value=20}}," vs d "} +c["+20% Melee Ignite Chance"]={{[1]={flags=8389120,keywordFlags=0,name="ChanceToTriggerOnHit_Ailment_Ignite",type="BASE",value=20}},nil} +c["+20% Middle Hit Ice Vortex Chance"]={{}," Middle Hit Ice Vortex Chance "} +c["+20% Middle Hit Ice Vortex Chance +1 Rime Duration"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="BASE",value=20}}," Middle Hit Ice Vortex Chance +1 Rime "} +c["+20% Minion Critical Strike Multiplier"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=20}}}},nil} +c["+20% Minion Freeze Rate Multiplier"]={{}," Freeze Rate Multiplier "} +c["+20% Missing Health gained as Ward per second"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=20}}," Missing gained as Ward per second "} +c["+20% More Explosion Area Per Second On Ground"]={{}," More Explosion Per Second On Ground "} +c["+20% More Explosion Area Per Second On Ground +20% Explosion Damage Per Second On Ground"]={{[1]={flags=67108864,keywordFlags=0,name="Damage",type="BASE",value=20}}," More Explosion Per Second On Ground +20% Explosion Per Second On Ground "} +c["+20% More Hit Damage if you have only one Singularity equipped"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=20}}," More Hit if you have only one Singularity equipped "} +c["+20% Movespeed per stack"]={{}," Movespeed per stack "} +c["+20% Movespeed per stack +10% Melee Attack Speed per stack"]={{[1]={flags=3584,keywordFlags=0,name="Speed",type="BASE",value=20}}," Movespeed per stack +10% per stack "} +c["+20% Movespeed per stack +10% Melee Attack Speed per stack 30% Ignite Chance -> Minion Ignite Chance per stack"]={{[1]={[1]={skillId="Ailment_Ignite",type="SkillId"},flags=3584,keywordFlags=0,name="Speed",type="BASE",value=20}}," Movespeed per stack +10% per stack 30% Chance -> Minion Ignite Chance per stack "} +c["+20% Movespeed while Channeling"]={{}," Movespeed while Channeling "} +c["+20% Movespeed while Channeling +50% Channel Cost"]={{}," Movespeed while Channeling +50% Channel Cost "} +c["+20% Necrotic Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=20}}," Necrotic "} +c["+20% Necrotic Damage +5% Necrotic Health Leech"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=20}}," Necrotic +5% Necrotic Health Leech "} +c["+20% Necrotic Penetration with Possess per stack of Damned on You (up to 7)"]={{}," Necrotic Peration with Possess per stack of Damned on You (up to 7) "} +c["+20% Necrotic Resistance Shred Chance"]={{[1]={flags=8388608,keywordFlags=0,name="ChanceToTriggerOnHit_Ailment_NecroticResistanceShred",type="BASE",value=20}},nil} +c["+20% Non-Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireDamage",type="BASE",value=20}}," Non- "} +c["+20% Out-Of-Mana Damage"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=20}}," Out-Of- Damage "} +c["+20% Out-Of-Mana Damage -1 Mana Gained"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=20}}," Out-Of- Damage -1 Mana Gained "} +c["+20% Physical Penetration Per Stack Consumed"]={{}," Physical Peration Per Stack Consumed "} +c["+20% Physical Penetration Per Stack Consumed +20% Area Per Stack Consumed"]={{}," Physical Peration Per Stack Consumed +20% Per Stack Consumed "} +c["+20% Physical Res Shred Chance"]={{}," Physical Res Shred Chance "} +c["+20% Pierce Chance"]={{}," "} +c["+20% Poison Chance"]={{}," "} +c["+20% Poison Chance +20% Locust Poison Chance"]={{}," +20% Locust Chance "} +c["+20% Poison Chance In Form"]={{}," In Form "} +c["+20% Poison Chance In Form +20% Vines Poison Chance"]={{}," In Form +20% Vines Chance "} +c["+20% Poison Chance with 2 Daggers"]={{}," with 2 Daggers "} +c["+20% Poison Chance with 2 Daggers +5% Glancing Blow Chance with 2 Swords"]={{}," with 2 Daggers +5% Glancing Blow Chance with 2 Swords "} +c["+20% Poison Chance with 2 Daggers +5% Glancing Blow Chance with 2 Swords +20% Bleed Chance with an Axe and a Sword"]={{}," with 2 Daggers +5% Glancing Blow Chance with 2 Swords +20% Chance and a Sword "} +c["+20% Poison Chance with 2 Daggers +5% Glancing Blow Chance with 2 Swords +20% Bleed Chance with an Axe and a Sword 2% Physical Damage Leeched as Health with an Axe and Dagger"]={{[1]={[1]={type="Condition",var="UsingAxe"},[2]={type="Condition",var="UsingAxe"},[3]={skillId="Ailment_Bleed",type="SkillId"},flags=0,keywordFlags=0,name="PhysicalDamage",type="BASE",value=20}}," with 2 Daggers +5% Glancing Blow Chance with 2 Swords +20% Chance and a Sword 2% Leeched as Health and Dagger "} +c["+20% Poison Chance with 2 Daggers +5% Glancing Blow Chance with 2 Swords +20% Bleed Chance with an Axe and a Sword 2% Physical Damage Leeched as Health with an Axe and Dagger 20% Increased Stun Duration with a Mace and Sword"]={{[1]={[1]={type="Condition",var="UsingAxe"},[2]={type="Condition",var="UsingAxe"},[3]={skillId="Ailment_Bleed",type="SkillId"},flags=0,keywordFlags=0,name="PhysicalDamage",type="BASE",value=20}}," with 2 Daggers +5% Glancing Blow Chance with 2 Swords +20% Chance and a Sword 2% Leeched as Health and Dagger 20% Increased Stun Duration with a Mace and Sword "} +c["+20% Poison Chance with 2 Daggers +5% Glancing Blow Chance with 2 Swords +20% Bleed Chance with an Axe and a Sword 2% Physical Damage Leeched as Health with an Axe and Dagger 20% Increased Stun Duration with a Mace and Sword +20% Frailty Chance with a Mace and Dagger"]={{[1]={[1]={type="Condition",var="UsingAxe"},[2]={type="Condition",var="UsingAxe"},[3]={skillId="Ailment_Bleed",type="SkillId"},flags=0,keywordFlags=0,name="PhysicalDamage",type="BASE",value=20}}," with 2 Daggers +5% Glancing Blow Chance with 2 Swords +20% Chance and a Sword 2% Leeched as Health and Dagger 20% Increased Stun Duration with a Mace and Sword +20% Frailty Chance with a Mace and Dagger "} +c["+20% Poison Duration"]={{[1]={flags=0,keywordFlags=0,name="EnemyPoisonDuration",type="BASE",value=20}},nil} +c["+20% Poison Resistance"]={{}," Resistance "} +c["+20% Poison Resistance Cleanses Ailments"]={{}," Resistance Cleanses Ailments "} +c["+20% Rampage Damage"]={{[1]={flags=0,keywordFlags=0,name="Condition:Rampage",type="BASE",value=20}}," Damage "} +c["+20% Rampage Damage 50% Increased Damage While Rampaging"]={{[1]={flags=0,keywordFlags=0,name="Condition:Rampage",type="BASE",value=20}}," Damage 50% Increased Damage While Rampaging "} +c["+20% Ravaging Aura Area"]={{}," Ravaging Aura "} +c["+20% Rotation Distance"]={{}," Rotation Distance "} +c["+20% Runic Energy Accumulation Speed"]={{}," Runic Energy Accumulation Speed "} +c["+20% Runic Energy Accumulation Speed Accumulation Speed Resets On Repeat Invocation"]={{}," Runic Energy Accumulation Speed Accumulation Speed Resets On Repeat Invocation "} +c["+20% Scorpion Poison Chance"]={{}," Scorpion Chance "} +c["+20% Shadow On Kill Chance"]={{}," Shadow Chance "} +c["+20% Shock Chance"]={{}," "} +c["+20% Shock Chance Inside Area"]={{}," Inside "} +c["+20% Shock Chance Inside Area +20% Shock Effect Inside Area"]={{[1]={[1]={skillId="Ailment_Shock",type="SkillId"},flags=0,keywordFlags=0,name="FlaskEffect",type="BASE",value=20}}," Inside +20% Inside Area "} +c["+20% Shock Chance With Gon Rune"]={{}," With Gon Rune "} +c["+20% Shock Chance With Gon Rune +3% Critical Strike Chance With Gon Rune"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="BASE",value=20}}," With Gon Rune +3% With Gon Rune "} +c["+20% Shock Chance on Glyph"]={{}," on Glyph "} +c["+20% Shock Chance per Second"]={{}," per Second "} +c["+20% Shock Duration"]={{[1]={flags=0,keywordFlags=0,name="EnemyShockDuration",type="BASE",value=20}},nil} +c["+20% Shock Effect Inside Area"]={{[1]={[1]={skillId="Ailment_Shock",type="SkillId"},flags=67108864,keywordFlags=0,name="FlaskEffect",type="BASE",value=20}}," Inside "} +c["+20% Shrapnel and Explosion Chill Chance"]={{}," Shrapnel and Explosion Chance "} +c["+20% Size"]={{}," Size "} +c["+20% Size +2 Mana Cost"]={{[1]={flags=0,keywordFlags=0,name="ManaCost",type="BASE",value=20}}," Size +2 "} +c["+20% Size -50% Maximum Number Of Skeletons"]={{[1]={flags=0,keywordFlags=0,name="ActiveSkeletonLimit",type="BASE",value=20}}," Size -50% "} +c["+20% Slow Chance"]={{}," "} +c["+20% Smite Frequency"]={{}," Frequency "} +c["+20% Smite Frequency +2% Smite Base Crit Chance"]={{[1]={[1]={skillId="sm87r4",type="SkillId"},flags=0,keywordFlags=0,name="CritChance",type="BASE",value=20}}," Frequency +2% Smite Base "} +c["+20% Spark Charge Chance"]={{[1]={flags=8388608,keywordFlags=0,name="ChanceToTriggerOnHit_Ailment_SparkCharge",type="BASE",value=20}},nil} +c["+20% Speed and Range"]={{}," Speed and Range "} +c["+20% Spirit Thorns Bleed Chance"]={{}," Spirit Thorns Chance "} +c["+20% Spirit Thorns Pierce Chance"]={{}," Spirit Thorns Pierce Chance "} +c["+20% Spirit Thorns Pierce Chance +8% Spirit Thorns Physical And Cold Penetration"]={{}," Spirit Thorns Pierce Chance +8% Spirit Thorns Physical And Cold Peration "} +c["+20% Spreading Flames Chance"]={{[1]={flags=8388608,keywordFlags=0,name="ChanceToTriggerOnHit_Ailment_SpreadingFlames",type="BASE",value=20}},nil} +c["+20% Stat Buff Duration"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="BASE",value=20}}," Stat Buff "} +c["+20% Storm Bolt Frequency"]={{}," Storm Bolt Frequency "} +c["+20% Stun Chance"]={{}," "} +c["+20% Superconductor Frequency"]={{}," Superconductor Frequency "} +c["+20% Swarm Strike Area"]={{}," Swarm Strike "} +c["+20% Swarm Strike Area +20% Locust Swarm Area"]={{}," Swarm Strike +20% Locust Swarm Area "} +c["+20% Swarm Strike Area +20% Locust Swarm Area +20% Locust Melee Area"]={{}," Swarm Strike +20% Locust Swarm Area +20% Locust Melee Area "} +c["+20% Thorn Burst Bleed Chance"]={{}," Thorn Burst Chance "} +c["+20% Thorn Burst Bleed Chance +20% Spirit Thorns Bleed Chance"]={{[1]={[1]={skillId="Ailment_Bleed",type="SkillId"},flags=8388608,keywordFlags=0,name="ChanceToTriggerOnHit_Ailment_Bleed",type="BASE",value=20}}," Thorn Burst Chance +20% Spirit Thorns "} +c["+20% Thorn Hit Damage To Poisoned Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Poisoned"},flags=0,keywordFlags=0,name="Damage",type="BASE",value=20}}," Thorn Hit "} +c["+20% Thorns Poison Chance"]={{}," Thorns Chance "} +c["+20% Time Bubble Duration"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="BASE",value=20}}," Time Bubble "} +c["+20% Vale Spirit Chance On Healing Totem Death"]={{}," Vale Spirit Chance On Totem Death "} +c["+20% Vine Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=20}}," Vine "} +c["+20% Vine Damage +20% Vine Health"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=20}}," Vine +20% Vine Health "} +c["+20% Vine Health"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=20}}," Vine "} +c["+20% Vines Poison Chance"]={{}," Vines Chance "} +c["+20% Void Cleave Damage To Slowed"]={{[1]={[1]={skillId="v01cv",type="SkillId"},flags=0,keywordFlags=0,name="Damage",type="BASE",value=20}}," To Slowed "} +c["+20% Void Essence Chance"]={{[1]={flags=8388608,keywordFlags=0,name="ChanceToTriggerOnHit_Ailment_VoidEssence",type="BASE",value=20}},nil} +c["+20% Void Rift Area"]={{}," Void Rift "} +c["+20% Void Rift Hit Damage Vs Ignited Enemies"]={{[1]={[1]={skillId="Ailment_Ignite",type="SkillId"},flags=0,keywordFlags=0,name="Damage",type="BASE",value=20}}," Void Rift Hit Vs d Enemies "} +c["+20% Ward Gained"]={{[1]={flags=0,keywordFlags=0,name="Ward",type="BASE",value=20}}," Gained "} +c["+20% Withering Chance On Hit"]={{}," "} +c["+20% Wolves Bleed Chance"]={{}," Wolves Chance "} +c["+20% Wolves Bleed Chance +20% Scorpion Poison Chance"]={{[1]={[1]={skillId="Ailment_Bleed",type="SkillId"},flags=8388608,keywordFlags=0,name="ChanceToTriggerOnHit_Ailment_Poison",type="BASE",value=20}}," Wolves Chance +20% Scorpion "} +c["+20% chance when one of your Skeletons dies to resummon a new one after 3 seconds"]={{}," when one of your s dies to resummon a new one after 3 seconds "} +c["+200 Armor"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=200}},nil} +c["+200 Dodge Rating"]={{}," Dodge Rating "} +c["+200 Dodge Rating With Buff"]={{}," Dodge Rating With Buff "} +c["+200% Area of Effect with Blaze Shade"]={{[1]={flags=0,keywordFlags=0,name="AreaOfEffect",type="BASE",value=200}}," with Blaze Shade "} +c["+200% Explosion Poison Chance"]={{}," Explosion Chance "} +c["+200% Explosion Poison Chance Base Lightning Damage -> Physical"]={{[1]={[1]={skillId="Ailment_Poison",type="SkillId"},flags=0,keywordFlags=0,name="LightningDamage",type="BASE",value=200}}," Explosion Chance Base -> Physical "} +c["+200% Explosion Poison Chance Base Lightning Damage -> Physical -50% Explosion Hit Damage"]={{[1]={[1]={skillId="Ailment_Poison",type="SkillId"},flags=8388608,keywordFlags=0,name="LightningDamage",type="BASE",value=200}}," Explosion Chance Base -> Physical -50% Explosi Damage "} +c["+200% Mana Cost"]={{[1]={flags=0,keywordFlags=0,name="ManaCost",type="BASE",value=200}},nil} +c["+200% Overcharge Shock Chance"]={{}," Overcharge Chance "} +c["+200% Overcharge Shock Chance +75% Overcharge Area"]={{}," Overcharge Chance +75% Overcharge "} +c["+200% Poison Penetration with Plague"]={{[1]={[1]={skillId="Ailment_Poison",type="SkillId"},flags=0,keywordFlags=0,name="Penetration",type="BASE",value=200}}," with Plague "} +c["+200% Reap Cooldown Duration"]={{[1]={flags=0,keywordFlags=0,name="CooldownRecovery",type="BASE",value=200}}," Reap "} +c["+200% Size"]={{}," Size "} +c["+200% Size +30% Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=200}}," Size +30% "} +c["+200% Size +30% Damage Chakram Returns"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=200}}," Size +30% Chakram Returns "} +c["+200% Vine Health"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=200}}," Vine "} +c["+200% Vine Health +200% Vine Size and Threat Generation"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=200}}," Vine +200% Vine Size and Threat Generation "} +c["+200% Vine Health +200% Vine Size and Threat Generation +200% Vine Melee Damage"]={{[1]={flags=512,keywordFlags=0,name="Life",type="BASE",value=200}}," Vine +200% Vine Size and Threat Generation +200% Vine Damage "} +c["+200% Vine Health +200% Vine Size and Threat Generation +200% Vine Melee Damage +200% Vine Melee Area"]={{[1]={flags=512,keywordFlags=0,name="Life",type="BASE",value=200}}," Vine +200% Vine Size and Threat Generation +200% Vine Damage +200% Vine Melee Area "} +c["+200% Vine Health +200% Vine Size and Threat Generation +200% Vine Melee Damage +200% Vine Melee Area 6 Great Vine Limit"]={{[1]={flags=512,keywordFlags=0,name="Life",type="BASE",value=200}}," Vine +200% Vine Size and Threat Generation +200% Vine Damage +200% Vine Melee Area 6 Great Vine Limit "} +c["+200% Vine Melee Area"]={{}," Vine Area "} +c["+200% Vine Melee Area 6 Great Vine Limit"]={{}," Vine Area 6 Great Vine Limit "} +c["+200% Vine Melee Damage"]={{[1]={flags=512,keywordFlags=0,name="Damage",type="BASE",value=200}}," Vine "} +c["+200% Vine Melee Damage +200% Vine Melee Area"]={{[1]={flags=512,keywordFlags=0,name="Damage",type="BASE",value=200}}," Vine +200% Vine Area "} +c["+200% Vine Melee Damage +200% Vine Melee Area 6 Great Vine Limit"]={{[1]={flags=512,keywordFlags=0,name="Damage",type="BASE",value=200}}," Vine +200% Vine Area 6 Great Vine Limit "} +c["+200% Vine Size and Threat Generation"]={{}," Vine Size and Threat Generation "} +c["+200% Vine Size and Threat Generation +200% Vine Melee Damage"]={{[1]={flags=512,keywordFlags=0,name="Damage",type="BASE",value=200}}," Vine Size and Threat Generation +200% Vine "} +c["+200% Vine Size and Threat Generation +200% Vine Melee Damage +200% Vine Melee Area"]={{[1]={flags=512,keywordFlags=0,name="Damage",type="BASE",value=200}}," Vine Size and Threat Generation +200% Vine +200% Vine Area "} +c["+200% Vine Size and Threat Generation +200% Vine Melee Damage +200% Vine Melee Area 6 Great Vine Limit"]={{[1]={flags=512,keywordFlags=0,name="Damage",type="BASE",value=200}}," Vine Size and Threat Generation +200% Vine +200% Vine Area 6 Great Vine Limit "} +c["+2000 Ward consumed when you use a melee attack"]={{[1]={flags=512,keywordFlags=0,name="Ward",type="BASE",value=2000}}," consumed when you use a attack "} +c["+208% Freeze Rate Multiplier"]={{}," Freeze Rate Multiplier "} +c["+21 Armor"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=21}},nil} +c["+21 Lightning damage to spells and attacks when you are hit by Lightning from Storm Totem for 4 seconds. (stacks up to 3 times)"]={{[1]={flags=0,keywordFlags=0,name="LightningMin",type="BASE",value=21},[2]={flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=21}}," to s and attacks when you are hit by Lightning from Storm Totem . (stacks up to 3 times) "} +c["+21 Melee Cold Damage"]={{[1]={flags=512,keywordFlags=0,name="ColdMin",type="BASE",value=21},[2]={flags=512,keywordFlags=0,name="ColdMax",type="BASE",value=21}},nil} +c["+21 Melee Damage"]={{[1]={flags=512,keywordFlags=1,name="PhysicalMin",type="BASE",value=21},[2]={flags=512,keywordFlags=1,name="PhysicalMax",type="BASE",value=21},[3]={flags=512,keywordFlags=2,name="LightningMin",type="BASE",value=21},[4]={flags=512,keywordFlags=2,name="LightningMax",type="BASE",value=21},[5]={flags=512,keywordFlags=4,name="ColdMin",type="BASE",value=21},[6]={flags=512,keywordFlags=4,name="ColdMax",type="BASE",value=21},[7]={flags=512,keywordFlags=8,name="FireMin",type="BASE",value=21},[8]={flags=512,keywordFlags=8,name="FireMax",type="BASE",value=21},[9]={flags=512,keywordFlags=16,name="VoidMin",type="BASE",value=21},[10]={flags=512,keywordFlags=16,name="VoidMax",type="BASE",value=21},[11]={flags=512,keywordFlags=32,name="NecroticMin",type="BASE",value=21},[12]={flags=512,keywordFlags=32,name="NecroticMax",type="BASE",value=21},[13]={flags=512,keywordFlags=64,name="PoisonMin",type="BASE",value=21},[14]={flags=512,keywordFlags=64,name="PoisonMax",type="BASE",value=21}},nil} +c["+21 Melee Lightning Damage"]={{[1]={flags=512,keywordFlags=0,name="LightningMin",type="BASE",value=21},[2]={flags=512,keywordFlags=0,name="LightningMax",type="BASE",value=21}},nil} +c["+21 Spell Cold Damage"]={{[1]={flags=256,keywordFlags=0,name="ColdMin",type="BASE",value=21},[2]={flags=256,keywordFlags=0,name="ColdMax",type="BASE",value=21}},nil} +c["+21 Spell Lightning Damage"]={{[1]={flags=256,keywordFlags=0,name="LightningMin",type="BASE",value=21},[2]={flags=256,keywordFlags=0,name="LightningMax",type="BASE",value=21}},nil} +c["+21% Chance to Blind on Hit"]={{[1]={flags=8388608,keywordFlags=0,name="ChanceToTriggerOnHit_Ailment_Blind",type="BASE",value=21}},nil} +c["+21% Chance to cast Chthonic Fissure when you hit a boss or rare enemy with Soul Feast and don't have an active Fissure"]={{}," to cast when you hit a boss or rare enemy with Soul Feast and don't have an active Fissure "} +c["+21% Chance to summon a Storm Totem on hit with Tempest Strike"]={{}," to summon a Storm Totem with "} +c["+21% Increased Cooldown Recovery Speed with Lethal Mirage"]={{[1]={[1]={skillId="mira59",type="SkillId"},flags=0,keywordFlags=0,name="CooldownRecovery",type="INC",value=21}}," with "} +c["+21% Increased aura area of Storm Totem"]={{}," aura of Storm Totem "} +c["+21% Minion Lightning Penetration"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="LightningPenetration",type="BASE",value=21}}}},nil} +c["+21% Minion Necrotic Penetration"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="NecroticPenetration",type="BASE",value=21}}}},nil} +c["+21% Necrotic Penetration"]={{[1]={flags=0,keywordFlags=0,name="NecroticPenetration",type="BASE",value=21}},nil} +c["+22 Bow Lightning Damage"]={{[1]={flags=2048,keywordFlags=0,name="LightningMin",type="BASE",value=22},[2]={flags=2048,keywordFlags=0,name="LightningMax",type="BASE",value=22}},nil} +c["+22 Lightning Throwing Damage with Javelin"]={{[1]={[1]={skillId="javeli",type="SkillId"},flags=1024,keywordFlags=0,name="LightningMin",type="BASE",value=22},[2]={[1]={skillId="javeli",type="SkillId"},flags=1024,keywordFlags=0,name="LightningMax",type="BASE",value=22}}," with "} +c["+22 Melee Damage"]={{[1]={flags=512,keywordFlags=1,name="PhysicalMin",type="BASE",value=22},[2]={flags=512,keywordFlags=1,name="PhysicalMax",type="BASE",value=22},[3]={flags=512,keywordFlags=2,name="LightningMin",type="BASE",value=22},[4]={flags=512,keywordFlags=2,name="LightningMax",type="BASE",value=22},[5]={flags=512,keywordFlags=4,name="ColdMin",type="BASE",value=22},[6]={flags=512,keywordFlags=4,name="ColdMax",type="BASE",value=22},[7]={flags=512,keywordFlags=8,name="FireMin",type="BASE",value=22},[8]={flags=512,keywordFlags=8,name="FireMax",type="BASE",value=22},[9]={flags=512,keywordFlags=16,name="VoidMin",type="BASE",value=22},[10]={flags=512,keywordFlags=16,name="VoidMax",type="BASE",value=22},[11]={flags=512,keywordFlags=32,name="NecroticMin",type="BASE",value=22},[12]={flags=512,keywordFlags=32,name="NecroticMax",type="BASE",value=22},[13]={flags=512,keywordFlags=64,name="PoisonMin",type="BASE",value=22},[14]={flags=512,keywordFlags=64,name="PoisonMax",type="BASE",value=22}},nil} +c["+22 Melee Physical Damage"]={{[1]={flags=512,keywordFlags=0,name="PhysicalMin",type="BASE",value=22},[2]={flags=512,keywordFlags=0,name="PhysicalMax",type="BASE",value=22}},nil} +c["+22 Spell Damage"]={{[1]={flags=256,keywordFlags=1,name="PhysicalMin",type="BASE",value=22},[2]={flags=256,keywordFlags=1,name="PhysicalMax",type="BASE",value=22},[3]={flags=256,keywordFlags=2,name="LightningMin",type="BASE",value=22},[4]={flags=256,keywordFlags=2,name="LightningMax",type="BASE",value=22},[5]={flags=256,keywordFlags=4,name="ColdMin",type="BASE",value=22},[6]={flags=256,keywordFlags=4,name="ColdMax",type="BASE",value=22},[7]={flags=256,keywordFlags=8,name="FireMin",type="BASE",value=22},[8]={flags=256,keywordFlags=8,name="FireMax",type="BASE",value=22},[9]={flags=256,keywordFlags=16,name="VoidMin",type="BASE",value=22},[10]={flags=256,keywordFlags=16,name="VoidMax",type="BASE",value=22},[11]={flags=256,keywordFlags=32,name="NecroticMin",type="BASE",value=22},[12]={flags=256,keywordFlags=32,name="NecroticMax",type="BASE",value=22},[13]={flags=256,keywordFlags=64,name="PoisonMin",type="BASE",value=22},[14]={flags=256,keywordFlags=64,name="PoisonMax",type="BASE",value=22}},nil} +c["+22 Spell Fire Damage"]={{[1]={flags=256,keywordFlags=0,name="FireMin",type="BASE",value=22},[2]={flags=256,keywordFlags=0,name="FireMax",type="BASE",value=22}},nil} +c["+22 Throwing Lightning Damage"]={{[1]={flags=1024,keywordFlags=0,name="LightningMin",type="BASE",value=22},[2]={flags=1024,keywordFlags=0,name="LightningMax",type="BASE",value=22}},nil} +c["+22% Chance to gain Haste for 1 second on Hit"]={nil,"Haste for 1 second on Hit "} +c["+22% Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="MORE",value=22}},nil} +c["+22% Doom Chance"]={{}," "} +c["+22% Increased Cooldown Recovery Speed for Fury Leap"]={{[1]={[1]={skillId="fl13",type="SkillId"},flags=0,keywordFlags=0,name="CooldownRecovery",type="INC",value=22}}," for "} +c["+22% Increased Cooldown Recovery Speed for Lunge"]={{[1]={[1]={skillId="lu25ng",type="SkillId"},flags=0,keywordFlags=0,name="CooldownRecovery",type="INC",value=22}}," for "} +c["+22% Increased Cooldown Recovery Speed for Shift"]={{[1]={[1]={skillId="shiif",type="SkillId"},flags=0,keywordFlags=0,name="CooldownRecovery",type="INC",value=22}}," for "} +c["+22% Increased Cooldown Recovery Speed for Teleport"]={{[1]={[1]={skillId="te44",type="SkillId"},flags=0,keywordFlags=0,name="CooldownRecovery",type="INC",value=22}}," for "} +c["+22% Increased Cooldown Recovery Speed for Transplant"]={{[1]={[1]={skillId="ts50pl",type="SkillId"},flags=0,keywordFlags=0,name="CooldownRecovery",type="INC",value=22}}," for "} +c["+22% Lightning Penetration"]={{[1]={flags=0,keywordFlags=0,name="LightningPenetration",type="BASE",value=22}},nil} +c["+22% Void Rift Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=22}}," Void Rift "} +c["+220 Armor"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=220}},nil} +c["+220% Chance to Poison on Hit"]={{[1]={flags=0,keywordFlags=0,name="PoisonChance",type="BASE",value=220}},nil} +c["+220% Ward Retention on Transform"]={{[1]={flags=0,keywordFlags=0,name="Ward",type="BASE",value=220}}," Retention on Transform "} +c["+225 Health"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=225}},nil} +c["+23 Health Regen"]={{[1]={flags=0,keywordFlags=0,name="LifeRegen",type="BASE",value=23}},nil} +c["+23 Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=23}},nil} +c["+23 Spell Damage"]={{[1]={flags=256,keywordFlags=1,name="PhysicalMin",type="BASE",value=23},[2]={flags=256,keywordFlags=1,name="PhysicalMax",type="BASE",value=23},[3]={flags=256,keywordFlags=2,name="LightningMin",type="BASE",value=23},[4]={flags=256,keywordFlags=2,name="LightningMax",type="BASE",value=23},[5]={flags=256,keywordFlags=4,name="ColdMin",type="BASE",value=23},[6]={flags=256,keywordFlags=4,name="ColdMax",type="BASE",value=23},[7]={flags=256,keywordFlags=8,name="FireMin",type="BASE",value=23},[8]={flags=256,keywordFlags=8,name="FireMax",type="BASE",value=23},[9]={flags=256,keywordFlags=16,name="VoidMin",type="BASE",value=23},[10]={flags=256,keywordFlags=16,name="VoidMax",type="BASE",value=23},[11]={flags=256,keywordFlags=32,name="NecroticMin",type="BASE",value=23},[12]={flags=256,keywordFlags=32,name="NecroticMax",type="BASE",value=23},[13]={flags=256,keywordFlags=64,name="PoisonMin",type="BASE",value=23},[14]={flags=256,keywordFlags=64,name="PoisonMax",type="BASE",value=23}},nil} +c["+23 Ward Gain"]={{[1]={flags=0,keywordFlags=0,name="Ward",type="BASE",value=23}}," Gain "} +c["+23 Ward Gain on Kill"]={{[1]={[1]={type="Condition",var="KilledRecently"},flags=0,keywordFlags=0,name="Ward",type="BASE",value=23}}," Gain "} +c["+23% Block Chance"]={{}," "} +c["+23% Cold Resistance"]={{[1]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=23}},nil} +c["+23% Fire Penetration"]={{[1]={flags=0,keywordFlags=0,name="FirePenetration",type="BASE",value=23}},nil} +c["+23% Fire Resistance"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=23}},nil} +c["+23% Increased Minion Cooldown Recovery Speed"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="CooldownRecovery",type="INC",value=23}}}},nil} +c["+23% Lightning Resistance"]={{[1]={flags=0,keywordFlags=0,name="LightningResist",type="BASE",value=23}},nil} +c["+23% Necrotic Penetration"]={{[1]={flags=0,keywordFlags=0,name="NecroticPenetration",type="BASE",value=23}},nil} +c["+230 Ward Decay Threshold"]={{[1]={flags=0,keywordFlags=0,name="Ward",type="BASE",value=230}}," Decay Threshold "} +c["+24 Bow Damage"]={{[1]={flags=2048,keywordFlags=1,name="PhysicalMin",type="BASE",value=24},[2]={flags=2048,keywordFlags=1,name="PhysicalMax",type="BASE",value=24},[3]={flags=2048,keywordFlags=2,name="LightningMin",type="BASE",value=24},[4]={flags=2048,keywordFlags=2,name="LightningMax",type="BASE",value=24},[5]={flags=2048,keywordFlags=4,name="ColdMin",type="BASE",value=24},[6]={flags=2048,keywordFlags=4,name="ColdMax",type="BASE",value=24},[7]={flags=2048,keywordFlags=8,name="FireMin",type="BASE",value=24},[8]={flags=2048,keywordFlags=8,name="FireMax",type="BASE",value=24},[9]={flags=2048,keywordFlags=16,name="VoidMin",type="BASE",value=24},[10]={flags=2048,keywordFlags=16,name="VoidMax",type="BASE",value=24},[11]={flags=2048,keywordFlags=32,name="NecroticMin",type="BASE",value=24},[12]={flags=2048,keywordFlags=32,name="NecroticMax",type="BASE",value=24},[13]={flags=2048,keywordFlags=64,name="PoisonMin",type="BASE",value=24},[14]={flags=2048,keywordFlags=64,name="PoisonMax",type="BASE",value=24}},nil} +c["+24 Damage over Time Spell Fire Damage"]={{[1]={flags=0,keywordFlags=1,name="PhysicalMin",type="BASE",value=24},[2]={flags=0,keywordFlags=1,name="PhysicalMax",type="BASE",value=24},[3]={flags=0,keywordFlags=2,name="LightningMin",type="BASE",value=24},[4]={flags=0,keywordFlags=2,name="LightningMax",type="BASE",value=24},[5]={flags=0,keywordFlags=4,name="ColdMin",type="BASE",value=24},[6]={flags=0,keywordFlags=4,name="ColdMax",type="BASE",value=24},[7]={flags=0,keywordFlags=8,name="FireMin",type="BASE",value=24},[8]={flags=0,keywordFlags=8,name="FireMax",type="BASE",value=24},[9]={flags=0,keywordFlags=16,name="VoidMin",type="BASE",value=24},[10]={flags=0,keywordFlags=16,name="VoidMax",type="BASE",value=24},[11]={flags=0,keywordFlags=32,name="NecroticMin",type="BASE",value=24},[12]={flags=0,keywordFlags=32,name="NecroticMax",type="BASE",value=24},[13]={flags=0,keywordFlags=64,name="PoisonMin",type="BASE",value=24},[14]={flags=0,keywordFlags=64,name="PoisonMax",type="BASE",value=24}}," over Time "} +c["+24 Ignited Enemy Ward Gain On Pass Through"]={{[1]={[1]={skillId="Ailment_Ignite",type="SkillId"},flags=0,keywordFlags=0,name="Ward",type="BASE",value=24}}," d Enemy Gain On Pass Through "} +c["+24 Ignited Enemy Ward Gain On Pass Through +12 Ward Gain Per Ignite On Pass Through"]={{[1]={[1]={skillId="Ailment_Ignite",type="SkillId"},flags=0,keywordFlags=0,name="Ward",type="BASE",value=24}}," d Enemy Gain On Pass Through +12 Ward Gain Per Ignite On Pass Through "} +c["+24 Ignited Enemy Ward Gain On Pass Through +12 Ward Gain Per Ignite On Pass Through All Ignites Consumed"]={{[1]={[1]={skillId="Ailment_Ignite",type="SkillId"},flags=0,keywordFlags=0,name="Ward",type="BASE",value=24}}," d Enemy Gain On Pass Through +12 Ward Gain Per Ignite On Pass Through All Ignites Consumed "} +c["+24 Ignited Enemy Ward Gain On Pass Through +12 Ward Gain Per Ignite On Pass Through All Ignites Consumed No Remaining Ignite Damage"]={{[1]={[1]={skillId="Ailment_Ignite",type="SkillId"},flags=0,keywordFlags=0,name="Ward",type="BASE",value=24}}," d Enemy Gain On Pass Through +12 Ward Gain Per Ignite On Pass Through All Ignites Consumed No Remaining Ignite Damage "} +c["+24 Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=24}},nil} +c["+24 Mana consumed by Grim Harvest"]={{[1]={[1]={skillId="ha84",type="SkillId"},flags=0,keywordFlags=0,name="Mana",type="BASE",value=24}}," consumed by Grim "} +c["+24 Melee Cold Damage"]={{[1]={flags=512,keywordFlags=0,name="ColdMin",type="BASE",value=24},[2]={flags=512,keywordFlags=0,name="ColdMax",type="BASE",value=24}},nil} +c["+24 Melee Damage"]={{[1]={flags=512,keywordFlags=1,name="PhysicalMin",type="BASE",value=24},[2]={flags=512,keywordFlags=1,name="PhysicalMax",type="BASE",value=24},[3]={flags=512,keywordFlags=2,name="LightningMin",type="BASE",value=24},[4]={flags=512,keywordFlags=2,name="LightningMax",type="BASE",value=24},[5]={flags=512,keywordFlags=4,name="ColdMin",type="BASE",value=24},[6]={flags=512,keywordFlags=4,name="ColdMax",type="BASE",value=24},[7]={flags=512,keywordFlags=8,name="FireMin",type="BASE",value=24},[8]={flags=512,keywordFlags=8,name="FireMax",type="BASE",value=24},[9]={flags=512,keywordFlags=16,name="VoidMin",type="BASE",value=24},[10]={flags=512,keywordFlags=16,name="VoidMax",type="BASE",value=24},[11]={flags=512,keywordFlags=32,name="NecroticMin",type="BASE",value=24},[12]={flags=512,keywordFlags=32,name="NecroticMax",type="BASE",value=24},[13]={flags=512,keywordFlags=64,name="PoisonMin",type="BASE",value=24},[14]={flags=512,keywordFlags=64,name="PoisonMax",type="BASE",value=24}},nil} +c["+24 Melee Lightning Damage"]={{[1]={flags=512,keywordFlags=0,name="LightningMin",type="BASE",value=24},[2]={flags=512,keywordFlags=0,name="LightningMax",type="BASE",value=24}},nil} +c["+24 Spell Cold Damage"]={{[1]={flags=256,keywordFlags=0,name="ColdMin",type="BASE",value=24},[2]={flags=256,keywordFlags=0,name="ColdMax",type="BASE",value=24}},nil} +c["+24 Spell Damage"]={{[1]={flags=256,keywordFlags=1,name="PhysicalMin",type="BASE",value=24},[2]={flags=256,keywordFlags=1,name="PhysicalMax",type="BASE",value=24},[3]={flags=256,keywordFlags=2,name="LightningMin",type="BASE",value=24},[4]={flags=256,keywordFlags=2,name="LightningMax",type="BASE",value=24},[5]={flags=256,keywordFlags=4,name="ColdMin",type="BASE",value=24},[6]={flags=256,keywordFlags=4,name="ColdMax",type="BASE",value=24},[7]={flags=256,keywordFlags=8,name="FireMin",type="BASE",value=24},[8]={flags=256,keywordFlags=8,name="FireMax",type="BASE",value=24},[9]={flags=256,keywordFlags=16,name="VoidMin",type="BASE",value=24},[10]={flags=256,keywordFlags=16,name="VoidMax",type="BASE",value=24},[11]={flags=256,keywordFlags=32,name="NecroticMin",type="BASE",value=24},[12]={flags=256,keywordFlags=32,name="NecroticMax",type="BASE",value=24},[13]={flags=256,keywordFlags=64,name="PoisonMin",type="BASE",value=24},[14]={flags=256,keywordFlags=64,name="PoisonMax",type="BASE",value=24}},nil} +c["+24 Spell Fire Damage for Infernal Shade per Active Dread Shade"]={{[1]={[1]={skillId="is40",type="SkillId"},flags=256,keywordFlags=0,name="FireMin",type="BASE",value=24},[2]={[1]={skillId="is40",type="SkillId"},flags=256,keywordFlags=0,name="FireMax",type="BASE",value=24}}," for per Active Dread Shade "} +c["+24 Spell Lightning Damage"]={{[1]={flags=256,keywordFlags=0,name="LightningMin",type="BASE",value=24},[2]={flags=256,keywordFlags=0,name="LightningMax",type="BASE",value=24}},nil} +c["+24 Strength"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=24}},nil} +c["+24% Area"]={{}," "} +c["+24% Area 12% Frailty Chance"]={{}," 12% Chance "} +c["+24% Chance to Bleed on Hit"]={{[1]={flags=8388608,keywordFlags=0,name="ChanceToTriggerOnHit_Ailment_Bleed",type="BASE",value=24}},nil} +c["+24% Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="MORE",value=24}},nil} +c["+24% Elemental Penetration"]={{[1]={flags=0,keywordFlags=14,name="Penetration",type="BASE",value=24}},nil} +c["+24% Elemental Resistance"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=24}},nil} +c["+24% Endurance"]={{}," Endurance "} +c["+24% Final Hit Area"]={{}," Final Hit "} +c["+24% Fire Penetration"]={{[1]={flags=0,keywordFlags=0,name="FirePenetration",type="BASE",value=24}},nil} +c["+24% Health"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=24}},nil} +c["+24% Lightning Resistance"]={{[1]={flags=0,keywordFlags=0,name="LightningResist",type="BASE",value=24}},nil} +c["+24% Melee Increased Stun Duration"]={{[1]={flags=512,keywordFlags=0,name="EnemyStunDuration",type="BASE",value=24}}," Increased "} +c["+24% Physical Penetration"]={{[1]={flags=0,keywordFlags=0,name="PhysicalPenetration",type="BASE",value=24}},nil} +c["+240 Melee fire damage with next void melee attack every 2 seconds"]={{[1]={flags=512,keywordFlags=0,name="FireMin",type="BASE",value=240},[2]={flags=512,keywordFlags=0,name="FireMax",type="BASE",value=240}}," with next void attack every 2 seconds "} +c["+240 Melee void damage with next fire melee attack every 2 seconds"]={{[1]={flags=512,keywordFlags=0,name="VoidMin",type="BASE",value=240},[2]={flags=512,keywordFlags=0,name="VoidMax",type="BASE",value=240}}," with next fire attack every 2 seconds "} +c["+240% Ignite chance with next void melee attack every 2 seconds"]={{}," with next void attack every 2 seconds "} +c["+240% Increased Melee Stun Chance"]={{}," Stun Chance "} +c["+240% Time Rot chance with next fire melee attack every 2 seconds"]={{}," chance with next fire attack every 2 seconds "} +c["+240% increased Spark Charge Explosion Area"]={{}," Explosion "} +c["+245 Armor"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=245}},nil} +c["+245% Spell Void Chance to Ignite on Hit"]={{}," Void Chance to on Hit "} +c["+25 Armor"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=25}},nil} +c["+25 Dodge Rating"]={{}," Dodge Rating "} +c["+25 Falcon Melee Damage for 4 seconds on Crit (1 second cooldown)"]={{[1]={flags=512,keywordFlags=1,name="PhysicalMin",type="BASE",value=25},[2]={flags=512,keywordFlags=1,name="PhysicalMax",type="BASE",value=25},[3]={flags=512,keywordFlags=2,name="LightningMin",type="BASE",value=25},[4]={flags=512,keywordFlags=2,name="LightningMax",type="BASE",value=25},[5]={flags=512,keywordFlags=4,name="ColdMin",type="BASE",value=25},[6]={flags=512,keywordFlags=4,name="ColdMax",type="BASE",value=25},[7]={flags=512,keywordFlags=8,name="FireMin",type="BASE",value=25},[8]={flags=512,keywordFlags=8,name="FireMax",type="BASE",value=25},[9]={flags=512,keywordFlags=16,name="VoidMin",type="BASE",value=25},[10]={flags=512,keywordFlags=16,name="VoidMax",type="BASE",value=25},[11]={flags=512,keywordFlags=32,name="NecroticMin",type="BASE",value=25},[12]={flags=512,keywordFlags=32,name="NecroticMax",type="BASE",value=25},[13]={flags=512,keywordFlags=64,name="PoisonMin",type="BASE",value=25},[14]={flags=512,keywordFlags=64,name="PoisonMax",type="BASE",value=25}}," on Crit (1 second cooldown) "} +c["+25 Heal Amount"]={{}," Heal Amount "} +c["+25 Health"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=25}},nil} +c["+25 Health Gain on Kill"]={{[1]={[1]={type="Condition",var="KilledRecently"},flags=0,keywordFlags=0,name="Life",type="BASE",value=25}}," Gain "} +c["+25 Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=25}},nil} +c["+25 Mana Cost"]={{[1]={flags=0,keywordFlags=0,name="ManaCost",type="BASE",value=25}},nil} +c["+25 Maximum Charges"]={{[1]={flags=0,keywordFlags=0,name="FlaskCharges",type="BASE",value=25}},nil} +c["+25 Melee Cold Damage"]={{[1]={flags=512,keywordFlags=0,name="ColdMin",type="BASE",value=25},[2]={flags=512,keywordFlags=0,name="ColdMax",type="BASE",value=25}},nil} +c["+25 Melee Damage"]={{[1]={flags=512,keywordFlags=1,name="PhysicalMin",type="BASE",value=25},[2]={flags=512,keywordFlags=1,name="PhysicalMax",type="BASE",value=25},[3]={flags=512,keywordFlags=2,name="LightningMin",type="BASE",value=25},[4]={flags=512,keywordFlags=2,name="LightningMax",type="BASE",value=25},[5]={flags=512,keywordFlags=4,name="ColdMin",type="BASE",value=25},[6]={flags=512,keywordFlags=4,name="ColdMax",type="BASE",value=25},[7]={flags=512,keywordFlags=8,name="FireMin",type="BASE",value=25},[8]={flags=512,keywordFlags=8,name="FireMax",type="BASE",value=25},[9]={flags=512,keywordFlags=16,name="VoidMin",type="BASE",value=25},[10]={flags=512,keywordFlags=16,name="VoidMax",type="BASE",value=25},[11]={flags=512,keywordFlags=32,name="NecroticMin",type="BASE",value=25},[12]={flags=512,keywordFlags=32,name="NecroticMax",type="BASE",value=25},[13]={flags=512,keywordFlags=64,name="PoisonMin",type="BASE",value=25},[14]={flags=512,keywordFlags=64,name="PoisonMax",type="BASE",value=25}},nil} +c["+25 Melee Fire Damage with Smelter's Wrath per Forged Weapon"]={{[1]={[1]={skillId="st4th",type="SkillId"},flags=512,keywordFlags=0,name="FireMin",type="BASE",value=25},[2]={[1]={skillId="st4th",type="SkillId"},flags=512,keywordFlags=0,name="FireMax",type="BASE",value=25}}," with per Forged "} +c["+25 Melee Physical Damage"]={{[1]={flags=512,keywordFlags=0,name="PhysicalMin",type="BASE",value=25},[2]={flags=512,keywordFlags=0,name="PhysicalMax",type="BASE",value=25}},nil} +c["+25 Minion Armor Per Minion Consumed"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Armour",type="BASE",value=25}}}}," Per Minion Consumed "} +c["+25 Minion Bow Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="PhysicalDamage",type="BASE",value=25}}}}," Bow "} +c["+25 Spell Necrotic Damage"]={{[1]={flags=256,keywordFlags=0,name="NecroticMin",type="BASE",value=25},[2]={flags=256,keywordFlags=0,name="NecroticMax",type="BASE",value=25}},nil} +c["+25 Ward From Burst"]={{[1]={flags=0,keywordFlags=0,name="Ward",type="BASE",value=25}}," From Burst "} +c["+25 Ward From Burst +5 Mana From Burst"]={{[1]={flags=0,keywordFlags=0,name="Ward",type="BASE",value=25}}," From Burst +5 Mana From Burst "} +c["+25% Aftershock Damage"]={{[1]={[1]={skillId="Ailment_Shock",type="SkillId"},flags=0,keywordFlags=0,name="Damage",type="BASE",value=25}}," After "} +c["+25% Aftershock Damage +25% Aftershock Duration"]={{[1]={[1]={skillId="Ailment_Shock",type="SkillId"},flags=0,keywordFlags=0,name="Damage",type="BASE",value=25}}," After +25% Aftershock Duration "} +c["+25% Aftershock Duration"]={{[1]={[1]={skillId="Ailment_Shock",type="SkillId"},flags=0,keywordFlags=0,name="Duration",type="BASE",value=25}}," After "} +c["+25% Ailment Speed On Return"]={{}," Ailment Speed On Return "} +c["+25% Ailment Stat Ratio"]={{}," Ailment Stat Ratio "} +c["+25% All Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=25},[2]={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=25}},nil} +c["+25% Area"]={{}," "} +c["+25% Area +15% Damage"]={{[1]={flags=67108864,keywordFlags=0,name="Damage",type="BASE",value=25}}," +15% "} +c["+25% Area +15% Damage 25% Increased Health Decay"]={{[1]={flags=67108864,keywordFlags=0,name="Damage",type="BASE",value=25}}," +15% 25% Increased Health Decay "} +c["+25% Area +5 Mana Gain"]={{[1]={flags=67108864,keywordFlags=0,name="Mana",type="BASE",value=25}}," +5 Gain "} +c["+25% Area -2 Mana Cost "]={{[1]={flags=67108864,keywordFlags=0,name="ManaCost",type="BASE",value=25}}," -2 "} +c["+25% Area to Wandering Spirits"]={{[1]={flags=75497472,keywordFlags=0,name="ChanceToTriggerOnHit_ws54hm",type="BASE",value=25}},nil} +c["+25% Area with Staff"]={{}," with Staff "} +c["+25% Area with Staff +10% Damage with Wand"]={{[1]={flags=67108864,keywordFlags=0,name="Damage",type="BASE",value=25}}," with Staff +10% with Wand "} +c["+25% Area with Staff +10% Damage with Wand +10% Duration with Scepter"]={{[1]={flags=67108864,keywordFlags=0,name="Damage",type="BASE",value=25}}," with Staff +10% with Wand +10% Duration with Scepter "} +c["+25% Area with Staff +10% Damage with Wand +10% Duration with Scepter +10% Movespeed with Dagger"]={{[1]={flags=67108864,keywordFlags=0,name="Damage",type="BASE",value=25}}," with Staff +10% with Wand +10% Duration with Scepter +10% Movespeed with Dagger "} +c["+25% Area with Staff +10% Damage with Wand +10% Duration with Scepter +10% Movespeed with Dagger 7% Kill Threshold with Axe"]={{[1]={flags=67108864,keywordFlags=0,name="Damage",type="BASE",value=25}}," with Staff +10% with Wand +10% Duration with Scepter +10% Movespeed with Dagger 7% Kill Threshold with Axe "} +c["+25% Armor"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=25}},nil} +c["+25% Armor (While On Cooldown)"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=25}}," (While On Cooldown) "} +c["+25% Armor Shred Chance"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=25}}," Shred Chance "} +c["+25% Armor Shred Chance +25% Fire Resistance Shred Chance"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=25}}," Shred Chance +25% Fire Resistance Shred Chance "} +c["+25% Armour Shred Frequency"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=25}}," Shred Frequency "} +c["+25% Armour Shred Frequency +25% Slow Frequency"]={{[1]={[1]={skillId="Ailment_Slow",type="SkillId"},flags=0,keywordFlags=0,name="Armour",type="BASE",value=25}}," Shred Frequency +25% Frequency "} +c["+25% Attack Speed On End"]={{[1]={flags=3584,keywordFlags=0,name="Speed",type="BASE",value=25}}," On End "} +c["+25% Avalanche And Boulder Impact Area"]={{}," And Boulder Impact "} +c["+25% Bleed Chance"]={{}," "} +c["+25% Bleed Chance +10% Health Cost"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=25}}," +10% Cost "} +c["+25% Bleed Chance +10% Physical Penetration with Bleed"]={{}," +10% Physical Peration with Bleed "} +c["+25% Bleed Duration"]={{[1]={flags=0,keywordFlags=0,name="EnemyBleedDuration",type="BASE",value=25}},nil} +c["+25% Blind Chance"]={{}," "} +c["+25% Block Chance"]={{}," "} +c["+25% Blood Spectre Health Leech"]={{[1]={[1]={includeTransfigured=true,skillName="Raise Spectre",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Life",type="BASE",value=25}}}}," Blood Leech "} +c["+25% Bone Nova Bleed Chance"]={{}," Bone Nova Chance "} +c["+25% Bone Shatter Speed and Range"]={{}," Bone Shatter Speed and Range "} +c["+25% Bone Splinters Speed and Range"]={{}," Bone Splinters Speed and Range "} +c["+25% Cast Speed On End"]={{[1]={flags=256,keywordFlags=0,name="Speed",type="INC",value=25}}," On End "} +c["+25% Cast Speed On End +25% Attack Speed On End"]={{[1]={flags=256,keywordFlags=0,name="Speed",type="INC",value=25}}," On End +25% Attack Speed On End "} +c["+25% Chance To Cast Thorn Shield On Nearest Vine"]={{}," To Cast Thorn Shield On Nearest Vine "} +c["+25% Chance To Cast Thorn Shield On Nearest Vine 15% Increased Physical Damage With Shield"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="BASE",value=25}}," To Cast Thorn Shield On Nearest Vine 15% Increased With Shield "} +c["+25% Chance To Cast Thorn Shield On Nearest Vine 15% Increased Physical Damage With Shield +15% Bleed Chance With Shield"]={{[1]={[1]={skillId="Ailment_Bleed",type="SkillId"},flags=0,keywordFlags=0,name="PhysicalDamage",type="BASE",value=25}}," To Cast Thorn Shield On Nearest Vine 15% Increased With Shield +15% Chance With Shield "} +c["+25% Chance to Blind on Hit"]={{[1]={flags=8388608,keywordFlags=0,name="ChanceToTriggerOnHit_Ailment_Blind",type="BASE",value=25}},nil} +c["+25% Chance to Reattach"]={{}," to Reattach "} +c["+25% Chance to Shred Armor on Melee Hit"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=25}}," to Shred "} +c["+25% Chance to cast Fire Aura when Hit (1 second cooldown)"]={{}," to cast Fire Aura when Hit (1 second cooldown) "} +c["+25% Chance to cast Jade Dust on Hit with Harvest"]={{}," to cast Jade Dust with "} +c["+25% Channeled Area"]={{}," Channeled "} +c["+25% Channeled Area +100% Ignite Duration"]={{[1]={[1]={skillId="Ailment_Ignite",type="SkillId"},flags=67108864,keywordFlags=0,name="Duration",type="BASE",value=25}}," Channeled +100% "} +c["+25% Channeled Area +100% Ignite Duration +4 Cooldown"]={{[1]={[1]={skillId="Ailment_Ignite",type="SkillId"},flags=67108864,keywordFlags=0,name="Duration",type="BASE",value=25}}," Channeled +100% +4 Cooldown "} +c["+25% Chill Chance"]={{}," "} +c["+25% Chill Chance +25% Freeze Rate Multiplier"]={{}," +25% Freeze Rate Multiplier "} +c["+25% Chill Chance Against Distant Enemies"]={{}," Against Distant Enemies "} +c["+25% Cold Resistance"]={{[1]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=25}},nil} +c["+25% Consecrated Ground Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=25}}," Consecrated Ground "} +c["+25% Consecrated Ground Healing"]={{}," Consecrated Ground "} +c["+25% Consecrated Ground Healing -20% Duration"]={{[1]={[1]={skillId="Ailment_DummyHealingWhileNotTakingDamage",type="SkillId"},flags=0,keywordFlags=0,name="Duration",type="BASE",value=25}}," Consecrated Ground -20% "} +c["+25% Consecrated Ground Healing Effectiveness"]={{[1]={[1]={skillId="Ailment_DummyHealingWhileNotTakingDamage",type="SkillId"},flags=0,keywordFlags=0,name="FlaskEffect",type="BASE",value=25}}," Consecrated Ground iveness "} +c["+25% Cooldown Recovery Speed"]={{[1]={flags=0,keywordFlags=0,name="CooldownRecovery",type="INC",value=25}},nil} +c["+25% Cooldown Recovery Speed with 2h Sword"]={{[1]={flags=0,keywordFlags=0,name="CooldownRecovery",type="INC",value=25}}," with 2h Sword "} 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Chance"]={{[1]={flags=8388608,keywordFlags=0,name="ChanceToTriggerOnHit_Ailment_CriticalVulnerability",type="BASE",value=25}},nil} +c["+25% Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="MORE",value=25}},nil} +c["+25% Damage After Full Arming Time"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="MORE",value=25}}," After Full Arming Time "} +c["+25% Damage After Full Arming Time +0.3 Arming Time (seconds)"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="MORE",value=25}}," After Full Arming Time +0.3 Arming Time (seconds) "} +c["+25% Damage Over Time"]={{[1]={flags=4096,keywordFlags=0,name="Damage",type="MORE",value=25}},nil} +c["+25% Damage Per Second Charged"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="MORE",value=25}}," Per Second Charged "} +c["+25% Damage Stat Ratio"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="MORE",value=25}}," Stat Ratio "} +c["+25% Damage To Frozen"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="MORE",value=25}}," To Frozen "} +c["+25% Damage To Rares And Bosses"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="MORE",value=25}}," To Rares And Bosses "} +c["+25% Damage To Rares And Bosses Prioritises Rares And Bosses"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="MORE",value=25}}," To Rares And Bosses Prioritises Rares And Bosses "} +c["+25% Damage if no other living Golems"]={{[1]={[1]={type="SkillType"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="MORE",value=25}}}}," if no other living s "} +c["+25% Damage over Time Penetration"]={{[1]={[1]={skillId="ne01t",type="SkillId"},flags=4096,keywordFlags=0,name="Damage",type="MORE",value=25}}," Peration "} +c["+25% Damage to Wandering Spirits"]={{[1]={[1]={skillId="ws54hm",type="SkillId"},flags=0,keywordFlags=0,name="Damage",type="MORE",value=25}}," to "} +c["+25% Damage to Wandering Spirits +25% Area to Wandering Spirits"]={{[1]={[1]={skillId="ws54hm",type="SkillId"},flags=67108864,keywordFlags=0,name="Damage",type="MORE",value=25}}," to +25% to Wandering Spirits "} +c["+25% Damage to Wandering Spirits +25% Area to Wandering Spirits 1 Ward Gain per 5% Uncapped Necrotic Res"]={{[1]={[1]={skillId="ws54hm",type="SkillId"},flags=67108864,keywordFlags=0,name="Damage",type="MORE",value=25}}," to +25% to Wandering Spirits 1 Ward Gain per 5% Uncapped Necrotic Res "} +c["+25% Damage vs Bosses and Rares"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="MORE",value=25}}," vs Bosses and Rares "} +c["+25% Damned Chance"]={{}," "} +c["+25% Delay"]={{}," Delay "} +c["+25% Detonating Ground Hit Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=25}}," Detonating Ground Hit "} +c["+25% Direct Damage to Feared"]={{[1]={[1]={skillId="Ailment_Fear",type="SkillId"},flags=0,keywordFlags=0,name="Damage",type="BASE",value=25}}," Direct to ed "} +c["+25% Direct Damage to High Health"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=25}}," Direct to High Health "} +c["+25% Disintegrating Aura Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=25}}," Disintegrating Aura "} +c["+25% Disintegrating Aura Damage -1 Mana Cost"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=25}}," Disintegrating Aura -1 Mana Cost "} +c["+25% Doublecast Chance"]={{}," "} +c["+25% Doublecast Chance -25% Pull Strength"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=25}}," -25% Pull "} +c["+25% Duration"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="BASE",value=25}},nil} +c["+25% Dusk Shroud Chance"]={{[1]={flags=8388608,keywordFlags=0,name="ChanceToTriggerOnHit_Ailment_DuskShroud",type="BASE",value=25}},nil} +c["+25% Dusk Shroud Frequency"]={{}," Frequency "} +c["+25% Efficacious Toxin Chance"]={{[1]={flags=8388608,keywordFlags=0,name="ChanceToTriggerOnHit_Ailment_EfficaciousToxin",type="BASE",value=25}},nil} 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cooldown)"]={{[1]={flags=0,keywordFlags=0,name="CooldownRecovery",type="BASE",value=25}}," Falcon Ability Remaining on Crit (1 second cooldown) "} +c["+25% Fall Speed"]={{}," Fall Speed "} +c["+25% Fear Chance"]={{}," "} +c["+25% Fear Chance +13% Target Area"]={{}," +13% Target "} +c["+25% Final Explosion Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=25}}," Final Explosion "} +c["+25% Final Explosion Damage +20% Mana Cost"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=25}}," Final Explosion +20% Mana Cost "} +c["+25% Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireDamage",type="BASE",value=25}},nil} +c["+25% Fire Penetration with Ignite"]={{}," Fire Peration with Ignite "} +c["+25% Fire Resistance"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=25}},nil} +c["+25% Fire Resistance Shred Chance"]={{[1]={flags=8388608,keywordFlags=0,name="ChanceToTriggerOnHit_Ailment_FireResistanceShred",type="BASE",value=25}},nil} +c["+25% First Attack Increased Area"]={{}," First Attack Increased "} +c["+25% Flame Burst Area"]={{}," Flame Burst "} +c["+25% Forged Weapon Damage"]={{[1]={flags=67108864,keywordFlags=0,name="Damage",type="BASE",value=25}}," Forged "} +c["+25% Forged Weapon Damage -75% Forged Weapon Duration"]={{[1]={flags=67108864,keywordFlags=0,name="Damage",type="BASE",value=25}}," Forged -75% Forged Weapon Duration "} +c["+25% Frailty Chance"]={{}," "} +c["+25% Freeze Rate Multiplier"]={{}," Freeze Rate Multiplier "} +c["+25% Freeze Rate Multiplier +10% Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdDamage",type="BASE",value=25}}," Freeze Rate Multiplier +10% "} +c["+25% Freeze Rate Multiplier +5% Freeze Rate Multiplier Per Point Of Attunement"]={{[1]={flags=0,keywordFlags=0,name="Att",type="BASE",value=25}}," Freeze Rate Multiplier +5% Freeze Rate Multiplier Per Point Of "} +c["+25% Frostbite Chance"]={{}," "} +c["+25% Global Freeze Rate Multiplier"]={{}," Freeze Rate Multiplier "} +c["+25% Global Freeze Rate Multiplier Fire Aura -> Cold"]={{}," Freeze Rate Multiplier Fire Aura -> Cold "} +c["+25% Global Freeze Rate Multiplier Fire Aura -> Cold 48 Fire Aura Freeze Rate Per Second"]={{}," Freeze Rate Multiplier Fire Aura -> Cold 48 Fire Aura Freeze Rate Per Second "} +c["+25% Global Increased Physical Damage"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="PhysicalDamage",type="BASE",value=25}}," Increased "} +c["+25% Global Increased Spell Damage"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="Damage",type="BASE",value=25}}," Increased Spell "} +c["+25% Haste Chance"]={{}," "} +c["+25% Haste Chance 2 Haste Duration (seconds)"]={{[1]={[1]={skillId="Ailment_Haste",type="SkillId"},flags=0,keywordFlags=0,name="Duration",type="BASE",value=25}}," 2 (seconds) "} +c["+25% Health"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=25}},nil} +c["+25% Health Regen Granted"]={{[1]={flags=0,keywordFlags=0,name="LifeRegen",type="BASE",value=25}}," Granted "} +c["+25% Hit Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=25}}," Hit "} +c["+25% Hit Damage +20% Size"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=25}}," Hit +20% Size "} +c["+25% Hit Damage +20% Size +2 Mana Cost"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=25}}," Hit +20% Size +2 Mana Cost "} +c["+25% Hit Damage Against Bleeding"]={{[1]={[1]={skillId="Ailment_Bleed",type="SkillId"},flags=0,keywordFlags=0,name="Damage",type="BASE",value=25}}," Hit Against ing "} +c["+25% Hit Damage Against Rares And Bosses"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=25}}," Hit Against Rares And Bosses "} +c["+25% Hit Damage Minion Friendly Fire"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="BASE",value=25}}}}," Hit Friendly Fire "} +c["+25% Hit Damage To Close Targets"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=25}}," Hit To Close Targets "} +c["+25% Hit Damage To Close Targets -25% Less Hit Damage To Far Away Targets"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=25}}," Hit To Close Targets -25% Less Hit Damage To Far Away Targets "} +c["+25% Holy Eruption Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=25}}," Holy Eruption "} +c["+25% Holy Eruption Damage +25% Holy Eruption Healing"]={{[1]={[1]={skillId="Ailment_DummyHealingWhileNotTakingDamage",type="SkillId"},flags=0,keywordFlags=0,name="Damage",type="BASE",value=25}}," Holy Eruption +25% Holy Eruption "} +c["+25% Holy Eruption Healing"]={{}," Holy Eruption "} +c["+25% Howl Buff Duration"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="BASE",value=25}}," Howl Buff "} +c["+25% Howl Buff Duration 2% Howl On Boss Hit Chance"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="BASE",value=25}}," Howl Buff 2% Howl On Boss Hit Chance "} +c["+25% Ignite Chance"]={{}," "} +c["+25% Ignite Chance +5% Fire Penetration with Ignite"]={{}," +5% Fire Peration with Ignite "} +c["+25% Increased Area with 2h Axe"]={{}," with 2h Axe "} +c["+25% Increased Cooldown Recovery Speed for Shift"]={{[1]={[1]={skillId="shiif",type="SkillId"},flags=0,keywordFlags=0,name="CooldownRecovery",type="INC",value=25}}," for "} +c["+25% Increased Damage At Low Health"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="INC",value=25}}," At Low Health "} +c["+25% Increased Decay Rate for Dread Shade"]={{}," Decay Rate for "} +c["+25% Increased Fire Damage per Forged Weapon"]={{[1]={flags=67108864,keywordFlags=0,name="FireDamage",type="INC",value=25}}," per Forged "} +c["+25% Increased Stun Chance"]={{}," Stun Chance "} +c["+25% Increased Stun Chance +25% Slow Chance"]={{}," Stun Chance +25% Chance "} +c["+25% Increased Totem Damage Granted"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="INC",value=25}}," Totem Granted "} +c["+25% Increased Totem Damage Granted Random Totem Healed To Full On Frozen Kill"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="INC",value=25}}," Totem Granted Random Totem Healed To Full On Frozen Kill "} +c["+25% Increased Totem Damage Granted Random Totem Healed To Full On Frozen Kill Random Totem Duration Refreshed On Frozen Kill"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="INC",value=25}}," Totem Granted Random Totem Healed To Full On Frozen Kill Random Totem Duration Refreshed On Frozen Kill "} +c["+25% Initial Freeze Increased Duration"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="BASE",value=25}}," Initial Freeze Increased "} +c["+25% Initial Freeze Increased Duration +25% Damage To Frozen"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="BASE",value=25}}," Initial Freeze Increased +25% Damage To Frozen "} +c["+25% Jade Arrow Damage Over Time"]={{[1]={flags=4096,keywordFlags=0,name="Damage",type="BASE",value=25}}," Jade Arrow "} +c["+25% Kill Threshold Per Skill Used"]={{}," Kill Threshold Per Skill Used "} +c["+25% Knockback Chance"]={{}," "} +c["+25% Knockback Distance"]={{[1]={flags=0,keywordFlags=0,name="EnemyKnockbackDistance",type="BASE",value=25}},nil} +c["+25% Largest Hit Chill Chance"]={{}," Largest Hit Chance "} +c["+25% Lightning Blast Chance"]={{[1]={flags=8388608,keywordFlags=0,name="ChanceToTriggerOnHit_lb23il",type="BASE",value=25}},nil} +c["+25% Locust Swarm Duration"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="BASE",value=25}}," Locust Swarm "} +c["+25% Locust Swarm Duration +10% Hit Damage With Swarm Strike"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="BASE",value=25}}," Locust Swarm +10% Hit Damage With Swarm Strike "} +c["+25% Mana Cost"]={{[1]={flags=0,keywordFlags=0,name="ManaCost",type="BASE",value=25}},nil} +c["+25% Mana Gain Chance"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=25}}," Gain Chance "} +c["+25% Mana Gain Chance 12 Mana Gain"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=25}}," Gain Chance 12 Mana Gain "} +c["+25% Mana Per Second Damaging Enemies"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=25}}," Per Second Damaging Enemies "} +c["+25% Mana Regen"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=25}}," Regen "} +c["+25% Max Fire Damage Bonus From Block Chance"]={{[1]={flags=0,keywordFlags=0,name="FireDamage",type="BASE",value=25}}," Max Bonus From Block Chance "} +c["+25% Maximum Smite Chance"]={{}," Maximum Chance "} +c["+25% Maximum Smite Chance 10 Maximum Distance Benefit (meters)"]={{}," Maximum Chance 10 Maximum Distance Benefit (meters) "} +c["+25% Melee Area"]={{}," Area "} +c["+25% Melee Area Of Effect"]={{[1]={flags=512,keywordFlags=0,name="AreaOfEffect",type="BASE",value=25}},nil} +c["+25% Melee Bleed Chance"]={{[1]={flags=8389120,keywordFlags=0,name="ChanceToTriggerOnHit_Ailment_Bleed",type="BASE",value=25}},nil} +c["+25% Melee Chance to Shock on Hit"]={{[1]={flags=8389120,keywordFlags=0,name="ChanceToTriggerOnHit_Ailment_Shock",type="BASE",value=25}},nil} +c["+25% Melee Cold Penetration"]={{[1]={flags=512,keywordFlags=0,name="ColdPenetration",type="BASE",value=25}},nil} +c["+25% Melee Cull on Hit"]={{}," Cull on Hit "} +c["+25% Melee Damage To High Health"]={{[1]={flags=512,keywordFlags=0,name="Damage",type="BASE",value=25}}," To High Health "} +c["+25% Melee Damage Vs Full Health Enemies"]={{[1]={flags=512,keywordFlags=0,name="Damage",type="BASE",value=25}}," Vs Full Health Enemies "} +c["+25% Melee Damage to Slowed"]={{[1]={[1]={skillId="Ailment_Slow",type="SkillId"},flags=512,keywordFlags=0,name="Damage",type="BASE",value=25}}," to ed "} +c["+25% Middle Explosion Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=25}}," Middle Explosion "} +c["+25% Middle Explosion Damage +25% Middle Hit Chill Chance"]={{[1]={[1]={skillId="Ailment_Chill",type="SkillId"},flags=0,keywordFlags=0,name="Damage",type="BASE",value=25}}," Middle Explosion +25% Middle Hit Chance "} +c["+25% Middle Hit Chill Chance"]={{}," Middle Hit Chance "} +c["+25% Minion All Resistances"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=25}}},[2]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=25}}}},nil} +c["+25% Minion Armor Shred Chance"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Armour",type="BASE",value=25}}}}," Shred Chance "} +c["+25% Mirage Creation Speed"]={{}," Mirage Creation Speed "} +c["+25% Nearby Minion Poison Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={[1]={skillId="Ailment_Poison",type="SkillId"},flags=0,keywordFlags=0,name="Damage",type="BASE",value=25}}}}," Nearby "} +c["+25% Necrotic Penetration with Damned"]={{}," Necrotic Peration with Damned "} +c["+25% Orb Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=25}}," Orb "} +c["+25% Orb Damage +15% Speed Per Second"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=25}}," Orb +15% Speed Per Second "} +c["+25% Orb Damage +25% Shrapnel Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=25}}," Orb +25% Shrapnel Damage "} +c["+25% Orb Damage +25% Shrapnel Damage +20% Explosive Ground Frequency"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=25}}," Orb +25% Shrapnel Damage +20% Explosive Ground Frequency "} +c["+25% Orb Damage +25% Shrapnel Damage +20% Explosive Ground Frequency 2 Duration"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=25}}," Orb +25% Shrapnel Damage +20% Explosive Ground Frequency 2 Duration "} +c["+25% Orb Damage +25% Shrapnel Damage -20% Shrapnel Frequency"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=25}}," Orb +25% Shrapnel Damage -20% Shrapnel Frequency "} +c["+25% Overcharge Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=25}}," Overcharge "} +c["+25% Overcharge Damage +40% Overcharge Stun Chance"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=25}}," Overcharge +40% Overcharge Stun Chance "} +c["+25% Physical Damage Leeched as Health"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="BASE",value=25}}," Leeched as Health "} +c["+25% Physical Penetration with Bleed"]={{}," Physical Peration with Bleed "} +c["+25% Physical Penetration with Bleed +10% Bleed Duration"]={{[1]={[1]={skillId="ne01t",type="SkillId"},flags=0,keywordFlags=0,name="EnemyBleedDuration",type="BASE",value=25}}," Physical Peration with Bleed +10% "} +c["+25% Pierce Chance"]={{}," "} +c["+25% Pierce Chance +33% Mana Cost"]={{[1]={flags=0,keywordFlags=0,name="ManaCost",type="BASE",value=25}}," +33% "} +c["+25% Poison Chance"]={{}," "} +c["+25% Poison Chance Per Dagger"]={{}," "} +c["+25% Poison Damage With Acid Flask"]={{[1]={[1]={skillId="Ailment_Poison",type="SkillId"},flags=0,keywordFlags=0,name="Damage",type="BASE",value=25}}," With Acid Flask "} +c["+25% Projectile Speed"]={{[1]={flags=0,keywordFlags=0,name="ProjectileSpeed",type="BASE",value=25}},nil} +c["+25% Pull Strength"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=25}}," Pull "} +c["+25% Recalled Blades Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=25}}," Recalled Blades "} +c["+25% Recalled Blades Damage -10% Thrown Blades Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=25}}," Recalled Blades -10% Thrown Blades Damage "} +c["+25% Reduced Shift Distance"]={{}," Reduced Distance "} +c["+25% Retribution Critical Strike Chance"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="BASE",value=25}}," Retribution "} +c["+25% Rime Effect"]={{[1]={flags=0,keywordFlags=0,name="FlaskEffect",type="BASE",value=25}}," Rime "} +c["+25% Rune Ember Frequency During Flame Rush"]={{}," Rune Ember Frequency During "} +c["+25% Shadow Chance"]={{}," "} +c["+25% Shock Chance"]={{}," "} +c["+25% Shock Chance +15% Spark Charge Chance"]={{}," +15% Chance "} +c["+25% Shockwave Chance On Totem Hit"]={{}," On Totem Hit "} +c["+25% Shrapnel Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=25}}," Shrapnel "} +c["+25% Shrapnel Damage +20% Explosive Ground Frequency"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=25}}," Shrapnel +20% Explosive Ground Frequency "} +c["+25% Shrapnel Damage +20% Explosive Ground Frequency 2 Duration"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=25}}," Shrapnel +20% Explosive Ground Frequency 2 Duration "} +c["+25% Shrapnel Damage -20% Shrapnel Frequency"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=25}}," Shrapnel -20% Shrapnel Frequency "} +c["+25% Shrapnel Hit Damage Against Chilled"]={{[1]={[1]={skillId="Ailment_Chill",type="SkillId"},flags=0,keywordFlags=0,name="Damage",type="BASE",value=25}}," Shrapnel Hit Against ed "} +c["+25% Slow Chance"]={{}," "} +c["+25% Slow Chance +10% Slow Duration"]={{[1]={[1]={skillId="Ailment_Slow",type="SkillId"},flags=0,keywordFlags=0,name="Duration",type="BASE",value=25}}," +10% "} +c["+25% Slow Chance +25% Fear Chance"]={{}," +25% Chance "} +c["+25% Slow Chance +25% Slow Retaliation Chance"]={{}," +25% Retaliation Chance "} +c["+25% Slow Chance Against Distant Enemies"]={{}," Against Distant Enemies "} +c["+25% Slow Chance Against Distant Enemies +2% Damage per Slow"]={{[1]={[1]={skillId="Ailment_Slow",type="SkillId"},flags=0,keywordFlags=0,name="Damage",type="BASE",value=25}}," Against Distant Enemies +2% per "} +c["+25% Slow Frequency"]={{}," Frequency "} +c["+25% Slow Retaliation Chance"]={{}," Retaliation Chance "} +c["+25% Soul Fragment Speed"]={{}," Soul Fragment Speed "} +c["+25% Soul Fragment Speed +5% Haste Chance"]={{}," Soul Fragment Speed +5% Chance "} +c["+25% Spark Charge"]={{}," "} +c["+25% Spark Charge Chance"]={{[1]={flags=8388608,keywordFlags=0,name="ChanceToTriggerOnHit_Ailment_SparkCharge",type="BASE",value=25}},nil} +c["+25% Speed and Range"]={{}," Speed and Range "} +c["+25% Spreading Flames Chance"]={{[1]={flags=8388608,keywordFlags=0,name="ChanceToTriggerOnHit_Ailment_SpreadingFlames",type="BASE",value=25}},nil} +c["+25% SpreadingFlames Chance"]={{}," "} +c["+25% Storm Bolts Shock Chance"]={{}," Storm Bolts Chance "} +c["+25% Storm Bolts Shock Chance +10% Melee Damage To Shocked"]={{[1]={[1]={skillId="Ailment_Shock",type="SkillId"},flags=512,keywordFlags=0,name="Damage",type="BASE",value=25}}," Storm Bolts Chance +10% To Shocked "} +c["+25% Storm Orb Frequency"]={{}," Storm Orb Frequency "} +c["+25% Strike Two Area"]={{}," Strike Two "} +c["+25% Strike Two Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=25}}," Strike Two "} +c["+25% Strike Two Damage +25% Strike Two Area"]={{[1]={flags=67108864,keywordFlags=0,name="Damage",type="BASE",value=25}}," Strike Two +25% Strike Two "} +c["+25% Stun Duration"]={{[1]={flags=0,keywordFlags=0,name="EnemyStunDuration",type="BASE",value=25}},nil} +c["+25% Summon Frequency"]={{}," Summon Frequency "} +c["+25% Target Area"]={{}," Target "} +c["+25% Third Strike Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=25}}," Third Strike "} +c["+25% Thorn Burst Bleed Chance"]={{}," Thorn Burst Chance "} +c["+25% Thorn Burst Bleed Chance +10% Thorn Burst Damage"]={{[1]={[1]={skillId="Ailment_Bleed",type="SkillId"},flags=0,keywordFlags=0,name="Damage",type="BASE",value=25}}," Thorn Burst Chance +10% Thorn Burst "} +c["+25% Thorn Burst Speed and Range"]={{}," Thorn Burst Speed and Range "} +c["+25% Throwing Attack Damage"]={{[1]={flags=3584,keywordFlags=0,name="Damage",type="BASE",value=25}}," Throwing "} +c["+25% Tier 3 Ignite Chance"]={{}," Tier 3 Chance "} +c["+25% Tier 3 Ignite Chance +25% Tier 3 Slow Chance"]={{[1]={[1]={skillId="Ailment_Ignite",type="SkillId"},flags=8388608,keywordFlags=0,name="ChanceToTriggerOnHit_Ailment_Slow",type="BASE",value=25}}," Tier 3 Chance +25% Tier 3 "} +c["+25% Tier 3 Shock Chance"]={{}," Tier 3 Chance "} +c["+25% Tier 3 Shock Chance +25% Tier 3 Ignite Chance"]={{[1]={[1]={skillId="Ailment_Shock",type="SkillId"},flags=8388608,keywordFlags=0,name="ChanceToTriggerOnHit_Ailment_Ignite",type="BASE",value=25}}," Tier 3 Chance +25% Tier 3 "} +c["+25% Tier 3 Shock Chance +25% Tier 3 Ignite Chance +25% Tier 3 Slow Chance"]={{[1]={[1]={skillId="Ailment_Shock",type="SkillId"},flags=8388608,keywordFlags=0,name="ChanceToTriggerOnHit_Ailment_Ignite",type="BASE",value=25}}," Tier 3 Chance +25% Tier 3 +25% Tier 3 Slow Chance "} +c["+25% Tier 3 Slow Chance"]={{}," Tier 3 Chance "} +c["+25% Time Lock Duration"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="BASE",value=25}}," Time Lock "} +c["+25% Time Rot Chance"]={{[1]={flags=8388608,keywordFlags=0,name="ChanceToTriggerOnHit_Ailment_TimeRot",type="BASE",value=25}},nil} +c["+25% Time Wave Area"]={{}," Time Wave "} +c["+25% Torment Duration"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="BASE",value=25}},"rment "} +c["+25% Torment Duration +10% Other Ailment Duration"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="BASE",value=25}},"rment +10% Other Ailment Duration "} +c["+25% Travel Speed"]={{}," Travel Speed "} +c["+25% Upgrade Speed"]={{}," Upgrade Speed "} +c["+25% Void Beam Chance"]={{}," Void Beam Chance "} +c["+25% Void Rift Area"]={{}," Void Rift "} +c["+25% Void Rift Time Rot Chance"]={{}," Void Rift Chance "} +c["+25% Void Rift Time Rot Chance +1% Global Void Damage per Time Rot"]={{[1]={[1]={type="Global"},[2]={skillId="Ailment_TimeRot",type="SkillId"},flags=0,keywordFlags=0,name="Damage",type="BASE",value=25}}," Void Rift Chance +1% Void per Time Rot "} +c["+25% Ward Retention"]={{[1]={flags=0,keywordFlags=0,name="Ward",type="BASE",value=25}}," Retention "} +c["+25% Zombie Explosion Damage"]={{[1]={[1]={includeTransfigured=true,skillName="Raise Zombie",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="BASE",value=25}}}}," Explosion "} +c["+25% Zombie Explosion Damage +40% Zombie Explosion Area"]={{[1]={[1]={includeTransfigured=true,skillName="Raise Zombie",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="BASE",value=25}}}}," Explosion +40% Zombie Explosion Area "} +c["+25% Zombie Explosion Damage +40% Zombie Explosion Area 1 Zombie Explosion Poison Stacks"]={{[1]={[1]={includeTransfigured=true,skillName="Raise Zombie",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={[1]={skillId="Ailment_Poison",type="SkillId"},flags=0,keywordFlags=0,name="Damage",type="BASE",value=25}}}}," Explosion +40% Zombie Explosion Area 1 Zombie Explosion Stacks "} +c["+250% Area"]={{}," "} +c["+250% Area +25% Channeled Area"]={{}," +25% Channeled Area "} +c["+250% Area +25% Channeled Area +100% Ignite Duration"]={{[1]={[1]={skillId="Ailment_Ignite",type="SkillId"},flags=67108864,keywordFlags=0,name="Duration",type="BASE",value=250}}," +25% Channeled Area +100% "} +c["+250% Area +25% Channeled Area +100% Ignite Duration +4 Cooldown"]={{[1]={[1]={skillId="Ailment_Ignite",type="SkillId"},flags=67108864,keywordFlags=0,name="Duration",type="BASE",value=250}}," +25% Channeled Area +100% +4 Cooldown "} +c["+250% Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="MORE",value=250}},nil} +c["+250% Infernal Shade Damage Modifier"]={{[1]={[1]={skillId="is40",type="SkillId"},flags=0,keywordFlags=0,name="Damage",type="BASE",value=250}}," Modifier "} +c["+250% Infernal Shade Damage Modifier 2 Infernal Shade Remaining Duration (Seconds)"]={{[1]={[1]={skillId="is40",type="SkillId"},flags=0,keywordFlags=0,name="Damage",type="BASE",value=250}}," Modifier 2 Infernal Shade Remaining Duration (Seconds) "} +c["+250% Javelin Damage"]={{[1]={[1]={skillId="javeli",type="SkillId"},flags=0,keywordFlags=0,name="Damage",type="BASE",value=250}},nil} +c["+26 Health Regen"]={{[1]={flags=0,keywordFlags=0,name="LifeRegen",type="BASE",value=26}},nil} +c["+26 Health Regen while in Spriggan Form"]={{[1]={[1]={skillId="sf5rd",type="SkillId"},flags=0,keywordFlags=0,name="LifeRegen",type="BASE",value=26}}," while in "} +c["+26 Lightning Damage with Shurikens"]={{[1]={[1]={skillId="srk21",type="SkillId"},flags=0,keywordFlags=0,name="LightningMin",type="BASE",value=26},[2]={[1]={skillId="srk21",type="SkillId"},flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=26}}," with "} +c["+26 Spell Damage"]={{[1]={flags=256,keywordFlags=1,name="PhysicalMin",type="BASE",value=26},[2]={flags=256,keywordFlags=1,name="PhysicalMax",type="BASE",value=26},[3]={flags=256,keywordFlags=2,name="LightningMin",type="BASE",value=26},[4]={flags=256,keywordFlags=2,name="LightningMax",type="BASE",value=26},[5]={flags=256,keywordFlags=4,name="ColdMin",type="BASE",value=26},[6]={flags=256,keywordFlags=4,name="ColdMax",type="BASE",value=26},[7]={flags=256,keywordFlags=8,name="FireMin",type="BASE",value=26},[8]={flags=256,keywordFlags=8,name="FireMax",type="BASE",value=26},[9]={flags=256,keywordFlags=16,name="VoidMin",type="BASE",value=26},[10]={flags=256,keywordFlags=16,name="VoidMax",type="BASE",value=26},[11]={flags=256,keywordFlags=32,name="NecroticMin",type="BASE",value=26},[12]={flags=256,keywordFlags=32,name="NecroticMax",type="BASE",value=26},[13]={flags=256,keywordFlags=64,name="PoisonMin",type="BASE",value=26},[14]={flags=256,keywordFlags=64,name="PoisonMax",type="BASE",value=26}},nil} +c["+26% Block Chance"]={{}," "} +c["+26% Chance to Ignite on Hit"]={{[1]={flags=8388608,keywordFlags=0,name="ChanceToTriggerOnHit_Ailment_Ignite",type="BASE",value=26}},nil} +c["+26% Chance to Reveal a Wandering Spirit on Kill (1 Second Cooldown)"]={{}," to Reveal a Wandering Spirit (1 Second Cooldown) "} +c["+26% Chance to gain 50 Health on Minion Death"]={nil,"50 Health on Minion Death "} +c["+26% Chance to gain 50 Health on Minion Hit"]={nil,"50 Health on Minion Hit "} +c["+26% Fire Penetration"]={{[1]={flags=0,keywordFlags=0,name="FirePenetration",type="BASE",value=26}},nil} +c["+26% Increased Bleed Duration"]={{[1]={flags=0,keywordFlags=0,name="EnemyBleedDuration",type="INC",value=26}},nil} +c["+26% Increased Cooldown Recovery Speed for Javelin"]={{[1]={[1]={skillId="javeli",type="SkillId"},flags=0,keywordFlags=0,name="CooldownRecovery",type="INC",value=26}}," for "} +c["+26% Increased Cooldown Recovery Speed for Judgement"]={{[1]={[1]={skillId="pa67ju",type="SkillId"},flags=0,keywordFlags=0,name="CooldownRecovery",type="INC",value=26}}," for "} +c["+26% Necrotic Penetration"]={{[1]={flags=0,keywordFlags=0,name="NecroticPenetration",type="BASE",value=26}},nil} +c["+26% Poison Resistance"]={{}," Resistance "} +c["+26% SpreadingFlames Chance"]={{}," "} +c["+26% chance to cast Smite at a nearby enemy on Kill"]={{}," to cast at a nearby enemy "} +c["+27 Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=27}},nil} +c["+27 Melee Damage"]={{[1]={flags=512,keywordFlags=1,name="PhysicalMin",type="BASE",value=27},[2]={flags=512,keywordFlags=1,name="PhysicalMax",type="BASE",value=27},[3]={flags=512,keywordFlags=2,name="LightningMin",type="BASE",value=27},[4]={flags=512,keywordFlags=2,name="LightningMax",type="BASE",value=27},[5]={flags=512,keywordFlags=4,name="ColdMin",type="BASE",value=27},[6]={flags=512,keywordFlags=4,name="ColdMax",type="BASE",value=27},[7]={flags=512,keywordFlags=8,name="FireMin",type="BASE",value=27},[8]={flags=512,keywordFlags=8,name="FireMax",type="BASE",value=27},[9]={flags=512,keywordFlags=16,name="VoidMin",type="BASE",value=27},[10]={flags=512,keywordFlags=16,name="VoidMax",type="BASE",value=27},[11]={flags=512,keywordFlags=32,name="NecroticMin",type="BASE",value=27},[12]={flags=512,keywordFlags=32,name="NecroticMax",type="BASE",value=27},[13]={flags=512,keywordFlags=64,name="PoisonMin",type="BASE",value=27},[14]={flags=512,keywordFlags=64,name="PoisonMax",type="BASE",value=27}},nil} +c["+27 Melee Fire Damage"]={{[1]={flags=512,keywordFlags=0,name="FireMin",type="BASE",value=27},[2]={flags=512,keywordFlags=0,name="FireMax",type="BASE",value=27}},nil} +c["+27 Minion Damage over Time Poison Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={[1]={skillId="Ailment_Poison",type="SkillId"},flags=0,keywordFlags=1,name="PhysicalMin",type="BASE",value=27}}},[2]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={[1]={skillId="Ailment_Poison",type="SkillId"},flags=0,keywordFlags=1,name="PhysicalMax",type="BASE",value=27}}},[3]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={[1]={skillId="Ailment_Poison",type="SkillId"},flags=0,keywordFlags=2,name="LightningMin",type="BASE",value=27}}},[4]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={[1]={skillId="Ailment_Poison",type="SkillId"},flags=0,keywordFlags=2,name="LightningMax",type="BASE",value=27}}},[5]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={[1]={skillId="Ailment_Poison",type="SkillId"},flags=0,keywordFlags=4,name="ColdMin",type="BASE",value=27}}},[6]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={[1]={skillId="Ailment_Poison",type="SkillId"},flags=0,keywordFlags=4,name="ColdMax",type="BASE",value=27}}},[7]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={[1]={skillId="Ailment_Poison",type="SkillId"},flags=0,keywordFlags=8,name="FireMin",type="BASE",value=27}}},[8]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={[1]={skillId="Ailment_Poison",type="SkillId"},flags=0,keywordFlags=8,name="FireMax",type="BASE",value=27}}},[9]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={[1]={skillId="Ailment_Poison",type="SkillId"},flags=0,keywordFlags=16,name="VoidMin",type="BASE",value=27}}},[10]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={[1]={skillId="Ailment_Poison",type="SkillId"},flags=0,keywordFlags=16,name="VoidMax",type="BASE",value=27}}},[11]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={[1]={skillId="Ailment_Poison",type="SkillId"},flags=0,keywordFlags=32,name="NecroticMin",type="BASE",value=27}}},[12]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={[1]={skillId="Ailment_Poison",type="SkillId"},flags=0,keywordFlags=32,name="NecroticMax",type="BASE",value=27}}},[13]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={[1]={skillId="Ailment_Poison",type="SkillId"},flags=0,keywordFlags=64,name="PoisonMin",type="BASE",value=27}}},[14]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={[1]={skillId="Ailment_Poison",type="SkillId"},flags=0,keywordFlags=64,name="PoisonMax",type="BASE",value=27}}}}," over Time "} +c["+27 Minion Melee Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="FireDamage",type="BASE",value=27}}}}," Melee "} +c["+27% Bow Chance to Blind on Hit"]={{[1]={flags=8390656,keywordFlags=0,name="ChanceToTriggerOnHit_Ailment_Blind",type="BASE",value=27}},nil} +c["+27% Cold Resistance"]={{[1]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=27}},nil} +c["+27% Increased Stun Duration"]={{[1]={flags=0,keywordFlags=0,name="EnemyStunDuration",type="INC",value=27}},nil} +c["+275 Block Effectiveness"]={{[1]={flags=0,keywordFlags=0,name="FlaskEffect",type="BASE",value=275}}," Block iveness "} +c["+275% Max Distance"]={{}," Max Distance "} +c["+275% Max Distance Counts as Traversal Skill"]={{}," Max Distance Counts as Traversal Skill "} +c["+275% Max Distance Counts as Traversal Skill +1 Cooldown Duration (seconds)"]={{[1]={flags=0,keywordFlags=0,name="CooldownRecovery",type="BASE",value=275}}," Max Distance Counts as Traversal Skill +1 (seconds) "} +c["+279 Armor"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=279}},nil} +c["+28 Armor"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=28}},nil} +c["+28 Melee Damage"]={{[1]={flags=512,keywordFlags=1,name="PhysicalMin",type="BASE",value=28},[2]={flags=512,keywordFlags=1,name="PhysicalMax",type="BASE",value=28},[3]={flags=512,keywordFlags=2,name="LightningMin",type="BASE",value=28},[4]={flags=512,keywordFlags=2,name="LightningMax",type="BASE",value=28},[5]={flags=512,keywordFlags=4,name="ColdMin",type="BASE",value=28},[6]={flags=512,keywordFlags=4,name="ColdMax",type="BASE",value=28},[7]={flags=512,keywordFlags=8,name="FireMin",type="BASE",value=28},[8]={flags=512,keywordFlags=8,name="FireMax",type="BASE",value=28},[9]={flags=512,keywordFlags=16,name="VoidMin",type="BASE",value=28},[10]={flags=512,keywordFlags=16,name="VoidMax",type="BASE",value=28},[11]={flags=512,keywordFlags=32,name="NecroticMin",type="BASE",value=28},[12]={flags=512,keywordFlags=32,name="NecroticMax",type="BASE",value=28},[13]={flags=512,keywordFlags=64,name="PoisonMin",type="BASE",value=28},[14]={flags=512,keywordFlags=64,name="PoisonMax",type="BASE",value=28}},nil} +c["+28 Melee Lightning Damage"]={{[1]={flags=512,keywordFlags=0,name="LightningMin",type="BASE",value=28},[2]={flags=512,keywordFlags=0,name="LightningMax",type="BASE",value=28}},nil} +c["+28 Spell Lightning Damage"]={{[1]={flags=256,keywordFlags=0,name="LightningMin",type="BASE",value=28},[2]={flags=256,keywordFlags=0,name="LightningMax",type="BASE",value=28}},nil} +c["+28 Ward per Second"]={{[1]={flags=0,keywordFlags=0,name="Ward",type="BASE",value=28}}," per Second "} +c["+28% Block Chance"]={{}," "} +c["+28% Chance each second to cast Summon Vines if you are Moving"]={{}," each second to cast Summon Vines if you are Moving "} +c["+28% Chance to Bleed on Hit"]={{[1]={flags=8388608,keywordFlags=0,name="ChanceToTriggerOnHit_Ailment_Bleed",type="BASE",value=28}},nil} +c["+28% Chance to Bleed on Melee Hit"]={{[1]={flags=8388608,keywordFlags=0,name="ChanceToTriggerOnHit_Ailment_Bleed",type="BASE",value=28}},nil} +c["+28% Chance to apply Time Rot to Attackers when Hit"]={{}," to apply to Attackers when Hit "} +c["+28% Chance to apply a Spark Charge on Hit with Fireball"]={{}," to apply a with Fireball "} +c["+28% Chance to cast Icicle on Bow Hit"]={{}," to cast Icicle on Bow Hit "} +c["+28% Chance to gain Haste for 1 second on Hit"]={nil,"Haste for 1 second on Hit "} +c["+28% Chance to inflict Time Rot on Hit"]={{}," to inflict "} +c["+28% Endurance"]={{}," Endurance "} +c["+28% Hungering Souls Frequency"]={{}," Frequency "} +c["+28% Increased Frostbite Duration"]={{[1]={[1]={skillId="Ailment_Frostbite",type="SkillId"},flags=0,keywordFlags=0,name="Duration",type="INC",value=28}},nil} +c["+28% Increased Healing Effectiveness"]={{[1]={[1]={skillId="Ailment_DummyHealingWhileNotTakingDamage",type="SkillId"},flags=0,keywordFlags=0,name="FlaskEffect",type="INC",value=28}}," iveness "} +c["+28% Lightning Resistance"]={{[1]={flags=0,keywordFlags=0,name="LightningResist",type="BASE",value=28}},nil} +c["+28% Melee Chance to Blind on Hit"]={{[1]={flags=8389120,keywordFlags=0,name="ChanceToTriggerOnHit_Ailment_Blind",type="BASE",value=28}},nil} +c["+28% Minion Increased Healing Effectiveness"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={[1]={skillId="Ailment_DummyHealingWhileNotTakingDamage",type="SkillId"},flags=0,keywordFlags=0,name="FlaskEffect",type="BASE",value=28}}}}," Increased iveness "} +c["+28% Necrotic Resistance"]={{}," Necrotic Resistance "} +c["+28% Spell Chance to Slow on Hit"]={{[1]={flags=8388864,keywordFlags=0,name="ChanceToTriggerOnHit_Ailment_Slow",type="BASE",value=28}},nil} +c["+28% Spell Electrify Chance"]={{[1]={flags=8388864,keywordFlags=0,name="ChanceToTriggerOnHit_Ailment_Electrify",type="BASE",value=28}},nil} +c["+28% increased Frost Wall Duration"]={{[1]={[1]={skillId="fr4wl",type="SkillId"},flags=0,keywordFlags=0,name="Duration",type="INC",value=28}},nil} +c["+29 Damage over Time Spell Poison Damage"]={{[1]={[1]={skillId="Ailment_Poison",type="SkillId"},flags=0,keywordFlags=1,name="PhysicalMin",type="BASE",value=29},[2]={[1]={skillId="Ailment_Poison",type="SkillId"},flags=0,keywordFlags=1,name="PhysicalMax",type="BASE",value=29},[3]={[1]={skillId="Ailment_Poison",type="SkillId"},flags=0,keywordFlags=2,name="LightningMin",type="BASE",value=29},[4]={[1]={skillId="Ailment_Poison",type="SkillId"},flags=0,keywordFlags=2,name="LightningMax",type="BASE",value=29},[5]={[1]={skillId="Ailment_Poison",type="SkillId"},flags=0,keywordFlags=4,name="ColdMin",type="BASE",value=29},[6]={[1]={skillId="Ailment_Poison",type="SkillId"},flags=0,keywordFlags=4,name="ColdMax",type="BASE",value=29},[7]={[1]={skillId="Ailment_Poison",type="SkillId"},flags=0,keywordFlags=8,name="FireMin",type="BASE",value=29},[8]={[1]={skillId="Ailment_Poison",type="SkillId"},flags=0,keywordFlags=8,name="FireMax",type="BASE",value=29},[9]={[1]={skillId="Ailment_Poison",type="SkillId"},flags=0,keywordFlags=16,name="VoidMin",type="BASE",value=29},[10]={[1]={skillId="Ailment_Poison",type="SkillId"},flags=0,keywordFlags=16,name="VoidMax",type="BASE",value=29},[11]={[1]={skillId="Ailment_Poison",type="SkillId"},flags=0,keywordFlags=32,name="NecroticMin",type="BASE",value=29},[12]={[1]={skillId="Ailment_Poison",type="SkillId"},flags=0,keywordFlags=32,name="NecroticMax",type="BASE",value=29},[13]={[1]={skillId="Ailment_Poison",type="SkillId"},flags=0,keywordFlags=64,name="PoisonMin",type="BASE",value=29},[14]={[1]={skillId="Ailment_Poison",type="SkillId"},flags=0,keywordFlags=64,name="PoisonMax",type="BASE",value=29}}," over Time "} +c["+29 Health"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=29}},nil} +c["+29 Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=29}},nil} +c["+29 Spell Damage"]={{[1]={flags=256,keywordFlags=1,name="PhysicalMin",type="BASE",value=29},[2]={flags=256,keywordFlags=1,name="PhysicalMax",type="BASE",value=29},[3]={flags=256,keywordFlags=2,name="LightningMin",type="BASE",value=29},[4]={flags=256,keywordFlags=2,name="LightningMax",type="BASE",value=29},[5]={flags=256,keywordFlags=4,name="ColdMin",type="BASE",value=29},[6]={flags=256,keywordFlags=4,name="ColdMax",type="BASE",value=29},[7]={flags=256,keywordFlags=8,name="FireMin",type="BASE",value=29},[8]={flags=256,keywordFlags=8,name="FireMax",type="BASE",value=29},[9]={flags=256,keywordFlags=16,name="VoidMin",type="BASE",value=29},[10]={flags=256,keywordFlags=16,name="VoidMax",type="BASE",value=29},[11]={flags=256,keywordFlags=32,name="NecroticMin",type="BASE",value=29},[12]={flags=256,keywordFlags=32,name="NecroticMax",type="BASE",value=29},[13]={flags=256,keywordFlags=64,name="PoisonMin",type="BASE",value=29},[14]={flags=256,keywordFlags=64,name="PoisonMax",type="BASE",value=29}},nil} +c["+29 Ward Gained on Potion Use"]={{[1]={flags=0,keywordFlags=0,name="Ward",type="BASE",value=29}}," Gained on Potion Use "} +c["+29% Critical Strike Avoidance"]={{}," Critical Strike Avoidance "} +c["+29% Minion Necrotic Penetration"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="NecroticPenetration",type="BASE",value=29}}}},nil} +c["+29% Necrotic Penetration"]={{[1]={flags=0,keywordFlags=0,name="NecroticPenetration",type="BASE",value=29}},nil} +c["+29% Ward Retention"]={{[1]={flags=0,keywordFlags=0,name="Ward",type="BASE",value=29}}," Retention "} +c["+290 Ward Decay Threshold"]={{[1]={flags=0,keywordFlags=0,name="Ward",type="BASE",value=290}}," Decay Threshold "} +c["+290% Seconds of Haste after you use a Traversal Skill"]={{}," Seconds of after you use a Traversal Skill "} +c["+3 All Attributes"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=3},[2]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=3},[3]={flags=0,keywordFlags=0,name="Int",type="BASE",value=3},[4]={flags=0,keywordFlags=0,name="Vit",type="BASE",value=3},[5]={flags=0,keywordFlags=0,name="Att",type="BASE",value=3},[6]={flags=0,keywordFlags=0,name="All",type="BASE",value=3}},nil} +c["+3 Armour per Intelligence"]={{[1]={[1]={stat="Int",type="PerStat"},flags=0,keywordFlags=0,name="Armour",type="BASE",value=3}},nil} +c["+3 Attunement"]={{[1]={flags=0,keywordFlags=0,name="Att",type="BASE",value=3}},nil} +c["+3 Bees Per 10 Seconds"]={{}," Bees Per 10 Seconds "} +c["+3 Bow Damage For Ballista"]={{[1]={[1]={skillId="ba1574",type="SkillId"},flags=2048,keywordFlags=1,name="PhysicalMin",type="BASE",value=3},[2]={[1]={skillId="ba1574",type="SkillId"},flags=2048,keywordFlags=1,name="PhysicalMax",type="BASE",value=3},[3]={[1]={skillId="ba1574",type="SkillId"},flags=2048,keywordFlags=2,name="LightningMin",type="BASE",value=3},[4]={[1]={skillId="ba1574",type="SkillId"},flags=2048,keywordFlags=2,name="LightningMax",type="BASE",value=3},[5]={[1]={skillId="ba1574",type="SkillId"},flags=2048,keywordFlags=4,name="ColdMin",type="BASE",value=3},[6]={[1]={skillId="ba1574",type="SkillId"},flags=2048,keywordFlags=4,name="ColdMax",type="BASE",value=3},[7]={[1]={skillId="ba1574",type="SkillId"},flags=2048,keywordFlags=8,name="FireMin",type="BASE",value=3},[8]={[1]={skillId="ba1574",type="SkillId"},flags=2048,keywordFlags=8,name="FireMax",type="BASE",value=3},[9]={[1]={skillId="ba1574",type="SkillId"},flags=2048,keywordFlags=16,name="VoidMin",type="BASE",value=3},[10]={[1]={skillId="ba1574",type="SkillId"},flags=2048,keywordFlags=16,name="VoidMax",type="BASE",value=3},[11]={[1]={skillId="ba1574",type="SkillId"},flags=2048,keywordFlags=32,name="NecroticMin",type="BASE",value=3},[12]={[1]={skillId="ba1574",type="SkillId"},flags=2048,keywordFlags=32,name="NecroticMax",type="BASE",value=3},[13]={[1]={skillId="ba1574",type="SkillId"},flags=2048,keywordFlags=64,name="PoisonMin",type="BASE",value=3},[14]={[1]={skillId="ba1574",type="SkillId"},flags=2048,keywordFlags=64,name="PoisonMax",type="BASE",value=3}}," For "} +c["+3 Cooldown (seconds)"]={{}," Cooldown (seconds) "} +c["+3 Cooldown (seconds) +150% Mana Cost"]={{[1]={flags=0,keywordFlags=0,name="ManaCost",type="BASE",value=3}}," Cooldown (seconds) +150% "} +c["+3 Cooldown Duration"]={{[1]={flags=0,keywordFlags=0,name="CooldownRecovery",type="BASE",value=3}},nil} +c["+3 Daggers Thrown"]={{}," Daggers Thrown "} +c["+3 Daggers Thrown No Melee Attack"]={{}," Daggers Thrown No Attack "} +c["+3 Damage over Time Level of Skills"]={{[1]={flags=0,keywordFlags=1,name="PhysicalMin",type="BASE",value=3},[2]={flags=0,keywordFlags=1,name="PhysicalMax",type="BASE",value=3},[3]={flags=0,keywordFlags=2,name="LightningMin",type="BASE",value=3},[4]={flags=0,keywordFlags=2,name="LightningMax",type="BASE",value=3},[5]={flags=0,keywordFlags=4,name="ColdMin",type="BASE",value=3},[6]={flags=0,keywordFlags=4,name="ColdMax",type="BASE",value=3},[7]={flags=0,keywordFlags=8,name="FireMin",type="BASE",value=3},[8]={flags=0,keywordFlags=8,name="FireMax",type="BASE",value=3},[9]={flags=0,keywordFlags=16,name="VoidMin",type="BASE",value=3},[10]={flags=0,keywordFlags=16,name="VoidMax",type="BASE",value=3},[11]={flags=0,keywordFlags=32,name="NecroticMin",type="BASE",value=3},[12]={flags=0,keywordFlags=32,name="NecroticMax",type="BASE",value=3},[13]={flags=0,keywordFlags=64,name="PoisonMin",type="BASE",value=3},[14]={flags=0,keywordFlags=64,name="PoisonMax",type="BASE",value=3}}," over Time Level of Skills "} +c["+3 Dark Shackle Duration (Seconds)"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="BASE",value=3}}," Dark Shackle (Seconds) "} +c["+3 Dark Shackle Duration (Seconds) +60 Mana Cost"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="BASE",value=3}}," Dark Shackle (Seconds) +60 Mana Cost "} +c["+3 Detonating Arrow"]={{}," "} +c["+3 Enchant Weapon"]={{}," "} +c["+3 Falconry"]={{}," "} +c["+3 Fire Aura Base Damage per second"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=3}}," Fire Aura Base per second "} +c["+3 Fire Aura Base Damage per second 15% Increased Fire Aura Area"]={{[1]={flags=67108864,keywordFlags=0,name="Damage",type="BASE",value=3}}," Fire Aura Base per second 15% Increased Fire Aura "} +c["+3 Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireMin",type="BASE",value=3},[2]={flags=0,keywordFlags=0,name="FireMax",type="BASE",value=3}},nil} +c["+3 Fire Damage with Elemental Arrow"]={{[1]={flags=0,keywordFlags=0,name="FireMin",type="BASE",value=3},[2]={flags=0,keywordFlags=0,name="FireMax",type="BASE",value=3}}," with Arrow "} +c["+3 Fire Damage with Elemental Arrow +3 Lightning Damage with Elemental Arrow"]={{[1]={flags=0,keywordFlags=0,name="FireMin",type="BASE",value=3},[2]={flags=0,keywordFlags=0,name="FireMax",type="BASE",value=3}}," with Arrow +3 with Elemental Arrow "} +c["+3 Fire Damage with Elemental Arrow +3 Lightning Damage with Elemental Arrow 1 Elemental Arrows Per Second"]={{[1]={flags=0,keywordFlags=0,name="FireMin",type="BASE",value=3},[2]={flags=0,keywordFlags=0,name="FireMax",type="BASE",value=3}}," with Arrow +3 with Elemental Arrow 1 Elemental Arrows Per Second "} +c["+3 Fire Damage with Elemental Arrow +3 Lightning Damage with Elemental Arrow 1 Elemental Arrows Per Second 3 Maximum Elemental Arrows"]={{[1]={flags=0,keywordFlags=0,name="FireMin",type="BASE",value=3},[2]={flags=0,keywordFlags=0,name="FireMax",type="BASE",value=3}}," with Arrow +3 with Elemental Arrow 1 Elemental Arrows Per Second 3 Maximum Elemental Arrows "} +c["+3 Fire Level of Skills"]={{}," Fire Level of Skills "} +c["+3 Flame Reave"]={{}," "} +c["+3 Global Melee Damage"]={{[1]={flags=512,keywordFlags=1,name="PhysicalMin",type="BASE",value=3},[2]={flags=512,keywordFlags=1,name="PhysicalMax",type="BASE",value=3},[3]={flags=512,keywordFlags=2,name="LightningMin",type="BASE",value=3},[4]={flags=512,keywordFlags=2,name="LightningMax",type="BASE",value=3},[5]={flags=512,keywordFlags=4,name="ColdMin",type="BASE",value=3},[6]={flags=512,keywordFlags=4,name="ColdMax",type="BASE",value=3},[7]={flags=512,keywordFlags=8,name="FireMin",type="BASE",value=3},[8]={flags=512,keywordFlags=8,name="FireMax",type="BASE",value=3},[9]={flags=512,keywordFlags=16,name="VoidMin",type="BASE",value=3},[10]={flags=512,keywordFlags=16,name="VoidMax",type="BASE",value=3},[11]={flags=512,keywordFlags=32,name="NecroticMin",type="BASE",value=3},[12]={flags=512,keywordFlags=32,name="NecroticMax",type="BASE",value=3},[13]={flags=512,keywordFlags=64,name="PoisonMin",type="BASE",value=3},[14]={flags=512,keywordFlags=64,name="PoisonMax",type="BASE",value=3}},nil} +c["+3 Global Spell Damage"]={{[1]={flags=256,keywordFlags=1,name="PhysicalMin",type="BASE",value=3},[2]={flags=256,keywordFlags=1,name="PhysicalMax",type="BASE",value=3},[3]={flags=256,keywordFlags=2,name="LightningMin",type="BASE",value=3},[4]={flags=256,keywordFlags=2,name="LightningMax",type="BASE",value=3},[5]={flags=256,keywordFlags=4,name="ColdMin",type="BASE",value=3},[6]={flags=256,keywordFlags=4,name="ColdMax",type="BASE",value=3},[7]={flags=256,keywordFlags=8,name="FireMin",type="BASE",value=3},[8]={flags=256,keywordFlags=8,name="FireMax",type="BASE",value=3},[9]={flags=256,keywordFlags=16,name="VoidMin",type="BASE",value=3},[10]={flags=256,keywordFlags=16,name="VoidMax",type="BASE",value=3},[11]={flags=256,keywordFlags=32,name="NecroticMin",type="BASE",value=3},[12]={flags=256,keywordFlags=32,name="NecroticMax",type="BASE",value=3},[13]={flags=256,keywordFlags=64,name="PoisonMin",type="BASE",value=3},[14]={flags=256,keywordFlags=64,name="PoisonMax",type="BASE",value=3}},nil} +c["+3 Health Gained On Kill Or Hit"]={{[1]={[1]={type="Condition",var="KilledRecently"},flags=0,keywordFlags=0,name="Life",type="BASE",value=3}}," Gained Or Hit "} +c["+3 Health Gained On Kill Or Hit +3 Rage Gained On Kill Or Hit"]={{[1]={[1]={type="Condition",var="KilledRecently"},[2]={type="Condition",var="KilledRecently"},flags=0,keywordFlags=0,name="Life",type="BASE",value=3}}," Gained Or Hit +3 Rage Gained Or Hit "} +c["+3 Health Regen"]={{[1]={flags=0,keywordFlags=0,name="LifeRegen",type="BASE",value=3}},nil} +c["+3 Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Int",type="BASE",value=3}},nil} +c["+3 Level of Skills"]={{}," Level of Skills "} +c["+3 Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningMin",type="BASE",value=3},[2]={flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=3}},nil} +c["+3 Lightning Damage with Elemental Arrow"]={{[1]={flags=0,keywordFlags=0,name="LightningMin",type="BASE",value=3},[2]={flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=3}}," with Arrow "} +c["+3 Lightning Damage with Elemental Arrow 1 Elemental Arrows Per Second"]={{[1]={flags=0,keywordFlags=0,name="LightningMin",type="BASE",value=3},[2]={flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=3}}," with Arrow 1 Elemental Arrows Per Second "} +c["+3 Lightning Damage with Elemental Arrow 1 Elemental Arrows Per Second 3 Maximum Elemental Arrows"]={{[1]={flags=0,keywordFlags=0,name="LightningMin",type="BASE",value=3},[2]={flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=3}}," with Arrow 1 Elemental Arrows Per Second 3 Maximum Elemental Arrows "} +c["+3 Locust Melee Physical Damage"]={{[1]={flags=512,keywordFlags=0,name="PhysicalDamage",type="BASE",value=3}}," Locust "} +c["+3 Locust Melee Physical Damage +3 Swarm Melee Physical Damage Per Locust"]={{[1]={flags=512,keywordFlags=0,name="PhysicalDamage",type="BASE",value=3}}," Locust +3 Swarm Physical Damage Per Locust "} +c["+3 Lunge"]={{}," "} +c["+3 Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=3}},nil} +c["+3 Mana Cost"]={{[1]={flags=0,keywordFlags=0,name="ManaCost",type="BASE",value=3}},nil} +c["+3 Mana Gain"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=3}}," Gain "} +c["+3 Mana Gain +15% Bow Attack Mana Cost"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=3}}," Gain +15% Bow Attack Mana Cost "} +c["+3 Mana Gain On Kill"]={{[1]={[1]={type="Condition",var="KilledRecently"},flags=0,keywordFlags=0,name="Mana",type="BASE",value=3}}," Gain "} +c["+3 Mana Gain Per Shadow"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=3}}," Gain Per Shadow "} +c["+3 Mana Gained"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=3}}," Gained "} +c["+3 Mark For Death Duration (seconds)"]={{[1]={[1]={skillId="md26kh",type="SkillId"},flags=0,keywordFlags=0,name="Duration",type="BASE",value=3}}," (seconds) "} +c["+3 Maximum Stacks"]={{}," Maximum Stacks "} +c["+3 Maximum Stacks No Attack Speed Benefits"]={{[1]={flags=3584,keywordFlags=0,name="Speed",type="BASE",value=3}}," Maximum Stacks No Benefits "} +c["+3 Melee Damage For Falcon"]={{[1]={flags=512,keywordFlags=1,name="PhysicalMin",type="BASE",value=3},[2]={flags=512,keywordFlags=1,name="PhysicalMax",type="BASE",value=3},[3]={flags=512,keywordFlags=2,name="LightningMin",type="BASE",value=3},[4]={flags=512,keywordFlags=2,name="LightningMax",type="BASE",value=3},[5]={flags=512,keywordFlags=4,name="ColdMin",type="BASE",value=3},[6]={flags=512,keywordFlags=4,name="ColdMax",type="BASE",value=3},[7]={flags=512,keywordFlags=8,name="FireMin",type="BASE",value=3},[8]={flags=512,keywordFlags=8,name="FireMax",type="BASE",value=3},[9]={flags=512,keywordFlags=16,name="VoidMin",type="BASE",value=3},[10]={flags=512,keywordFlags=16,name="VoidMax",type="BASE",value=3},[11]={flags=512,keywordFlags=32,name="NecroticMin",type="BASE",value=3},[12]={flags=512,keywordFlags=32,name="NecroticMax",type="BASE",value=3},[13]={flags=512,keywordFlags=64,name="PoisonMin",type="BASE",value=3},[14]={flags=512,keywordFlags=64,name="PoisonMax",type="BASE",value=3}}," For Falcon "} +c["+3 Melee Damage For Falcon +3 Throwing Damage For Falcon"]={{[1]={flags=512,keywordFlags=1,name="PhysicalMin",type="BASE",value=3},[2]={flags=512,keywordFlags=1,name="PhysicalMax",type="BASE",value=3},[3]={flags=512,keywordFlags=2,name="LightningMin",type="BASE",value=3},[4]={flags=512,keywordFlags=2,name="LightningMax",type="BASE",value=3},[5]={flags=512,keywordFlags=4,name="ColdMin",type="BASE",value=3},[6]={flags=512,keywordFlags=4,name="ColdMax",type="BASE",value=3},[7]={flags=512,keywordFlags=8,name="FireMin",type="BASE",value=3},[8]={flags=512,keywordFlags=8,name="FireMax",type="BASE",value=3},[9]={flags=512,keywordFlags=16,name="VoidMin",type="BASE",value=3},[10]={flags=512,keywordFlags=16,name="VoidMax",type="BASE",value=3},[11]={flags=512,keywordFlags=32,name="NecroticMin",type="BASE",value=3},[12]={flags=512,keywordFlags=32,name="NecroticMax",type="BASE",value=3},[13]={flags=512,keywordFlags=64,name="PoisonMin",type="BASE",value=3},[14]={flags=512,keywordFlags=64,name="PoisonMax",type="BASE",value=3}}," For Falcon +3 Throwing For Falcon "} +c["+3 Melee Damage For Falcon +3 Throwing Damage For Falcon +3 Bow Damage For Ballista"]={{[1]={[1]={skillId="ba1574",type="SkillId"},flags=512,keywordFlags=1,name="PhysicalMin",type="BASE",value=3},[2]={[1]={skillId="ba1574",type="SkillId"},flags=512,keywordFlags=1,name="PhysicalMax",type="BASE",value=3},[3]={[1]={skillId="ba1574",type="SkillId"},flags=512,keywordFlags=2,name="LightningMin",type="BASE",value=3},[4]={[1]={skillId="ba1574",type="SkillId"},flags=512,keywordFlags=2,name="LightningMax",type="BASE",value=3},[5]={[1]={skillId="ba1574",type="SkillId"},flags=512,keywordFlags=4,name="ColdMin",type="BASE",value=3},[6]={[1]={skillId="ba1574",type="SkillId"},flags=512,keywordFlags=4,name="ColdMax",type="BASE",value=3},[7]={[1]={skillId="ba1574",type="SkillId"},flags=512,keywordFlags=8,name="FireMin",type="BASE",value=3},[8]={[1]={skillId="ba1574",type="SkillId"},flags=512,keywordFlags=8,name="FireMax",type="BASE",value=3},[9]={[1]={skillId="ba1574",type="SkillId"},flags=512,keywordFlags=16,name="VoidMin",type="BASE",value=3},[10]={[1]={skillId="ba1574",type="SkillId"},flags=512,keywordFlags=16,name="VoidMax",type="BASE",value=3},[11]={[1]={skillId="ba1574",type="SkillId"},flags=512,keywordFlags=32,name="NecroticMin",type="BASE",value=3},[12]={[1]={skillId="ba1574",type="SkillId"},flags=512,keywordFlags=32,name="NecroticMax",type="BASE",value=3},[13]={[1]={skillId="ba1574",type="SkillId"},flags=512,keywordFlags=64,name="PoisonMin",type="BASE",value=3},[14]={[1]={skillId="ba1574",type="SkillId"},flags=512,keywordFlags=64,name="PoisonMax",type="BASE",value=3}}," For Falcon +3 Throwing For Falcon +3 Bow Damage For "} +c["+3 Melee Damage per Attunement for Judgement while Unarmed"]={{[1]={[1]={stat="Att",type="PerStat"},[2]={type="Condition",var="Unarmed"},[3]={skillId="pa67ju",type="SkillId"},flags=512,keywordFlags=1,name="PhysicalMin",type="BASE",value=3},[2]={[1]={stat="Att",type="PerStat"},[2]={type="Condition",var="Unarmed"},[3]={skillId="pa67ju",type="SkillId"},flags=512,keywordFlags=1,name="PhysicalMax",type="BASE",value=3},[3]={[1]={stat="Att",type="PerStat"},[2]={type="Condition",var="Unarmed"},[3]={skillId="pa67ju",type="SkillId"},flags=512,keywordFlags=2,name="LightningMin",type="BASE",value=3},[4]={[1]={stat="Att",type="PerStat"},[2]={type="Condition",var="Unarmed"},[3]={skillId="pa67ju",type="SkillId"},flags=512,keywordFlags=2,name="LightningMax",type="BASE",value=3},[5]={[1]={stat="Att",type="PerStat"},[2]={type="Condition",var="Unarmed"},[3]={skillId="pa67ju",type="SkillId"},flags=512,keywordFlags=4,name="ColdMin",type="BASE",value=3},[6]={[1]={stat="Att",type="PerStat"},[2]={type="Condition",var="Unarmed"},[3]={skillId="pa67ju",type="SkillId"},flags=512,keywordFlags=4,name="ColdMax",type="BASE",value=3},[7]={[1]={stat="Att",type="PerStat"},[2]={type="Condition",var="Unarmed"},[3]={skillId="pa67ju",type="SkillId"},flags=512,keywordFlags=8,name="FireMin",type="BASE",value=3},[8]={[1]={stat="Att",type="PerStat"},[2]={type="Condition",var="Unarmed"},[3]={skillId="pa67ju",type="SkillId"},flags=512,keywordFlags=8,name="FireMax",type="BASE",value=3},[9]={[1]={stat="Att",type="PerStat"},[2]={type="Condition",var="Unarmed"},[3]={skillId="pa67ju",type="SkillId"},flags=512,keywordFlags=16,name="VoidMin",type="BASE",value=3},[10]={[1]={stat="Att",type="PerStat"},[2]={type="Condition",var="Unarmed"},[3]={skillId="pa67ju",type="SkillId"},flags=512,keywordFlags=16,name="VoidMax",type="BASE",value=3},[11]={[1]={stat="Att",type="PerStat"},[2]={type="Condition",var="Unarmed"},[3]={skillId="pa67ju",type="SkillId"},flags=512,keywordFlags=32,name="NecroticMin",type="BASE",value=3},[12]={[1]={stat="Att",type="PerStat"},[2]={type="Condition",var="Unarmed"},[3]={skillId="pa67ju",type="SkillId"},flags=512,keywordFlags=32,name="NecroticMax",type="BASE",value=3},[13]={[1]={stat="Att",type="PerStat"},[2]={type="Condition",var="Unarmed"},[3]={skillId="pa67ju",type="SkillId"},flags=512,keywordFlags=64,name="PoisonMin",type="BASE",value=3},[14]={[1]={stat="Att",type="PerStat"},[2]={type="Condition",var="Unarmed"},[3]={skillId="pa67ju",type="SkillId"},flags=512,keywordFlags=64,name="PoisonMax",type="BASE",value=3}}," for "} +c["+3 Melee Lightning Damage"]={{[1]={flags=512,keywordFlags=0,name="LightningMin",type="BASE",value=3},[2]={flags=512,keywordFlags=0,name="LightningMax",type="BASE",value=3}},nil} +c["+3 Melee Lightning Damage Per Stack"]={{[1]={flags=512,keywordFlags=0,name="LightningMin",type="BASE",value=3},[2]={flags=512,keywordFlags=0,name="LightningMax",type="BASE",value=3}}," Per Stack "} +c["+3 Melee Lightning Damage Per Stack +3 Spell Lightning Damage Per Stack"]={{[1]={flags=512,keywordFlags=0,name="LightningMin",type="BASE",value=3},[2]={flags=512,keywordFlags=0,name="LightningMax",type="BASE",value=3}}," Per Stack +3 Per Stack "} +c["+3 Melee Lightning Damage with a Staff"]={{[1]={[1]={type="Condition",var="UsingStaff"},flags=512,keywordFlags=0,name="LightningMin",type="BASE",value=3},[2]={[1]={type="Condition",var="UsingStaff"},flags=512,keywordFlags=0,name="LightningMax",type="BASE",value=3}},nil} +c["+3 Melee Physical Damage"]={{[1]={flags=512,keywordFlags=0,name="PhysicalMin",type="BASE",value=3},[2]={flags=512,keywordFlags=0,name="PhysicalMax",type="BASE",value=3}},nil} +c["+3 Melee Void Damage"]={{[1]={flags=512,keywordFlags=0,name="VoidMin",type="BASE",value=3},[2]={flags=512,keywordFlags=0,name="VoidMax",type="BASE",value=3}},nil} +c["+3 Minion Cold Level of Skills"]={{}," Cold Level of Skills "} +c["+3 Minion Melee Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="ColdDamage",type="BASE",value=3}}}}," Melee "} +c["+3 Minion Melee Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="FireDamage",type="BASE",value=3}}}}," Melee "} +c["+3 Minion Melee Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="LightningDamage",type="BASE",value=3}}}}," Melee "} +c["+3 Minion Necrotic Level of Skills"]={{}," Necrotic Level of Skills "} +c["+3 Necrotic Damage"]={{[1]={flags=0,keywordFlags=0,name="NecroticMin",type="BASE",value=3},[2]={flags=0,keywordFlags=0,name="NecroticMax",type="BASE",value=3}},nil} +c["+3 Potion Slots"]={{}," Potion Slots "} +c["+3 Potion Slots if you have at least 900 Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=3}}," Potion Slots if you have at least 900 "} +c["+3 Projectiles with Spirit Thorns"]={{[1]={flags=0,keywordFlags=0,name="ProjectileCount",type="BASE",value=3}}," with Spirit Thorns "} +c["+3 Rage Gained On Kill Or Hit"]={{}," Rage Gained Or Hit "} +c["+3 Runic Invocation"]={{}," "} +c["+3 Sacrifice"]={{}," "} +c["+3 Secondary Explosions"]={{}," Secondary Explosions "} +c["+3 Secondary Explosions 100% Increased Mana Cost"]={{[1]={flags=0,keywordFlags=0,name="ManaCost",type="BASE",value=3}}," Secondary Explosions 100% Increased "} +c["+3 Seconds Cooldown for Bone Shatter"]={{}," Seconds Cooldown for Bone Shatter "} +c["+3 Seconds of Damage Immunity After being Hit (15 second cooldown)"]={{[1]={flags=0,keywordFlags=1,name="PhysicalMin",type="BASE",value=3},[2]={flags=0,keywordFlags=1,name="PhysicalMax",type="BASE",value=3},[3]={flags=0,keywordFlags=2,name="LightningMin",type="BASE",value=3},[4]={flags=0,keywordFlags=2,name="LightningMax",type="BASE",value=3},[5]={flags=0,keywordFlags=4,name="ColdMin",type="BASE",value=3},[6]={flags=0,keywordFlags=4,name="ColdMax",type="BASE",value=3},[7]={flags=0,keywordFlags=8,name="FireMin",type="BASE",value=3},[8]={flags=0,keywordFlags=8,name="FireMax",type="BASE",value=3},[9]={flags=0,keywordFlags=16,name="VoidMin",type="BASE",value=3},[10]={flags=0,keywordFlags=16,name="VoidMax",type="BASE",value=3},[11]={flags=0,keywordFlags=32,name="NecroticMin",type="BASE",value=3},[12]={flags=0,keywordFlags=32,name="NecroticMax",type="BASE",value=3},[13]={flags=0,keywordFlags=64,name="PoisonMin",type="BASE",value=3},[14]={flags=0,keywordFlags=64,name="PoisonMax",type="BASE",value=3}}," Immunity After being Hit (15 second cooldown) "} +c["+3 Seconds of Haste when you directly cast Soul Feast"]={{}," Seconds of when you directly cast Soul Feast "} +c["+3 Shield Throw"]={{}," "} +c["+3 Shurikens"]={{}," "} +c["+3 Spell Damage"]={{[1]={flags=256,keywordFlags=1,name="PhysicalMin",type="BASE",value=3},[2]={flags=256,keywordFlags=1,name="PhysicalMax",type="BASE",value=3},[3]={flags=256,keywordFlags=2,name="LightningMin",type="BASE",value=3},[4]={flags=256,keywordFlags=2,name="LightningMax",type="BASE",value=3},[5]={flags=256,keywordFlags=4,name="ColdMin",type="BASE",value=3},[6]={flags=256,keywordFlags=4,name="ColdMax",type="BASE",value=3},[7]={flags=256,keywordFlags=8,name="FireMin",type="BASE",value=3},[8]={flags=256,keywordFlags=8,name="FireMax",type="BASE",value=3},[9]={flags=256,keywordFlags=16,name="VoidMin",type="BASE",value=3},[10]={flags=256,keywordFlags=16,name="VoidMax",type="BASE",value=3},[11]={flags=256,keywordFlags=32,name="NecroticMin",type="BASE",value=3},[12]={flags=256,keywordFlags=32,name="NecroticMax",type="BASE",value=3},[13]={flags=256,keywordFlags=64,name="PoisonMin",type="BASE",value=3},[14]={flags=256,keywordFlags=64,name="PoisonMax",type="BASE",value=3}},nil} +c["+3 Spell Damage Buff"]={{[1]={flags=256,keywordFlags=1,name="PhysicalMin",type="BASE",value=3},[2]={flags=256,keywordFlags=1,name="PhysicalMax",type="BASE",value=3},[3]={flags=256,keywordFlags=2,name="LightningMin",type="BASE",value=3},[4]={flags=256,keywordFlags=2,name="LightningMax",type="BASE",value=3},[5]={flags=256,keywordFlags=4,name="ColdMin",type="BASE",value=3},[6]={flags=256,keywordFlags=4,name="ColdMax",type="BASE",value=3},[7]={flags=256,keywordFlags=8,name="FireMin",type="BASE",value=3},[8]={flags=256,keywordFlags=8,name="FireMax",type="BASE",value=3},[9]={flags=256,keywordFlags=16,name="VoidMin",type="BASE",value=3},[10]={flags=256,keywordFlags=16,name="VoidMax",type="BASE",value=3},[11]={flags=256,keywordFlags=32,name="NecroticMin",type="BASE",value=3},[12]={flags=256,keywordFlags=32,name="NecroticMax",type="BASE",value=3},[13]={flags=256,keywordFlags=64,name="PoisonMin",type="BASE",value=3},[14]={flags=256,keywordFlags=64,name="PoisonMax",type="BASE",value=3}}," Buff "} +c["+3 Spell Damage Buff +15 Endurance Threshold Buff"]={{[1]={flags=256,keywordFlags=1,name="PhysicalMin",type="BASE",value=3},[2]={flags=256,keywordFlags=1,name="PhysicalMax",type="BASE",value=3},[3]={flags=256,keywordFlags=2,name="LightningMin",type="BASE",value=3},[4]={flags=256,keywordFlags=2,name="LightningMax",type="BASE",value=3},[5]={flags=256,keywordFlags=4,name="ColdMin",type="BASE",value=3},[6]={flags=256,keywordFlags=4,name="ColdMax",type="BASE",value=3},[7]={flags=256,keywordFlags=8,name="FireMin",type="BASE",value=3},[8]={flags=256,keywordFlags=8,name="FireMax",type="BASE",value=3},[9]={flags=256,keywordFlags=16,name="VoidMin",type="BASE",value=3},[10]={flags=256,keywordFlags=16,name="VoidMax",type="BASE",value=3},[11]={flags=256,keywordFlags=32,name="NecroticMin",type="BASE",value=3},[12]={flags=256,keywordFlags=32,name="NecroticMax",type="BASE",value=3},[13]={flags=256,keywordFlags=64,name="PoisonMin",type="BASE",value=3},[14]={flags=256,keywordFlags=64,name="PoisonMax",type="BASE",value=3}}," Buff +15 Endurance Threshold Buff "} +c["+3 Spell Damage With A Shield"]={{[1]={flags=256,keywordFlags=1,name="PhysicalMin",type="BASE",value=3},[2]={flags=256,keywordFlags=1,name="PhysicalMax",type="BASE",value=3},[3]={flags=256,keywordFlags=2,name="LightningMin",type="BASE",value=3},[4]={flags=256,keywordFlags=2,name="LightningMax",type="BASE",value=3},[5]={flags=256,keywordFlags=4,name="ColdMin",type="BASE",value=3},[6]={flags=256,keywordFlags=4,name="ColdMax",type="BASE",value=3},[7]={flags=256,keywordFlags=8,name="FireMin",type="BASE",value=3},[8]={flags=256,keywordFlags=8,name="FireMax",type="BASE",value=3},[9]={flags=256,keywordFlags=16,name="VoidMin",type="BASE",value=3},[10]={flags=256,keywordFlags=16,name="VoidMax",type="BASE",value=3},[11]={flags=256,keywordFlags=32,name="NecroticMin",type="BASE",value=3},[12]={flags=256,keywordFlags=32,name="NecroticMax",type="BASE",value=3},[13]={flags=256,keywordFlags=64,name="PoisonMin",type="BASE",value=3},[14]={flags=256,keywordFlags=64,name="PoisonMax",type="BASE",value=3}}," With A Shield "} +c["+3 Spell Damage for Curses"]={{[1]={flags=256,keywordFlags=1,name="PhysicalMin",type="BASE",value=3},[2]={flags=256,keywordFlags=1,name="PhysicalMax",type="BASE",value=3},[3]={flags=256,keywordFlags=2,name="LightningMin",type="BASE",value=3},[4]={flags=256,keywordFlags=2,name="LightningMax",type="BASE",value=3},[5]={flags=256,keywordFlags=4,name="ColdMin",type="BASE",value=3},[6]={flags=256,keywordFlags=4,name="ColdMax",type="BASE",value=3},[7]={flags=256,keywordFlags=8,name="FireMin",type="BASE",value=3},[8]={flags=256,keywordFlags=8,name="FireMax",type="BASE",value=3},[9]={flags=256,keywordFlags=16,name="VoidMin",type="BASE",value=3},[10]={flags=256,keywordFlags=16,name="VoidMax",type="BASE",value=3},[11]={flags=256,keywordFlags=32,name="NecroticMin",type="BASE",value=3},[12]={flags=256,keywordFlags=32,name="NecroticMax",type="BASE",value=3},[13]={flags=256,keywordFlags=64,name="PoisonMin",type="BASE",value=3},[14]={flags=256,keywordFlags=64,name="PoisonMax",type="BASE",value=3}},nil} +c["+3 Spell Level of Skills"]={{}," Level of Skills "} +c["+3 Spell Lightning Damage"]={{[1]={flags=256,keywordFlags=0,name="LightningMin",type="BASE",value=3},[2]={flags=256,keywordFlags=0,name="LightningMax",type="BASE",value=3}},nil} +c["+3 Spell Lightning Damage Per Stack"]={{[1]={flags=256,keywordFlags=0,name="LightningMin",type="BASE",value=3},[2]={flags=256,keywordFlags=0,name="LightningMax",type="BASE",value=3}}," Per Stack "} +c["+3 Static Charges"]={{}," Charges "} +c["+3 Strength"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=3}},nil} +c["+3 Summon Wolf"]={{}," "} +c["+3 Summon Wraith"]={{}," "} +c["+3 Surge"]={{}," "} +c["+3 Swarm Melee Physical Damage Per Locust"]={{[1]={flags=512,keywordFlags=0,name="PhysicalDamage",type="BASE",value=3}}," Swarm Per Locust "} +c["+3 Throwing Damage For Falcon"]={{[1]={flags=1024,keywordFlags=1,name="PhysicalMin",type="BASE",value=3},[2]={flags=1024,keywordFlags=1,name="PhysicalMax",type="BASE",value=3},[3]={flags=1024,keywordFlags=2,name="LightningMin",type="BASE",value=3},[4]={flags=1024,keywordFlags=2,name="LightningMax",type="BASE",value=3},[5]={flags=1024,keywordFlags=4,name="ColdMin",type="BASE",value=3},[6]={flags=1024,keywordFlags=4,name="ColdMax",type="BASE",value=3},[7]={flags=1024,keywordFlags=8,name="FireMin",type="BASE",value=3},[8]={flags=1024,keywordFlags=8,name="FireMax",type="BASE",value=3},[9]={flags=1024,keywordFlags=16,name="VoidMin",type="BASE",value=3},[10]={flags=1024,keywordFlags=16,name="VoidMax",type="BASE",value=3},[11]={flags=1024,keywordFlags=32,name="NecroticMin",type="BASE",value=3},[12]={flags=1024,keywordFlags=32,name="NecroticMax",type="BASE",value=3},[13]={flags=1024,keywordFlags=64,name="PoisonMin",type="BASE",value=3},[14]={flags=1024,keywordFlags=64,name="PoisonMax",type="BASE",value=3}}," For Falcon "} +c["+3 Throwing Damage For Falcon +3 Bow Damage For Ballista"]={{[1]={[1]={skillId="ba1574",type="SkillId"},flags=1024,keywordFlags=1,name="PhysicalMin",type="BASE",value=3},[2]={[1]={skillId="ba1574",type="SkillId"},flags=1024,keywordFlags=1,name="PhysicalMax",type="BASE",value=3},[3]={[1]={skillId="ba1574",type="SkillId"},flags=1024,keywordFlags=2,name="LightningMin",type="BASE",value=3},[4]={[1]={skillId="ba1574",type="SkillId"},flags=1024,keywordFlags=2,name="LightningMax",type="BASE",value=3},[5]={[1]={skillId="ba1574",type="SkillId"},flags=1024,keywordFlags=4,name="ColdMin",type="BASE",value=3},[6]={[1]={skillId="ba1574",type="SkillId"},flags=1024,keywordFlags=4,name="ColdMax",type="BASE",value=3},[7]={[1]={skillId="ba1574",type="SkillId"},flags=1024,keywordFlags=8,name="FireMin",type="BASE",value=3},[8]={[1]={skillId="ba1574",type="SkillId"},flags=1024,keywordFlags=8,name="FireMax",type="BASE",value=3},[9]={[1]={skillId="ba1574",type="SkillId"},flags=1024,keywordFlags=16,name="VoidMin",type="BASE",value=3},[10]={[1]={skillId="ba1574",type="SkillId"},flags=1024,keywordFlags=16,name="VoidMax",type="BASE",value=3},[11]={[1]={skillId="ba1574",type="SkillId"},flags=1024,keywordFlags=32,name="NecroticMin",type="BASE",value=3},[12]={[1]={skillId="ba1574",type="SkillId"},flags=1024,keywordFlags=32,name="NecroticMax",type="BASE",value=3},[13]={[1]={skillId="ba1574",type="SkillId"},flags=1024,keywordFlags=64,name="PoisonMin",type="BASE",value=3},[14]={[1]={skillId="ba1574",type="SkillId"},flags=1024,keywordFlags=64,name="PoisonMax",type="BASE",value=3}}," For Falcon +3 For "} +c["+3 Vitality"]={{[1]={flags=0,keywordFlags=0,name="Vit",type="BASE",value=3}},nil} +c["+3 Ward Gain Per Spirit"]={{[1]={flags=0,keywordFlags=0,name="Ward",type="BASE",value=3}}," Gain Per Spirit "} +c["+3 Ward Gained"]={{[1]={flags=0,keywordFlags=0,name="Ward",type="BASE",value=3}}," Gained "} +c["+3 Ward Gained On Kill"]={{[1]={[1]={type="Condition",var="KilledRecently"},flags=0,keywordFlags=0,name="Ward",type="BASE",value=3}}," Gained "} +c["+3 Ward Gained On Kill +1 Ward Per Second Per 2 Intelligence While Channeling"]={{[1]={[1]={type="Condition",var="KilledRecently"},[2]={div=2,stat="Int",type="PerStat"},flags=0,keywordFlags=0,name="Ward",type="BASE",value=3}}," Gained +1 Ward Per Second While Channeling "} +c["+3 Ward Per Second"]={{[1]={flags=0,keywordFlags=0,name="Ward",type="BASE",value=3}}," Per Second "} +c["+3 seconds of Haste and Frenzy for your minions when you gain Haste or refresh its duration"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={[1]={skillId="Ailment_Haste",type="SkillId"},flags=0,keywordFlags=0,name="Duration",type="BASE",value=3}}}}," seconds of and Frenzy for your s when you gain Haste or refresh its "} +c["+3% Additional Cooldown Recovery"]={{[1]={flags=0,keywordFlags=0,name="CooldownRecovery",type="BASE",value=3}},nil} +c["+3% Armour per Scrap Metal"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=3}}," per Scrap Metal "} +c["+3% Armour per Scrap Metal +3% Rive Damage per Scrap Metal"]={{[1]={[1]={skillId="sndr1",type="SkillId"},flags=0,keywordFlags=0,name="Armour",type="BASE",value=3}}," per Scrap Metal +3% Damage per Scrap Metal "} +c["+3% Aspect of the Storm Mana Regen"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=3}}," Aspect of the Storm Regen "} +c["+3% Attack And Cast Speed"]={{[1]={flags=0,keywordFlags=0,name="Speed",type="BASE",value=3}},nil} +c["+3% Attack Speed"]={{[1]={flags=3584,keywordFlags=0,name="Speed",type="BASE",value=3}},nil} +c["+3% Attack Speed Per Stack"]={{[1]={flags=3584,keywordFlags=0,name="Speed",type="BASE",value=3}}," Per Stack "} +c["+3% Attack Speed Per Stack 9% Maximum Added Speed"]={{[1]={flags=3584,keywordFlags=0,name="Speed",type="BASE",value=3}}," Per Stack 9% Maximum Added Speed "} +c["+3% Base Crit Chance"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="BASE",value=3}},nil} +c["+3% Base Crit Chance With Spear"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="BASE",value=3}}," With Spear "} +c["+3% Block Chance"]={{}," "} +c["+3% Block Chance +100 Block Effectiveness"]={{[1]={flags=0,keywordFlags=0,name="FlaskEffect",type="BASE",value=3}}," +100 Block iveness "} +c["+3% Block Chance +100 Block Effectiveness 4 Duration (seconds)"]={{[1]={flags=0,keywordFlags=0,name="FlaskEffect",type="BASE",value=3}}," +100 Block iveness 4 Duration (seconds) "} +c["+3% Block Chance +30 Block Effectiveness"]={{[1]={flags=0,keywordFlags=0,name="FlaskEffect",type="BASE",value=3}}," +30 Block iveness "} +c["+3% Block Chance with a Shield"]={{}," with a Shield "} +c["+3% Bow Damage"]={{[1]={flags=8390656,keywordFlags=0,name="Damage",type="BASE",value=3}},nil} +c["+3% Bow Damage Leeched as Health"]={{[1]={flags=8390656,keywordFlags=0,name="Damage",type="BASE",value=3}}," Leeched as Health "} +c["+3% Cast Speed"]={{[1]={flags=256,keywordFlags=0,name="Speed",type="INC",value=3}},nil} +c["+3% Chance To Cast Hungering Souls When Hit"]={{}," To Cast When Hit "} +c["+3% Chance To Cast Hungering Souls When Hit 13 Ward Gain on Direct Cast"]={{[1]={[1]={skillId="hs18gu",type="SkillId"},flags=0,keywordFlags=0,name="Ward",type="BASE",value=3}}," To Cast When Hit 13 Gain on Direct Cast "} +c["+3% Chance per Intelligence for 33% increased Elemental Damage with Three Rune Invocations"]={{[1]={[1]={stat="Int",type="PerStat"},flags=0,keywordFlags=0,name="FireDamage",type="BASE",value=3},[2]={[1]={stat="Int",type="PerStat"},flags=0,keywordFlags=0,name="ColdDamage",type="BASE",value=3},[3]={[1]={stat="Int",type="PerStat"},flags=0,keywordFlags=0,name="LightningDamage",type="BASE",value=3}}," for 33% increased with Three Rune Invocations "} +c["+3% Cold Damage Taken"]={{[1]={flags=0,keywordFlags=0,name="ColdDamageTaken",type="BASE",value=3}},nil} +c["+3% Cold Penetration"]={{[1]={flags=0,keywordFlags=0,name="ColdPenetration",type="BASE",value=3}},nil} +c["+3% Cold Resistance"]={{[1]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=3}},nil} +c["+3% Critical Chance"]={{}," "} +c["+3% Critical Chance while at low health"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=3}}," while at low "} +c["+3% Critical Multiplier"]={{[1]={flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=3}},nil} +c["+3% Critical Strike Chance"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="BASE",value=3}},nil} +c["+3% Critical Strike Chance With Gon Rune"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="BASE",value=3}}," With Gon Rune "} +c["+3% Critical Strike Chance with Swipe"]={{[1]={[1]={skillId="sw43",type="SkillId"},flags=0,keywordFlags=0,name="CritChance",type="BASE",value=3}}," with "} +c["+3% Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="MORE",value=3}},nil} +c["+3% Damage Over Time Per Second Of Existence"]={{[1]={flags=4096,keywordFlags=0,name="Damage",type="MORE",value=3}}," Per Second Of Existence "} +c["+3% Damage Per 10 Current Mana"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="MORE",value=3}}," Per 10 Current Mana "} +c["+3% Damage Per 10% Crit Multiplier"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="MORE",value=3}}," Per 10% Crit Multiplier "} +c["+3% Damage Per Damned Stack"]={{[1]={[1]={skillId="Ailment_Damned",type="SkillId"},flags=0,keywordFlags=0,name="Damage",type="MORE",value=3}}," Per Stack "} +c["+3% Damage Per Rune Consumed"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="MORE",value=3}}," Per Rune Consumed "} +c["+3% Damage Per Second"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="MORE",value=3}}," Per Second "} +c["+3% Damage Per Second 15% Maximum Damage Bonus"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="MORE",value=3}}," Per Second 15% Maximum Damage Bonus "} +c["+3% Damage Per Shadow"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="MORE",value=3}}," Per Shadow "} +c["+3% Damage Reduction Granted"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="MORE",value=3}}," Reduction Granted "} +c["+3% Damage Reduction Granted 15% Increased Health Regeneration Granted"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="MORE",value=3}}," Reduction Granted 15% Increased Health Regeneration Granted "} +c["+3% Elemental Penetration"]={{[1]={flags=0,keywordFlags=14,name="Penetration",type="BASE",value=3}},nil} +c["+3% Elemental Resistance with a Shield"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=3}}," with a Shield "} +c["+3% Elemental Resistance with a Shield 12% Increased Fire Damage over Time with a Shield"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=3}}," with a Shield 12% Increased Fire Damage over Time with a Shield "} +c["+3% Endurance"]={{}," Endurance "} +c["+3% Fire Critical Strike Chance"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="BASE",value=3}}," Fire "} +c["+3% Fire Damage Over Time per Dex"]={{[1]={flags=0,keywordFlags=0,name="FireDamage",type="BASE",value=3}}," Over Time per Dex "} +c["+3% Fire Penetration"]={{[1]={flags=0,keywordFlags=0,name="FirePenetration",type="BASE",value=3}},nil} +c["+3% Fire Resistance"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=3}},nil} +c["+3% Fire Skill Ignite Chance"]={{}," Fire Skill Chance "} +c["+3% Flurry Base Crit Chance"]={{[1]={[1]={skillId="flur3",type="SkillId"},flags=0,keywordFlags=0,name="CritChance",type="BASE",value=3}}," Base "} +c["+3% Haste Chance"]={{}," "} +c["+3% Hit Damage Per Poison"]={{[1]={[1]={skillId="Ailment_Poison",type="SkillId"},flags=0,keywordFlags=0,name="Damage",type="BASE",value=3}}," Hit Per "} +c["+3% Hit Damage Per Poison 30% Maximum Damage Bonus"]={{[1]={[1]={skillId="Ailment_Poison",type="SkillId"},flags=0,keywordFlags=0,name="Damage",type="BASE",value=3}}," Hit Per 30% Maximum Damage Bonus "} +c["+3% Hit Damage per Curse"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=3}}," Hit per Curse "} +c["+3% Hit Damage per Curse 5% More Ward per Curse"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=3}}," Hit per Curse 5% More Ward per Curse "} +c["+3% Increased Health Regen per point of Strength"]={{[1]={flags=0,keywordFlags=0,name="LifeRegen",type="INC",value=3}}," per point of Strength "} +c["+3% Increased Movespeed Per 1% Missing Health"]={{[1]={flags=0,keywordFlags=0,name="Life",type="INC",value=3}}," Movespeed Per 1% Missing "} +c["+3% Increased Movespeed Per 1% Missing Health +30% Health Decay"]={{[1]={flags=0,keywordFlags=0,name="Life",type="INC",value=3}}," Movespeed Per 1% Missing +30% Health Decay "} +c["+3% Jump Distance Per Dex"]={{}," Jump Distance Per Dex "} +c["+3% Jump Distance Per Dex Counts as Traversal Skill"]={{}," Jump Distance Per Dex Counts as Traversal Skill "} +c["+3% Jump Distance Per Dex Counts as Traversal Skill 35% Reduced Cooldown Duration"]={{[1]={flags=0,keywordFlags=0,name="CooldownRecovery",type="BASE",value=3}}," Jump Distance Per Dex Counts as Traversal Skill 35% Reduced "} +c["+3% Lightning Pen per Lightning Minion"]={{}," Lightning Pen per Lightning "} +c["+3% Lightning Penetration"]={{[1]={flags=0,keywordFlags=0,name="LightningPenetration",type="BASE",value=3}},nil} +c["+3% Lightning Resistance"]={{[1]={flags=0,keywordFlags=0,name="LightningResist",type="BASE",value=3}},nil} +c["+3% Locust Swarm Health Leech"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=3}}," Locust Swarm Leech "} +c["+3% Melee Damage"]={{[1]={flags=512,keywordFlags=0,name="Damage",type="BASE",value=3}},nil} +c["+3% Melee Damage Per Bleed"]={{[1]={[1]={skillId="Ailment_Bleed",type="SkillId"},flags=512,keywordFlags=0,name="Damage",type="BASE",value=3}}," Per "} +c["+3% Melee Damage Per Bleed 30% Maximum Damage"]={{[1]={[1]={skillId="Ailment_Bleed",type="SkillId"},flags=512,keywordFlags=0,name="Damage",type="BASE",value=3}}," Per 30% Maximum Damage "} +c["+3% Minion Attack And Cast Speed"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Speed",type="BASE",value=3}}}},nil} +c["+3% Minion Bow Critical Strike Chance"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="CritChance",type="BASE",value=3}}}}," Bow "} +c["+3% Minion Critical Strike Chance"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="CritChance",type="BASE",value=3}}}},nil} +c["+3% More Damage per 2 Mana"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=3}}," More per 2 Mana "} +c["+3% Necrotic Penetration"]={{[1]={flags=0,keywordFlags=0,name="NecroticPenetration",type="BASE",value=3}},nil} +c["+3% Orb Hit Damage Per 1 Mana Cost"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=3}}," Orb Hit Per 1 Mana Cost "} +c["+3% Orb Hit Damage Per 1 Mana Cost No Pierce"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=3}}," Orb Hit Per 1 Mana Cost No Pierce "} +c["+3% Physical Leech"]={{}," Physical Leech "} +c["+3% Physical Penetration"]={{[1]={flags=0,keywordFlags=0,name="PhysicalPenetration",type="BASE",value=3}},nil} +c["+3% Poison Penetration"]={{[1]={flags=0,keywordFlags=0,name="PoisonPenetration",type="BASE",value=3}},nil} +c["+3% Pool of Blood Maximum Health Heal"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=3}}," Pool of Blood Maximum Heal "} +c["+3% Recalled Blades Hit Damage Per Bleed"]={{[1]={[1]={skillId="Ailment_Bleed",type="SkillId"},flags=0,keywordFlags=0,name="Damage",type="BASE",value=3}}," Recalled Blades Hit Per "} +c["+3% Recalled Blades Hit Damage Per Bleed 15% Maximum Damage Per Bleed"]={{[1]={[1]={skillId="Ailment_Bleed",type="SkillId"},flags=0,keywordFlags=0,name="Damage",type="BASE",value=3}}," Recalled Blades Hit Per 15% Maximum Damage Per Bleed "} +c["+3% Rive Damage per Scrap Metal"]={{[1]={[1]={skillId="sndr1",type="SkillId"},flags=0,keywordFlags=0,name="Damage",type="BASE",value=3}}," per Scrap Metal "} +c["+3% Shock Chance With Lightning Skills"]={{}," "} +c["+3% Spell Critical Strike Chance"]={{[1]={flags=256,keywordFlags=0,name="CritChance",type="BASE",value=3}},nil} +c["+3% Third Strike Leech"]={{}," Third Strike Leech "} +c["+3% Thorn Totem Cast Speed"]={{[1]={flags=256,keywordFlags=0,name="Speed",type="BASE",value=3}}," Thorn Totem "} +c["+3% Throwing Attack Speed"]={{[1]={flags=3584,keywordFlags=0,name="Speed",type="BASE",value=3}}," Throwing "} +c["+3% Throwing Attack Speed +3% Haste Chance"]={{[1]={[1]={skillId="Ailment_Haste",type="SkillId"},flags=3584,keywordFlags=0,name="Speed",type="BASE",value=3}}," Throwing +3% Chance "} +c["+3% Void Critical Strike Chance"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="BASE",value=3}}," Void "} +c["+3% Ward Retention"]={{[1]={flags=0,keywordFlags=0,name="Ward",type="BASE",value=3}}," Retention "} +c["+3% increased Spell Damage per 1% increased Movement Speed"]={{[1]={flags=256,keywordFlags=0,name="Damage",type="INC",value=3}}," per 1% increased Movement Speed "} +c["+3.5 Cooldown (seconds)"]={{}," Cooldown (seconds) "} +c["+30 Armor"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=30}},nil} +c["+30 Armor Per Stack"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=30}}," Per Stack "} +c["+30 Armor Per Stack +30 Block Effectiveness Per Stack"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=30}}," Per Stack +30 Block Effectiveness Per Stack "} +c["+30 Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=30}},nil} +c["+30 Block Effectiveness"]={{[1]={flags=0,keywordFlags=0,name="FlaskEffect",type="BASE",value=30}}," Block iveness "} +c["+30 Block Effectiveness +3% Block Chance"]={{[1]={flags=0,keywordFlags=0,name="FlaskEffect",type="BASE",value=30}}," Block iveness +3% Block Chance "} +c["+30 Block Effectiveness 2 Health Gained On Block"]={{[1]={flags=0,keywordFlags=0,name="FlaskEffect",type="BASE",value=30}}," Block iveness 2 Health Gained On Block "} +c["+30 Block Effectiveness Per Stack"]={{[1]={flags=0,keywordFlags=0,name="FlaskEffect",type="BASE",value=30}}," Block iveness Per Stack "} +c["+30 Cone Width (Degrees)"]={{}," Cone Width (Degrees) "} +c["+30 Damage"]={{[1]={flags=0,keywordFlags=1,name="PhysicalMin",type="BASE",value=30},[2]={flags=0,keywordFlags=1,name="PhysicalMax",type="BASE",value=30},[3]={flags=0,keywordFlags=2,name="LightningMin",type="BASE",value=30},[4]={flags=0,keywordFlags=2,name="LightningMax",type="BASE",value=30},[5]={flags=0,keywordFlags=4,name="ColdMin",type="BASE",value=30},[6]={flags=0,keywordFlags=4,name="ColdMax",type="BASE",value=30},[7]={flags=0,keywordFlags=8,name="FireMin",type="BASE",value=30},[8]={flags=0,keywordFlags=8,name="FireMax",type="BASE",value=30},[9]={flags=0,keywordFlags=16,name="VoidMin",type="BASE",value=30},[10]={flags=0,keywordFlags=16,name="VoidMax",type="BASE",value=30},[11]={flags=0,keywordFlags=32,name="NecroticMin",type="BASE",value=30},[12]={flags=0,keywordFlags=32,name="NecroticMax",type="BASE",value=30},[13]={flags=0,keywordFlags=64,name="PoisonMin",type="BASE",value=30},[14]={flags=0,keywordFlags=64,name="PoisonMax",type="BASE",value=30}},nil} +c["+30 Damage Reflected"]={{[1]={flags=0,keywordFlags=1,name="PhysicalMin",type="BASE",value=30},[2]={flags=0,keywordFlags=1,name="PhysicalMax",type="BASE",value=30},[3]={flags=0,keywordFlags=2,name="LightningMin",type="BASE",value=30},[4]={flags=0,keywordFlags=2,name="LightningMax",type="BASE",value=30},[5]={flags=0,keywordFlags=4,name="ColdMin",type="BASE",value=30},[6]={flags=0,keywordFlags=4,name="ColdMax",type="BASE",value=30},[7]={flags=0,keywordFlags=8,name="FireMin",type="BASE",value=30},[8]={flags=0,keywordFlags=8,name="FireMax",type="BASE",value=30},[9]={flags=0,keywordFlags=16,name="VoidMin",type="BASE",value=30},[10]={flags=0,keywordFlags=16,name="VoidMax",type="BASE",value=30},[11]={flags=0,keywordFlags=32,name="NecroticMin",type="BASE",value=30},[12]={flags=0,keywordFlags=32,name="NecroticMax",type="BASE",value=30},[13]={flags=0,keywordFlags=64,name="PoisonMin",type="BASE",value=30},[14]={flags=0,keywordFlags=64,name="PoisonMax",type="BASE",value=30}}," Reflected "} +c["+30 Dodge Rating"]={{}," Dodge Rating "} +c["+30 Dodge Rating 3% Increased Dodge Rating Per Strength"]={{}," Dodge Rating 3% Increased Dodge Rating "} +c["+30 Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=30}},nil} +c["+30 Mana Cost"]={{[1]={flags=0,keywordFlags=0,name="ManaCost",type="BASE",value=30}},nil} +c["+30 Melee Cold Damage"]={{[1]={flags=512,keywordFlags=0,name="ColdMin",type="BASE",value=30},[2]={flags=512,keywordFlags=0,name="ColdMax",type="BASE",value=30}},nil} +c["+30 Melee Damage"]={{[1]={flags=512,keywordFlags=1,name="PhysicalMin",type="BASE",value=30},[2]={flags=512,keywordFlags=1,name="PhysicalMax",type="BASE",value=30},[3]={flags=512,keywordFlags=2,name="LightningMin",type="BASE",value=30},[4]={flags=512,keywordFlags=2,name="LightningMax",type="BASE",value=30},[5]={flags=512,keywordFlags=4,name="ColdMin",type="BASE",value=30},[6]={flags=512,keywordFlags=4,name="ColdMax",type="BASE",value=30},[7]={flags=512,keywordFlags=8,name="FireMin",type="BASE",value=30},[8]={flags=512,keywordFlags=8,name="FireMax",type="BASE",value=30},[9]={flags=512,keywordFlags=16,name="VoidMin",type="BASE",value=30},[10]={flags=512,keywordFlags=16,name="VoidMax",type="BASE",value=30},[11]={flags=512,keywordFlags=32,name="NecroticMin",type="BASE",value=30},[12]={flags=512,keywordFlags=32,name="NecroticMax",type="BASE",value=30},[13]={flags=512,keywordFlags=64,name="PoisonMin",type="BASE",value=30},[14]={flags=512,keywordFlags=64,name="PoisonMax",type="BASE",value=30}},nil} +c["+30 Melee Physical Damage"]={{[1]={flags=512,keywordFlags=0,name="PhysicalMin",type="BASE",value=30},[2]={flags=512,keywordFlags=0,name="PhysicalMax",type="BASE",value=30}},nil} +c["+30 Melee Void Damage"]={{[1]={flags=512,keywordFlags=0,name="VoidMin",type="BASE",value=30},[2]={flags=512,keywordFlags=0,name="VoidMax",type="BASE",value=30}},nil} +c["+30 Minion Melee Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="ColdDamage",type="BASE",value=30}}}}," Melee "} +c["+30 Rage Gain On Entangling Roots"]={{}," Rage Gain On "} +c["+30 Rage Gain On Entangling Roots +30% Entangling Roots Damage"]={{[1]={[1]={skillId="er6no",type="SkillId"},flags=0,keywordFlags=0,name="Damage",type="BASE",value=30}}," Rage Gain On +30% Entangling Roots "} +c["+30 Ward Gain on Kill"]={{[1]={[1]={type="Condition",var="KilledRecently"},flags=0,keywordFlags=0,name="Ward",type="BASE",value=30}}," Gain "} +c["+30 Ward Per Second"]={{[1]={flags=0,keywordFlags=0,name="Ward",type="BASE",value=30}}," Per Second "} +c["+30 Ward Per Second +60 Ward Burst after Flame Rush"]={{[1]={[1]={skillId="fl71ds",type="SkillId"},flags=0,keywordFlags=0,name="Ward",type="BASE",value=30}}," Per Second +60 Ward Burst after "} +c["+30 Ward per Second"]={{[1]={flags=0,keywordFlags=0,name="Ward",type="BASE",value=30}}," per Second "} +c["+30% Area"]={{}," "} +c["+30% Area Explodes After 4 Meters"]={{}," Explodes After 4 Meters "} +c["+30% Area Per Rah Rune"]={{}," Per Rah Rune "} +c["+30% Area Per Rah Rune +1 Detonations Per Gon Rune"]={{}," Per Rah Rune +1 Detonations Per Gon Rune "} +c["+30% Area Per Rah Rune +1 Detonations Per Gon Rune +5 Frostbite Stacks Per Second Per Heo Rune"]={{}," Per Rah Rune +1 Detonations Per Gon Rune +5 Stacks Per Second Per Heo Rune "} +c["+30% Area With Mace"]={{}," With Mace "} +c["+30% Area With Mace +30% Bleed Chance With Axe"]={{}," With Mace +30% Chance With Axe "} +c["+30% Area With Mace +30% Bleed Chance With Axe +30% Cold Penetration With Staff"]={{[1]={[1]={skillId="Ailment_Bleed",type="SkillId"},flags=67108864,keywordFlags=0,name="ColdPenetration",type="BASE",value=30}}," With Mace +30% Chance With Axe +30% With Staff "} +c["+30% Area with 3+ Minions"]={{}," with 3+ Minions "} +c["+30% Armor Mitigation also applies to Damage over Time"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=30}}," Mitigation also applies to Damage over Time "} +c["+30% Aspect of the Storm Duration"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="BASE",value=30}}," Aspect of the Storm "} +c["+30% Attack Speed When 5 Types Of Minions Consumed"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=3584,keywordFlags=0,name="Speed",type="BASE",value=30}}}}," When 5 Types Of s Consumed "} +c["+30% Bleed Chance"]={{}," "} +c["+30% Bleed Chance Bleed Chance Doubled For Maul"]={{}," Chance Doubled For Maul "} +c["+30% Bleed Chance With Axe"]={{}," With Axe "} +c["+30% Bleed Chance With Axe +30% Cold Penetration With Staff"]={{}," With Axe +30% Cold Peration With Staff "} +c["+30% Block Chance"]={{}," "} +c["+30% Blood Spectre Damage"]={{[1]={[1]={includeTransfigured=true,skillName="Raise Spectre",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="BASE",value=30}}}}," Blood "} +c["+30% Blood Spectre Health"]={{[1]={[1]={includeTransfigured=true,skillName="Raise Spectre",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Life",type="BASE",value=30}}}}," Blood "} +c["+30% Blood Spectre Health +30% Blood Spectre Damage"]={{[1]={[1]={includeTransfigured=true,skillName="Raise Spectre",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Life",type="BASE",value=30}}}}," Blood +30% Blood Spectre Damage "} +c["+30% Bone Splinters Hit Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=30}}," Bone Splinters Hit "} +c["+30% Bow Increased Stun Chance"]={{}," Bow Increased Stun Chance "} +c["+30% Buff Effect"]={{[1]={flags=0,keywordFlags=0,name="BuffEffect",type="BASE",value=30}},nil} +c["+30% Chance to Ignite on Hit"]={{[1]={flags=8388608,keywordFlags=0,name="ChanceToTriggerOnHit_Ailment_Ignite",type="BASE",value=30}},nil} +c["+30% Chance to Shock on Hit"]={{[1]={flags=8388608,keywordFlags=0,name="ChanceToTriggerOnHit_Ailment_Shock",type="BASE",value=30}},nil} +c["+30% Chance to Slow on Hit"]={{[1]={flags=8388608,keywordFlags=0,name="ChanceToTriggerOnHit_Ailment_Slow",type="BASE",value=30}},nil} +c["+30% Chance to Throw an Axe at a nearby enemy on hit (1 second cooldown)"]={{}," to Throw an Axe at a nearby enemy (1 second cooldown) "} +c["+30% Chance to cast stationary fire Tornado at a nearby enemy on hit (3 second cooldown)"]={{}," to cast stationary fire at a nearby enemy (3 second cooldown) "} +c["+30% Chance to gain Haste for 1 second on Hit"]={nil,"Haste for 1 second on Hit "} +c["+30% Chance to receive a Glancing Blow when hit"]={{}," to receive a Glancing Blow when hit "} +c["+30% Channel Cost"]={{}," Channel Cost "} +c["+30% Channelling Chance to Gain 30 Ward when Hit"]={{[1]={flags=0,keywordFlags=0,name="Ward",type="BASE",value=30}}," to Gain 30 when Hit "} +c["+30% Chill Duration"]={{[1]={flags=0,keywordFlags=0,name="EnemyChillDuration",type="BASE",value=30}},nil} +c["+30% Cold Penetration With Staff"]={{}," Cold Peration With Staff "} +c["+30% Cold Resistance"]={{[1]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=30}},nil} +c["+30% Companion Revival Speed"]={{}," Companion Revival Speed "} +c["+30% Cooldown Recovery Speed"]={{[1]={flags=0,keywordFlags=0,name="CooldownRecovery",type="INC",value=30}},nil} +c["+30% Critical Multiplier"]={{[1]={flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=30}},nil} +c["+30% Critical Multiplier Per Sword"]={{[1]={[1]={type="Multiplier",var="SwordItem"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=30}},nil} +c["+30% Crowstorm Area"]={{}," Crowstorm "} +c["+30% Crowstorm Area +100% Crowstorm Shock Chance"]={{}," Crowstorm +100% Crowstorm Chance "} +c["+30% Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="MORE",value=30}},nil} +c["+30% Damage Against Chilled Or Frozen Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",varList={[1]="Chilled",[2]="Frozen"}},flags=0,keywordFlags=0,name="Damage",type="MORE",value=30}},nil} +c["+30% Damage Leeched as Health"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="MORE",value=30}}," Leeched as Health "} +c["+30% Damage On Next Fire Attack Or Spell"]={{[1]={flags=256,keywordFlags=0,name="Damage",type="MORE",value=30}}," On Next Fire Attack Or "} +c["+30% Damage Over Time"]={{[1]={flags=4096,keywordFlags=0,name="Damage",type="MORE",value=30}},nil} +c["+30% Damage Per Maximum Additional Chains"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="MORE",value=30}}," Per Maximum Additional Chains "} +c["+30% Damage Per Rah Rune"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="MORE",value=30}}," Per Rah Rune "} +c["+30% Damage Per Rah Rune +30% Area Per Rah Rune"]={{[1]={flags=67108864,keywordFlags=0,name="Damage",type="MORE",value=30}}," Per Rah Rune +30% Per Rah Rune "} +c["+30% Damage Per Rah Rune +30% Area Per Rah Rune +1 Detonations Per Gon Rune"]={{[1]={flags=67108864,keywordFlags=0,name="Damage",type="MORE",value=30}}," Per Rah Rune +30% Per Rah Rune +1 Detonations Per Gon Rune "} +c["+30% Damage Per Rah Rune +30% Area Per Rah Rune +1 Detonations Per Gon Rune +5 Frostbite Stacks Per Second Per Heo Rune"]={{[1]={[1]={skillId="Ailment_Frostbite",type="SkillId"},flags=67108864,keywordFlags=0,name="Damage",type="MORE",value=30}}," Per Rah Rune +30% Per Rah Rune +1 Detonations Per Gon Rune +5 Stacks Per Second Per Heo Rune "} +c["+30% Damage Ramp"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="MORE",value=30}}," Ramp "} +c["+30% Damage Ramp -10% Projectile Speed"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="MORE",value=30}}," Ramp -10% Projectile Speed "} +c["+30% Damage through Frost Wall"]={{[1]={[1]={skillId="fr4wl",type="SkillId"},flags=0,keywordFlags=0,name="Damage",type="MORE",value=30}}," through "} +c["+30% Damage through Frost Wall +30% Projectile Speed through Frost Wall"]={{[1]={[1]={skillId="fr4wl",type="SkillId"},flags=0,keywordFlags=0,name="Damage",type="MORE",value=30}}," through +30% Projectile Speed through Frost Wall "} +c["+30% Damage to Enemies at Centre"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="MORE",value=30}}," to Enemies at Centre "} +c["+30% Damage vs Frozen"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="MORE",value=30}}," vs Frozen "} +c["+30% Damage vs Frozen -30% Projectile Speed"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="MORE",value=30}}," vs Frozen -30% Projectile Speed "} +c["+30% Damned Chance per Second"]={{}," per Second "} +c["+30% Delay Before Each Ice Shard"]={{}," Delay Before Each Ice Shard "} +c["+30% Doom Chance"]={{}," "} +c["+30% Duration"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="BASE",value=30}},nil} +c["+30% Echoed Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=30}}," Echoed "} +c["+30% Effect of Haste on You"]={{[1]={[1]={skillId="Ailment_Haste",type="SkillId"},flags=0,keywordFlags=0,name="FlaskEffect",type="BASE",value=30}}," of on You "} +c["+30% Elemental Chance to Chill on Hit"]={{[1]={flags=8388608,keywordFlags=0,name="ChanceToTriggerOnHit_Ailment_Chill",type="BASE",value=30}},nil} +c["+30% Elemental Chance to Ignite on Hit"]={{[1]={flags=8388608,keywordFlags=0,name="ChanceToTriggerOnHit_Ailment_Ignite",type="BASE",value=30}},nil} +c["+30% Elemental Chance to Shock on Hit"]={{[1]={flags=8388608,keywordFlags=0,name="ChanceToTriggerOnHit_Ailment_Shock",type="BASE",value=30}},nil} 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Fire Rate "} +c["+30% Fire Rate 30% Reduced Movespeed"]={{}," Fire Rate 30% Reduced Movespeed "} +c["+30% Fire Resistance"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=30}},nil} +c["+30% First And Second Strike Armour Shred Chance"]={{[1]={flags=8388608,keywordFlags=0,name="ChanceToTriggerOnHit_Ailment_ArmourShred",type="BASE",value=30}}," First And Second Strike "} +c["+30% First Attack Critical Multiplier"]={{[1]={flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=30}}," First Attack "} +c["+30% Freeze Rate Multiplier"]={{}," Freeze Rate Multiplier "} +c["+30% Freeze Rate Multiplier +30% Increased Stun Chance"]={{}," Freeze Rate Multiplier +30% Increased Stun Chance "} +c["+30% Freeze Rate Multiplier +30% Minion Freeze Rate Multiplier"]={{}," Freeze Rate Multiplier +30% Freeze Rate Multiplier "} +c["+30% Furnace Ignite Chance"]={{}," Furnace Chance "} +c["+30% Furnace Slow Chance"]={{}," Furnace Chance "} +c["+30% Global Increased Crit Chance"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="CritChance",type="BASE",value=30}}," Increased "} +c["+30% Global Melee Damage"]={{[1]={[1]={type="Global"},flags=512,keywordFlags=0,name="Damage",type="BASE",value=30}},nil} +c["+30% Haste Duration"]={{[1]={[1]={skillId="Ailment_Haste",type="SkillId"},flags=0,keywordFlags=0,name="Duration",type="BASE",value=30}},nil} +c["+30% Health"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=30}},nil} +c["+30% Health Decay"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=30}}," Decay "} +c["+30% Hit Damage Against Chilled"]={{[1]={[1]={skillId="Ailment_Chill",type="SkillId"},flags=0,keywordFlags=0,name="Damage",type="BASE",value=30}}," Hit Against ed "} +c["+30% Hit Damage Against Chilled Double Chill Chance"]={{[1]={[1]={skillId="Ailment_Chill",type="SkillId"},flags=0,keywordFlags=0,name="Damage",type="BASE",value=30}}," Hit Against ed Double Chill Chance "} +c["+30% Hit Damage Against Enemies At Full Health"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=30}}," Hit Against Enemies At Full Health "} +c["+30% Hit Damage To High Health"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=30}}," Hit To High Health "} +c["+30% Hit Damage Vs Full Health Enemies"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=30}}," Hit Vs Full Health Enemies "} +c["+30% Hit Damage to Bosses And Rare Enemies"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=30}}," Hit to Bosses And Rare Enemies "} +c["+30% Ice Spikes Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=30}}," Ice Spikes "} +c["+30% Ice Spikes Damage +30% Ice Spikes Projectile Speed"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=30}}," Ice Spikes +30% Ice Spikes Projectile Speed "} +c["+30% Ice Spikes Projectile Speed"]={{[1]={flags=0,keywordFlags=0,name="ProjectileSpeed",type="BASE",value=30}}," Ice Spikes "} +c["+30% Ignite Chance"]={{}," "} +c["+30% Ignite Chance Per Second"]={{}," Per Second "} +c["+30% Increased Attack and Cast Speed for Summoned Vines"]={{[1]={flags=0,keywordFlags=0,name="Speed",type="INC",value=30}}," for Summoned Vines "} +c["+30% Increased Buff Effect for Dread Shade"]={{[1]={[1]={skillId="ds4d3",type="SkillId"},flags=0,keywordFlags=0,name="BuffEffect",type="INC",value=30}}," for "} +c["+30% Increased Crit Chance"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="INC",value=30}},nil} +c["+30% Increased Doom Effect"]={{[1]={[1]={skillId="Ailment_Doom",type="SkillId"},flags=0,keywordFlags=0,name="FlaskEffect",type="INC",value=30}},nil} +c["+30% Increased Leech Rate"]={{}," Leech Rate "} +c["+30% Increased Stun Chance"]={{}," Stun Chance "} +c["+30% Increased Stun Duration"]={{[1]={flags=0,keywordFlags=0,name="EnemyStunDuration",type="INC",value=30}},nil} +c["+30% Increased Time Rot Duration"]={{[1]={[1]={skillId="Ailment_TimeRot",type="SkillId"},flags=0,keywordFlags=0,name="Duration",type="INC",value=30}},nil} +c["+30% Increased Volcanic Orb Shrapnel Speed"]={{}," Shrapnel Speed "} +c["+30% Increased area of effect with Acid Flask"]={{[1]={[1]={skillId="aacfl",type="SkillId"},flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=30}}," with "} +c["+30% Jade Arrow Poison Chance"]={{}," Jade Arrow Chance "} +c["+30% Lava Burst Area"]={{}," Lava Burst "} +c["+30% Lava Burst Hit Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=30}}," Lava Burst Hit "} +c["+30% Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningDamage",type="BASE",value=30}},nil} +c["+30% Lightning Resistance"]={{[1]={flags=0,keywordFlags=0,name="LightningResist",type="BASE",value=30}},nil} +c["+30% Lightning Wave Base Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=30}}," Lightning Wave Base "} +c["+30% Mana Cost"]={{[1]={flags=0,keywordFlags=0,name="ManaCost",type="BASE",value=30}},nil} +c["+30% Mana Efficiency"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=30}}," Efficiency "} +c["+30% Mana Efficiency +20% Explosive Ground Frequency"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=30}}," Efficiency +20% Explosive Ground Frequency "} +c["+30% Mana Efficiency +20% Explosive Ground Frequency -20% Speed and Range"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=30}}," Efficiency +20% Explosive Ground Frequency -20% Speed and Range "} +c["+30% Mana Efficiency +20% Explosive Ground Frequency -20% Speed and Range 2 Duration"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=30}}," Efficiency +20% Explosive Ground Frequency -20% Speed and Range 2 Duration "} +c["+30% Mana Efficiency +30% Haste Duration"]={{[1]={[1]={skillId="Ailment_Haste",type="SkillId"},flags=0,keywordFlags=0,name="Mana",type="BASE",value=30}}," Efficiency +30% Duration "} +c["+30% Mana Spent Gained as Ward"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=30}}," Spent Gained as Ward "} +c["+30% Maximum Lightning Penetration"]={{}," Maximum Lightning Peration "} +c["+30% Maximum Lightning Penetration 2.5 Maximum Duration (seconds)"]={{[1]={[1]={skillId="ne01t",type="SkillId"},flags=0,keywordFlags=0,name="Duration",type="BASE",value=30}}," Maximum Lightning Peration 2.5 Maximum (seconds) "} +c["+30% Maximum Physical Penetration"]={{}," Maximum Physical Peration "} +c["+30% Maximum Physical Penetration +30% Maximum Lightning Penetration"]={{[1]={[1]={skillId="ne01t",type="SkillId"},flags=0,keywordFlags=0,name="LightningPenetration",type="BASE",value=30}}," Maximum Physical Peration +30% Maximum "} +c["+30% Maximum Physical Penetration +30% Maximum Lightning Penetration 2.5 Maximum Duration (seconds)"]={{[1]={[1]={skillId="ne01t",type="SkillId"},flags=0,keywordFlags=0,name="LightningPenetration",type="BASE",value=30}}," Maximum Physical Peration +30% Maximum 2.5 Maximum Duration (seconds) "} +c["+30% Maxiumum Hit Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=30}}," Maxiumum Hit "} +c["+30% Melee Area"]={{}," Area "} +c["+30% Melee Area +60% Damage"]={{[1]={flags=512,keywordFlags=0,name="Damage",type="BASE",value=30}}," Area +60% "} +c["+30% Melee Area +60% Damage +30% Health"]={{[1]={flags=512,keywordFlags=0,name="Damage",type="BASE",value=30}}," Area +60% +30% Health "} +c["+30% Melee Chance to Chill on Hit"]={{[1]={flags=8389120,keywordFlags=0,name="ChanceToTriggerOnHit_Ailment_Chill",type="BASE",value=30}},nil} +c["+30% Melee Cold Penetration"]={{[1]={flags=512,keywordFlags=0,name="ColdPenetration",type="BASE",value=30}},nil} +c["+30% Melee Damage"]={{[1]={flags=512,keywordFlags=0,name="Damage",type="BASE",value=30}},nil} +c["+30% Melee Damage Leeched as Health"]={{[1]={flags=512,keywordFlags=0,name="Damage",type="BASE",value=30}}," Leeched as Health "} +c["+30% Melee Damage To High Health"]={{[1]={flags=512,keywordFlags=0,name="Damage",type="BASE",value=30}}," To High Health "} +c["+30% Melee Electrify Chance on Cooldown"]={{}," Chance on Cooldown "} +c["+30% Melee Ignite Chance on Cooldown"]={{}," Chance on Cooldown "} +c["+30% Melee Ignite Chance on Cooldown +30% Melee Electrify Chance on Cooldown"]={{[1]={[1]={skillId="Ailment_Ignite",type="SkillId"},flags=8389120,keywordFlags=0,name="ChanceToTriggerOnHit_Ailment_Electrify",type="BASE",value=30}}," Chance on Cooldown +30% Melee on Cooldown "} +c["+30% Minion Freeze Rate Multiplier"]={{}," Freeze Rate Multiplier "} +c["+30% Minion Physical Damage Leeched as Health"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="PhysicalDamage",type="BASE",value=30}}}}," Leeched as Health "} +c["+30% Missing Health regained on Potion Use"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=30}}," Missing regained on Potion Use "} +c["+30% More Hit Damage Vs Stunned"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=30}}," More Hit Vs Stunned "} +c["+30% More Hit Damage Vs Stunned +30% Increased Stun Duration"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=30}}," More Hit Vs Stunned +30% Increased Stun Duration "} +c["+30% Necrotic Damage Leeched as Health"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=30}}," Necrotic Leeched as Health "} +c["+30% Out-Of-Mana Damage"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=30}}," Out-Of- Damage "} +c["+30% Physical Damage Over Time"]={{[1]={flags=0,keywordFlags=67108864,name="PhysicalDamage",type="BASE",value=30}},nil} +c["+30% Physical Penetration for Bleed inflicted by Minions"]={{}," Physical Peration for Bleed inflicted by s "} +c["+30% Physical Res Shred Chance"]={{}," Physical Res Shred Chance "} +c["+30% Poison Chance"]={{}," "} +c["+30% Poison Damage"]={{[1]={[1]={skillId="Ailment_Poison",type="SkillId"},flags=0,keywordFlags=0,name="Damage",type="BASE",value=30}},nil} +c["+30% Projectile Speed through Frost Wall"]={{[1]={[1]={skillId="fr4wl",type="SkillId"},flags=0,keywordFlags=0,name="ProjectileSpeed",type="BASE",value=30}}," through "} +c["+30% Range"]={{}," Range "} +c["+30% Range Aftershocks Favour Earthquake Direction"]={{}," Range Afters Favour Earthquake Direction "} +c["+30% Reap Cooldown Recovery Speed"]={{[1]={flags=0,keywordFlags=0,name="CooldownRecovery",type="BASE",value=30}}," Reap "} +c["+30% Recalled Blades Bleed Chance"]={{}," Recalled Blades Chance "} +c["+30% Recalled Blades Slow Chance"]={{}," Recalled Blades Chance "} +c["+30% Recalled Blades Slow Chance +30% Recalled Blades Bleed Chance"]={{[1]={[1]={skillId="Ailment_Slow",type="SkillId"},flags=8388608,keywordFlags=0,name="ChanceToTriggerOnHit_Ailment_Bleed",type="BASE",value=30}}," Recalled Blades Chance +30% Recalled Blades "} +c["+30% Remaining Volcanic Orb Cooldown Recovered when you use a Melee Attack and hit at least one Enemy"]={{}," Remaining Cooldown Recovered when you use a Attack and hit at least one Enemy "} +c["+30% Roar Area"]={{}," Roar "} +c["+30% Roar Area +50% Healing Effectiveness"]={{[1]={[1]={skillId="Ailment_DummyHealingWhileNotTakingDamage",type="SkillId"},flags=67108864,keywordFlags=0,name="FlaskEffect",type="BASE",value=30}}," Roar +50% iveness "} +c["+30% Scorpion Venom Nova Area"]={{}," Scorpion Venom Nova "} +c["+30% Screech Area"]={{}," Screech "} +c["+30% Shields Width"]={{}," Shields Width "} +c["+30% Shock Chance"]={{}," "} +c["+30% Size"]={{}," Size "} +c["+30% Size Double Extra Projectiles"]={{[1]={flags=0,keywordFlags=0,name="ProjectileCount",type="BASE",value=30}}," Size Double Extra "} +c["+30% Size Double Extra Projectiles 1 Maximum Arch Mages"]={{[1]={flags=0,keywordFlags=0,name="ProjectileCount",type="BASE",value=30}}," Size Double Extra 1 Maximum Arch Mages "} +c["+30% Spell Lightning Damage"]={{[1]={flags=256,keywordFlags=0,name="LightningDamage",type="BASE",value=30}},nil} +c["+30% Spells and Attacks Area on Glyph"]={{}," s and Attacks Area on Glyph "} +c["+30% Summon Vine Cooldown Recovery Speed"]={{[1]={flags=0,keywordFlags=0,name="CooldownRecovery",type="BASE",value=30}}," Summon Vine "} +c["+30% Tether Range"]={{}," Tether Range "} +c["+30% Third Strike Area"]={{}," Third Strike "} +c["+30% Thorn Shield Duration"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="BASE",value=30}}," Thorn Shield "} +c["+30% Time Rot Chance"]={{[1]={flags=8388608,keywordFlags=0,name="ChanceToTriggerOnHit_Ailment_TimeRot",type="BASE",value=30}},nil} +c["+30% Time Rot Duration"]={{[1]={[1]={skillId="Ailment_TimeRot",type="SkillId"},flags=0,keywordFlags=0,name="Duration",type="BASE",value=30}},nil} +c["+30% Upheaval Totem Damage Per Totem Consumed"]={{[1]={[1]={stat="TotemsSummoned",type="PerStat"},[2]={skillId="uph41",type="SkillId"},flags=0,keywordFlags=0,name="Damage",type="BASE",value=30}}," Totem Consumed "} +c["+30% Upheaval Totem Damage Per Totem Consumed +1 Maximum Upheaval Totems"]={{[1]={[1]={stat="TotemsSummoned",type="PerStat"},[2]={skillId="uph41",type="SkillId"},flags=0,keywordFlags=0,name="Damage",type="BASE",value=30}}," Totem Consumed +1 Maximum Upheaval Totems "} +c["+30% Upheaval Totem Damage Per Totem Consumed +1 Maximum Upheaval Totems +1 Additional Charges"]={{[1]={[1]={stat="TotemsSummoned",type="PerStat"},[2]={skillId="uph41",type="SkillId"},flags=0,keywordFlags=0,name="Damage",type="BASE",value=30}}," Totem Consumed +1 Maximum Upheaval Totems +1 Additional Charges "} +c["+30% Venom Nova Area"]={{}," Venom Nova "} +c["+30% Venom Nova Area +30% Venom Nova Damage"]={{[1]={flags=67108864,keywordFlags=0,name="Damage",type="BASE",value=30}}," Venom Nova +30% Venom Nova "} +c["+30% Venom Nova Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=30}}," Venom Nova "} +c["+30% Vine Health"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=30}}," Vine "} +c["+30% Vine Health +15% Poison Resistance"]={{[1]={[1]={skillId="Ailment_Poison",type="SkillId"},flags=0,keywordFlags=0,name="Life",type="BASE",value=30}}," Vine +15% Resistance "} +c["+30% Void Damage Leeched as Health"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=30}}," Void Leeched as Health "} +c["+30% Void Rift Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=30}}," Void Rift "} +c["+30% Ward Retention"]={{[1]={flags=0,keywordFlags=0,name="Ward",type="BASE",value=30}}," Retention "} +c["+30% Ward from Greater Fragments"]={{[1]={flags=0,keywordFlags=0,name="Ward",type="BASE",value=30}}," from Greater Fragments "} +c["+30% Ward from Greater Fragments 1% Greater Fragment Chance per 10 Current Mana"]={{[1]={flags=0,keywordFlags=0,name="Ward",type="BASE",value=30}}," from Greater Fragments 1% Greater Fragment Chance per 10 Current Mana "} +c["+30% Wave of Death Area"]={{}," Wave of Death "} +c["+30% chance for Wolves to Retaliate with Lightning Strike when hit"]={{}," for Wolves to Retaliate with Lightning Strike when hit "} +c["+300 Block Effectiveness"]={{[1]={flags=0,keywordFlags=0,name="FlaskEffect",type="BASE",value=300}}," Block iveness "} +c["+300 Dodge Rating if you have been hit recently"]={{}," Dodge Rating "} +c["+300 Health"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=300}},nil} +c["+300 Stun Avoidance"]={{}," Stun Avoidance "} +c["+300% Cooldown Recovery Speed"]={{[1]={flags=0,keywordFlags=0,name="CooldownRecovery",type="INC",value=300}},nil} +c["+300% Guaranteed Stun -> Ignite Chance"]={{}," Guaranteed Stun -> Chance "} +c["+300% Guaranteed Stun -> Ignite Chance Stun Duration Mods -> Ignite Duration"]={{[1]={[1]={skillId="Ailment_Ignite",type="SkillId"},flags=0,keywordFlags=0,name="EnemyStunDuration",type="BASE",value=300}}," Guaranteed Stun -> Chance Mods -> Ignite Duration "} +c["+300% Guaranteed Stun -> Ignite Chance Stun Duration Mods -> Ignite Duration Base Damage -> Fire"]={{[1]={[1]={skillId="Ailment_Ignite",type="SkillId"},flags=0,keywordFlags=0,name="EnemyStunDuration",type="BASE",value=300}}," Guaranteed Stun -> Chance Mods -> Ignite Duration Base Damage -> Fire "} +c["+300% Minion Freeze Rate per stack of Chill"]={{}," Freeze Rate per stack of "} +c["+300% your Bleed Chance granted to your Falcon"]={{}," your Chance granted to your Falcon "} +c["+305 Dodge Rating if you have been hit recently"]={{}," Dodge Rating "} +c["+32 Armor"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=32}},nil} +c["+32 Bow Lightning Damage"]={{[1]={flags=2048,keywordFlags=0,name="LightningMin",type="BASE",value=32},[2]={flags=2048,keywordFlags=0,name="LightningMax",type="BASE",value=32}},nil} +c["+32 Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=32}},nil} +c["+32 Strength"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=32}},nil} +c["+32 Throwing Lightning Damage"]={{[1]={flags=1024,keywordFlags=0,name="LightningMin",type="BASE",value=32},[2]={flags=1024,keywordFlags=0,name="LightningMax",type="BASE",value=32}},nil} +c["+32% Chance to Chill on Hit"]={{[1]={flags=8388608,keywordFlags=0,name="ChanceToTriggerOnHit_Ailment_Chill",type="BASE",value=32}},nil} +c["+32% Chance to Shock on Hit"]={{[1]={flags=8388608,keywordFlags=0,name="ChanceToTriggerOnHit_Ailment_Shock",type="BASE",value=32}},nil} +c["+32% Frostbite Chance"]={{}," "} +c["+32% Minion Fire Resistance"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=32}}}},nil} +c["+32% increased area for Throwing Area Skills"]={{}," for Throwing Area Skills "} +c["+320 Ward Gained on Potion Use"]={{[1]={flags=0,keywordFlags=0,name="Ward",type="BASE",value=320}}," Gained on Potion Use "} +c["+33 Melee Damage"]={{[1]={flags=512,keywordFlags=1,name="PhysicalMin",type="BASE",value=33},[2]={flags=512,keywordFlags=1,name="PhysicalMax",type="BASE",value=33},[3]={flags=512,keywordFlags=2,name="LightningMin",type="BASE",value=33},[4]={flags=512,keywordFlags=2,name="LightningMax",type="BASE",value=33},[5]={flags=512,keywordFlags=4,name="ColdMin",type="BASE",value=33},[6]={flags=512,keywordFlags=4,name="ColdMax",type="BASE",value=33},[7]={flags=512,keywordFlags=8,name="FireMin",type="BASE",value=33},[8]={flags=512,keywordFlags=8,name="FireMax",type="BASE",value=33},[9]={flags=512,keywordFlags=16,name="VoidMin",type="BASE",value=33},[10]={flags=512,keywordFlags=16,name="VoidMax",type="BASE",value=33},[11]={flags=512,keywordFlags=32,name="NecroticMin",type="BASE",value=33},[12]={flags=512,keywordFlags=32,name="NecroticMax",type="BASE",value=33},[13]={flags=512,keywordFlags=64,name="PoisonMin",type="BASE",value=33},[14]={flags=512,keywordFlags=64,name="PoisonMax",type="BASE",value=33}},nil} +c["+33 Spell Physical Damage"]={{[1]={flags=256,keywordFlags=0,name="PhysicalMin",type="BASE",value=33},[2]={flags=256,keywordFlags=0,name="PhysicalMax",type="BASE",value=33}},nil} +c["+33 Ward per Second"]={{[1]={flags=0,keywordFlags=0,name="Ward",type="BASE",value=33}}," per Second "} +c["+33% Bleed Chance"]={{}," "} +c["+33% Chance to Chill on Hit"]={{[1]={flags=8388608,keywordFlags=0,name="ChanceToTriggerOnHit_Ailment_Chill",type="BASE",value=33}},nil} +c["+33% Cold Resistance"]={{[1]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=33}},nil} +c["+33% Critical Strike Multiplier"]={{[1]={flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=33}},nil} +c["+33% Fire Resistance"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=33}},nil} +c["+33% Increased Frostbite Duration"]={{[1]={[1]={skillId="Ailment_Frostbite",type="SkillId"},flags=0,keywordFlags=0,name="Duration",type="INC",value=33}},nil} +c["+33% Lightning Resistance"]={{[1]={flags=0,keywordFlags=0,name="LightningResist",type="BASE",value=33}},nil} +c["+33% Mana Cost"]={{[1]={flags=0,keywordFlags=0,name="ManaCost",type="BASE",value=33}},nil} +c["+33% Marrow Orb Chance To Gain Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=33}}," Marrow Orb Chance To Gain "} +c["+33% Marrow Orb Chance To Gain Mana 15 Marrow Orb Mana Gained"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=33}}," Marrow Orb Chance To Gain 15 Marrow Orb Mana Gained "} +c["+33% Melee Chance to Blind on Hit"]={{[1]={flags=8389120,keywordFlags=0,name="ChanceToTriggerOnHit_Ailment_Blind",type="BASE",value=33}},nil} +c["+33% Melee Chance to Chill on Hit"]={{[1]={flags=8389120,keywordFlags=0,name="ChanceToTriggerOnHit_Ailment_Chill",type="BASE",value=33}},nil} +c["+33% Melee Chance to Ignite on Hit"]={{[1]={flags=8389120,keywordFlags=0,name="ChanceToTriggerOnHit_Ailment_Ignite",type="BASE",value=33}},nil} +c["+33% Melee Chance to Poison on Hit"]={{[1]={flags=512,keywordFlags=0,name="PoisonChance",type="BASE",value=33}},nil} +c["+33% Melee Chance to Slow on Hit"]={{[1]={flags=8389120,keywordFlags=0,name="ChanceToTriggerOnHit_Ailment_Slow",type="BASE",value=33}},nil} +c["+34 Melee Physical Damage"]={{[1]={flags=512,keywordFlags=0,name="PhysicalMin",type="BASE",value=34},[2]={flags=512,keywordFlags=0,name="PhysicalMax",type="BASE",value=34}},nil} +c["+34 Spell Lightning Damage for all existing totems when you directly cast Summon Storm Totem"]={{[1]={[1]={skillId="st38ml",type="SkillId"},flags=256,keywordFlags=0,name="LightningMin",type="BASE",value=34},[2]={[1]={skillId="st38ml",type="SkillId"},flags=256,keywordFlags=0,name="LightningMax",type="BASE",value=34}}," for all existing totems when you directly cast "} +c["+34# Cooldown Recovery Speed"]={{[1]={flags=0,keywordFlags=0,name="CooldownRecovery",type="BASE",value=34}},"# "} +c["+34# Explosion Ignite Chance"]={{},"# Explosion Chance "} +c["+34# Fear Chance"]={{},"# Chance "} +c["+34% Chance to Cast Dragon Fire on Crit"]={{}," to Cast Dragon Fire on Crit "} +c["+34% Increased Stun Duration"]={{[1]={flags=0,keywordFlags=0,name="EnemyStunDuration",type="INC",value=34}},nil} +c["+34% Mana efficiency for Decoy"]={{[1]={[1]={skillId="deeco",type="SkillId"},flags=0,keywordFlags=0,name="Mana",type="BASE",value=34}}," efficiency for "} +c["+34% Spell Fire Increased Stun Chance"]={{}," Fire Increased Stun Chance "} +c["+34% Spell Physical Increased Stun Chance"]={{}," Physical Increased Stun Chance "} +c["+345% Spell Void Chance to Shock on Hit"]={{}," Void Chance to on Hit "} +c["+35 Armor"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=35}},nil} +c["+35 Health"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=35}},nil} +c["+35 Health Gain Per Second"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=35}}," Gain Per Second "} +c["+35 Health Gain Per Second No Death Waves Cast"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=35}}," Gain Per Second No Death Waves Cast "} +c["+35 Health Regen"]={{[1]={flags=0,keywordFlags=0,name="LifeRegen",type="BASE",value=35}},nil} +c["+35 Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=35}},nil} +c["+35 Mana Cost"]={{[1]={flags=0,keywordFlags=0,name="ManaCost",type="BASE",value=35}},nil} +c["+35 Melee Cold Damage"]={{[1]={flags=512,keywordFlags=0,name="ColdMin",type="BASE",value=35},[2]={flags=512,keywordFlags=0,name="ColdMax",type="BASE",value=35}},nil} +c["+35 Melee Fire Damage"]={{[1]={flags=512,keywordFlags=0,name="FireMin",type="BASE",value=35},[2]={flags=512,keywordFlags=0,name="FireMax",type="BASE",value=35}},nil} +c["+35 Melee Physical Damage"]={{[1]={flags=512,keywordFlags=0,name="PhysicalMin",type="BASE",value=35},[2]={flags=512,keywordFlags=0,name="PhysicalMax",type="BASE",value=35}},nil} +c["+35 Melee Void Damage"]={{[1]={flags=512,keywordFlags=0,name="VoidMin",type="BASE",value=35},[2]={flags=512,keywordFlags=0,name="VoidMax",type="BASE",value=35}},nil} +c["+35 Spell Damage"]={{[1]={flags=256,keywordFlags=1,name="PhysicalMin",type="BASE",value=35},[2]={flags=256,keywordFlags=1,name="PhysicalMax",type="BASE",value=35},[3]={flags=256,keywordFlags=2,name="LightningMin",type="BASE",value=35},[4]={flags=256,keywordFlags=2,name="LightningMax",type="BASE",value=35},[5]={flags=256,keywordFlags=4,name="ColdMin",type="BASE",value=35},[6]={flags=256,keywordFlags=4,name="ColdMax",type="BASE",value=35},[7]={flags=256,keywordFlags=8,name="FireMin",type="BASE",value=35},[8]={flags=256,keywordFlags=8,name="FireMax",type="BASE",value=35},[9]={flags=256,keywordFlags=16,name="VoidMin",type="BASE",value=35},[10]={flags=256,keywordFlags=16,name="VoidMax",type="BASE",value=35},[11]={flags=256,keywordFlags=32,name="NecroticMin",type="BASE",value=35},[12]={flags=256,keywordFlags=32,name="NecroticMax",type="BASE",value=35},[13]={flags=256,keywordFlags=64,name="PoisonMin",type="BASE",value=35},[14]={flags=256,keywordFlags=64,name="PoisonMax",type="BASE",value=35}},nil} +c["+35 Up Front Healing"]={{}," Up Front "} +c["+35% Aftershock Area"]={{}," After "} +c["+35% Area per Projectile"]={{[1]={flags=67108864,keywordFlags=0,name="ProjectileCount",type="BASE",value=35}}," per "} +c["+35% Attached Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=35}}," Attached "} +c["+35% Attached Damage Attached Traps Passed On Hit"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=35}}," Attached Attached s Passed On Hit "} +c["+35% Attached Damage Attached Traps Passed On Hit +60% Trap Damage Per Pass"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=35}}," Attached Attached s Passed On Hit +60% Trap Damage Per Pass "} +c["+35% Block Chance"]={{}," "} +c["+35% Bow Critical Strike Multiplier"]={{[1]={flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=35}}," Bow "} +c["+35% Chance to Bleed on Melee Hit"]={{[1]={flags=8388608,keywordFlags=0,name="ChanceToTriggerOnHit_Ailment_Bleed",type="BASE",value=35}},nil} +c["+35% Chance to cast Fire Trail when you are crit"]={{}," to cast Fire Trail when you are crit "} +c["+35% Chance to gain Haste for 1 second on Hit"]={nil,"Haste for 1 second on Hit "} +c["+35% Chance to retaliate with Shield Throw on Block (0.5 second cooldown)"]={{}," to retaliate with on Block (0.5 second cooldown) "} +c["+35% Cooldown Recovery Speed"]={{[1]={flags=0,keywordFlags=0,name="CooldownRecovery",type="INC",value=35}},nil} +c["+35% Critical Multiplier"]={{[1]={flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=35}},nil} +c["+35% Critical Strike Multiplier"]={{[1]={flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=35}},nil} +c["+35% Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="MORE",value=35}},nil} +c["+35% Damage Over Time"]={{[1]={flags=4096,keywordFlags=0,name="Damage",type="MORE",value=35}},nil} +c["+35% Fall Frequency"]={{}," Fall Frequency "} +c["+35% Fire Penetration with Ignite"]={{}," Fire Peration with Ignite "} +c["+35% Frailty Chance"]={{}," "} +c["+35% Frailty Chance +10% Physical Penetration"]={{}," +10% Physical Peration "} +c["+35% Frailty Chance +10% Physical Penetration -10% Range"]={{}," +10% Physical Peration -10% Range "} +c["+35% Frostbite Chance"]={{}," "} +c["+35% Frostbite Chance 100% Bleed Chance -> Frosbite Chance"]={{}," 100% Chance -> Frosbite Chance "} +c["+35% Heal Area"]={{}," Heal "} +c["+35% Hit Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=35}}," Hit "} +c["+35% Hit Damage +50% Mana Cost"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=35}}," Hit +50% Mana Cost "} +c["+35% Hit Damage +50% Mana Cost -40% Cast Speed"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=35}}," Hit +50% Mana Cost -40% Cast Speed "} +c["+35% Increased Bleed Duration"]={{[1]={flags=0,keywordFlags=0,name="EnemyBleedDuration",type="INC",value=35}},nil} +c["+35% Increased Chill Duration"]={{[1]={flags=0,keywordFlags=0,name="EnemyChillDuration",type="INC",value=35}},nil} +c["+35% Increased Doom Duration"]={{[1]={[1]={skillId="Ailment_Doom",type="SkillId"},flags=0,keywordFlags=0,name="Duration",type="INC",value=35}},nil} +c["+35% Increased Doom Effect"]={{[1]={[1]={skillId="Ailment_Doom",type="SkillId"},flags=0,keywordFlags=0,name="FlaskEffect",type="INC",value=35}},nil} +c["+35% Increased Leech Rate"]={{}," Leech Rate "} +c["+35% Increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=35}},nil} +c["+35% Increased Stun Chance"]={{}," Stun Chance "} +c["+35% Lightning Frequency"]={{}," Lightning Frequency "} +c["+35% Lightning Range"]={{}," Lightning Range "} +c["+35% Mana Cost"]={{[1]={flags=0,keywordFlags=0,name="ManaCost",type="BASE",value=35}},nil} +c["+35% Mana Efficiency"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=35}}," Efficiency "} +c["+35% Mana Efficiency -20% Duration"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=35}}," Efficiency -20% Duration "} +c["+35% Maximum Abyssal Orb Frequency"]={{}," Maximum Abyssal Orb Frequency "} +c["+35% Maximum Cast Speed"]={{[1]={flags=256,keywordFlags=0,name="Speed",type="BASE",value=35}}," Maximum "} +c["+35% Melee Chance to Blind on Hit"]={{[1]={flags=8389120,keywordFlags=0,name="ChanceToTriggerOnHit_Ailment_Blind",type="BASE",value=35}},nil} +c["+35% Melee Chance to Shock on Hit"]={{[1]={flags=8389120,keywordFlags=0,name="ChanceToTriggerOnHit_Ailment_Shock",type="BASE",value=35}},nil} +c["+35% Melee Critical Strike Multiplier"]={{[1]={flags=512,keywordFlags=0,name="CritMultiplier",type="BASE",value=35}},nil} +c["+35% Middle Explosion Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=35}}," Middle Explosion "} +c["+35% Minion Critical Strike Multiplier"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=35}}}},nil} +c["+35% Necrotic Resistance"]={{}," Necrotic Resistance "} +c["+35% Physical Penetration with Bleed"]={{}," Physical Peration with Bleed "} +c["+35% Physical Resistance"]={{}," Physical Resistance "} +c["+35% Poison Resistance"]={{}," Resistance "} +c["+35% Primal Serpent Frailty Chance"]={{}," Primal Serpent Chance "} +c["+35% Primal Serpent Poison Chance"]={{}," Primal Serpent Chance "} +c["+35% Primal Serpent Poison Chance +35% Primal Serpent Frailty Chance"]={{[1]={[1]={skillId="Ailment_Poison",type="SkillId"},flags=8388608,keywordFlags=0,name="ChanceToTriggerOnHit_Ailment_Frailty",type="BASE",value=35}}," Primal Serpent Chance +35% Primal Serpent "} +c["+35% Reap Poison Chance"]={{}," Reap Chance "} +c["+35% Reap Poison Chance +10% Poison Duration"]={{[1]={[1]={skillId="Ailment_Poison",type="SkillId"},flags=0,keywordFlags=0,name="EnemyPoisonDuration",type="BASE",value=35}}," Reap Chance +10% "} +c["+35% Spell Damage"]={{[1]={flags=256,keywordFlags=0,name="Damage",type="BASE",value=35}},nil} +c["+35% Storm Bolt Retaliation Chance"]={{}," Storm Bolt Retaliation Chance "} +c["+35% Storm Bolt Retaliation Chance +35% Spell Damage"]={{[1]={flags=256,keywordFlags=0,name="Damage",type="BASE",value=35}}," Storm Bolt Retaliation Chance +35% "} +c["+35% Totem Critical Strike Multiplier"]={{[1]={flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=35}},"tem "} +c["+35% Zombie Explosion Damage"]={{[1]={[1]={includeTransfigured=true,skillName="Raise Zombie",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="BASE",value=35}}}}," Explosion "} +c["+35% Zombie Explosion Damage +70% Zombie Explosion Area"]={{[1]={[1]={includeTransfigured=true,skillName="Raise Zombie",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="BASE",value=35}}}}," Explosion +70% Zombie Explosion Area "} +c["+35% fire and necrotic resistance"]={{}," fire and necrotic resistance "} +c["+35% physical and fire resistance"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=35}}," physical and "} +c["+35% physical and fire resistance 3% increased armor for each hit you have taken in the last 10 seconds"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=35}}," physical and 3% increased armor for each hit you have taken in the last 10 seconds "} +c["+350% Increased Area With Supernova"]={{}," With Supernova "} +c["+36 Armour per Rah Rune"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=36}}," per Rah Rune "} +c["+36 Health"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=36}},nil} +c["+36 Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=36}},nil} +c["+36 Melee Damage"]={{[1]={flags=512,keywordFlags=1,name="PhysicalMin",type="BASE",value=36},[2]={flags=512,keywordFlags=1,name="PhysicalMax",type="BASE",value=36},[3]={flags=512,keywordFlags=2,name="LightningMin",type="BASE",value=36},[4]={flags=512,keywordFlags=2,name="LightningMax",type="BASE",value=36},[5]={flags=512,keywordFlags=4,name="ColdMin",type="BASE",value=36},[6]={flags=512,keywordFlags=4,name="ColdMax",type="BASE",value=36},[7]={flags=512,keywordFlags=8,name="FireMin",type="BASE",value=36},[8]={flags=512,keywordFlags=8,name="FireMax",type="BASE",value=36},[9]={flags=512,keywordFlags=16,name="VoidMin",type="BASE",value=36},[10]={flags=512,keywordFlags=16,name="VoidMax",type="BASE",value=36},[11]={flags=512,keywordFlags=32,name="NecroticMin",type="BASE",value=36},[12]={flags=512,keywordFlags=32,name="NecroticMax",type="BASE",value=36},[13]={flags=512,keywordFlags=64,name="PoisonMin",type="BASE",value=36},[14]={flags=512,keywordFlags=64,name="PoisonMax",type="BASE",value=36}},nil} +c["+36 Ward gained when you Dodge While Channelling"]={{[1]={[1]={type="Condition",var="Channelling"},flags=0,keywordFlags=0,name="Ward",type="BASE",value=36}}," gained when you Dodge "} +c["+36% Chance to Bleed on Hit"]={{[1]={flags=8388608,keywordFlags=0,name="ChanceToTriggerOnHit_Ailment_Bleed",type="BASE",value=36}},nil} +c["+36% Chance to Cast Infernal Shade on Kill"]={{}," to Cast "} +c["+36% Chance to Cast Infernal Shade when a Wraith kills an enemy"]={{}," to Cast when a Wraith kills an enemy "} +c["+36% Chance to Cast Lightning Strike when you use a skill that costs at least 10 Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=36}}," to Cast Lightning Strike when you use a skill that costs at least 10 "} +c["+36% Current Health consumed by Grim Harvest"]={{[1]={[1]={skillId="ha84",type="SkillId"},flags=0,keywordFlags=0,name="Life",type="BASE",value=36}}," Current consumed by Grim "} +c["+36% Increased Stun Duration"]={{[1]={flags=0,keywordFlags=0,name="EnemyStunDuration",type="INC",value=36}},nil} +c["+36% Lightning Resistance"]={{[1]={flags=0,keywordFlags=0,name="LightningResist",type="BASE",value=36}},nil} +c["+36% Mana Spent Gained as Ward"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=36}}," Spent Gained as Ward "} +c["+36% Melee Increased Stun Duration"]={{[1]={flags=512,keywordFlags=0,name="EnemyStunDuration",type="BASE",value=36}}," Increased "} +c["+36% Minion Fire Resistance"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=36}}}},nil} +c["+36% Physical Penetration"]={{[1]={flags=0,keywordFlags=0,name="PhysicalPenetration",type="BASE",value=36}},nil} +c["+36% chance to gain Corrupted Heraldry when hit by Shrapnel from Volcanic Orb"]={nil,"Corrupted Heraldry when hit by Shrapnel from Volcanic Orb "} +c["+36% increased Hydrahedron Cast Rate"]={{}," Hydrahedron Cast Rate "} +c["+365 Armor"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=365}},nil} +c["+37% Critical Strike Avoidance"]={{}," Critical Strike Avoidance "} +c["+37% Fire Resistance"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=37}},nil} +c["+37% Lightning Resistance"]={{[1]={flags=0,keywordFlags=0,name="LightningResist",type="BASE",value=37}},nil} +c["+37% Minion Poison Resistance"]={{}," Resistance "} +c["+37% Poison Resistance"]={{}," Resistance "} +c["+373 Ward gained when damage leaves you at low health"]={{[1]={flags=0,keywordFlags=0,name="Ward",type="BASE",value=373}}," gained when damage leaves you at low health "} +c["+375 Dodge Rating"]={{}," Dodge Rating "} +c["+38 Health"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=38}},nil} +c["+38 Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=38}},nil} +c["+38 Melee Damage"]={{[1]={flags=512,keywordFlags=1,name="PhysicalMin",type="BASE",value=38},[2]={flags=512,keywordFlags=1,name="PhysicalMax",type="BASE",value=38},[3]={flags=512,keywordFlags=2,name="LightningMin",type="BASE",value=38},[4]={flags=512,keywordFlags=2,name="LightningMax",type="BASE",value=38},[5]={flags=512,keywordFlags=4,name="ColdMin",type="BASE",value=38},[6]={flags=512,keywordFlags=4,name="ColdMax",type="BASE",value=38},[7]={flags=512,keywordFlags=8,name="FireMin",type="BASE",value=38},[8]={flags=512,keywordFlags=8,name="FireMax",type="BASE",value=38},[9]={flags=512,keywordFlags=16,name="VoidMin",type="BASE",value=38},[10]={flags=512,keywordFlags=16,name="VoidMax",type="BASE",value=38},[11]={flags=512,keywordFlags=32,name="NecroticMin",type="BASE",value=38},[12]={flags=512,keywordFlags=32,name="NecroticMax",type="BASE",value=38},[13]={flags=512,keywordFlags=64,name="PoisonMin",type="BASE",value=38},[14]={flags=512,keywordFlags=64,name="PoisonMax",type="BASE",value=38}},nil} +c["+38% Cold Resistance"]={{[1]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=38}},nil} +c["+38% Fire Resistance"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=38}},nil} +c["+38% Minion Chance to Chill Attackers"]={{}," to Attackers "} +c["+39 Health Gain on Kill"]={{[1]={[1]={type="Condition",var="KilledRecently"},flags=0,keywordFlags=0,name="Life",type="BASE",value=39}}," Gain "} +c["+39% Chance to apply Frailty on Hit"]={{}," to apply "} +c["+39% Cold Resistance"]={{[1]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=39}},nil} +c["+39% Increased Area with Sacrifice"]={{}," with "} +c["+39% Increased Leech Rate"]={{}," Leech Rate "} +c["+39% Lightning Resistance"]={{[1]={flags=0,keywordFlags=0,name="LightningResist",type="BASE",value=39}},nil} +c["+39% Melee Chance to Shock on Hit"]={{[1]={flags=8389120,keywordFlags=0,name="ChanceToTriggerOnHit_Ailment_Shock",type="BASE",value=39}},nil} +c["+39% Melee Critical Strike Multiplier"]={{[1]={flags=512,keywordFlags=0,name="CritMultiplier",type="BASE",value=39}},nil} +c["+39% Physical Penetration with Bleed"]={{}," Physical Peration with Bleed "} +c["+390 Dodge Rating"]={{}," Dodge Rating "} +c["+4 Additional Spell And Melee Lightning Damage"]={{[1]={flags=256,keywordFlags=0,name="LightningDamage",type="BASE",value=4}}," And Melee "} +c["+4 Additional Spells"]={{}," s "} +c["+4 Additional Spells +2 Cooldown (seconds)"]={{}," s +2 Cooldown (seconds) "} +c["+4 Additional Static Charges Per Second"]={{}," Charges Per Second "} +c["+4 Additional Thorn Shield Duration (seconds)"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="BASE",value=4}}," Thorn Shield (seconds) "} +c["+4 Additional Thorn Shield Duration (seconds) Thorn Shield -> Werebear Transform"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="BASE",value=4}}," Thorn Shield (seconds) Thorn Shield -> Werebear Transform "} +c["+4 Additonal Shurikens"]={{}," Additonal "} +c["+4 Additonal Shurikens 50% Additional Shurikens Chance"]={{[1]={[1]={skillId="srk21",type="SkillId"},flags=8388608,keywordFlags=0,name="ChanceToTriggerOnHit_srk21",type="BASE",value=4}}," Additonal 50% Additional "} +c["+4 Aerial Assault"]={{}," "} +c["+4 All Attributes"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=4},[2]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=4},[3]={flags=0,keywordFlags=0,name="Int",type="BASE",value=4},[4]={flags=0,keywordFlags=0,name="Vit",type="BASE",value=4},[5]={flags=0,keywordFlags=0,name="Att",type="BASE",value=4},[6]={flags=0,keywordFlags=0,name="All",type="BASE",value=4}},nil} +c["+4 Armor Per Minion"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Armour",type="BASE",value=4}}}}," Per "} +c["+4 Arrows with Multishot"]={{}," Arrows with "} +c["+4 Bow Physical Damage"]={{[1]={flags=2048,keywordFlags=0,name="PhysicalMin",type="BASE",value=4},[2]={flags=2048,keywordFlags=0,name="PhysicalMax",type="BASE",value=4}},nil} +c["+4 Chance to Shred Armor on Hit"]={{[1]={flags=8388608,keywordFlags=0,name="Armour",type="BASE",value=4}}," Chance to Shred "} +c["+4 Cinder Strike"]={{}," "} +c["+4 Cinder Strike Melee Damage per Falcon Hit in the past 6 seconds if you are unarmed"]={{[1]={[1]={skillId="cstri",type="SkillId"},flags=8389120,keywordFlags=0,name="Damage",type="BASE",value=4}}," per Falc in the past 6 seconds if you are unarmed "} +c["+4 Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=4},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=4}},nil} +c["+4 Cold Spell Damage"]={{[1]={flags=256,keywordFlags=0,name="ColdMin",type="BASE",value=4},[2]={flags=256,keywordFlags=0,name="ColdMax",type="BASE",value=4}},nil} +c["+4 Companion Melee Physical Damage"]={{[1]={flags=512,keywordFlags=0,name="PhysicalDamage",type="BASE",value=4}}," Companion "} +c["+4 Companion Spell Damage"]={{[1]={flags=256,keywordFlags=1,name="PhysicalMin",type="BASE",value=4},[2]={flags=256,keywordFlags=1,name="PhysicalMax",type="BASE",value=4},[3]={flags=256,keywordFlags=2,name="LightningMin",type="BASE",value=4},[4]={flags=256,keywordFlags=2,name="LightningMax",type="BASE",value=4},[5]={flags=256,keywordFlags=4,name="ColdMin",type="BASE",value=4},[6]={flags=256,keywordFlags=4,name="ColdMax",type="BASE",value=4},[7]={flags=256,keywordFlags=8,name="FireMin",type="BASE",value=4},[8]={flags=256,keywordFlags=8,name="FireMax",type="BASE",value=4},[9]={flags=256,keywordFlags=16,name="VoidMin",type="BASE",value=4},[10]={flags=256,keywordFlags=16,name="VoidMax",type="BASE",value=4},[11]={flags=256,keywordFlags=32,name="NecroticMin",type="BASE",value=4},[12]={flags=256,keywordFlags=32,name="NecroticMax",type="BASE",value=4},[13]={flags=256,keywordFlags=64,name="PoisonMin",type="BASE",value=4},[14]={flags=256,keywordFlags=64,name="PoisonMax",type="BASE",value=4}},nil} +c["+4 Cooldown"]={{}," Cooldown "} +c["+4 Cooldown (Seconds)"]={{}," Cooldown (Seconds) "} +c["+4 Cooldown (seconds)"]={{}," Cooldown (seconds) "} +c["+4 Dexterity"]={{[1]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=4}},nil} +c["+4 Dive Bomb"]={{}," "} +c["+4 Dodge Rating Per Attunement"]={{}," Dodge Rating "} +c["+4 Extra Projectiles"]={{[1]={flags=0,keywordFlags=0,name="ProjectileCount",type="BASE",value=4}}," Extra "} +c["+4 Falconry"]={{}," "} +c["+4 Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireMin",type="BASE",value=4},[2]={flags=0,keywordFlags=0,name="FireMax",type="BASE",value=4}},nil} +c["+4 Forged Weapon Melee Physical Damage"]={{[1]={flags=67109376,keywordFlags=0,name="PhysicalDamage",type="BASE",value=4}}," Forged "} +c["+4 Forged Weapon Melee Physical Damage +2 Maximum Forged Weapons"]={{[1]={flags=67109376,keywordFlags=0,name="PhysicalDamage",type="BASE",value=4}}," Forged +2 Maximum Forged Weapons "} +c["+4 Frost Wall"]={{}," "} +c["+4 Global Melee Fire Damage"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="FireDamage",type="BASE",value=4}}," Melee "} +c["+4 Health"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=4}},nil} +c["+4 Health Gain"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=4}}," Gain "} +c["+4 Health Granted"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=4}}," Granted "} +c["+4 Health Granted +20% Blood Orb Travel Speed"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=4}}," Granted +20% Blood Orb Travel Speed "} +c["+4 Health Regen"]={{[1]={flags=0,keywordFlags=0,name="LifeRegen",type="BASE",value=4}},nil} +c["+4 Health gained when you Dodge"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=4}}," gained when you Dodge "} +c["+4 Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Int",type="BASE",value=4}},nil} +c["+4 Locust Swarm Duration"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="BASE",value=4}}," Locust Swarm "} +c["+4 Locust Swarm Duration Swarm Strike -> Werebear Transform"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="BASE",value=4}}," Locust Swarm Swarm Strike -> Werebear Transform "} +c["+4 LowLife Freeze Rate Multiplier"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=4}}," Low Freeze Rate Multiplier "} +c["+4 Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=4}},nil} +c["+4 Mana Cost"]={{[1]={flags=0,keywordFlags=0,name="ManaCost",type="BASE",value=4}},nil} +c["+4 Mana Cost On Chain"]={{[1]={flags=0,keywordFlags=0,name="ManaCost",type="BASE",value=4}}," On Chain "} +c["+4 Mana Cost Per Second"]={{[1]={flags=0,keywordFlags=0,name="ManaCost",type="BASE",value=4}}," Per Second "} +c["+4 Maximum Targets"]={{}," Maximum Targets "} +c["+4 Melee Damage"]={{[1]={flags=512,keywordFlags=1,name="PhysicalMin",type="BASE",value=4},[2]={flags=512,keywordFlags=1,name="PhysicalMax",type="BASE",value=4},[3]={flags=512,keywordFlags=2,name="LightningMin",type="BASE",value=4},[4]={flags=512,keywordFlags=2,name="LightningMax",type="BASE",value=4},[5]={flags=512,keywordFlags=4,name="ColdMin",type="BASE",value=4},[6]={flags=512,keywordFlags=4,name="ColdMax",type="BASE",value=4},[7]={flags=512,keywordFlags=8,name="FireMin",type="BASE",value=4},[8]={flags=512,keywordFlags=8,name="FireMax",type="BASE",value=4},[9]={flags=512,keywordFlags=16,name="VoidMin",type="BASE",value=4},[10]={flags=512,keywordFlags=16,name="VoidMax",type="BASE",value=4},[11]={flags=512,keywordFlags=32,name="NecroticMin",type="BASE",value=4},[12]={flags=512,keywordFlags=32,name="NecroticMax",type="BASE",value=4},[13]={flags=512,keywordFlags=64,name="PoisonMin",type="BASE",value=4},[14]={flags=512,keywordFlags=64,name="PoisonMax",type="BASE",value=4}},nil} +c["+4 Melee Damage Per Stack"]={{[1]={flags=512,keywordFlags=1,name="PhysicalMin",type="BASE",value=4},[2]={flags=512,keywordFlags=1,name="PhysicalMax",type="BASE",value=4},[3]={flags=512,keywordFlags=2,name="LightningMin",type="BASE",value=4},[4]={flags=512,keywordFlags=2,name="LightningMax",type="BASE",value=4},[5]={flags=512,keywordFlags=4,name="ColdMin",type="BASE",value=4},[6]={flags=512,keywordFlags=4,name="ColdMax",type="BASE",value=4},[7]={flags=512,keywordFlags=8,name="FireMin",type="BASE",value=4},[8]={flags=512,keywordFlags=8,name="FireMax",type="BASE",value=4},[9]={flags=512,keywordFlags=16,name="VoidMin",type="BASE",value=4},[10]={flags=512,keywordFlags=16,name="VoidMax",type="BASE",value=4},[11]={flags=512,keywordFlags=32,name="NecroticMin",type="BASE",value=4},[12]={flags=512,keywordFlags=32,name="NecroticMax",type="BASE",value=4},[13]={flags=512,keywordFlags=64,name="PoisonMin",type="BASE",value=4},[14]={flags=512,keywordFlags=64,name="PoisonMax",type="BASE",value=4}}," Per Stack "} +c["+4 Melee Damage Per Stack +1 Berserk Stacks On Hit While Berserk"]={{[1]={flags=512,keywordFlags=1,name="PhysicalMin",type="BASE",value=4},[2]={flags=512,keywordFlags=1,name="PhysicalMax",type="BASE",value=4},[3]={flags=512,keywordFlags=2,name="LightningMin",type="BASE",value=4},[4]={flags=512,keywordFlags=2,name="LightningMax",type="BASE",value=4},[5]={flags=512,keywordFlags=4,name="ColdMin",type="BASE",value=4},[6]={flags=512,keywordFlags=4,name="ColdMax",type="BASE",value=4},[7]={flags=512,keywordFlags=8,name="FireMin",type="BASE",value=4},[8]={flags=512,keywordFlags=8,name="FireMax",type="BASE",value=4},[9]={flags=512,keywordFlags=16,name="VoidMin",type="BASE",value=4},[10]={flags=512,keywordFlags=16,name="VoidMax",type="BASE",value=4},[11]={flags=512,keywordFlags=32,name="NecroticMin",type="BASE",value=4},[12]={flags=512,keywordFlags=32,name="NecroticMax",type="BASE",value=4},[13]={flags=512,keywordFlags=64,name="PoisonMin",type="BASE",value=4},[14]={flags=512,keywordFlags=64,name="PoisonMax",type="BASE",value=4}}," Per Stack +1 Berserk Stacks While Berserk "} +c["+4 Melee Damage Per Stack +1 Berserk Stacks On Hit While Berserk 10 Maximum Stacks"]={{[1]={flags=512,keywordFlags=1,name="PhysicalMin",type="BASE",value=4},[2]={flags=512,keywordFlags=1,name="PhysicalMax",type="BASE",value=4},[3]={flags=512,keywordFlags=2,name="LightningMin",type="BASE",value=4},[4]={flags=512,keywordFlags=2,name="LightningMax",type="BASE",value=4},[5]={flags=512,keywordFlags=4,name="ColdMin",type="BASE",value=4},[6]={flags=512,keywordFlags=4,name="ColdMax",type="BASE",value=4},[7]={flags=512,keywordFlags=8,name="FireMin",type="BASE",value=4},[8]={flags=512,keywordFlags=8,name="FireMax",type="BASE",value=4},[9]={flags=512,keywordFlags=16,name="VoidMin",type="BASE",value=4},[10]={flags=512,keywordFlags=16,name="VoidMax",type="BASE",value=4},[11]={flags=512,keywordFlags=32,name="NecroticMin",type="BASE",value=4},[12]={flags=512,keywordFlags=32,name="NecroticMax",type="BASE",value=4},[13]={flags=512,keywordFlags=64,name="PoisonMin",type="BASE",value=4},[14]={flags=512,keywordFlags=64,name="PoisonMax",type="BASE",value=4}}," Per Stack +1 Berserk Stacks While Berserk 10 Maximum Stacks "} +c["+4 Melee Fire Damage"]={{[1]={flags=512,keywordFlags=0,name="FireMin",type="BASE",value=4},[2]={flags=512,keywordFlags=0,name="FireMax",type="BASE",value=4}},nil} +c["+4 Melee Necrotic Damage for Minions when you cast Maelstrom"]={{[1]={[1]={skillId="mas54",type="SkillId"},flags=512,keywordFlags=0,name="NecroticMin",type="BASE",value=4},[2]={[1]={skillId="mas54",type="SkillId"},flags=512,keywordFlags=0,name="NecroticMax",type="BASE",value=4}}," for s when you cast "} +c["+4 Melee Physical Damage with a Two Handed Axe"]={{[1]={flags=512,keywordFlags=0,name="PhysicalMin",type="BASE",value=4},[2]={flags=512,keywordFlags=0,name="PhysicalMax",type="BASE",value=4}}," with a Two Handed Axe "} +c["+4 Melee Physical Damage with a Two Handed Axe +3 Melee Lightning Damage with a Staff"]={{[1]={[1]={type="Condition",var="UsingStaff"},flags=512,keywordFlags=0,name="PhysicalMin",type="BASE",value=4},[2]={[1]={type="Condition",var="UsingStaff"},flags=512,keywordFlags=0,name="PhysicalMax",type="BASE",value=4}}," with a Two Handed Axe +3 "} +c["+4 Necrotic Damage"]={{[1]={flags=0,keywordFlags=0,name="NecroticMin",type="BASE",value=4},[2]={flags=0,keywordFlags=0,name="NecroticMax",type="BASE",value=4}},nil} +c["+4 Next Melee Attack Fire Damage"]={{[1]={flags=512,keywordFlags=0,name="FireDamage",type="BASE",value=4}}," Next Attack "} +c["+4 Next Melee Attack Fire Damage +4 Next Throwing Attack Physical Damage"]={{[1]={flags=512,keywordFlags=0,name="FireDamage",type="BASE",value=4}}," Next Attack +4 Next Throwing Attack Physical Damage "} +c["+4 Next Melee Attack Fire Damage +4 Next Throwing Attack Physical Damage +4 Next Throwing Attack Fire Damage"]={{[1]={flags=512,keywordFlags=0,name="FireDamage",type="BASE",value=4}}," Next Attack +4 Next Throwing Attack Physical Damage +4 Next Throwing Attack Fire Damage "} +c["+4 Next Melee Attack Physical Damage"]={{[1]={flags=3584,keywordFlags=0,name="PhysicalDamage",type="BASE",value=4}}," Next "} +c["+4 Next Melee Attack Physical Damage +4 Next Melee Attack Fire Damage"]={{[1]={flags=3584,keywordFlags=0,name="PhysicalDamage",type="BASE",value=4}}," Next +4 Next Melee Attack Fire Damage "} +c["+4 Next Melee Attack Physical Damage +4 Next Melee Attack Fire Damage +4 Next Throwing Attack Physical Damage"]={{[1]={flags=3584,keywordFlags=0,name="PhysicalDamage",type="BASE",value=4}}," Next +4 Next Melee Attack Fire Damage +4 Next Throwing Attack Physical Damage "} +c["+4 Next Melee Attack Physical Damage +4 Next Melee Attack Fire Damage +4 Next Throwing Attack Physical Damage +4 Next Throwing Attack Fire Damage"]={{[1]={flags=3584,keywordFlags=0,name="PhysicalDamage",type="BASE",value=4}}," Next +4 Next Melee Attack Fire Damage +4 Next Throwing Attack Physical Damage +4 Next Throwing Attack Fire Damage "} +c["+4 Next Throwing Attack Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireDamage",type="BASE",value=4}}," Next Throwing Attack "} +c["+4 Next Throwing Attack Physical Damage"]={{[1]={flags=3584,keywordFlags=0,name="PhysicalDamage",type="BASE",value=4}}," Next Throwing "} +c["+4 Next Throwing Attack Physical Damage +4 Next Throwing Attack Fire Damage"]={{[1]={flags=3584,keywordFlags=0,name="PhysicalDamage",type="BASE",value=4}}," Next Throwing +4 Next Throwing Attack Fire Damage "} +c["+4 Poison Pool Duration"]={{[1]={[1]={skillId="Ailment_Poison",type="SkillId"},flags=0,keywordFlags=0,name="Duration",type="BASE",value=4}}," Pool "} +c["+4 Poison Pool Duration +2 Cooldown"]={{[1]={[1]={skillId="Ailment_Poison",type="SkillId"},flags=0,keywordFlags=0,name="Duration",type="BASE",value=4}}," Pool +2 Cooldown "} +c["+4 Potion Slots"]={{}," Potion Slots "} +c["+4 Seconds of Disabled Health Leech after you directy cast a Spell"]={{[1]={flags=256,keywordFlags=0,name="Life",type="BASE",value=4}}," Seconds of Disabled Leech after you directy cast a "} +c["+4 Skeleton Vanguards Melee Physical Damage"]={{[1]={[1]={includeTransfigured=true,skillName="Summon Skeleton",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=512,keywordFlags=0,name="PhysicalDamage",type="BASE",value=4}}}}," Vanguards "} +c["+4 Spell Cold Damage"]={{[1]={flags=256,keywordFlags=0,name="ColdMin",type="BASE",value=4},[2]={flags=256,keywordFlags=0,name="ColdMax",type="BASE",value=4}},nil} +c["+4 Spell Damage"]={{[1]={flags=256,keywordFlags=1,name="PhysicalMin",type="BASE",value=4},[2]={flags=256,keywordFlags=1,name="PhysicalMax",type="BASE",value=4},[3]={flags=256,keywordFlags=2,name="LightningMin",type="BASE",value=4},[4]={flags=256,keywordFlags=2,name="LightningMax",type="BASE",value=4},[5]={flags=256,keywordFlags=4,name="ColdMin",type="BASE",value=4},[6]={flags=256,keywordFlags=4,name="ColdMax",type="BASE",value=4},[7]={flags=256,keywordFlags=8,name="FireMin",type="BASE",value=4},[8]={flags=256,keywordFlags=8,name="FireMax",type="BASE",value=4},[9]={flags=256,keywordFlags=16,name="VoidMin",type="BASE",value=4},[10]={flags=256,keywordFlags=16,name="VoidMax",type="BASE",value=4},[11]={flags=256,keywordFlags=32,name="NecroticMin",type="BASE",value=4},[12]={flags=256,keywordFlags=32,name="NecroticMax",type="BASE",value=4},[13]={flags=256,keywordFlags=64,name="PoisonMin",type="BASE",value=4},[14]={flags=256,keywordFlags=64,name="PoisonMax",type="BASE",value=4}},nil} +c["+4 Static Charges Per Second"]={{}," Charges Per Second "} +c["+4 Static Charges Per Second +4 Additional Static Charges Per Second"]={{}," Charges Per Second +4 Additional Static Charges Per Second "} +c["+4 Strength"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=4}},nil} +c["+4 Throwing 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Cast"]={{[1]={flags=256,keywordFlags=0,name="Ward",type="BASE",value=4}}," Gain on Direct Cast "} +c["+4 Ward per second per Active Maelstrom"]={{[1]={[1]={skillId="mas54",type="SkillId"},flags=0,keywordFlags=0,name="Ward",type="BASE",value=4}}," per second per Active "} +c["+4% Armor Shred Chance Per Strength"]={{[1]={[1]={stat="Str",type="PerStat"},flags=0,keywordFlags=0,name="Armour",type="BASE",value=4}}," Shred Chance "} +c["+4% Armor Shred Chance Per Strength +4% Armor Shred Effect Per Strength"]={{[1]={[1]={stat="Str",type="PerStat"},[2]={stat="Str",type="PerStat"},flags=0,keywordFlags=0,name="Armour",type="BASE",value=4}}," Shred Chance +4% Armor Shred Effect "} +c["+4% Armor Shred Effect Per Strength"]={{[1]={[1]={stat="Str",type="PerStat"},flags=0,keywordFlags=0,name="Armour",type="BASE",value=4}}," Shred Effect "} +c["+4% Armour Shred Effect per Dexterity"]={{[1]={[1]={stat="Dex",type="PerStat"},flags=0,keywordFlags=0,name="Armour",type="BASE",value=4}}," Shred Effect "} 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Maximum"]={{[1]={flags=3584,keywordFlags=0,name="Speed",type="BASE",value=4}}," per Berserk Stack 16% Attack Speed Maximum "} +c["+4% Base Crit Chance"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="BASE",value=4}},nil} +c["+4% Bleed Chance"]={{}," "} +c["+4% Block Chance"]={{}," "} +c["+4% Block Chance +100 Block Effectiveness"]={{[1]={flags=0,keywordFlags=0,name="FlaskEffect",type="BASE",value=4}}," +100 Block iveness "} +c["+4% Bone Golems have 6% chance on hit to grant you a percentage of their missing health as ward."]={{[1]={[1]={type="SkillType"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Life",type="BASE",value=4}}}}," Bone s have 6% chance on hit to grant you a percentage of their missing as ward. "} +c["+4% Bow Critical Strike Chance"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="BASE",value=4}}," Bow "} +c["+4% Bow Damage Per Second"]={{[1]={flags=8390656,keywordFlags=0,name="Damage",type="BASE",value=4}}," Per Second "} +c["+4% Bow Damage Per Second 16% Maximum Damage Bonus"]={{[1]={flags=8390656,keywordFlags=0,name="Damage",type="BASE",value=4}}," Per Second 16% Maximum Damage Bonus "} +c["+4% Bow Health Leech"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=4}}," Bow Leech "} +c["+4% Cast Speed"]={{[1]={flags=256,keywordFlags=0,name="Speed",type="INC",value=4}},nil} +c["+4% Cast Speed In Poison Pool"]={{[1]={[1]={skillId="Ailment_Poison",type="SkillId"},flags=256,keywordFlags=0,name="Speed",type="INC",value=4}}," In Pool "} +c["+4% Cast Speed In Poison Pool +10% Poison Chance In Poison Pool"]={{[1]={[1]={skillId="Ailment_Poison",type="SkillId"},flags=256,keywordFlags=0,name="Speed",type="INC",value=4}}," In Pool +10% Poison Chance In Poison Pool "} +c["+4% Cast Speed with a Staff"]={{[1]={[1]={type="Condition",var="UsingStaff"},flags=256,keywordFlags=0,name="Speed",type="INC",value=4}},nil} +c["+4% Chance To Cast Hungering Souls When Hit"]={{}," To Cast When Hit "} +c["+4% Chance To Cast Hungering Souls When Hit 4% Doublecast Chance"]={{}," To Cast When Hit 4% Doublecast Chance "} +c["+4% Crit Chance"]={{}," "} +c["+4% Critical Strike Chance"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="BASE",value=4}},nil} +c["+4% Critical Strike Damage Leeched As Health"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=4}}," Critical Strike Leeched As Health "} +c["+4% Critical Strike Damage Leeched As Health 20% Increased Minion Critical Strike Chance"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="BASE",value=4}}}}," Critical Strike Leeched As Health 20% Increased Critical Strike Chance "} +c["+4% Critical Strike Damage Leeched As Health 20% Increased Minion Critical Strike Chance +4% Minion Critical Strike Damage Leeched As Health"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="BASE",value=4}}}}," Critical Strike Leeched As Health 20% Increased Critical Strike Chance +4% Minion Critical Strike Damage Leeched As Health "} +c["+4% Critical Strike Damage Leeched As Health 20% Increased Minion Critical Strike Chance +4% Minion Critical Strike Damage Leeched As Health 20% Increased Minion Health Leech"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="BASE",value=4}}}}," Critical Strike Leeched As Health 20% Increased Critical Strike Chance +4% Minion Critical Strike Damage Leeched As Health 20% Increased Minion Health Leech "} +c["+4% Critical Strike Damage Leeched As Health 20% Increased Minion Critical Strike Chance +4% Minion Critical Strike Damage Leeched As Health 20% Increased Minion Health Leech +20% Minion Freeze Rate Multiplier"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="BASE",value=4}}}}," Critical Strike Leeched As Health 20% Increased Critical Strike Chance +4% Minion Critical Strike Damage Leeched As Health 20% Increased Minion Health Leech +20% Minion Freeze Rate Multiplier "} +c["+4% Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="MORE",value=4}},nil} +c["+4% Damage Per Crow"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="MORE",value=4}}," Per Crow "} +c["+4% Damage Per Max Trap"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="MORE",value=4}}," Per Max "} +c["+4% Damage Per Max Trap +12% Mana Cost Per Max Trap"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="MORE",value=4}}," Per Max +12% Mana Cost Per Max Trap "} +c["+4% Damage Per Max Trap +12% Mana Cost Per Max Trap 12 Cooldown (seconds)"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="MORE",value=4}}," Per Max +12% Mana Cost Per Max Trap 12 Cooldown (seconds) "} +c["+4% Damage Per Type Of Rune"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="MORE",value=4}}," Per Type Of Rune "} +c["+4% Dodge Rating per Use"]={{}," Dodge Rating per Use "} +c["+4% Elemental Penetration"]={{[1]={flags=0,keywordFlags=14,name="Penetration",type="BASE",value=4}},nil} +c["+4% Falcon Melee Attack Speed"]={{[1]={flags=3584,keywordFlags=0,name="Speed",type="BASE",value=4}}," Falcon "} +c["+4% Final Hit Base Crit Chance"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="BASE",value=4}}," Final Hit Base "} +c["+4% Final Hit Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=4}}," Final Hit "} +c["+4% Final Hit Damage +24% Final Hit Area"]={{[1]={flags=67108864,keywordFlags=0,name="Damage",type="BASE",value=4}}," Final Hit +24% Final Hit "} +c["+4% Final Hit Echo Base Crit Chance"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="BASE",value=4}}," Final Hit Echo Base "} +c["+4% Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireDamage",type="BASE",value=4}},nil} +c["+4% Fire Penetration with Ignite"]={{}," Fire Peration with Ignite "} +c["+4% Fire Resistance"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=4}},nil} +c["+4% Global Critical Multiplier per Stack"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=4}}," per Stack "} +c["+4% Global Critical Multiplier per Stack Doubled while Dual Wielding"]={{[1]={[1]={type="Global"},[2]={type="Condition",var="DualWielding"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=4}}," per Stack Doubled "} +c["+4% Global More Damage"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="Damage",type="BASE",value=4}}," More "} +c["+4% Global Physical Leech"]={{}," Physical Leech "} +c["+4% Haste Chance"]={{}," "} +c["+4% Haste Chance 1 Haste Duration"]={{[1]={[1]={skillId="Ailment_Haste",type="SkillId"},flags=0,keywordFlags=0,name="Duration",type="BASE",value=4}}," 1 "} +c["+4% Health Leech"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=4}}," Leech "} +c["+4% Health Leech +8% Channel Cost"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=4}}," Leech +8% Channel Cost "} +c["+4% Hit Damage Against Slowed"]={{[1]={[1]={skillId="Ailment_Slow",type="SkillId"},flags=0,keywordFlags=0,name="Damage",type="BASE",value=4}}," Hit Against ed "} +c["+4% Hit Damage Against Slowed +8% Hit Damage Against Immobilized"]={{[1]={[1]={skillId="Ailment_Slow",type="SkillId"},flags=0,keywordFlags=0,name="Damage",type="BASE",value=4}}," Hit Against ed +8% Hit Damage Against Immobilized "} +c["+4% Hit Damage per Poison"]={{[1]={[1]={skillId="Ailment_Poison",type="SkillId"},flags=0,keywordFlags=0,name="Damage",type="BASE",value=4}}," Hit per "} +c["+4% Hit Damage per Poison 80% Maximum Damage Bonus"]={{[1]={[1]={skillId="Ailment_Poison",type="SkillId"},flags=0,keywordFlags=0,name="Damage",type="BASE",value=4}}," Hit per 80% Maximum Damage Bonus "} +c["+4% Hit Damage to Bleeding"]={{[1]={[1]={skillId="Ailment_Bleed",type="SkillId"},flags=0,keywordFlags=0,name="Damage",type="BASE",value=4}}," Hit to ing "} +c["+4% Hit Damage to Bleeding +4% Hit Damage to Frostbitten"]={{[1]={[1]={skillId="Ailment_Bleed",type="SkillId"},flags=0,keywordFlags=0,name="Damage",type="BASE",value=4}}," Hit to ing +4% Hit Damage to Frostbitten "} +c["+4% Hit Damage to Cursed"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=4}}," Hit to Cursed "} +c["+4% Hit Damage to Damned"]={{[1]={[1]={skillId="Ailment_Damned",type="SkillId"},flags=0,keywordFlags=0,name="Damage",type="BASE",value=4}}," Hit to "} +c["+4% Hit Damage to Damned +4% Hit Damage to Ignited"]={{[1]={[1]={skillId="Ailment_Damned",type="SkillId"},flags=0,keywordFlags=0,name="Damage",type="BASE",value=4}}," Hit to +4% Hit Damage to Ignited "} +c["+4% Hit Damage to Damned +4% Hit Damage to Ignited +4% Hit Damage to Bleeding"]={{[1]={[1]={skillId="Ailment_Damned",type="SkillId"},flags=0,keywordFlags=0,name="Damage",type="BASE",value=4}}," Hit to +4% Hit Damage to Ignited +4% Hit Damage to Bleeding "} +c["+4% Hit Damage to Damned +4% Hit Damage to Ignited +4% Hit Damage to Bleeding +4% Hit Damage to Frostbitten"]={{[1]={[1]={skillId="Ailment_Damned",type="SkillId"},flags=0,keywordFlags=0,name="Damage",type="BASE",value=4}}," Hit to +4% Hit Damage to Ignited +4% Hit Damage to Bleeding +4% Hit Damage to Frostbitten "} +c["+4% Hit Damage to Frostbitten"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=4}}," Hit to Frostbitten "} +c["+4% Hit Damage to Ignited"]={{[1]={[1]={skillId="Ailment_Ignite",type="SkillId"},flags=0,keywordFlags=0,name="Damage",type="BASE",value=4}}," Hit to d "} +c["+4% Hit Damage to Ignited +4% Hit Damage to 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Mana Cost "} +c["+4% Melee Damage"]={{[1]={flags=512,keywordFlags=0,name="Damage",type="BASE",value=4}},nil} +c["+4% Melee Damage Per Stack"]={{[1]={flags=512,keywordFlags=0,name="Damage",type="BASE",value=4}}," Per Stack "} +c["+4% Melee Damage Per Stack +2 Mana Cost Per Stack"]={{[1]={flags=512,keywordFlags=0,name="Damage",type="BASE",value=4}}," Per Stack +2 Mana Cost Per Stack "} +c["+4% Minion Critical Strike Damage Leeched As Health"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="BASE",value=4}}}}," Critical Strike Leeched As Health "} +c["+4% Minion Critical Strike Damage Leeched As Health 20% Increased Minion Health Leech"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="BASE",value=4}}}}," Critical Strike Leeched As Health 20% Increased Minion Health Leech "} +c["+4% Minion Critical Strike Damage Leeched As Health 20% Increased Minion Health Leech +20% Minion Freeze Rate Multiplier"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="BASE",value=4}}}}," Critical Strike Leeched As Health 20% Increased Minion Health Leech +20% Minion Freeze Rate Multiplier "} +c["+4% Minion Movespeed"]={{}," Movespeed "} +c["+4% Minion Movespeed 5% Increased Companion Revive Speed"]={{}," Movespeed 5% Increased Companion Revive Speed "} +c["+4% More Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=4}}," More "} +c["+4% More Damage +20% Freeze Rate Multiplier"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=4}}," More +20% Freeze Rate Multiplier "} +c["+4% Movespeed"]={{}," Movespeed "} +c["+4% Movespeed To Other Nearby Minions"]={{}," Movespeed To Other Nearby s "} +c["+4% Movespeed To Other Nearby Minions +8% Movespeed"]={{}," Movespeed To Other Nearby s +8% Movespeed "} +c["+4% Necrotic Resistance"]={{}," Necrotic Resistance "} +c["+4% Necrotic Resistance +4% Poison Resistance"]={{}," Necrotic Resistance +4% Resistance "} +c["+4% Orbit -> Base Crit Chance"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="BASE",value=4}}," Orbit -> Base "} +c["+4% Physical Resistance"]={{}," Physical Resistance "} +c["+4% Poison Chance Per Locust While Swarm Active"]={{}," Per Locust While Swarm Active "} +c["+4% Poison Duration per Stack"]={{[1]={[1]={skillId="Ailment_Poison",type="SkillId"},flags=0,keywordFlags=0,name="Duration",type="BASE",value=4}}," per Stack "} +c["+4% Poison Penetration with Aspects of the Viper"]={{[1]={[1]={skillId="Ailment_Poison",type="SkillId"},flags=0,keywordFlags=0,name="Penetration",type="BASE",value=4}}," with Aspects of the Viper "} +c["+4% Poison Resistance"]={{}," Resistance "} +c["+4% Shock Chance"]={{}," "} +c["+4% Shock Chance 8% Increased Stun Duration with Lightning Spells"]={{[1]={flags=0,keywordFlags=0,name="EnemyStunDuration",type="BASE",value=4}}," 8% Increased with Lightning s "} +c["+4% Snap Freeze Freeze Duration per Ice Spiral"]={{[1]={[1]={skillId="sw31a",type="SkillId"},flags=0,keywordFlags=0,name="EnemyFreezeDuration",type="BASE",value=4}}," per Ice Spiral "} +c["+4% Spell Critical Strike Chance"]={{[1]={flags=256,keywordFlags=0,name="CritChance",type="BASE",value=4}},nil} +c["+4% Throwing Attack Speed"]={{[1]={flags=3584,keywordFlags=0,name="Speed",type="BASE",value=4}}," Throwing "} +c["+4% Void Resistance"]={{}," Void Resistance "} +c["+4% Void Resistance +4% Physical Resistance"]={{}," Void Resistance +4% Physical Resistance "} +c["+4% Wolves And Bear Base Crit Chance"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="BASE",value=4}}," Wolves And Bear Base "} +c["+4% Wolves And Bear Base Crit Chance +10% Wolves And Bear Critical Multiplier"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="BASE",value=4}}," Wolves And Bear Base +10% Wolves And Bear Critical Multiplier "} +c["+4% Wolves And Bear Base Crit Chance +10% Wolves And Bear Critical Multiplier 8 Buff Duration (seconds)"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="BASE",value=4}}," Wolves And Bear Base +10% Wolves And Bear Critical Multiplier 8 Buff Duration (seconds) "} +c["+4% increased Cinder Strike Area per Level of Falconry While Unarmed"]={{}," of Falconry "} +c["+40 Added Dodge Rating"]={{}," Added Dodge Rating "} +c["+40 Added Dodge Rating +40% Increased Dodge Rating"]={{}," Added Dodge Rating +40% Increased Dodge Rating "} +c["+40 Armor"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=40}},nil} +c["+40 Block Effectiveness"]={{[1]={flags=0,keywordFlags=0,name="FlaskEffect",type="BASE",value=40}}," Block iveness "} +c["+40 Block Effectiveness +15 Stun Avoidance"]={{[1]={flags=0,keywordFlags=0,name="FlaskEffect",type="BASE",value=40}}," Block iveness +15 Stun Avoidance "} +c["+40 Block Effectiveness +15 Stun Avoidance +2% Block Chance"]={{[1]={flags=0,keywordFlags=0,name="FlaskEffect",type="BASE",value=40}}," Block iveness +15 Stun Avoidance +2% Block Chance "} +c["+40 Bow Cold Damage"]={{[1]={flags=2048,keywordFlags=0,name="ColdMin",type="BASE",value=40},[2]={flags=2048,keywordFlags=0,name="ColdMax",type="BASE",value=40}},nil} +c["+40 Bow Physical Damage if you have at least 40 Dexterity"]={{[1]={[1]={stat="Dex",threshold=40,type="StatThreshold"},flags=2048,keywordFlags=0,name="PhysicalMin",type="BASE",value=40},[2]={[1]={stat="Dex",threshold=40,type="StatThreshold"},flags=2048,keywordFlags=0,name="PhysicalMax",type="BASE",value=40}},nil} +c["+40 Disintegrate Grants Ward Gain Per Second"]={{[1]={[1]={skillId="dig5",type="SkillId"},flags=0,keywordFlags=0,name="Ward",type="BASE",value=40}}," Grants Gain Per Second "} +c["+40 Dodge Rating"]={{}," Dodge Rating "} +c["+40 Dodge Rating +40 Armor"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=40}}," Dodge Rating +40 "} +c["+40 Endurance Threshold"]={{}," Endurance Threshold "} +c["+40 Health"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=40}},nil} +c["+40 Health Gain on Block"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=40}}," Gain on Block "} +c["+40 Health Regen"]={{[1]={flags=0,keywordFlags=0,name="LifeRegen",type="BASE",value=40}},nil} +c["+40 Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=40}},nil} +c["+40 Mana Consumed"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=40}}," Consumed "} +c["+40 Mana Cost"]={{[1]={flags=0,keywordFlags=0,name="ManaCost",type="BASE",value=40}},nil} +c["+40 Melee Cold Damage"]={{[1]={flags=512,keywordFlags=0,name="ColdMin",type="BASE",value=40},[2]={flags=512,keywordFlags=0,name="ColdMax",type="BASE",value=40}},nil} +c["+40 Melee Damage"]={{[1]={flags=512,keywordFlags=1,name="PhysicalMin",type="BASE",value=40},[2]={flags=512,keywordFlags=1,name="PhysicalMax",type="BASE",value=40},[3]={flags=512,keywordFlags=2,name="LightningMin",type="BASE",value=40},[4]={flags=512,keywordFlags=2,name="LightningMax",type="BASE",value=40},[5]={flags=512,keywordFlags=4,name="ColdMin",type="BASE",value=40},[6]={flags=512,keywordFlags=4,name="ColdMax",type="BASE",value=40},[7]={flags=512,keywordFlags=8,name="FireMin",type="BASE",value=40},[8]={flags=512,keywordFlags=8,name="FireMax",type="BASE",value=40},[9]={flags=512,keywordFlags=16,name="VoidMin",type="BASE",value=40},[10]={flags=512,keywordFlags=16,name="VoidMax",type="BASE",value=40},[11]={flags=512,keywordFlags=32,name="NecroticMin",type="BASE",value=40},[12]={flags=512,keywordFlags=32,name="NecroticMax",type="BASE",value=40},[13]={flags=512,keywordFlags=64,name="PoisonMin",type="BASE",value=40},[14]={flags=512,keywordFlags=64,name="PoisonMax",type="BASE",value=40}},nil} +c["+40 Melee Physical Damage"]={{[1]={flags=512,keywordFlags=0,name="PhysicalMin",type="BASE",value=40},[2]={flags=512,keywordFlags=0,name="PhysicalMax",type="BASE",value=40}},nil} +c["+40 Melee Void Damage"]={{[1]={flags=512,keywordFlags=0,name="VoidMin",type="BASE",value=40},[2]={flags=512,keywordFlags=0,name="VoidMax",type="BASE",value=40}},nil} +c["+40 Potion Melee Necrotic Damage"]={{[1]={flags=512,keywordFlags=0,name="Damage",type="BASE",value=40}}," Potion Necrotic "} +c["+40 Potion Spell Necrotic Damage"]={{[1]={flags=256,keywordFlags=0,name="Damage",type="BASE",value=40}}," Potion Necrotic "} +c["+40 Spell Cold Damage"]={{[1]={flags=256,keywordFlags=0,name="ColdMin",type="BASE",value=40},[2]={flags=256,keywordFlags=0,name="ColdMax",type="BASE",value=40}},nil} +c["+40 Spell Damage"]={{[1]={flags=256,keywordFlags=1,name="PhysicalMin",type="BASE",value=40},[2]={flags=256,keywordFlags=1,name="PhysicalMax",type="BASE",value=40},[3]={flags=256,keywordFlags=2,name="LightningMin",type="BASE",value=40},[4]={flags=256,keywordFlags=2,name="LightningMax",type="BASE",value=40},[5]={flags=256,keywordFlags=4,name="ColdMin",type="BASE",value=40},[6]={flags=256,keywordFlags=4,name="ColdMax",type="BASE",value=40},[7]={flags=256,keywordFlags=8,name="FireMin",type="BASE",value=40},[8]={flags=256,keywordFlags=8,name="FireMax",type="BASE",value=40},[9]={flags=256,keywordFlags=16,name="VoidMin",type="BASE",value=40},[10]={flags=256,keywordFlags=16,name="VoidMax",type="BASE",value=40},[11]={flags=256,keywordFlags=32,name="NecroticMin",type="BASE",value=40},[12]={flags=256,keywordFlags=32,name="NecroticMax",type="BASE",value=40},[13]={flags=256,keywordFlags=64,name="PoisonMin",type="BASE",value=40},[14]={flags=256,keywordFlags=64,name="PoisonMax",type="BASE",value=40}},nil} +c["+40 Spell Physical Damage"]={{[1]={flags=256,keywordFlags=0,name="PhysicalMin",type="BASE",value=40},[2]={flags=256,keywordFlags=0,name="PhysicalMax",type="BASE",value=40}},nil} +c["+40 Stun Avoidance"]={{}," Stun Avoidance "} +c["+40 Stun Avoidance -3% Received Stun Duration"]={{[1]={flags=0,keywordFlags=0,name="EnemyStunDuration",type="BASE",value=40}}," Stun Avoidance -3% Received "} +c["+40 Ward Granted"]={{[1]={flags=0,keywordFlags=0,name="Ward",type="BASE",value=40}}," Granted "} +c["+40% Armor Shred Chance"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=40}}," Shred Chance "} +c["+40% Armor Shred Effect"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=40}}," Shred Effect "} +c["+40% Armor Shred Effect Poison Self on Cast -> Armor Shred"]={{[1]={[1]={skillId="Ailment_Poison",type="SkillId"},flags=0,keywordFlags=0,name="Armour",type="BASE",value=40}}," Shred Effect Self on Cast -> Armor Shred "} +c["+40% Aura Freeze Rate Multiplier"]={{}," Aura Freeze Rate Multiplier "} +c["+40% Aura Healing"]={{}," Aura "} +c["+40% Aura Healing +40% Rejuvenating Wind Healing"]={{}," Aura +40% Rejuvenating Wind Healing "} +c["+40% Avalanche Area"]={{}," "} +c["+40% Avalanche Area Harder To Hit Single Targets"]={{}," Harder To Hit Single Targets "} +c["+40% Base Crit Chance"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="BASE",value=40}},nil} +c["+40% Basic Spell Damage"]={{[1]={flags=256,keywordFlags=0,name="Damage",type="BASE",value=40}}," Basic "} +c["+40% Basic Spell Damage 2 Mana Consumed"]={{[1]={flags=256,keywordFlags=0,name="Damage",type="BASE",value=40}}," Basic 2 Mana Consumed "} +c["+40% Bladestorm Area"]={{}," Bladestorm "} +c["+40% Bleed Chance"]={{}," "} +c["+40% Bleed Chance Along Path"]={{}," Along Path "} +c["+40% Blood Spectre Bleed Chance"]={{}," Blood Chance "} +c["+40% Blood Spectre Bleed Chance -2 Blood Spectre Mana Cost"]={{[1]={[1]={includeTransfigured=true,skillName="Raise Spectre",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={[1]={skillId="Ailment_Bleed",type="SkillId"},flags=0,keywordFlags=0,name="ManaCost",type="BASE",value=40}}}}," Blood Chance -2 Blood Spectre "} +c["+40% Blood Spectre Size"]={{}," Blood Size "} +c["+40% Blood Spectre Size +10 Blood Spectre Mana Consumed"]={{[1]={[1]={includeTransfigured=true,skillName="Raise Spectre",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Mana",type="BASE",value=40}}}}," Blood Size +10 Blood Spectre Consumed "} +c["+40% Bow Chance to Blind on Hit"]={{[1]={flags=8390656,keywordFlags=0,name="ChanceToTriggerOnHit_Ailment_Blind",type="BASE",value=40}},nil} +c["+40% Chance for buff on kill"]={{}," for buff "} +c["+40% Chance for buff on non-crit"]={{}," for buff on non-crit "} +c["+40% Chance for buff on non-crit +40% Chance for buff on kill"]={{}," for buff on non-crit +40% Chance for buff "} +c["+40% Chance to Bleed on Minion Hit"]={{}," to on Hit "} +c["+40% Chance to Cast Rip Blood at 5 nearby targets on Melee Hit (3 second cooldown)"]={{}," to Cast at 5 nearby targets (3 second cooldown) "} +c["+40% Chance to Chill on Hit"]={{[1]={flags=8388608,keywordFlags=0,name="ChanceToTriggerOnHit_Ailment_Chill",type="BASE",value=40}},nil} +c["+40% Chance to Poison on Spell Hit"]={{}," to on Hit "} +c["+40% Chance to Shock on Hit"]={{[1]={flags=8388608,keywordFlags=0,name="ChanceToTriggerOnHit_Ailment_Shock",type="BASE",value=40}},nil} +c["+40% Chance to Slow Attackers"]={{}," to Attackers "} +c["+40% Chance to Slow on Hit"]={{[1]={flags=8388608,keywordFlags=0,name="ChanceToTriggerOnHit_Ailment_Slow",type="BASE",value=40}},nil} +c["+40% Cold -> Freeze Rate Multiplier"]={{}," Cold -> Freeze Rate Multiplier "} +c["+40% Cold -> Freeze Rate Multiplier +20% Lightning -> Shock Chance"]={{}," Cold -> Freeze Rate Multiplier +20% Lightning -> Chance "} +c["+40% Cold -> Freeze Rate Multiplier +20% Lightning -> Shock Chance +20% Fire -> Ignite Chance"]={{[1]={[1]={skillId="Ailment_Shock",type="SkillId"},flags=8388608,keywordFlags=0,name="ChanceToTriggerOnHit_Ailment_Ignite",type="BASE",value=40}}," Cold -> Freeze Rate Multiplier +20% Lightning -> Chance +20% Fire -> "} +c["+40% Cold Resistance"]={{[1]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=40}},nil} +c["+40% Collision Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=40}}," Collision "} +c["+40% Critical Multiplier Per Chain"]={{[1]={flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=40}}," Per Chain "} +c["+40% Critical Multiplier Per Chain +4% Orbit -> Base Crit Chance"]={{[1]={flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=40}}," Per Chain +4% Orbit -> Base Crit Chance "} +c["+40% Critical Strike Multiplier"]={{[1]={flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=40}},nil} +c["+40% Crowstorm Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=40}}," Crowstorm "} +c["+40% Crowstorm Damage 40% Crowstorm Increased Stun Chance"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=40}}," Crowstorm 40% Crowstorm Increased Stun Chance "} +c["+40% Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="MORE",value=40}},nil} +c["+40% Damage Leeched as Health"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="MORE",value=40}}," Leeched as Health "} +c["+40% Damage vs Cursed"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="MORE",value=40}}," vs Cursed "} +c["+40% Damage vs Cursed 8 Health Gain vs Bone Cursed"]={{[1]={[1]={skillId="bc53",type="SkillId"},flags=0,keywordFlags=0,name="Damage",type="MORE",value=40}}," vs Cursed 8 Health Gain vs d "} +c["+40% Damage vs Cursed 8 Health Gain vs Bone Cursed 8 Ward Gain vs Spirit Plagued"]={{[1]={[1]={skillId="bc53",type="SkillId"},flags=0,keywordFlags=0,name="Damage",type="MORE",value=40}}," vs Cursed 8 Health Gain vs d 8 Ward Gain vs Spirit Plagued "} +c["+40% Damned Chance per second"]={{}," per second "} +c["+40% Decoy Damage"]={{[1]={[1]={skillId="deeco",type="SkillId"},flags=0,keywordFlags=0,name="Damage",type="BASE",value=40}},nil} +c["+40% Doom Brand Damage"]={{[1]={[1]={skillId="Ailment_DoomBrand",type="SkillId"},flags=0,keywordFlags=0,name="Damage",type="BASE",value=40}},nil} +c["+40% Duration"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="BASE",value=40}},nil} +c["+40% Endurance"]={{}," Endurance "} +c["+40% Explosion Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=40}}," Explosion "} +c["+40% Explosion Damage +20% Explosion Area"]={{[1]={flags=67108864,keywordFlags=0,name="Damage",type="BASE",value=40}}," Explosion +20% Explosion "} +c["+40% Final Hit Critical Multiplier"]={{[1]={flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=40}}," Final Hit "} +c["+40% Final Hit Echo Critical Multiplier"]={{[1]={flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=40}}," Final Hit Echo "} +c["+40% Fire Resistance"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=40}},nil} +c["+40% Freeze Rate Multiplier"]={{}," Freeze Rate Multiplier "} +c["+40% Freeze Rate Multiplier + 20% Chill Duration"]={{[1]={[1]={skillId="Ailment_Chill",type="SkillId"},flags=0,keywordFlags=0,name="Duration",type="BASE",value=40}}," Freeze Rate Multiplier + 20% "} +c["+40% Frozen Ground Area"]={{}," Frozen Ground "} +c["+40% Furnace Armor Shred Chance"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=40}}," Furnace Shred Chance "} +c["+40% Furnace Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=40}}," Furnace "} +c["+40% Global Freeze Rate Multiplier"]={{}," Freeze Rate Multiplier "} +c["+40% Health"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=40}},nil} +c["+40% Health Cost"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=40}}," Cost "} +c["+40% Howling Cascade Tornado Damage"]={{[1]={[1]={skillId="to50",type="SkillId"},flags=0,keywordFlags=0,name="Damage",type="BASE",value=40}}," Howling Cascade "} +c["+40% Ice Burst Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=40}}," Ice Burst "} +c["+40% Ice Burst Damage +40% Ice Burst Freeze Rate Multiplier"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=40}}," Ice Burst +40% Ice Burst Freeze Rate Multiplier "} +c["+40% Ice Burst Freeze Rate Multiplier"]={{}," Ice Burst Freeze Rate Multiplier "} +c["+40% Ice Nova Freeze Rate Multiplier"]={{}," Ice Nova Freeze Rate Multiplier "} +c["+40% Ice Nova Freeze Rate Multiplier +20% Lightning Nova Shock Chance"]={{}," Ice Nova Freeze Rate Multiplier +20% Lightning Nova Chance "} +c["+40% Ice Nova Freeze Rate Multiplier +20% Lightning Nova Shock Chance +20% Fire Nova Ignite Chance"]={{[1]={[1]={skillId="Ailment_Shock",type="SkillId"},flags=8388608,keywordFlags=0,name="ChanceToTriggerOnHit_Ailment_Ignite",type="BASE",value=40}}," Ice Nova Freeze Rate Multiplier +20% Lightning Nova Chance +20% Fire Nova "} +c["+40% Ignite Chance Per Second"]={{}," Per Second "} +c["+40% Ignite Chance per second"]={{}," per second "} +c["+40% Ignite Chance per second +40% Damned Chance per second"]={{}," per second +40% Chance per second "} +c["+40% Increased Area with Dancing Strikes"]={{}," with "} +c["+40% Increased Bleed Duration"]={{[1]={flags=0,keywordFlags=0,name="EnemyBleedDuration",type="INC",value=40}},nil} +c["+40% Increased Chance To Find Potions"]={{}," To Find Potions "} +c["+40% Increased Critical Strike Chance"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="INC",value=40}},nil} +c["+40% Increased Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="INC",value=40}},nil} +c["+40% Increased Dodge Rating"]={{}," Dodge Rating "} +c["+40% Increased Leech Rate"]={{}," Leech Rate "} +c["+40% Increased Stun Chance"]={{}," Stun Chance "} +c["+40% Increased Stun Chance +10% Mana Efficiency"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="INC",value=40}}," Stun Chance +10% Efficiency "} +c["+40% Increased Stun Duration"]={{[1]={flags=0,keywordFlags=0,name="EnemyStunDuration",type="INC",value=40}},nil} +c["+40% Increased Time Rot Duration"]={{[1]={[1]={skillId="Ailment_TimeRot",type="SkillId"},flags=0,keywordFlags=0,name="Duration",type="INC",value=40}},nil} +c["+40% Infernal Aura Area"]={{}," "} +c["+40% Lightning Damage Over Time"]={{[1]={flags=0,keywordFlags=0,name="LightningDamage",type="BASE",value=40}}," Over Time "} +c["+40% Lightning Damage Over Time 1 Targets to Spread Electrify to"]={{[1]={[1]={skillId="Ailment_Electrify",type="SkillId"},flags=0,keywordFlags=0,name="LightningDamage",type="BASE",value=40}}," Over Time 1 Targets to Spread to "} +c["+40% Lightning Resistance"]={{[1]={flags=0,keywordFlags=0,name="LightningResist",type="BASE",value=40}},nil} +c["+40% Mana Cost"]={{[1]={flags=0,keywordFlags=0,name="ManaCost",type="BASE",value=40}},nil} +c["+40% Mana Spent Gained as Ward"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=40}}," Spent Gained as Ward "} +c["+40% Melee Bleed Chance"]={{[1]={flags=8389120,keywordFlags=0,name="ChanceToTriggerOnHit_Ailment_Bleed",type="BASE",value=40}},nil} +c["+40% Melee Chance to Chill on Hit"]={{[1]={flags=8389120,keywordFlags=0,name="ChanceToTriggerOnHit_Ailment_Chill",type="BASE",value=40}},nil} +c["+40% Melee Damage"]={{[1]={flags=512,keywordFlags=0,name="Damage",type="BASE",value=40}},nil} +c["+40% Melee Stun Chance"]={{}," Stun Chance "} +c["+40% Melee Stun Chance +5% Melee Crit Chance"]={{[1]={flags=512,keywordFlags=0,name="CritChance",type="BASE",value=40}}," Stun Chance +5% Melee "} +c["+40% Melee Stun Chance +5% Melee Crit Chance -10% Attack Speed"]={{[1]={flags=512,keywordFlags=0,name="CritChance",type="BASE",value=40}}," Stun Chance +5% Melee -10% Attack Speed "} +c["+40% Minion Increased Leech Rate"]={{}," Increased Leech Rate "} +c["+40% Minion Melee Damage Leeched as Health"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=512,keywordFlags=0,name="Damage",type="BASE",value=40}}}}," Leeched as Health "} +c["+40% More Attack Speed"]={{[1]={flags=3584,keywordFlags=0,name="Speed",type="BASE",value=40}}," More "} +c["+40% More Attack Speed -25% Duration (seconds)"]={{[1]={flags=3584,keywordFlags=0,name="Speed",type="BASE",value=40}}," More -25% Duration (seconds) "} +c["+40% More Damage with your next Movement Skill Every 3 Seconds"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=40}}," More with your next Movement Skill Every 3 Seconds "} +c["+40% More Duration"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="BASE",value=40}}," More "} +c["+40% More Duration One Active Hail Of Arrows"]={{[1]={[1]={skillId="exvol8",type="SkillId"},flags=0,keywordFlags=0,name="Duration",type="BASE",value=40}}," More One Active "} +c["+40% More Hit Damage to Distant Enemies with Puncture"]={{[1]={[1]={skillId="pun22",type="SkillId"},flags=0,keywordFlags=0,name="Damage",type="BASE",value=40}}," More Hit to Distant Enemies with "} +c["+40% Necrotic Explosion Area"]={{}," Necrotic Explosion "} +c["+40% Necrotic Explosion Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=40}}," Necrotic Explosion "} +c["+40% Necrotic Explosion Damage +40% Necrotic Explosion Area"]={{[1]={flags=67108864,keywordFlags=0,name="Damage",type="BASE",value=40}}," Necrotic Explosion +40% Necrotic Explosion "} +c["+40% Necrotic Resistance"]={{}," Necrotic Resistance "} +c["+40% Overcharge Stun Chance"]={{}," Overcharge Stun Chance "} +c["+40% Overkill Damage Leeched as Health"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=40}}," Overkill Leeched as Health "} +c["+40% Physical Resistance"]={{}," Physical Resistance "} +c["+40% Physical and Fire Penetration"]={{}," Physical and Fire Peration "} +c["+40% Physical and Fire Penetration No Consecrated Ground"]={{}," Physical and Fire Peration No Consecrated Ground "} +c["+40% Rampage Mana Efficiency"]={{[1]={flags=0,keywordFlags=0,name="Condition:Rampage",type="BASE",value=40}}," Mana Efficiency "} +c["+40% Reaper's Ascendance Frequency"]={{}," Reaper's Ascendance Frequency "} +c["+40% Rejuvenating Wind Healing"]={{}," Rejuvenating Wind "} +c["+40% Retaliation Area"]={{}," Retaliation "} +c["+40% Retaliation Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=40}}," Retaliation "} +c["+40% Root Wave Frostbite Chance"]={{[1]={[1]={skillId="Ailment_Root",type="SkillId"},flags=8388608,keywordFlags=0,name="ChanceToTriggerOnHit_Ailment_Frostbite",type="BASE",value=40}}," Wave "} +c["+40% Root Wave Frostbite Chance Poison -> Frostbite Chance"]={{[1]={[1]={skillId="Ailment_Root",type="SkillId"},flags=8388608,keywordFlags=0,name="ChanceToTriggerOnHit_Ailment_Frostbite",type="BASE",value=40}}," Wave Poison -> Frostbite Chance "} +c["+40% Root Wave Poison Chance"]={{[1]={[1]={skillId="Ailment_Root",type="SkillId"},flags=8388608,keywordFlags=0,name="ChanceToTriggerOnHit_Ailment_Poison",type="BASE",value=40}}," Wave "} +c["+40% Shock Chance Against Distant Enemies"]={{}," Against Distant Enemies "} +c["+40% Slow Chance per Second"]={{}," per Second "} +c["+40% Smite Healing"]={{}," Healing "} +c["+40% Smoke Bomb Duration"]={{[1]={[1]={skillId="smbmb",type="SkillId"},flags=0,keywordFlags=0,name="Duration",type="BASE",value=40}},nil} +c["+40% Spark Charge Damage"]={{[1]={[1]={skillId="Ailment_SparkCharge",type="SkillId"},flags=0,keywordFlags=0,name="Damage",type="BASE",value=40}},nil} +c["+40% Speed and Range"]={{}," Speed and Range "} +c["+40% Spreading Flames Penetration"]={{[1]={[1]={skillId="Ailment_SpreadingFlames",type="SkillId"},flags=0,keywordFlags=0,name="Penetration",type="BASE",value=40}},nil} +c["+40% Stats From Armor"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=40}}," Stats From "} +c["+40% Swipe Cooldown Recovery Speed"]={{[1]={[1]={skillId="sw43",type="SkillId"},flags=0,keywordFlags=0,name="CooldownRecovery",type="BASE",value=40}},nil} +c["+40% Thorn Hit Damage To Frozen Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Frozen"},flags=0,keywordFlags=0,name="Damage",type="BASE",value=40}}," Thorn Hit "} +c["+40% Thorn Hit Damage To Immobilized Enemies"]={{[1]={[1]={skillId="Ailment_Immobilized",type="SkillId"},flags=0,keywordFlags=0,name="Damage",type="BASE",value=40}}," Thorn Hit To d Enemies "} +c["+40% Thorn Hit Damage To Immobilized Enemies +40% Thorn Hit Damage To Stunned Enemies"]={{[1]={[1]={skillId="Ailment_Immobilized",type="SkillId"},flags=0,keywordFlags=0,name="Damage",type="BASE",value=40}}," Thorn Hit To d Enemies +40% Thorn Hit Damage To Stunned Enemies "} +c["+40% Thorn Hit Damage To Immobilized Enemies +40% Thorn Hit Damage To Stunned Enemies +40% Thorn Hit Damage To Frozen Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Frozen"},[2]={skillId="Ailment_Immobilized",type="SkillId"},flags=0,keywordFlags=0,name="Damage",type="BASE",value=40}}," Thorn Hit To d Enemies +40% Thorn Hit Damage To Stunned Enemies +40% Thorn Hit Damage "} +c["+40% Thorn Hit Damage To Stunned Enemies"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=40}}," Thorn Hit To Stunned Enemies "} +c["+40% Thorn Hit Damage To Stunned Enemies +40% Thorn Hit Damage To Frozen Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Frozen"},flags=0,keywordFlags=0,name="Damage",type="BASE",value=40}}," Thorn Hit To Stunned Enemies +40% Thorn Hit Damage "} +c["+40% Void Beam Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=40}}," Void Beam "} +c["+40% Void Penetration"]={{[1]={flags=0,keywordFlags=0,name="VoidPenetration",type="BASE",value=40}},nil} +c["+40% Void Resistance"]={{}," Void Resistance "} +c["+40% Void Rift Area"]={{}," Void Rift "} +c["+40% Vomit Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=40}}," Vomit "} +c["+40% Zap Charge Cost"]={{}," Zap Charge Cost "} +c["+40% Zombie Explosion Area"]={{}," Explosion Area "} +c["+40% Zombie Explosion Area 1 Zombie Explosion Poison Stacks"]={{}," Explosion Area 1 Zombie Explosion Stacks "} +c["+40% increased Frost Wall Duration"]={{[1]={[1]={skillId="fr4wl",type="SkillId"},flags=0,keywordFlags=0,name="Duration",type="INC",value=40}},nil} +c["+400 Block Effectiveness"]={{[1]={flags=0,keywordFlags=0,name="FlaskEffect",type="BASE",value=400}}," Block iveness "} +c["+400 Ward Gain on Transform"]={{[1]={flags=0,keywordFlags=0,name="Ward",type="BASE",value=400}}," Gain on Transform "} +c["+41 Melee Physical Damage"]={{[1]={flags=512,keywordFlags=0,name="PhysicalMin",type="BASE",value=41},[2]={flags=512,keywordFlags=0,name="PhysicalMax",type="BASE",value=41}},nil} +c["+410 Dodge Rating"]={{}," Dodge Rating "} +c["+42 Bow Damage"]={{[1]={flags=2048,keywordFlags=1,name="PhysicalMin",type="BASE",value=42},[2]={flags=2048,keywordFlags=1,name="PhysicalMax",type="BASE",value=42},[3]={flags=2048,keywordFlags=2,name="LightningMin",type="BASE",value=42},[4]={flags=2048,keywordFlags=2,name="LightningMax",type="BASE",value=42},[5]={flags=2048,keywordFlags=4,name="ColdMin",type="BASE",value=42},[6]={flags=2048,keywordFlags=4,name="ColdMax",type="BASE",value=42},[7]={flags=2048,keywordFlags=8,name="FireMin",type="BASE",value=42},[8]={flags=2048,keywordFlags=8,name="FireMax",type="BASE",value=42},[9]={flags=2048,keywordFlags=16,name="VoidMin",type="BASE",value=42},[10]={flags=2048,keywordFlags=16,name="VoidMax",type="BASE",value=42},[11]={flags=2048,keywordFlags=32,name="NecroticMin",type="BASE",value=42},[12]={flags=2048,keywordFlags=32,name="NecroticMax",type="BASE",value=42},[13]={flags=2048,keywordFlags=64,name="PoisonMin",type="BASE",value=42},[14]={flags=2048,keywordFlags=64,name="PoisonMax",type="BASE",value=42}},nil} +c["+42 Melee Damage"]={{[1]={flags=512,keywordFlags=1,name="PhysicalMin",type="BASE",value=42},[2]={flags=512,keywordFlags=1,name="PhysicalMax",type="BASE",value=42},[3]={flags=512,keywordFlags=2,name="LightningMin",type="BASE",value=42},[4]={flags=512,keywordFlags=2,name="LightningMax",type="BASE",value=42},[5]={flags=512,keywordFlags=4,name="ColdMin",type="BASE",value=42},[6]={flags=512,keywordFlags=4,name="ColdMax",type="BASE",value=42},[7]={flags=512,keywordFlags=8,name="FireMin",type="BASE",value=42},[8]={flags=512,keywordFlags=8,name="FireMax",type="BASE",value=42},[9]={flags=512,keywordFlags=16,name="VoidMin",type="BASE",value=42},[10]={flags=512,keywordFlags=16,name="VoidMax",type="BASE",value=42},[11]={flags=512,keywordFlags=32,name="NecroticMin",type="BASE",value=42},[12]={flags=512,keywordFlags=32,name="NecroticMax",type="BASE",value=42},[13]={flags=512,keywordFlags=64,name="PoisonMin",type="BASE",value=42},[14]={flags=512,keywordFlags=64,name="PoisonMax",type="BASE",value=42}},nil} +c["+42 Melee Physical Damage"]={{[1]={flags=512,keywordFlags=0,name="PhysicalMin",type="BASE",value=42},[2]={flags=512,keywordFlags=0,name="PhysicalMax",type="BASE",value=42}},nil} +c["+42% Cold Resistance"]={{[1]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=42}},nil} +c["+42% Fire Resistance"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=42}},nil} +c["+42% Ignite Chance per Forged Weapon"]={{}," per Forged "} +c["+42% Increased Stun Duration"]={{[1]={flags=0,keywordFlags=0,name="EnemyStunDuration",type="INC",value=42}},nil} +c["+42% Lightning Resistance"]={{[1]={flags=0,keywordFlags=0,name="LightningResist",type="BASE",value=42}},nil} +c["+42% Spell Critical Strike Multiplier"]={{[1]={flags=256,keywordFlags=0,name="CritMultiplier",type="BASE",value=42}},nil} +c["+420 Armor"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=420}},nil} +c["+420 Block Effectiveness"]={{[1]={flags=0,keywordFlags=0,name="FlaskEffect",type="BASE",value=420}}," Block iveness "} +c["+420% Increased Stun Chance"]={{}," Stun Chance "} +c["+425 Block Effectiveness"]={{[1]={flags=0,keywordFlags=0,name="FlaskEffect",type="BASE",value=425}}," Block iveness "} +c["+43 Melee Cold Damage"]={{[1]={flags=512,keywordFlags=0,name="ColdMin",type="BASE",value=43},[2]={flags=512,keywordFlags=0,name="ColdMax",type="BASE",value=43}},nil} +c["+43 Melee Damage"]={{[1]={flags=512,keywordFlags=1,name="PhysicalMin",type="BASE",value=43},[2]={flags=512,keywordFlags=1,name="PhysicalMax",type="BASE",value=43},[3]={flags=512,keywordFlags=2,name="LightningMin",type="BASE",value=43},[4]={flags=512,keywordFlags=2,name="LightningMax",type="BASE",value=43},[5]={flags=512,keywordFlags=4,name="ColdMin",type="BASE",value=43},[6]={flags=512,keywordFlags=4,name="ColdMax",type="BASE",value=43},[7]={flags=512,keywordFlags=8,name="FireMin",type="BASE",value=43},[8]={flags=512,keywordFlags=8,name="FireMax",type="BASE",value=43},[9]={flags=512,keywordFlags=16,name="VoidMin",type="BASE",value=43},[10]={flags=512,keywordFlags=16,name="VoidMax",type="BASE",value=43},[11]={flags=512,keywordFlags=32,name="NecroticMin",type="BASE",value=43},[12]={flags=512,keywordFlags=32,name="NecroticMax",type="BASE",value=43},[13]={flags=512,keywordFlags=64,name="PoisonMin",type="BASE",value=43},[14]={flags=512,keywordFlags=64,name="PoisonMax",type="BASE",value=43}},nil} +c["+43 Melee Lightning Damage"]={{[1]={flags=512,keywordFlags=0,name="LightningMin",type="BASE",value=43},[2]={flags=512,keywordFlags=0,name="LightningMax",type="BASE",value=43}},nil} +c["+43 Melee Physical Damage"]={{[1]={flags=512,keywordFlags=0,name="PhysicalMin",type="BASE",value=43},[2]={flags=512,keywordFlags=0,name="PhysicalMax",type="BASE",value=43}},nil} +c["+43 Spell Cold Damage"]={{[1]={flags=256,keywordFlags=0,name="ColdMin",type="BASE",value=43},[2]={flags=256,keywordFlags=0,name="ColdMax",type="BASE",value=43}},nil} +c["+43 Spell Damage"]={{[1]={flags=256,keywordFlags=1,name="PhysicalMin",type="BASE",value=43},[2]={flags=256,keywordFlags=1,name="PhysicalMax",type="BASE",value=43},[3]={flags=256,keywordFlags=2,name="LightningMin",type="BASE",value=43},[4]={flags=256,keywordFlags=2,name="LightningMax",type="BASE",value=43},[5]={flags=256,keywordFlags=4,name="ColdMin",type="BASE",value=43},[6]={flags=256,keywordFlags=4,name="ColdMax",type="BASE",value=43},[7]={flags=256,keywordFlags=8,name="FireMin",type="BASE",value=43},[8]={flags=256,keywordFlags=8,name="FireMax",type="BASE",value=43},[9]={flags=256,keywordFlags=16,name="VoidMin",type="BASE",value=43},[10]={flags=256,keywordFlags=16,name="VoidMax",type="BASE",value=43},[11]={flags=256,keywordFlags=32,name="NecroticMin",type="BASE",value=43},[12]={flags=256,keywordFlags=32,name="NecroticMax",type="BASE",value=43},[13]={flags=256,keywordFlags=64,name="PoisonMin",type="BASE",value=43},[14]={flags=256,keywordFlags=64,name="PoisonMax",type="BASE",value=43}},nil} +c["+43 Spell Fire Damage"]={{[1]={flags=256,keywordFlags=0,name="FireMin",type="BASE",value=43},[2]={flags=256,keywordFlags=0,name="FireMax",type="BASE",value=43}},nil} +c["+43 Spell Void Damage"]={{[1]={flags=256,keywordFlags=0,name="VoidMin",type="BASE",value=43},[2]={flags=256,keywordFlags=0,name="VoidMax",type="BASE",value=43}},nil} +c["+43% Lightning Resistance"]={{[1]={flags=0,keywordFlags=0,name="LightningResist",type="BASE",value=43}},nil} +c["+430% Chance to Shock Attackers"]={{}," to Attackers "} +c["+44 Melee Damage"]={{[1]={flags=512,keywordFlags=1,name="PhysicalMin",type="BASE",value=44},[2]={flags=512,keywordFlags=1,name="PhysicalMax",type="BASE",value=44},[3]={flags=512,keywordFlags=2,name="LightningMin",type="BASE",value=44},[4]={flags=512,keywordFlags=2,name="LightningMax",type="BASE",value=44},[5]={flags=512,keywordFlags=4,name="ColdMin",type="BASE",value=44},[6]={flags=512,keywordFlags=4,name="ColdMax",type="BASE",value=44},[7]={flags=512,keywordFlags=8,name="FireMin",type="BASE",value=44},[8]={flags=512,keywordFlags=8,name="FireMax",type="BASE",value=44},[9]={flags=512,keywordFlags=16,name="VoidMin",type="BASE",value=44},[10]={flags=512,keywordFlags=16,name="VoidMax",type="BASE",value=44},[11]={flags=512,keywordFlags=32,name="NecroticMin",type="BASE",value=44},[12]={flags=512,keywordFlags=32,name="NecroticMax",type="BASE",value=44},[13]={flags=512,keywordFlags=64,name="PoisonMin",type="BASE",value=44},[14]={flags=512,keywordFlags=64,name="PoisonMax",type="BASE",value=44}},nil} +c["+44% Cold Resistance"]={{[1]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=44}},nil} +c["+44% Increased Volcanic Orb Speed"]={{}," Speed "} +c["+44% Lightning Resistance"]={{[1]={flags=0,keywordFlags=0,name="LightningResist",type="BASE",value=44}},nil} +c["+44% Melee Electrify Chance"]={{[1]={flags=8389120,keywordFlags=0,name="ChanceToTriggerOnHit_Ailment_Electrify",type="BASE",value=44}},nil} +c["+44% Physical Resistance"]={{}," Physical Resistance "} +c["+44% Throwing Chance to Ignite on Hit"]={{[1]={flags=8389632,keywordFlags=0,name="ChanceToTriggerOnHit_Ailment_Ignite",type="BASE",value=44}},nil} +c["+44% Totem Lightning Resistance"]={{[1]={flags=0,keywordFlags=0,name="LightningResist",type="BASE",value=44}},"tem "} +c["+45 Armor"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=45}},nil} +c["+45 Bow Physical Damage"]={{[1]={flags=2048,keywordFlags=0,name="PhysicalMin",type="BASE",value=45},[2]={flags=2048,keywordFlags=0,name="PhysicalMax",type="BASE",value=45}},nil} +c["+45 Health"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=45}},nil} +c["+45 Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=45}},nil} +c["+45 Melee Damage"]={{[1]={flags=512,keywordFlags=1,name="PhysicalMin",type="BASE",value=45},[2]={flags=512,keywordFlags=1,name="PhysicalMax",type="BASE",value=45},[3]={flags=512,keywordFlags=2,name="LightningMin",type="BASE",value=45},[4]={flags=512,keywordFlags=2,name="LightningMax",type="BASE",value=45},[5]={flags=512,keywordFlags=4,name="ColdMin",type="BASE",value=45},[6]={flags=512,keywordFlags=4,name="ColdMax",type="BASE",value=45},[7]={flags=512,keywordFlags=8,name="FireMin",type="BASE",value=45},[8]={flags=512,keywordFlags=8,name="FireMax",type="BASE",value=45},[9]={flags=512,keywordFlags=16,name="VoidMin",type="BASE",value=45},[10]={flags=512,keywordFlags=16,name="VoidMax",type="BASE",value=45},[11]={flags=512,keywordFlags=32,name="NecroticMin",type="BASE",value=45},[12]={flags=512,keywordFlags=32,name="NecroticMax",type="BASE",value=45},[13]={flags=512,keywordFlags=64,name="PoisonMin",type="BASE",value=45},[14]={flags=512,keywordFlags=64,name="PoisonMax",type="BASE",value=45}},nil} +c["+45 Melee Fire Damage"]={{[1]={flags=512,keywordFlags=0,name="FireMin",type="BASE",value=45},[2]={flags=512,keywordFlags=0,name="FireMax",type="BASE",value=45}},nil} +c["+45 Melee Lightning Damage with Swipe (3 second cooldown)"]={{[1]={[1]={skillId="sw43",type="SkillId"},flags=512,keywordFlags=0,name="LightningMin",type="BASE",value=45},[2]={[1]={skillId="sw43",type="SkillId"},flags=512,keywordFlags=0,name="LightningMax",type="BASE",value=45}}," with (3 second cooldown) "} +c["+45 Melee Physical Damage"]={{[1]={flags=512,keywordFlags=0,name="PhysicalMin",type="BASE",value=45},[2]={flags=512,keywordFlags=0,name="PhysicalMax",type="BASE",value=45}},nil} +c["+45% Chance to Bleed on Hit"]={{[1]={flags=8388608,keywordFlags=0,name="ChanceToTriggerOnHit_Ailment_Bleed",type="BASE",value=45}},nil} +c["+45% Chance to Shock Attackers"]={{}," to Attackers "} +c["+45% Chance to cast Maelstrom every 5 seconds"]={{}," to cast every 5 seconds "} +c["+45% Chance to gain 15 Static Charges when Hit"]={nil,"15 Static Charges when Hit "} +c["+45% Chance to gain Haste for 1 second on Hit"]={nil,"Haste for 1 second on Hit "} +c["+45% Channelling Chance to Ignite on Hit"]={{[1]={flags=8388608,keywordFlags=0,name="ChanceToTriggerOnHit_Ailment_Ignite",type="BASE",value=45}},nil} +c["+45% Cold Resistance"]={{[1]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=45}},nil} +c["+45% Cold Spell Damage"]={{[1]={flags=256,keywordFlags=0,name="Damage",type="BASE",value=45}}," Cold "} +c["+45% Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="MORE",value=45}},nil} +c["+45% Elemental Chance to Chill on Hit"]={{[1]={flags=8388608,keywordFlags=0,name="ChanceToTriggerOnHit_Ailment_Chill",type="BASE",value=45}},nil} +c["+45% Elemental Chance to Ignite on Hit"]={{[1]={flags=8388608,keywordFlags=0,name="ChanceToTriggerOnHit_Ailment_Ignite",type="BASE",value=45}},nil} +c["+45% Elemental Chance to Shock on Hit"]={{[1]={flags=8388608,keywordFlags=0,name="ChanceToTriggerOnHit_Ailment_Shock",type="BASE",value=45}},nil} +c["+45% Final Hit Echo Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=45}}," Final Hit Echo "} +c["+45% Final Hit Echo Damage +20% Delay Between Hits"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=45}}," Final Hit Echo +20% Delay Between Hits "} +c["+45% Fire Resistance"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=45}},nil} +c["+45% Increased Bleed Duration"]={{[1]={flags=0,keywordFlags=0,name="EnemyBleedDuration",type="INC",value=45}},nil} +c["+45% Lightning Resistance"]={{[1]={flags=0,keywordFlags=0,name="LightningResist",type="BASE",value=45}},nil} +c["+45% Melee Attack Speed"]={{[1]={flags=3584,keywordFlags=0,name="Speed",type="BASE",value=45}},nil} +c["+45% Melee Chance to Blind on Hit"]={{[1]={flags=8389120,keywordFlags=0,name="ChanceToTriggerOnHit_Ailment_Blind",type="BASE",value=45}},nil} +c["+45% Melee Chance to Chill on Hit"]={{[1]={flags=8389120,keywordFlags=0,name="ChanceToTriggerOnHit_Ailment_Chill",type="BASE",value=45}},nil} +c["+45% Melee Chance to Ignite on Hit"]={{[1]={flags=8389120,keywordFlags=0,name="ChanceToTriggerOnHit_Ailment_Ignite",type="BASE",value=45}},nil} +c["+45% Melee Chance to Poison on Hit"]={{[1]={flags=512,keywordFlags=0,name="PoisonChance",type="BASE",value=45}},nil} +c["+45% Melee Chance to Slow on Hit"]={{[1]={flags=8389120,keywordFlags=0,name="ChanceToTriggerOnHit_Ailment_Slow",type="BASE",value=45}},nil} +c["+45% Melee SpiritPlague Chance"]={{}," Spirit Chance "} +c["+45% Necrotic Resistance"]={{}," Necrotic Resistance "} +c["+45% Physical Penetration with Bleed"]={{}," Physical Peration with Bleed "} +c["+45% Physical Resistance"]={{}," Physical Resistance "} +c["+45% Poison Resistance"]={{}," Resistance "} +c["+45% Spell Necrotic MarkedForDeath Chance"]={{}," Necrotic MarkedForDeath Chance "} +c["+45% Transform Poison Resistance"]={{}," Transform Resistance "} +c["+45% Void Resistance"]={{}," Void Resistance "} +c["+45% increased Hail of Arrows Duration"]={{[1]={[1]={skillId="exvol8",type="SkillId"},flags=0,keywordFlags=0,name="Duration",type="INC",value=45}},nil} +c["+450 Armor"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=450}},nil} +c["+450 Block Effectiveness"]={{[1]={flags=0,keywordFlags=0,name="FlaskEffect",type="BASE",value=450}}," Block iveness "} +c["+46 Melee Cold Damage"]={{[1]={flags=512,keywordFlags=0,name="ColdMin",type="BASE",value=46},[2]={flags=512,keywordFlags=0,name="ColdMax",type="BASE",value=46}},nil} +c["+46 Melee Lightning Damage"]={{[1]={flags=512,keywordFlags=0,name="LightningMin",type="BASE",value=46},[2]={flags=512,keywordFlags=0,name="LightningMax",type="BASE",value=46}},nil} +c["+46 Melee Necrotic Damage"]={{[1]={flags=512,keywordFlags=0,name="NecroticMin",type="BASE",value=46},[2]={flags=512,keywordFlags=0,name="NecroticMax",type="BASE",value=46}},nil} +c["+46% Chance to apply Damned on Hit"]={{}," to apply "} +c["+46% Increased Chill Duration"]={{[1]={flags=0,keywordFlags=0,name="EnemyChillDuration",type="INC",value=46}},nil} +c["+46% Increased Ignite Duration"]={{[1]={flags=0,keywordFlags=0,name="EnemyIgniteDuration",type="INC",value=46}},nil} +c["+46% Increased Shock Duration"]={{[1]={flags=0,keywordFlags=0,name="EnemyShockDuration",type="INC",value=46}},nil} +c["+46% Necrotic Resistance"]={{}," Necrotic Resistance "} +c["+46% Physical Resistance"]={{}," Physical Resistance "} +c["+460 Block Effectiveness"]={{[1]={flags=0,keywordFlags=0,name="FlaskEffect",type="BASE",value=460}}," Block iveness "} +c["+47 Melee Fire Damage"]={{[1]={flags=512,keywordFlags=0,name="FireMin",type="BASE",value=47},[2]={flags=512,keywordFlags=0,name="FireMax",type="BASE",value=47}},nil} +c["+47 Spell Damage"]={{[1]={flags=256,keywordFlags=1,name="PhysicalMin",type="BASE",value=47},[2]={flags=256,keywordFlags=1,name="PhysicalMax",type="BASE",value=47},[3]={flags=256,keywordFlags=2,name="LightningMin",type="BASE",value=47},[4]={flags=256,keywordFlags=2,name="LightningMax",type="BASE",value=47},[5]={flags=256,keywordFlags=4,name="ColdMin",type="BASE",value=47},[6]={flags=256,keywordFlags=4,name="ColdMax",type="BASE",value=47},[7]={flags=256,keywordFlags=8,name="FireMin",type="BASE",value=47},[8]={flags=256,keywordFlags=8,name="FireMax",type="BASE",value=47},[9]={flags=256,keywordFlags=16,name="VoidMin",type="BASE",value=47},[10]={flags=256,keywordFlags=16,name="VoidMax",type="BASE",value=47},[11]={flags=256,keywordFlags=32,name="NecroticMin",type="BASE",value=47},[12]={flags=256,keywordFlags=32,name="NecroticMax",type="BASE",value=47},[13]={flags=256,keywordFlags=64,name="PoisonMin",type="BASE",value=47},[14]={flags=256,keywordFlags=64,name="PoisonMax",type="BASE",value=47}},nil} +c["+47 Spell Fire Damage"]={{[1]={flags=256,keywordFlags=0,name="FireMin",type="BASE",value=47},[2]={flags=256,keywordFlags=0,name="FireMax",type="BASE",value=47}},nil} +c["+47% Chance to Cast Lightning Blast on Crit with Frost Claw (up to 3 casts per second)"]={{}," to Cast on Crit with Frost Claw (up to 3 casts per second) "} +c["+47% Melee Chance to Shock on Hit"]={{[1]={flags=8389120,keywordFlags=0,name="ChanceToTriggerOnHit_Ailment_Shock",type="BASE",value=47}},nil} +c["+47% Spell Critical Strike Multiplier"]={{[1]={flags=256,keywordFlags=0,name="CritMultiplier",type="BASE",value=47}},nil} +c["+47% chance on hit with Lightning Skills to grant your Wolves additional Melee Lightning Damage equal to your Melee Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningDamage",type="BASE",value=47}}," with Lightning Skills to grant your Wolves additional Melee equal to your Melee Lightning Damage "} +c["+48 Bow Damage"]={{[1]={flags=2048,keywordFlags=1,name="PhysicalMin",type="BASE",value=48},[2]={flags=2048,keywordFlags=1,name="PhysicalMax",type="BASE",value=48},[3]={flags=2048,keywordFlags=2,name="LightningMin",type="BASE",value=48},[4]={flags=2048,keywordFlags=2,name="LightningMax",type="BASE",value=48},[5]={flags=2048,keywordFlags=4,name="ColdMin",type="BASE",value=48},[6]={flags=2048,keywordFlags=4,name="ColdMax",type="BASE",value=48},[7]={flags=2048,keywordFlags=8,name="FireMin",type="BASE",value=48},[8]={flags=2048,keywordFlags=8,name="FireMax",type="BASE",value=48},[9]={flags=2048,keywordFlags=16,name="VoidMin",type="BASE",value=48},[10]={flags=2048,keywordFlags=16,name="VoidMax",type="BASE",value=48},[11]={flags=2048,keywordFlags=32,name="NecroticMin",type="BASE",value=48},[12]={flags=2048,keywordFlags=32,name="NecroticMax",type="BASE",value=48},[13]={flags=2048,keywordFlags=64,name="PoisonMin",type="BASE",value=48},[14]={flags=2048,keywordFlags=64,name="PoisonMax",type="BASE",value=48}},nil} +c["+48 Damage Reflected to Attackers"]={{[1]={flags=0,keywordFlags=1,name="PhysicalMin",type="BASE",value=48},[2]={flags=0,keywordFlags=1,name="PhysicalMax",type="BASE",value=48},[3]={flags=0,keywordFlags=2,name="LightningMin",type="BASE",value=48},[4]={flags=0,keywordFlags=2,name="LightningMax",type="BASE",value=48},[5]={flags=0,keywordFlags=4,name="ColdMin",type="BASE",value=48},[6]={flags=0,keywordFlags=4,name="ColdMax",type="BASE",value=48},[7]={flags=0,keywordFlags=8,name="FireMin",type="BASE",value=48},[8]={flags=0,keywordFlags=8,name="FireMax",type="BASE",value=48},[9]={flags=0,keywordFlags=16,name="VoidMin",type="BASE",value=48},[10]={flags=0,keywordFlags=16,name="VoidMax",type="BASE",value=48},[11]={flags=0,keywordFlags=32,name="NecroticMin",type="BASE",value=48},[12]={flags=0,keywordFlags=32,name="NecroticMax",type="BASE",value=48},[13]={flags=0,keywordFlags=64,name="PoisonMin",type="BASE",value=48},[14]={flags=0,keywordFlags=64,name="PoisonMax",type="BASE",value=48}}," Reflected to Attackers "} +c["+48 Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=48}},nil} +c["+48 Melee Damage"]={{[1]={flags=512,keywordFlags=1,name="PhysicalMin",type="BASE",value=48},[2]={flags=512,keywordFlags=1,name="PhysicalMax",type="BASE",value=48},[3]={flags=512,keywordFlags=2,name="LightningMin",type="BASE",value=48},[4]={flags=512,keywordFlags=2,name="LightningMax",type="BASE",value=48},[5]={flags=512,keywordFlags=4,name="ColdMin",type="BASE",value=48},[6]={flags=512,keywordFlags=4,name="ColdMax",type="BASE",value=48},[7]={flags=512,keywordFlags=8,name="FireMin",type="BASE",value=48},[8]={flags=512,keywordFlags=8,name="FireMax",type="BASE",value=48},[9]={flags=512,keywordFlags=16,name="VoidMin",type="BASE",value=48},[10]={flags=512,keywordFlags=16,name="VoidMax",type="BASE",value=48},[11]={flags=512,keywordFlags=32,name="NecroticMin",type="BASE",value=48},[12]={flags=512,keywordFlags=32,name="NecroticMax",type="BASE",value=48},[13]={flags=512,keywordFlags=64,name="PoisonMin",type="BASE",value=48},[14]={flags=512,keywordFlags=64,name="PoisonMax",type="BASE",value=48}},nil} +c["+48 Spell Damage"]={{[1]={flags=256,keywordFlags=1,name="PhysicalMin",type="BASE",value=48},[2]={flags=256,keywordFlags=1,name="PhysicalMax",type="BASE",value=48},[3]={flags=256,keywordFlags=2,name="LightningMin",type="BASE",value=48},[4]={flags=256,keywordFlags=2,name="LightningMax",type="BASE",value=48},[5]={flags=256,keywordFlags=4,name="ColdMin",type="BASE",value=48},[6]={flags=256,keywordFlags=4,name="ColdMax",type="BASE",value=48},[7]={flags=256,keywordFlags=8,name="FireMin",type="BASE",value=48},[8]={flags=256,keywordFlags=8,name="FireMax",type="BASE",value=48},[9]={flags=256,keywordFlags=16,name="VoidMin",type="BASE",value=48},[10]={flags=256,keywordFlags=16,name="VoidMax",type="BASE",value=48},[11]={flags=256,keywordFlags=32,name="NecroticMin",type="BASE",value=48},[12]={flags=256,keywordFlags=32,name="NecroticMax",type="BASE",value=48},[13]={flags=256,keywordFlags=64,name="PoisonMin",type="BASE",value=48},[14]={flags=256,keywordFlags=64,name="PoisonMax",type="BASE",value=48}},nil} +c["+48% Chance to Bleed on Hit"]={{[1]={flags=8388608,keywordFlags=0,name="ChanceToTriggerOnHit_Ailment_Bleed",type="BASE",value=48}},nil} +c["+48% Chance to Poison on Spell Hit"]={{}," to on Hit "} +c["+48% Chance to cast Lightning Blast when you use a Melee Attack and hit at least one enemy"]={{}," to cast when you use a Attack and hit at least one enemy "} +c["+48% Chance to throw Shurikens on Block"]={{}," to throw on Block "} +c["+48% Current Health and Ward lost when you directly cast a Spell"]={{[1]={flags=256,keywordFlags=0,name="Life",type="BASE",value=48}}," Current and Ward lost when you directly cast a "} +c["+48% Increased Area for Infernal Shade per Active Dread Shade"]={{}," for per Active Dread Shade "} +c["+48% Increased Stun Chance"]={{}," Stun Chance "} +c["+48% Melee Electrify Chance"]={{[1]={flags=8389120,keywordFlags=0,name="ChanceToTriggerOnHit_Ailment_Electrify",type="BASE",value=48}},nil} +c["+48% Spell Chance to Shred Armor on Hit"]={{[1]={flags=256,keywordFlags=0,name="Armour",type="BASE",value=48}}," to Shred "} +c["+48% Spell Chance to Slow on Hit"]={{[1]={flags=8388864,keywordFlags=0,name="ChanceToTriggerOnHit_Ailment_Slow",type="BASE",value=48}},nil} +c["+48% Spell Chance to apply Frailty on Hit"]={{}," to apply "} +c["+48% Spell Electrify Chance"]={{[1]={flags=8388864,keywordFlags=0,name="ChanceToTriggerOnHit_Ailment_Electrify",type="BASE",value=48}},nil} +c["+48% Spell Necrotic Increased Chill Duration"]={{[1]={[1]={skillId="Ailment_Chill",type="SkillId"},flags=256,keywordFlags=0,name="Duration",type="BASE",value=48}}," Necrotic Increased "} +c["+48% Throwing Chance to Ignite on Hit"]={{[1]={flags=8389632,keywordFlags=0,name="ChanceToTriggerOnHit_Ailment_Ignite",type="BASE",value=48}},nil} +c["+48% chance for Shurikens to Ricochet 3 additional times"]={{}," for to Ricochet 3 additional times "} +c["+48% chance on Hit to grant one of your minions Aspect of the Spider (2 second cooldown)"]={{}," to grant one of your minions (2 second cooldown) "} +c["+49 Melee Damage"]={{[1]={flags=512,keywordFlags=1,name="PhysicalMin",type="BASE",value=49},[2]={flags=512,keywordFlags=1,name="PhysicalMax",type="BASE",value=49},[3]={flags=512,keywordFlags=2,name="LightningMin",type="BASE",value=49},[4]={flags=512,keywordFlags=2,name="LightningMax",type="BASE",value=49},[5]={flags=512,keywordFlags=4,name="ColdMin",type="BASE",value=49},[6]={flags=512,keywordFlags=4,name="ColdMax",type="BASE",value=49},[7]={flags=512,keywordFlags=8,name="FireMin",type="BASE",value=49},[8]={flags=512,keywordFlags=8,name="FireMax",type="BASE",value=49},[9]={flags=512,keywordFlags=16,name="VoidMin",type="BASE",value=49},[10]={flags=512,keywordFlags=16,name="VoidMax",type="BASE",value=49},[11]={flags=512,keywordFlags=32,name="NecroticMin",type="BASE",value=49},[12]={flags=512,keywordFlags=32,name="NecroticMax",type="BASE",value=49},[13]={flags=512,keywordFlags=64,name="PoisonMin",type="BASE",value=49},[14]={flags=512,keywordFlags=64,name="PoisonMax",type="BASE",value=49}},nil} +c["+49 Melee Physical Damage"]={{[1]={flags=512,keywordFlags=0,name="PhysicalMin",type="BASE",value=49},[2]={flags=512,keywordFlags=0,name="PhysicalMax",type="BASE",value=49}},nil} +c["+49% Chance to cast Sacrifice on your lowest health minion on minion death (1 second cooldown)"]={{[1]={[1]={skillId="sf31rc",type="SkillId"},flags=0,keywordFlags=0,name="Life",type="BASE",value=49}}," to cast on your lowest on minion death (1 second cooldown) "} +c["+49% Increased Bleed Duration"]={{[1]={flags=0,keywordFlags=0,name="EnemyBleedDuration",type="INC",value=49}},nil} +c["+5 Added Melee Cold Damage"]={{[1]={flags=512,keywordFlags=0,name="ColdDamage",type="BASE",value=5}}," Added "} +c["+5 Added Melee Cold Damage 20% Increased Melee Cold Damage"]={{[1]={flags=512,keywordFlags=0,name="ColdDamage",type="BASE",value=5}}," Added 20% Increased Melee Cold Damage "} +c["+5 Added Melee Lightning Damage"]={{[1]={flags=512,keywordFlags=0,name="LightningDamage",type="BASE",value=5}}," Added "} +c["+5 Added Melee Lightning Damage 20% Increased Melee Lightning Damage"]={{[1]={flags=512,keywordFlags=0,name="LightningDamage",type="BASE",value=5}}," Added 20% Increased Melee Lightning Damage "} +c["+5 Additional Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=5},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=5}},nil} +c["+5 Additional Shield Throw Ricochets"]={{}," Ricochets "} +c["+5 All Attributes"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=5},[2]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=5},[3]={flags=0,keywordFlags=0,name="Int",type="BASE",value=5},[4]={flags=0,keywordFlags=0,name="Vit",type="BASE",value=5},[5]={flags=0,keywordFlags=0,name="Att",type="BASE",value=5},[6]={flags=0,keywordFlags=0,name="All",type="BASE",value=5}},nil} +c["+5 Ally Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=5},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=5}},nil} +c["+5 Armor"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=5}},nil} +c["+5 Attunement"]={{[1]={flags=0,keywordFlags=0,name="Att",type="BASE",value=5}},nil} +c["+5 Base Void Damage"]={{[1]={flags=0,keywordFlags=0,name="VoidMin",type="BASE",value=5},[2]={flags=0,keywordFlags=0,name="VoidMax",type="BASE",value=5}},nil} +c["+5 Bees Per 10 Seconds"]={{}," Bees Per 10 Seconds "} +c["+5 Bow Physical Damage"]={{[1]={flags=2048,keywordFlags=0,name="PhysicalMin",type="BASE",value=5},[2]={flags=2048,keywordFlags=0,name="PhysicalMax",type="BASE",value=5}},nil} +c["+5 Cooldown"]={{}," Cooldown "} +c["+5 Cooldown (seconds)"]={{}," Cooldown (seconds) "} +c["+5 Cooldown (seconds) 10% Chance to For Additional Zombies from Indirect Casts"]={{}," Cooldown (seconds) 10% Chance to For Additional s from Indirect Casts "} +c["+5 Cooldown (seconds) Becomes Traversal Skill"]={{}," Cooldown (seconds) Becomes Traversal Skill "} +c["+5 Cooldown (seconds) Holy Aura Disabled During Cooldown"]={{}," Cooldown (seconds) Disabled During Cooldown "} +c["+5 Cooldown Duration (Seconds)"]={{[1]={flags=0,keywordFlags=0,name="CooldownRecovery",type="BASE",value=5}}," (Seconds) "} +c["+5 Dexterity"]={{[1]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=5}},nil} +c["+5 Dodge Rating"]={{}," Dodge Rating "} +c["+5 Final Hit Void Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=5}}," Final Hit Void "} +c["+5 Freeze Rate"]={{}," Freeze Rate "} +c["+5 Frostbite Stacks Per Second Per Heo Rune"]={{}," Stacks Per Second Per Heo Rune "} +c["+5 Global Melee Damage"]={{[1]={flags=512,keywordFlags=1,name="PhysicalMin",type="BASE",value=5},[2]={flags=512,keywordFlags=1,name="PhysicalMax",type="BASE",value=5},[3]={flags=512,keywordFlags=2,name="LightningMin",type="BASE",value=5},[4]={flags=512,keywordFlags=2,name="LightningMax",type="BASE",value=5},[5]={flags=512,keywordFlags=4,name="ColdMin",type="BASE",value=5},[6]={flags=512,keywordFlags=4,name="ColdMax",type="BASE",value=5},[7]={flags=512,keywordFlags=8,name="FireMin",type="BASE",value=5},[8]={flags=512,keywordFlags=8,name="FireMax",type="BASE",value=5},[9]={flags=512,keywordFlags=16,name="VoidMin",type="BASE",value=5},[10]={flags=512,keywordFlags=16,name="VoidMax",type="BASE",value=5},[11]={flags=512,keywordFlags=32,name="NecroticMin",type="BASE",value=5},[12]={flags=512,keywordFlags=32,name="NecroticMax",type="BASE",value=5},[13]={flags=512,keywordFlags=64,name="PoisonMin",type="BASE",value=5},[14]={flags=512,keywordFlags=64,name="PoisonMax",type="BASE",value=5}},nil} +c["+5 Health"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=5}},nil} +c["+5 Health Gain On Hit"]={{[1]={flags=8388608,keywordFlags=0,name="Life",type="BASE",value=5}}," Gain "} +c["+5 Health Gain On Hit +15% Poison Chance"]={{[1]={[1]={skillId="Ailment_Poison",type="SkillId"},flags=8388608,keywordFlags=0,name="Life",type="BASE",value=5}}," Gain +15% Chance "} +c["+5 Health Gain On Stun"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=5}}," Gain On Stun "} +c["+5 Health Gain on Melee Hit"]={{[1]={flags=8389120,keywordFlags=0,name="Life",type="BASE",value=5}}," Gain "} +c["+5 Health Gained On Kill"]={{[1]={[1]={type="Condition",var="KilledRecently"},flags=0,keywordFlags=0,name="Life",type="BASE",value=5}}," Gained "} +c["+5 Health Gained On Ricochet"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=5}}," Gained On Ricochet "} +c["+5 Health Gained on Companion Hit"]={{[1]={flags=8388608,keywordFlags=0,name="Life",type="BASE",value=5}}," Gained on Compani "} +c["+5 Health Gained when you receive a Glancing Blow"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=5}}," Gained when you receive a Glancing Blow "} +c["+5 Health Per Stack Consumed"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=5}}," Per Stack Consumed "} +c["+5 Health Per Stack Consumed Bleed Stacks Consumed"]={{[1]={[1]={skillId="Ailment_Bleed",type="SkillId"},flags=0,keywordFlags=0,name="Life",type="BASE",value=5}}," Per Stack Consumed Stacks Consumed "} +c["+5 Health Per Stack Consumed Bleed Stacks Consumed Bleed Stacks Deal Damage Instantly"]={{[1]={[1]={skillId="Ailment_Bleed",type="SkillId"},flags=0,keywordFlags=0,name="Life",type="BASE",value=5}}," Per Stack Consumed Stacks Consumed Bleed Stacks Deal Damage Instantly "} +c["+5 Health Regen per Forged Weapon"]={{[1]={flags=67108864,keywordFlags=0,name="LifeRegen",type="BASE",value=5}}," per Forged "} +c["+5 Health Regenerated Per Second"]={{[1]={flags=0,keywordFlags=0,name="LifeRegen",type="BASE",value=5}}," erated Per Second "} +c["+5 Ice Burst On Activation"]={{}," Ice Burst On Activation "} +c["+5 Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Int",type="BASE",value=5}},nil} +c["+5 Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningMin",type="BASE",value=5},[2]={flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=5}},nil} +c["+5 Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=5}},nil} +c["+5 Mana Consumed"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=5}}," Consumed "} +c["+5 Mana Cost"]={{[1]={flags=0,keywordFlags=0,name="ManaCost",type="BASE",value=5}},nil} +c["+5 Mana From Burst"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=5}}," From Burst "} +c["+5 Mana Gain"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=5}}," Gain "} +c["+5 Mana Gained While Out Of Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=5}}," Gained While Out Of Mana "} +c["+5 Max Prism Shards"]={{}," Max Prism Shards "} +c["+5 Melee Cold Damage with a Two Handed Mace"]={{[1]={flags=512,keywordFlags=0,name="ColdMin",type="BASE",value=5},[2]={flags=512,keywordFlags=0,name="ColdMax",type="BASE",value=5}}," with a Two Handed Mace "} +c["+5 Melee Cold Damage with a Two Handed Mace +4 Melee Physical Damage with a Two Handed Axe"]={{[1]={flags=512,keywordFlags=0,name="ColdMin",type="BASE",value=5},[2]={flags=512,keywordFlags=0,name="ColdMax",type="BASE",value=5}}," with a Two Handed Mace +4 with a Two Handed Axe "} +c["+5 Melee Cold Damage with a Two Handed Mace +4 Melee Physical Damage with a Two Handed Axe +3 Melee Lightning Damage with a Staff"]={{[1]={[1]={type="Condition",var="UsingStaff"},flags=512,keywordFlags=0,name="ColdMin",type="BASE",value=5},[2]={[1]={type="Condition",var="UsingStaff"},flags=512,keywordFlags=0,name="ColdMax",type="BASE",value=5}}," with a Two Handed Mace +4 with a Two Handed Axe +3 Lightning Damage "} +c["+5 Melee Damage With Axe Or Mace"]={{[1]={flags=512,keywordFlags=1,name="PhysicalMin",type="BASE",value=5},[2]={flags=512,keywordFlags=1,name="PhysicalMax",type="BASE",value=5},[3]={flags=512,keywordFlags=2,name="LightningMin",type="BASE",value=5},[4]={flags=512,keywordFlags=2,name="LightningMax",type="BASE",value=5},[5]={flags=512,keywordFlags=4,name="ColdMin",type="BASE",value=5},[6]={flags=512,keywordFlags=4,name="ColdMax",type="BASE",value=5},[7]={flags=512,keywordFlags=8,name="FireMin",type="BASE",value=5},[8]={flags=512,keywordFlags=8,name="FireMax",type="BASE",value=5},[9]={flags=512,keywordFlags=16,name="VoidMin",type="BASE",value=5},[10]={flags=512,keywordFlags=16,name="VoidMax",type="BASE",value=5},[11]={flags=512,keywordFlags=32,name="NecroticMin",type="BASE",value=5},[12]={flags=512,keywordFlags=32,name="NecroticMax",type="BASE",value=5},[13]={flags=512,keywordFlags=64,name="PoisonMin",type="BASE",value=5},[14]={flags=512,keywordFlags=64,name="PoisonMax",type="BASE",value=5}}," With Axe Or Mace "} +c["+5 Melee Damage With Axe Or Mace +8 Spell Damage With 2h Weapon"]={{[1]={flags=512,keywordFlags=1,name="PhysicalMin",type="BASE",value=5},[2]={flags=512,keywordFlags=1,name="PhysicalMax",type="BASE",value=5},[3]={flags=512,keywordFlags=2,name="LightningMin",type="BASE",value=5},[4]={flags=512,keywordFlags=2,name="LightningMax",type="BASE",value=5},[5]={flags=512,keywordFlags=4,name="ColdMin",type="BASE",value=5},[6]={flags=512,keywordFlags=4,name="ColdMax",type="BASE",value=5},[7]={flags=512,keywordFlags=8,name="FireMin",type="BASE",value=5},[8]={flags=512,keywordFlags=8,name="FireMax",type="BASE",value=5},[9]={flags=512,keywordFlags=16,name="VoidMin",type="BASE",value=5},[10]={flags=512,keywordFlags=16,name="VoidMax",type="BASE",value=5},[11]={flags=512,keywordFlags=32,name="NecroticMin",type="BASE",value=5},[12]={flags=512,keywordFlags=32,name="NecroticMax",type="BASE",value=5},[13]={flags=512,keywordFlags=64,name="PoisonMin",type="BASE",value=5},[14]={flags=512,keywordFlags=64,name="PoisonMax",type="BASE",value=5}}," With Axe Or Mace +8 With 2h Weapon "} +c["+5 Melee Fire Damage"]={{[1]={flags=512,keywordFlags=0,name="FireMin",type="BASE",value=5},[2]={flags=512,keywordFlags=0,name="FireMax",type="BASE",value=5}},nil} +c["+5 Melee Fire Damage Per Sword"]={{[1]={[1]={type="Multiplier",var="SwordItem"},flags=512,keywordFlags=0,name="FireMin",type="BASE",value=5},[2]={[1]={type="Multiplier",var="SwordItem"},flags=512,keywordFlags=0,name="FireMax",type="BASE",value=5}},nil} +c["+5 Melee Frostbite Chance"]={{[1]={flags=8389120,keywordFlags=0,name="ChanceToTriggerOnHit_Ailment_Frostbite",type="BASE",value=5}},nil} +c["+5 Melee Lightning Damage"]={{[1]={flags=512,keywordFlags=0,name="LightningMin",type="BASE",value=5},[2]={flags=512,keywordFlags=0,name="LightningMax",type="BASE",value=5}},nil} +c["+5 Melee Physical Damage"]={{[1]={flags=512,keywordFlags=0,name="PhysicalMin",type="BASE",value=5},[2]={flags=512,keywordFlags=0,name="PhysicalMax",type="BASE",value=5}},nil} +c["+5 Melee Void Damage"]={{[1]={flags=512,keywordFlags=0,name="VoidMin",type="BASE",value=5},[2]={flags=512,keywordFlags=0,name="VoidMax",type="BASE",value=5}},nil} +c["+5 Minion Melee Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=512,keywordFlags=1,name="PhysicalMin",type="BASE",value=5}}},[2]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=512,keywordFlags=1,name="PhysicalMax",type="BASE",value=5}}},[3]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=512,keywordFlags=2,name="LightningMin",type="BASE",value=5}}},[4]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=512,keywordFlags=2,name="LightningMax",type="BASE",value=5}}},[5]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=512,keywordFlags=4,name="ColdMin",type="BASE",value=5}}},[6]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=512,keywordFlags=4,name="ColdMax",type="BASE",value=5}}},[7]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=512,keywordFlags=8,name="FireMin",type="BASE",value=5}}},[8]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=512,keywordFlags=8,name="FireMax",type="BASE",value=5}}},[9]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=512,keywordFlags=16,name="VoidMin",type="BASE",value=5}}},[10]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=512,keywordFlags=16,name="VoidMax",type="BASE",value=5}}},[11]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=512,keywordFlags=32,name="NecroticMin",type="BASE",value=5}}},[12]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=512,keywordFlags=32,name="NecroticMax",type="BASE",value=5}}},[13]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=512,keywordFlags=64,name="PoisonMin",type="BASE",value=5}}},[14]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=512,keywordFlags=64,name="PoisonMax",type="BASE",value=5}}}},nil} +c["+5 Overload Charge Cost"]={{}," Overload Charge Cost "} +c["+5 Overload Charge Cost Lightning Blast Cost added to Charge Cost"]={{}," Overload Charge Cost Cost added to Charge Cost "} +c["+5 Overload Charge Cost Lightning Blast Cost added to Charge Cost Consumes Mana Equal to Lightning Blast Cost"]={{[1]={[1]={skillId="lb23il",type="SkillId"},flags=0,keywordFlags=0,name="Mana",type="BASE",value=5}}," Overload Charge Cost Cost added to Charge Cost Consumes Equal to Lightning Blast Cost "} +c["+5 Potion Slots"]={{}," Potion Slots "} +c["+5 Rage Gain On Heal"]={{}," Rage Gain On Heal "} +c["+5 Rage Gain On Heal Only Benefits You"]={{}," Rage Gain On Heal Only Benefits You "} +c["+5 Runebolt"]={{}," "} +c["+5 Spell Cold Damage"]={{[1]={flags=256,keywordFlags=0,name="ColdMin",type="BASE",value=5},[2]={flags=256,keywordFlags=0,name="ColdMax",type="BASE",value=5}},nil} +c["+5 Spell Damage"]={{[1]={flags=256,keywordFlags=1,name="PhysicalMin",type="BASE",value=5},[2]={flags=256,keywordFlags=1,name="PhysicalMax",type="BASE",value=5},[3]={flags=256,keywordFlags=2,name="LightningMin",type="BASE",value=5},[4]={flags=256,keywordFlags=2,name="LightningMax",type="BASE",value=5},[5]={flags=256,keywordFlags=4,name="ColdMin",type="BASE",value=5},[6]={flags=256,keywordFlags=4,name="ColdMax",type="BASE",value=5},[7]={flags=256,keywordFlags=8,name="FireMin",type="BASE",value=5},[8]={flags=256,keywordFlags=8,name="FireMax",type="BASE",value=5},[9]={flags=256,keywordFlags=16,name="VoidMin",type="BASE",value=5},[10]={flags=256,keywordFlags=16,name="VoidMax",type="BASE",value=5},[11]={flags=256,keywordFlags=32,name="NecroticMin",type="BASE",value=5},[12]={flags=256,keywordFlags=32,name="NecroticMax",type="BASE",value=5},[13]={flags=256,keywordFlags=64,name="PoisonMin",type="BASE",value=5},[14]={flags=256,keywordFlags=64,name="PoisonMax",type="BASE",value=5}},nil} +c["+5 Spell Fire Damage"]={{[1]={flags=256,keywordFlags=0,name="FireMin",type="BASE",value=5},[2]={flags=256,keywordFlags=0,name="FireMax",type="BASE",value=5}},nil} +c["+5 Spell Void Damage"]={{[1]={flags=256,keywordFlags=0,name="VoidMin",type="BASE",value=5},[2]={flags=256,keywordFlags=0,name="VoidMax",type="BASE",value=5}},nil} +c["+5 Strength"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=5}},nil} +c["+5 Throwing Damage"]={{[1]={flags=1024,keywordFlags=1,name="PhysicalMin",type="BASE",value=5},[2]={flags=1024,keywordFlags=1,name="PhysicalMax",type="BASE",value=5},[3]={flags=1024,keywordFlags=2,name="LightningMin",type="BASE",value=5},[4]={flags=1024,keywordFlags=2,name="LightningMax",type="BASE",value=5},[5]={flags=1024,keywordFlags=4,name="ColdMin",type="BASE",value=5},[6]={flags=1024,keywordFlags=4,name="ColdMax",type="BASE",value=5},[7]={flags=1024,keywordFlags=8,name="FireMin",type="BASE",value=5},[8]={flags=1024,keywordFlags=8,name="FireMax",type="BASE",value=5},[9]={flags=1024,keywordFlags=16,name="VoidMin",type="BASE",value=5},[10]={flags=1024,keywordFlags=16,name="VoidMax",type="BASE",value=5},[11]={flags=1024,keywordFlags=32,name="NecroticMin",type="BASE",value=5},[12]={flags=1024,keywordFlags=32,name="NecroticMax",type="BASE",value=5},[13]={flags=1024,keywordFlags=64,name="PoisonMin",type="BASE",value=5},[14]={flags=1024,keywordFlags=64,name="PoisonMax",type="BASE",value=5}},nil} +c["+5 Vengeance"]={{}," "} +c["+5 Vitality"]={{[1]={flags=0,keywordFlags=0,name="Vit",type="BASE",value=5}},nil} +c["+5 Void Damage"]={{[1]={flags=0,keywordFlags=0,name="VoidMin",type="BASE",value=5},[2]={flags=0,keywordFlags=0,name="VoidMax",type="BASE",value=5}},nil} +c["+5 Ward Gained Against Frozen"]={{[1]={flags=0,keywordFlags=0,name="Ward",type="BASE",value=5}}," Gained Against Frozen "} +c["+5 Ward Gained On Block"]={{[1]={flags=0,keywordFlags=0,name="Ward",type="BASE",value=5}}," Gained On Block "} +c["+5 Ward Gained Per Second"]={{[1]={flags=0,keywordFlags=0,name="Ward",type="BASE",value=5}}," Gained Per Second "} +c["+5 Ward On Crit"]={{[1]={flags=0,keywordFlags=0,name="Ward",type="BASE",value=5}}," On Crit "} +c["+5 Ward On Spirit Thorns Cast"]={{[1]={flags=0,keywordFlags=0,name="Ward",type="BASE",value=5}}," On Spirit Thorns Cast "} +c["+5% All Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=5},[2]={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=5}},nil} +c["+5% Attack Speed"]={{[1]={flags=3584,keywordFlags=0,name="Speed",type="BASE",value=5}},nil} +c["+5% Attack Speed with Buff"]={{[1]={flags=3584,keywordFlags=0,name="Speed",type="BASE",value=5}}," with Buff "} +c["+5% Attack and Cast Speed"]={{[1]={flags=0,keywordFlags=0,name="Speed",type="BASE",value=5}},nil} +c["+5% Autofire Chance On Bow Attack"]={{}," On Bow Attack "} +c["+5% Autofire Chance On Bow Attack 100% Increased Stun Chance"]={{}," On Bow Attack 100% Increased Stun Chance "} +c["+5% Autofire Chance On Bow Attack 100% Increased Stun Chance +100% Mana Cost"]={{[1]={flags=0,keywordFlags=0,name="ManaCost",type="BASE",value=5}}," On Bow Attack 100% Increased Stun Chance +100% "} +c["+5% Base Crit Chance"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="BASE",value=5}},nil} +c["+5% Bleed Chance Granted"]={{}," Granted "} +c["+5% Bleed Chance Per Stack"]={{}," Per Stack "} +c["+5% Bleed Duration"]={{[1]={flags=0,keywordFlags=0,name="EnemyBleedDuration",type="BASE",value=5}},nil} +c["+5% Blind Chance"]={{}," "} +c["+5% Blind Chance +2% Endurance"]={{}," +2% Endurance "} +c["+5% Block Chance"]={{}," "} +c["+5% Block Chance 10 Health Gained on Block"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=5}}," 10 Gained on Block "} +c["+5% Block Chance 10 Health Gained on Block Cannot Dodge"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=5}}," 10 Gained on Block Cannot Dodge "} +c["+5% Blood Infusion Physical Leech"]={{}," Blood Infusion Physical Leech "} +c["+5% Blood Spectre Chance"]={{}," Blood Chance "} +c["+5% Blood Spectre Chance +25% Blood Spectre Health Leech"]={{[1]={[1]={includeTransfigured=true,skillName="Raise Spectre",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Life",type="BASE",value=5}}}}," Blood Chance +25% Blood Spectre Leech "} +c["+5% Bone Shatter Chance"]={{}," Bone Shatter Chance "} +c["+5% Bone Shatter Chance +12% Bone Shatter Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=5}}," Bone Shatter Chance +12% Bone Shatter "} +c["+5% Boulder Frequency"]={{}," Boulder Frequency "} +c["+5% Bow Critical Strike Chance"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="BASE",value=5}}," Bow "} +c["+5% Bow Critical Strike Multiplier"]={{[1]={flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=5}}," Bow "} +c["+5% Cast Speed"]={{[1]={flags=256,keywordFlags=0,name="Speed",type="INC",value=5}},nil} +c["+5% Chance To Summon Forged Weapon"]={{}," To Summon Forged "} +c["+5% Chance To Summon Forged Weapon +20% Chance Against Bosses And Rares"]={{}," To Summon Forged +20% Chance Against Bosses And Rares "} +c["+5% Chance to Gain Haste"]={nil,"Haste "} +c["+5% Chill Chance On Hit"]={{}," "} +c["+5% Chill Duration"]={{[1]={flags=0,keywordFlags=0,name="EnemyChillDuration",type="BASE",value=5}},nil} +c["+5% Cold Penetration"]={{[1]={flags=0,keywordFlags=0,name="ColdPenetration",type="BASE",value=5}},nil} +c["+5% Cold Resistance"]={{[1]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=5}},nil} +c["+5% Cold Resistance On Cooldown"]={{[1]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=5}}," On Cooldown "} +c["+5% Companion Revival Speed"]={{}," Companion Revival Speed "} +c["+5% Cooldown Recovery Speed"]={{[1]={flags=0,keywordFlags=0,name="CooldownRecovery",type="INC",value=5}},nil} +c["+5% Crit Avoidance"]={{}," Crit Avoidance "} +c["+5% Critical Multiplier"]={{[1]={flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=5}},nil} +c["+5% Critical Strike Avoidance"]={{}," Critical Strike Avoidance "} +c["+5% Critical Strike Chance"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="BASE",value=5}},nil} +c["+5% Current Health Lost per second"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=5}}," Current Lost per second "} +c["+5% Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="MORE",value=5}},nil} +c["+5% Damage Granted Per Active Sigil"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="MORE",value=5}}," Granted Per Active Sigil "} +c["+5% Damage Per Ice Shard"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="MORE",value=5}}," Per Ice Shard "} +c["+5% Damage Per Ice Shard 5 Maximum Stacks"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="MORE",value=5}}," Per Ice Shard 5 Maximum Stacks "} +c["+5% Damage Per Minion Consumed"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="MORE",value=5}}}}," Per Consumed "} +c["+5% Damage Per Minion Consumed 20 Minions for Maximum Bonus"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="MORE",value=5}}}}," Per Consumed 20 Minions for Maximum Bonus "} +c["+5% Damage Per Second"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="MORE",value=5}}," Per Second "} +c["+5% Damage Per Sword"]={{[1]={[1]={type="Multiplier",var="SwordItem"},flags=0,keywordFlags=0,name="Damage",type="MORE",value=5}},nil} +c["+5% Damage Per Time Rot"]={{[1]={[1]={skillId="Ailment_TimeRot",type="SkillId"},flags=0,keywordFlags=0,name="Damage",type="MORE",value=5}}," Per "} +c["+5% Damage Taken Per Tier"]={{[1]={flags=0,keywordFlags=0,name="DamageTaken",type="MORE",value=5}}," Per Tier "} +c["+5% Damage per Shock"]={{[1]={[1]={skillId="Ailment_Shock",type="SkillId"},flags=0,keywordFlags=0,name="Damage",type="MORE",value=5}}," per "} +c["+5% Damage to Chilled"]={{[1]={[1]={skillId="Ailment_Chill",type="SkillId"},flags=0,keywordFlags=0,name="Damage",type="MORE",value=5}}," to ed "} +c["+5% Damage to Chilled +15% Damage to Frozen"]={{[1]={[1]={skillId="Ailment_Chill",type="SkillId"},flags=0,keywordFlags=0,name="Damage",type="MORE",value=5}}," to ed +15% Damage to Frozen "} +c["+5% Damage vs Blinded with Buff"]={{[1]={[1]={skillId="Ailment_Blind",type="SkillId"},flags=0,keywordFlags=0,name="Damage",type="MORE",value=5}}," vs ed with Buff "} +c["+5% Damage vs Blinded with Buff +5% Attack Speed with Buff"]={{[1]={[1]={skillId="Ailment_Blind",type="SkillId"},flags=0,keywordFlags=0,name="Damage",type="MORE",value=5}}," vs ed with Buff +5% Attack Speed with Buff "} +c["+5% Damned Chance on Death"]={{}," on Death "} +c["+5% Direct Cast Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=5}}," Direct Cast "} +c["+5% Dodge Rating Per Dexterity"]={{}," Dodge Rating "} +c["+5% Duration"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="BASE",value=5}},nil} +c["+5% Elemental Resistance"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=5}},nil} +c["+5% Enemy Damage Taken"]={{[1]={flags=0,keywordFlags=0,name="DamageTaken",type="BASE",value=5}}," Enemy "} +c["+5% Falcon Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=5}}," Falcon "} +c["+5% Falcon Damage Tripled against Moving Targets"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=5}}," Falcon Tripled against Moving Targets "} +c["+5% Falcon Damage Tripled for Falcon Strikes"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=5}}," Falcon Tripled for Falcon Strikes "} +c["+5% Final Explosion Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=5}}," Final Explosion "} +c["+5% Final Explosion Damage -15% Duration"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=5}}," Final Explosion -15% Duration "} +c["+5% Fire Damage Per Stack"]={{[1]={flags=0,keywordFlags=0,name="FireDamage",type="BASE",value=5}}," Per Stack "} +c["+5% Fire Penetration"]={{[1]={flags=0,keywordFlags=0,name="FirePenetration",type="BASE",value=5}},nil} +c["+5% Fire Penetration with Ignite"]={{}," Fire Peration with Ignite "} +c["+5% Fire Rate"]={{}," Fire Rate "} +c["+5% Fire Resistance"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=5}},nil} +c["+5% Forged Weapon Attack Speed"]={{[1]={flags=67112448,keywordFlags=0,name="Speed",type="BASE",value=5}}," Forged "} +c["+5% Freeze Rate Multiplier Per Point Of Attunement"]={{[1]={flags=0,keywordFlags=0,name="Att",type="BASE",value=5}}," Freeze Rate Multiplier Per Point Of "} +c["+5% Freeze Rate Multiplier per 1% Crit Chance"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="BASE",value=5}}," Freeze Rate Multiplier per 1% "} +c["+5% Gathering Fury increased attack speed"]={{[1]={flags=3584,keywordFlags=0,name="Speed",type="BASE",value=5}}," Gathering Fury increased "} +c["+5% Glancing Blow Chance"]={{}," Glancing Blow Chance "} +c["+5% Glancing Blow Chance +50 Dodge Rating"]={{}," Glancing Blow Chance +50 Dodge Rating "} +c["+5% Glancing Blow Chance +50 Dodge Rating 2 Buff Duration (seconds)"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="BASE",value=5}}," Glancing Blow Chance +50 Dodge Rating 2 Buff (seconds) "} +c["+5% Glancing Blow Chance with 2 Swords"]={{}," Glancing Blow Chance with 2 Swords "} +c["+5% Glancing Blow Chance with 2 Swords +20% Bleed Chance with an Axe and a Sword"]={{}," Glancing Blow Chance with 2 Swords +20% Chance and a Sword "} +c["+5% Glancing Blow Chance with 2 Swords +20% Bleed Chance with an Axe and a Sword 2% Physical Damage Leeched as Health with an Axe and Dagger"]={{[1]={[1]={type="Condition",var="UsingAxe"},[2]={type="Condition",var="UsingAxe"},[3]={skillId="Ailment_Bleed",type="SkillId"},flags=0,keywordFlags=0,name="PhysicalDamage",type="BASE",value=5}}," Glancing Blow Chance with 2 Swords +20% Chance and a Sword 2% Leeched as Health and Dagger "} +c["+5% Glancing Blow Chance with 2 Swords +20% Bleed Chance with an Axe and a Sword 2% Physical Damage Leeched as Health with an Axe and Dagger 20% Increased Stun Duration with a Mace and Sword"]={{[1]={[1]={type="Condition",var="UsingAxe"},[2]={type="Condition",var="UsingAxe"},[3]={skillId="Ailment_Bleed",type="SkillId"},flags=0,keywordFlags=0,name="PhysicalDamage",type="BASE",value=5}}," Glancing Blow Chance with 2 Swords +20% Chance and a Sword 2% Leeched as Health and Dagger 20% Increased Stun Duration with a Mace and Sword "} +c["+5% Glancing Blow Chance with 2 Swords +20% Bleed Chance with an Axe and a Sword 2% Physical Damage Leeched as Health with an Axe and Dagger 20% Increased Stun Duration with a Mace and Sword +20% Frailty Chance with a Mace and Dagger"]={{[1]={[1]={type="Condition",var="UsingAxe"},[2]={type="Condition",var="UsingAxe"},[3]={skillId="Ailment_Bleed",type="SkillId"},flags=0,keywordFlags=0,name="PhysicalDamage",type="BASE",value=5}}," Glancing Blow Chance with 2 Swords +20% Chance and a Sword 2% Leeched as Health and Dagger 20% Increased Stun Duration with a Mace and Sword +20% Frailty Chance with a Mace and Dagger "} +c["+5% Global Bleed Chance Per Stack"]={{}," Chance Per Stack "} +c["+5% Global Cooldown Recovery Speed"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="CooldownRecovery",type="BASE",value=5}},nil} +c["+5% Global Damage Per Stack"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="Damage",type="BASE",value=5}}," Per Stack "} +c["+5% Haste Chance"]={{}," "} +c["+5% Haste Chance on Kill"]={{}," "} +c["+5% Haste Chance on Kill +5% Haste Chance when Hitting Boss or Rare"]={{}," +5% Chance when Hitting Boss or Rare "} +c["+5% Haste Chance on Kill +5% Haste Chance when Hitting Boss or Rare 10% Increased Haste Effect"]={{[1]={[1]={type="Condition",var="KilledRecently"},[2]={skillId="Ailment_Haste",type="SkillId"},flags=0,keywordFlags=0,name="FlaskEffect",type="BASE",value=5}}," +5% Chance when Hitting Boss or Rare 10% Increased Haste "} +c["+5% Haste Chance when Hitting Boss or Rare"]={{}," when Hitting Boss or Rare "} +c["+5% Haste Chance when Hitting Boss or Rare 10% Increased Haste Effect"]={{[1]={[1]={skillId="Ailment_Haste",type="SkillId"},flags=0,keywordFlags=0,name="FlaskEffect",type="BASE",value=5}}," when Hitting Boss or Rare 10% Increased "} +c["+5% Health"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=5}},nil} +c["+5% Health Leech"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=5}}," Leech "} +c["+5% Health Restored Per Intelligence"]={{[1]={[1]={stat="Int",type="PerStat"},flags=0,keywordFlags=0,name="Life",type="BASE",value=5}}," Restored "} +c["+5% Hit Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=5}}," Hit "} +c["+5% Hit Damage +2% Health Leech"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=5}}," Hit +2% Health Leech "} +c["+5% Hit Damage 25% Increased Stun Chance"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=5}}," Hit 25% Increased Stun Chance "} +c["+5% Hit Damage Per Time Rot"]={{[1]={[1]={skillId="Ailment_TimeRot",type="SkillId"},flags=0,keywordFlags=0,name="Damage",type="BASE",value=5}}," Hit Per "} +c["+5% Hit Damage To Full Health Enemies"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=5}}," Hit To Full Health Enemies "} +c["+5% Hit Damage To Full Health Enemies +5% Cast Speed"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=5}}," Hit To Full Health Enemies +5% Cast Speed "} +c["+5% Howl Melee Attack Speed"]={{[1]={flags=3584,keywordFlags=0,name="Speed",type="BASE",value=5}}," Howl "} +c["+5% Howl Melee Damage"]={{[1]={flags=512,keywordFlags=0,name="Damage",type="BASE",value=5}}," Howl "} +c["+5% Howl Melee Damage +5% Howl Melee Attack Speed"]={{[1]={flags=512,keywordFlags=0,name="Damage",type="BASE",value=5}}," Howl +5% Howl Attack Speed "} +c["+5% Hungering Souls Chance"]={{[1]={flags=8388608,keywordFlags=0,name="ChanceToTriggerOnHit_hs18gu",type="BASE",value=5}},nil} +c["+5% Ice Barrage Rate of Fire on Hit"]={{}," Rate of Fire "} +c["+5% Ice Barrage Rate of Fire on Hit 80% Maximum Rate of Fire Increase"]={{}," Rate of Fire 80% Maximum Rate of Fire Increase "} +c["+5% Ignite Duration"]={{[1]={flags=0,keywordFlags=0,name="EnemyIgniteDuration",type="BASE",value=5}},nil} +c["+5% Increased Minion Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="INC",value=5}}}},nil} +c["+5% Lightning Resistance"]={{[1]={flags=0,keywordFlags=0,name="LightningResist",type="BASE",value=5}},nil} +c["+5% Locust Swarm Area Per Bleed"]={{}," Locust Swarm Per "} +c["+5% Locust Swarm Area Per Bleed 100% Maximum Area Increase"]={{}," Locust Swarm Per 100% Maximum Area Increase "} +c["+5% Mana Cost"]={{[1]={flags=0,keywordFlags=0,name="ManaCost",type="BASE",value=5}},nil} +c["+5% Mana Efficiency"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=5}}," Efficiency "} +c["+5% Mana Gained While Negative"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=5}}," Gained While Negative "} +c["+5% Mana Gained While Negative +1 Cooldown Duration"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=5}}," Gained While Negative +1 Cooldown Duration "} +c["+5% Marked For Death Chance"]={{[1]={flags=8388608,keywordFlags=0,name="ChanceToTriggerOnHit_Ailment_MarkedForDeath",type="BASE",value=5}},nil} +c["+5% Melee Bleed Chance"]={{[1]={flags=8389120,keywordFlags=0,name="ChanceToTriggerOnHit_Ailment_Bleed",type="BASE",value=5}},nil} +c["+5% Melee Chill Chance"]={{[1]={flags=8389120,keywordFlags=0,name="ChanceToTriggerOnHit_Ailment_Chill",type="BASE",value=5}},nil} +c["+5% Melee Crit Chance"]={{[1]={flags=512,keywordFlags=0,name="CritChance",type="BASE",value=5}},nil} +c["+5% Melee Crit Multiplier when Generating or Consuming Flow"]={{}," Crit Multiplier when Generating or Consuming Flow "} +c["+5% Melee Critical Multiplier"]={{[1]={flags=512,keywordFlags=0,name="CritMultiplier",type="BASE",value=5}},nil} +c["+5% Melee Critical Strike Chance"]={{[1]={flags=512,keywordFlags=0,name="CritChance",type="BASE",value=5}},nil} +c["+5% Melee Critical Strike Chance While Below 100 Dodge Rating"]={{[1]={flags=512,keywordFlags=0,name="CritChance",type="BASE",value=5}}," While Below 100 Dodge Rating "} +c["+5% Melee Damage"]={{[1]={flags=512,keywordFlags=0,name="Damage",type="BASE",value=5}},nil} +c["+5% Melee Damage vs Damaged Enemies"]={{[1]={flags=512,keywordFlags=0,name="Damage",type="BASE",value=5}}," vs Damaged Enemies "} +c["+5% Melee Ignite Chance"]={{[1]={flags=8389120,keywordFlags=0,name="ChanceToTriggerOnHit_Ailment_Ignite",type="BASE",value=5}},nil} +c["+5% Melee Leech on Low Health"]={{[1]={flags=512,keywordFlags=0,name="Life",type="BASE",value=5}}," Leech on Low "} +c["+5% Melee Shock Chance"]={{[1]={flags=8389120,keywordFlags=0,name="ChanceToTriggerOnHit_Ailment_Shock",type="BASE",value=5}},nil} +c["+5% Minimum Cast Speed"]={{[1]={flags=256,keywordFlags=0,name="Speed",type="BASE",value=5}}," Minimum "} +c["+5% Minimum Cast Speed +35% Maximum Cast Speed"]={{[1]={flags=256,keywordFlags=0,name="Speed",type="BASE",value=5}}," Minimum +35% Maximum Cast Speed "} +c["+5% Minion Lightning Resistance"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="LightningResist",type="BASE",value=5}}}},nil} +c["+5% Movespeed"]={{}," Movespeed "} +c["+5% Movespeed While Rampaging"]={{}," Movespeed While Rampaging "} +c["+5% Movespeed While Rampaging 20% Increased Stun Chance with Rampage"]={{[1]={flags=0,keywordFlags=0,name="Condition:Rampage",type="BASE",value=5}}," Movespeed While Rampaging 20% Increased Stun Chance with "} +c["+5% Movespeed While Rampaging 20% Increased Stun Chance with Rampage 20% Increased Stun Duration with Rampage"]={{[1]={flags=0,keywordFlags=0,name="Condition:Rampage",type="BASE",value=5}}," Movespeed While Rampaging 20% Increased Stun Chance with 20% Increased Stun Duration with Rampage "} +c["+5% Necrotic Health Leech"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=5}}," Necrotic Leech "} +c["+5% Necrotic Resistance"]={{}," Necrotic Resistance "} +c["+5% Next Attack Crit Chance"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="BASE",value=5}}," Next Attack "} +c["+5% Next Attack Crit Chance 80% Reduced Effect Without Cooldown"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="BASE",value=5}}," Next Attack 80% Reduced Effect Without Cooldown "} +c["+5% Penance Damage per 1% of Damage Refelcted"]={{[1]={[1]={skillId="Ailment_Penance",type="SkillId"},flags=0,keywordFlags=0,name="Damage",type="BASE",value=5}}," per 1% of Damage Refelcted "} +c["+5% Physical Health Leech"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=5}}," Physical Leech "} +c["+5% Poison Chance"]={{}," "} +c["+5% Poison Chance -1 Mana Cost"]={{[1]={flags=0,keywordFlags=0,name="ManaCost",type="BASE",value=5}}," -1 "} +c["+5% Potion Current Health Drained per Second"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=5}}," Potion Current Drained per Second "} +c["+5% Ravaging Aura Health Leech"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=5}}," Ravaging Aura Leech "} +c["+5% Roots Damage Every 0.25 Seconds"]={{[1]={[1]={skillId="Ailment_Root",type="SkillId"},flags=0,keywordFlags=0,name="Damage",type="BASE",value=5}}," s Every 0.25 Seconds "} +c["+5% Self-Poison Frequency Per Second"]={{}," Self- Frequency Per Second "} +c["+5% Shadow Chance"]={{}," "} +c["+5% Shock Chance On Hit"]={{}," "} +c["+5% Shock Chance On Hit +5% Chill Chance On Hit"]={{}," +5% Chance On Hit "} +c["+5% Shock Duration"]={{[1]={flags=0,keywordFlags=0,name="EnemyShockDuration",type="BASE",value=5}},nil} +c["+5% Shrapnel Frequency"]={{}," Shrapnel Frequency "} +c["+5% Shrapnel Speed and Range"]={{}," Shrapnel Speed and Range "} +c["+5% Shrapnel Speed and Range +5% Shrapnel Frequency"]={{}," Shrapnel Speed and Range +5% Shrapnel Frequency "} +c["+5% Spell Critical Multiplier"]={{[1]={flags=256,keywordFlags=0,name="CritMultiplier",type="BASE",value=5}},nil} +c["+5% Spell Critical Strike Chance"]={{[1]={flags=256,keywordFlags=0,name="CritChance",type="BASE",value=5}},nil} +c["+5% Summoning Speed"]={{}," Summoning Speed "} +c["+5% Summoning Speed +12% Mana Efficiency"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=5}}," Summoning Speed +12% Efficiency "} +c["+5% Throwing Attack Bleed Chance"]={{}," Throwing Attack Chance "} +c["+5% Throwing Speed"]={{}," Throwing Speed "} +c["+5% Time Rot Duration"]={{[1]={[1]={skillId="Ailment_TimeRot",type="SkillId"},flags=0,keywordFlags=0,name="Duration",type="BASE",value=5}},nil} +c["+5% Ward Retention"]={{[1]={flags=0,keywordFlags=0,name="Ward",type="BASE",value=5}}," Retention "} +c["+5% Ward Retention 20% Increased Elemental Burst Damage"]={{[1]={flags=0,keywordFlags=14,name="Ward",type="BASE",value=5}}," Retention 20% Increased Burst Damage "} +c["+50 Armor"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=50}},nil} +c["+50 Armor Gained Against Frozen"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=50}}," Gained Against Frozen "} +c["+50 Armor On Cooldown"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=50}}," On Cooldown "} +c["+50 Armor On Cooldown +5% Cold Resistance On Cooldown"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=50}}," On Cooldown +5% Cold Resistance On Cooldown "} +c["+50 Armour While With A Shield"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=50}}," While With A Shield "} +c["+50 Armour While With A Shield +2 Spell Damage With A Shield"]={{[1]={flags=256,keywordFlags=0,name="Armour",type="BASE",value=50}}," While With A Shield +2 Damage With A Shield "} +c["+50 Armour with a Shield"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=50}}," with a Shield "} +c["+50 Armour with a Shield +3% Block Chance with a Shield"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=50}}," with a Shield +3% Block Chance with a Shield "} +c["+50 Block Effectiveness"]={{[1]={flags=0,keywordFlags=0,name="FlaskEffect",type="BASE",value=50}}," Block iveness "} +c["+50 Block Effectiveness +2% Block Chance"]={{[1]={flags=0,keywordFlags=0,name="FlaskEffect",type="BASE",value=50}}," Block iveness +2% Block Chance "} +c["+50 Block Effectiveness with a Shield"]={{[1]={flags=0,keywordFlags=0,name="FlaskEffect",type="BASE",value=50}}," Block iveness with a Shield "} +c["+50 Block Effectiveness with a Shield +2 Physical Throwing Attack Damage with a Shield"]={{[1]={flags=0,keywordFlags=0,name="FlaskEffect",type="BASE",value=50}}," Block iveness with a Shield +2 Physical Throwing Attack Damage with a Shield "} +c["+50 Bow Cold Damage"]={{[1]={flags=2048,keywordFlags=0,name="ColdMin",type="BASE",value=50},[2]={flags=2048,keywordFlags=0,name="ColdMax",type="BASE",value=50}},nil} +c["+50 Bow Physical Damage"]={{[1]={flags=2048,keywordFlags=0,name="PhysicalMin",type="BASE",value=50},[2]={flags=2048,keywordFlags=0,name="PhysicalMax",type="BASE",value=50}},nil} +c["+50 Divine Flare Healing"]={{}," Divine Flare "} +c["+50 Dodge Rating"]={{}," Dodge Rating "} +c["+50 Dodge Rating 2 Buff Duration (seconds)"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="BASE",value=50}}," Dodge Rating 2 Buff (seconds) "} +c["+50 Dodge Rating With Active Decoy"]={{}," Dodge Rating With Active "} +c["+50 Healing From Seeds"]={{}," From Seeds "} +c["+50 Healing From Seeds Tripled For Minions"]={{}," From Seeds Tripled For s "} +c["+50 Health"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=50}},nil} +c["+50 Health Gain on Block"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=50}}," Gain on Block "} +c["+50 Health and Armor"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=50}}," and Armor "} +c["+50 Health and Armor +15% Health and Armor"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=50}}," and Armor +15% Health and Armor "} +c["+50 Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=50}},nil} +c["+50 Mana Cost"]={{[1]={flags=0,keywordFlags=0,name="ManaCost",type="BASE",value=50}},nil} +c["+50 Melee Damage"]={{[1]={flags=512,keywordFlags=1,name="PhysicalMin",type="BASE",value=50},[2]={flags=512,keywordFlags=1,name="PhysicalMax",type="BASE",value=50},[3]={flags=512,keywordFlags=2,name="LightningMin",type="BASE",value=50},[4]={flags=512,keywordFlags=2,name="LightningMax",type="BASE",value=50},[5]={flags=512,keywordFlags=4,name="ColdMin",type="BASE",value=50},[6]={flags=512,keywordFlags=4,name="ColdMax",type="BASE",value=50},[7]={flags=512,keywordFlags=8,name="FireMin",type="BASE",value=50},[8]={flags=512,keywordFlags=8,name="FireMax",type="BASE",value=50},[9]={flags=512,keywordFlags=16,name="VoidMin",type="BASE",value=50},[10]={flags=512,keywordFlags=16,name="VoidMax",type="BASE",value=50},[11]={flags=512,keywordFlags=32,name="NecroticMin",type="BASE",value=50},[12]={flags=512,keywordFlags=32,name="NecroticMax",type="BASE",value=50},[13]={flags=512,keywordFlags=64,name="PoisonMin",type="BASE",value=50},[14]={flags=512,keywordFlags=64,name="PoisonMax",type="BASE",value=50}},nil} +c["+50 Melee Necrotic Damage"]={{[1]={flags=512,keywordFlags=0,name="NecroticMin",type="BASE",value=50},[2]={flags=512,keywordFlags=0,name="NecroticMax",type="BASE",value=50}},nil} +c["+50 Melee Physical Damage"]={{[1]={flags=512,keywordFlags=0,name="PhysicalMin",type="BASE",value=50},[2]={flags=512,keywordFlags=0,name="PhysicalMax",type="BASE",value=50}},nil} +c["+50 Melee Void Damage"]={{[1]={flags=512,keywordFlags=0,name="VoidMin",type="BASE",value=50},[2]={flags=512,keywordFlags=0,name="VoidMax",type="BASE",value=50}},nil} +c["+50 Spell Cold Damage"]={{[1]={flags=256,keywordFlags=0,name="ColdMin",type="BASE",value=50},[2]={flags=256,keywordFlags=0,name="ColdMax",type="BASE",value=50}},nil} +c["+50 Spell Void Damage"]={{[1]={flags=256,keywordFlags=0,name="VoidMin",type="BASE",value=50},[2]={flags=256,keywordFlags=0,name="VoidMax",type="BASE",value=50}},nil} +c["+50 Ward Granted"]={{[1]={flags=0,keywordFlags=0,name="Ward",type="BASE",value=50}}," Granted "} +c["+50 Ward Granted -10% Duration"]={{[1]={flags=0,keywordFlags=0,name="Ward",type="BASE",value=50}}," Granted -10% Duration "} +c["+50 Ward gained when you Dodge"]={{[1]={flags=0,keywordFlags=0,name="Ward",type="BASE",value=50}}," gained when you Dodge "} +c["+50 mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=50}},nil} +c["+50% Acid Flask On Arrival Chance"]={{}," On Arrival Chance "} +c["+50% Acid Flask On Departure Chance"]={{}," On Departure Chance "} +c["+50% Ailment Frequency"]={{}," Ailment Frequency "} +c["+50% Ailment Frequency +5% Self-Poison Frequency Per Second"]={{}," Ailment Frequency +5% Self- Frequency Per Second "} +c["+50% Ailment Frequency +50% Self-Poison Frequency"]={{}," Ailment Frequency +50% Self- Frequency "} +c["+50% Armor Shred Chance Per Second"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=50}}," Shred Chance Per Second "} +c["+50% Armour Shred Chance Per Second"]={{[1]={flags=8388608,keywordFlags=0,name="ChanceToTriggerOnHit_Ailment_ArmourShred",type="BASE",value=50}}," Per Second "} +c["+50% Attack Speed"]={{[1]={flags=3584,keywordFlags=0,name="Speed",type="BASE",value=50}},nil} +c["+50% Baby Scorpion Summoning Frequency"]={{}," Baby Scorpion Summoning Frequency "} +c["+50% Bleed Chance"]={{}," "} +c["+50% Bleed Chance +50% Physical Res Shred Chance"]={{}," +50% Physical Res Shred Chance "} +c["+50% Bleed Chance 33% More Damage Taken"]={{[1]={flags=0,keywordFlags=0,name="DamageTaken",type="BASE",value=50}}," 33% More "} +c["+50% Bleed Chance Inside Arena"]={{}," Inside Arena "} +c["+50% Bleed Chance With Buff"]={{}," With Buff "} +c["+50% Bleed Chance With Buff +200 Dodge Rating With Buff"]={{}," With Buff +200 Dodge Rating With Buff "} +c["+50% Bleed Chance per Crimson Shroud"]={{}," per "} +c["+50% Bleed Chance per Crimson Shroud -5% Damage Over Time Taken per Crimson Shroud"]={{[1]={[1]={skillId="Ailment_CrimsonShroud",type="SkillId"},flags=0,keywordFlags=0,name="DamageTakenOverTime",type="BASE",value=50}}," per -5% per Crimson Shroud "} +c["+50% Bleed Chance per Crimson Shroud -5% Damage Over Time Taken per Crimson Shroud 3 Max Crimson Shrouds"]={{[1]={[1]={skillId="Ailment_CrimsonShroud",type="SkillId"},flags=0,keywordFlags=0,name="DamageTakenOverTime",type="BASE",value=50}}," per -5% per Crimson Shroud 3 Max Crimson Shrouds "} +c["+50% Bleed Chance per Crimson Shroud -5% Damage Over Time Taken per Crimson Shroud 3 Max Crimson Shrouds 4 Crimson Shroud Duration (seconds)"]={{[1]={[1]={skillId="Ailment_CrimsonShroud",type="SkillId"},flags=0,keywordFlags=0,name="DamageTakenOverTime",type="BASE",value=50}}," per -5% per Crimson Shroud 3 Max Crimson Shrouds 4 Crimson Shroud Duration (seconds) "} +c["+50% Blind Chance"]={{}," "} +c["+50% Blood Spectre Health Leech"]={{[1]={[1]={includeTransfigured=true,skillName="Raise Spectre",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Life",type="BASE",value=50}}}}," Blood Leech "} +c["+50% Bone Splinters Bleed Chance"]={{}," Bone Splinters Chance "} +c["+50% Bow Increased Stun Chance"]={{}," Bow Increased Stun Chance "} +c["+50% Caltrops Bleed Chance"]={{}," Caltrops Chance "} +c["+50% Caltrops Bleed Chance +1% Falcon Bleed Chance per 4 Dex with Buff"]={{[1]={[1]={skillId="Ailment_Bleed",type="SkillId"},flags=8388608,keywordFlags=0,name="ChanceToTriggerOnHit_Ailment_Bleed",type="BASE",value=50}}," Caltrops Chance +1% Falcon per 4 Dex with Buff "} +c["+50% Caltrops Bleed Chance +1% Falcon Bleed Chance per 4 Dex with Buff 5 Falcon Bleed Chance Buff duration (seconds)"]={{[1]={[1]={skillId="Ailment_Bleed",type="SkillId"},flags=8388608,keywordFlags=0,name="ChanceToTriggerOnHit_Ailment_Bleed",type="BASE",value=50}}," Caltrops Chance +1% Falcon per 4 Dex with Buff 5 Falcon Bleed Chance Buff duration (seconds) "} +c["+50% Caltrops Slow Chance"]={{}," Caltrops Chance "} +c["+50% Caltrops Slow Chance +10% Caltrops Damage"]={{[1]={[1]={skillId="Ailment_Slow",type="SkillId"},flags=0,keywordFlags=0,name="Damage",type="BASE",value=50}}," Caltrops Chance +10% Caltrops "} +c["+50% Chain Range"]={{}," Chain Range "} +c["+50% Chance to Bleed on Hit"]={{[1]={flags=8388608,keywordFlags=0,name="ChanceToTriggerOnHit_Ailment_Bleed",type="BASE",value=50}},nil} +c["+50% Chance to Bleed on Melee Hit"]={{[1]={flags=8388608,keywordFlags=0,name="ChanceToTriggerOnHit_Ailment_Bleed",type="BASE",value=50}},nil} +c["+50% Chance to Chill on Hit"]={{[1]={flags=8388608,keywordFlags=0,name="ChanceToTriggerOnHit_Ailment_Chill",type="BASE",value=50}},nil} +c["+50% Chance to Ignite on Hit"]={{[1]={flags=8388608,keywordFlags=0,name="ChanceToTriggerOnHit_Ailment_Ignite",type="BASE",value=50}},nil} +c["+50% Chance to Shock on Hit"]={{[1]={flags=8388608,keywordFlags=0,name="ChanceToTriggerOnHit_Ailment_Shock",type="BASE",value=50}},nil} +c["+50% Chance to apply a Shadow Dagger on Hit with Lethal Mirage"]={{}," to apply a Shadow Dagger with "} +c["+50% Channel Cost"]={{}," Channel Cost "} +c["+50% Chill Chance"]={{}," "} +c["+50% Chill Chance -5% Damage Taken from Chilled Enemies"]={{[1]={[1]={skillId="Ailment_Chill",type="SkillId"},flags=0,keywordFlags=0,name="DamageTaken",type="BASE",value=50}}," -5% from ed Enemies "} +c["+50% Cold Penetration with Frostbite"]={{}," Cold Peration with Frostbite "} +c["+50% Conflagrate Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=50}}," Conflagrate "} +c["+50% Consecrated Ground Armour Shred Chance"]={{[1]={flags=8388608,keywordFlags=0,name="ChanceToTriggerOnHit_Ailment_ArmourShred",type="BASE",value=50}}," Consecrated Ground "} +c["+50% Cooldown"]={{}," Cooldown "} +c["+50% Critical 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+c["+50% Damage With Tri-Elemental 25 Health Gain With Tri-Elemental 15 Ward Gain With Tri-Elemental"]={{[1]={flags=0,keywordFlags=14,name="Damage",type="MORE",value=50}}," With Tri- 25 Health Gain With Tri-Elemental 15 Ward Gain With Tri-Elemental "} +c["+50% Damage With Tri-Elemental 25 Health Gain With Tri-Elemental 15 Ward Gain With Tri-Elemental 2 Mana Gain With Tri-Elemental"]={{[1]={flags=0,keywordFlags=14,name="Damage",type="MORE",value=50}}," With Tri- 25 Health Gain With Tri-Elemental 15 Ward Gain With Tri-Elemental 2 Mana Gain With Tri-Elemental "} +c["+50% Damage per Projectile"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="MORE",value=50}}," per Projectile "} +c["+50% Damage per Projectile +35% Area per Projectile"]={{[1]={flags=67108864,keywordFlags=0,name="Damage",type="MORE",value=50}}," per Projectile +35% per Projectile "} +c["+50% Damage to Marked Targets"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="MORE",value=50}}," to Marked Targets "} +c["+50% Damage with Three Minions"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="MORE",value=50}}}}," with Three s "} +c["+50% Detonating Ground Ignite Chance"]={{}," Detonating Ground Chance "} +c["+50% Detonations Area"]={{}," Detonations "} +c["+50% Divine Flare Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=50}}," Divine Flare "} +c["+50% Duration"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="BASE",value=50}},nil} +c["+50% Explosion Area"]={{}," Explosion "} +c["+50% Explosion Area +50% Explosion Damage"]={{[1]={flags=67108864,keywordFlags=0,name="Damage",type="BASE",value=50}}," Explosion +50% Explosion "} +c["+50% Explosion Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=50}}," Explosion "} +c["+50% Explosive Trap Area"]={{}," "} +c["+50% Explosive Trap Area 1 Talon Blade Stacks"]={{}," 1 Talon Blade Stacks "} +c["+50% Fire Resistance"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=50}},nil} +c["+50% Fireball Base Damage Converted to Lightning"]={{[1]={[1]={skillId="fi9",type="SkillId"},flags=0,keywordFlags=0,name="DamageConvertToLightning",type="BASE",value=50}}," Base "} +c["+50% First Strike Ignite Chance"]={{}," First Strike Chance "} +c["+50% Flame Burst Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=50}}," Flame Burst "} +c["+50% Forgebreath Ignite Chance"]={{}," Forgebreath Chance "} +c["+50% Forgebreath Ignite Chance -50% Forgebreath Cooldown "]={{}," Forgebreath Chance -50% Forgebreath Cooldown "} +c["+50% Frailty Chance"]={{}," "} +c["+50% Freeze Rate Multiplier"]={{}," Freeze Rate Multiplier "} +c["+50% Freeze Rate Multiplier +50% Stun Chance"]={{}," Freeze Rate Multiplier +50% Stun Chance "} +c["+50% Frostbite Chance Every 0.25 Seconds"]={{}," Every 0.25 Seconds "} +c["+50% Frostbite Chance with Piercing"]={{}," with Piercing "} +c["+50% FullLife Melee Critical Strike Multiplier"]={{[1]={flags=512,keywordFlags=0,name="Life",type="BASE",value=50}}," Full Critical Strike Multiplier "} +c["+50% FullLife Throwing Critical Strike Multiplier"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=50}}," Full Throwing Critical Strike Multiplier "} +c["+50% Great Axe Area"]={{}," Great Axe "} +c["+50% Healing Effectiveness"]={{[1]={[1]={skillId="Ailment_DummyHealingWhileNotTakingDamage",type="SkillId"},flags=0,keywordFlags=0,name="FlaskEffect",type="BASE",value=50}}," iveness "} +c["+50% Health Cost"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=50}}," Cost "} +c["+50% Health Regen"]={{[1]={flags=0,keywordFlags=0,name="LifeRegen",type="BASE",value=50}},nil} +c["+50% Health Regen On Heal"]={{[1]={flags=0,keywordFlags=0,name="LifeRegen",type="BASE",value=50}}," On Heal "} +c["+50% Health Regen On Heal +10% Mana Regen On Heal"]={{[1]={flags=0,keywordFlags=0,name="LifeRegen",type="BASE",value=50}}," On Heal +10% Mana Regen On Heal "} +c["+50% Hit Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=50}}," Hit "} +c["+50% Hit Damage Final Shrapnel Disabled"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=50}}," Hit Final Shrapnel Disabled "} +c["+50% Ignite Chance"]={{}," "} +c["+50% Ignite Chance +25% Fire Penetration with Ignite"]={{}," +25% Fire Peration with Ignite "} +c["+50% Ignite Chance -5% Damage Taken from Ignited Enemies"]={{[1]={[1]={skillId="Ailment_Ignite",type="SkillId"},flags=0,keywordFlags=0,name="DamageTaken",type="BASE",value=50}}," -5% from d Enemies "} +c["+50% Ignite Chance per Second"]={{}," per Second "} +c["+50% Ignite Frequency"]={{}," Frequency "} +c["+50% Increased Bleed Duration"]={{[1]={flags=0,keywordFlags=0,name="EnemyBleedDuration",type="INC",value=50}},nil} +c["+50% Increased Chill Duration"]={{[1]={flags=0,keywordFlags=0,name="EnemyChillDuration",type="INC",value=50}},nil} +c["+50% Increased Doom 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Skeleton"]={{[1]={[1]={includeTransfigured=true,skillName="Summon Skeleton",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={[1]={skillId="fs11",type="SkillId"},flags=0,keywordFlags=0,name="Damage",type="BASE",value=50}}}}," Per "} +c["+50% Infernal Aura Damage Per Skeleton +80% Infernal Aura Damage Per Skeletal Mage"]={{[1]={[1]={includeTransfigured=true,skillName="Summon Skeleton",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={[1]={skillId="fs11",type="SkillId"},flags=0,keywordFlags=0,name="Damage",type="BASE",value=50}}}}," Per +80% Infernal Aura Damage Per Skeletal Mage "} +c["+50% Iron Blade Armor Shred Chance"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=50}}," Iron Blade Shred Chance "} +c["+50% Kill Threshold Against Frozen Enemies"]={{}," Kill Threshold "} +c["+50% Locust Size"]={{}," Locust Size "} +c["+50% Mana Cost"]={{[1]={flags=0,keywordFlags=0,name="ManaCost",type="BASE",value=50}},nil} +c["+50% Mark Duration"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="BASE",value=50}}," Mark "} +c["+50% Maximum Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=50}}," Maximum "} +c["+50% Maximum Damage +20% Maximum Area"]={{[1]={flags=67108864,keywordFlags=0,name="Damage",type="BASE",value=50}}," Maximum +20% Maximum "} +c["+50% Maximum Damage +20% Maximum Area 10 Maximum Distance Benefit (meters)"]={{[1]={flags=67108864,keywordFlags=0,name="Damage",type="BASE",value=50}}," Maximum +20% Maximum 10 Maximum Distance Benefit (meters) "} +c["+50% Melee Increased Poison Effect"]={{[1]={[1]={skillId="Ailment_Poison",type="SkillId"},flags=512,keywordFlags=0,name="FlaskEffect",type="BASE",value=50}}," Increased "} +c["+50% Melee Void Damage To Low Health"]={{[1]={flags=512,keywordFlags=0,name="Damage",type="BASE",value=50}}," Void To Low Health "} +c["+50% Minion Critical Strike Multiplier"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=50}}}},nil} +c["+50% Minion Ward Granted From Harvest"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={[1]={skillId="ha84",type="SkillId"},flags=0,keywordFlags=0,name="Ward",type="BASE",value=50}}}}," Granted From "} +c["+50% Orbit Range"]={{}," Orbit Range "} +c["+50% Overkill Damage Leeched as Health"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=50}}," Overkill Leeched as Health "} +c["+50% Physical Penetration with Bleed"]={{}," Physical Peration with Bleed "} +c["+50% Physical Penetration with Bleed +100% Self Bleed Chance"]={{[1]={[1]={skillId="ne01t",type="SkillId"},flags=8388608,keywordFlags=0,name="ChanceToTriggerOnHit_Ailment_Bleed",type="BASE",value=50}}," Physical Peration with Bleed +100% Self "} +c["+50% Physical Penetration with Bleed 1 Bleed Stacks On You"]={{}," Physical Peration with Bleed 1 Bleed Stacks On You "} +c["+50% Physical Res Shred Chance"]={{}," Physical Res Shred Chance "} +c["+50% Physical Shred Chance"]={{[1]={flags=8388608,keywordFlags=0,name="ChanceToTriggerOnHit_Ailment_PhysicalResistanceShred",type="BASE",value=50}},nil} +c["+50% Pierce Chance"]={{}," "} +c["+50% Pierce Chance +12% Channel Cost"]={{}," +12% Channel Cost "} +c["+50% Poison Chance"]={{}," "} +c["+50% Poison Chance Cannot Slow"]={{}," Cannot "} +c["+50% Poison Chance Per Second"]={{}," Per Second "} +c["+50% Poison Shred Chance"]={{[1]={flags=8388608,keywordFlags=0,name="ChanceToTriggerOnHit_Ailment_PoisonResistanceShred",type="BASE",value=50}},nil} +c["+50% Puncture Bleed Chance"]={{[1]={[1]={skillId="pun22",type="SkillId"},flags=8388608,keywordFlags=0,name="ChanceToTriggerOnHit_Ailment_Bleed",type="BASE",value=50}},nil} +c["+50% Rift Hit Damage Vs Stunned Enemies"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=50}}," Rift Hit Vs Stunned Enemies "} +c["+50% Rogue Cooldown Recovery Speed"]={{[1]={flags=0,keywordFlags=0,name="CooldownRecovery",type="BASE",value=50}}," Rogue "} +c["+50% Rogue Cooldown Recovery Speed +50% Rogue Damage"]={{[1]={flags=0,keywordFlags=0,name="CooldownRecovery",type="BASE",value=50}}," Rogue +50% Rogue Damage "} +c["+50% Rogue Cooldown Recovery Speed +50% Rogue Damage Bonuses divided by Max Rogues"]={{[1]={flags=0,keywordFlags=0,name="CooldownRecovery",type="BASE",value=50}}," Rogue +50% Rogue Damage Bonuses divided by Max Rogues "} +c["+50% Rogue Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=50}}," Rogue "} +c["+50% Rogue Damage Bonuses divided by Max Rogues"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=50}}," Rogue Bonuses divided by Max Rogues "} +c["+50% Second Strike Ignite Chance"]={{}," Second Strike Chance "} +c["+50% Seed Burst Area"]={{}," Seed Burst "} +c["+50% Seed Burst Area Seeds Bursts From Upheaval"]={{}," Seed Burst Seeds Bursts From "} +c["+50% Self-Poison Frequency"]={{}," Self- Frequency "} +c["+50% Shadow Dagger Chance"]={{[1]={flags=8388608,keywordFlags=0,name="ChanceToTriggerOnHit_Ailment_ShadowDaggers",type="BASE",value=50}},nil} +c["+50% Shield Rotation Speed"]={{}," Shield Rotation Speed "} +c["+50% Shield Rotation Speed -10% Shield Damage Taken"]={{[1]={flags=0,keywordFlags=0,name="DamageTaken",type="BASE",value=50}}," Shield Rotation Speed -10% Shield "} +c["+50% Shock Chance"]={{}," "} +c["+50% Shock Chance -10% Explosion Hit Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=50}}," -10% Explosi "} +c["+50% Shock Chance -5% Damage Taken from Shocked Enemies"]={{[1]={[1]={skillId="Ailment_Shock",type="SkillId"},flags=0,keywordFlags=0,name="DamageTaken",type="BASE",value=50}}," -5% from ed Enemies "} +c["+50% Shock Duration Per Sword"]={{[1]={[1]={type="Multiplier",var="SwordItem"},flags=0,keywordFlags=0,name="EnemyShockDuration",type="BASE",value=50}},nil} +c["+50% Shurikens Bleed Chance"]={{[1]={[1]={skillId="srk21",type="SkillId"},flags=8388608,keywordFlags=0,name="ChanceToTriggerOnHit_Ailment_Bleed",type="BASE",value=50}},nil} +c["+50% Slow Chance"]={{}," "} +c["+50% Slow Chance +25% Melee Damage to Slowed"]={{[1]={[1]={skillId="Ailment_Slow",type="SkillId"},flags=512,keywordFlags=0,name="Damage",type="BASE",value=50}}," +25% to ed "} +c["+50% Slow Chance Per Second"]={{}," Per Second "} +c["+50% Slow Chance When Hit"]={{}," When Hit "} +c["+50% Slow Chance per second"]={{}," per second "} +c["+50% Slow Chance per second 0.5% Health Leech in Form"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=50}}," per second 0.5% Leech in Form "} +c["+50% Slow Duration"]={{[1]={[1]={skillId="Ailment_Slow",type="SkillId"},flags=0,keywordFlags=0,name="Duration",type="BASE",value=50}},nil} +c["+50% Smallest Explosion Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=50}}," Smallest Explosion "} +c["+50% Smallest Hit Chill Chance"]={{}," Smallest Hit Chance "} +c["+50% Spark Charge Damage Per Sword"]={{[1]={[1]={type="Multiplier",var="SwordItem"},[2]={skillId="Ailment_SparkCharge",type="SkillId"},flags=0,keywordFlags=0,name="Damage",type="BASE",value=50}},nil} +c["+50% Spreading Distance"]={{}," Spreading Distance "} +c["+50% Spreading Distance +2 Number Of Enemies Spread To"]={{}," Spreading Distance +2 Number Of Enemies Spread To "} +c["+50% Stun Chance"]={{}," "} +c["+50% Third Strike Area"]={{}," Third Strike "} +c["+50% Third Strike Area +50% Increased Stun Chance"]={{}," Third Strike +50% Increased Stun Chance "} +c["+50% Third Strike Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=50}}," Third Strike "} +c["+50% Third Strike Damage +50% Third Strike Area"]={{[1]={flags=67108864,keywordFlags=0,name="Damage",type="BASE",value=50}}," Third Strike +50% Third Strike "} +c["+50% Third Strike Damage +50% Third Strike Area +50% Increased Stun Chance"]={{[1]={flags=67108864,keywordFlags=0,name="Damage",type="BASE",value=50}}," Third Strike +50% Third Strike +50% Increased Stun Chance "} +c["+50% Thunder Tempest Shock Chance "]={{}," Thunder Tempest Chance "} +c["+50% Thunder Tempest Shock Chance +10% Wind Tempest Damage "]={{[1]={[1]={skillId="Ailment_Shock",type="SkillId"},flags=0,keywordFlags=0,name="Damage",type="BASE",value=50}}," Thunder Tempest Chance +10% Wind Tempest "} +c["+50% Tier 2 Channel Cost"]={{}," Tier 2 Channel Cost "} +c["+50% Time Wave Hit Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=50}}," Time Wave Hit "} +c["+50% Time Wave Hit Damage +25% Time Wave Area"]={{[1]={flags=67108864,keywordFlags=0,name="Damage",type="BASE",value=50}}," Time Wave Hit +25% Time Wave "} +c["+50% Ward Retention"]={{[1]={flags=0,keywordFlags=0,name="Ward",type="BASE",value=50}}," Retention "} +c["+50% Zap Frequency"]={{}," Zap Frequency "} +c["+50% added Critical Strike Multiplier Converted to Physical Penetration with Bleed"]={{[1]={[1]={skillId="ne01t",type="SkillId"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=50}}," added Converted to Physical Peration with Bleed "} +c["+50% added Critical Strike Multiplier Converted to Poison Penetration with Poison"]={{[1]={[1]={skillId="Ailment_Poison",type="SkillId"},flags=0,keywordFlags=64,name="CritMultiplier",type="BASE",value=50}}," added Converted to Penetration "} +c["+50% chance to throw a Burning Dagger on hit (1 second cooldown)"]={{}," to throw a Burning Dagger (1 second cooldown) "} +c["+50% elemental resistance while you control a totem"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=50}}," while you control a totem "} +c["+50% less Critical strike chance if you have dealt a critical strike recently"]={{[1]={[1]={type="Condition",var="CritRecently"},flags=0,keywordFlags=0,name="CritChance",type="BASE",value=50}}," less "} +c["+500 Armor"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=500}},nil} +c["+500 Armor On Skeleton Death"]={{[1]={[1]={includeTransfigured=true,skillName="Summon Skeleton",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Armour",type="BASE",value=500}}}}," On Death "} +c["+500 Block Effectiveness"]={{[1]={flags=0,keywordFlags=0,name="FlaskEffect",type="BASE",value=500}}," Block iveness "} +c["+500 Block Effectiveness +5 Ward Gained On Block"]={{[1]={flags=0,keywordFlags=0,name="FlaskEffect",type="BASE",value=500}}," Block iveness +5 Ward Gained On Block "} +c["+500 Bone Prison Health"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=500}}," Bone Prison "} +c["+51 Melee Damage"]={{[1]={flags=512,keywordFlags=1,name="PhysicalMin",type="BASE",value=51},[2]={flags=512,keywordFlags=1,name="PhysicalMax",type="BASE",value=51},[3]={flags=512,keywordFlags=2,name="LightningMin",type="BASE",value=51},[4]={flags=512,keywordFlags=2,name="LightningMax",type="BASE",value=51},[5]={flags=512,keywordFlags=4,name="ColdMin",type="BASE",value=51},[6]={flags=512,keywordFlags=4,name="ColdMax",type="BASE",value=51},[7]={flags=512,keywordFlags=8,name="FireMin",type="BASE",value=51},[8]={flags=512,keywordFlags=8,name="FireMax",type="BASE",value=51},[9]={flags=512,keywordFlags=16,name="VoidMin",type="BASE",value=51},[10]={flags=512,keywordFlags=16,name="VoidMax",type="BASE",value=51},[11]={flags=512,keywordFlags=32,name="NecroticMin",type="BASE",value=51},[12]={flags=512,keywordFlags=32,name="NecroticMax",type="BASE",value=51},[13]={flags=512,keywordFlags=64,name="PoisonMin",type="BASE",value=51},[14]={flags=512,keywordFlags=64,name="PoisonMax",type="BASE",value=51}},nil} +c["+51% Chance to Bleed on Melee Hit"]={{[1]={flags=8388608,keywordFlags=0,name="ChanceToTriggerOnHit_Ailment_Bleed",type="BASE",value=51}},nil} +c["+52 Melee Damage"]={{[1]={flags=512,keywordFlags=1,name="PhysicalMin",type="BASE",value=52},[2]={flags=512,keywordFlags=1,name="PhysicalMax",type="BASE",value=52},[3]={flags=512,keywordFlags=2,name="LightningMin",type="BASE",value=52},[4]={flags=512,keywordFlags=2,name="LightningMax",type="BASE",value=52},[5]={flags=512,keywordFlags=4,name="ColdMin",type="BASE",value=52},[6]={flags=512,keywordFlags=4,name="ColdMax",type="BASE",value=52},[7]={flags=512,keywordFlags=8,name="FireMin",type="BASE",value=52},[8]={flags=512,keywordFlags=8,name="FireMax",type="BASE",value=52},[9]={flags=512,keywordFlags=16,name="VoidMin",type="BASE",value=52},[10]={flags=512,keywordFlags=16,name="VoidMax",type="BASE",value=52},[11]={flags=512,keywordFlags=32,name="NecroticMin",type="BASE",value=52},[12]={flags=512,keywordFlags=32,name="NecroticMax",type="BASE",value=52},[13]={flags=512,keywordFlags=64,name="PoisonMin",type="BASE",value=52},[14]={flags=512,keywordFlags=64,name="PoisonMax",type="BASE",value=52}},nil} +c["+52% Increased Chill Duration"]={{[1]={flags=0,keywordFlags=0,name="EnemyChillDuration",type="INC",value=52}},nil} +c["+52% Increased ColdResShred Duration"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="INC",value=52}}," ColdResShred "} +c["+52% Increased FireResShred Duration"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="INC",value=52}}," FireResShred "} +c["+52% Increased Ignite Duration"]={{[1]={flags=0,keywordFlags=0,name="EnemyIgniteDuration",type="INC",value=52}},nil} +c["+52% Increased LightningResShred Duration"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="INC",value=52}}," LightningResShred "} +c["+52% Increased Shock Duration"]={{[1]={flags=0,keywordFlags=0,name="EnemyShockDuration",type="INC",value=52}},nil} +c["+520 Block Effectiveness"]={{[1]={flags=0,keywordFlags=0,name="FlaskEffect",type="BASE",value=520}}," Block iveness "} +c["+53 Armor"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=53}},nil} +c["+53 Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=53}},nil} +c["+53 Melee Damage"]={{[1]={flags=512,keywordFlags=1,name="PhysicalMin",type="BASE",value=53},[2]={flags=512,keywordFlags=1,name="PhysicalMax",type="BASE",value=53},[3]={flags=512,keywordFlags=2,name="LightningMin",type="BASE",value=53},[4]={flags=512,keywordFlags=2,name="LightningMax",type="BASE",value=53},[5]={flags=512,keywordFlags=4,name="ColdMin",type="BASE",value=53},[6]={flags=512,keywordFlags=4,name="ColdMax",type="BASE",value=53},[7]={flags=512,keywordFlags=8,name="FireMin",type="BASE",value=53},[8]={flags=512,keywordFlags=8,name="FireMax",type="BASE",value=53},[9]={flags=512,keywordFlags=16,name="VoidMin",type="BASE",value=53},[10]={flags=512,keywordFlags=16,name="VoidMax",type="BASE",value=53},[11]={flags=512,keywordFlags=32,name="NecroticMin",type="BASE",value=53},[12]={flags=512,keywordFlags=32,name="NecroticMax",type="BASE",value=53},[13]={flags=512,keywordFlags=64,name="PoisonMin",type="BASE",value=53},[14]={flags=512,keywordFlags=64,name="PoisonMax",type="BASE",value=53}},nil} +c["+53 Melee Necrotic Damage"]={{[1]={flags=512,keywordFlags=0,name="NecroticMin",type="BASE",value=53},[2]={flags=512,keywordFlags=0,name="NecroticMax",type="BASE",value=53}},nil} +c["+53 Spell Damage"]={{[1]={flags=256,keywordFlags=1,name="PhysicalMin",type="BASE",value=53},[2]={flags=256,keywordFlags=1,name="PhysicalMax",type="BASE",value=53},[3]={flags=256,keywordFlags=2,name="LightningMin",type="BASE",value=53},[4]={flags=256,keywordFlags=2,name="LightningMax",type="BASE",value=53},[5]={flags=256,keywordFlags=4,name="ColdMin",type="BASE",value=53},[6]={flags=256,keywordFlags=4,name="ColdMax",type="BASE",value=53},[7]={flags=256,keywordFlags=8,name="FireMin",type="BASE",value=53},[8]={flags=256,keywordFlags=8,name="FireMax",type="BASE",value=53},[9]={flags=256,keywordFlags=16,name="VoidMin",type="BASE",value=53},[10]={flags=256,keywordFlags=16,name="VoidMax",type="BASE",value=53},[11]={flags=256,keywordFlags=32,name="NecroticMin",type="BASE",value=53},[12]={flags=256,keywordFlags=32,name="NecroticMax",type="BASE",value=53},[13]={flags=256,keywordFlags=64,name="PoisonMin",type="BASE",value=53},[14]={flags=256,keywordFlags=64,name="PoisonMax",type="BASE",value=53}},nil} +c["+53 Spell Fire Damage"]={{[1]={flags=256,keywordFlags=0,name="FireMin",type="BASE",value=53},[2]={flags=256,keywordFlags=0,name="FireMax",type="BASE",value=53}},nil} +c["+53 Spell Necrotic Damage"]={{[1]={flags=256,keywordFlags=0,name="NecroticMin",type="BASE",value=53},[2]={flags=256,keywordFlags=0,name="NecroticMax",type="BASE",value=53}},nil} +c["+53% Bow Chance to Poison on Hit"]={{[1]={flags=2048,keywordFlags=0,name="PoisonChance",type="BASE",value=53}},nil} +c["+53% Chance to Ignite on Hit"]={{[1]={flags=8388608,keywordFlags=0,name="ChanceToTriggerOnHit_Ailment_Ignite",type="BASE",value=53}},nil} +c["+53% Cold Resistance"]={{[1]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=53}},nil} +c["+53% Increased Torment Effect"]={{[1]={[1]={skillId="Ailment_Torment",type="SkillId"},flags=0,keywordFlags=0,name="FlaskEffect",type="INC",value=53}},nil} +c["+53% Spell Chance to Shock on Hit"]={{[1]={flags=8388864,keywordFlags=0,name="ChanceToTriggerOnHit_Ailment_Shock",type="BASE",value=53}},nil} +c["+53% more hit damage with Vengeance against bosses and rare enemies (multiplicative with other modifiers)"]={{[1]={[1]={skillId="gs15de",type="SkillId"},flags=0,keywordFlags=0,name="Damage",type="BASE",value=53}}," more hit with against bosses and rare enemies (multiplicative with other modifiers) "} +c["+54 Dodge Rating"]={{}," Dodge Rating "} +c["+54 Dodge Rating per Heo Rune"]={{}," Dodge Rating per Heo Rune "} +c["+54 Melee Damage"]={{[1]={flags=512,keywordFlags=1,name="PhysicalMin",type="BASE",value=54},[2]={flags=512,keywordFlags=1,name="PhysicalMax",type="BASE",value=54},[3]={flags=512,keywordFlags=2,name="LightningMin",type="BASE",value=54},[4]={flags=512,keywordFlags=2,name="LightningMax",type="BASE",value=54},[5]={flags=512,keywordFlags=4,name="ColdMin",type="BASE",value=54},[6]={flags=512,keywordFlags=4,name="ColdMax",type="BASE",value=54},[7]={flags=512,keywordFlags=8,name="FireMin",type="BASE",value=54},[8]={flags=512,keywordFlags=8,name="FireMax",type="BASE",value=54},[9]={flags=512,keywordFlags=16,name="VoidMin",type="BASE",value=54},[10]={flags=512,keywordFlags=16,name="VoidMax",type="BASE",value=54},[11]={flags=512,keywordFlags=32,name="NecroticMin",type="BASE",value=54},[12]={flags=512,keywordFlags=32,name="NecroticMax",type="BASE",value=54},[13]={flags=512,keywordFlags=64,name="PoisonMin",type="BASE",value=54},[14]={flags=512,keywordFlags=64,name="PoisonMax",type="BASE",value=54}},nil} +c["+54 Melee Physical Damage"]={{[1]={flags=512,keywordFlags=0,name="PhysicalMin",type="BASE",value=54},[2]={flags=512,keywordFlags=0,name="PhysicalMax",type="BASE",value=54}},nil} +c["+54 Spell Damage"]={{[1]={flags=256,keywordFlags=1,name="PhysicalMin",type="BASE",value=54},[2]={flags=256,keywordFlags=1,name="PhysicalMax",type="BASE",value=54},[3]={flags=256,keywordFlags=2,name="LightningMin",type="BASE",value=54},[4]={flags=256,keywordFlags=2,name="LightningMax",type="BASE",value=54},[5]={flags=256,keywordFlags=4,name="ColdMin",type="BASE",value=54},[6]={flags=256,keywordFlags=4,name="ColdMax",type="BASE",value=54},[7]={flags=256,keywordFlags=8,name="FireMin",type="BASE",value=54},[8]={flags=256,keywordFlags=8,name="FireMax",type="BASE",value=54},[9]={flags=256,keywordFlags=16,name="VoidMin",type="BASE",value=54},[10]={flags=256,keywordFlags=16,name="VoidMax",type="BASE",value=54},[11]={flags=256,keywordFlags=32,name="NecroticMin",type="BASE",value=54},[12]={flags=256,keywordFlags=32,name="NecroticMax",type="BASE",value=54},[13]={flags=256,keywordFlags=64,name="PoisonMin",type="BASE",value=54},[14]={flags=256,keywordFlags=64,name="PoisonMax",type="BASE",value=54}},nil} +c["+54% Increased Companion Revive Range"]={{}," Companion Revive Range "} +c["+54% Increased Companion Revive Speed"]={{}," Companion Revive Speed "} +c["+54% Mana Spent Gained as Ward"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=54}}," Spent Gained as Ward "} +c["+55 Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=55}},nil} +c["+55 Melee Damage"]={{[1]={flags=512,keywordFlags=1,name="PhysicalMin",type="BASE",value=55},[2]={flags=512,keywordFlags=1,name="PhysicalMax",type="BASE",value=55},[3]={flags=512,keywordFlags=2,name="LightningMin",type="BASE",value=55},[4]={flags=512,keywordFlags=2,name="LightningMax",type="BASE",value=55},[5]={flags=512,keywordFlags=4,name="ColdMin",type="BASE",value=55},[6]={flags=512,keywordFlags=4,name="ColdMax",type="BASE",value=55},[7]={flags=512,keywordFlags=8,name="FireMin",type="BASE",value=55},[8]={flags=512,keywordFlags=8,name="FireMax",type="BASE",value=55},[9]={flags=512,keywordFlags=16,name="VoidMin",type="BASE",value=55},[10]={flags=512,keywordFlags=16,name="VoidMax",type="BASE",value=55},[11]={flags=512,keywordFlags=32,name="NecroticMin",type="BASE",value=55},[12]={flags=512,keywordFlags=32,name="NecroticMax",type="BASE",value=55},[13]={flags=512,keywordFlags=64,name="PoisonMin",type="BASE",value=55},[14]={flags=512,keywordFlags=64,name="PoisonMax",type="BASE",value=55}},nil} +c["+55 Melee Physical Damage"]={{[1]={flags=512,keywordFlags=0,name="PhysicalMin",type="BASE",value=55},[2]={flags=512,keywordFlags=0,name="PhysicalMax",type="BASE",value=55}},nil} +c["+55 Spell Damage"]={{[1]={flags=256,keywordFlags=1,name="PhysicalMin",type="BASE",value=55},[2]={flags=256,keywordFlags=1,name="PhysicalMax",type="BASE",value=55},[3]={flags=256,keywordFlags=2,name="LightningMin",type="BASE",value=55},[4]={flags=256,keywordFlags=2,name="LightningMax",type="BASE",value=55},[5]={flags=256,keywordFlags=4,name="ColdMin",type="BASE",value=55},[6]={flags=256,keywordFlags=4,name="ColdMax",type="BASE",value=55},[7]={flags=256,keywordFlags=8,name="FireMin",type="BASE",value=55},[8]={flags=256,keywordFlags=8,name="FireMax",type="BASE",value=55},[9]={flags=256,keywordFlags=16,name="VoidMin",type="BASE",value=55},[10]={flags=256,keywordFlags=16,name="VoidMax",type="BASE",value=55},[11]={flags=256,keywordFlags=32,name="NecroticMin",type="BASE",value=55},[12]={flags=256,keywordFlags=32,name="NecroticMax",type="BASE",value=55},[13]={flags=256,keywordFlags=64,name="PoisonMin",type="BASE",value=55},[14]={flags=256,keywordFlags=64,name="PoisonMax",type="BASE",value=55}},nil} +c["+55% Chance to Chill on Hit"]={{[1]={flags=8388608,keywordFlags=0,name="ChanceToTriggerOnHit_Ailment_Chill",type="BASE",value=55}},nil} +c["+55% Hit Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=55}}," Hit "} +c["+55% Hit Damage -30% Attack Speed"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=55}}," Hit -30% Attack Speed "} +c["+550 Block Effectiveness"]={{[1]={flags=0,keywordFlags=0,name="FlaskEffect",type="BASE",value=550}}," Block iveness "} +c["+56 Melee Damage"]={{[1]={flags=512,keywordFlags=1,name="PhysicalMin",type="BASE",value=56},[2]={flags=512,keywordFlags=1,name="PhysicalMax",type="BASE",value=56},[3]={flags=512,keywordFlags=2,name="LightningMin",type="BASE",value=56},[4]={flags=512,keywordFlags=2,name="LightningMax",type="BASE",value=56},[5]={flags=512,keywordFlags=4,name="ColdMin",type="BASE",value=56},[6]={flags=512,keywordFlags=4,name="ColdMax",type="BASE",value=56},[7]={flags=512,keywordFlags=8,name="FireMin",type="BASE",value=56},[8]={flags=512,keywordFlags=8,name="FireMax",type="BASE",value=56},[9]={flags=512,keywordFlags=16,name="VoidMin",type="BASE",value=56},[10]={flags=512,keywordFlags=16,name="VoidMax",type="BASE",value=56},[11]={flags=512,keywordFlags=32,name="NecroticMin",type="BASE",value=56},[12]={flags=512,keywordFlags=32,name="NecroticMax",type="BASE",value=56},[13]={flags=512,keywordFlags=64,name="PoisonMin",type="BASE",value=56},[14]={flags=512,keywordFlags=64,name="PoisonMax",type="BASE",value=56}},nil} +c["+56 Spell Physical Damage with Sacrifice"]={{[1]={[1]={skillId="sf31rc",type="SkillId"},flags=256,keywordFlags=0,name="PhysicalMin",type="BASE",value=56},[2]={[1]={skillId="sf31rc",type="SkillId"},flags=256,keywordFlags=0,name="PhysicalMax",type="BASE",value=56}}," with "} +c["+56% Chance to apply Frailty on hit for Bees"]={{}," to apply for Bees "} +c["+56% Chance to gain a stack of Abyssal Rite on Crit"]={nil,"a stack of Abyssal Rite on Crit "} +c["+57 Melee Cold Damage"]={{[1]={flags=512,keywordFlags=0,name="ColdMin",type="BASE",value=57},[2]={flags=512,keywordFlags=0,name="ColdMax",type="BASE",value=57}},nil} +c["+57 Melee Fire Damage"]={{[1]={flags=512,keywordFlags=0,name="FireMin",type="BASE",value=57},[2]={flags=512,keywordFlags=0,name="FireMax",type="BASE",value=57}},nil} +c["+57 Spell Fire Damage"]={{[1]={flags=256,keywordFlags=0,name="FireMin",type="BASE",value=57},[2]={flags=256,keywordFlags=0,name="FireMax",type="BASE",value=57}},nil} +c["+575 Block Effectiveness"]={{[1]={flags=0,keywordFlags=0,name="FlaskEffect",type="BASE",value=575}}," Block iveness "} +c["+58 Melee Physical Damage"]={{[1]={flags=512,keywordFlags=0,name="PhysicalMin",type="BASE",value=58},[2]={flags=512,keywordFlags=0,name="PhysicalMax",type="BASE",value=58}},nil} +c["+6 All Attributes"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=6},[2]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=6},[3]={flags=0,keywordFlags=0,name="Int",type="BASE",value=6},[4]={flags=0,keywordFlags=0,name="Vit",type="BASE",value=6},[5]={flags=0,keywordFlags=0,name="Att",type="BASE",value=6},[6]={flags=0,keywordFlags=0,name="All",type="BASE",value=6}},nil} +c["+6 Attunement"]={{[1]={flags=0,keywordFlags=0,name="Att",type="BASE",value=6}},nil} +c["+6 Cooldown"]={{}," Cooldown "} +c["+6 Cooldown (seconds)"]={{}," Cooldown (seconds) "} +c["+6 Cooldown (seconds) +200% Mana Cost"]={{[1]={flags=0,keywordFlags=0,name="ManaCost",type="BASE",value=6}}," Cooldown (seconds) +200% "} +c["+6 Cooldown (seconds) Counts as Traversal Skill"]={{}," Cooldown (seconds) Counts as Traversal Skill "} +c["+6 Damage Reflected Per Vitality"]={{[1]={[1]={stat="Vit",type="PerStat"},flags=0,keywordFlags=1,name="PhysicalMin",type="BASE",value=6},[2]={[1]={stat="Vit",type="PerStat"},flags=0,keywordFlags=1,name="PhysicalMax",type="BASE",value=6},[3]={[1]={stat="Vit",type="PerStat"},flags=0,keywordFlags=2,name="LightningMin",type="BASE",value=6},[4]={[1]={stat="Vit",type="PerStat"},flags=0,keywordFlags=2,name="LightningMax",type="BASE",value=6},[5]={[1]={stat="Vit",type="PerStat"},flags=0,keywordFlags=4,name="ColdMin",type="BASE",value=6},[6]={[1]={stat="Vit",type="PerStat"},flags=0,keywordFlags=4,name="ColdMax",type="BASE",value=6},[7]={[1]={stat="Vit",type="PerStat"},flags=0,keywordFlags=8,name="FireMin",type="BASE",value=6},[8]={[1]={stat="Vit",type="PerStat"},flags=0,keywordFlags=8,name="FireMax",type="BASE",value=6},[9]={[1]={stat="Vit",type="PerStat"},flags=0,keywordFlags=16,name="VoidMin",type="BASE",value=6},[10]={[1]={stat="Vit",type="PerStat"},flags=0,keywordFlags=16,name="VoidMax",type="BASE",value=6},[11]={[1]={stat="Vit",type="PerStat"},flags=0,keywordFlags=32,name="NecroticMin",type="BASE",value=6},[12]={[1]={stat="Vit",type="PerStat"},flags=0,keywordFlags=32,name="NecroticMax",type="BASE",value=6},[13]={[1]={stat="Vit",type="PerStat"},flags=0,keywordFlags=64,name="PoisonMin",type="BASE",value=6},[14]={[1]={stat="Vit",type="PerStat"},flags=0,keywordFlags=64,name="PoisonMax",type="BASE",value=6}}," Reflected "} +c["+6 Dexterity"]={{[1]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=6}},nil} +c["+6 Dodge Rating"]={{}," Dodge Rating "} +c["+6 Dodge Rating 3% Glancing Blow Chance"]={{}," Dodge Rating 3% Glancing Blow Chance "} +c["+6 Dodge Rating 5% Chance To Throw Caltrops On Dodge"]={{}," Dodge Rating 5% Chance To Throw Caltrops On Dodge "} +c["+6 Elemental Nova"]={{}," "} +c["+6 Endurance Threshold"]={{}," Endurance Threshold "} +c["+6 Endurance Threshold Haste On Heal When Below Endurance Threshold"]={{}," Endurance Threshold On Heal When Below Endurance Threshold "} +c["+6 Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireMin",type="BASE",value=6},[2]={flags=0,keywordFlags=0,name="FireMax",type="BASE",value=6}},nil} +c["+6 Health"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=6}},nil} +c["+6 Health Gain"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=6}}," Gain "} +c["+6 Health Gain +3 Mana Gain"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=6}}," Gain +3 Mana Gain "} +c["+6 Health Regen"]={{[1]={flags=0,keywordFlags=0,name="LifeRegen",type="BASE",value=6}},nil} +c["+6 Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Int",type="BASE",value=6}},nil} +c["+6 Mana Cost"]={{[1]={flags=0,keywordFlags=0,name="ManaCost",type="BASE",value=6}},nil} +c["+6 Mana Gained when you use Harvest"]={{[1]={[1]={skillId="ha84",type="SkillId"},flags=0,keywordFlags=0,name="Mana",type="BASE",value=6}}," Gained when you use "} +c["+6 Manifest Armour Melee Physical Damage"]={{[1]={flags=512,keywordFlags=0,name="Armour",type="BASE",value=6}}," Manifest Physical Damage "} +c["+6 Manifest Armour Melee Physical Damage +4 Forged Weapon Melee Physical Damage"]={{[1]={flags=512,keywordFlags=0,name="Armour",type="BASE",value=6}}," Manifest Physical Damage +4 Forged Weapon Melee Physical Damage "} +c["+6 Manifest Armour Melee Physical Damage +4 Forged Weapon Melee Physical Damage +2 Maximum Forged Weapons"]={{[1]={flags=512,keywordFlags=0,name="Armour",type="BASE",value=6}}," Manifest Physical Damage +4 Forged Weapon Melee Physical Damage +2 Maximum Forged Weapons "} +c["+6 Melee Fire Damage Per Sigil"]={{[1]={flags=512,keywordFlags=0,name="FireMin",type="BASE",value=6},[2]={flags=512,keywordFlags=0,name="FireMax",type="BASE",value=6}}," Per Sigil "} +c["+6 Melee Fire Damage Per Sigil +6 Spell Fire Damage Per Sigil"]={{[1]={flags=512,keywordFlags=0,name="FireMin",type="BASE",value=6},[2]={flags=512,keywordFlags=0,name="FireMax",type="BASE",value=6}}," Per Sigil +6 Per Sigil "} +c["+6 Melee Fire Damage Per Sigil +6 Spell Fire Damage Per Sigil Consumes Sigils"]={{[1]={flags=512,keywordFlags=0,name="FireMin",type="BASE",value=6},[2]={flags=512,keywordFlags=0,name="FireMax",type="BASE",value=6}}," Per Sigil +6 Per Sigil Consumes Sigils "} +c["+6 Melee Physical Damage"]={{[1]={flags=512,keywordFlags=0,name="PhysicalMin",type="BASE",value=6},[2]={flags=512,keywordFlags=0,name="PhysicalMax",type="BASE",value=6}},nil} +c["+6 Melee Void Damage"]={{[1]={flags=512,keywordFlags=0,name="VoidMin",type="BASE",value=6},[2]={flags=512,keywordFlags=0,name="VoidMax",type="BASE",value=6}},nil} +c["+6 Minion Melee Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=512,keywordFlags=0,name="PhysicalDamage",type="BASE",value=6}}}},nil} +c["+6 Necrotic Damage on Hit"]={{[1]={flags=0,keywordFlags=0,name="NecroticMin",type="BASE",value=6},[2]={flags=0,keywordFlags=0,name="NecroticMax",type="BASE",value=6}},nil} +c["+6 Next Melee Attack Lightning Damage"]={{[1]={flags=512,keywordFlags=0,name="LightningDamage",type="BASE",value=6}}," Next Attack "} +c["+6 Seconds of Haste Duration and Full Recovery when damage leaves you below 30% health (20 second cooldown)"]={{[1]={[1]={skillId="Ailment_Haste",type="SkillId"},flags=0,keywordFlags=0,name="Duration",type="BASE",value=6}}," Seconds of and Full Recovery when damage leaves you below 30% health (20 second cooldown) "} +c["+6 Spell Cold Damage"]={{[1]={flags=256,keywordFlags=0,name="ColdMin",type="BASE",value=6},[2]={flags=256,keywordFlags=0,name="ColdMax",type="BASE",value=6}},nil} +c["+6 Spell Damage"]={{[1]={flags=256,keywordFlags=1,name="PhysicalMin",type="BASE",value=6},[2]={flags=256,keywordFlags=1,name="PhysicalMax",type="BASE",value=6},[3]={flags=256,keywordFlags=2,name="LightningMin",type="BASE",value=6},[4]={flags=256,keywordFlags=2,name="LightningMax",type="BASE",value=6},[5]={flags=256,keywordFlags=4,name="ColdMin",type="BASE",value=6},[6]={flags=256,keywordFlags=4,name="ColdMax",type="BASE",value=6},[7]={flags=256,keywordFlags=8,name="FireMin",type="BASE",value=6},[8]={flags=256,keywordFlags=8,name="FireMax",type="BASE",value=6},[9]={flags=256,keywordFlags=16,name="VoidMin",type="BASE",value=6},[10]={flags=256,keywordFlags=16,name="VoidMax",type="BASE",value=6},[11]={flags=256,keywordFlags=32,name="NecroticMin",type="BASE",value=6},[12]={flags=256,keywordFlags=32,name="NecroticMax",type="BASE",value=6},[13]={flags=256,keywordFlags=64,name="PoisonMin",type="BASE",value=6},[14]={flags=256,keywordFlags=64,name="PoisonMax",type="BASE",value=6}},nil} +c["+6 Spell Damage for Fire and Necrotic skills per stack of Ignite on You (up to 40)"]={{[1]={[1]={skillId="Ailment_Ignite",type="SkillId"},flags=256,keywordFlags=1,name="PhysicalMin",type="BASE",value=6},[2]={[1]={skillId="Ailment_Ignite",type="SkillId"},flags=256,keywordFlags=1,name="PhysicalMax",type="BASE",value=6},[3]={[1]={skillId="Ailment_Ignite",type="SkillId"},flags=256,keywordFlags=2,name="LightningMin",type="BASE",value=6},[4]={[1]={skillId="Ailment_Ignite",type="SkillId"},flags=256,keywordFlags=2,name="LightningMax",type="BASE",value=6},[5]={[1]={skillId="Ailment_Ignite",type="SkillId"},flags=256,keywordFlags=4,name="ColdMin",type="BASE",value=6},[6]={[1]={skillId="Ailment_Ignite",type="SkillId"},flags=256,keywordFlags=4,name="ColdMax",type="BASE",value=6},[7]={[1]={skillId="Ailment_Ignite",type="SkillId"},flags=256,keywordFlags=8,name="FireMin",type="BASE",value=6},[8]={[1]={skillId="Ailment_Ignite",type="SkillId"},flags=256,keywordFlags=8,name="FireMax",type="BASE",value=6},[9]={[1]={skillId="Ailment_Ignite",type="SkillId"},flags=256,keywordFlags=16,name="VoidMin",type="BASE",value=6},[10]={[1]={skillId="Ailment_Ignite",type="SkillId"},flags=256,keywordFlags=16,name="VoidMax",type="BASE",value=6},[11]={[1]={skillId="Ailment_Ignite",type="SkillId"},flags=256,keywordFlags=32,name="NecroticMin",type="BASE",value=6},[12]={[1]={skillId="Ailment_Ignite",type="SkillId"},flags=256,keywordFlags=32,name="NecroticMax",type="BASE",value=6},[13]={[1]={skillId="Ailment_Ignite",type="SkillId"},flags=256,keywordFlags=64,name="PoisonMin",type="BASE",value=6},[14]={[1]={skillId="Ailment_Ignite",type="SkillId"},flags=256,keywordFlags=64,name="PoisonMax",type="BASE",value=6}}," for Fire and Necrotic skills per stack of on You (up to 40) "} +c["+6 Spell Fire Damage Per Sigil"]={{[1]={flags=256,keywordFlags=0,name="FireMin",type="BASE",value=6},[2]={flags=256,keywordFlags=0,name="FireMax",type="BASE",value=6}}," Per Sigil "} +c["+6 Spell Fire Damage Per Sigil Consumes Sigils"]={{[1]={flags=256,keywordFlags=0,name="FireMin",type="BASE",value=6},[2]={flags=256,keywordFlags=0,name="FireMax",type="BASE",value=6}}," Per Sigil Consumes Sigils "} +c["+6 Spell Fire Damage With Rah Rune"]={{[1]={flags=256,keywordFlags=0,name="FireMin",type="BASE",value=6},[2]={flags=256,keywordFlags=0,name="FireMax",type="BASE",value=6}}," With Rah Rune "} +c["+6 Spell Lightning Damage"]={{[1]={flags=256,keywordFlags=0,name="LightningMin",type="BASE",value=6},[2]={flags=256,keywordFlags=0,name="LightningMax",type="BASE",value=6}},nil} +c["+6 Spell Necrotic Damage"]={{[1]={flags=256,keywordFlags=0,name="NecroticMin",type="BASE",value=6},[2]={flags=256,keywordFlags=0,name="NecroticMax",type="BASE",value=6}},nil} +c["+6 Spell Void Damage"]={{[1]={flags=256,keywordFlags=0,name="VoidMin",type="BASE",value=6},[2]={flags=256,keywordFlags=0,name="VoidMax",type="BASE",value=6}},nil} +c["+6 Static Charges"]={{}," Charges "} +c["+6 Strength"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=6}},nil} +c["+6 Throwing Attack Mana Cost"]={{[1]={flags=0,keywordFlags=0,name="ManaCost",type="BASE",value=6}}," Throwing Attack "} +c["+6 Throwing Attack Mana Cost 1 Physical Shred Stacks"]={{[1]={flags=0,keywordFlags=0,name="ManaCost",type="BASE",value=6}}," Throwing Attack 1 Physical Shred Stacks "} +c["+6 Throwing Attack Mana Cost 1 Physical Shred Stacks 1 Fire Shred Stacks"]={{[1]={flags=0,keywordFlags=0,name="ManaCost",type="BASE",value=6}}," Throwing Attack 1 Physical Shred Stacks 1 Fire Shred Stacks "} +c["+6 Totem Spell Lightning Damage"]={{[1]={flags=256,keywordFlags=0,name="LightningDamage",type="BASE",value=6}},"tem "} +c["+6 Vitality"]={{[1]={flags=0,keywordFlags=0,name="Vit",type="BASE",value=6}},nil} +c["+6% Attack Speed"]={{[1]={flags=3584,keywordFlags=0,name="Speed",type="BASE",value=6}},nil} +c["+6% Axe Attack And Cast Speed"]={{[1]={flags=0,keywordFlags=0,name="Speed",type="BASE",value=6}}," Axe "} +c["+6% Base Crit Chance"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="BASE",value=6}},nil} +c["+6% Bleed Chance"]={{}," "} +c["+6% Bleed Chance With Rip Blood"]={{}," With "} +c["+6% Block Chance"]={{}," "} +c["+6% Cast Speed"]={{[1]={flags=256,keywordFlags=0,name="Speed",type="INC",value=6}},nil} +c["+6% Chance To Summon Weapon"]={{}," To Summon "} +c["+6% Chance to gain Frenzy for 2 seconds when you directly use a Fire or Necrotic skill per stack of Ignite on You"]={nil,"Frenzy when you directly use a Fire or Necrotic skill per stack of Ignite on You "} +c["+6% Chance to gain Haste when you kill an enemy with a spell"]={nil,"Haste with a spell "} +c["+6% Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdDamage",type="BASE",value=6}},nil} +c["+6% Cold Resistance"]={{[1]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=6}},nil} +c["+6% Cooldown Recovery Speed"]={{[1]={flags=0,keywordFlags=0,name="CooldownRecovery",type="INC",value=6}},nil} +c["+6% Critical Multiplier"]={{[1]={flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=6}},nil} +c["+6% Current Health Drained per Second"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=6}}," Current Drained per Second "} +c["+6% Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="MORE",value=6}},nil} +c["+6% Damage Per Type Of Minion Consumed"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="MORE",value=6}}}}," Per Type Of Consumed "} +c["+6% Damage While Tethered"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="MORE",value=6}}," While Tethered "} +c["+6% Damage per Chill"]={{[1]={[1]={skillId="Ailment_Chill",type="SkillId"},flags=0,keywordFlags=0,name="Damage",type="MORE",value=6}}," per "} +c["+6% Damage with 3+ Minions"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="MORE",value=6}}}}," with 3+ s "} +c["+6% Damage with 3+ Minions +30% Area with 3+ Minions"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="MORE",value=6}}}}," with 3+ s +30% Area with 3+ Minions "} +c["+6% Damned Chance with Necrotic Skills"]={{}," with Necrotic Skills "} +c["+6% Damned Chance with Necrotic Skills Applies to Minions"]={{}," with Necrotic Skills Applies to s "} +c["+6% Direct Damage bonus every second"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=6}}," Direct bonus every second "} +c["+6% Direct Damage bonus every second 30% Maximum Direct Damage bonus"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=6}}," Direct bonus every second 30% Maximum Direct Damage bonus "} +c["+6% Duration"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="BASE",value=6}},nil} +c["+6% Endurance"]={{}," Endurance "} +c["+6% Endurance +40 Endurance Threshold"]={{}," Endurance +40 Endurance Threshold "} +c["+6% Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireDamage",type="BASE",value=6}},nil} +c["+6% Fire Resistance"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=6}},nil} +c["+6% Freeze Rate Multiplier Per Attunement"]={{}," Freeze Rate Multiplier "} +c["+6% Freeze Rate Multiplier per 1% Cold Res"]={{}," Freeze Rate Multiplier per 1% Cold Res "} +c["+6% Freeze Rate Multiplier per 1% Cold Res +1% Physical Damage over Time per 4% Cold Res"]={{[1]={flags=0,keywordFlags=67108864,name="PhysicalDamage",type="BASE",value=6}}," Freeze Rate Multiplier per 1% Cold Res +1% per 4% Cold Res "} +c["+6% Global Increased Damage Over Time"]={{[1]={[1]={type="Global"},flags=4096,keywordFlags=0,name="Damage",type="BASE",value=6}}," Increased "} +c["+6% Global Increased Damage Over Time 6 Buff Duration (Seconds)"]={{[1]={[1]={type="Global"},flags=4096,keywordFlags=0,name="Damage",type="BASE",value=6}}," Increased 6 Buff Duration (Seconds) "} +c["+6% Ignite Chance Per Active Sigil"]={{}," Per Active Sigil "} +c["+6% Ignite Chance with Fire Skills"]={{}," "} +c["+6% Ignite Chance with Fire Skills 6% Increased Necrotic Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=6}}," 6% Increased Necrotic "} +c["+6% Ignite Chance with Fire Skills 6% Increased Necrotic Damage +6% Damned Chance with Necrotic Skills"]={{[1]={[1]={skillId="Ailment_Damned",type="SkillId"},flags=0,keywordFlags=0,name="Damage",type="BASE",value=6}}," 6% Increased Necrotic +6% Chance with Necrotic Skills "} +c["+6% Ignite Chance with Fire Skills 6% Increased Necrotic Damage +6% Damned Chance with Necrotic Skills Applies to Minions"]={{[1]={[1]={skillId="Ailment_Damned",type="SkillId"},flags=0,keywordFlags=0,name="Damage",type="BASE",value=6}}," 6% Increased Necrotic +6% Chance with Necrotic Skills Applies to Minions "} +c["+6% Increased Healing Per Active Sigil"]={{}," Per Active Sigil "} +c["+6% Increased Minion Attack Speed"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=3584,keywordFlags=0,name="Speed",type="INC",value=6}}}},nil} +c["+6% Increased Minion Cast Speed"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=256,keywordFlags=0,name="Speed",type="INC",value=6}}}},nil} +c["+6% Increased Minion Movespeed"]={{}," Movespeed "} +c["+6% Increased Minion Movespeed +6% Increased Minion Attack Speed"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=3584,keywordFlags=0,name="Speed",type="INC",value=6}}}}," Movespeed +6% Increased Minion "} +c["+6% Increased Minion Movespeed +6% Increased Minion Attack Speed +6% Increased Minion Cast Speed"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=3584,keywordFlags=0,name="Speed",type="INC",value=6}}}}," Movespeed +6% Increased Minion +6% Increased Minion Cast Speed "} +c["+6% Increased Speed"]={{}," Speed "} +c["+6% Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningDamage",type="BASE",value=6}},nil} +c["+6% Mana Efficiency"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=6}}," Efficiency "} +c["+6% Mana Efficiency +6% Cooldown Recovery Speed"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=6}}," Efficiency +6% Cooldown Recovery Speed "} +c["+6% Maximum Health gained as Endurance Threshold"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=6}}," Maximum gained as Endurance Threshold "} +c["+6% Maximum percentage of health to gain when a nearby enemy or ally dies (2 second cooldown)"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=6}}," Maximum percentage of to gain when a nearby enemy or ally dies (2 second cooldown) "} +c["+6% Melee Attack Speed"]={{[1]={flags=3584,keywordFlags=0,name="Speed",type="BASE",value=6}},nil} +c["+6% Melee Critical Strike Chance"]={{[1]={flags=512,keywordFlags=0,name="CritChance",type="BASE",value=6}},nil} +c["+6% Melee Damage"]={{[1]={flags=512,keywordFlags=0,name="Damage",type="BASE",value=6}},nil} +c["+6% Minion Critical Multiplier"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=6}}}},nil} +c["+6% Minion Current Health Drained per Second"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Life",type="BASE",value=6}}}}," Current Drained per Second "} +c["+6% Minion Poison Chance"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=8388608,keywordFlags=0,name="ChanceToTriggerOnHit_Ailment_Poison",type="BASE",value=6}}}},nil} +c["+6% Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="MovementSpeed",type="BASE",value=6}},nil} +c["+6% Movespeed"]={{}," Movespeed "} +c["+6% Movespeed +1% Melee Damager per Bleed"]={{[1]={[1]={skillId="Ailment_Bleed",type="SkillId"},flags=512,keywordFlags=0,name="Damage",type="BASE",value=6}}," Movespeed +1% r per "} +c["+6% Physical Penetration with Bleed inflicted by Bees per Strength"]={{}," Physical Peration with Bleed inflicted by Bees "} +c["+6% Poison Chance"]={{}," "} +c["+6% Poison Chance +6% Minion Poison Chance"]={{}," +6% Chance "} +c["+6% Poison Resistance Per Stack"]={{}," Resistance Per Stack "} +c["+6% Poison Resistance Per Stack 60 Poison Stack Consumption Limit"]={{}," Resistance Per Stack 60 Poison Stack Consumption Limit "} +c["+6% Recalled Blades Hit Damage Per Slow"]={{[1]={[1]={skillId="Ailment_Slow",type="SkillId"},flags=0,keywordFlags=0,name="Damage",type="BASE",value=6}}," Recalled Blades Hit Per "} +c["+6% Recalled Blades Hit Damage Per Slow +3% Recalled Blades Hit Damage Per Bleed"]={{[1]={[1]={skillId="Ailment_Slow",type="SkillId"},flags=0,keywordFlags=0,name="Damage",type="BASE",value=6}}," Recalled Blades Hit Per +3% Recalled Blades Hit Damage Per Bleed "} +c["+6% Recalled Blades Hit Damage Per Slow +3% Recalled Blades Hit Damage Per Bleed 15% Maximum Damage Per Bleed"]={{[1]={[1]={skillId="Ailment_Slow",type="SkillId"},flags=0,keywordFlags=0,name="Damage",type="BASE",value=6}}," Recalled Blades Hit Per +3% Recalled Blades Hit Damage Per Bleed 15% Maximum Damage Per Bleed "} +c["+6% Size"]={{}," Size "} +c["+6% Size +15% Threat Generated"]={{}," Size +15% Threat Generated "} +c["+6% Spell Critical Strike Chance"]={{[1]={flags=256,keywordFlags=0,name="CritChance",type="BASE",value=6}},nil} +c["+6% Summon Vine Chance On Vine Death"]={{}," Summon Vine Chance On Vine Death "} +c["+6% Summon Vine Chance On Vine Death +6% Vine Attack and Cast Speed"]={{[1]={flags=0,keywordFlags=0,name="Speed",type="BASE",value=6}}," Summon Vine Chance On Vine Death +6% Vine "} +c["+6% Sword Attack And Cast Speed"]={{[1]={flags=0,keywordFlags=0,name="Speed",type="BASE",value=6}}," Sword "} +c["+6% Sword Attack And Cast Speed +6% Axe Attack And Cast Speed"]={{[1]={flags=0,keywordFlags=0,name="Speed",type="BASE",value=6}}," Sword +6% Axe Attack And Cast Speed "} +c["+6% Vine Attack and Cast Speed"]={{[1]={flags=0,keywordFlags=0,name="Speed",type="BASE",value=6}}," Vine "} +c["+60 Bow Damage"]={{[1]={flags=2048,keywordFlags=1,name="PhysicalMin",type="BASE",value=60},[2]={flags=2048,keywordFlags=1,name="PhysicalMax",type="BASE",value=60},[3]={flags=2048,keywordFlags=2,name="LightningMin",type="BASE",value=60},[4]={flags=2048,keywordFlags=2,name="LightningMax",type="BASE",value=60},[5]={flags=2048,keywordFlags=4,name="ColdMin",type="BASE",value=60},[6]={flags=2048,keywordFlags=4,name="ColdMax",type="BASE",value=60},[7]={flags=2048,keywordFlags=8,name="FireMin",type="BASE",value=60},[8]={flags=2048,keywordFlags=8,name="FireMax",type="BASE",value=60},[9]={flags=2048,keywordFlags=16,name="VoidMin",type="BASE",value=60},[10]={flags=2048,keywordFlags=16,name="VoidMax",type="BASE",value=60},[11]={flags=2048,keywordFlags=32,name="NecroticMin",type="BASE",value=60},[12]={flags=2048,keywordFlags=32,name="NecroticMax",type="BASE",value=60},[13]={flags=2048,keywordFlags=64,name="PoisonMin",type="BASE",value=60},[14]={flags=2048,keywordFlags=64,name="PoisonMax",type="BASE",value=60}},nil} +c["+60 Freeze Rate"]={{}," Freeze Rate "} +c["+60 Health"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=60}},nil} +c["+60 Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=60}},nil} +c["+60 Mana Cost"]={{[1]={flags=0,keywordFlags=0,name="ManaCost",type="BASE",value=60}},nil} +c["+60 Melee Damage"]={{[1]={flags=512,keywordFlags=1,name="PhysicalMin",type="BASE",value=60},[2]={flags=512,keywordFlags=1,name="PhysicalMax",type="BASE",value=60},[3]={flags=512,keywordFlags=2,name="LightningMin",type="BASE",value=60},[4]={flags=512,keywordFlags=2,name="LightningMax",type="BASE",value=60},[5]={flags=512,keywordFlags=4,name="ColdMin",type="BASE",value=60},[6]={flags=512,keywordFlags=4,name="ColdMax",type="BASE",value=60},[7]={flags=512,keywordFlags=8,name="FireMin",type="BASE",value=60},[8]={flags=512,keywordFlags=8,name="FireMax",type="BASE",value=60},[9]={flags=512,keywordFlags=16,name="VoidMin",type="BASE",value=60},[10]={flags=512,keywordFlags=16,name="VoidMax",type="BASE",value=60},[11]={flags=512,keywordFlags=32,name="NecroticMin",type="BASE",value=60},[12]={flags=512,keywordFlags=32,name="NecroticMax",type="BASE",value=60},[13]={flags=512,keywordFlags=64,name="PoisonMin",type="BASE",value=60},[14]={flags=512,keywordFlags=64,name="PoisonMax",type="BASE",value=60}},nil} +c["+60 Melee Lightning Damage"]={{[1]={flags=512,keywordFlags=0,name="LightningMin",type="BASE",value=60},[2]={flags=512,keywordFlags=0,name="LightningMax",type="BASE",value=60}},nil} +c["+60 Melee Necrotic Damage"]={{[1]={flags=512,keywordFlags=0,name="NecroticMin",type="BASE",value=60},[2]={flags=512,keywordFlags=0,name="NecroticMax",type="BASE",value=60}},nil} +c["+60 Melee Physical Damage"]={{[1]={flags=512,keywordFlags=0,name="PhysicalMin",type="BASE",value=60},[2]={flags=512,keywordFlags=0,name="PhysicalMax",type="BASE",value=60}},nil} +c["+60 Melee Void Damage"]={{[1]={flags=512,keywordFlags=0,name="VoidMin",type="BASE",value=60},[2]={flags=512,keywordFlags=0,name="VoidMax",type="BASE",value=60}},nil} +c["+60 Spell Damage"]={{[1]={flags=256,keywordFlags=1,name="PhysicalMin",type="BASE",value=60},[2]={flags=256,keywordFlags=1,name="PhysicalMax",type="BASE",value=60},[3]={flags=256,keywordFlags=2,name="LightningMin",type="BASE",value=60},[4]={flags=256,keywordFlags=2,name="LightningMax",type="BASE",value=60},[5]={flags=256,keywordFlags=4,name="ColdMin",type="BASE",value=60},[6]={flags=256,keywordFlags=4,name="ColdMax",type="BASE",value=60},[7]={flags=256,keywordFlags=8,name="FireMin",type="BASE",value=60},[8]={flags=256,keywordFlags=8,name="FireMax",type="BASE",value=60},[9]={flags=256,keywordFlags=16,name="VoidMin",type="BASE",value=60},[10]={flags=256,keywordFlags=16,name="VoidMax",type="BASE",value=60},[11]={flags=256,keywordFlags=32,name="NecroticMin",type="BASE",value=60},[12]={flags=256,keywordFlags=32,name="NecroticMax",type="BASE",value=60},[13]={flags=256,keywordFlags=64,name="PoisonMin",type="BASE",value=60},[14]={flags=256,keywordFlags=64,name="PoisonMax",type="BASE",value=60}},nil} +c["+60 Spell Fire Damage"]={{[1]={flags=256,keywordFlags=0,name="FireMin",type="BASE",value=60},[2]={flags=256,keywordFlags=0,name="FireMax",type="BASE",value=60}},nil} +c["+60 Spell Necrotic Damage"]={{[1]={flags=256,keywordFlags=0,name="NecroticMin",type="BASE",value=60},[2]={flags=256,keywordFlags=0,name="NecroticMax",type="BASE",value=60}},nil} +c["+60 Ward Burst after Flame Rush"]={{[1]={[1]={skillId="fl71ds",type="SkillId"},flags=0,keywordFlags=0,name="Ward",type="BASE",value=60}}," Burst after "} +c["+60 Ward gained when you gain Haste or refresh its duration"]={{[1]={[1]={skillId="Ailment_Haste",type="SkillId"},flags=0,keywordFlags=0,name="Ward",type="BASE",value=60}}," gained when you gain or refresh its duration "} +c["+60% Chance for the nearest minion to the target location to cast Dragonflame Nova when you use a minion skill"]={{}," for the nearest to the target location to cast Dragonflame Nova when you use a minion skill "} +c["+60% Chance to Poison on Hit"]={{[1]={flags=0,keywordFlags=0,name="PoisonChance",type="BASE",value=60}},nil} +c["+60% Chance to Slow on Bow Hit"]={{}," to on Bow Hit "} +c["+60% Chance to Slow on Hit"]={{[1]={flags=8388608,keywordFlags=0,name="ChanceToTriggerOnHit_Ailment_Slow",type="BASE",value=60}},nil} +c["+60% Cold Resistance"]={{[1]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=60}},nil} +c["+60% Cooldown Recovery Speed"]={{[1]={flags=0,keywordFlags=0,name="CooldownRecovery",type="INC",value=60}},nil} +c["+60% Current Mana gained as Ward when you stop moving (2 second cooldown)"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=60}}," Current gained as Ward when you stop moving (2 second cooldown) "} +c["+60% Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="MORE",value=60}},nil} +c["+60% Damage When Cast On Totem"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="MORE",value=60}}," When Cast On Totem "} +c["+60% Decoy Area"]={{}," "} +c["+60% Decoy Area Only One Decoy Explodes"]={{}," Only One Decoy Explodes "} +c["+60% Detonations Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=60}}," Detonations "} +c["+60% Detonations Damage +50% Detonations Area"]={{[1]={flags=67108864,keywordFlags=0,name="Damage",type="BASE",value=60}}," Detonations +50% Detonations "} +c["+60% Freeze Rate Multiplier"]={{}," Freeze Rate Multiplier "} +c["+60% Freeze Rate Multiplier +15% Freeze Rate per Chill"]={{}," Freeze Rate Multiplier +15% Freeze Rate per "} +c["+60% Freeze Rate Multiplier +40% Aura Freeze Rate Multiplier"]={{}," Freeze Rate Multiplier +40% Aura Freeze Rate Multiplier "} +c["+60% Freeze Rate Multiplier With Heo Rune"]={{}," Freeze Rate Multiplier With Heo Rune "} +c["+60% Gloves Stats"]={{}," Gloves Stats "} +c["+60% Greater Ice Vortex Radius"]={{[1]={flags=0,keywordFlags=0,name="AreaOfEffect",type="BASE",value=60}}," Greater Ice Vortex "} +c["+60% Health Regen"]={{[1]={flags=0,keywordFlags=0,name="LifeRegen",type="BASE",value=60}},nil} +c["+60% Increased Area with Elemental Nova"]={{}," with "} +c["+60% Increased Fire Aura Area"]={{}," Fire Aura "} +c["+60% Increased Healing Effectiveness"]={{[1]={[1]={skillId="Ailment_DummyHealingWhileNotTakingDamage",type="SkillId"},flags=0,keywordFlags=0,name="FlaskEffect",type="INC",value=60}}," iveness "} +c["+60% Increased Melee Stun Chance"]={{}," Stun Chance "} +c["+60% Increased cold spell damage if you have directly cast a physical spell recently"]={{[1]={flags=256,keywordFlags=0,name="Damage",type="INC",value=60}}," cold if you have directly cast a physical spell recently "} +c["+60% Increased physical spell damage if you have directly cast a cold spell recently"]={{[1]={flags=256,keywordFlags=0,name="Damage",type="INC",value=60}}," physical if you have directly cast a cold spell recently "} +c["+60% Jade Arrow Increased Critical Strike Chance"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="BASE",value=60}}," Jade Arrow Increased "} +c["+60% Jade Arrow Increased Critical Strike Chance +30% Jade Arrow Poison Chance"]={{[1]={[1]={skillId="Ailment_Poison",type="SkillId"},flags=0,keywordFlags=0,name="CritChance",type="BASE",value=60}}," Jade Arrow Increased +30% Jade Arrow Chance "} +c["+60% Mana Cost"]={{[1]={flags=0,keywordFlags=0,name="ManaCost",type="BASE",value=60}},nil} +c["+60% Maximum Frailty Chance"]={{}," Maximum Chance "} +c["+60% Maximum Frailty Chance 10 Maximum Distance Benefit (meters)"]={{}," Maximum Chance 10 Maximum Distance Benefit (meters) "} +c["+60% Melee Chance to Ignite on Hit"]={{[1]={flags=8389120,keywordFlags=0,name="ChanceToTriggerOnHit_Ailment_Ignite",type="BASE",value=60}},nil} +c["+60% Necrotic Resistance"]={{}," Necrotic Resistance "} +c["+60% Orb Freeze Rate Multiplier"]={{}," Orb Freeze Rate Multiplier "} +c["+60% Orb Freeze Rate Multiplier +150% Explosion Freeze Rate Multiplier"]={{}," Orb Freeze Rate Multiplier +150% Explosion Freeze Rate Multiplier "} +c["+60% Orb Freeze Rate Multiplier +150% Explosion Freeze Rate Multiplier No Tendrils"]={{}," Orb Freeze Rate Multiplier +150% Explosion Freeze Rate Multiplier No Tendrils "} +c["+60% Physical Damage Taken as Fire"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageTakenAsFire",type="BASE",value=60}},nil} +c["+60% Physical Resistance"]={{}," Physical Resistance "} +c["+60% Poison Resistance"]={{}," Resistance "} +c["+60% Primal Serpent Health"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=60}}," Primal Serpent "} +c["+60% Primal Serpent Health +160 Primal Serpent Armour"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=60}}," Primal Serpent +160 Primal Serpent Armour "} +c["+60% Shrapnel Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=60}}," Shrapnel "} +c["+60% Shuriken Base Damage converted to Lightning"]={{[1]={flags=0,keywordFlags=0,name="DamageConvertToLightning",type="BASE",value=60}}," Shuriken Base "} +c["+60% Shurikens Base Damage converted to Lightning"]={{[1]={[1]={skillId="srk21",type="SkillId"},flags=0,keywordFlags=0,name="DamageConvertToLightning",type="BASE",value=60}}," Base "} +c["+60% Spell Increased Stun Chance"]={{}," Increased Stun Chance "} +c["+60% Stats From Boots"]={{}," Stats From Boots "} +c["+60% Stats From Helmet"]={{}," Stats From Helmet "} +c["+60% Storm Bolt Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=60}}," Storm Bolt "} +c["+60% Trap Damage Per Pass"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=60}}," Per Pass "} +c["+60% Ward Retention"]={{[1]={flags=0,keywordFlags=0,name="Ward",type="BASE",value=60}}," Retention "} +c["+60% increased Hail of Arrows Duration"]={{[1]={[1]={skillId="exvol8",type="SkillId"},flags=0,keywordFlags=0,name="Duration",type="INC",value=60}},nil} +c["+60% increased Meteor Fall Speed"]={{}," Fall Speed "} +c["+600 Block Effectiveness"]={{[1]={flags=0,keywordFlags=0,name="FlaskEffect",type="BASE",value=600}}," Block iveness "} +c["+600 Minion Armor"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Armour",type="BASE",value=600}}}},nil} +c["+61 Health"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=61}},nil} +c["+61 Spell Necrotic Damage"]={{[1]={flags=256,keywordFlags=0,name="NecroticMin",type="BASE",value=61},[2]={flags=256,keywordFlags=0,name="NecroticMax",type="BASE",value=61}},nil} +c["+61% Bow Critical Strike Multiplier"]={{[1]={flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=61}}," Bow "} +c["+61% Increased Area for Infernal Shade"]={{}," for "} +c["+61% Increased Melee Attack Area for Summoned Wraiths"]={{}," Attack Area for Summoned Wraiths "} +c["+62 Melee Cold Damage"]={{[1]={flags=512,keywordFlags=0,name="ColdMin",type="BASE",value=62},[2]={flags=512,keywordFlags=0,name="ColdMax",type="BASE",value=62}},nil} +c["+62 Melee Lightning Damage"]={{[1]={flags=512,keywordFlags=0,name="LightningMin",type="BASE",value=62},[2]={flags=512,keywordFlags=0,name="LightningMax",type="BASE",value=62}},nil} +c["+62 Spell Damage"]={{[1]={flags=256,keywordFlags=1,name="PhysicalMin",type="BASE",value=62},[2]={flags=256,keywordFlags=1,name="PhysicalMax",type="BASE",value=62},[3]={flags=256,keywordFlags=2,name="LightningMin",type="BASE",value=62},[4]={flags=256,keywordFlags=2,name="LightningMax",type="BASE",value=62},[5]={flags=256,keywordFlags=4,name="ColdMin",type="BASE",value=62},[6]={flags=256,keywordFlags=4,name="ColdMax",type="BASE",value=62},[7]={flags=256,keywordFlags=8,name="FireMin",type="BASE",value=62},[8]={flags=256,keywordFlags=8,name="FireMax",type="BASE",value=62},[9]={flags=256,keywordFlags=16,name="VoidMin",type="BASE",value=62},[10]={flags=256,keywordFlags=16,name="VoidMax",type="BASE",value=62},[11]={flags=256,keywordFlags=32,name="NecroticMin",type="BASE",value=62},[12]={flags=256,keywordFlags=32,name="NecroticMax",type="BASE",value=62},[13]={flags=256,keywordFlags=64,name="PoisonMin",type="BASE",value=62},[14]={flags=256,keywordFlags=64,name="PoisonMax",type="BASE",value=62}},nil} +c["+620 Block Effectiveness"]={{[1]={flags=0,keywordFlags=0,name="FlaskEffect",type="BASE",value=620}}," Block iveness "} +c["+63 Armor"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=63}},nil} +c["+63 Curse Spell Damage"]={{[1]={flags=256,keywordFlags=1,name="PhysicalMin",type="BASE",value=63},[2]={flags=256,keywordFlags=1,name="PhysicalMax",type="BASE",value=63},[3]={flags=256,keywordFlags=2,name="LightningMin",type="BASE",value=63},[4]={flags=256,keywordFlags=2,name="LightningMax",type="BASE",value=63},[5]={flags=256,keywordFlags=4,name="ColdMin",type="BASE",value=63},[6]={flags=256,keywordFlags=4,name="ColdMax",type="BASE",value=63},[7]={flags=256,keywordFlags=8,name="FireMin",type="BASE",value=63},[8]={flags=256,keywordFlags=8,name="FireMax",type="BASE",value=63},[9]={flags=256,keywordFlags=16,name="VoidMin",type="BASE",value=63},[10]={flags=256,keywordFlags=16,name="VoidMax",type="BASE",value=63},[11]={flags=256,keywordFlags=32,name="NecroticMin",type="BASE",value=63},[12]={flags=256,keywordFlags=32,name="NecroticMax",type="BASE",value=63},[13]={flags=256,keywordFlags=64,name="PoisonMin",type="BASE",value=63},[14]={flags=256,keywordFlags=64,name="PoisonMax",type="BASE",value=63}},nil} +c["+63 Health"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=63}},nil} +c["+63% Chance to Bleed on Melee Hit"]={{[1]={flags=8388608,keywordFlags=0,name="ChanceToTriggerOnHit_Ailment_Bleed",type="BASE",value=63}},nil} +c["+63% Minion Fire Resistance"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=63}}}},nil} +c["+63% increased Hydrahedron Area"]={{}," Hydrahedron "} +c["+64 Health"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=64}},nil} +c["+64 Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=64}},nil} +c["+64 Melee Cold Damage"]={{[1]={flags=512,keywordFlags=0,name="ColdMin",type="BASE",value=64},[2]={flags=512,keywordFlags=0,name="ColdMax",type="BASE",value=64}},nil} +c["+64 Spell Damage"]={{[1]={flags=256,keywordFlags=1,name="PhysicalMin",type="BASE",value=64},[2]={flags=256,keywordFlags=1,name="PhysicalMax",type="BASE",value=64},[3]={flags=256,keywordFlags=2,name="LightningMin",type="BASE",value=64},[4]={flags=256,keywordFlags=2,name="LightningMax",type="BASE",value=64},[5]={flags=256,keywordFlags=4,name="ColdMin",type="BASE",value=64},[6]={flags=256,keywordFlags=4,name="ColdMax",type="BASE",value=64},[7]={flags=256,keywordFlags=8,name="FireMin",type="BASE",value=64},[8]={flags=256,keywordFlags=8,name="FireMax",type="BASE",value=64},[9]={flags=256,keywordFlags=16,name="VoidMin",type="BASE",value=64},[10]={flags=256,keywordFlags=16,name="VoidMax",type="BASE",value=64},[11]={flags=256,keywordFlags=32,name="NecroticMin",type="BASE",value=64},[12]={flags=256,keywordFlags=32,name="NecroticMax",type="BASE",value=64},[13]={flags=256,keywordFlags=64,name="PoisonMin",type="BASE",value=64},[14]={flags=256,keywordFlags=64,name="PoisonMax",type="BASE",value=64}},nil} +c["+64% Increased Cooldown Recovery Speed for Judgement"]={{[1]={[1]={skillId="pa67ju",type="SkillId"},flags=0,keywordFlags=0,name="CooldownRecovery",type="INC",value=64}}," for "} +c["+64% Increased Electrify Effect"]={{[1]={[1]={skillId="Ailment_Electrify",type="SkillId"},flags=0,keywordFlags=0,name="FlaskEffect",type="INC",value=64}},nil} +c["+64% Volcanic Orb speed modifiers also apply to Flame Rush speed and distance"]={{[1]={[1]={skillId="vo54",type="SkillId"},flags=8388608,keywordFlags=0,name="ChanceToTriggerOnHit_fl71ds",type="BASE",value=64}}," speed modifiers also apply speed and distance "} +c["+65 Armor"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=65}},nil} +c["+65 Health"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=65}},nil} +c["+65 Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=65}},nil} +c["+65 Melee Damage"]={{[1]={flags=512,keywordFlags=1,name="PhysicalMin",type="BASE",value=65},[2]={flags=512,keywordFlags=1,name="PhysicalMax",type="BASE",value=65},[3]={flags=512,keywordFlags=2,name="LightningMin",type="BASE",value=65},[4]={flags=512,keywordFlags=2,name="LightningMax",type="BASE",value=65},[5]={flags=512,keywordFlags=4,name="ColdMin",type="BASE",value=65},[6]={flags=512,keywordFlags=4,name="ColdMax",type="BASE",value=65},[7]={flags=512,keywordFlags=8,name="FireMin",type="BASE",value=65},[8]={flags=512,keywordFlags=8,name="FireMax",type="BASE",value=65},[9]={flags=512,keywordFlags=16,name="VoidMin",type="BASE",value=65},[10]={flags=512,keywordFlags=16,name="VoidMax",type="BASE",value=65},[11]={flags=512,keywordFlags=32,name="NecroticMin",type="BASE",value=65},[12]={flags=512,keywordFlags=32,name="NecroticMax",type="BASE",value=65},[13]={flags=512,keywordFlags=64,name="PoisonMin",type="BASE",value=65},[14]={flags=512,keywordFlags=64,name="PoisonMax",type="BASE",value=65}},nil} +c["+65 Melee Damage for Detonating Arrow"]={{[1]={[1]={skillId="detar",type="SkillId"},flags=512,keywordFlags=1,name="PhysicalMin",type="BASE",value=65},[2]={[1]={skillId="detar",type="SkillId"},flags=512,keywordFlags=1,name="PhysicalMax",type="BASE",value=65},[3]={[1]={skillId="detar",type="SkillId"},flags=512,keywordFlags=2,name="LightningMin",type="BASE",value=65},[4]={[1]={skillId="detar",type="SkillId"},flags=512,keywordFlags=2,name="LightningMax",type="BASE",value=65},[5]={[1]={skillId="detar",type="SkillId"},flags=512,keywordFlags=4,name="ColdMin",type="BASE",value=65},[6]={[1]={skillId="detar",type="SkillId"},flags=512,keywordFlags=4,name="ColdMax",type="BASE",value=65},[7]={[1]={skillId="detar",type="SkillId"},flags=512,keywordFlags=8,name="FireMin",type="BASE",value=65},[8]={[1]={skillId="detar",type="SkillId"},flags=512,keywordFlags=8,name="FireMax",type="BASE",value=65},[9]={[1]={skillId="detar",type="SkillId"},flags=512,keywordFlags=16,name="VoidMin",type="BASE",value=65},[10]={[1]={skillId="detar",type="SkillId"},flags=512,keywordFlags=16,name="VoidMax",type="BASE",value=65},[11]={[1]={skillId="detar",type="SkillId"},flags=512,keywordFlags=32,name="NecroticMin",type="BASE",value=65},[12]={[1]={skillId="detar",type="SkillId"},flags=512,keywordFlags=32,name="NecroticMax",type="BASE",value=65},[13]={[1]={skillId="detar",type="SkillId"},flags=512,keywordFlags=64,name="PoisonMin",type="BASE",value=65},[14]={[1]={skillId="detar",type="SkillId"},flags=512,keywordFlags=64,name="PoisonMax",type="BASE",value=65}}," for "} +c["+65 Melee Fire Damage"]={{[1]={flags=512,keywordFlags=0,name="FireMin",type="BASE",value=65},[2]={flags=512,keywordFlags=0,name="FireMax",type="BASE",value=65}},nil} +c["+65 Spell Damage"]={{[1]={flags=256,keywordFlags=1,name="PhysicalMin",type="BASE",value=65},[2]={flags=256,keywordFlags=1,name="PhysicalMax",type="BASE",value=65},[3]={flags=256,keywordFlags=2,name="LightningMin",type="BASE",value=65},[4]={flags=256,keywordFlags=2,name="LightningMax",type="BASE",value=65},[5]={flags=256,keywordFlags=4,name="ColdMin",type="BASE",value=65},[6]={flags=256,keywordFlags=4,name="ColdMax",type="BASE",value=65},[7]={flags=256,keywordFlags=8,name="FireMin",type="BASE",value=65},[8]={flags=256,keywordFlags=8,name="FireMax",type="BASE",value=65},[9]={flags=256,keywordFlags=16,name="VoidMin",type="BASE",value=65},[10]={flags=256,keywordFlags=16,name="VoidMax",type="BASE",value=65},[11]={flags=256,keywordFlags=32,name="NecroticMin",type="BASE",value=65},[12]={flags=256,keywordFlags=32,name="NecroticMax",type="BASE",value=65},[13]={flags=256,keywordFlags=64,name="PoisonMin",type="BASE",value=65},[14]={flags=256,keywordFlags=64,name="PoisonMax",type="BASE",value=65}},nil} +c["+65% Critical Strike Multiplier"]={{[1]={flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=65}},nil} +c["+65% Damage on Low Health"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="MORE",value=65}}," on Low Health "} +c["+65% Damage on Low Health +5% Melee Leech on Low Health"]={{[1]={flags=512,keywordFlags=0,name="Damage",type="MORE",value=65}}," on Low Health +5% Leech on Low Health "} +c["+65% Fire Chance to Poison on Hit"]={{[1]={flags=0,keywordFlags=0,name="PoisonChance",type="BASE",value=65}},nil} +c["+65% Increased Stun Duration"]={{[1]={flags=0,keywordFlags=0,name="EnemyStunDuration",type="INC",value=65}},nil} +c["+65% Melee Chance to Poison on Hit"]={{[1]={flags=512,keywordFlags=0,name="PoisonChance",type="BASE",value=65}},nil} +c["+65% Minion Critical Strike Multiplier"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=65}}}},nil} +c["+65% Necrotic Resistance"]={{}," Necrotic Resistance "} +c["+65% Width when consuming 12 stacks"]={{}," Width when consuming 12 stacks "} +c["+65% Width when consuming 12 stacks +130% Range when consuming 12 stacks"]={{}," Width when consuming 12 stacks +130% Range when consuming 12 stacks "} +c["+65% Width when consuming 12 stacks +130% Range when consuming 12 stacks +130% Damage when consuming 12 stacks"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=65}}," Width when consuming 12 stacks +130% Range when consuming 12 stacks +130% when consuming 12 stacks "} +c["+650 Block Effectiveness"]={{[1]={flags=0,keywordFlags=0,name="FlaskEffect",type="BASE",value=650}}," Block iveness "} +c["+66 Bow Lightning Damage"]={{[1]={flags=2048,keywordFlags=0,name="LightningMin",type="BASE",value=66},[2]={flags=2048,keywordFlags=0,name="LightningMax",type="BASE",value=66}},nil} +c["+66 Curse Spell Damage"]={{[1]={flags=256,keywordFlags=1,name="PhysicalMin",type="BASE",value=66},[2]={flags=256,keywordFlags=1,name="PhysicalMax",type="BASE",value=66},[3]={flags=256,keywordFlags=2,name="LightningMin",type="BASE",value=66},[4]={flags=256,keywordFlags=2,name="LightningMax",type="BASE",value=66},[5]={flags=256,keywordFlags=4,name="ColdMin",type="BASE",value=66},[6]={flags=256,keywordFlags=4,name="ColdMax",type="BASE",value=66},[7]={flags=256,keywordFlags=8,name="FireMin",type="BASE",value=66},[8]={flags=256,keywordFlags=8,name="FireMax",type="BASE",value=66},[9]={flags=256,keywordFlags=16,name="VoidMin",type="BASE",value=66},[10]={flags=256,keywordFlags=16,name="VoidMax",type="BASE",value=66},[11]={flags=256,keywordFlags=32,name="NecroticMin",type="BASE",value=66},[12]={flags=256,keywordFlags=32,name="NecroticMax",type="BASE",value=66},[13]={flags=256,keywordFlags=64,name="PoisonMin",type="BASE",value=66},[14]={flags=256,keywordFlags=64,name="PoisonMax",type="BASE",value=66}},nil} +c["+66 Damage over Time Spell Necrotic Damage"]={{[1]={flags=0,keywordFlags=1,name="PhysicalMin",type="BASE",value=66},[2]={flags=0,keywordFlags=1,name="PhysicalMax",type="BASE",value=66},[3]={flags=0,keywordFlags=2,name="LightningMin",type="BASE",value=66},[4]={flags=0,keywordFlags=2,name="LightningMax",type="BASE",value=66},[5]={flags=0,keywordFlags=4,name="ColdMin",type="BASE",value=66},[6]={flags=0,keywordFlags=4,name="ColdMax",type="BASE",value=66},[7]={flags=0,keywordFlags=8,name="FireMin",type="BASE",value=66},[8]={flags=0,keywordFlags=8,name="FireMax",type="BASE",value=66},[9]={flags=0,keywordFlags=16,name="VoidMin",type="BASE",value=66},[10]={flags=0,keywordFlags=16,name="VoidMax",type="BASE",value=66},[11]={flags=0,keywordFlags=32,name="NecroticMin",type="BASE",value=66},[12]={flags=0,keywordFlags=32,name="NecroticMax",type="BASE",value=66},[13]={flags=0,keywordFlags=64,name="PoisonMin",type="BASE",value=66},[14]={flags=0,keywordFlags=64,name="PoisonMax",type="BASE",value=66}}," over Time Necrotic "} +c["+66 Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=66}},nil} +c["+66 Melee Physical Damage"]={{[1]={flags=512,keywordFlags=0,name="PhysicalMin",type="BASE",value=66},[2]={flags=512,keywordFlags=0,name="PhysicalMax",type="BASE",value=66}},nil} +c["+66 Spell Necrotic Damage"]={{[1]={flags=256,keywordFlags=0,name="NecroticMin",type="BASE",value=66},[2]={flags=256,keywordFlags=0,name="NecroticMax",type="BASE",value=66}},nil} +c["+66 Ward Gain on Kill"]={{[1]={[1]={type="Condition",var="KilledRecently"},flags=0,keywordFlags=0,name="Ward",type="BASE",value=66}}," Gain "} +c["+66% Chance to Bleed on Melee Hit"]={{[1]={flags=8388608,keywordFlags=0,name="ChanceToTriggerOnHit_Ailment_Bleed",type="BASE",value=66}},nil} +c["+66% Health Regen also applies to Ward"]={{[1]={flags=0,keywordFlags=0,name="LifeRegen",type="BASE",value=66}}," also applies to Ward "} +c["+66% More Infernal Shade Damage per active Wraith against Bosses and Rare Enemies"]={{[1]={[1]={skillId="is40",type="SkillId"},flags=0,keywordFlags=0,name="Damage",type="BASE",value=66}}," More per active Wraith against Bosses and Rare Enemies "} +c["+66% Ward Retention"]={{[1]={flags=0,keywordFlags=0,name="Ward",type="BASE",value=66}}," Retention "} +c["+67 Spell Damage"]={{[1]={flags=256,keywordFlags=1,name="PhysicalMin",type="BASE",value=67},[2]={flags=256,keywordFlags=1,name="PhysicalMax",type="BASE",value=67},[3]={flags=256,keywordFlags=2,name="LightningMin",type="BASE",value=67},[4]={flags=256,keywordFlags=2,name="LightningMax",type="BASE",value=67},[5]={flags=256,keywordFlags=4,name="ColdMin",type="BASE",value=67},[6]={flags=256,keywordFlags=4,name="ColdMax",type="BASE",value=67},[7]={flags=256,keywordFlags=8,name="FireMin",type="BASE",value=67},[8]={flags=256,keywordFlags=8,name="FireMax",type="BASE",value=67},[9]={flags=256,keywordFlags=16,name="VoidMin",type="BASE",value=67},[10]={flags=256,keywordFlags=16,name="VoidMax",type="BASE",value=67},[11]={flags=256,keywordFlags=32,name="NecroticMin",type="BASE",value=67},[12]={flags=256,keywordFlags=32,name="NecroticMax",type="BASE",value=67},[13]={flags=256,keywordFlags=64,name="PoisonMin",type="BASE",value=67},[14]={flags=256,keywordFlags=64,name="PoisonMax",type="BASE",value=67}},nil} +c["+67% Increased Bleed Duration"]={{[1]={flags=0,keywordFlags=0,name="EnemyBleedDuration",type="INC",value=67}},nil} +c["+68 Health"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=68}},nil} +c["+68 Melee Cold Damage"]={{[1]={flags=512,keywordFlags=0,name="ColdMin",type="BASE",value=68},[2]={flags=512,keywordFlags=0,name="ColdMax",type="BASE",value=68}},nil} +c["+68 Spell Damage"]={{[1]={flags=256,keywordFlags=1,name="PhysicalMin",type="BASE",value=68},[2]={flags=256,keywordFlags=1,name="PhysicalMax",type="BASE",value=68},[3]={flags=256,keywordFlags=2,name="LightningMin",type="BASE",value=68},[4]={flags=256,keywordFlags=2,name="LightningMax",type="BASE",value=68},[5]={flags=256,keywordFlags=4,name="ColdMin",type="BASE",value=68},[6]={flags=256,keywordFlags=4,name="ColdMax",type="BASE",value=68},[7]={flags=256,keywordFlags=8,name="FireMin",type="BASE",value=68},[8]={flags=256,keywordFlags=8,name="FireMax",type="BASE",value=68},[9]={flags=256,keywordFlags=16,name="VoidMin",type="BASE",value=68},[10]={flags=256,keywordFlags=16,name="VoidMax",type="BASE",value=68},[11]={flags=256,keywordFlags=32,name="NecroticMin",type="BASE",value=68},[12]={flags=256,keywordFlags=32,name="NecroticMax",type="BASE",value=68},[13]={flags=256,keywordFlags=64,name="PoisonMin",type="BASE",value=68},[14]={flags=256,keywordFlags=64,name="PoisonMax",type="BASE",value=68}},nil} +c["+694 Ward Gained when you cast Transplant"]={{[1]={[1]={skillId="ts50pl",type="SkillId"},flags=0,keywordFlags=0,name="Ward",type="BASE",value=694}}," Gained when you cast "} +c["+7 All Attributes"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=7},[2]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=7},[3]={flags=0,keywordFlags=0,name="Int",type="BASE",value=7},[4]={flags=0,keywordFlags=0,name="Vit",type="BASE",value=7},[5]={flags=0,keywordFlags=0,name="Att",type="BASE",value=7},[6]={flags=0,keywordFlags=0,name="All",type="BASE",value=7}},nil} +c["+7 Bees Per 10 Seconds"]={{}," Bees Per 10 Seconds "} +c["+7 Blood Spectre Necrotic Damage"]={{[1]={[1]={includeTransfigured=true,skillName="Raise Spectre",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="BASE",value=7}}}}," Blood Necrotic "} +c["+7 Bow Cold Damage"]={{[1]={flags=2048,keywordFlags=0,name="ColdMin",type="BASE",value=7},[2]={flags=2048,keywordFlags=0,name="ColdMax",type="BASE",value=7}},nil} +c["+7 Bow Fire Damage"]={{[1]={flags=2048,keywordFlags=0,name="FireMin",type="BASE",value=7},[2]={flags=2048,keywordFlags=0,name="FireMax",type="BASE",value=7}},nil} +c["+7 Bow Lightning Damage"]={{[1]={flags=2048,keywordFlags=0,name="LightningMin",type="BASE",value=7},[2]={flags=2048,keywordFlags=0,name="LightningMax",type="BASE",value=7}},nil} +c["+7 Dexterity"]={{[1]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=7}},nil} +c["+7 Dodge Rating"]={{}," Dodge Rating "} +c["+7 Dodge Rating 3% Maximum Health Gained As Endurance Threshold"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=7}}," Dodge Rating 3% Maximum Gained As Endurance Threshold "} +c["+7 Flame Reave Mana Cost"]={{[1]={[1]={skillId="fr11mv",type="SkillId"},flags=0,keywordFlags=0,name="ManaCost",type="BASE",value=7}},nil} +c["+7 Health Gain On Kill"]={{[1]={[1]={type="Condition",var="KilledRecently"},flags=0,keywordFlags=0,name="Life",type="BASE",value=7}}," Gain "} +c["+7 Health Regen"]={{[1]={flags=0,keywordFlags=0,name="LifeRegen",type="BASE",value=7}},nil} +c["+7 Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Int",type="BASE",value=7}},nil} +c["+7 Mana Cost Per Second"]={{[1]={flags=0,keywordFlags=0,name="ManaCost",type="BASE",value=7}}," Per Second "} +c["+7 Marrow Orb Health Gained"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=7}}," Marrow Orb Gained "} +c["+7 Melee Cold Damage"]={{[1]={flags=512,keywordFlags=0,name="ColdMin",type="BASE",value=7},[2]={flags=512,keywordFlags=0,name="ColdMax",type="BASE",value=7}},nil} +c["+7 Melee Fire Damage"]={{[1]={flags=512,keywordFlags=0,name="FireMin",type="BASE",value=7},[2]={flags=512,keywordFlags=0,name="FireMax",type="BASE",value=7}},nil} +c["+7 Melee Lightning Damage"]={{[1]={flags=512,keywordFlags=0,name="LightningMin",type="BASE",value=7},[2]={flags=512,keywordFlags=0,name="LightningMax",type="BASE",value=7}},nil} +c["+7 Melee Void Damage"]={{[1]={flags=512,keywordFlags=0,name="VoidMin",type="BASE",value=7},[2]={flags=512,keywordFlags=0,name="VoidMax",type="BASE",value=7}},nil} +c["+7 Minion Melee Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=512,keywordFlags=0,name="PhysicalDamage",type="BASE",value=7}}}},nil} +c["+7 Seconds Cooldown Duration for Summon Vines"]={{[1]={flags=0,keywordFlags=0,name="CooldownRecovery",type="BASE",value=7}}," Seconds for Summon Vines "} +c["+7 Spell Damage"]={{[1]={flags=256,keywordFlags=1,name="PhysicalMin",type="BASE",value=7},[2]={flags=256,keywordFlags=1,name="PhysicalMax",type="BASE",value=7},[3]={flags=256,keywordFlags=2,name="LightningMin",type="BASE",value=7},[4]={flags=256,keywordFlags=2,name="LightningMax",type="BASE",value=7},[5]={flags=256,keywordFlags=4,name="ColdMin",type="BASE",value=7},[6]={flags=256,keywordFlags=4,name="ColdMax",type="BASE",value=7},[7]={flags=256,keywordFlags=8,name="FireMin",type="BASE",value=7},[8]={flags=256,keywordFlags=8,name="FireMax",type="BASE",value=7},[9]={flags=256,keywordFlags=16,name="VoidMin",type="BASE",value=7},[10]={flags=256,keywordFlags=16,name="VoidMax",type="BASE",value=7},[11]={flags=256,keywordFlags=32,name="NecroticMin",type="BASE",value=7},[12]={flags=256,keywordFlags=32,name="NecroticMax",type="BASE",value=7},[13]={flags=256,keywordFlags=64,name="PoisonMin",type="BASE",value=7},[14]={flags=256,keywordFlags=64,name="PoisonMax",type="BASE",value=7}},nil} +c["+7 Spell Void Damage"]={{[1]={flags=256,keywordFlags=0,name="VoidMin",type="BASE",value=7},[2]={flags=256,keywordFlags=0,name="VoidMax",type="BASE",value=7}},nil} +c["+7 Strength"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=7}},nil} +c["+7 Ward Gain"]={{[1]={flags=0,keywordFlags=0,name="Ward",type="BASE",value=7}}," Gain "} +c["+7 Ward Gained"]={{[1]={flags=0,keywordFlags=0,name="Ward",type="BASE",value=7}}," Gained "} +c["+7% All Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=7},[2]={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=7}},nil} +c["+7% Aspect of the Storm Attack Speed"]={{[1]={flags=3584,keywordFlags=0,name="Speed",type="BASE",value=7}}," Aspect of the Storm "} +c["+7% Aspect of the Storm Attack Speed +7% Aspect of the Storm Cast Speed"]={{[1]={flags=3584,keywordFlags=0,name="Speed",type="BASE",value=7}}," Aspect of the Storm +7% Aspect of the Storm Cast Speed "} +c["+7% Aspect of the Storm Cast Speed"]={{[1]={flags=256,keywordFlags=0,name="Speed",type="BASE",value=7}}," Aspect of the Storm "} +c["+7% Bleed Chance"]={{}," "} +c["+7% Bleed Chance +7% Ignite Chance"]={{}," +7% Chance "} +c["+7% Bleed Chance +7% Ignite Chance Also Applies To Minions"]={{}," +7% Chance Also Applies To s "} +c["+7% Bleed Chance +7% Ignite Chance Also Applies To Minions Doubled for you with a 2h weapon"]={{}," +7% Chance Also Applies To s Doubled for you with a 2h weapon "} +c["+7% Bleed Chance +7% Minion Bleed Chance"]={{}," +7% Chance "} +c["+7% Cast Speed"]={{[1]={flags=256,keywordFlags=0,name="Speed",type="INC",value=7}},nil} +c["+7% Chance For 2 Extra Thorns"]={{}," For 2 Extra Thorns "} +c["+7% Chance to Summon a Primal Serpent on kill with Serpent Strike"]={{}," to Summon a Primal Serpent with "} +c["+7% Chill Chance"]={{}," "} +c["+7% Chill Chance with Cold Skills"]={{}," "} +c["+7% Chill Chance with Cold Skills 7% Increased Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireDamage",type="BASE",value=7}}," 7% Increased "} +c["+7% Chill Chance with Cold Skills 7% Increased Fire Damage +7% Ignite Chance with Fire Skills"]={{[1]={[1]={skillId="Ailment_Ignite",type="SkillId"},flags=0,keywordFlags=0,name="FireDamage",type="BASE",value=7}}," 7% Increased +7% Chance with Fire Skills "} +c["+7% Cold Penetration"]={{[1]={flags=0,keywordFlags=0,name="ColdPenetration",type="BASE",value=7}},nil} +c["+7% Cooldown Recovery Speed"]={{[1]={flags=0,keywordFlags=0,name="CooldownRecovery",type="INC",value=7}},nil} +c["+7% Critical Strike Avoidance"]={{}," Critical Strike Avoidance "} +c["+7% Critical Strike Avoidance +5% Bow Critical Strike Multiplier"]={{[1]={flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=7}}," Critical Strike Avoidance +5% Bow "} +c["+7% Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="MORE",value=7}},nil} +c["+7% Damage Buff To Chilled Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Chilled"},flags=0,keywordFlags=0,name="Damage",type="MORE",value=7}}," Buff "} +c["+7% Damage Over Time while wielding a Bow"]={{[1]={[1]={type="Condition",var="UsingBow"},flags=4096,keywordFlags=0,name="Damage",type="MORE",value=7}},nil} +c["+7% Damage To Full Health Enemies"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="MORE",value=7}}," To Full Health Enemies "} +c["+7% Damage vs Low Health"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="MORE",value=7}}," vs Low Health "} +c["+7% Duration"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="BASE",value=7}},nil} +c["+7% Fire Critical Strike Chance"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="BASE",value=7}}," Fire "} +c["+7% Hit Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=7}}," Hit "} +c["+7% Hit Damage Per Negative Ailment"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=7}}," Hit Per Negative Ailment "} +c["+7% Ignite Chance"]={{}," "} +c["+7% Ignite Chance Also Applies To Minions"]={{}," Also Applies To s "} +c["+7% Ignite Chance Also Applies To Minions Doubled for you with a 2h weapon"]={{}," Also Applies To s Doubled for you with a 2h weapon "} +c["+7% Ignite Chance with Fire Skills"]={{}," "} +c["+7% Mana Efficiency"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=7}}," Efficiency "} +c["+7% Mana Efficiency +7% Cast Speed"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=7}}," Efficiency +7% Cast Speed "} +c["+7% Melee Attack Speed"]={{[1]={flags=3584,keywordFlags=0,name="Speed",type="BASE",value=7}},nil} +c["+7% Melee Critical Strike Chance"]={{[1]={flags=512,keywordFlags=0,name="CritChance",type="BASE",value=7}},nil} +c["+7% Minion Bleed Chance"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=8388608,keywordFlags=0,name="ChanceToTriggerOnHit_Ailment_Bleed",type="BASE",value=7}}}},nil} +c["+7% Minion Chill Chance"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=8388608,keywordFlags=0,name="ChanceToTriggerOnHit_Ailment_Chill",type="BASE",value=7}}}},nil} +c["+7% Minion Critical Multiplier"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=7}}}},nil} +c["+7% Minion Melee Poison Chance"]={{}," Melee Chance "} +c["+7% Minion Melee Poison Chance +7% Minion Poison Resistance"]={{}," Melee Chance +7% Minion Poison Resistance "} +c["+7% Minion Poison Chance"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=8388608,keywordFlags=0,name="ChanceToTriggerOnHit_Ailment_Poison",type="BASE",value=7}}}},nil} +c["+7% Minion Poison Resistance"]={{}," Resistance "} +c["+7% Movement Charge Rate"]={{}," Movement Charge Rate "} +c["+7% Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="MovementSpeed",type="BASE",value=7}},nil} +c["+7% Movespeed"]={{}," Movespeed "} +c["+7% Necrotic Resistance"]={{}," Necrotic Resistance "} +c["+7% Necrotic Resistance 7 Health"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=7}}," Necrotic Resistance 7 "} +c["+7% Projectile Speed"]={{[1]={flags=0,keywordFlags=0,name="ProjectileSpeed",type="BASE",value=7}},nil} +c["+7% Reveal Rate"]={{}," Reveal Rate "} +c["+7% Speed And Range"]={{}," Speed And Range "} +c["+7% Speed And Range +7% Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=7}}," Speed And Range +7% "} +c["+7% Speed and Range"]={{}," Speed and Range "} +c["+7% Ward Retention"]={{[1]={flags=0,keywordFlags=0,name="Ward",type="BASE",value=7}}," Retention "} +c["+7% Ward Retention 7 Ward Granted On Minion Death"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Ward",type="BASE",value=7}}}}," Retention 7 Ward Granted On Death "} +c["+70 Dodge Rating"]={{}," Dodge Rating "} +c["+70 Health"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=70}},nil} +c["+70 Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=70}},nil} +c["+70 Mana Cost"]={{[1]={flags=0,keywordFlags=0,name="ManaCost",type="BASE",value=70}},nil} +c["+70 Melee Damage"]={{[1]={flags=512,keywordFlags=1,name="PhysicalMin",type="BASE",value=70},[2]={flags=512,keywordFlags=1,name="PhysicalMax",type="BASE",value=70},[3]={flags=512,keywordFlags=2,name="LightningMin",type="BASE",value=70},[4]={flags=512,keywordFlags=2,name="LightningMax",type="BASE",value=70},[5]={flags=512,keywordFlags=4,name="ColdMin",type="BASE",value=70},[6]={flags=512,keywordFlags=4,name="ColdMax",type="BASE",value=70},[7]={flags=512,keywordFlags=8,name="FireMin",type="BASE",value=70},[8]={flags=512,keywordFlags=8,name="FireMax",type="BASE",value=70},[9]={flags=512,keywordFlags=16,name="VoidMin",type="BASE",value=70},[10]={flags=512,keywordFlags=16,name="VoidMax",type="BASE",value=70},[11]={flags=512,keywordFlags=32,name="NecroticMin",type="BASE",value=70},[12]={flags=512,keywordFlags=32,name="NecroticMax",type="BASE",value=70},[13]={flags=512,keywordFlags=64,name="PoisonMin",type="BASE",value=70},[14]={flags=512,keywordFlags=64,name="PoisonMax",type="BASE",value=70}},nil} +c["+70 Melee Physical Damage"]={{[1]={flags=512,keywordFlags=0,name="PhysicalMin",type="BASE",value=70},[2]={flags=512,keywordFlags=0,name="PhysicalMax",type="BASE",value=70}},nil} +c["+70% Attack Duration"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="BASE",value=70}}," Attack "} +c["+70% Bow Chance to Poison on Hit"]={{[1]={flags=2048,keywordFlags=0,name="PoisonChance",type="BASE",value=70}},nil} +c["+70% Chance to Chill on Hit"]={{[1]={flags=8388608,keywordFlags=0,name="ChanceToTriggerOnHit_Ailment_Chill",type="BASE",value=70}},nil} +c["+70% Chance to Poison on Hit"]={{[1]={flags=0,keywordFlags=0,name="PoisonChance",type="BASE",value=70}},nil} +c["+70% Chance to Slow on Hit"]={{[1]={flags=8388608,keywordFlags=0,name="ChanceToTriggerOnHit_Ailment_Slow",type="BASE",value=70}},nil} +c["+70% Fire Damage Leeched as Health"]={{[1]={flags=0,keywordFlags=0,name="FireDamage",type="BASE",value=70}}," Leeched as Health "} +c["+70% Freeze Rate Multiplier"]={{}," Freeze Rate Multiplier "} +c["+70% Increased Cooldown Recovery Speed for Volcanic Orb"]={{[1]={[1]={skillId="vo54",type="SkillId"},flags=0,keywordFlags=0,name="CooldownRecovery",type="INC",value=70}}," for "} +c["+70% Mana Spent Gained as Ward"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=70}}," Spent Gained as Ward "} +c["+70% Melee Critical Strike Multiplier"]={{[1]={flags=512,keywordFlags=0,name="CritMultiplier",type="BASE",value=70}},nil} +c["+70% Melee Physical Damage Leeched as Health"]={{[1]={flags=512,keywordFlags=0,name="PhysicalDamage",type="BASE",value=70}}," Leeched as Health "} +c["+70% Minion Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="BASE",value=70}}}},nil} +c["+70% Trap Drop Chance"]={{}," Drop Chance "} +c["+70% Trap Drop Chance +11 Mana Cost"]={{[1]={flags=0,keywordFlags=0,name="ManaCost",type="BASE",value=70}}," Drop Chance +11 "} +c["+70% Void Damage Leeched as Health"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=70}}," Void Leeched as Health "} +c["+70% Ward Retention"]={{[1]={flags=0,keywordFlags=0,name="Ward",type="BASE",value=70}}," Retention "} +c["+70% Zombie Explosion Area"]={{}," Explosion Area "} +c["+70% reduced Bonus Damage Taken from Critical Strikes"]={{[1]={[1]={type="Condition",var="CriticalStrike"},flags=0,keywordFlags=0,name="DamageTaken",type="BASE",value=70}}," reduced Bonus "} +c["+700 Block Effectiveness"]={{[1]={flags=0,keywordFlags=0,name="FlaskEffect",type="BASE",value=700}}," Block iveness "} +c["+72 Bow Lightning Damage"]={{[1]={flags=2048,keywordFlags=0,name="LightningMin",type="BASE",value=72},[2]={flags=2048,keywordFlags=0,name="LightningMax",type="BASE",value=72}},nil} +c["+72 Melee Physical Damage"]={{[1]={flags=512,keywordFlags=0,name="PhysicalMin",type="BASE",value=72},[2]={flags=512,keywordFlags=0,name="PhysicalMax",type="BASE",value=72}},nil} +c["+72 Spell Damage"]={{[1]={flags=256,keywordFlags=1,name="PhysicalMin",type="BASE",value=72},[2]={flags=256,keywordFlags=1,name="PhysicalMax",type="BASE",value=72},[3]={flags=256,keywordFlags=2,name="LightningMin",type="BASE",value=72},[4]={flags=256,keywordFlags=2,name="LightningMax",type="BASE",value=72},[5]={flags=256,keywordFlags=4,name="ColdMin",type="BASE",value=72},[6]={flags=256,keywordFlags=4,name="ColdMax",type="BASE",value=72},[7]={flags=256,keywordFlags=8,name="FireMin",type="BASE",value=72},[8]={flags=256,keywordFlags=8,name="FireMax",type="BASE",value=72},[9]={flags=256,keywordFlags=16,name="VoidMin",type="BASE",value=72},[10]={flags=256,keywordFlags=16,name="VoidMax",type="BASE",value=72},[11]={flags=256,keywordFlags=32,name="NecroticMin",type="BASE",value=72},[12]={flags=256,keywordFlags=32,name="NecroticMax",type="BASE",value=72},[13]={flags=256,keywordFlags=64,name="PoisonMin",type="BASE",value=72},[14]={flags=256,keywordFlags=64,name="PoisonMax",type="BASE",value=72}},nil} +c["+73 Health"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=73}},nil} +c["+74 Armor"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=74}},nil} +c["+74% Increased Physical Damage while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=74}},nil} +c["+75 Armor"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=75}},nil} +c["+75 Dodge Rating"]={{}," Dodge Rating "} +c["+75 Dodge Rating 1 Duration (seconds)"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="BASE",value=75}}," Dodge Rating 1 (seconds) "} +c["+75 Endurance Threshold"]={{}," Endurance Threshold "} +c["+75 Health"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=75}},nil} +c["+75 Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=75}},nil} +c["+75 Melee Damage"]={{[1]={flags=512,keywordFlags=1,name="PhysicalMin",type="BASE",value=75},[2]={flags=512,keywordFlags=1,name="PhysicalMax",type="BASE",value=75},[3]={flags=512,keywordFlags=2,name="LightningMin",type="BASE",value=75},[4]={flags=512,keywordFlags=2,name="LightningMax",type="BASE",value=75},[5]={flags=512,keywordFlags=4,name="ColdMin",type="BASE",value=75},[6]={flags=512,keywordFlags=4,name="ColdMax",type="BASE",value=75},[7]={flags=512,keywordFlags=8,name="FireMin",type="BASE",value=75},[8]={flags=512,keywordFlags=8,name="FireMax",type="BASE",value=75},[9]={flags=512,keywordFlags=16,name="VoidMin",type="BASE",value=75},[10]={flags=512,keywordFlags=16,name="VoidMax",type="BASE",value=75},[11]={flags=512,keywordFlags=32,name="NecroticMin",type="BASE",value=75},[12]={flags=512,keywordFlags=32,name="NecroticMax",type="BASE",value=75},[13]={flags=512,keywordFlags=64,name="PoisonMin",type="BASE",value=75},[14]={flags=512,keywordFlags=64,name="PoisonMax",type="BASE",value=75}},nil} +c["+75 Melee Fire Damage"]={{[1]={flags=512,keywordFlags=0,name="FireMin",type="BASE",value=75},[2]={flags=512,keywordFlags=0,name="FireMax",type="BASE",value=75}},nil} +c["+75 Melee Lightning Damage"]={{[1]={flags=512,keywordFlags=0,name="LightningMin",type="BASE",value=75},[2]={flags=512,keywordFlags=0,name="LightningMax",type="BASE",value=75}},nil} +c["+75 Melee Physical Damage"]={{[1]={flags=512,keywordFlags=0,name="PhysicalMin",type="BASE",value=75},[2]={flags=512,keywordFlags=0,name="PhysicalMax",type="BASE",value=75}},nil} +c["+75% Area"]={{}," "} +c["+75% Area Double Crit Chance"]={{[1]={flags=67108864,keywordFlags=0,name="CritChance",type="BASE",value=75}}," Double "} +c["+75% Chance to Bleed on Bow Hit"]={{}," to on Bow Hit "} +c["+75% Chance to Bleed on Hit for Squirrels"]={{}," to for Squirrels "} +c["+75% Chance to Bleed on Melee Hit"]={{[1]={flags=8388608,keywordFlags=0,name="ChanceToTriggerOnHit_Ailment_Bleed",type="BASE",value=75}},nil} +c["+75% Chance to Chill on Hit"]={{[1]={flags=8388608,keywordFlags=0,name="ChanceToTriggerOnHit_Ailment_Chill",type="BASE",value=75}},nil} +c["+75% Chance to Ignite on Hit"]={{[1]={flags=8388608,keywordFlags=0,name="ChanceToTriggerOnHit_Ailment_Ignite",type="BASE",value=75}},nil} +c["+75% Chance to Shock on Hit"]={{[1]={flags=8388608,keywordFlags=0,name="ChanceToTriggerOnHit_Ailment_Shock",type="BASE",value=75}},nil} +c["+75% Chance to Shred Physical Resistance on Hit for Squirrels"]={{}," to for Squirrels "} +c["+75% Channelling Elemental Resistance"]={{[1]={[1]={type="SkillType"},flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=75}},nil} +c["+75% Cold Resistance"]={{[1]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=75}},nil} +c["+75% Cold resistance to allies nearby Storm Totem"]={{[1]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=75}}," to allies nearby Storm Totem "} +c["+75% Cooldown Recovery Speed"]={{[1]={flags=0,keywordFlags=0,name="CooldownRecovery",type="INC",value=75}},nil} +c["+75% Critical Strike Multiplier"]={{[1]={flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=75}},nil} +c["+75% Fire Chance to Poison on Hit"]={{[1]={flags=0,keywordFlags=0,name="PoisonChance",type="BASE",value=75}},nil} +c["+75% Fire Resistance"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=75}},nil} +c["+75% Freeze Rate Multiplier"]={{}," Freeze Rate Multiplier "} +c["+75% Ignite Chance per second"]={{}," per second "} +c["+75% Increased Healing Effectiveness"]={{[1]={[1]={skillId="Ailment_DummyHealingWhileNotTakingDamage",type="SkillId"},flags=0,keywordFlags=0,name="FlaskEffect",type="INC",value=75}}," iveness "} +c["+75% Increased Stun Chance"]={{}," Stun Chance "} +c["+75% Lightning Resistance"]={{[1]={flags=0,keywordFlags=0,name="LightningResist",type="BASE",value=75}},nil} +c["+75% Lightning resistance to allies nearby Storm Totem"]={{[1]={flags=0,keywordFlags=0,name="LightningResist",type="BASE",value=75}}," to allies nearby Storm Totem "} +c["+75% Mark Of Thunder Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=75}}," Mark Of Thunder "} +c["+75% Melee Chance to Poison on Hit"]={{[1]={flags=512,keywordFlags=0,name="PoisonChance",type="BASE",value=75}},nil} +c["+75% Minion Fire Resistance"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=75}}}},nil} +c["+75% More Companion Health"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=75}}," More Companion "} +c["+75% More Companion Health 30% Increased Damage With An Active Companion"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=75}}," More Companion 30% Increased Damage With An Active Companion "} +c["+75% More Companion Health 30% Increased Damage With An Active Companion 75 Armour With An Active Companion"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=75}}," More Companion 30% Increased Damage With An Active Companion 75 Armour With An Active Companion "} +c["+75% Movespeed"]={{}," Movespeed "} +c["+75% Movespeed 35% Increased Cooldown Recovery Speed"]={{[1]={flags=0,keywordFlags=0,name="CooldownRecovery",type="BASE",value=75}}," Movespeed 35% Increased "} +c["+75% Movespeed 35% Increased Cooldown Recovery Speed Counts as Traversal Skill"]={{[1]={flags=0,keywordFlags=0,name="CooldownRecovery",type="BASE",value=75}}," Movespeed 35% Increased Counts as Traversal Skill "} +c["+75% Movespeed 35% Increased Cooldown Recovery Speed Counts as Traversal Skill -50% Duration"]={{[1]={flags=0,keywordFlags=0,name="CooldownRecovery",type="BASE",value=75}}," Movespeed 35% Increased Counts as Traversal Skill -50% Duration "} +c["+75% Overcharge Area"]={{}," Overcharge "} +c["+75% Physical resistance to allies nearby Storm Totem"]={{}," Physical resistance to allies nearby Storm Totem "} +c["+75% Poison Bolt Frequency"]={{}," Bolt Frequency "} +c["+75% Poison Resistance"]={{}," Resistance "} +c["+75% Potion Poison Resistance"]={{}," Potion Resistance "} +c["+75% Spell Chance to Shock on Hit"]={{[1]={flags=8388864,keywordFlags=0,name="ChanceToTriggerOnHit_Ailment_Shock",type="BASE",value=75}},nil} +c["+75% Spell Frostbite Chance"]={{[1]={flags=8388864,keywordFlags=0,name="ChanceToTriggerOnHit_Ailment_Frostbite",type="BASE",value=75}},nil} +c["+75% Void Resistance"]={{}," Void Resistance "} +c["+75% Void Resistance 1 Maximum Sigils"]={{}," Void Resistance 1 Maximum Sigils "} +c["+75% increased Freeze Duration with Snap Freeze"]={{[1]={[1]={skillId="sw31a",type="SkillId"},flags=0,keywordFlags=0,name="EnemyFreezeDuration",type="INC",value=75}}," with "} +c["+750 Ward gained when you cast Flame Ward"]={{[1]={[1]={skillId="fw3d",type="SkillId"},flags=0,keywordFlags=0,name="Ward",type="BASE",value=750}}," gained when you cast "} +c["+76 Melee Cold Damage"]={{[1]={flags=512,keywordFlags=0,name="ColdMin",type="BASE",value=76},[2]={flags=512,keywordFlags=0,name="ColdMax",type="BASE",value=76}},nil} +c["+77 Armor"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=77}},nil} +c["+77 Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=77}},nil} +c["+77% Chance to Shock on Hit"]={{[1]={flags=8388608,keywordFlags=0,name="ChanceToTriggerOnHit_Ailment_Shock",type="BASE",value=77}},nil} +c["+77% Mana Spent Gained as Ward"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=77}}," Spent Gained as Ward "} +c["+77% Totem Chance to Shock on Hit"]={{[1]={flags=8388608,keywordFlags=0,name="ChanceToTriggerOnHit_Ailment_Shock",type="BASE",value=77}},nil} +c["+78 Melee Cold Damage"]={{[1]={flags=512,keywordFlags=0,name="ColdMin",type="BASE",value=78},[2]={flags=512,keywordFlags=0,name="ColdMax",type="BASE",value=78}},nil} +c["+78 Melee Damage"]={{[1]={flags=512,keywordFlags=1,name="PhysicalMin",type="BASE",value=78},[2]={flags=512,keywordFlags=1,name="PhysicalMax",type="BASE",value=78},[3]={flags=512,keywordFlags=2,name="LightningMin",type="BASE",value=78},[4]={flags=512,keywordFlags=2,name="LightningMax",type="BASE",value=78},[5]={flags=512,keywordFlags=4,name="ColdMin",type="BASE",value=78},[6]={flags=512,keywordFlags=4,name="ColdMax",type="BASE",value=78},[7]={flags=512,keywordFlags=8,name="FireMin",type="BASE",value=78},[8]={flags=512,keywordFlags=8,name="FireMax",type="BASE",value=78},[9]={flags=512,keywordFlags=16,name="VoidMin",type="BASE",value=78},[10]={flags=512,keywordFlags=16,name="VoidMax",type="BASE",value=78},[11]={flags=512,keywordFlags=32,name="NecroticMin",type="BASE",value=78},[12]={flags=512,keywordFlags=32,name="NecroticMax",type="BASE",value=78},[13]={flags=512,keywordFlags=64,name="PoisonMin",type="BASE",value=78},[14]={flags=512,keywordFlags=64,name="PoisonMax",type="BASE",value=78}},nil} +c["+78 Melee Fire Damage"]={{[1]={flags=512,keywordFlags=0,name="FireMin",type="BASE",value=78},[2]={flags=512,keywordFlags=0,name="FireMax",type="BASE",value=78}},nil} +c["+78 Melee Void Damage"]={{[1]={flags=512,keywordFlags=0,name="VoidMin",type="BASE",value=78},[2]={flags=512,keywordFlags=0,name="VoidMax",type="BASE",value=78}},nil} +c["+78 Spell Void Damage"]={{[1]={flags=256,keywordFlags=0,name="VoidMin",type="BASE",value=78},[2]={flags=256,keywordFlags=0,name="VoidMax",type="BASE",value=78}},nil} +c["+78% Chance to Bleed on Hit"]={{[1]={flags=8388608,keywordFlags=0,name="ChanceToTriggerOnHit_Ailment_Bleed",type="BASE",value=78}},nil} +c["+78% reduced Bonus Damage Taken from Critical Strikes"]={{[1]={[1]={type="Condition",var="CriticalStrike"},flags=0,keywordFlags=0,name="DamageTaken",type="BASE",value=78}}," reduced Bonus "} +c["+8 Ally Spell Damage"]={{[1]={flags=256,keywordFlags=1,name="PhysicalMin",type="BASE",value=8},[2]={flags=256,keywordFlags=1,name="PhysicalMax",type="BASE",value=8},[3]={flags=256,keywordFlags=2,name="LightningMin",type="BASE",value=8},[4]={flags=256,keywordFlags=2,name="LightningMax",type="BASE",value=8},[5]={flags=256,keywordFlags=4,name="ColdMin",type="BASE",value=8},[6]={flags=256,keywordFlags=4,name="ColdMax",type="BASE",value=8},[7]={flags=256,keywordFlags=8,name="FireMin",type="BASE",value=8},[8]={flags=256,keywordFlags=8,name="FireMax",type="BASE",value=8},[9]={flags=256,keywordFlags=16,name="VoidMin",type="BASE",value=8},[10]={flags=256,keywordFlags=16,name="VoidMax",type="BASE",value=8},[11]={flags=256,keywordFlags=32,name="NecroticMin",type="BASE",value=8},[12]={flags=256,keywordFlags=32,name="NecroticMax",type="BASE",value=8},[13]={flags=256,keywordFlags=64,name="PoisonMin",type="BASE",value=8},[14]={flags=256,keywordFlags=64,name="PoisonMax",type="BASE",value=8}},nil} +c["+8 Armor"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=8}},nil} +c["+8 Attunement"]={{[1]={flags=0,keywordFlags=0,name="Att",type="BASE",value=8}},nil} +c["+8 Bow Cold Damage"]={{[1]={flags=2048,keywordFlags=0,name="ColdMin",type="BASE",value=8},[2]={flags=2048,keywordFlags=0,name="ColdMax",type="BASE",value=8}},nil} +c["+8 Channel Cost"]={{}," Channel Cost "} +c["+8 Cooldown (seconds)"]={{}," Cooldown (seconds) "} +c["+8 Dexterity"]={{[1]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=8}},nil} +c["+8 Flame Reave Fire Damage during Frenzy"]={{[1]={[1]={skillId="fr11mv",type="SkillId"},flags=0,keywordFlags=0,name="FireDamage",type="BASE",value=8}}," during Frenzy "} +c["+8 Flame Reave Fire Damage during Frenzy 3 Frenzy Duration (Seconds)"]={{[1]={[1]={skillId="fr11mv",type="SkillId"},flags=0,keywordFlags=0,name="FireDamage",type="BASE",value=8}}," during Frenzy 3 Frenzy Duration (Seconds) "} +c["+8 Global Spell Damage"]={{[1]={flags=256,keywordFlags=1,name="PhysicalMin",type="BASE",value=8},[2]={flags=256,keywordFlags=1,name="PhysicalMax",type="BASE",value=8},[3]={flags=256,keywordFlags=2,name="LightningMin",type="BASE",value=8},[4]={flags=256,keywordFlags=2,name="LightningMax",type="BASE",value=8},[5]={flags=256,keywordFlags=4,name="ColdMin",type="BASE",value=8},[6]={flags=256,keywordFlags=4,name="ColdMax",type="BASE",value=8},[7]={flags=256,keywordFlags=8,name="FireMin",type="BASE",value=8},[8]={flags=256,keywordFlags=8,name="FireMax",type="BASE",value=8},[9]={flags=256,keywordFlags=16,name="VoidMin",type="BASE",value=8},[10]={flags=256,keywordFlags=16,name="VoidMax",type="BASE",value=8},[11]={flags=256,keywordFlags=32,name="NecroticMin",type="BASE",value=8},[12]={flags=256,keywordFlags=32,name="NecroticMax",type="BASE",value=8},[13]={flags=256,keywordFlags=64,name="PoisonMin",type="BASE",value=8},[14]={flags=256,keywordFlags=64,name="PoisonMax",type="BASE",value=8}},nil} +c["+8 Health"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=8}},nil} +c["+8 Health Gain"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=8}}," Gain "} +c["+8 Health Regen"]={{[1]={flags=0,keywordFlags=0,name="LifeRegen",type="BASE",value=8}},nil} +c["+8 Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Int",type="BASE",value=8}},nil} +c["+8 Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningMin",type="BASE",value=8},[2]={flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=8}},nil} +c["+8 Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=8}},nil} +c["+8 Mana Cost"]={{[1]={flags=0,keywordFlags=0,name="ManaCost",type="BASE",value=8}},nil} +c["+8 Melee Cold Damage"]={{[1]={flags=512,keywordFlags=0,name="ColdMin",type="BASE",value=8},[2]={flags=512,keywordFlags=0,name="ColdMax",type="BASE",value=8}},nil} +c["+8 Melee Fire Damage"]={{[1]={flags=512,keywordFlags=0,name="FireMin",type="BASE",value=8},[2]={flags=512,keywordFlags=0,name="FireMax",type="BASE",value=8}},nil} +c["+8 Melee Physical Damage"]={{[1]={flags=512,keywordFlags=0,name="PhysicalMin",type="BASE",value=8},[2]={flags=512,keywordFlags=0,name="PhysicalMax",type="BASE",value=8}},nil} +c["+8 Melee Void Damage"]={{[1]={flags=512,keywordFlags=0,name="VoidMin",type="BASE",value=8},[2]={flags=512,keywordFlags=0,name="VoidMax",type="BASE",value=8}},nil} +c["+8 Slash Cooldown (seconds)"]={{}," Slash Cooldown (seconds) "} +c["+8 Slash Cooldown (seconds) Summon Locust During Slash Cooldown"]={{}," Slash Cooldown (seconds) Summon Locust During Slash Cooldown "} +c["+8 Slash Cooldown (seconds) Summon Locust During Slash Cooldown +12 Locust Melee Physical Damage Buff"]={{[1]={flags=512,keywordFlags=0,name="PhysicalDamage",type="BASE",value=8}}," Slash Cooldown (seconds) Summon Locust During Slash Cooldown +12 Locust Buff "} +c["+8 Spell Cold Damage"]={{[1]={flags=256,keywordFlags=0,name="ColdMin",type="BASE",value=8},[2]={flags=256,keywordFlags=0,name="ColdMax",type="BASE",value=8}},nil} +c["+8 Spell Damage"]={{[1]={flags=256,keywordFlags=1,name="PhysicalMin",type="BASE",value=8},[2]={flags=256,keywordFlags=1,name="PhysicalMax",type="BASE",value=8},[3]={flags=256,keywordFlags=2,name="LightningMin",type="BASE",value=8},[4]={flags=256,keywordFlags=2,name="LightningMax",type="BASE",value=8},[5]={flags=256,keywordFlags=4,name="ColdMin",type="BASE",value=8},[6]={flags=256,keywordFlags=4,name="ColdMax",type="BASE",value=8},[7]={flags=256,keywordFlags=8,name="FireMin",type="BASE",value=8},[8]={flags=256,keywordFlags=8,name="FireMax",type="BASE",value=8},[9]={flags=256,keywordFlags=16,name="VoidMin",type="BASE",value=8},[10]={flags=256,keywordFlags=16,name="VoidMax",type="BASE",value=8},[11]={flags=256,keywordFlags=32,name="NecroticMin",type="BASE",value=8},[12]={flags=256,keywordFlags=32,name="NecroticMax",type="BASE",value=8},[13]={flags=256,keywordFlags=64,name="PoisonMin",type="BASE",value=8},[14]={flags=256,keywordFlags=64,name="PoisonMax",type="BASE",value=8}},nil} +c["+8 Spell Damage With 2h Weapon"]={{[1]={flags=256,keywordFlags=1,name="PhysicalMin",type="BASE",value=8},[2]={flags=256,keywordFlags=1,name="PhysicalMax",type="BASE",value=8},[3]={flags=256,keywordFlags=2,name="LightningMin",type="BASE",value=8},[4]={flags=256,keywordFlags=2,name="LightningMax",type="BASE",value=8},[5]={flags=256,keywordFlags=4,name="ColdMin",type="BASE",value=8},[6]={flags=256,keywordFlags=4,name="ColdMax",type="BASE",value=8},[7]={flags=256,keywordFlags=8,name="FireMin",type="BASE",value=8},[8]={flags=256,keywordFlags=8,name="FireMax",type="BASE",value=8},[9]={flags=256,keywordFlags=16,name="VoidMin",type="BASE",value=8},[10]={flags=256,keywordFlags=16,name="VoidMax",type="BASE",value=8},[11]={flags=256,keywordFlags=32,name="NecroticMin",type="BASE",value=8},[12]={flags=256,keywordFlags=32,name="NecroticMax",type="BASE",value=8},[13]={flags=256,keywordFlags=64,name="PoisonMin",type="BASE",value=8},[14]={flags=256,keywordFlags=64,name="PoisonMax",type="BASE",value=8}}," With 2h "} +c["+8 Spell Damage with Buff"]={{[1]={flags=256,keywordFlags=1,name="PhysicalMin",type="BASE",value=8},[2]={flags=256,keywordFlags=1,name="PhysicalMax",type="BASE",value=8},[3]={flags=256,keywordFlags=2,name="LightningMin",type="BASE",value=8},[4]={flags=256,keywordFlags=2,name="LightningMax",type="BASE",value=8},[5]={flags=256,keywordFlags=4,name="ColdMin",type="BASE",value=8},[6]={flags=256,keywordFlags=4,name="ColdMax",type="BASE",value=8},[7]={flags=256,keywordFlags=8,name="FireMin",type="BASE",value=8},[8]={flags=256,keywordFlags=8,name="FireMax",type="BASE",value=8},[9]={flags=256,keywordFlags=16,name="VoidMin",type="BASE",value=8},[10]={flags=256,keywordFlags=16,name="VoidMax",type="BASE",value=8},[11]={flags=256,keywordFlags=32,name="NecroticMin",type="BASE",value=8},[12]={flags=256,keywordFlags=32,name="NecroticMax",type="BASE",value=8},[13]={flags=256,keywordFlags=64,name="PoisonMin",type="BASE",value=8},[14]={flags=256,keywordFlags=64,name="PoisonMax",type="BASE",value=8}}," with Buff "} +c["+8 Spell Damage with Buff +8% Cast Speed with Buff"]={{[1]={flags=256,keywordFlags=1,name="PhysicalMin",type="BASE",value=8},[2]={flags=256,keywordFlags=1,name="PhysicalMax",type="BASE",value=8},[3]={flags=256,keywordFlags=2,name="LightningMin",type="BASE",value=8},[4]={flags=256,keywordFlags=2,name="LightningMax",type="BASE",value=8},[5]={flags=256,keywordFlags=4,name="ColdMin",type="BASE",value=8},[6]={flags=256,keywordFlags=4,name="ColdMax",type="BASE",value=8},[7]={flags=256,keywordFlags=8,name="FireMin",type="BASE",value=8},[8]={flags=256,keywordFlags=8,name="FireMax",type="BASE",value=8},[9]={flags=256,keywordFlags=16,name="VoidMin",type="BASE",value=8},[10]={flags=256,keywordFlags=16,name="VoidMax",type="BASE",value=8},[11]={flags=256,keywordFlags=32,name="NecroticMin",type="BASE",value=8},[12]={flags=256,keywordFlags=32,name="NecroticMax",type="BASE",value=8},[13]={flags=256,keywordFlags=64,name="PoisonMin",type="BASE",value=8},[14]={flags=256,keywordFlags=64,name="PoisonMax",type="BASE",value=8}}," with Buff +8% with Buff "} +c["+8 Spell Damage with Buff +8% Cast Speed with Buff 1 Buff Duration (seconds) per Rune"]={{[1]={flags=256,keywordFlags=1,name="PhysicalMin",type="BASE",value=8},[2]={flags=256,keywordFlags=1,name="PhysicalMax",type="BASE",value=8},[3]={flags=256,keywordFlags=2,name="LightningMin",type="BASE",value=8},[4]={flags=256,keywordFlags=2,name="LightningMax",type="BASE",value=8},[5]={flags=256,keywordFlags=4,name="ColdMin",type="BASE",value=8},[6]={flags=256,keywordFlags=4,name="ColdMax",type="BASE",value=8},[7]={flags=256,keywordFlags=8,name="FireMin",type="BASE",value=8},[8]={flags=256,keywordFlags=8,name="FireMax",type="BASE",value=8},[9]={flags=256,keywordFlags=16,name="VoidMin",type="BASE",value=8},[10]={flags=256,keywordFlags=16,name="VoidMax",type="BASE",value=8},[11]={flags=256,keywordFlags=32,name="NecroticMin",type="BASE",value=8},[12]={flags=256,keywordFlags=32,name="NecroticMax",type="BASE",value=8},[13]={flags=256,keywordFlags=64,name="PoisonMin",type="BASE",value=8},[14]={flags=256,keywordFlags=64,name="PoisonMax",type="BASE",value=8}}," with Buff +8% with Buff 1 Buff Duration (seconds) per Rune "} +c["+8 Spell Damage with Flame Rush per stack of Fire Aura"]={{[1]={[1]={skillId="fl71ds",type="SkillId"},flags=256,keywordFlags=1,name="PhysicalMin",type="BASE",value=8},[2]={[1]={skillId="fl71ds",type="SkillId"},flags=256,keywordFlags=1,name="PhysicalMax",type="BASE",value=8},[3]={[1]={skillId="fl71ds",type="SkillId"},flags=256,keywordFlags=2,name="LightningMin",type="BASE",value=8},[4]={[1]={skillId="fl71ds",type="SkillId"},flags=256,keywordFlags=2,name="LightningMax",type="BASE",value=8},[5]={[1]={skillId="fl71ds",type="SkillId"},flags=256,keywordFlags=4,name="ColdMin",type="BASE",value=8},[6]={[1]={skillId="fl71ds",type="SkillId"},flags=256,keywordFlags=4,name="ColdMax",type="BASE",value=8},[7]={[1]={skillId="fl71ds",type="SkillId"},flags=256,keywordFlags=8,name="FireMin",type="BASE",value=8},[8]={[1]={skillId="fl71ds",type="SkillId"},flags=256,keywordFlags=8,name="FireMax",type="BASE",value=8},[9]={[1]={skillId="fl71ds",type="SkillId"},flags=256,keywordFlags=16,name="VoidMin",type="BASE",value=8},[10]={[1]={skillId="fl71ds",type="SkillId"},flags=256,keywordFlags=16,name="VoidMax",type="BASE",value=8},[11]={[1]={skillId="fl71ds",type="SkillId"},flags=256,keywordFlags=32,name="NecroticMin",type="BASE",value=8},[12]={[1]={skillId="fl71ds",type="SkillId"},flags=256,keywordFlags=32,name="NecroticMax",type="BASE",value=8},[13]={[1]={skillId="fl71ds",type="SkillId"},flags=256,keywordFlags=64,name="PoisonMin",type="BASE",value=8},[14]={[1]={skillId="fl71ds",type="SkillId"},flags=256,keywordFlags=64,name="PoisonMax",type="BASE",value=8}}," with per stack of Fire Aura "} +c["+8 Spell Necrotic Damage"]={{[1]={flags=256,keywordFlags=0,name="NecroticMin",type="BASE",value=8},[2]={flags=256,keywordFlags=0,name="NecroticMax",type="BASE",value=8}},nil} +c["+8 Throwing Cold Damage"]={{[1]={flags=1024,keywordFlags=0,name="ColdMin",type="BASE",value=8},[2]={flags=1024,keywordFlags=0,name="ColdMax",type="BASE",value=8}},nil} +c["+8 Vitality"]={{[1]={flags=0,keywordFlags=0,name="Vit",type="BASE",value=8}},nil} +c["+8 Void Damage"]={{[1]={flags=0,keywordFlags=0,name="VoidMin",type="BASE",value=8},[2]={flags=0,keywordFlags=0,name="VoidMax",type="BASE",value=8}},nil} +c["+8 Ward Gain"]={{[1]={flags=0,keywordFlags=0,name="Ward",type="BASE",value=8}}," Gain "} +c["+8 Ward Gain +8% Health Decay"]={{[1]={flags=0,keywordFlags=0,name="Ward",type="BASE",value=8}}," Gain +8% Health Decay "} +c["+8 Ward Gain On Stun"]={{[1]={flags=0,keywordFlags=0,name="Ward",type="BASE",value=8}}," Gain On Stun "} +c["+8 Ward per Second per 1% uncapped Physical Resistance while channelling Rebuke"]={{[1]={[1]={type="Condition",var="Channelling"},[2]={skillId="re82ke",type="SkillId"},flags=0,keywordFlags=0,name="Ward",type="BASE",value=8}}," per Second per 1% uncapped Physical Resistance "} +c["+8% Ailment Duration"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="BASE",value=8}}," Ailment "} +c["+8% Ailment Frequency"]={{}," Ailment Frequency "} +c["+8% Area"]={{}," "} +c["+8% Attack Speed"]={{[1]={flags=3584,keywordFlags=0,name="Speed",type="BASE",value=8}},nil} +c["+8% Bleed Chance"]={{}," "} +c["+8% Bleed Chance +20% Haste Chance On Recall"]={{}," +20% Chance On Recall "} +c["+8% Blood Infusion Attack Speed"]={{[1]={flags=3584,keywordFlags=0,name="Speed",type="BASE",value=8}}," Blood Infusion "} +c["+8% Blood Infusion Attack Speed +8% Blood Infusion Cast Speed"]={{[1]={flags=3584,keywordFlags=0,name="Speed",type="BASE",value=8}}," Blood Infusion +8% Blood Infusion Cast Speed "} +c["+8% Blood Infusion Cast Speed"]={{[1]={flags=256,keywordFlags=0,name="Speed",type="BASE",value=8}}," Blood Infusion "} +c["+8% Bow Poison Chance"]={{}," Bow Chance "} +c["+8% Cast Speed with Buff"]={{[1]={flags=256,keywordFlags=0,name="Speed",type="INC",value=8}}," with Buff "} +c["+8% Cast Speed with Buff 1 Buff Duration (seconds) per Rune"]={{[1]={flags=256,keywordFlags=0,name="Speed",type="INC",value=8}}," with Buff 1 Buff Duration (seconds) per Rune "} +c["+8% Chance To Cast Maelstrom On Use"]={{}," To Cast On Use "} +c["+8% Channel Cost"]={{}," Channel Cost "} +c["+8% Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdDamage",type="BASE",value=8}},nil} +c["+8% Cold Damage per Chill"]={{[1]={[1]={skillId="Ailment_Chill",type="SkillId"},flags=0,keywordFlags=0,name="ColdDamage",type="BASE",value=8}}," per "} +c["+8% Critical Multiplier"]={{[1]={flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=8}},nil} +c["+8% Current Health converted to Ward when you directly cast a Necrotic Spell"]={{[1]={flags=256,keywordFlags=0,name="Life",type="BASE",value=8}}," Current converted to Ward when you directly cast a Necrotic "} +c["+8% Current Health converted to Ward when you directly cast an Elemental Spell"]={{[1]={flags=0,keywordFlags=14,name="Life",type="BASE",value=8}}," Current converted to Ward when you directly cast an Spell "} +c["+8% Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="MORE",value=8}},nil} +c["+8% Damage Over Time Taken"]={{[1]={flags=0,keywordFlags=0,name="DamageTakenOverTime",type="MORE",value=8}},nil} +c["+8% Damage Over Time vs Possessed"]={{[1]={[1]={skillId="Ailment_Possess",type="SkillId"},flags=4096,keywordFlags=0,name="Damage",type="MORE",value=8}}," vs ed "} +c["+8% Damage Over Time vs Possessed 8 Buff Duration (Seconds)"]={{[1]={[1]={skillId="Ailment_Possess",type="SkillId"},flags=4096,keywordFlags=0,name="Damage",type="MORE",value=8}}," vs ed 8 Buff Duration (Seconds) "} +c["+8% Damage Taken"]={{[1]={flags=0,keywordFlags=0,name="DamageTaken",type="MORE",value=8}},nil} +c["+8% Damage To Shocked"]={{[1]={[1]={skillId="Ailment_Shock",type="SkillId"},flags=0,keywordFlags=0,name="Damage",type="MORE",value=8}}," To ed "} +c["+8% Damage With Haste"]={{[1]={[1]={skillId="Ailment_Haste",type="SkillId"},flags=0,keywordFlags=0,name="Damage",type="MORE",value=8}}," With "} +c["+8% Damage to Rares and Bosses"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="MORE",value=8}}," to Rares and Bosses "} +c["+8% Damage to Rares and Bosses Doubled if Cursed"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="MORE",value=8}}," to Rares and Bosses Doubled if Cursed "} +c["+8% Elemental Resistance"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=8}},nil} +c["+8% Explosion Critical Chance"]={{}," Explosion Critical Chance "} +c["+8% Explosion Damage Per Slow"]={{[1]={[1]={skillId="Ailment_Slow",type="SkillId"},flags=0,keywordFlags=0,name="Damage",type="BASE",value=8}}," Explosion Per "} +c["+8% Explosion On Kill Chance"]={{}," Explosion Chance "} +c["+8% First And Second Strike Attack Speed"]={{[1]={flags=3584,keywordFlags=0,name="Speed",type="BASE",value=8}}," First And Second Strike "} +c["+8% Freeze Rate Multiplier per Heo Rune"]={{}," Freeze Rate Multiplier per Heo Rune "} +c["+8% Glacier Area per Ice Spiral"]={{}," per Ice Spiral "} +c["+8% Glacier Area per Ice Spiral +12% Glacier Cold Penetration per Ice Spiral"]={{[1]={[1]={skillId="gl14",type="SkillId"},flags=67108864,keywordFlags=0,name="ColdPenetration",type="BASE",value=8}}," per Ice Spiral +12% Glacier per Ice Spiral "} +c["+8% Glacier Area per Ice Spiral +12% Glacier Cold Penetration per Ice Spiral +16% Snap Freeze Area per Ice Spiral"]={{[1]={[1]={skillId="gl14",type="SkillId"},flags=67108864,keywordFlags=0,name="ColdPenetration",type="BASE",value=8}}," per Ice Spiral +12% Glacier per Ice Spiral +16% Snap Freeze Area per Ice Spiral "} +c["+8% Glacier Area per Ice Spiral +12% Glacier Cold Penetration per Ice Spiral +16% Snap Freeze Area per Ice Spiral +4% Snap Freeze Freeze Duration per Ice Spiral"]={{[1]={[1]={skillId="gl14",type="SkillId"},flags=67108864,keywordFlags=0,name="ColdPenetration",type="BASE",value=8}}," per Ice Spiral +12% Glacier per Ice Spiral +16% Snap Freeze Area per Ice Spiral +4% Snap Freeze Freeze Duration per Ice Spiral "} +c["+8% Health Cost"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=8}}," Cost "} +c["+8% Health Decay"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=8}}," Decay "} +c["+8% Hit Damage Against Immobilized"]={{[1]={[1]={skillId="Ailment_Immobilized",type="SkillId"},flags=0,keywordFlags=0,name="Damage",type="BASE",value=8}}," Hit Against d "} +c["+8% Ignite Chance Per Stack"]={{}," Per Stack "} +c["+8% Increased Frenzy Effect"]={{[1]={[1]={skillId="Ailment_Frenzy",type="SkillId"},flags=0,keywordFlags=0,name="FlaskEffect",type="INC",value=8}},nil} +c["+8% Increased Lightning Damage per Active Maelstrom"]={{[1]={[1]={skillId="mas54",type="SkillId"},flags=0,keywordFlags=0,name="LightningDamage",type="INC",value=8}}," per Active "} +c["+8% Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningDamage",type="BASE",value=8}},nil} +c["+8% Mana Efficiency"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=8}}," Efficiency "} +c["+8% Mana Efficiency +2 Maximum Targets"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=8}}," Efficiency +2 Maximum Targets "} +c["+8% Mana Efficiency +4% Throwing Attack Speed"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=8}}," Efficiency +4% Throwing Attack Speed "} +c["+8% Mana Efficiency 12% Increased Duration"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=8}}," Efficiency 12% Increased Duration "} +c["+8% Melee Attack Speed"]={{[1]={flags=3584,keywordFlags=0,name="Speed",type="BASE",value=8}},nil} +c["+8% Melee Damage"]={{[1]={flags=512,keywordFlags=0,name="Damage",type="BASE",value=8}},nil} +c["+8% Melee Poison Chance"]={{[1]={flags=8389120,keywordFlags=0,name="ChanceToTriggerOnHit_Ailment_Poison",type="BASE",value=8}},nil} +c["+8% Minion Melee Poison Chance"]={{}," Melee Chance "} +c["+8% Minion Melee Poison Chance +8% Poison Resistance"]={{}," Melee Chance +8% Poison Resistance "} +c["+8% More Movespeed"]={{}," More Movespeed "} +c["+8% Movespeed"]={{}," Movespeed "} +c["+8% Physical Penetration"]={{[1]={flags=0,keywordFlags=0,name="PhysicalPenetration",type="BASE",value=8}},nil} +c["+8% Physical Resistance"]={{}," Physical Resistance "} +c["+8% Physical Resistance +8% Elemental Resistance"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=8}}," Physical Resistance +8% "} +c["+8% Poison Chance"]={{}," "} +c["+8% Poison Chance +1% Melee Damage Per Poison"]={{[1]={[1]={skillId="Ailment_Poison",type="SkillId"},flags=512,keywordFlags=0,name="Damage",type="BASE",value=8}}," +1% Per "} +c["+8% Poison Chance +1% Melee Damage Per Poison +12% Max Melee Damage Bonus"]={{[1]={[1]={skillId="Ailment_Poison",type="SkillId"},flags=512,keywordFlags=0,name="Damage",type="BASE",value=8}}," +1% Per +12% Max Damage Bonus "} +c["+8% Poison Resistance"]={{}," Resistance "} +c["+8% Projectile Speed"]={{[1]={flags=0,keywordFlags=0,name="ProjectileSpeed",type="BASE",value=8}},nil} +c["+8% Size"]={{}," Size "} +c["+8% Spirit Thorns Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=8}}," Spirit Thorns "} +c["+8% Spirit Thorns Damage +8% Thorn Burst Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=8}}," Spirit Thorns +8% Thorn Burst Damage "} +c["+8% Spirit Thorns Physical And Cold Penetration"]={{}," Spirit Thorns Physical And Cold Peration "} +c["+8% Storm Bolt Cast Frequency"]={{}," Storm Bolt Cast Frequency "} +c["+8% Storm Bolt Cast Frequency -8% Target Area"]={{}," Storm Bolt Cast Frequency -8% Target "} +c["+8% Storm Bolt Chance"]={{}," Storm Bolt Chance "} +c["+8% Thorn Burst Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=8}}," Thorn Burst "} +c["+8% Ward Retention"]={{[1]={flags=0,keywordFlags=0,name="Ward",type="BASE",value=8}}," Retention "} +c["+8% Ward Retention +4% Necrotic Resistance"]={{[1]={flags=0,keywordFlags=0,name="Ward",type="BASE",value=8}}," Retention +4% Necrotic Resistance "} +c["+8% Ward Retention +4% Necrotic Resistance +4% Poison Resistance"]={{[1]={[1]={skillId="Ailment_Poison",type="SkillId"},flags=0,keywordFlags=0,name="Ward",type="BASE",value=8}}," Retention +4% Necrotic Resistance +4% Resistance "} +c["+80 Armor"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=80}},nil} +c["+80 Armor Granted To Nearby Minions"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Armour",type="BASE",value=80}}}}," Granted To Nearby s "} +c["+80 Damage Reflected to Attackers"]={{[1]={flags=0,keywordFlags=1,name="PhysicalMin",type="BASE",value=80},[2]={flags=0,keywordFlags=1,name="PhysicalMax",type="BASE",value=80},[3]={flags=0,keywordFlags=2,name="LightningMin",type="BASE",value=80},[4]={flags=0,keywordFlags=2,name="LightningMax",type="BASE",value=80},[5]={flags=0,keywordFlags=4,name="ColdMin",type="BASE",value=80},[6]={flags=0,keywordFlags=4,name="ColdMax",type="BASE",value=80},[7]={flags=0,keywordFlags=8,name="FireMin",type="BASE",value=80},[8]={flags=0,keywordFlags=8,name="FireMax",type="BASE",value=80},[9]={flags=0,keywordFlags=16,name="VoidMin",type="BASE",value=80},[10]={flags=0,keywordFlags=16,name="VoidMax",type="BASE",value=80},[11]={flags=0,keywordFlags=32,name="NecroticMin",type="BASE",value=80},[12]={flags=0,keywordFlags=32,name="NecroticMax",type="BASE",value=80},[13]={flags=0,keywordFlags=64,name="PoisonMin",type="BASE",value=80},[14]={flags=0,keywordFlags=64,name="PoisonMax",type="BASE",value=80}}," Reflected to Attackers "} +c["+80 Dodge Rating"]={{}," Dodge Rating "} +c["+80 Health"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=80}},nil} +c["+80 Initial Hit Spell Damage"]={{[1]={flags=256,keywordFlags=0,name="Damage",type="BASE",value=80}}," Initial Hit "} +c["+80 Initial Hit Spell Damage 50% Initial Hit Base -> Lightning"]={{[1]={flags=256,keywordFlags=0,name="Damage",type="BASE",value=80}}," Initial Hit 50% Initial Hit Base -> Lightning "} +c["+80 Initial Hit Spell Damage 50% Initial Hit Base -> Lightning +20 Aftershock Spell Damage"]={{[1]={[1]={skillId="Ailment_Shock",type="SkillId"},flags=256,keywordFlags=0,name="Damage",type="BASE",value=80}}," Initial Hit 50% Initial Hit Base -> Lightning +20 After Spell Damage "} +c["+80 Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=80}},nil} +c["+80 Mana Cost"]={{[1]={flags=0,keywordFlags=0,name="ManaCost",type="BASE",value=80}},nil} +c["+80 Melee Damage"]={{[1]={flags=512,keywordFlags=1,name="PhysicalMin",type="BASE",value=80},[2]={flags=512,keywordFlags=1,name="PhysicalMax",type="BASE",value=80},[3]={flags=512,keywordFlags=2,name="LightningMin",type="BASE",value=80},[4]={flags=512,keywordFlags=2,name="LightningMax",type="BASE",value=80},[5]={flags=512,keywordFlags=4,name="ColdMin",type="BASE",value=80},[6]={flags=512,keywordFlags=4,name="ColdMax",type="BASE",value=80},[7]={flags=512,keywordFlags=8,name="FireMin",type="BASE",value=80},[8]={flags=512,keywordFlags=8,name="FireMax",type="BASE",value=80},[9]={flags=512,keywordFlags=16,name="VoidMin",type="BASE",value=80},[10]={flags=512,keywordFlags=16,name="VoidMax",type="BASE",value=80},[11]={flags=512,keywordFlags=32,name="NecroticMin",type="BASE",value=80},[12]={flags=512,keywordFlags=32,name="NecroticMax",type="BASE",value=80},[13]={flags=512,keywordFlags=64,name="PoisonMin",type="BASE",value=80},[14]={flags=512,keywordFlags=64,name="PoisonMax",type="BASE",value=80}},nil} +c["+80 Spell Damage"]={{[1]={flags=256,keywordFlags=1,name="PhysicalMin",type="BASE",value=80},[2]={flags=256,keywordFlags=1,name="PhysicalMax",type="BASE",value=80},[3]={flags=256,keywordFlags=2,name="LightningMin",type="BASE",value=80},[4]={flags=256,keywordFlags=2,name="LightningMax",type="BASE",value=80},[5]={flags=256,keywordFlags=4,name="ColdMin",type="BASE",value=80},[6]={flags=256,keywordFlags=4,name="ColdMax",type="BASE",value=80},[7]={flags=256,keywordFlags=8,name="FireMin",type="BASE",value=80},[8]={flags=256,keywordFlags=8,name="FireMax",type="BASE",value=80},[9]={flags=256,keywordFlags=16,name="VoidMin",type="BASE",value=80},[10]={flags=256,keywordFlags=16,name="VoidMax",type="BASE",value=80},[11]={flags=256,keywordFlags=32,name="NecroticMin",type="BASE",value=80},[12]={flags=256,keywordFlags=32,name="NecroticMax",type="BASE",value=80},[13]={flags=256,keywordFlags=64,name="PoisonMin",type="BASE",value=80},[14]={flags=256,keywordFlags=64,name="PoisonMax",type="BASE",value=80}},nil} +c["+80 Ward per Second"]={{[1]={flags=0,keywordFlags=0,name="Ward",type="BASE",value=80}}," per Second "} +c["+80% Accuracy"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=80}},nil} +c["+80% Chance to Chill on Hit"]={{[1]={flags=8388608,keywordFlags=0,name="ChanceToTriggerOnHit_Ailment_Chill",type="BASE",value=80}},nil} +c["+80% Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="MORE",value=80}},nil} +c["+80% Detached duration"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="BASE",value=80}}," Detached "} +c["+80% Detached duration +20 Mana Cost"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="BASE",value=80}}," Detached +20 Mana Cost "} +c["+80% Dodge Rating While Traveling"]={{}," Dodge Rating While Traveling "} +c["+80% Dodge Rating While Traveling +1 Aerial Prowess Stacks on dodge"]={{}," Dodge Rating While Traveling +1 Aerial Prowess Stacks on dodge "} +c["+80% Duration"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="BASE",value=80}},nil} +c["+80% Elemental Damage Leeched as Health"]={{[1]={flags=0,keywordFlags=0,name="FireDamage",type="BASE",value=80},[2]={flags=0,keywordFlags=0,name="ColdDamage",type="BASE",value=80},[3]={flags=0,keywordFlags=0,name="LightningDamage",type="BASE",value=80}}," Leeched as Health "} +c["+80% Fire Damage Leeched as Health"]={{[1]={flags=0,keywordFlags=0,name="FireDamage",type="BASE",value=80}}," Leeched as Health "} +c["+80% Freeze Rate Multiplier"]={{}," Freeze Rate Multiplier "} +c["+80% Freeze Rate per stack of Chill"]={{}," Freeze Rate per stack of "} +c["+80% Increased Leech Rate"]={{}," Leech Rate "} +c["+80% Increased Necrotic Damage if you have been Hit Recently"]={{[1]={[1]={type="Condition",var="BeenHitRecently"},flags=0,keywordFlags=0,name="Damage",type="INC",value=80}}," Necrotic "} +c["+80% Increased Stun Chance"]={{}," Stun Chance "} +c["+80% Increased Stun Chance +80% Increased Stun Duration"]={{[1]={flags=0,keywordFlags=0,name="EnemyStunDuration",type="INC",value=80}}," Stun Chance +80% Increased "} +c["+80% Increased Stun Chance +80% Increased Stun Duration +6 Cooldown (seconds)"]={{[1]={flags=0,keywordFlags=0,name="EnemyStunDuration",type="INC",value=80}}," Stun Chance +80% Increased +6 Cooldown (seconds) "} +c["+80% Increased Stun Duration"]={{[1]={flags=0,keywordFlags=0,name="EnemyStunDuration",type="INC",value=80}},nil} +c["+80% Infernal Aura Damage Per Skeletal Mage"]={{[1]={[1]={skillId="fs11",type="SkillId"},flags=0,keywordFlags=0,name="Damage",type="BASE",value=80}}," Per Skeletal Mage "} +c["+80% Mana Cost"]={{[1]={flags=0,keywordFlags=0,name="ManaCost",type="BASE",value=80}},nil} +c["+80% Melee Chance to Ignite on Hit"]={{[1]={flags=8389120,keywordFlags=0,name="ChanceToTriggerOnHit_Ailment_Ignite",type="BASE",value=80}},nil} +c["+80% Minion Poison Damage Leeched as Health"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={[1]={skillId="Ailment_Poison",type="SkillId"},flags=0,keywordFlags=0,name="Damage",type="BASE",value=80}}}}," Leeched as Health "} +c["+80% Physical Damage Taken as Fire"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageTakenAsFire",type="BASE",value=80}},nil} +c["+80% Spell Increased Stun Chance"]={{}," Increased Stun Chance "} +c["+80% Spiral -> Hit Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=80}}," Spiral -> Hit "} +c["+80% Spiral -> Hit Damage +40% Critical Multiplier Per Chain"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=80}}," Spiral -> Hit +40% Critical Multiplier Per Chain "} +c["+80% Spiral -> Hit Damage +40% Critical Multiplier Per Chain +4% Orbit -> Base Crit Chance"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=80}}," Spiral -> Hit +40% Critical Multiplier Per Chain +4% Orbit -> Base Crit Chance "} +c["+80% Totem Armor With Buff"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=80}},"tem With Buff "} +c["+80% Totem Armor With Buff +15% Totem Damage With Buff"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=80}},"tem With Buff +15% Totem Damage With Buff "} +c["+80% Void Penetration with Future Attack"]={{}," Void Peration with Future Attack "} +c["+80% chance to cast Fire Aura each second while standing on your Glyph of Dominion"]={{}," to cast Fire Aura each second while standing on your "} +c["+81 Lightning Damage with Lethal Mirage"]={{[1]={[1]={skillId="mira59",type="SkillId"},flags=0,keywordFlags=0,name="LightningMin",type="BASE",value=81},[2]={[1]={skillId="mira59",type="SkillId"},flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=81}}," with "} +c["+82 Health"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=82}},nil} +c["+82 Melee Damage"]={{[1]={flags=512,keywordFlags=1,name="PhysicalMin",type="BASE",value=82},[2]={flags=512,keywordFlags=1,name="PhysicalMax",type="BASE",value=82},[3]={flags=512,keywordFlags=2,name="LightningMin",type="BASE",value=82},[4]={flags=512,keywordFlags=2,name="LightningMax",type="BASE",value=82},[5]={flags=512,keywordFlags=4,name="ColdMin",type="BASE",value=82},[6]={flags=512,keywordFlags=4,name="ColdMax",type="BASE",value=82},[7]={flags=512,keywordFlags=8,name="FireMin",type="BASE",value=82},[8]={flags=512,keywordFlags=8,name="FireMax",type="BASE",value=82},[9]={flags=512,keywordFlags=16,name="VoidMin",type="BASE",value=82},[10]={flags=512,keywordFlags=16,name="VoidMax",type="BASE",value=82},[11]={flags=512,keywordFlags=32,name="NecroticMin",type="BASE",value=82},[12]={flags=512,keywordFlags=32,name="NecroticMax",type="BASE",value=82},[13]={flags=512,keywordFlags=64,name="PoisonMin",type="BASE",value=82},[14]={flags=512,keywordFlags=64,name="PoisonMax",type="BASE",value=82}},nil} +c["+83 Health"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=83}},nil} +c["+84 Armor"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=84}},nil} +c["+84 Channelling Ward per Second"]={{[1]={[1]={type="SkillType"},flags=0,keywordFlags=0,name="Ward",type="BASE",value=84}}," per Second "} +c["+84 LowLife Bow Void Damage"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=84}}," Low Bow Void Damage "} +c["+84 Melee Physical Damage"]={{[1]={flags=512,keywordFlags=0,name="PhysicalMin",type="BASE",value=84},[2]={flags=512,keywordFlags=0,name="PhysicalMax",type="BASE",value=84}},nil} +c["+84% Channelling Chance to Ignite on Hit"]={{[1]={flags=8388608,keywordFlags=0,name="ChanceToTriggerOnHit_Ailment_Ignite",type="BASE",value=84}},nil} +c["+84% Channelling Chance to apply Damned on Hit"]={{}," to apply "} +c["+84% Increased Electrify Effect"]={{[1]={[1]={skillId="Ailment_Electrify",type="SkillId"},flags=0,keywordFlags=0,name="FlaskEffect",type="INC",value=84}},nil} +c["+85 Armor"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=85}},nil} +c["+85 Melee Cold Damage"]={{[1]={flags=512,keywordFlags=0,name="ColdMin",type="BASE",value=85},[2]={flags=512,keywordFlags=0,name="ColdMax",type="BASE",value=85}},nil} +c["+85 Spell Damage"]={{[1]={flags=256,keywordFlags=1,name="PhysicalMin",type="BASE",value=85},[2]={flags=256,keywordFlags=1,name="PhysicalMax",type="BASE",value=85},[3]={flags=256,keywordFlags=2,name="LightningMin",type="BASE",value=85},[4]={flags=256,keywordFlags=2,name="LightningMax",type="BASE",value=85},[5]={flags=256,keywordFlags=4,name="ColdMin",type="BASE",value=85},[6]={flags=256,keywordFlags=4,name="ColdMax",type="BASE",value=85},[7]={flags=256,keywordFlags=8,name="FireMin",type="BASE",value=85},[8]={flags=256,keywordFlags=8,name="FireMax",type="BASE",value=85},[9]={flags=256,keywordFlags=16,name="VoidMin",type="BASE",value=85},[10]={flags=256,keywordFlags=16,name="VoidMax",type="BASE",value=85},[11]={flags=256,keywordFlags=32,name="NecroticMin",type="BASE",value=85},[12]={flags=256,keywordFlags=32,name="NecroticMax",type="BASE",value=85},[13]={flags=256,keywordFlags=64,name="PoisonMin",type="BASE",value=85},[14]={flags=256,keywordFlags=64,name="PoisonMax",type="BASE",value=85}},nil} +c["+85% Chance to Bleed on Hit"]={{[1]={flags=8388608,keywordFlags=0,name="ChanceToTriggerOnHit_Ailment_Bleed",type="BASE",value=85}},nil} +c["+85% Chance to apply Frostbite on Cold Hit"]={{}," to apply "} +c["+85% Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="MORE",value=85}},nil} +c["+85% Freeze Rate Multiplier"]={{}," Freeze Rate Multiplier "} +c["+85% Increased Area of mirage attacks with Lethal Mirage"]={{}," of mirage attacks with "} +c["+85% Increased Chance To Find Potions"]={{}," To Find Potions "} +c["+85% Increased Leech Rate"]={{}," Leech Rate "} +c["+85% Ward Granted From Rares Or Bosses"]={{[1]={flags=0,keywordFlags=0,name="Ward",type="BASE",value=85}}," Granted From Rares Or Bosses "} +c["+85% reduced Bonus Damage Taken from Critical Strikes"]={{[1]={[1]={type="Condition",var="CriticalStrike"},flags=0,keywordFlags=0,name="DamageTaken",type="BASE",value=85}}," reduced Bonus "} +c["+86% Increased Stun Chance"]={{}," Stun Chance "} +c["+88 Health"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=88}},nil} +c["+88% Melee Critical Strike Multiplier"]={{[1]={flags=512,keywordFlags=0,name="CritMultiplier",type="BASE",value=88}},nil} +c["+9 All Attributes"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=9},[2]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=9},[3]={flags=0,keywordFlags=0,name="Int",type="BASE",value=9},[4]={flags=0,keywordFlags=0,name="Vit",type="BASE",value=9},[5]={flags=0,keywordFlags=0,name="Att",type="BASE",value=9},[6]={flags=0,keywordFlags=0,name="All",type="BASE",value=9}},nil} +c["+9 Armor"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=9}},nil} +c["+9 Attunement"]={{[1]={flags=0,keywordFlags=0,name="Att",type="BASE",value=9}},nil} +c["+9 Dexterity"]={{[1]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=9}},nil} +c["+9 Effective Endurance Threshold per 10 Missing Mana"]={{[1]={flags=0,keywordFlags=0,name="FlaskEffect",type="BASE",value=9}}," ive Endurance Threshold per 10 Missing Mana "} +c["+9 Health"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=9}},nil} +c["+9 Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Int",type="BASE",value=9}},nil} +c["+9 Melee Damage"]={{[1]={flags=512,keywordFlags=1,name="PhysicalMin",type="BASE",value=9},[2]={flags=512,keywordFlags=1,name="PhysicalMax",type="BASE",value=9},[3]={flags=512,keywordFlags=2,name="LightningMin",type="BASE",value=9},[4]={flags=512,keywordFlags=2,name="LightningMax",type="BASE",value=9},[5]={flags=512,keywordFlags=4,name="ColdMin",type="BASE",value=9},[6]={flags=512,keywordFlags=4,name="ColdMax",type="BASE",value=9},[7]={flags=512,keywordFlags=8,name="FireMin",type="BASE",value=9},[8]={flags=512,keywordFlags=8,name="FireMax",type="BASE",value=9},[9]={flags=512,keywordFlags=16,name="VoidMin",type="BASE",value=9},[10]={flags=512,keywordFlags=16,name="VoidMax",type="BASE",value=9},[11]={flags=512,keywordFlags=32,name="NecroticMin",type="BASE",value=9},[12]={flags=512,keywordFlags=32,name="NecroticMax",type="BASE",value=9},[13]={flags=512,keywordFlags=64,name="PoisonMin",type="BASE",value=9},[14]={flags=512,keywordFlags=64,name="PoisonMax",type="BASE",value=9}},nil} +c["+9 Minion Melee Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=512,keywordFlags=0,name="PhysicalDamage",type="BASE",value=9}}}},nil} +c["+9 Spell Damage"]={{[1]={flags=256,keywordFlags=1,name="PhysicalMin",type="BASE",value=9},[2]={flags=256,keywordFlags=1,name="PhysicalMax",type="BASE",value=9},[3]={flags=256,keywordFlags=2,name="LightningMin",type="BASE",value=9},[4]={flags=256,keywordFlags=2,name="LightningMax",type="BASE",value=9},[5]={flags=256,keywordFlags=4,name="ColdMin",type="BASE",value=9},[6]={flags=256,keywordFlags=4,name="ColdMax",type="BASE",value=9},[7]={flags=256,keywordFlags=8,name="FireMin",type="BASE",value=9},[8]={flags=256,keywordFlags=8,name="FireMax",type="BASE",value=9},[9]={flags=256,keywordFlags=16,name="VoidMin",type="BASE",value=9},[10]={flags=256,keywordFlags=16,name="VoidMax",type="BASE",value=9},[11]={flags=256,keywordFlags=32,name="NecroticMin",type="BASE",value=9},[12]={flags=256,keywordFlags=32,name="NecroticMax",type="BASE",value=9},[13]={flags=256,keywordFlags=64,name="PoisonMin",type="BASE",value=9},[14]={flags=256,keywordFlags=64,name="PoisonMax",type="BASE",value=9}},nil} +c["+9 Strength"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=9}},nil} +c["+9% Chance to Cast Meteor on Crit if above 0 Mana"]={{[1]={[1]={skillId="me27",type="SkillId"},flags=0,keywordFlags=0,name="Mana",type="BASE",value=9}}," to Cast on Crit if above 0 "} +c["+9% Cold Penetration"]={{[1]={flags=0,keywordFlags=0,name="ColdPenetration",type="BASE",value=9}},nil} +c["+9% Critical Strike Multiplier with Flame Whip per 10% Uncapped Necrotic Resistance"]={{[1]={flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=9}}," with Flame Whip per 10% Uncapped Necrotic Resistance "} +c["+9% Damage Dealt to Mana Before Health"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="MORE",value=9}}," Dealt to Mana Before Health "} +c["+9% Damage Taken While Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=0,keywordFlags=0,name="DamageTaken",type="MORE",value=9}},nil} +c["+9% Elemental Resistance"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=9}},nil} +c["+9% Fire Resistance"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=9}},nil} +c["+9% Increased Cooldown Recovery Speed"]={{[1]={flags=0,keywordFlags=0,name="CooldownRecovery",type="INC",value=9}},nil} +c["+9% Increased Flat Damage Reflected to Attackers per Attunement"]={{[1]={[1]={stat="Att",type="PerStat"},flags=0,keywordFlags=0,name="Damage",type="INC",value=9}}," Flat Reflected to Attackers "} +c["+9% Increased Minion Health"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Life",type="INC",value=9}}}},nil} +c["+9% Lightning Penetration"]={{[1]={flags=0,keywordFlags=0,name="LightningPenetration",type="BASE",value=9}},nil} +c["+9% Mana Efficiency"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=9}}," Efficiency "} +c["+9% Mana Efficiency 3% Increased Cooldown Recovery Speed"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=9}}," Efficiency 3% Increased Cooldown Recovery Speed "} +c["+9% Mana Efficiency 3% Increased Cooldown Recovery Speed Double Effects With 150% Uncapped Fire Res"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=9}}," Efficiency 3% Increased Cooldown Recovery Speed Double Effects With 150% Uncapped Fire Res "} +c["+9% Necrotic Penetration"]={{[1]={flags=0,keywordFlags=0,name="NecroticPenetration",type="BASE",value=9}},nil} +c["+9% Physical Penetration"]={{[1]={flags=0,keywordFlags=0,name="PhysicalPenetration",type="BASE",value=9}},nil} +c["+9% Physical Resistance"]={{}," Physical Resistance "} +c["+9% Poison Resistance"]={{}," Resistance "} +c["+90 Armor"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=90}},nil} +c["+90 Damage Reflected to Attackers"]={{[1]={flags=0,keywordFlags=1,name="PhysicalMin",type="BASE",value=90},[2]={flags=0,keywordFlags=1,name="PhysicalMax",type="BASE",value=90},[3]={flags=0,keywordFlags=2,name="LightningMin",type="BASE",value=90},[4]={flags=0,keywordFlags=2,name="LightningMax",type="BASE",value=90},[5]={flags=0,keywordFlags=4,name="ColdMin",type="BASE",value=90},[6]={flags=0,keywordFlags=4,name="ColdMax",type="BASE",value=90},[7]={flags=0,keywordFlags=8,name="FireMin",type="BASE",value=90},[8]={flags=0,keywordFlags=8,name="FireMax",type="BASE",value=90},[9]={flags=0,keywordFlags=16,name="VoidMin",type="BASE",value=90},[10]={flags=0,keywordFlags=16,name="VoidMax",type="BASE",value=90},[11]={flags=0,keywordFlags=32,name="NecroticMin",type="BASE",value=90},[12]={flags=0,keywordFlags=32,name="NecroticMax",type="BASE",value=90},[13]={flags=0,keywordFlags=64,name="PoisonMin",type="BASE",value=90},[14]={flags=0,keywordFlags=64,name="PoisonMax",type="BASE",value=90}}," Reflected to Attackers "} +c["+90 Dodge Rating"]={{}," Dodge Rating "} +c["+90 Dodge Rating +5% Dodge Rating Per Dexterity"]={{}," Dodge Rating +5% Dodge Rating "} +c["+90 Endurance Threshold"]={{}," Endurance Threshold "} +c["+90 Health"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=90}},nil} +c["+90 Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=90}},nil} +c["+90 Melee Damage"]={{[1]={flags=512,keywordFlags=1,name="PhysicalMin",type="BASE",value=90},[2]={flags=512,keywordFlags=1,name="PhysicalMax",type="BASE",value=90},[3]={flags=512,keywordFlags=2,name="LightningMin",type="BASE",value=90},[4]={flags=512,keywordFlags=2,name="LightningMax",type="BASE",value=90},[5]={flags=512,keywordFlags=4,name="ColdMin",type="BASE",value=90},[6]={flags=512,keywordFlags=4,name="ColdMax",type="BASE",value=90},[7]={flags=512,keywordFlags=8,name="FireMin",type="BASE",value=90},[8]={flags=512,keywordFlags=8,name="FireMax",type="BASE",value=90},[9]={flags=512,keywordFlags=16,name="VoidMin",type="BASE",value=90},[10]={flags=512,keywordFlags=16,name="VoidMax",type="BASE",value=90},[11]={flags=512,keywordFlags=32,name="NecroticMin",type="BASE",value=90},[12]={flags=512,keywordFlags=32,name="NecroticMax",type="BASE",value=90},[13]={flags=512,keywordFlags=64,name="PoisonMin",type="BASE",value=90},[14]={flags=512,keywordFlags=64,name="PoisonMax",type="BASE",value=90}},nil} +c["+90 Melee Fire Damage"]={{[1]={flags=512,keywordFlags=0,name="FireMin",type="BASE",value=90},[2]={flags=512,keywordFlags=0,name="FireMax",type="BASE",value=90}},nil} +c["+90 Melee Lightning Damage"]={{[1]={flags=512,keywordFlags=0,name="LightningMin",type="BASE",value=90},[2]={flags=512,keywordFlags=0,name="LightningMax",type="BASE",value=90}},nil} +c["+90 Melee Physical Damage"]={{[1]={flags=512,keywordFlags=0,name="PhysicalMin",type="BASE",value=90},[2]={flags=512,keywordFlags=0,name="PhysicalMax",type="BASE",value=90}},nil} +c["+90 Spell Damage"]={{[1]={flags=256,keywordFlags=1,name="PhysicalMin",type="BASE",value=90},[2]={flags=256,keywordFlags=1,name="PhysicalMax",type="BASE",value=90},[3]={flags=256,keywordFlags=2,name="LightningMin",type="BASE",value=90},[4]={flags=256,keywordFlags=2,name="LightningMax",type="BASE",value=90},[5]={flags=256,keywordFlags=4,name="ColdMin",type="BASE",value=90},[6]={flags=256,keywordFlags=4,name="ColdMax",type="BASE",value=90},[7]={flags=256,keywordFlags=8,name="FireMin",type="BASE",value=90},[8]={flags=256,keywordFlags=8,name="FireMax",type="BASE",value=90},[9]={flags=256,keywordFlags=16,name="VoidMin",type="BASE",value=90},[10]={flags=256,keywordFlags=16,name="VoidMax",type="BASE",value=90},[11]={flags=256,keywordFlags=32,name="NecroticMin",type="BASE",value=90},[12]={flags=256,keywordFlags=32,name="NecroticMax",type="BASE",value=90},[13]={flags=256,keywordFlags=64,name="PoisonMin",type="BASE",value=90},[14]={flags=256,keywordFlags=64,name="PoisonMax",type="BASE",value=90}},nil} +c["+90% Bow Frostbite Chance"]={{}," Bow Chance "} +c["+90% Chance to Shred Armor on Hit"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=90}}," to Shred "} +c["+90% Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="MORE",value=90}},nil} +c["+90% Damage Leeched as Health"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="MORE",value=90}}," Leeched as Health "} +c["+90% Explosion Freeze Rate Multiplier"]={{}," Explosion Freeze Rate Multiplier "} +c["+90% Freeze Rate Multiplier with Runeword: Hurricane"]={{}," Freeze Rate Multiplier with Runeword: Hurricane "} +c["+90% Increased Healing Effectiveness"]={{[1]={[1]={skillId="Ailment_DummyHealingWhileNotTakingDamage",type="SkillId"},flags=0,keywordFlags=0,name="FlaskEffect",type="INC",value=90}}," iveness "} +c["+90% Increased Torment Effect"]={{[1]={[1]={skillId="Ailment_Torment",type="SkillId"},flags=0,keywordFlags=0,name="FlaskEffect",type="INC",value=90}},nil} +c["+90% Mana Cost"]={{[1]={flags=0,keywordFlags=0,name="ManaCost",type="BASE",value=90}},nil} +c["+90% Melee Critical Strike Multiplier"]={{[1]={flags=512,keywordFlags=0,name="CritMultiplier",type="BASE",value=90}},nil} +c["+90% Minion Chance to Shred Armor on Hit"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=90}}," to Shred "} +c["+900 Minion Armor"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Armour",type="BASE",value=900}}}},nil} +c["+91 Ward per Second for you or your allies while standing on your Glyph of Dominion"]={{[1]={[1]={skillId="gy2dm",type="SkillId"},flags=0,keywordFlags=0,name="Ward",type="BASE",value=91}}," per Second for you or your allies while standing on your "} +c["+91% Chance to Bleed on Hit"]={{[1]={flags=8388608,keywordFlags=0,name="ChanceToTriggerOnHit_Ailment_Bleed",type="BASE",value=91}},nil} +c["+91% Reduced Health Cost of Spells"]={{[1]={flags=256,keywordFlags=0,name="Life",type="BASE",value=91}}," Reduced Cost of s "} +c["+92% Lightning Penetration with your next Throwing Attack within two seconds when you directly use a Lightning Bow Attack"]={{}," Lightning Peration with your next Throwing Attack within two seconds when you directly use a Lightning Bow Attack "} +c["+93 Health"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=93}},nil} +c["+94 Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=94}},nil} +c["+94 Melee Damage"]={{[1]={flags=512,keywordFlags=1,name="PhysicalMin",type="BASE",value=94},[2]={flags=512,keywordFlags=1,name="PhysicalMax",type="BASE",value=94},[3]={flags=512,keywordFlags=2,name="LightningMin",type="BASE",value=94},[4]={flags=512,keywordFlags=2,name="LightningMax",type="BASE",value=94},[5]={flags=512,keywordFlags=4,name="ColdMin",type="BASE",value=94},[6]={flags=512,keywordFlags=4,name="ColdMax",type="BASE",value=94},[7]={flags=512,keywordFlags=8,name="FireMin",type="BASE",value=94},[8]={flags=512,keywordFlags=8,name="FireMax",type="BASE",value=94},[9]={flags=512,keywordFlags=16,name="VoidMin",type="BASE",value=94},[10]={flags=512,keywordFlags=16,name="VoidMax",type="BASE",value=94},[11]={flags=512,keywordFlags=32,name="NecroticMin",type="BASE",value=94},[12]={flags=512,keywordFlags=32,name="NecroticMax",type="BASE",value=94},[13]={flags=512,keywordFlags=64,name="PoisonMin",type="BASE",value=94},[14]={flags=512,keywordFlags=64,name="PoisonMax",type="BASE",value=94}},nil} +c["+94 Spell Damage"]={{[1]={flags=256,keywordFlags=1,name="PhysicalMin",type="BASE",value=94},[2]={flags=256,keywordFlags=1,name="PhysicalMax",type="BASE",value=94},[3]={flags=256,keywordFlags=2,name="LightningMin",type="BASE",value=94},[4]={flags=256,keywordFlags=2,name="LightningMax",type="BASE",value=94},[5]={flags=256,keywordFlags=4,name="ColdMin",type="BASE",value=94},[6]={flags=256,keywordFlags=4,name="ColdMax",type="BASE",value=94},[7]={flags=256,keywordFlags=8,name="FireMin",type="BASE",value=94},[8]={flags=256,keywordFlags=8,name="FireMax",type="BASE",value=94},[9]={flags=256,keywordFlags=16,name="VoidMin",type="BASE",value=94},[10]={flags=256,keywordFlags=16,name="VoidMax",type="BASE",value=94},[11]={flags=256,keywordFlags=32,name="NecroticMin",type="BASE",value=94},[12]={flags=256,keywordFlags=32,name="NecroticMax",type="BASE",value=94},[13]={flags=256,keywordFlags=64,name="PoisonMin",type="BASE",value=94},[14]={flags=256,keywordFlags=64,name="PoisonMax",type="BASE",value=94}},nil} +c["+94% Chance to Shock on Hit"]={{[1]={flags=8388608,keywordFlags=0,name="ChanceToTriggerOnHit_Ailment_Shock",type="BASE",value=94}},nil} +c["+94% Totem Chance to Shock on Hit"]={{[1]={flags=8388608,keywordFlags=0,name="ChanceToTriggerOnHit_Ailment_Shock",type="BASE",value=94}},nil} +c["+95 Armor"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=95}},nil} +c["+95 Melee Damage"]={{[1]={flags=512,keywordFlags=1,name="PhysicalMin",type="BASE",value=95},[2]={flags=512,keywordFlags=1,name="PhysicalMax",type="BASE",value=95},[3]={flags=512,keywordFlags=2,name="LightningMin",type="BASE",value=95},[4]={flags=512,keywordFlags=2,name="LightningMax",type="BASE",value=95},[5]={flags=512,keywordFlags=4,name="ColdMin",type="BASE",value=95},[6]={flags=512,keywordFlags=4,name="ColdMax",type="BASE",value=95},[7]={flags=512,keywordFlags=8,name="FireMin",type="BASE",value=95},[8]={flags=512,keywordFlags=8,name="FireMax",type="BASE",value=95},[9]={flags=512,keywordFlags=16,name="VoidMin",type="BASE",value=95},[10]={flags=512,keywordFlags=16,name="VoidMax",type="BASE",value=95},[11]={flags=512,keywordFlags=32,name="NecroticMin",type="BASE",value=95},[12]={flags=512,keywordFlags=32,name="NecroticMax",type="BASE",value=95},[13]={flags=512,keywordFlags=64,name="PoisonMin",type="BASE",value=95},[14]={flags=512,keywordFlags=64,name="PoisonMax",type="BASE",value=95}},nil} +c["+95 Spell Damage"]={{[1]={flags=256,keywordFlags=1,name="PhysicalMin",type="BASE",value=95},[2]={flags=256,keywordFlags=1,name="PhysicalMax",type="BASE",value=95},[3]={flags=256,keywordFlags=2,name="LightningMin",type="BASE",value=95},[4]={flags=256,keywordFlags=2,name="LightningMax",type="BASE",value=95},[5]={flags=256,keywordFlags=4,name="ColdMin",type="BASE",value=95},[6]={flags=256,keywordFlags=4,name="ColdMax",type="BASE",value=95},[7]={flags=256,keywordFlags=8,name="FireMin",type="BASE",value=95},[8]={flags=256,keywordFlags=8,name="FireMax",type="BASE",value=95},[9]={flags=256,keywordFlags=16,name="VoidMin",type="BASE",value=95},[10]={flags=256,keywordFlags=16,name="VoidMax",type="BASE",value=95},[11]={flags=256,keywordFlags=32,name="NecroticMin",type="BASE",value=95},[12]={flags=256,keywordFlags=32,name="NecroticMax",type="BASE",value=95},[13]={flags=256,keywordFlags=64,name="PoisonMin",type="BASE",value=95},[14]={flags=256,keywordFlags=64,name="PoisonMax",type="BASE",value=95}},nil} +c["+95% Increased Fire Aura Area"]={{}," Fire Aura "} +c["+95% Increased Volcanic Orb Damage"]={{[1]={[1]={skillId="vo54",type="SkillId"},flags=0,keywordFlags=0,name="Damage",type="INC",value=95}},nil} +c["+95% Throwing Chance to Poison on Hit"]={{[1]={flags=1024,keywordFlags=0,name="PoisonChance",type="BASE",value=95}},nil} +c["+9500 Starting Armour Near Dead Golem"]={{[1]={[1]={type="SkillType"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Armour",type="BASE",value=9500}}}}," Starting Near Dead "} +c["+9500 Starting Armour Near Dead Golem +15% Size if no other living Golems"]={{[1]={[1]={type="SkillType"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Armour",type="BASE",value=9500}}}}," Starting Near Dead +15% Size if no other living Golems "} +c["+9500 Starting Armour Near Dead Golem +15% Size if no other living Golems +25% Damage if no other living Golems"]={{[1]={[1]={type="SkillType"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Armour",type="BASE",value=9500}}}}," Starting Near Dead +15% Size if no other living Golems +25% Damage if no other living Golems "} +c["+96 Armor"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=96}},nil} +c["+96 Melee Damage"]={{[1]={flags=512,keywordFlags=1,name="PhysicalMin",type="BASE",value=96},[2]={flags=512,keywordFlags=1,name="PhysicalMax",type="BASE",value=96},[3]={flags=512,keywordFlags=2,name="LightningMin",type="BASE",value=96},[4]={flags=512,keywordFlags=2,name="LightningMax",type="BASE",value=96},[5]={flags=512,keywordFlags=4,name="ColdMin",type="BASE",value=96},[6]={flags=512,keywordFlags=4,name="ColdMax",type="BASE",value=96},[7]={flags=512,keywordFlags=8,name="FireMin",type="BASE",value=96},[8]={flags=512,keywordFlags=8,name="FireMax",type="BASE",value=96},[9]={flags=512,keywordFlags=16,name="VoidMin",type="BASE",value=96},[10]={flags=512,keywordFlags=16,name="VoidMax",type="BASE",value=96},[11]={flags=512,keywordFlags=32,name="NecroticMin",type="BASE",value=96},[12]={flags=512,keywordFlags=32,name="NecroticMax",type="BASE",value=96},[13]={flags=512,keywordFlags=64,name="PoisonMin",type="BASE",value=96},[14]={flags=512,keywordFlags=64,name="PoisonMax",type="BASE",value=96}},nil} +c["+98 Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=98}},nil} +c["-0.2 Cooldown Reduction (seconds)"]={{}," Cooldown Reduction (seconds) "} +c["-0.2 Cooldown Reduction (seconds) 1.2 Maximum Cooldown Reduction (seconds)"]={{}," Cooldown Reduction (seconds) 1.2 Maximum Cooldown Reduction (seconds) "} +c["-1 Cooldown (seconds)"]={{}," Cooldown (seconds) "} +c["-1 Critical strike chance if you have dealt a critical strike recently"]={{[1]={[1]={type="Condition",var="CritRecently"},flags=0,keywordFlags=0,name="CritChance",type="BASE",value=-1}},nil} +c["-1 Fewer Mirages"]={{}," Fewer Mirages "} +c["-1 Fireballs Required For Flame Burst"]={{}," s Required For Flame Burst "} +c["-1 Flame Energy Buildup (Seconds)"]={{}," Flame Energy Buildup (Seconds) "} +c["-1 Howling Cascade Stacks To Proc Tornado"]={{}," Howling Cascade Stacks To Proc "} +c["-1 Howling Cascade Stacks To Proc Tornado +40% Howling Cascade Tornado Damage"]={{[1]={[1]={skillId="to50",type="SkillId"},flags=0,keywordFlags=0,name="Damage",type="BASE",value=-1}}," Howling Cascade Stacks To Proc +40% Howling Cascade Tornado "} +c["-1 Kills to Summon Void Beams"]={{}," Kills to Summon Void Beams "} +c["-1 Kills to Summon Void Beams +35% Mana Cost"]={{[1]={flags=0,keywordFlags=0,name="ManaCost",type="BASE",value=-1}}," Kills to Summon Void Beams +35% "} +c["-1 Mana Consumed"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=-1}}," Consumed "} +c["-1 Mana Cost"]={{[1]={flags=0,keywordFlags=0,name="ManaCost",type="BASE",value=-1}},nil} +c["-1 Mana Drained When Hit"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=-1}}," Drained When Hit "} +c["-1 Mana Gained"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=-1}}," Gained "} +c["-1 Maximum Thorn Totems"]={{}," Maximum Thorn Totems "} +c["-1 Maximum Thorn Totems +15 Mana Cost Per Additional Totem Summoned"]={{[1]={flags=0,keywordFlags=0,name="ManaCost",type="BASE",value=-1}}," Maximum Thorn Totems +15 Per Additional Totem Summoned "} +c["-1 Necrotic Damage per Intelligence"]={{[1]={[1]={stat="Int",type="PerStat"},flags=0,keywordFlags=0,name="Damage",type="BASE",value=-1}}," Necrotic "} +c["-1 Necrotic Damage per Intelligence 4% Bleed Chance per Intelligence"]={{[1]={[1]={stat="Int",type="PerStat"},[2]={stat="Int",type="PerStat"},[3]={skillId="Ailment_Bleed",type="SkillId"},flags=0,keywordFlags=0,name="Damage",type="BASE",value=-1}}," Necrotic 4% Chance "} +c["-1 Poison Nova Cooldown"]={{}," Nova Cooldown "} +c["-1 Required Rhythm of Fire Stacks"]={{}," Required Rhythm of Fire Stacks "} +c["-1 Required Rhythm of Fire Stacks +2% Crit Chance when Consuming Stacks"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="BASE",value=-1}}," Required Rhythm of Fire Stacks +2% when Consuming Stacks "} +c["-1 Stacks Required To Cast Lightning"]={{}," Stacks Required To Cast Lightning "} +c["-1 Zap Charge Cost"]={{}," Zap Charge Cost "} +c["-1% Damage Over Time Taken"]={{[1]={flags=0,keywordFlags=0,name="DamageTakenOverTime",type="BASE",value=-1}},nil} +c["-1% Damage Taken While Moving"]={{[1]={[1]={type="Condition",var="Moving"},flags=0,keywordFlags=0,name="DamageTaken",type="BASE",value=-1}},nil} +c["-1% Enemy Poison Resistance Per Int"]={{}," Enemy Resistance Per Int "} +c["-1% Enemy Poison Resistance Per Int -1% Poison Resistance Per Int"]={{}," Enemy Resistance Per Int -1% Poison Resistance Per Int "} +c["-1% Less Damage Taken from Ignited Shocked or Chilled Enemies"]={{[1]={[1]={skillId="Ailment_Ignite",type="SkillId"},flags=0,keywordFlags=0,name="DamageTaken",type="BASE",value=-1}}," Less from d Shocked or Chilled Enemies "} +c["-1% Poison Resistance Per Int"]={{}," Resistance Per Int "} +c["-1.5 Cooldown Duration (seconds)"]={{[1]={flags=0,keywordFlags=0,name="CooldownRecovery",type="BASE",value=-1.5}}," (seconds) "} +c["-1.5 Cooldown Duration (seconds) 3 Projectiles"]={{[1]={flags=0,keywordFlags=0,name="CooldownRecovery",type="BASE",value=-1.5}}," (seconds) 3 Projectiles "} +c["-1.5 Cooldown Duration (seconds) 3 Projectiles 1 Duration (second)"]={{[1]={flags=0,keywordFlags=0,name="CooldownRecovery",type="BASE",value=-1.5}}," (seconds) 3 Projectiles 1 Duration (second) "} +c["-10 Erasing Strike Mana Cost"]={{[1]={[1]={skillId="es6ai",type="SkillId"},flags=0,keywordFlags=0,name="ManaCost",type="BASE",value=-10}},nil} +c["-10 Mana Cost Per Second if Lightning Blast Cannot Chain"]={{[1]={[1]={skillId="lb23il",type="SkillId"},flags=0,keywordFlags=0,name="ManaCost",type="BASE",value=-10}}," Per Second if Cannot Chain "} +c["-10% Area"]={{}," "} +c["-10% Attack Speed"]={{[1]={flags=3584,keywordFlags=0,name="Speed",type="BASE",value=-10}},nil} +c["-10% Cast Speed"]={{[1]={flags=256,keywordFlags=0,name="Speed",type="BASE",value=-10}},nil} +c["-10% Cast Speed Per Extra Projectile"]={{[1]={flags=256,keywordFlags=0,name="Speed",type="BASE",value=-10}}," Per Extra Projectile "} +c["-10% Channel Cost"]={{}," Channel Cost "} +c["-10% Cold Damage Taken"]={{[1]={flags=0,keywordFlags=0,name="ColdDamageTaken",type="BASE",value=-10}},nil} +c["-10% Cone Width"]={{}," Cone Width "} +c["-10% Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=-10}},nil} +c["-10% Damage Over Time Taken"]={{[1]={flags=0,keywordFlags=0,name="DamageTakenOverTime",type="BASE",value=-10}},nil} +c["-10% Damage Taken While Rushing"]={{[1]={flags=0,keywordFlags=0,name="DamageTaken",type="BASE",value=-10}}," While Rushing "} +c["-10% Damage Taken at Low Health"]={{[1]={flags=0,keywordFlags=0,name="DamageTaken",type="BASE",value=-10}}," at Low Health "} +c["-10% Damage Taken from Cursed"]={{[1]={flags=0,keywordFlags=0,name="DamageTaken",type="BASE",value=-10}}," from Cursed "} +c["-10% Damage Taken while channeling"]={{[1]={flags=0,keywordFlags=0,name="DamageTaken",type="BASE",value=-10}}," while channeling "} +c["-10% Distance"]={{}," Distance "} +c["-10% Duration"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="BASE",value=-10}},nil} +c["-10% Elemental Damage Taken"]={{[1]={flags=0,keywordFlags=0,name="ElementalDamageTaken",type="BASE",value=-10}},nil} +c["-10% Elemental Resistance"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=-10}},nil} +c["-10% Explosion Hit Damage"]={{[1]={flags=8388608,keywordFlags=0,name="Damage",type="BASE",value=-10}}," Explosi "} +c["-10% Fear Duration"]={{[1]={[1]={skillId="Ailment_Fear",type="SkillId"},flags=0,keywordFlags=0,name="Duration",type="BASE",value=-10}},nil} +c["-10% Fire Burst Cooldown"]={{}," Fire Burst Cooldown "} +c["-10% Healing Effectiveness"]={{[1]={[1]={skillId="Ailment_DummyHealingWhileNotTakingDamage",type="SkillId"},flags=0,keywordFlags=0,name="FlaskEffect",type="BASE",value=-10}}," iveness "} +c["-10% Health Drain"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=-10}}," Drain "} +c["-10% Health Drain +10% Increased Damage Over Time"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=-10}}," Drain +10% Increased Damage Over Time "} +c["-10% Health Regen (While On Cooldown)"]={{[1]={flags=0,keywordFlags=0,name="LifeRegen",type="BASE",value=-10}}," (While On Cooldown) "} +c["-10% Hit Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=-10}}," Hit "} +c["-10% Hit Damage -10% Attack Speed"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=-10}}," Hit -10% Attack Speed "} +c["-10% Less Duration"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="BASE",value=-10}}," Less "} +c["-10% Mana Cost"]={{[1]={flags=0,keywordFlags=0,name="ManaCost",type="BASE",value=-10}},nil} +c["-10% Mirror Image Duration"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="BASE",value=-10}}," Mirror Image "} +c["-10% Necrotic Damage Taken"]={{[1]={flags=0,keywordFlags=0,name="DamageTaken",type="BASE",value=-10}}," Necrotic "} +c["-10% Physical Resistance"]={{}," Physical Resistance "} +c["-10% Physical Resistance Abyssal Decay Lingers"]={{}," Physical Resistance Lingers "} +c["-10% Projectile Speed"]={{[1]={flags=0,keywordFlags=0,name="ProjectileSpeed",type="BASE",value=-10}},nil} +c["-10% Range"]={{}," Range "} +c["-10% Shield Damage Taken"]={{[1]={flags=0,keywordFlags=0,name="DamageTaken",type="BASE",value=-10}}," Shield "} +c["-10% Shield Health"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=-10}}," Shield "} +c["-10% Spirit Movespeed"]={{}," Spirit Movespeed "} +c["-10% Stack Duration"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="BASE",value=-10}}," Stack "} +c["-10% Thrown Blades Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=-10}}," Thrown Blades "} +c["-10% Void Damage Taken"]={{[1]={flags=0,keywordFlags=0,name="DamageTaken",type="BASE",value=-10}}," Void "} +c["-100% Current Health Drain"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=-100}}," Current Drain "} +c["-100% Health Regen"]={{[1]={flags=0,keywordFlags=0,name="LifeRegen",type="BASE",value=-100}},nil} +c["-100% Mana From Burst"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=-100}}," From Burst "} +c["-12 Judgement Mana Cost while Unarmed"]={{[1]={[1]={type="Condition",var="Unarmed"},[2]={skillId="pa67ju",type="SkillId"},flags=0,keywordFlags=0,name="ManaCost",type="BASE",value=-12}},nil} +c["-12 Ward Consumed Per Ignite"]={{[1]={[1]={skillId="Ailment_Ignite",type="SkillId"},flags=0,keywordFlags=0,name="Ward",type="BASE",value=-12}}," Consumed Per "} +c["-12 Ward Consumed Per Ignite 1% % Of Current Health Consumed Per Ignite Without Ward"]={{[1]={[1]={skillId="Ailment_Ignite",type="SkillId"},flags=0,keywordFlags=0,name="Ward",type="BASE",value=-12}}," Consumed Per 1% % Of Current Health Consumed Per Ignite Without Ward "} +c["-12 Ward Consumed Per Ignite 1% % Of Current Health Consumed Per Ignite Without Ward 40% Maximum % Of Current Health Consumed"]={{[1]={[1]={skillId="Ailment_Ignite",type="SkillId"},flags=0,keywordFlags=0,name="Ward",type="BASE",value=-12}}," Consumed Per 1% % Of Current Health Consumed Per Ignite Without Ward 40% Maximum % Of Current Health Consumed "} +c["-12 Ward Consumed Per Ignite 1% % Of Current Health Consumed Per Ignite Without Ward 40% Maximum % Of Current Health Consumed Instant Ignite Damage"]={{[1]={[1]={skillId="Ailment_Ignite",type="SkillId"},flags=0,keywordFlags=0,name="Ward",type="BASE",value=-12}}," Consumed Per 1% % Of Current Health Consumed Per Ignite Without Ward 40% Maximum % Of Current Health Consumed Instant Ignite Damage "} +c["-12 Ward Consumed Per Ignite 1% % Of Current Health Consumed Per Ignite Without Ward 40% Maximum % Of Current Health Consumed Instant Ignite Damage +1% Fire Damage Per 2 Intelligence"]={{[1]={[1]={div=2,stat="Int",type="PerStat"},[2]={skillId="Ailment_Ignite",type="SkillId"},flags=0,keywordFlags=0,name="Ward",type="BASE",value=-12}}," Consumed Per 1% % Of Current Health Consumed Per Ignite Without Ward 40% Maximum % Of Current Health Consumed Instant Ignite Damage +1% Fire Damage "} +c["-12% Charging Speed"]={{}," Charging Speed "} +c["-12% Damage Taken"]={{[1]={flags=0,keywordFlags=0,name="DamageTaken",type="BASE",value=-12}},nil} +c["-12% Enemy Movespeed"]={{}," Enemy Movespeed "} +c["-12% Mana Cost"]={{[1]={flags=0,keywordFlags=0,name="ManaCost",type="BASE",value=-12}},nil} +c["-12% Mana Drain"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=-12}}," Drain "} +c["-12% Physical Damage From Netted Enemies"]={{[1]={[1]={skillId="Ailment_Netted",type="SkillId"},flags=0,keywordFlags=0,name="PhysicalDamage",type="BASE",value=-12}}," From Enemies "} +c["-12% Rage Decay Rate"]={{}," Rage Decay Rate "} +c["-12% Range"]={{}," Range "} +c["-13% Fire Rate"]={{}," Fire Rate "} +c["-13% Fire Rate +30% Delay Before Each Ice Shard"]={{}," Fire Rate +30% Delay Before Each Ice Shard "} +c["-13% Health Decay"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=-13}}," Decay "} +c["-13% Projectile Range"]={{[1]={flags=0,keywordFlags=0,name="ProjectileCount",type="BASE",value=-13}}," Range "} +c["-13% Remaining Cooldown on Curse skill"]={{}," Remaining Cooldown on Curse skill "} +c["-13% Remaining Cooldown on Curse skill 2 Cooldown Reduction uses"]={{}," Remaining Cooldown on Curse skill 2 Cooldown Reduction uses "} +c["-14 Mana Cost for Dread Shade"]={{[1]={[1]={skillId="ds4d3",type="SkillId"},flags=0,keywordFlags=0,name="ManaCost",type="BASE",value=-14}}," for "} +c["-14 Mana Cost for Infernal Shade"]={{[1]={[1]={skillId="is40",type="SkillId"},flags=0,keywordFlags=0,name="ManaCost",type="BASE",value=-14}}," for "} +c["-14% Channel Cost"]={{}," Channel Cost "} +c["-14% Channel Cost 14% Current Mana -> Ward Gain while Channeling"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=-14}}," Channel Cost 14% Current -> Ward Gain while Channeling "} +c["-15 Hail of Arrows Mana Cost"]={{[1]={[1]={skillId="exvol8",type="SkillId"},flags=0,keywordFlags=0,name="ManaCost",type="BASE",value=-15}},nil} +c["-15% Channel Cost"]={{}," Channel Cost "} +c["-15% Channel Cost -20% Movespeed while Channeling"]={{}," Channel Cost -20% Movespeed while Channeling "} +c["-15% Cooldown Duration"]={{[1]={flags=0,keywordFlags=0,name="CooldownRecovery",type="BASE",value=-15}},nil} +c["-15% Cooldown Recovery Speed"]={{[1]={flags=0,keywordFlags=0,name="CooldownRecovery",type="BASE",value=-15}},nil} +c["-15% Critical Multiplier"]={{[1]={flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=-15}},nil} +c["-15% Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=-15}},nil} +c["-15% Duration"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="BASE",value=-15}},nil} +c["-15% Elemental Damage Taken"]={{[1]={flags=0,keywordFlags=0,name="ElementalDamageTaken",type="BASE",value=-15}},nil} +c["-15% Health Decay"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=-15}}," Decay "} +c["-15% Health Decay 15% Reduced Movespeed"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=-15}}," Decay 15% Reduced Movespeed "} +c["-15% Hit Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=-15}}," Hit "} +c["-15% Hit Damage Cannot Pierce"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=-15}}," Hit Cannot Pierce "} +c["-15% Mana Cost"]={{[1]={flags=0,keywordFlags=0,name="ManaCost",type="BASE",value=-15}},nil} +c["-15% Pull Area"]={{}," Pull "} +c["-15% Pull Strength"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=-15}}," Pull "} +c["-15% Pull Strength -15% Pull Area"]={{[1]={flags=67108864,keywordFlags=0,name="Str",type="BASE",value=-15}}," Pull -15% Pull "} +c["-15% Pulls Strength"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=-15}}," Pulls "} +c["-15% Radius"]={{[1]={flags=0,keywordFlags=0,name="AreaOfEffect",type="BASE",value=-15}},nil} +c["-15% Reveal Range"]={{}," Reveal Range "} +c["-15% Reveal Range +5% Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=-15}}," Reveal Range +5% "} +c["-15% Spread Range"]={{}," Spread Range "} +c["-15% Stun Chance"]={{}," "} +c["-15% Width"]={{}," Width "} +c["-16% Cast Speed"]={{[1]={flags=256,keywordFlags=0,name="Speed",type="BASE",value=-16}},nil} +c["-16% Cooldown"]={{}," Cooldown "} +c["-16% Cooldown -16% Freeze Duration"]={{[1]={flags=0,keywordFlags=0,name="EnemyFreezeDuration",type="BASE",value=-16}}," Cooldown -16% "} +c["-16% Freeze Duration"]={{[1]={flags=0,keywordFlags=0,name="EnemyFreezeDuration",type="BASE",value=-16}},nil} +c["-2 Blood Spectre Mana Cost"]={{[1]={[1]={includeTransfigured=true,skillName="Raise Spectre",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="ManaCost",type="BASE",value=-2}}}}," Blood "} +c["-2 Channel Cost"]={{}," Channel Cost "} +c["-2 Extra Projectiles"]={{[1]={flags=0,keywordFlags=0,name="ProjectileCount",type="BASE",value=-2}}," Extra "} +c["-2 Fewer Attacks Between Double Shots"]={{}," Fewer Attacks Between Double Shots "} +c["-2 Mana Cost"]={{[1]={flags=0,keywordFlags=0,name="ManaCost",type="BASE",value=-2}},nil} +c["-2 Mana Cost "]={{[1]={flags=0,keywordFlags=0,name="ManaCost",type="BASE",value=-2}},nil} +c["-2 Ward Gain Cooldown Duration"]={{[1]={flags=0,keywordFlags=0,name="Ward",type="BASE",value=-2}}," Gain Cooldown Duration "} +c["-2% Damage Taken From Nearby Enemies"]={{[1]={flags=0,keywordFlags=0,name="DamageTaken",type="BASE",value=-2}}," From Nearby Enemies "} +c["-2% Damage Taken with Arcane Shield"]={{[1]={flags=0,keywordFlags=0,name="DamageTaken",type="BASE",value=-2}}," with Arcane Shield "} +c["-2% Damage Taken with Arcane Shield 4 Ward Per Second with Arcane Shield"]={{[1]={flags=0,keywordFlags=0,name="DamageTaken",type="BASE",value=-2}}," with Arcane Shield 4 Ward Per Second with Arcane Shield "} +c["-2% Damage Taken with Arcane Shield 4 Ward Per Second with Arcane Shield +1 Arcane Shield on Melee Hit"]={{[1]={flags=8389120,keywordFlags=0,name="DamageTaken",type="BASE",value=-2}}," with Arcane Shield 4 Ward Per Second with Arcane Shield +1 Arcane Shield "} +c["-20% Attack Speed"]={{[1]={flags=3584,keywordFlags=0,name="Speed",type="BASE",value=-20}},nil} +c["-20% Cast Speed"]={{[1]={flags=256,keywordFlags=0,name="Speed",type="BASE",value=-20}},nil} +c["-20% Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=-20}},nil} +c["-20% Distance"]={{}," Distance "} +c["-20% Duration"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="BASE",value=-20}},nil} +c["-20% Duration (seconds)"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="BASE",value=-20}}," (seconds) "} +c["-20% Hit Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=-20}}," Hit "} +c["-20% Lightning Mana Cost"]={{[1]={flags=0,keywordFlags=0,name="ManaCost",type="BASE",value=-20}}," Lightning "} +c["-20% Mana Cost"]={{[1]={flags=0,keywordFlags=0,name="ManaCost",type="BASE",value=-20}},nil} +c["-20% Movespeed while Channeling"]={{}," Movespeed while Channeling "} +c["-20% Projectile Range"]={{[1]={flags=0,keywordFlags=0,name="ProjectileCount",type="BASE",value=-20}}," Range "} +c["-20% Projectile Range +40% Health Cost"]={{[1]={flags=0,keywordFlags=0,name="ProjectileCount",type="BASE",value=-20}}," Range +40% Health Cost "} +c["-20% Rampage Speed"]={{[1]={flags=0,keywordFlags=0,name="Condition:Rampage",type="BASE",value=-20}}," Speed "} +c["-20% Rampage Speed +20% Lightning Damage during Rampage"]={{[1]={flags=0,keywordFlags=0,name="Condition:Rampage",type="BASE",value=-20}}," Speed +20% Lightning Damage during Rampage "} +c["-20% Reduced Duration per 20% Ignite chance"]={{[1]={[1]={skillId="Ailment_Ignite",type="SkillId"},flags=0,keywordFlags=0,name="Duration",type="BASE",value=-20}}," Reduced per 20% chance "} +c["-20% Sacrifice Health Cost"]={{[1]={[1]={skillId="sf31rc",type="SkillId"},flags=0,keywordFlags=0,name="Life",type="BASE",value=-20}}," Cost "} +c["-20% Shrapnel Frequency"]={{}," Shrapnel Frequency "} +c["-20% Shrapnel Speed and Range"]={{}," Shrapnel Speed and Range "} +c["-20% Speed and Range"]={{}," Speed and Range "} +c["-20% Speed and Range 2 Duration"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="BASE",value=-20}}," Speed and Range 2 "} +c["-25% Attack Speed"]={{[1]={flags=3584,keywordFlags=0,name="Speed",type="BASE",value=-25}},nil} +c["-25% Bonus Damage Taken From Crits"]={{[1]={flags=0,keywordFlags=0,name="DamageTaken",type="BASE",value=-25}}," Bonus From Crits "} +c["-25% Cast Speed"]={{[1]={flags=256,keywordFlags=0,name="Speed",type="BASE",value=-25}},nil} +c["-25% Detonation Mana Cost"]={{[1]={flags=0,keywordFlags=0,name="ManaCost",type="BASE",value=-25}}," Detonation "} +c["-25% Duration (seconds)"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="BASE",value=-25}}," (seconds) "} +c["-25% Health"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=-25}},nil} +c["-25% Less Hit Damage To Far Away Targets"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=-25}}," Less Hit To Far Away Targets "} +c["-25% Mana Cost"]={{[1]={flags=0,keywordFlags=0,name="ManaCost",type="BASE",value=-25}},nil} +c["-25% Projectile Speed"]={{[1]={flags=0,keywordFlags=0,name="ProjectileSpeed",type="BASE",value=-25}},nil} +c["-25% Pull Strength"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=-25}}," Pull "} +c["-25% Shadow Falcon Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=-25}}," Shadow Falcon "} +c["-25% Speed Per Second"]={{}," Speed Per Second "} +c["-25% Transform All Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=-25},[2]={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=-25}}," Transform "} +c["-26 Mana Cost"]={{[1]={flags=0,keywordFlags=0,name="ManaCost",type="BASE",value=-26}},nil} +c["-3 Mana Cost"]={{[1]={flags=0,keywordFlags=0,name="ManaCost",type="BASE",value=-3}},nil} +c["-3 Melee Mana Cost"]={{[1]={flags=512,keywordFlags=0,name="ManaCost",type="BASE",value=-3}},nil} +c["-3 Spell Fire Mana Cost"]={{[1]={flags=256,keywordFlags=0,name="ManaCost",type="BASE",value=-3}}," Fire "} +c["-3 Spell Mana Cost"]={{[1]={flags=256,keywordFlags=0,name="ManaCost",type="BASE",value=-3}},nil} +c["-3 Throwing Attack Mana Cost"]={{[1]={flags=0,keywordFlags=0,name="ManaCost",type="BASE",value=-3}}," Throwing Attack "} +c["-3% Attack Speed"]={{[1]={flags=3584,keywordFlags=0,name="Speed",type="BASE",value=-3}},nil} +c["-3% Attack Speed Per Stack"]={{[1]={flags=3584,keywordFlags=0,name="Speed",type="BASE",value=-3}}," Per Stack "} +c["-3% Damage Taken while at low health"]={{[1]={flags=0,keywordFlags=0,name="DamageTaken",type="BASE",value=-3}}," while at low health "} +c["-3% Damage Taken while at low health +3% Critical Chance while at low health"]={{[1]={flags=0,keywordFlags=0,name="DamageTaken",type="BASE",value=-3}}," while at low health +3% Critical Chance while at low health "} +c["-3% Fire Damage Taken on Block"]={{[1]={flags=0,keywordFlags=0,name="FireDamageTaken",type="BASE",value=-3}}," on Block "} +c["-3% Fire Damage Taken on Block 10% Increased Damage if Blocked"]={{[1]={flags=0,keywordFlags=0,name="FireDamageTaken",type="BASE",value=-3}}," on Block 10% Increased Damage if Blocked "} +c["-3% Received Stun Duration"]={{[1]={flags=0,keywordFlags=0,name="EnemyStunDuration",type="BASE",value=-3}}," Received "} +c["-30% Attack Speed"]={{[1]={flags=3584,keywordFlags=0,name="Speed",type="BASE",value=-30}},nil} +c["-30% Bone Curse Duration"]={{[1]={[1]={skillId="bc53",type="SkillId"},flags=0,keywordFlags=0,name="Duration",type="BASE",value=-30}},nil} +c["-30% Critical Strike Multiplier"]={{[1]={flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=-30}},nil} +c["-30% Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=-30}},nil} +c["-30% Delay before Screech"]={{}," Delay before Screech "} +c["-30% Delay before Screech +30% Screech Area"]={{}," Delay before Screech +30% Screech "} +c["-30% Elemental Resistance"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=-30}},nil} +c["-30% Hit Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=-30}}," Hit "} +c["-30% Hit Damage 60% Reduced Stun Chance"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=-30}}," Hit 60% Reduced Stun Chance "} +c["-30% Hit Damage 60% Reduced Stun Chance Hammers Do Not Return"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=-30}}," Hit 60% Reduced Stun Chance Hammers Do Not Return "} +c["-30% Projectile Size"]={{[1]={flags=0,keywordFlags=0,name="ProjectileCount",type="BASE",value=-30}}," Size "} +c["-30% Projectile Size -30% Damage"]={{[1]={flags=0,keywordFlags=0,name="ProjectileCount",type="BASE",value=-30}}," Size -30% Damage "} +c["-30% Projectile Speed"]={{[1]={flags=0,keywordFlags=0,name="ProjectileSpeed",type="BASE",value=-30}},nil} +c["-34% Wraiths Summoned"]={{}," Wraiths Summoned "} +c["-35% Area"]={{}," "} +c["-35% Cold Damage Taken"]={{[1]={flags=0,keywordFlags=0,name="ColdDamageTaken",type="BASE",value=-35}},nil} +c["-35% Cone Width"]={{}," Cone Width "} +c["-35% Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=-35}},nil} +c["-35% Less Area"]={{}," Less "} +c["-35% Orbit Duration with Orbital Fulmination"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="BASE",value=-35}}," Orbit with Orbital Fulmination "} +c["-35% Range"]={{}," Range "} +c["-35% Size"]={{}," Size "} +c["-35% Size -45% Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=-35}}," Size -45% "} +c["-4 Bow Mana Cost"]={{[1]={flags=0,keywordFlags=0,name="ManaCost",type="BASE",value=-4}}," Bow "} +c["-4 Mana Cost"]={{[1]={flags=0,keywordFlags=0,name="ManaCost",type="BASE",value=-4}},nil} +c["-4 Mana Gain"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=-4}}," Gain "} +c["-4 Spell Fire Mana Cost"]={{[1]={flags=256,keywordFlags=0,name="ManaCost",type="BASE",value=-4}}," Fire "} +c["-4% Damage Taken While Moving"]={{[1]={[1]={type="Condition",var="Moving"},flags=0,keywordFlags=0,name="DamageTaken",type="BASE",value=-4}},nil} +c["-40 Enemy Armor"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=-40}}," Enemy "} +c["-40 Mana Cost"]={{[1]={flags=0,keywordFlags=0,name="ManaCost",type="BASE",value=-40}},nil} +c["-40% Area"]={{}," "} +c["-40% Area 15 Mana Drain"]={{[1]={flags=67108864,keywordFlags=0,name="Mana",type="BASE",value=-40}}," 15 Drain "} +c["-40% Cast Speed"]={{[1]={flags=256,keywordFlags=0,name="Speed",type="BASE",value=-40}},nil} +c["-40% Duration"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="BASE",value=-40}},nil} +c["-40% Fire Rate"]={{}," Fire Rate "} +c["-40% Fire Rate +20% Increased Mana Cost"]={{[1]={flags=0,keywordFlags=0,name="ManaCost",type="BASE",value=-40}}," Fire Rate +20% Increased "} +c["-40% Increased Cooldown Recovery Speed for Lunge"]={{[1]={[1]={skillId="lu25ng",type="SkillId"},flags=0,keywordFlags=0,name="CooldownRecovery",type="BASE",value=-40}}," Increased for "} +c["-40% Less Attack Speed"]={{[1]={flags=3584,keywordFlags=0,name="Speed",type="BASE",value=-40}}," Less "} +c["-45% Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=-45}},nil} +c["-5 Mana Cost"]={{[1]={flags=0,keywordFlags=0,name="ManaCost",type="BASE",value=-5}},nil} +c["-5 Next Melee Attack Mana Cost"]={{[1]={flags=512,keywordFlags=0,name="ManaCost",type="BASE",value=-5}}," Next Attack "} +c["-5 Spell Void Mana Cost"]={{[1]={flags=256,keywordFlags=0,name="ManaCost",type="BASE",value=-5}}," Void "} +c["-5 Totem mana cost"]={{[1]={flags=0,keywordFlags=0,name="ManaCost",type="BASE",value=-5}},"tem "} +c["-5 Totem mana cost +10 Attunement"]={{[1]={flags=0,keywordFlags=0,name="ManaCost",type="BASE",value=-5}},"tem +10 Attunement "} +c["-5 Totem mana cost +10 Attunement +50% elemental resistance while you control a totem"]={{[1]={flags=0,keywordFlags=14,name="ManaCost",type="BASE",value=-5}},"tem +10 Attunement +50% resistance while you control a totem "} +c["-5% Attack Speed"]={{[1]={flags=3584,keywordFlags=0,name="Speed",type="BASE",value=-5}},nil} +c["-5% Base Crit Chance"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="BASE",value=-5}},nil} +c["-5% Cast Speed"]={{[1]={flags=256,keywordFlags=0,name="Speed",type="BASE",value=-5}},nil} +c["-5% Concentration cooldown"]={{}," Concentration cooldown "} +c["-5% Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=-5}},nil} +c["-5% Damage Over Time Taken per Crimson Shroud"]={{[1]={[1]={skillId="Ailment_CrimsonShroud",type="SkillId"},flags=0,keywordFlags=0,name="DamageTakenOverTime",type="BASE",value=-5}}," per "} +c["-5% Damage Over Time Taken per Crimson Shroud 3 Max Crimson Shrouds"]={{[1]={[1]={skillId="Ailment_CrimsonShroud",type="SkillId"},flags=0,keywordFlags=0,name="DamageTakenOverTime",type="BASE",value=-5}}," per 3 Max Crimson Shrouds "} +c["-5% Damage Over Time Taken per Crimson Shroud 3 Max Crimson Shrouds 4 Crimson Shroud Duration (seconds)"]={{[1]={[1]={skillId="Ailment_CrimsonShroud",type="SkillId"},flags=0,keywordFlags=0,name="DamageTakenOverTime",type="BASE",value=-5}}," per 3 Max Crimson Shrouds 4 Crimson Shroud Duration (seconds) "} +c["-5% Damage Taken from Chilled Enemies"]={{[1]={[1]={skillId="Ailment_Chill",type="SkillId"},flags=0,keywordFlags=0,name="DamageTaken",type="BASE",value=-5}}," from ed Enemies "} +c["-5% Damage Taken from Ignited Enemies"]={{[1]={[1]={skillId="Ailment_Ignite",type="SkillId"},flags=0,keywordFlags=0,name="DamageTaken",type="BASE",value=-5}}," from d Enemies "} +c["-5% Damage Taken from Shocked Enemies"]={{[1]={[1]={skillId="Ailment_Shock",type="SkillId"},flags=0,keywordFlags=0,name="DamageTaken",type="BASE",value=-5}}," from ed Enemies "} +c["-5% Damage Taken in Arena"]={{[1]={flags=0,keywordFlags=0,name="DamageTaken",type="BASE",value=-5}}," in Arena "} +c["-5% Damage over Time Taken per Stack of Crimson Shroud"]={{[1]={[1]={skillId="Ailment_CrimsonShroud",type="SkillId"},flags=0,keywordFlags=0,name="DamageTakenOverTime",type="BASE",value=-5}}," per Stack of "} +c["-5% Damage over Time Taken per Stack of Crimson Shroud 3 Maximum Crimson Shroud Stacks"]={{[1]={[1]={skillId="Ailment_CrimsonShroud",type="SkillId"},flags=0,keywordFlags=0,name="DamageTakenOverTime",type="BASE",value=-5}}," per Stack of 3 Maximum Crimson Shroud Stacks "} +c["-5% Enemy Poison Resistance"]={{}," Enemy Resistance "} +c["-5% First Strike Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=-5}}," First Strike "} +c["-5% First Strike Damage -5% Second Strike Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=-5}}," First Strike -5% Second Strike Damage "} +c["-5% First Strike Damage -5% Second Strike Damage +25% Third Strike Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=-5}}," First Strike -5% Second Strike Damage +25% Third Strike Damage "} +c["-5% Less Attack Speed"]={{[1]={flags=3584,keywordFlags=0,name="Speed",type="BASE",value=-5}}," Less "} +c["-5% Poison Damage Taken"]={{[1]={[1]={skillId="Ailment_Poison",type="SkillId"},flags=0,keywordFlags=0,name="DamageTaken",type="BASE",value=-5}},nil} +c["-5% Remaining Cooldown Reduction after skill use"]={{}," Remaining Cooldown Reduction after skill use "} +c["-5% Second Strike Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=-5}}," Second Strike "} +c["-5% Second Strike Damage +25% Third Strike Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=-5}}," Second Strike +25% Third Strike Damage "} +c["-5% Summoning Cast Speed"]={{[1]={flags=256,keywordFlags=0,name="Speed",type="BASE",value=-5}}," Summoning "} +c["-50% Buff Duration"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="BASE",value=-50}}," Buff "} +c["-50% Cone Width"]={{}," Cone Width "} +c["-50% Cone Width 3 Maximum Projectiles"]={{[1]={flags=0,keywordFlags=0,name="ProjectileCount",type="BASE",value=-50}}," Cone Width 3 Maximum "} +c["-50% Cooldown"]={{}," Cooldown "} +c["-50% Cooldown Duration"]={{[1]={flags=0,keywordFlags=0,name="CooldownRecovery",type="BASE",value=-50}},nil} +c["-50% Cooldown No Stun, Freeze, Fear"]={{}," Cooldown No Stun, Freeze, "} +c["-50% Cooldown Recovery Speed"]={{[1]={flags=0,keywordFlags=0,name="CooldownRecovery",type="BASE",value=-50}},nil} +c["-50% Cursed Limbs and Cursed Ground duration"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="BASE",value=-50}}," Cursed Limbs and Cursed Ground "} +c["-50% Delay And Increases To Delay"]={{}," Delay And Increases To Delay "} +c["-50% Delay And Increases To Delay 15 Mana Cost Per Second"]={{[1]={flags=0,keywordFlags=0,name="ManaCost",type="BASE",value=-50}}," Delay And Increases To Delay 15 Per Second "} +c["-50% Duration"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="BASE",value=-50}},nil} +c["-50% Explosion Hit Damage"]={{[1]={flags=8388608,keywordFlags=0,name="Damage",type="BASE",value=-50}}," Explosi "} +c["-50% Extra Projectiles"]={{[1]={flags=0,keywordFlags=0,name="ProjectileCount",type="BASE",value=-50}}," Extra "} +c["-50% Extra Projectiles -10% Cast Speed Per Extra Projectile"]={{[1]={flags=0,keywordFlags=0,name="ProjectileCount",type="BASE",value=-50}}," Extra -10% Cast Speed Per Extra Projectile "} +c["-50% Fire Damage Taken"]={{[1]={flags=0,keywordFlags=0,name="FireDamageTaken",type="BASE",value=-50}},nil} +c["-50% Forgebreath Cooldown "]={{}," Forgebreath Cooldown "} +c["-50% Infernal Shade Mana Cost"]={{[1]={[1]={skillId="is40",type="SkillId"},flags=0,keywordFlags=0,name="ManaCost",type="BASE",value=-50}},nil} +c["-50% Less Duration"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="BASE",value=-50}}," Less "} +c["-50% Maelstrom Mana Cost"]={{[1]={[1]={skillId="mas54",type="SkillId"},flags=0,keywordFlags=0,name="ManaCost",type="BASE",value=-50}},nil} +c["-50% Maximum Forged Weapons"]={{}," Maximum Forged s "} +c["-50% Maximum Number Of Locusts"]={{}," Maximum Number Of Locusts "} +c["-50% Maximum Number Of Locusts +100% Locust Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=-50}}," Maximum Number Of Locusts +100% Locust "} +c["-50% Maximum Number Of Locusts +100% Locust Damage +100% Locust Melee Area"]={{[1]={flags=512,keywordFlags=0,name="Damage",type="BASE",value=-50}}," Maximum Number Of Locusts +100% Locust +100% Locust Area "} +c["-50% Maximum Number Of Locusts +100% Locust Damage +100% Locust Melee Area +100% Locust Health"]={{[1]={flags=512,keywordFlags=0,name="Damage",type="BASE",value=-50}}," Maximum Number Of Locusts +100% Locust +100% Locust Area +100% Locust Health "} +c["-50% Maximum Number Of Locusts +100% Locust Damage +100% Locust Melee Area +100% Locust Health +50% Locust Size"]={{[1]={flags=512,keywordFlags=0,name="Damage",type="BASE",value=-50}}," Maximum Number Of Locusts +100% Locust +100% Locust Area +100% Locust Health +50% Locust Size "} +c["-50% Maximum Number Of Skeletons"]={{[1]={flags=0,keywordFlags=0,name="ActiveSkeletonLimit",type="BASE",value=-50}},nil} +c["-50% Number Of Ricochets"]={{}," Number Of Ricochets "} +c["-50% Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="BASE",value=-50}},nil} +c["-50% Projectiles"]={{[1]={flags=0,keywordFlags=0,name="ProjectileCount",type="BASE",value=-50}},nil} +c["-50% Remaining Charged Ground Duration"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="BASE",value=-50}}," Remaining Charged Ground "} +c["-50% Retaliation Area"]={{}," Retaliation "} +c["-50% Sacrifice Mana Cost"]={{[1]={[1]={skillId="sf31rc",type="SkillId"},flags=0,keywordFlags=0,name="ManaCost",type="BASE",value=-50}},nil} +c["-50% Spirit Frequency"]={{}," Spirit Frequency "} +c["-50% Upheaval Totem Attack Speed"]={{[1]={[1]={skillId="uph41",type="SkillId"},flags=3584,keywordFlags=0,name="Speed",type="BASE",value=-50}}," Totem "} +c["-50% Ward Granted"]={{[1]={flags=0,keywordFlags=0,name="Ward",type="BASE",value=-50}}," Granted "} +c["-50% Ward On Hit"]={{[1]={flags=8388608,keywordFlags=0,name="Ward",type="BASE",value=-50}},nil} +c["-6 Channel Cost"]={{}," Channel Cost "} +c["-6 Channel Cost -30% Elemental Resistance"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=-6}}," Channel Cost -30% "} +c["-6 Mana Cost"]={{[1]={flags=0,keywordFlags=0,name="ManaCost",type="BASE",value=-6}},nil} +c["-6 Mana Cost for Detonating Arrow"]={{[1]={[1]={skillId="detar",type="SkillId"},flags=0,keywordFlags=0,name="ManaCost",type="BASE",value=-6}}," for "} +c["-6 Totem Mana Cost"]={{[1]={flags=0,keywordFlags=0,name="ManaCost",type="BASE",value=-6}},"tem "} +c["-6% Crowstorm Cooldown Length"]={{}," Crowstorm Cooldown Length "} +c["-6% Damage Taken"]={{[1]={flags=0,keywordFlags=0,name="DamageTaken",type="BASE",value=-6}},nil} +c["-6% Radius"]={{[1]={flags=0,keywordFlags=0,name="AreaOfEffect",type="BASE",value=-6}},nil} +c["-6% Target Area per stack"]={{}," Target per stack "} +c["-6% Target Area per stack 2 Maximum Destructive Intensity"]={{}," Target per stack 2 Maximum Destructive Intensity "} +c["-60% Ailment Frequency"]={{}," Ailment Frequency "} +c["-60% Arcane Shield Effect"]={{[1]={flags=0,keywordFlags=0,name="FlaskEffect",type="BASE",value=-60}}," Arcane Shield "} +c["-60% Blaze Shade Duration"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="BASE",value=-60}}," Blaze Shade "} +c["-60% Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=-60}},nil} +c["-60% Death Wave Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=-60}}," Death Wave "} +c["-60% Less Aspect Of The Shark Effect"]={{[1]={[1]={skillId="Ailment_AspectOfTheSharkVisuals",type="SkillId"},flags=0,keywordFlags=0,name="FlaskEffect",type="BASE",value=-60}}," Less "} +c["-65% Less Up Front Healing For Indirect Casts"]={{}," Less Up Front For Indirect Casts "} +c["-7% Elemental Damage Taken"]={{[1]={flags=0,keywordFlags=0,name="ElementalDamageTaken",type="BASE",value=-7}},nil} +c["-7% Health Decay"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=-7}}," Decay "} +c["-7% Wraith Interval"]={{}," Wraith Interval "} +c["-70% Range"]={{}," Range "} +c["-70% Range 30 Mana Cost Per Second"]={{[1]={flags=0,keywordFlags=0,name="ManaCost",type="BASE",value=-70}}," Range 30 Per Second "} +c["-75% Bone Armor Effect On Non-Minions"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Armour",type="BASE",value=-75}}}}," Bone Effect On Non-s "} +c["-75% Forged Weapon Duration"]={{[1]={flags=67108864,keywordFlags=0,name="Duration",type="BASE",value=-75}}," Forged "} +c["-75% Physical Resistance"]={{}," Physical Resistance "} +c["-8% Armor"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=-8}},nil} +c["-8% Bonus Damage from Crits with a Catalyst"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=-8}}," Bonus from Crits with a Catalyst "} +c["-8% Health Cost"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=-8}}," Cost "} +c["-8% Maximum Health"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=-8}}," Maximum "} +c["-8% Maximum Health -8% Armor"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=-8}}," Maximum -8% Armor "} +c["-8% Target Area"]={{}," Target "} +c["-80% Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=-80}},nil} +c["-80% Explosion Hit Damage"]={{[1]={flags=8388608,keywordFlags=0,name="Damage",type="BASE",value=-80}}," Explosi "} +c["-80% Explosion Hit Damage +100% Explosion Poison Chance"]={{[1]={[1]={skillId="Ailment_Poison",type="SkillId"},flags=8388608,keywordFlags=0,name="Damage",type="BASE",value=-80}}," Explosi +100% Explosion Chance "} +c["-80% Mana Cost"]={{[1]={flags=0,keywordFlags=0,name="ManaCost",type="BASE",value=-80}},nil} +c["-80% Mana Gained"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=-80}}," Gained "} +c["-88% Increased Decoy Duration"]={{[1]={[1]={skillId="deeco",type="SkillId"},flags=0,keywordFlags=0,name="Duration",type="BASE",value=-88}}," Increased "} +c["-9% Channel Cost"]={{}," Channel Cost "} +c["-90% Cooldown Duration"]={{[1]={flags=0,keywordFlags=0,name="CooldownRecovery",type="BASE",value=-90}},nil} +c["0 Mana Cost"]={{[1]={flags=0,keywordFlags=0,name="ManaCost",type="BASE",value=0}},nil} +c["0 Out-Of-Mana Cost"]={{[1]={flags=0,keywordFlags=0,name="ManaCost",type="BASE",value=0}}," Out-Of- "} +c["0 Out-Of-Mana Cost Cannot Chain"]={{[1]={flags=0,keywordFlags=0,name="ManaCost",type="BASE",value=0}}," Out-Of- Cannot Chain "} +c["0 Out-Of-Mana Cost Cannot Heal Or Cleanse "]={{[1]={flags=0,keywordFlags=0,name="ManaCost",type="BASE",value=0}}," Out-Of- Cannot Heal Or Cleanse "} +c["0 Out-Of-Mana Cost Cannot Heal Or Cleanse Cannot Summon Fissures "]={{[1]={flags=0,keywordFlags=0,name="ManaCost",type="BASE",value=0}}," Out-Of- Cannot Heal Or Cleanse Cannot Summon Fissures "} +c["0 Out-Of-Mana Cost Eterra's Blessing Cannot Provide Buffs"]={{[1]={[1]={skillId="eb5656",type="SkillId"},flags=0,keywordFlags=0,name="ManaCost",type="BASE",value=0}}," Out-Of- Cannot Provide Buffs "} +c["0 Out-of-Mana Mana Cost "]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=0}}," Out-of- Mana Cost "} +c["0.01% increased Melee Critical Strike Chance"]={{[1]={flags=512,keywordFlags=0,name="CritChance",type="INC",value=0.01}},nil} +c["0.1 Frenzy Duration per stack (seconds)"]={{[1]={[1]={skillId="Ailment_Frenzy",type="SkillId"},flags=0,keywordFlags=0,name="Duration",type="BASE",value=0.1}}," per stack (seconds) "} +c["0.1 Haste Duration per stack (seconds)"]={{[1]={[1]={skillId="Ailment_Haste",type="SkillId"},flags=0,keywordFlags=0,name="Duration",type="BASE",value=0.1}}," per stack (seconds) "} +c["0.1 Haste Duration per stack (seconds) 0.1 Frenzy Duration per stack (seconds)"]={{[1]={[1]={skillId="Ailment_Haste",type="SkillId"},flags=0,keywordFlags=0,name="Duration",type="BASE",value=0.1}}," per stack (seconds) 0.1 Frenzy Duration per stack (seconds) "} +c["0.1% More Damage per Negative Ailment on You"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=0.1}}," More per Negative Ailment on You "} +c["0.2 Duration Before Effect (seconds)"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="BASE",value=0.2}}," Before Effect (seconds) "} +c["0.2% Increased Damage per 1% Increased Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="INC",value=0.2}}," per 1% Increased "} +c["0.2% Physical Health Leech"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=0.2}}," Physical Leech "} +c["0.2% Physical Health Leech 50% Bleed Chance -> Bleed Chance per second"]={{[1]={[1]={skillId="Ailment_Bleed",type="SkillId"},flags=0,keywordFlags=0,name="Life",type="BASE",value=0.2}}," Physical Leech 50% Chance -> Bleed Chance per second "} +c["0.3% Leech Per Second Sealed"]={{}," Leech Per Second Sealed "} +c["0.4% Healing From Zombie Max Health"]={{[1]={[1]={includeTransfigured=true,skillName="Raise Zombie",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={[1]={skillId="Ailment_DummyHealingWhileNotTakingDamage",type="SkillId"},flags=0,keywordFlags=0,name="Life",type="BASE",value=0.4}}}}," From Max "} +c["0.5 Arming Time (seconds)"]={{}," Arming Time (seconds) "} +c["0.5 Arming Time (seconds) Blades Explode When Touched"]={{}," Arming Time (seconds) Blades Explode When Touched "} +c["0.5 Arming Time (seconds) Blades Explode When Touched No Returning Blades"]={{}," Arming Time (seconds) Blades Explode When Touched No Returning Blades "} +c["0.5 Arming Time (seconds) Blades Explode When Touched No Returning Blades -20% Attack Speed"]={{[1]={flags=3584,keywordFlags=0,name="Speed",type="BASE",value=0.5}}," Arming Time (seconds) Blades Explode When Touched No Returning Blades -20% "} +c["0.5 Buff Duration (seconds)"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="BASE",value=0.5}}," Buff (seconds) "} +c["0.5 Buff Duration (seconds) 50% Movement Speed Buff"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="BASE",value=0.5}}," Buff (seconds) 50% Movement Speed Buff "} +c["0.5 Chill Duration (seconds)"]={{[1]={[1]={skillId="Ailment_Chill",type="SkillId"},flags=0,keywordFlags=0,name="Duration",type="BASE",value=0.5}}," (seconds) "} +c["0.5 Detached Duration (seconds)"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="BASE",value=0.5}}," Detached (seconds) "} +c["0.5 Haste Duration On Cast (Seconds)"]={{[1]={[1]={skillId="Ailment_Haste",type="SkillId"},flags=0,keywordFlags=0,name="Duration",type="BASE",value=0.5}}," On Cast (Seconds) "} +c["0.5 Immobilized Duration (seconds)"]={{[1]={[1]={skillId="Ailment_Immobilized",type="SkillId"},flags=0,keywordFlags=0,name="Duration",type="BASE",value=0.5}}," d (seconds) "} +c["0.5% Bow Damage Leeched as Health"]={{[1]={flags=8390656,keywordFlags=0,name="Damage",type="BASE",value=0.5}}," Leeched as Health "} +c["0.5% Current Health Lost on Hit"]={{[1]={flags=8388608,keywordFlags=0,name="Life",type="BASE",value=0.5}}," Current Lost "} +c["0.5% Current Health Lost on Hit 0.5% Ward Lost on Hit"]={{[1]={flags=8388608,keywordFlags=0,name="Life",type="BASE",value=0.5}}," Current Lost 0.5% Ward Lost on Hit "} +c["0.5% Health Leech in Form"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=0.5}}," Leech in Form "} +c["0.5% Health Lost On Kill"]={{[1]={[1]={type="Condition",var="KilledRecently"},flags=0,keywordFlags=0,name="Life",type="BASE",value=0.5}}," Lost "} +c["0.5% Increased Damage Per 1 Mana Cost"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="INC",value=0.5}}," Per 1 "} +c["0.5% Increased Damage Per 1 Mana Cost 3% Increased Mana Regen"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="INC",value=0.5}}," Per 1 3% Increased Mana Regen "} +c["0.5% Melee Damage Leeched as Health"]={{[1]={flags=512,keywordFlags=0,name="Damage",type="BASE",value=0.5}}," Leeched as Health "} +c["0.5% Melee Damage Leeched as Health 5% Minion Increased Melee Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=512,keywordFlags=0,name="Damage",type="BASE",value=0.5}}}}," Leeched as Health 5% Increased Melee Damage "} +c["0.5% Melee Damage Leeched as Health 5% Minion Increased Melee Damage 0.5% Minion Melee Damage Leeched as Health"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=512,keywordFlags=0,name="Damage",type="BASE",value=0.5}}}}," Leeched as Health 5% Increased Melee Damage 0.5% Minion Melee Damage Leeched as Health "} +c["0.5% Minion Melee Damage Leeched as Health"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=512,keywordFlags=0,name="Damage",type="BASE",value=0.5}}}}," Leeched as Health "} +c["0.5% Spell Damage Leeched as Health"]={{[1]={flags=256,keywordFlags=0,name="Damage",type="BASE",value=0.5}}," Leeched as Health "} +c["0.5% Ward Lost on Hit"]={{[1]={flags=8388608,keywordFlags=0,name="Ward",type="BASE",value=0.5}}," Lost "} +c["0.5s Delay Before Casting"]={{},"s Delay Before Casting "} +c["1 Ability (left to right)"]={{}," Ability (left to right) "} +c["1 Additional Chains Per Recent Direct Cast"]={{}," Chains Per Recent Direct Cast "} +c["1 Additional Detonations At Arrival"]={{}," Detonations At Arrival "} +c["1 Additional Mirage Per Shadow"]={{}," Mirage Per Shadow "} +c["1 Additional Runebolt Casts"]={{}," Casts "} +c["1 Additional Runebolt Casts 100% Area"]={{}," Casts 100% "} +c["1 Additional Runebolt Casts 100% Area 100% Explosion Damage"]={{[1]={[1]={skillId="fb8fe",type="SkillId"},flags=67108864,keywordFlags=0,name="Damage",type="BASE",value=1}}," Casts 100% 100% Explosion "} +c["1 Additional Runebolt Casts 100% Area 100% Explosion Damage 20s Imbued Effect Cooldown"]={{[1]={[1]={skillId="fb8fe",type="SkillId"},flags=67108864,keywordFlags=0,name="Damage",type="BASE",value=1}}," Casts 100% 100% Explosion 20s Imbued Effect Cooldown "} +c["1 Additional Souls Per Mage Consumed"]={{}," Souls Per Mage Consumed "} +c["1 Ailments Cleansed on Cast"]={{}," Ailments Cleansed on Cast "} +c["1 Arcane Lightning Casts"]={{}," Arcane Lightning Casts "} +c["1 Armor Shred Stacks"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=1}}," Shred Stacks "} +c["1 Armor Shred Stacks Applied"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=1}}," Shred Stacks Applied "} +c["1 Aspect Of The Boar Duration When Hit (Seconds)"]={{[1]={[1]={skillId="Ailment_AspectOfTheBoarVisuals",type="SkillId"},flags=0,keywordFlags=0,name="Duration",type="BASE",value=1}}," When Hit (Seconds) "} +c["1 Aspect Of The Lynx Duration (Seconds)"]={{[1]={[1]={skillId="Ailment_AspectOfTheLynxVisuals",type="SkillId"},flags=0,keywordFlags=0,name="Duration",type="BASE",value=1}}," (Seconds) "} +c["1 Aspect Of The Lynx Duration (Seconds) Casting Companion Abilities Grants Aspect Of The Lynx"]={{[1]={[1]={skillId="Ailment_AspectOfTheLynxVisuals",type="SkillId"},flags=0,keywordFlags=0,name="Duration",type="BASE",value=1}}," (Seconds) Casting Companion Abilities Grants Aspect Of The Lynx "} +c["1 Attached Trap Arming Time (seconds)"]={{}," Attached Arming Time (seconds) "} +c["1 Attached Trap Arming Time (seconds) Explodes On Enemy Death"]={{}," Attached Arming Time (seconds) Explodes On Enemy Death "} +c["1 Attached Trap Arming Time (seconds) Explodes On Enemy Death 1.5 Attach Cooldown (seconds)"]={{}," Attached Arming Time (seconds) Explodes On Enemy Death 1.5 Attach Cooldown (seconds) "} +c["1 Baby Scorpions Summoned"]={{}," Baby Scorpions Summoned "} +c["1 Black Holes Per Cast "]={{}," s Per Cast "} +c["1 Bleed Stacks"]={{}," Stacks "} +c["1 Bleed Stacks Inflicted"]={{}," Stacks Inflicted "} +c["1 Bleed Stacks On You"]={{}," Stacks On You "} +c["1 Bleed Stacks Per Second"]={{}," Stacks Per Second "} +c["1 Bleed Stacks on Third Attack"]={{}," Stacks on Third Attack "} +c["1 Bone Curse Maximum Hits"]={{}," Maximum Hits "} +c["1 Bone Curse Maximum Hits 6 Cooldown (seconds)"]={{}," Maximum Hits 6 Cooldown (seconds) "} +c["1 Bone Curse Maximum Hits 6 Cooldown (seconds) -50% Cursed Limbs and Cursed Ground duration"]={{[1]={[1]={skillId="bc53",type="SkillId"},flags=0,keywordFlags=0,name="Duration",type="BASE",value=1}}," Maximum Hits 6 Cooldown (seconds) -50% Cursed Limbs and Cursed Ground "} +c["1 Buff Duration"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="BASE",value=1}}," Buff "} +c["1 Buff Duration (seconds)"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="BASE",value=1}}," Buff (seconds) "} +c["1 Buff Duration (seconds) 5% Melee Attack Speed Buff"]={{[1]={flags=512,keywordFlags=0,name="Duration",type="BASE",value=1}}," Buff (seconds) 5% Attack Speed Buff "} +c["1 Buff Duration (seconds) 5% Melee Attack Speed Buff 5% Throwing Attack Speed Buff"]={{[1]={flags=512,keywordFlags=0,name="Duration",type="BASE",value=1}}," Buff (seconds) 5% Attack Speed Buff 5% Throwing Attack Speed Buff "} +c["1 Buff Duration (seconds) per Rune"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="BASE",value=1}}," Buff (seconds) per Rune "} +c["1 Chill Duration (Seconds)"]={{[1]={[1]={skillId="Ailment_Chill",type="SkillId"},flags=0,keywordFlags=0,name="Duration",type="BASE",value=1}}," (Seconds) "} +c["1 Chill Stacks"]={{}," Stacks "} +c["1 Chill Stacks +1 Freeze Rate Per Int"]={{}," Stacks +1 Freeze Rate Per Int "} +c["1 Chill Stacks +60% Freeze Rate Multiplier"]={{}," Stacks +60% Freeze Rate Multiplier "} +c["1 Cloud Duration (seconds)"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="BASE",value=1}}," Cloud (seconds) "} +c["1 Cloud Duration (seconds) 4 Blind Duration (seconds)"]={{[1]={[1]={skillId="Ailment_Blind",type="SkillId"},flags=0,keywordFlags=0,name="Duration",type="BASE",value=1}}," Cloud (seconds) 4 Duration (seconds) "} +c["1 Cloud Duration (seconds) 4 Blind Duration (seconds) 1 Frailty Stacks"]={{[1]={[1]={skillId="Ailment_Blind",type="SkillId"},flags=0,keywordFlags=0,name="Duration",type="BASE",value=1}}," Cloud (seconds) 4 Duration (seconds) 1 Frailty Stacks "} +c["1 Cooldown"]={{}," Cooldown "} +c["1 Cooldown Recovery Attacks"]={{[1]={flags=0,keywordFlags=0,name="CooldownRecovery",type="BASE",value=1}}," Attacks "} +c["1 Cooldown Recovery Attacks 12% Remaining Cooldown Recovered"]={{[1]={flags=0,keywordFlags=0,name="CooldownRecovery",type="BASE",value=1}}," Attacks 12% Remaining Cooldown Recovered "} +c["1 Cooldown Recovery Attacks 12% Remaining Cooldown Recovered Double Recovery with a 2h Weapon"]={{[1]={flags=67108864,keywordFlags=0,name="CooldownRecovery",type="BASE",value=1}}," Attacks 12% Remaining Cooldown Recovered Double Recovery with a 2h "} +c["1 Cooldown Recovery Attacks 8% Remaining Cooldown Recovered"]={{[1]={flags=0,keywordFlags=0,name="CooldownRecovery",type="BASE",value=1}}," Attacks 8% Remaining Cooldown Recovered "} +c["1 Corpse Parasites On Zombie Death"]={{}," Corpse Parasites On Death "} +c["1 Corpse Parasites On Zombie Death +5 Mana Cost"]={{[1]={[1]={includeTransfigured=true,skillName="Raise Zombie",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="ManaCost",type="BASE",value=1}}}}," Corpse Parasites On Death +5 "} +c["1 Crimson Shroud Duration (seconds)"]={{[1]={[1]={skillId="Ailment_CrimsonShroud",type="SkillId"},flags=0,keywordFlags=0,name="Duration",type="BASE",value=1}}," (seconds) "} +c["1 Crimson Shroud Duration (seconds) +50% Bleed Chance per Crimson Shroud"]={{[1]={[1]={skillId="Ailment_CrimsonShroud",type="SkillId"},flags=0,keywordFlags=0,name="Duration",type="BASE",value=1}}," (seconds) +50% Bleed Chance per Crimson Shroud "} +c["1 Crimson Shroud Duration (seconds) +50% Bleed Chance per Crimson Shroud -5% Damage Over Time Taken per Crimson Shroud"]={{[1]={[1]={skillId="Ailment_CrimsonShroud",type="SkillId"},flags=0,keywordFlags=0,name="Duration",type="BASE",value=1}}," (seconds) +50% Bleed Chance per Crimson Shroud -5% Damage Over Time Taken per Crimson Shroud "} +c["1 Crimson Shroud Duration (seconds) +50% Bleed Chance per Crimson Shroud -5% Damage Over Time Taken per Crimson Shroud 3 Max Crimson Shrouds"]={{[1]={[1]={skillId="Ailment_CrimsonShroud",type="SkillId"},flags=0,keywordFlags=0,name="Duration",type="BASE",value=1}}," (seconds) +50% Bleed Chance per Crimson Shroud -5% Damage Over Time Taken per Crimson Shroud 3 Max Crimson Shrouds "} +c["1 Crimson Shroud Stacks Per Enemy"]={{}," Stacks Per Enemy "} +c["1 Crimson Shroud Stacks Per Enemy 3 Maximum Crimson Shrouds"]={{}," Stacks Per Enemy 3 Maximum Crimson Shrouds "} +c["1 Critical Vulnerability Stacks"]={{}," Stacks "} +c["1 Cursed Enemy Threshold"]={{}," Cursed Enemy Threshold "} +c["1 Cursed Enemy Threshold Marks For Death to reach threshold"]={{}," Cursed Enemy Threshold Marks For Death to reach threshold "} +c["1 Daggers Thrown"]={{}," Daggers Thrown "} +c["1 Daggers Thrown Daggers Pierce"]={{}," Daggers Thrown Daggers Pierce "} +c["1 Delay Before Detonation (seconds)"]={{}," Delay Before Detonation (seconds) "} +c["1 Deliverance Duration (seconds)"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="BASE",value=1}}," Deliverance (seconds) "} +c["1 Deliverance Duration (seconds) 50% Increased Health Regen"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="BASE",value=1}}," Deliverance (seconds) 50% Increased Health Regen "} +c["1 Deliverance Duration (seconds) 50% Increased Health Regen 50% Increased Mana Regen"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="BASE",value=1}}," Deliverance (seconds) 50% Increased Health Regen 50% Increased Mana Regen "} +c["1 Dexterity"]={{[1]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=1}},nil} +c["1 Divine Bolts Cast"]={{}," Divine Bolts Cast "} +c["1 Duration (Seconds)"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="BASE",value=1}}," (Seconds) "} +c["1 Duration (second)"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="BASE",value=1}}," (second) "} +c["1 Duration (seconds)"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="BASE",value=1}}," (seconds) "} +c["1 Duration (seconds) +10 Mana Cost"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="BASE",value=1}}," (seconds) +10 Mana Cost "} +c["1 Duration Per Crit Strike"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="BASE",value=1}}," Per Crit Strike "} +c["1 Dusk Shroud Stacks From Shadow Falcons"]={{}," Stacks From Shadow Falcons "} +c["1 Elemental Arrows Per Second"]={{}," Arrows Per Second "} +c["1 Elemental Arrows Per Second 3 Maximum Elemental Arrows"]={{}," Arrows Per Second 3 Maximum Elemental Arrows "} +c["1 Enemies Anguished on Curse Cast"]={{}," Enemies ed on Curse Cast "} +c["1 Enemies Pierced Per 0.5 Seconds"]={{}," Enemies Pierced Per 0.5 Seconds "} +c["1 Enemy Targets"]={{}," Enemy Targets "} +c["1 Enemy Targets 100% Lightning Blast Mana Consumption"]={{[1]={[1]={skillId="lb23il",type="SkillId"},flags=0,keywordFlags=0,name="Mana",type="BASE",value=1}}," Enemy Targets 100% Consumption "} +c["1 Expends Storm Stacks On Companion Use"]={{}," Expends Storm Stacks On Companion Use "} +c["1 Expends Storm Stacks On Companion Use +15% Storm Bolt Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=1}}," Expends Storm Stacks On Companion Use +15% Storm Bolt "} +c["1 Extra Casts per Stack of Infernal Hunger"]={{}," Extra Casts per Stack of Infernal Hunger "} +c["1 Extra Casts per Stack of Infernal Hunger 1 Infernal Hunger Stacks Per 2 Seconds"]={{}," Extra Casts per Stack of Infernal Hunger 1 Infernal Hunger Stacks Per 2 Seconds "} +c["1 Extra Casts per Stack of Lagon's Slumber"]={{}," Extra Casts per Stack of Lagon's Slumber "} +c["1 Extra Casts per Stack of Lagon's Slumber 1 Lagon's Slumber Stacks Per Second"]={{}," Extra Casts per Stack of Lagon's Slumber 1 Lagon's Slumber Stacks Per Second "} +c["1 Fear Duration (seconds)"]={{[1]={[1]={skillId="Ailment_Fear",type="SkillId"},flags=0,keywordFlags=0,name="Duration",type="BASE",value=1}}," (seconds) "} +c["1 Fear Duration (seconds) +10% Damage to Feared or Slowed"]={{[1]={[1]={skillId="Ailment_Fear",type="SkillId"},flags=0,keywordFlags=0,name="Duration",type="BASE",value=1}}," (seconds) +10% Damage to Feared or Slowed "} +c["1 Fire Res Shred Stacks"]={{}," Fire Res Shred Stacks "} +c["1 Fire Shred Stacks"]={{}," Fire Shred Stacks "} +c["1 Frailty Duration (seconds)"]={{[1]={[1]={skillId="Ailment_Frailty",type="SkillId"},flags=0,keywordFlags=0,name="Duration",type="BASE",value=1}}," (seconds) "} +c["1 Frailty Stacks"]={{}," Stacks "} +c["1 Frailty Stacks Inflicted"]={{}," Stacks Inflicted "} +c["1 Freeze Duration"]={{[1]={flags=0,keywordFlags=0,name="EnemyFreezeDuration",type="BASE",value=1}},nil} +c["1 Frenzy Duration (Seconds)"]={{[1]={[1]={skillId="Ailment_Frenzy",type="SkillId"},flags=0,keywordFlags=0,name="Duration",type="BASE",value=1}}," (Seconds) "} +c["1 Frenzy Duration (seconds)"]={{[1]={[1]={skillId="Ailment_Frenzy",type="SkillId"},flags=0,keywordFlags=0,name="Duration",type="BASE",value=1}}," (seconds) "} +c["1 Frenzy Duration On Exit (seconds)"]={{[1]={[1]={skillId="Ailment_Frenzy",type="SkillId"},flags=0,keywordFlags=0,name="Duration",type="BASE",value=1}}," On Exit (seconds) "} +c["1 Haste Duration"]={{[1]={[1]={skillId="Ailment_Haste",type="SkillId"},flags=0,keywordFlags=0,name="Duration",type="BASE",value=1}},nil} +c["1 Haste Duration (Double For Companions)"]={{[1]={[1]={skillId="Ailment_Haste",type="SkillId"},flags=0,keywordFlags=0,name="Duration",type="BASE",value=1}}," (Double For Companions) "} +c["1 Haste Duration (Seconds)"]={{[1]={[1]={skillId="Ailment_Haste",type="SkillId"},flags=0,keywordFlags=0,name="Duration",type="BASE",value=1}}," (Seconds) "} +c["1 Haste Duration (Seconds) 1 Frenzy Duration (Seconds)"]={{[1]={[1]={skillId="Ailment_Haste",type="SkillId"},flags=0,keywordFlags=0,name="Duration",type="BASE",value=1}}," (Seconds) 1 Frenzy Duration (Seconds) "} +c["1 Haste Duration (seconds)"]={{[1]={[1]={skillId="Ailment_Haste",type="SkillId"},flags=0,keywordFlags=0,name="Duration",type="BASE",value=1}}," (seconds) "} +c["1 Haste Duration (seconds) +8% Damage With Haste"]={{[1]={[1]={skillId="Ailment_Haste",type="SkillId"},flags=0,keywordFlags=0,name="Duration",type="BASE",value=1}}," (seconds) +8% Damage With Haste "} +c["1 Haste duration after Channeling (seconds)"]={{[1]={[1]={skillId="Ailment_Haste",type="SkillId"},flags=0,keywordFlags=0,name="Duration",type="BASE",value=1}}," after Channeling (seconds) "} +c["1 Haste duration after Channeling (seconds) 15 Ward Gain per Cursed enemy after Channeling"]={{[1]={[1]={skillId="Ailment_Haste",type="SkillId"},flags=0,keywordFlags=0,name="Duration",type="BASE",value=1}}," after Channeling (seconds) 15 Ward Gain per Cursed enemy after Channeling "} +c["1 Healing Per Point of Dexterity"]={{[1]={[1]={skillId="Ailment_DummyHealingWhileNotTakingDamage",type="SkillId"},flags=0,keywordFlags=0,name="Dex",type="BASE",value=1}}," Per Point of "} +c["1 Health Gain per 2 total attributes"]={{[1]={[1]={div=2,statList={[1]="Str",[2]="Dex",[3]="Int"},type="PerStat"},flags=0,keywordFlags=0,name="Life",type="BASE",value=1}}," Gain "} +c["1 Health Gain per 2 total attributes 1 Mana Gain per 40 total attributes"]={{[1]={[1]={div=2,statList={[1]="Str",[2]="Dex",[3]="Int"},type="PerStat"},[2]={div=40,statList={[1]="Str",[2]="Dex",[3]="Int"},type="PerStat"},flags=0,keywordFlags=0,name="Life",type="BASE",value=1}}," Gain 1 Mana Gain "} +c["1 Health Gained Per Point Of Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=1}}," Gained Per Point Of Intelligence "} +c["1 Health Gained per Stack of Shroud"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=1}}," Gained per Stack of Shroud "} +c["1 Hunger Duration"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="BASE",value=1}}," Hunger "} +c["1 Ice Spirals on Cast per Stack"]={{}," Ice Spirals on Cast per Stack "} +c["1 Ignite Stacks In Trail Each Second"]={{}," Stacks In Trail Each Second "} +c["1 Immobilize Duration (seconds)"]={{[1]={[1]={skillId="Ailment_Immobilized",type="SkillId"},flags=0,keywordFlags=0,name="Duration",type="BASE",value=1}}," (seconds) "} +c["1 Immobilized Duration (seconds)"]={{[1]={[1]={skillId="Ailment_Immobilized",type="SkillId"},flags=0,keywordFlags=0,name="Duration",type="BASE",value=1}}," d (seconds) "} +c["1 Immobilized Duration (seconds) +1 Chill stacks on Cursed Rares and Bosses"]={{[1]={[1]={skillId="Ailment_Immobilized",type="SkillId"},flags=0,keywordFlags=0,name="Duration",type="BASE",value=1}}," d (seconds) +1 Chill stacks on Cursed Rares and Bosses "} +c["1 Immobilized Duration (seconds) 1 Slow Duration (seconds)"]={{[1]={[1]={skillId="Ailment_Immobilized",type="SkillId"},flags=0,keywordFlags=0,name="Duration",type="BASE",value=1}}," d (seconds) 1 Slow Duration (seconds) "} +c["1 Infernal Hunger Stacks Per 2 Seconds"]={{}," Infernal Hunger Stacks Per 2 Seconds "} +c["1 Instant Arrows"]={{}," Instant Arrows "} +c["1 Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Int",type="BASE",value=1}},nil} +c["1 Iron Blade Additional Ricochets"]={{}," Iron Blade Additional Ricochets "} +c["1 Iron Blade Additional Ricochets -25% Projectile Speed"]={{[1]={flags=0,keywordFlags=0,name="ProjectileSpeed",type="BASE",value=1}}," Iron Blade Additional Ricochets -25% "} +c["1 Jade Arrow Stacks Granted"]={{}," Jade Arrow Stacks Granted "} +c["1 Jade Arrow Stacks Granted +60% Jade Arrow Increased Critical Strike Chance"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="BASE",value=1}}," Jade Arrow Stacks Granted +60% Jade Arrow Increased "} +c["1 Jade Arrow Stacks Granted +60% Jade Arrow Increased Critical Strike Chance +30% Jade Arrow Poison Chance"]={{[1]={[1]={skillId="Ailment_Poison",type="SkillId"},flags=0,keywordFlags=0,name="CritChance",type="BASE",value=1}}," Jade Arrow Stacks Granted +60% Jade Arrow Increased +30% Jade Arrow Chance "} +c["1 Knockback (Meters)"]={{}," Knockback (Meters) "} +c["1 Knockback Distance (Meters)"]={{[1]={flags=0,keywordFlags=0,name="EnemyKnockbackDistance",type="BASE",value=1}}," (Meters) "} +c["1 Knockback Distance (meters)"]={{[1]={flags=0,keywordFlags=0,name="EnemyKnockbackDistance",type="BASE",value=1}}," (meters) "} +c["1 Lagon's Slumber Stacks Per Second"]={{}," Lagon's Slumber Stacks Per Second "} +c["1 Lightning Strikes Per Second While Rampaging"]={{}," Lightning Strikes Per Second While Rampaging "} +c["1 Locust Per Stunned Enemy"]={{}," Locust Per Stunned Enemy "} +c["1 Locust Per Stunned Enemy Roar -> Swarmblade Transform"]={{}," Locust Per Stunned Enemy Roar -> Swarmblade Transform "} +c["1 Locusts per 3 seconds from Locust Swarm"]={{}," Locusts per 3 seconds from Locust Swarm "} +c["1 Maelstrom Stacks On Use"]={{}," Stacks On Use "} +c["1 Maelstrom Stacks On Use -50% Maelstrom Mana Cost"]={{[1]={[1]={skillId="mas54",type="SkillId"},flags=0,keywordFlags=0,name="ManaCost",type="BASE",value=1}}," Stacks On Use -50% Maelstrom "} +c["1 Maelstrom Stacks Per Stack Consumed"]={{}," Stacks Per Stack Consumed "} +c["1 Mana Gain"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=1}}," Gain "} +c["1 Mana Gain Per Storm Stack On Use"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=1}}," Gain Per Storm Stack On Use "} +c["1 Mana Gain Per Storm Stack On Use 5 Maximum Storm Stacks"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=1}}," Gain Per Storm Stack On Use 5 Maximum Storm Stacks "} +c["1 Mana Gain against Cursed"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=1}}," Gain against Cursed "} +c["1 Mana Gain on Hit"]={{[1]={flags=8388608,keywordFlags=0,name="Mana",type="BASE",value=1}}," Gain "} +c["1 Mana Gain on Hit 0.5% Current Health Lost on Hit"]={{[1]={flags=8388608,keywordFlags=0,name="Mana",type="BASE",value=1}}," Gain 0.5% Current Health Lost on Hit "} +c["1 Mana Gain on Hit 0.5% Current Health Lost on Hit 0.5% Ward Lost on Hit"]={{[1]={flags=8388608,keywordFlags=0,name="Mana",type="BASE",value=1}}," Gain 0.5% Current Health Lost on Hit 0.5% Ward Lost on Hit "} +c["1 Mana Gain per 40 total attributes"]={{[1]={[1]={div=40,statList={[1]="Str",[2]="Dex",[3]="Int"},type="PerStat"},flags=0,keywordFlags=0,name="Mana",type="BASE",value=1}}," Gain "} +c["1 Mana Gain with at least 50 Vitality"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=1}}," Gain with at least 50 Vitality "} +c["1 Mana Gained When Hit"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=1}}," Gained When Hit "} +c["1 Mana on Hit"]={{[1]={flags=8388608,keywordFlags=0,name="Mana",type="BASE",value=1}},nil} +c["1 Mana per Stack Consumed"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=1}}," per Stack Consumed "} +c["1 Max Arcane Momentum Stacks"]={{}," Max Arcane Momentum Stacks "} +c["1 Max Arcane Momentum Stacks 5% Increased Cast Speed per Stack"]={{[1]={flags=256,keywordFlags=0,name="Speed",type="BASE",value=1}}," Max Arcane Momentum Stacks 5% Increased per Stack "} +c["1 Max Blade Weaving Stacks"]={{}," Max Blade Weaving Stacks "} +c["1 Max Marrow Shards per second against 1 target"]={{}," Max per second against 1 target "} +c["1 Max Stacks"]={{}," Max Stacks "} +c["1 Max Stacks 4% Less Hit Damage Taken Per Stack"]={{[1]={flags=0,keywordFlags=0,name="DamageTaken",type="BASE",value=1}}," Max Stacks 4% Less Hit Per Stack "} +c["1 Max Stacks 4% Less Hit Damage Taken Per Stack Lose A Stack When Hit"]={{[1]={flags=0,keywordFlags=0,name="DamageTaken",type="BASE",value=1}}," Max Stacks 4% Less Hit Per Stack Lose A Stack When Hit "} +c["1 Max Stacks 4% Less Hit Damage Taken Per Stack Lose A Stack When Hit Lose All Stacks After 10 Seconds Of Inactivity"]={{[1]={flags=0,keywordFlags=0,name="DamageTaken",type="BASE",value=1}}," Max Stacks 4% Less Hit Per Stack Lose A Stack When Hit Lose All Stacks After 10 Seconds Of Inactivity "} +c["1 Max Stacks of Infernal Hunger"]={{}," Max Stacks of Infernal Hunger "} +c["1 Max Stacks of Infernal Hunger 1 Extra Casts per Stack of Infernal Hunger"]={{}," Max Stacks of Infernal Hunger 1 Extra Casts per Stack of Infernal Hunger "} +c["1 Max Stacks of Infernal Hunger 1 Extra Casts per Stack of Infernal Hunger 1 Infernal Hunger Stacks Per 2 Seconds"]={{}," Max Stacks of Infernal Hunger 1 Extra Casts per Stack of Infernal Hunger 1 Infernal Hunger Stacks Per 2 Seconds "} +c["1 Max Stacks of Lagon's Slumber"]={{}," Max Stacks of Lagon's Slumber "} +c["1 Max Stacks of Lagon's Slumber 1 Extra Casts per Stack of Lagon's Slumber"]={{}," Max Stacks of Lagon's Slumber 1 Extra Casts per Stack of Lagon's Slumber "} +c["1 Max Stacks of Lagon's Slumber 1 Extra Casts per Stack of Lagon's Slumber 1 Lagon's Slumber Stacks Per Second"]={{}," Max Stacks of Lagon's Slumber 1 Extra Casts per Stack of Lagon's Slumber 1 Lagon's Slumber Stacks Per Second "} +c["1 Maximum Additional Chains"]={{}," Maximum Additional Chains "} +c["1 Maximum Additional Chains 1 Additional Chains Per Recent Direct Cast"]={{}," Maximum Additional Chains 1 Additional Chains Per Recent Direct Cast "} +c["1 Maximum Ailments Counted"]={{}," Maximum Ailments Counted "} +c["1 Maximum Ailments Counted +7% Hit Damage Per Negative Ailment"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=1}}," Maximum Ailments Counted +7% Hit Per Negative Ailment "} +c["1 Maximum Arch Mages"]={{}," Maximum Arch Mages "} +c["1 Maximum Baby Scorpions"]={{}," Maximum Baby Scorpions "} +c["1 Maximum Bone Minions"]={{}," Maximum Bone s "} +c["1 Maximum Dread Shades"]={{}," Maximum s "} +c["1 Maximum Dread Shades Health Drain Increases -> increased Damage Taken"]={{[1]={[1]={skillId="ds4d3",type="SkillId"},flags=0,keywordFlags=0,name="Life",type="BASE",value=1}}," Maximum s Drain Increases -> increased Damage Taken "} +c["1 Maximum Enemies Pierced"]={{}," Maximum Enemies Pierced "} +c["1 Maximum Orbiting Orbs"]={{}," Maximum Orbiting Orbs "} +c["1 Maximum Orbiting Orbs Damage And Area Time Scaling"]={{[1]={flags=67108864,keywordFlags=0,name="Damage",type="BASE",value=1}}," Maximum Orbiting Orbs And Time Scaling "} +c["1 Maximum Primal Serpents"]={{}," Maximum Primal Serpents "} +c["1 Maximum Primal Serpents 12% Summon Chance on Kill"]={{}," Maximum Primal Serpents 12% Summon Chance "} +c["1 Maximum Primal Serpents 12% Summon Chance on Kill 2% Summon Chance on Rare or Boss Hit"]={{}," Maximum Primal Serpents 12% Summon Chance 2% Summon Chance on Rare or Boss Hit "} +c["1 Maximum Projectiles"]={{[1]={flags=0,keywordFlags=0,name="ProjectileCount",type="BASE",value=1}}," Maximum "} +c["1 Maximum Rapid Strikes every 4 seconds"]={{}," Maximum Rapid Strikes every 4 seconds "} +c["1 Maximum Rapid Strikes every 4 seconds +150% Rapid Strike Attack Speed"]={{[1]={flags=3584,keywordFlags=0,name="Speed",type="BASE",value=1}}," Maximum Rapid Strikes every 4 seconds +150% Rapid Strike "} +c["1 Maximum Runeweave Stacks"]={{}," Maximum Runeweave Stacks "} +c["1 Maximum Runeweave Stacks 4% Increased Mana Regen per stack"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=1}}," Maximum Runeweave Stacks 4% Increased Regen per stack "} +c["1 Maximum Runeweave Stacks 4% Increased Mana Regen per stack 40% Mana Spent Gained As Ward per stack"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=1}}," Maximum Runeweave Stacks 4% Increased Regen per stack 40% Mana Spent Gained As Ward per stack "} +c["1 Maximum Runeweave Stacks 4% Increased Mana Regen per stack 40% Mana Spent Gained As Ward per stack 3 Runeweave Duration (seconds)"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=1}}," Maximum Runeweave Stacks 4% Increased Regen per stack 40% Mana Spent Gained As Ward per stack 3 Runeweave Duration (seconds) "} +c["1 Maximum Sigils"]={{}," Maximum Sigils "} +c["1 Maximum Stacks"]={{}," Maximum Stacks "} +c["1 Maximum Stacks +5% Global Damage Per Stack"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="Damage",type="BASE",value=1}}," Maximum Stacks +5% Per Stack "} +c["1 Maximum Stacks Earth Armor On Hit"]={{[1]={flags=8388608,keywordFlags=0,name="Armour",type="BASE",value=1}}," Maximum Stacks Earth "} +c["1 Maximum Stacks Earth Armor On Hit +2 Armour Per Attunement Per Stack"]={{[1]={[1]={stat="Att",type="PerStat"},flags=8388608,keywordFlags=0,name="Armour",type="BASE",value=1}}," Maximum Stacks Earth +2 Armour Per Stack "} +c["1 Maximum Stacks Earth Armor On Hit +2 Armour Per Attunement Per Stack +1 Endurance Threshold Per Attunement Per Stack"]={{[1]={[1]={stat="Att",type="PerStat"},[2]={stat="Att",type="PerStat"},flags=8388608,keywordFlags=0,name="Armour",type="BASE",value=1}}," Maximum Stacks Earth +2 Armour Per Stack +1 Endurance Threshold Per Stack "} +c["1 Maximum Targets"]={{}," Maximum Targets "} +c["1 Maximum Time Charged (seconds)"]={{}," Maximum Time Charged (seconds) "} +c["1 Maximum Time Charged (seconds) 1 Enemies Pierced Per 0.5 Seconds"]={{}," Maximum Time Charged (seconds) 1 Enemies Pierced Per 0.5 Seconds "} +c["1 Melee Physical Damage per 10 Armor On Chest"]={{[1]={flags=512,keywordFlags=0,name="PhysicalDamage",type="BASE",value=1}}," per 10 Armor On Chest "} +c["1 Minion Haste And Frenzy Duration (Seconds)"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={[1]={skillId="Ailment_Haste",type="SkillId"},flags=0,keywordFlags=0,name="Duration",type="BASE",value=1}}}}," And Frenzy (Seconds) "} +c["1 Nearby Enemies Frozen"]={{}," Nearby Enemies Frozen "} +c["1 Nearby Enemies Frozen +25% Freeze Rate Multiplier"]={{}," Nearby Enemies Frozen +25% Freeze Rate Multiplier "} +c["1 Nearby Enemies Ignited"]={{}," Nearby Enemies d "} +c["1 Next Number Of Lightning Blasts"]={{}," Next Number Of s "} +c["1 Next Number Of Lightning Blasts 2 Additional Chains"]={{}," Next Number Of s 2 Additional Chains "} +c["1 Number Of Shadows"]={{}," Number Of Shadows "} +c["1 Number Of Storm Crows"]={{}," Number Of Storm Crows "} +c["1 Number of Spreads"]={{}," Number of Spreads "} +c["1 Number of Witchfire Spreads within 10m"]={{}," Number of Spreads within 10m "} +c["1 Number of Witchfire Spreads within 10m Hits Spread Witchfire during Overloads"]={{}," Number of Spreads within 10m Hits Spread Witchfire during Overloads "} +c["1 Physical Res Shred Stacks"]={{}," Physical Res Shred Stacks "} +c["1 Physical Shred Stacks"]={{}," Physical Shred Stacks "} +c["1 Physical Shred Stacks 1 Fire Shred Stacks"]={{}," Physical Shred Stacks 1 Fire Shred Stacks "} +c["1 Poison Stacks"]={{}," Stacks "} +c["1 Poison Stacks Per Cast"]={{}," Stacks Per Cast "} +c["1 Poison Stacks Received"]={{}," Stacks Received "} +c["1 Poison Stacks To Nearby Enemies On Transform"]={{}," Stacks To Nearby Enemies On Transform "} +c["1 Poison Stacks To Nearby Enemies On Transform +10% Global Poison Chance"]={{[1]={[1]={type="Global"},[2]={skillId="Ailment_Poison",type="SkillId"},flags=8388608,keywordFlags=0,name="ChanceToTriggerOnHit_Ailment_Poison",type="BASE",value=1}}," Stacks To Nearby Enemies On Transform +10% "} +c["1 Rage Gain on Locust Release"]={{}," Rage Gain on Locust Release "} +c["1 Ravaging Aura Duration (seconds)"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="BASE",value=1}}," Ravaging Aura (seconds) "} +c["1 Ravaging Aura Duration (seconds) 10 Maximum Duration (seconds)"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="BASE",value=1}}," Ravaging Aura (seconds) 10 Maximum Duration (seconds) "} +c["1 Recasts"]={{}," Recasts "} +c["1 Recasts -10% Attack Speed"]={{[1]={flags=3584,keywordFlags=0,name="Speed",type="BASE",value=1}}," Recasts -10% "} +c["1 Recasts -10% Attack Speed +90% Mana Cost"]={{[1]={flags=3584,keywordFlags=0,name="Speed",type="BASE",value=1}}," Recasts -10% +90% Mana Cost "} +c["1 Refund Trigger Amount"]={{}," Refund Trigger Amount "} +c["1 Retaliation Cooldown (seconds)"]={{}," Retaliation Cooldown (seconds) "} +c["1 Sacrifice Casts"]={{}," Casts "} +c["1 Screech Fear duration (seconds)"]={{[1]={[1]={skillId="Ailment_Fear",type="SkillId"},flags=0,keywordFlags=0,name="Duration",type="BASE",value=1}}," Screech (seconds) "} +c["1 Screech Fear duration (seconds) +25% Direct Damage to Feared"]={{[1]={[1]={skillId="Ailment_Fear",type="SkillId"},flags=0,keywordFlags=0,name="Duration",type="BASE",value=1}}," Screech (seconds) +25% Direct Damage to Feared "} +c["1 Seconds of Haste on Howl"]={{}," Seconds of on Howl "} +c["1 Seeds Created"]={{}," Seeds Created "} +c["1 Seeds Created Seeds Slow"]={{}," Seeds Created Seeds "} +c["1 Seeds Created Seeds Slow Seeds Poison"]={{}," Seeds Created Seeds Seeds Poison "} +c["1 Shadow Created"]={{}," Shadow Created "} +c["1 Shadow Falcons"]={{}," Shadow Falcons "} +c["1 Shadow Falcons -25% Shadow Falcon Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=1}}," Shadow Falcons -25% Shadow Falcon "} +c["1 Shadows Created"]={{}," Shadows Created "} +c["1 Shock Stacks"]={{}," Stacks "} +c["1 Shock Stacks +8% Damage To Shocked"]={{[1]={[1]={skillId="Ailment_Shock",type="SkillId"},flags=0,keywordFlags=0,name="Damage",type="BASE",value=1}}," Stacks +8% To Shocked "} +c["1 Silver Shroud Stacks Gained"]={{}," Stacks Gained "} +c["1 Skeletal Vanguards Summoned On Death"]={{}," Skeletal Vanguards Summoned On Death "} +c["1 Skeletons Summoned"]={{}," s Summoned "} +c["1 Slow Duration (seconds)"]={{[1]={[1]={skillId="Ailment_Slow",type="SkillId"},flags=0,keywordFlags=0,name="Duration",type="BASE",value=1}}," (seconds) "} +c["1 Slow Stacks"]={{}," Stacks "} +c["1 Slow Stacks +15% Area"]={{}," Stacks +15% "} +c["1 Slow Stacks When Free"]={{}," Stacks When Free "} +c["1 Smaller Orbs"]={{}," Smaller Orbs "} +c["1 Smaller Orbs Small Orbs Cannot Pull"]={{}," Smaller Orbs Small Orbs Cannot Pull "} +c["1 Smaller Orbs Small Orbs Cannot Pull Small Orbs Cannot Explode"]={{}," Smaller Orbs Small Orbs Cannot Pull Small Orbs Cannot Explode "} +c["1 Smite Casts"]={{}," Casts "} +c["1 Smite Casts Smite Costs Mana"]={{[1]={[1]={skillId="sm87r4",type="SkillId"},flags=0,keywordFlags=0,name="Mana",type="BASE",value=1}}," Casts Smite Costs "} +c["1 Smite Scaling Attunement -> Vitality"]={{[1]={[1]={skillId="sm87r4",type="SkillId"},flags=0,keywordFlags=0,name="Att",type="BASE",value=1}}," Scaling -> Vitality "} +c["1 Smite Scaling Attunement -> Vitality 1 Smite Void Spell Damage per Vitality"]={{[1]={[1]={stat="Vit",type="PerStat"},[2]={skillId="sm87r4",type="SkillId"},flags=256,keywordFlags=0,name="Att",type="BASE",value=1}}," Scaling -> Vitality 1 Smite Void Damage "} +c["1 Smite Void Spell Damage per Vitality"]={{[1]={[1]={stat="Vit",type="PerStat"},[2]={skillId="sm87r4",type="SkillId"},flags=256,keywordFlags=0,name="Damage",type="BASE",value=1}}," Void "} +c["1 Soul Limit"]={{}," Soul Limit "} +c["1 Spirit Shards On Hit"]={{}," Spirit Shards "} +c["1 Spirit Shards On Hit +13% Damage With 13 Shards"]={{[1]={flags=8388608,keywordFlags=0,name="Damage",type="BASE",value=1}}," Spirit Shards +13% With 13 Shards "} +c["1 Spirit Shards On Hit +13% Damage With 13 Shards 2 Mana With 13 Shards"]={{[1]={flags=8388608,keywordFlags=0,name="Damage",type="BASE",value=1}}," Spirit Shards +13% With 13 Shards 2 Mana With 13 Shards "} +c["1 Spirit Shards On Hit +13% Damage With 13 Shards 2 Mana With 13 Shards 13% Minion Damage Buff With 13 Shards"]={{[1]={flags=8388608,keywordFlags=0,name="Damage",type="BASE",value=1}}," Spirit Shards +13% With 13 Shards 2 Mana With 13 Shards 13% Minion Damage Buff With 13 Shards "} +c["1 Stacks Consumed"]={{}," Stacks Consumed "} +c["1 Stacks Consumed +100% Ignite Chance Per Stack"]={{}," Stacks Consumed +100% Chance Per Stack "} +c["1 Stacks Gained per 0.5 Seconds"]={{}," Stacks Gained per 0.5 Seconds "} +c["1 Stacks Gained per 0.5 Seconds 4 Max Constrictor Stacks"]={{}," Stacks Gained per 0.5 Seconds 4 Max Constrictor Stacks "} +c["1 Stacks of Silver Shroud when you drop below high health"]={{[1]={[1]={skillId="Ailment_SilverShroud",type="SkillId"},flags=0,keywordFlags=0,name="Life",type="BASE",value=1}}," Stacks of when you drop below high "} +c["1 Strength"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=1}},nil} +c["1 Talon Blade Stacks"]={{}," Talon Blade Stacks "} +c["1 Targets to Spread Curses to"]={{}," Targets to Spread Curses to "} +c["1 Targets to Spread Curses to Spreads Spirit Plague"]={{}," Targets to Spread Curses to Spreads "} +c["1 Targets to Spread Curses to Spreads Spirit Plague Spreads Decrepify"]={{}," Targets to Spread Curses to Spreads Spreads Decrepify "} +c["1 Targets to Spread Curses to Spreads Spirit Plague Spreads Decrepify Spreads Marked For Death"]={{}," Targets to Spread Curses to Spreads Spreads Decrepify Spreads Marked For Death "} +c["1 Targets to Spread Curses to Spreads Spirit Plague Spreads Decrepify Spreads Marked For Death Spreads Penance"]={{}," Targets to Spread Curses to Spreads Spreads Decrepify Spreads Marked For Death Spreads Penance "} +c["1 Targets to Spread Electrify to"]={{}," Targets to Spread to "} +c["1 Targets to Spread Posion to"]={{}," Targets to Spread Posion to "} +c["1 Totem Limit"]={{}," Totem Limit "} +c["1 Totem Limit +3 Cooldown (seconds)"]={{}," Totem Limit +3 Cooldown (seconds) "} +c["1 Totem Limit +3 Cooldown (seconds) +150% Mana Cost"]={{[1]={flags=0,keywordFlags=0,name="ManaCost",type="BASE",value=1}}," Totem Limit +3 Cooldown (seconds) +150% "} +c["1 Totem Per Type Limit"]={{}," Totem Per Type Limit "} +c["1 Vale Spirit Every 5 Spirit Thorn Casts"]={{}," Vale Spirit Every 5 Spirit Thorn Casts "} +c["1 Vale Spirit Every 5 Spirit Thorn Casts +1 Maximum Vale Spirits"]={{}," Vale Spirit Every 5 Spirit Thorn Casts +1 Maximum Vale Spirits "} +c["1 Venom Nova Poison Pool Duration"]={{[1]={[1]={skillId="Ailment_Poison",type="SkillId"},flags=0,keywordFlags=0,name="Duration",type="BASE",value=1}}," Venom Nova Pool "} +c["1 Vine Per Summon"]={{}," Vine Per Summon "} +c["1 Vine Per Summon +200% Vine Health"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=1}}," Vine Per Summon +200% Vine "} +c["1 Vine Per Summon +200% Vine Health +200% Vine Size and Threat Generation"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=1}}," Vine Per Summon +200% Vine +200% Vine Size and Threat Generation "} +c["1 Vine Per Summon +200% Vine Health +200% Vine Size and Threat Generation +200% Vine Melee Damage"]={{[1]={flags=512,keywordFlags=0,name="Life",type="BASE",value=1}}," Vine Per Summon +200% Vine +200% Vine Size and Threat Generation +200% Vine Damage "} +c["1 Vine Per Summon +200% Vine Health +200% Vine Size and Threat Generation +200% Vine Melee Damage +200% Vine Melee Area"]={{[1]={flags=512,keywordFlags=0,name="Life",type="BASE",value=1}}," Vine Per Summon +200% Vine +200% Vine Size and Threat Generation +200% Vine Damage +200% Vine Melee Area "} +c["1 Vine Per Summon +200% Vine Health +200% Vine Size and Threat Generation +200% Vine Melee Damage +200% Vine Melee Area 6 Great Vine Limit"]={{[1]={flags=512,keywordFlags=0,name="Life",type="BASE",value=1}}," Vine Per Summon +200% Vine +200% Vine Size and Threat Generation +200% Vine Damage +200% Vine Melee Area 6 Great Vine Limit "} +c["1 Ward Gain per 5% Uncapped Necrotic Res"]={{[1]={flags=0,keywordFlags=0,name="Ward",type="BASE",value=1}}," Gain per 5% Uncapped Necrotic Res "} +c["1 Ward Gained On Crit"]={{[1]={flags=0,keywordFlags=0,name="Ward",type="BASE",value=1}}," Gained On Crit "} +c["1 Ward Gained Per Mana Spent"]={{[1]={flags=0,keywordFlags=0,name="Ward",type="BASE",value=1}}," Gained Per Mana Spent "} +c["1 Ward Gained Per Point Of Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Ward",type="BASE",value=1}}," Gained Per Point Of Intelligence "} +c["1 Ward Gained per 10 Current Mana"]={{[1]={flags=0,keywordFlags=0,name="Ward",type="BASE",value=1}}," Gained per 10 Current Mana "} +c["1 Ward Gained per 10 Health"]={{[1]={flags=0,keywordFlags=0,name="Ward",type="BASE",value=1}}," Gained per 10 Health "} +c["1 Ward Gained per 10 Max Mana"]={{[1]={flags=0,keywordFlags=0,name="Ward",type="BASE",value=1}}," Gained per 10 Max Mana "} +c["1 Ward on Potion Use per Intelligence"]={{[1]={[1]={stat="Int",type="PerStat"},flags=0,keywordFlags=0,name="Ward",type="BASE",value=1}}," on Potion Use "} +c["1 Ward per 10% increased Healing Effectiveness"]={{[1]={[1]={skillId="Ailment_DummyHealingWhileNotTakingDamage",type="SkillId"},flags=0,keywordFlags=0,name="Ward",type="BASE",value=1}}," per 10% increased Effectiveness "} +c["1 Ward per 2 Attunement"]={{[1]={flags=0,keywordFlags=0,name="Ward",type="BASE",value=1}}," per 2 Attunement "} +c["1 Ward per 2 Attunement Healing Conversion"]={{[1]={[1]={skillId="Ailment_DummyHealingWhileNotTakingDamage",type="SkillId"},flags=0,keywordFlags=0,name="Ward",type="BASE",value=1}}," per 2 Attunement Conversion "} +c["1 Ward per 40% Freeze Rate Multiplier"]={{[1]={flags=0,keywordFlags=0,name="Ward",type="BASE",value=1}}," per 40% Freeze Rate Multiplier "} +c["1 Withering Stacks"]={{}," Stacks "} +c["1 Zombie Explosion Poison Stacks"]={{}," Explosion Stacks "} +c["1 Zombies Summoned on exit"]={{}," s Summoned on exit "} +c["1 Zombies Summoned on exit +1% Damage per Int"]={{[1]={[1]={includeTransfigured=true,skillName="Raise Zombie",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="BASE",value=1}}}}," s Summoned on exit +1% per Int "} +c["1 Zombies Summoned on exit +1% Damage per Int +1% Zombie Area per Int"]={{[1]={[1]={includeTransfigured=true,skillName="Raise Zombie",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="BASE",value=1}}}}," s Summoned on exit +1% per Int +1% Zombie Area per Int "} +c["1% % Of Current Health Consumed Per Ignite Without Ward"]={{[1]={[1]={skillId="Ailment_Ignite",type="SkillId"},flags=0,keywordFlags=0,name="Life",type="BASE",value=1}}," % Of Current Consumed Per Without Ward "} +c["1% % Of Current Health Consumed Per Ignite Without Ward 40% Maximum % Of Current Health Consumed"]={{[1]={[1]={skillId="Ailment_Ignite",type="SkillId"},flags=0,keywordFlags=0,name="Life",type="BASE",value=1}}," % Of Current Consumed Per Without Ward 40% Maximum % Of Current Health Consumed "} +c["1% % Of Current Health Consumed Per Ignite Without Ward 40% Maximum % Of Current Health Consumed Instant Ignite Damage"]={{[1]={[1]={skillId="Ailment_Ignite",type="SkillId"},flags=0,keywordFlags=0,name="Life",type="BASE",value=1}}," % Of Current Consumed Per Without Ward 40% Maximum % Of Current Health Consumed Instant Ignite Damage "} +c["1% % Of Current Health Consumed Per Ignite Without Ward 40% Maximum % Of Current Health Consumed Instant Ignite Damage +1% Fire Damage Per 2 Intelligence"]={{[1]={[1]={div=2,stat="Int",type="PerStat"},[2]={skillId="Ailment_Ignite",type="SkillId"},flags=0,keywordFlags=0,name="Life",type="BASE",value=1}}," % Of Current Consumed Per Without Ward 40% Maximum % Of Current Health Consumed Instant Ignite Damage +1% Fire Damage "} +c["1% Chance To Cast Ring Of Shields When Hit"]={{}," To Cast When Hit "} +c["1% Chance To Cast Ring Of Shields When Hit 50% Increased Minion Health"]={{[1]={[1]={skillId="rs31hi",type="SkillId"},flags=0,keywordFlags=0,name="Life",type="BASE",value=1}}," To Cast When Hit 50% Increased "} +c["1% Chance To Cast Ring Of Shields When Hit 50% Increased Minion Health 50% Increased Minion Armour"]={{[1]={[1]={skillId="rs31hi",type="SkillId"},flags=0,keywordFlags=0,name="Life",type="BASE",value=1}}," To Cast When Hit 50% Increased 50% Increased Minion Armour "} +c["1% Chance to Double Cast Per 5 Glyph of Chaos"]={{}," to Double Cast Per 5 Glyph of Chaos "} +c["1% Chance to Double Cast Per 5 Glyph of Chaos 20% Maximum Chance to Double Cast"]={{}," to Double Cast Per 5 Glyph of Chaos 20% Maximum Chance to Double Cast "} +c["1% Critical Multiplier Per Point Spent In Void Knight"]={{[1]={flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=1}}," Per Point Spent In Void Knight "} +c["1% Critical Multiplier per 100 Block Effectiveness"]={{[1]={flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=1}}," per 100 Block Effectiveness "} +c["1% Current Health Drained Per Second"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=1}}," Current Drained Per Second "} +c["1% Current Health Drained Per Second On Potion Use"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=1}}," Current Drained Per Second On Potion Use "} +c["1% Current Mana Consumption"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=1}}," Current Consumption "} +c["1% Current Mana Consumption +3% Damage Per 10 Current Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=1}}," Current Consumption +3% Damage Per 10 Current Mana "} +c["1% Damage Leeched as Health"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=1}}," Leeched as Health "} +c["1% Damage Leeched as Health 5% Increased Health Leech"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=1}}," Leeched as Health 5% Increased Health Leech "} +c["1% Damage Leeched as Health on Hit"]={{[1]={flags=8388608,keywordFlags=0,name="Damage",type="BASE",value=1}}," Leeched as Health "} +c["1% Damned Chance per Intelligence"]={{}," "} +c["1% Endurance Threshold -> Health Regain"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=1}}," Endurance Threshold -> Regain "} +c["1% Enemy Health To Ward Ratio"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=1}}," Enemy To Ward Ratio "} +c["1% Enemy Health To Ward Ratio 200 Maximum Ward Per Enemy"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=1}}," Enemy To Ward Ratio 200 Maximum Ward Per Enemy "} +c["1% Fire Penetration with Ignite per 10% increased Void Damage"]={{[1]={[1]={skillId="ne01t",type="SkillId"},flags=0,keywordFlags=0,name="Damage",type="BASE",value=1}}," Fire Peration with Ignite per 10% increased Void "} +c["1% Fire Penetration with Ignite per 10% increased Void Damage 50% Base Damage -> Fire"]={{[1]={[1]={skillId="ne01t",type="SkillId"},flags=0,keywordFlags=0,name="Damage",type="BASE",value=1}}," Fire Peration with Ignite per 10% increased Void 50% Base Damage -> Fire "} +c["1% Global Poison Chance Per 3% Missing Health"]={{[1]={[1]={type="Global"},[2]={skillId="Ailment_Poison",type="SkillId"},flags=0,keywordFlags=0,name="Life",type="BASE",value=1}}," Chance Per 3% Missing "} +c["1% Greater Fragment Chance per 10 Current Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=1}}," Greater Fragment Chance per 10 Current "} +c["1% Harvest chance per Dexterity"]={{}," "} +c["1% Health Drained Per Second"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=1}}," Drained Per Second "} +c["1% Health Gained On Kill"]={{[1]={[1]={type="Condition",var="KilledRecently"},flags=0,keywordFlags=0,name="Life",type="BASE",value=1}}," Gained "} +c["1% Health Gained On Kill 1% Health Gained On Rare or Boss Hit"]={{[1]={[1]={type="Condition",var="KilledRecently"},flags=0,keywordFlags=0,name="Life",type="BASE",value=1}}," Gained 1% Health Gained On Rare or Boss Hit "} +c["1% Health Gained On Rare or Boss Hit"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=1}}," Gained On Rare or Boss Hit "} +c["1% Health Lost On Crit"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=1}}," Lost On Crit "} +c["1% Increased Area per Uncapped Resistance"]={{}," per Uncapped Resistance "} +c["1% Increased Attack Speed"]={{[1]={flags=3584,keywordFlags=0,name="Speed",type="INC",value=1}},nil} +c["1% Increased Buff Effect Per 3% Missing Health"]={{[1]={flags=0,keywordFlags=0,name="BuffEffect",type="INC",value=1}}," Per 3% Missing Health "} +c["1% Increased Cast Speed"]={{[1]={flags=256,keywordFlags=0,name="Speed",type="INC",value=1}},nil} +c["1% Increased Damage Per 3% Missing Health"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="INC",value=1}}," Per 3% Missing "} +c["1% Increased Dodge Rating"]={{}," Dodge Rating "} +c["1% Increased Ignite Frequency Per Ignite Chance"]={{[1]={[1]={skillId="Ailment_Ignite",type="SkillId"},flags=8388608,keywordFlags=0,name="ChanceToTriggerOnHit_Ailment_Ignite",type="INC",value=1}}," Frequency Per "} +c["1% Increased Mana Regen Per Missing Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="INC",value=1}}," Regen Per Missing Mana "} +c["1% Increased Melee Damage per Hit Taken"]={{[1]={flags=512,keywordFlags=0,name="Damage",type="INC",value=1}}," per Hit Taken "} +c["1% Increased Melee Elemental Damage Per Fire Aura"]={{[1]={flags=512,keywordFlags=0,name="Damage",type="INC",value=1}}," Per Fire Aura "} +c["1% Increased Movespeed"]={{}," Movespeed "} +c["1% Increased Movespeed 1% Damage Leeched as Health on Hit"]={{[1]={flags=8388608,keywordFlags=0,name="Damage",type="INC",value=1}}," Movespeed 1% Leeched as Health "} +c["1% Increased Movespeed 1% Increased Dodge Rating"]={{}," Movespeed 1% Increased Dodge Rating "} +c["1% Increased Spell Damage Per Second"]={{[1]={flags=256,keywordFlags=0,name="Damage",type="INC",value=1}}," Per Second "} +c["1% Increased Spell Damage Per Stack"]={{[1]={flags=256,keywordFlags=0,name="Damage",type="INC",value=1}}," Per Stack "} +c["1% Increased Spell Damage When Hit"]={{[1]={flags=256,keywordFlags=0,name="Damage",type="INC",value=1}}," When Hit "} +c["1% Increased Spell Damage When Hit +1% Cast Speed When Hit"]={{[1]={flags=256,keywordFlags=0,name="Damage",type="INC",value=1}}," When Hit +1% When Hit "} +c["1% Increased Spell Damage When Hit +1% Cast Speed When Hit -1 Mana Drained When Hit"]={{[1]={flags=256,keywordFlags=0,name="Damage",type="INC",value=1}}," When Hit +1% When Hit -1 Mana Drained When Hit "} +c["1% Less Damage Taken from Shocked Enemies"]={{[1]={[1]={skillId="Ailment_Shock",type="SkillId"},flags=0,keywordFlags=0,name="DamageTaken",type="MORE",value=-1}}," from ed Enemies "} +c["1% Less Duration Per 3 Missing Mana"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="MORE",value=-1}}," Per 3 Missing Mana "} +c["1% Melee Damage Leeched as Health"]={{[1]={flags=512,keywordFlags=0,name="Damage",type="BASE",value=1}}," Leeched as Health "} +c["1% Melee Damage Leeched as Health +10% Increased Health Leech Rate"]={{[1]={flags=512,keywordFlags=0,name="Damage",type="BASE",value=1}}," Leeched as Health +10% Increased Health Leech Rate "} +c["1% Melee Damage Leeched as Health 1% Void Damage Leeched as Health"]={{[1]={flags=512,keywordFlags=0,name="Damage",type="BASE",value=1}}," Leeched as Health 1% Void Damage Leeched as Health "} +c["1% Melee Elemental Damage Per 2% Missing Mana"]={{[1]={flags=512,keywordFlags=0,name="FireDamage",type="BASE",value=1},[2]={flags=512,keywordFlags=0,name="ColdDamage",type="BASE",value=1},[3]={flags=512,keywordFlags=0,name="LightningDamage",type="BASE",value=1}}," Per 2% Missing Mana "} +c["1% More Damage With Haste"]={{[1]={[1]={skillId="Ailment_Haste",type="SkillId"},flags=0,keywordFlags=0,name="Damage",type="MORE",value=1}}," With "} +c["1% More Damage With Haste +2% Falcon Increased Melee Attack Speed"]={{[1]={[1]={skillId="Ailment_Haste",type="SkillId"},flags=512,keywordFlags=0,name="Damage",type="MORE",value=1}}," With +2% Falcon Increased Attack Speed "} +c["1% More Damage per Mana Consumed"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="MORE",value=1}}," per Mana Consumed "} +c["1% More Damage to Bosses and Rares"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="MORE",value=1}}," to Bosses and Rares "} +c["1% More Expansion Speed Per 3 Missing Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="MORE",value=1}}," Expansion Speed Per 3 Missing "} +c["1% More Expansion Speed Per 3 Missing Mana 1% Less Duration Per 3 Missing Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="MORE",value=1}}," Expansion Speed Per 3 Missing 1% Less Duration Per 3 Missing Mana "} +c["1% More Witchfire Damage"]={{[1]={[1]={skillId="Ailment_Witchfire",type="SkillId"},flags=0,keywordFlags=0,name="Damage",type="MORE",value=1}},nil} +c["1% Necrotic Resistance Per 100 Ward"]={{[1]={flags=0,keywordFlags=0,name="Ward",type="BASE",value=1}}," Necrotic Resistance Per 100 "} +c["1% Necrotic Resistance Per 100 Ward 5 Armour Per 100 Ward"]={{[1]={flags=0,keywordFlags=0,name="Ward",type="BASE",value=1}}," Necrotic Resistance Per 100 5 Armour Per 100 Ward "} +c["1% Necrotic Resistance Per 100 Ward 5 Armour Per 100 Ward 1000 Armour Gain Cap"]={{[1]={flags=0,keywordFlags=0,name="Ward",type="BASE",value=1}}," Necrotic Resistance Per 100 5 Armour Per 100 Ward 1000 Armour Gain Cap "} +c["1% Penetration"]={{[1]={flags=0,keywordFlags=0,name="Penetration",type="BASE",value=1}},nil} +c["1% Percent Of Health Granted As Ward"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=1}}," Percent Of Granted As Ward "} +c["1% Percent Of Maximum Mana Gained"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=1}}," Percent Of Gained "} +c["1% Percent Of Maximum Mana Gained On Kill"]={{[1]={[1]={type="Condition",var="KilledRecently"},flags=0,keywordFlags=0,name="Mana",type="BASE",value=1}}," Percent Of Gained "} +c["1% Percent Of Player Damage Taken Stored By Totem"]={{[1]={flags=0,keywordFlags=0,name="DamageTaken",type="BASE",value=1}}," Percent Of Player Stored By Totem "} +c["1% Physical Penetration Per 15 Maximum Mana"]={{[1]={[1]={div=15,stat="Mana",type="PerStat"},flags=0,keywordFlags=0,name="PhysicalPenetration",type="BASE",value=1}},nil} +c["1% Poison Penetration per 5% Uncapped Poison Resistance"]={{[1]={[1]={skillId="Ailment_Poison",type="SkillId"},flags=0,keywordFlags=0,name="Penetration",type="BASE",value=1}}," per 5% Uncapped Poison Resistance "} +c["1% Remaining Cooldown Recovered"]={{}," Remaining Cooldown Recovered "} +c["1% Rip Blood chance per Intelligence"]={{[1]={[1]={stat="Int",type="PerStat"},flags=8388608,keywordFlags=0,name="ChanceToTriggerOnHit_rb31pl",type="BASE",value=1}},nil} +c["1% Void Damage Leeched as Health"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=1}}," Void Leeched as Health "} +c["1% increased healing effectiveness per point of attunement"]={{[1]={[1]={skillId="Ailment_DummyHealingWhileNotTakingDamage",type="SkillId"},flags=0,keywordFlags=0,name="FlaskEffect",type="INC",value=1}}," iveness per point of attunement "} +c["1% less Critical Strike Avoidance"]={{}," Critical Strike Avoidance "} +c["1% less Critical Strike Chance"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="MORE",value=-1}},nil} +c["1% less Critical Strike Multiplier"]={{[1]={flags=0,keywordFlags=0,name="CritMultiplier",type="MORE",value=-1}},nil} +c["1% less Damage Leeched as Health"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="MORE",value=-1}}," Leeched as Health "} +c["1% less Damage Taken for each Meteor you have cast recently (up to 18)"]={{[1]={[1]={skillId="me27",type="SkillId"},flags=0,keywordFlags=0,name="DamageTaken",type="MORE",value=-1}}," for each you have cast recently (up to 18) "} +c["1% less Damage Taken on Block"]={{[1]={flags=0,keywordFlags=0,name="DamageTaken",type="MORE",value=-1}}," on Block "} +c["1% less Health Regen"]={{[1]={flags=0,keywordFlags=0,name="LifeRegen",type="MORE",value=-1}},nil} +c["1% less Minion Critical Strike Chance"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="CritChance",type="MORE",value=-1}}}},nil} +c["1% more More Damage Per Stack"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="MORE",value=1}}," More Per Stack "} +c["1% of damage dealt is leeched as health"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=1}}," dealt is leeched as health "} +c["1% of damage dealt is leeched as health Spells and Melee attacks deal increased damage equal to your missing health"]={{[1]={flags=256,keywordFlags=0,name="Damage",type="BASE",value=1}}," dealt is leeched as health s and Melee attacks deal increased damage equal to your missing health "} +c["1.2 Maximum Cooldown Reduction (seconds)"]={{}," Maximum Cooldown Reduction (seconds) "} +c["1.5 Attach Cooldown (seconds)"]={{}," Attach Cooldown (seconds) "} +c["1.5 Haste Duration (Seconds)"]={{[1]={[1]={skillId="Ailment_Haste",type="SkillId"},flags=0,keywordFlags=0,name="Duration",type="BASE",value=1.5}}," (Seconds) "} +c["1.5 Hungering Souls Interval (Seconds)"]={{}," Interval (Seconds) "} +c["1.5 Hungering Souls Interval (Seconds) 70% Single Projectile Chance"]={{[1]={[1]={skillId="hs18gu",type="SkillId"},flags=0,keywordFlags=0,name="ProjectileCount",type="BASE",value=1.5}}," Interval (Seconds) 70% Single Chance "} +c["1.5% Melee Damage Leeched as Health"]={{[1]={flags=512,keywordFlags=0,name="Damage",type="BASE",value=1.5}}," Leeched as Health "} +c["1.5% Melee Damage Leeched as Health 1.5% Minion Melee Damage Leeched as Health"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=512,keywordFlags=0,name="Damage",type="BASE",value=1.5}}}}," Leeched as Health 1.5% Melee Damage Leeched as Health "} +c["1.5% Melee Damage Leeched as Health 1.5% Minion Melee Damage Leeched as Health 20% Increased Minion Health Leech"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=512,keywordFlags=0,name="Damage",type="BASE",value=1.5}}}}," Leeched as Health 1.5% Melee Damage Leeched as Health 20% Increased Minion Health Leech "} +c["1.5% Minion Melee Damage Leeched as Health"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=512,keywordFlags=0,name="Damage",type="BASE",value=1.5}}}}," Leeched as Health "} +c["1.5% Minion Melee Damage Leeched as Health 20% Increased Minion Health Leech"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=512,keywordFlags=0,name="Damage",type="BASE",value=1.5}}}}," Leeched as Health 20% Increased Minion Health Leech "} +c["1.5% increased Minion Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="FireDamage",type="INC",value=1.5}}}},nil} +c["10 Armor Stolen"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=10}}," Stolen "} +c["10 Arrow Storm Cooldown"]={{}," Arrow Storm Cooldown "} +c["10 Buff Duration (seconds)"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="BASE",value=10}}," Buff (seconds) "} +c["10 Buff Duration (seconds) Can Stack Twice per 2 seconds"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="BASE",value=10}}," Buff (seconds) Can Stack Twice per 2 seconds "} +c["10 Cooldown"]={{}," Cooldown "} +c["10 Cooldown (seconds)"]={{}," Cooldown (seconds) "} +c["10 Damage Buff Duration (Seconds)"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=10}}," Buff Duration (Seconds) "} +c["10 Dodge Rating"]={{}," Dodge Rating "} +c["10 Dodge Rating 5% Poison Resistance"]={{}," Dodge Rating 5% Resistance "} +c["10 Feather Knives Cooldown (seconds)"]={{}," Feather Knives Cooldown (seconds) "} +c["10 Heal Amount Per Shield"]={{}," Heal Amount Per Shield "} +c["10 Healing per Melee Hit"]={{}," per Hit "} +c["10 Health"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=10}},nil} +c["10 Health Gain"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=10}}," Gain "} +c["10 Health Gain on Locust Release"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=10}}," Gain on Locust Release "} +c["10 Health Gain on Locust Release 1 Rage Gain on Locust Release"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=10}}," Gain on Locust Release 1 Rage Gain on Locust Release "} +c["10 Health Gained On Block"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=10}}," Gained On Block "} +c["10 Health Gained on Block"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=10}}," Gained on Block "} +c["10 Health Gained on Block Cannot Dodge"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=10}}," Gained on Block Cannot Dodge "} +c["10 Mana Gain"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=10}}," Gain "} +c["10 Mana Gained Per Second"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=10}}," Gained Per Second "} +c["10 Max Aspect Of The Shark Stacks"]={{}," Max Stacks "} +c["10 Max Aspect Of The Shark Stacks -60% Less Aspect Of The Shark Effect"]={{[1]={[1]={skillId="Ailment_AspectOfTheSharkVisuals",type="SkillId"},flags=0,keywordFlags=0,name="FlaskEffect",type="BASE",value=10}}," Max Stacks -60% Less Aspect Of The Shark "} +c["10 Max Buff stacks"]={{}," Max Buff stacks "} +c["10 Max Buff stacks 10% Character Damage -> Falcon Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=10}}," Max Buff stacks 10% Character -> Falcon Damage "} +c["10 Max Duration (seconds)"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="BASE",value=10}}," Max (seconds) "} +c["10 Max Stacks"]={{}," Max Stacks "} +c["10 Maximum Distance Benefit (meters)"]={{}," Maximum Distance Benefit (meters) "} +c["10 Maximum Duration (seconds)"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="BASE",value=10}}," Maximum (seconds) "} +c["10 Maximum Sharpshooter stacks"]={{}," Maximum stacks "} +c["10 Maximum Sharpshooter stacks 25% Increased Bow Damage per Stack"]={{[1]={[1]={skillId="Ailment_Sharpshooter",type="SkillId"},flags=8390656,keywordFlags=0,name="Damage",type="BASE",value=10}}," Maximum stacks 25% Increased per Stack "} +c["10 Maximum Stacks"]={{}," Maximum Stacks "} +c["10 Maximum Stacks +10% Freeze Rate Multiplier Per Ice Shard"]={{}," Maximum Stacks +10% Freeze Rate Multiplier Per Ice Shard "} +c["10 Maximum Storm Stacks"]={{}," Maximum Storm Stacks "} +c["10 Primal Serpent Health Granted On Melee Hit"]={{[1]={flags=8389120,keywordFlags=0,name="Life",type="BASE",value=10}}," Primal Serpent Granted "} +c["10 Ward Gain"]={{[1]={flags=0,keywordFlags=0,name="Ward",type="BASE",value=10}}," Gain "} +c["10 Ward Gain Per Stack"]={{[1]={flags=0,keywordFlags=0,name="Ward",type="BASE",value=10}}," Gain Per Stack "} +c["10 Ward Gained"]={{[1]={flags=0,keywordFlags=0,name="Ward",type="BASE",value=10}}," Gained "} +c["10 Ward Gained 2 Mana Gained"]={{[1]={flags=0,keywordFlags=0,name="Ward",type="BASE",value=10}}," Gained 2 Mana Gained "} +c["10% Armor Shred Chance Per Second"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=10}}," Shred Chance Per Second "} +c["10% Armour Shred Chance"]={{[1]={flags=8388608,keywordFlags=0,name="ChanceToTriggerOnHit_Ailment_ArmourShred",type="BASE",value=10}},nil} +c["10% Aspect of the Crow Chance"]={{[1]={flags=8388608,keywordFlags=0,name="ChanceToTriggerOnHit_Ailment_AspectOfTheCrow",type="BASE",value=10}},nil} +c["10% Black Arrow chance on Falcon Hit"]={{}," Black Arrow chance on Falc "} +c["10% Black Hole Recast Chance"]={{}," Recast Chance "} +c["10% Bone Armor Chance On Kill"]={{[1]={[1]={type="Condition",var="KilledRecently"},flags=0,keywordFlags=0,name="Armour",type="BASE",value=10}}," Bone Chance "} +c["10% Bone Armor Chance On Kill 4 Bone Armor Duration (seconds)"]={{[1]={[1]={type="Condition",var="KilledRecently"},flags=0,keywordFlags=0,name="Armour",type="BASE",value=10}}," Bone Chance 4 Bone Armor Duration (seconds) "} +c["10% Cast Chance on Melee Hit"]={{}," "} +c["10% Chance To Cast Frost Nova"]={{}," To Cast Frost Nova "} +c["10% Chance To Cast Storm Bolt"]={{}," To Cast Storm Bolt "} +c["10% Chance To Cast Wave Of Blood When Stunned"]={{}," To Cast Wave Of Blood When Stunned "} +c["10% Chance To Create Poison Pool When Hit"]={{}," To Create Pool When Hit "} +c["10% Chance To Gain Health"]={nil,"Health "} +c["10% Chance To Gain Ward On Nearby Death"]={nil,"Ward On Nearby Death "} +c["10% Chance To Grant Mana On Kill"]={{[1]={[1]={type="Condition",var="KilledRecently"},flags=0,keywordFlags=0,name="Mana",type="BASE",value=10}}," To Grant "} +c["10% Chance To Grant Mana On Kill 3 Mana Gained"]={{[1]={[1]={type="Condition",var="KilledRecently"},flags=0,keywordFlags=0,name="Mana",type="BASE",value=10}}," To Grant 3 Mana Gained "} +c["10% Chance To Grant Putrid Coating When Hit"]={{}," To Grant Putrid Coating When Hit "} +c["10% Chance To Lose 10% Of Current Health On Melee Attack"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=10}}," To Lose 10% Of Current On Attack "} +c["10% Chance To Mark Nearby Enemy On Minion Death"]={{}," To Mark Nearby Enemy On Death "} +c["10% Chance To Resummon Consumed Sigil"]={{}," To Resummon Consumed Sigil "} +c["10% Chance To Resurrect To Full"]={{}," To Resurrect To Full "} +c["10% Chance To Summon Claw Totem On Kill"]={{}," To Summon Claw Totem "} +c["10% Chance To Summon Twisters Upon Reaching 0 Stacks"]={{}," To Summon Twisters Upon Reaching 0 Stacks "} +c["10% Chance To Taunt Enemies"]={{}," To Taunt Enemies "} +c["10% Chance to Chill Attackers When Hit"]={{}," to Attackers When Hit "} +c["10% Chance to Chill Attackers When Hit 10% Chance to Shock Attackers When Hit"]={{[1]={[1]={skillId="Ailment_Chill",type="SkillId"},flags=8388608,keywordFlags=0,name="ChanceToTriggerOnHit_Ailment_Shock",type="BASE",value=10}}," to Attackers When Hit 10% Chance Attackers When Hit "} +c["10% Chance to For Additional Zombies from Indirect Casts"]={{}," to For Additional s from Indirect Casts "} +c["10% Chance to Shock Attackers When Hit"]={{}," to Attackers When Hit "} +c["10% Chance to Summon from Indirect Casts"]={{}," to Summon from Indirect Casts "} +c["10% Chance to recast"]={{}," to recast "} +c["10% Chance to recast 80% Chaos Bolts Mana Consumption"]={{[1]={[1]={skillId="ch4bo",type="SkillId"},flags=0,keywordFlags=0,name="Mana",type="BASE",value=10}}," to recast 80% Consumption "} +c["10% Character Damage -> Falcon Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=10}}," Character -> Falcon Damage "} +c["10% Cleanse Ailment Chance"]={{}," Cleanse Ailment Chance "} +c["10% Critical Multiplier"]={{[1]={flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=10}},nil} +c["10% Current Health Cost Per Second"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=10}}," Current Cost Per Second "} +c["10% Current Mana -> Critical Chance"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=10}}," Current -> Critical Chance "} +c["10% Current Mana -> Critical Chance -5% Base Crit Chance"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=10}}," Current -> Critical Chance -5% Base Crit Chance "} +c["10% Damage Reflected"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=10}}," Reflected "} +c["10% Direct Damage gained each second"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=10}}," Direct gained each second "} +c["10% Direct Damage gained each second 180% Maximum Damage gained"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=10}}," Direct gained each second 180% Maximum Damage gained "} +c["10% Dodge Rating"]={{}," Dodge Rating "} +c["10% Dodge Rating Bonuses Tripled if Howled Recently"]={{}," Dodge Rating Bonuses Tripled if Howled Recently "} +c["10% Excess Healing Granted As Ward"]={{[1]={[1]={skillId="Ailment_DummyHealingWhileNotTakingDamage",type="SkillId"},flags=0,keywordFlags=0,name="Ward",type="BASE",value=10}}," Excess Granted As "} +c["10% Excess Healing Granted As Ward 100 Maximum Ward Granted"]={{[1]={[1]={skillId="Ailment_DummyHealingWhileNotTakingDamage",type="SkillId"},flags=0,keywordFlags=0,name="Ward",type="BASE",value=10}}," Excess Granted As 100 Maximum Ward Granted "} +c["10% Explosion Chance On Kill"]={{}," "} +c["10% Fire Aura Chance Per Second"]={{}," Fire Aura Chance Per Second "} +c["10% Fire Aura Chance Per Second Doubled if no active Fire Aura"]={{}," Fire Aura Chance Per Second Doubled if no active Fire Aura "} +c["10% Frenzy Chance"]={{}," "} +c["10% Frenzy Chance +8 Flame Reave Fire Damage during Frenzy"]={{[1]={[1]={skillId="fr11mv",type="SkillId"},flags=0,keywordFlags=0,name="FireDamage",type="BASE",value=10}}," +8 during Frenzy "} +c["10% Frenzy Chance +8 Flame Reave Fire Damage during Frenzy 3 Frenzy Duration (Seconds)"]={{[1]={[1]={skillId="fr11mv",type="SkillId"},flags=0,keywordFlags=0,name="FireDamage",type="BASE",value=10}}," +8 during Frenzy 3 Frenzy Duration (Seconds) "} +c["10% Frigid Tempest Chance"]={{}," Frigid Tempest Chance "} +c["10% Future Strike Chance On Hit"]={{[1]={flags=8388608,keywordFlags=0,name="ChanceToTriggerOnHit_Ailment_FutureAttack",type="BASE",value=10}},nil} +c["10% Global Increased Crit Chance"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="CritChance",type="BASE",value=10}}," Increased "} +c["10% Global Increased Crit Chance Per Zeal Stack"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="CritChance",type="BASE",value=10}}," Increased Per Zeal Stack "} +c["10% Global Increased Crit Chance Per Zeal Stack 3 Maximum Zeal Stacks"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="CritChance",type="BASE",value=10}}," Increased Per Zeal Stack 3 Maximum Zeal Stacks "} +c["10% Global Increased Damage"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="Damage",type="BASE",value=10}}," Increased "} +c["10% Global Increased Damage 10% Global Reduced Mana Cost"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="Damage",type="BASE",value=10}}," Increased 10% Global Reduced Mana Cost "} +c["10% Global Increased Damage Per Zeal Stack"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="Damage",type="BASE",value=10}}," Increased Per Zeal Stack "} +c["10% Global Increased Damage Per Zeal Stack 10% Global Increased Crit Chance Per Zeal Stack"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="Damage",type="BASE",value=10}}," Increased Per Zeal Stack 10% Global Increased Crit Chance Per Zeal Stack "} +c["10% Global Increased Damage Per Zeal Stack 10% Global Increased Crit Chance Per Zeal Stack 3 Maximum Zeal Stacks"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="Damage",type="BASE",value=10}}," Increased Per Zeal Stack 10% Global Increased Crit Chance Per Zeal Stack 3 Maximum Zeal Stacks "} +c["10% Global Reduced Mana Cost"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="ManaCost",type="BASE",value=10}}," Reduced "} +c["10% Global Void Damage vs Stunned"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="Damage",type="BASE",value=10}}," Void vs Stunned "} +c["10% Haste Chance On Hit"]={{}," "} +c["10% Howl On Kill Chance"]={{}," Howl Chance "} +c["10% Increased Armor"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=10}},nil} +c["10% Increased Aspect Buff Duration"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="INC",value=10}}," Aspect Buff "} +c["10% Increased Bow Attack Speed with Arrow Storm"]={{[1]={flags=3584,keywordFlags=0,name="Speed",type="INC",value=10}}," Bow with Arrow Storm "} +c["10% Increased Bow Attack Speed with Arrow Storm 3 Arrow Storm Duration"]={{[1]={flags=3584,keywordFlags=0,name="Speed",type="INC",value=10}}," Bow with Arrow Storm 3 Arrow Storm Duration "} +c["10% Increased Bow Attack Speed with Arrow Storm 3 Arrow Storm Duration 10 Arrow Storm Cooldown"]={{[1]={flags=3584,keywordFlags=0,name="Speed",type="INC",value=10}}," Bow with Arrow Storm 3 Arrow Storm Duration 10 Arrow Storm Cooldown "} +c["10% Increased Cast Speed Per Stack"]={{[1]={flags=256,keywordFlags=0,name="Speed",type="INC",value=10}}," Per Stack "} +c["10% Increased Cast Speed Per Stack 1 Maximum Stacks"]={{[1]={flags=256,keywordFlags=0,name="Speed",type="INC",value=10}}," Per Stack 1 Maximum Stacks "} +c["10% Increased Companion Health"]={{[1]={flags=0,keywordFlags=0,name="Life",type="INC",value=10}}," Companion "} +c["10% Increased Companion Health +5% Companion Revival Speed"]={{[1]={flags=0,keywordFlags=0,name="Life",type="INC",value=10}}," Companion +5% Companion Revival Speed "} +c["10% Increased Companion Revive Range"]={{}," Companion Revive Range "} +c["10% Increased Cooldown Recovery Speed"]={{[1]={flags=0,keywordFlags=0,name="CooldownRecovery",type="INC",value=10}},nil} +c["10% Increased Crit Chance"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="INC",value=10}},nil} +c["10% Increased Critical Strike Chance"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="INC",value=10}},nil} +c["10% Increased Damage On Kill"]={{[1]={[1]={type="Condition",var="KilledRecently"},flags=0,keywordFlags=0,name="Damage",type="INC",value=10}},nil} +c["10% Increased Damage On Recent Kill"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="INC",value=10}}," On Recent Kill "} +c["10% Increased Damage Over Time"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="INC",value=10}}," Over Time "} +c["10% Increased Damage if Blocked"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="INC",value=10}}," if Blocked "} +c["10% Increased Damage per Stack of Perfection"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="INC",value=10}}," per Stack of Perfection "} +c["10% Increased Damage per Stack of Perfection 8 Perfection Duration"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="INC",value=10}}," per Stack of Perfection 8 Perfection "} +c["10% Increased Dodge Rating"]={{}," Dodge Rating "} +c["10% Increased Dodge Rating 10% Increased Minion Dodge Rating"]={{}," Dodge Rating 10% Increased Dodge Rating "} +c["10% Increased Dodge Rating 10% Increased Minion Dodge Rating 10% Haste Chance On Hit"]={{}," Dodge Rating 10% Increased Dodge Rating 10% Chance On Hit "} +c["10% Increased Elemental Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="INC",value=10}},nil} +c["10% Increased Elemental Melee Damage"]={{[1]={flags=512,keywordFlags=0,name="Damage",type="INC",value=10}},nil} +c["10% Increased Fire Rate Against Rare Enemies"]={{}," Fire Rate Against Rare Enemies "} +c["10% Increased Fire Rate Against Rare Enemies 20% Increased Fire Rate Against Bosses"]={{}," Fire Rate Against Rare Enemies 20% Increased Fire Rate Against Bosses "} +c["10% Increased Fire Rate Against Rare Enemies 20% Increased Fire Rate Against Bosses 100% Maximum Increase"]={{}," Fire Rate Against Rare Enemies 20% Increased Fire Rate Against Bosses 100% Maximum Increase "} +c["10% Increased Global Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="INC",value=10}},nil} +c["10% Increased Global Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireDamage",type="INC",value=10}},nil} +c["10% Increased Haste Effect"]={{[1]={[1]={skillId="Ailment_Haste",type="SkillId"},flags=0,keywordFlags=0,name="FlaskEffect",type="INC",value=10}},nil} +c["10% Increased Healing"]={{}," "} +c["10% Increased Healing 10% Increased Minion Healing"]={{}," 10% Increased Healing "} +c["10% Increased Health Regen"]={{[1]={flags=0,keywordFlags=0,name="LifeRegen",type="INC",value=10}},nil} +c["10% Increased Mana Cost"]={{[1]={flags=0,keywordFlags=0,name="ManaCost",type="INC",value=10}},nil} +c["10% Increased Mana Regen"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="INC",value=10}}," Regen "} +c["10% Increased Mana Regen 5% Current Health Drain Per Second"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="INC",value=10}}," Regen 5% Current Health Drain Per Second "} +c["10% Increased Melee Damage when Generating or Consuming Flow"]={{[1]={flags=512,keywordFlags=0,name="Damage",type="INC",value=10}}," when Generating or Consuming Flow "} +c["10% Increased Melee Damage when Generating or Consuming Flow +5% Melee Crit Multiplier when Generating or Consuming Flow"]={{[1]={flags=512,keywordFlags=0,name="Damage",type="INC",value=10}}," when Generating or Consuming Flow +5% Crit Multiplier when Generating or Consuming Flow "} +c["10% Increased Melee Damage with a 2h Weapon"]={{[1]={flags=512,keywordFlags=0,name="Damage",type="INC",value=10}}," with a 2h "} +c["10% Increased Melee Elemental Damage"]={{[1]={flags=512,keywordFlags=0,name="Damage",type="INC",value=10}},nil} +c["10% Increased Melee Stun Chance"]={{}," Stun Chance "} +c["10% Increased Minion Bow Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=2048,keywordFlags=0,name="Damage",type="INC",value=10}}}},nil} +c["10% Increased Minion Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="ColdDamage",type="INC",value=10}}}},nil} +c["10% Increased Minion Dodge Rating"]={{}," Dodge Rating "} +c["10% Increased Minion Dodge Rating 10% Haste Chance On Hit"]={{}," Dodge Rating 10% Chance On Hit "} +c["10% Increased Minion Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="FireDamage",type="INC",value=10}}}},nil} +c["10% Increased Minion Healing"]={{}," "} +c["10% Increased Minion Health"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Life",type="INC",value=10}}}},nil} +c["10% Increased Minion Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="LightningDamage",type="INC",value=10}}}},nil} +c["10% Increased Slow Duration"]={{[1]={[1]={skillId="Ailment_Slow",type="SkillId"},flags=0,keywordFlags=0,name="Duration",type="INC",value=10}},nil} +c["10% Increased Spell Damage"]={{[1]={flags=256,keywordFlags=0,name="Damage",type="INC",value=10}},nil} +c["10% Increased Stun Chance"]={{}," Stun Chance "} +c["10% Increased Stun Duration"]={{[1]={flags=0,keywordFlags=0,name="EnemyStunDuration",type="INC",value=10}},nil} +c["10% Iron Blade Chance On Riposte"]={{}," Iron Blade Chance On Riposte "} +c["10% Iron Blade Chance On Vengeance Kill"]={{}," Iron Blade Chance On Kill "} +c["10% Large Meteor Chance"]={{}," Large Chance "} +c["10% Large Meteor Chance +100% Large Meteor Area of Effect"]={{[1]={[1]={skillId="me27",type="SkillId"},flags=0,keywordFlags=0,name="AreaOfEffect",type="BASE",value=10}}," Large Chance +100% Large Meteor "} +c["10% Mana Gained -> Ward Gain"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=10}}," Gained -> Ward Gain "} +c["10% Mana Overcharge"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=10}}," Overcharge "} +c["10% Mana Refunded"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=10}}," Refunded "} +c["10% Marrow Shards On Death Chance"]={{}," On Death Chance "} +c["10% Marrow Shards On Death Chance No Health Cost For Marrow Shards"]={{[1]={[1]={skillId="bp2nk",type="SkillId"},flags=0,keywordFlags=0,name="Life",type="BASE",value=10}}," On Death Chance No Cost For Marrow Shards "} +c["10% Maximum Attack Speed"]={{[1]={flags=3584,keywordFlags=0,name="Speed",type="BASE",value=10}}," Maximum "} +c["10% Maximum Chance to Gain Sharpshooter"]={{}," to Gain "} +c["10% Maximum Chance to Gain Sharpshooter 10 Maximum Sharpshooter stacks"]={{}," to Gain 10 Maximum Sharpshooter stacks "} +c["10% Maximum Chance to Gain Sharpshooter 10 Maximum Sharpshooter stacks 25% Increased Bow Damage per Stack"]={{[1]={[1]={skillId="Ailment_Sharpshooter",type="SkillId"},flags=8390656,keywordFlags=0,name="Damage",type="BASE",value=10}}," to Gain 10 Maximum Sharpshooter stacks 25% Increased per Stack "} +c["10% Missing Health Recovered"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=10}}," Missing Recovered "} +c["10% More Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="MORE",value=10}},nil} +c["10% More Damage Against Chilled"]={{[1]={[1]={skillId="Ailment_Chill",type="SkillId"},flags=0,keywordFlags=0,name="Damage",type="MORE",value=10}}," Against ed "} +c["10% More Damage Against Chilled 10% More Damage Against Frozen"]={{[1]={[1]={skillId="Ailment_Chill",type="SkillId"},flags=0,keywordFlags=0,name="Damage",type="MORE",value=10}}," Against ed 10% More Damage Against Frozen "} +c["10% More Damage Against Chilled 10% More Damage Against Frozen 10% More Damage Against Shocked"]={{[1]={[1]={skillId="Ailment_Chill",type="SkillId"},flags=0,keywordFlags=0,name="Damage",type="MORE",value=10}}," Against ed 10% More Damage Against Frozen 10% More Damage Against Shocked "} +c["10% More Damage Against Chilled 10% More Damage Against Frozen 10% More Damage Against Shocked 10% More Damage Against Ignited"]={{[1]={[1]={skillId="Ailment_Chill",type="SkillId"},flags=0,keywordFlags=0,name="Damage",type="MORE",value=10}}," Against ed 10% More Damage Against Frozen 10% More Damage Against Shocked 10% More Damage Against Ignited "} +c["10% More Damage Against Frozen"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="MORE",value=10}}," Against Frozen "} +c["10% More Damage Against Frozen 10% More Damage Against Shocked"]={{[1]={[1]={skillId="Ailment_Shock",type="SkillId"},flags=0,keywordFlags=0,name="Damage",type="MORE",value=10}}," Against Frozen 10% More Damage Against ed "} +c["10% More Damage Against Frozen 10% More Damage Against Shocked 10% More Damage Against Ignited"]={{[1]={[1]={skillId="Ailment_Shock",type="SkillId"},flags=0,keywordFlags=0,name="Damage",type="MORE",value=10}}," Against Frozen 10% More Damage Against ed 10% More Damage Against Ignited "} +c["10% More Damage Against Ignited"]={{[1]={[1]={skillId="Ailment_Ignite",type="SkillId"},flags=0,keywordFlags=0,name="Damage",type="MORE",value=10}}," Against d "} +c["10% More Damage Against Shocked"]={{[1]={[1]={skillId="Ailment_Shock",type="SkillId"},flags=0,keywordFlags=0,name="Damage",type="MORE",value=10}}," Against ed "} +c["10% More Damage Against Shocked 10% More Damage Against Ignited"]={{[1]={[1]={skillId="Ailment_Shock",type="SkillId"},flags=0,keywordFlags=0,name="Damage",type="MORE",value=10}}," Against ed 10% More Damage Against Ignited "} +c["10% More Damage to Bosses per Stack"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="MORE",value=10}}," to Bosses per Stack "} +c["10% More Melee Attack Speed"]={{[1]={flags=3584,keywordFlags=0,name="Speed",type="MORE",value=10}},nil} +c["10% Percent Health Healed On Kill"]={{[1]={[1]={type="Condition",var="KilledRecently"},flags=0,keywordFlags=0,name="Life",type="BASE",value=10}}," Percent Healed "} +c["10% Poison Chance with a Bow"]={{}," "} +c["10% Poison Chance with a Dagger"]={{}," with a Dagger "} +c["10% Poison Chance with a Dagger 10% Poison Chance with a Bow"]={{}," with a Dagger 10% Chance "} +c["10% Reduced Attack Speed"]={{[1]={flags=3584,keywordFlags=0,name="Speed",type="INC",value=-10}},nil} +c["10% Reduced Block Chance"]={{[1]={flags=0,keywordFlags=0,name="BlockChance",type="INC",value=-10}},nil} +c["10% Reduced Block Effectiveness"]={{[1]={flags=0,keywordFlags=0,name="FlaskEffect",type="INC",value=-10}}," Block iveness "} +c["10% Reduced Chance To Cast Divine Bolt On Melee Hit"]={{}," To Cast Divine Bolt "} +c["10% Reduced Duration"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="INC",value=-10}},nil} +c["10% Reduced Soul Barrier Cooldown"]={{}," Soul Barrier Cooldown "} +c["10% Remaing Cooldown Recovered"]={{}," Remaing Cooldown Recovered "} +c["10% Remaining Cooldown Recovered On Falcon Hit"]={{}," Remaining Cooldown Recovered On Falc "} +c["10% Remaining Cooldown Recovered On Freeze"]={{}," Remaining Cooldown Recovered On Freeze "} +c["10% Retribution Increased Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=10}}," Retribution Increased "} +c["10% Retribution Increased Damage +25% Retribution Critical Strike Chance"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=10}}," Retribution Increased +25% Retribution Critical Strike Chance "} +c["10% Skeleton Resummon Chance"]={{}," Resummon Chance "} +c["10% Skeleton Vanguard On Kill Chance"]={{}," Vanguard Chance "} +c["10% Skeleton Vanguard On Kill Chance 3 Vanguard Limit"]={{}," Vanguard Chance 3 Vanguard Limit "} +c["10% Soul Feast Chance Increase On Fail"]={{}," Chance Increase On Fail "} +c["10% Spark Charge Chance On Hit"]={{[1]={flags=8388608,keywordFlags=0,name="ChanceToTriggerOnHit_Ailment_SparkCharge",type="BASE",value=10}},nil} +c["10% Stun Chance On Glyph Every 0.5 Seconds"]={{}," On Glyph Every 0.5 Seconds "} +c["10% Summon Ballista Chance"]={{}," Summon Chance "} +c["10% Summon Ballista Chance 50% Ballista Mana Consumption"]={{[1]={[1]={skillId="ba1574",type="SkillId"},flags=0,keywordFlags=0,name="Mana",type="BASE",value=10}}," Summon Chance 50% Ballista Consumption "} +c["10% Third Strike Detonate On Kill Chance"]={{}," Third Strike Detonate Chance "} +c["10% Thunder Tempest Chance"]={{}," Thunder Tempest Chance "} +c["10% Upfront Ward gained as Ward per Second"]={{[1]={flags=0,keywordFlags=0,name="Ward",type="BASE",value=10}}," Upfront gained as Ward per Second "} +c["10% Upfront Ward gained as Ward per Second 3 Ward per Second Duration (Seconds)"]={{[1]={flags=0,keywordFlags=0,name="Ward",type="BASE",value=10}}," Upfront gained as Ward per Second 3 Ward per Second Duration (Seconds) "} +c["10% Wind Tempest Chance"]={{}," Wind Tempest Chance "} +c["10% increased Bow Attack Speed"]={{[1]={flags=3584,keywordFlags=0,name="Speed",type="INC",value=10}}," Bow "} +c["10% increased Cast Speed"]={{[1]={flags=256,keywordFlags=0,name="Speed",type="INC",value=10}},nil} +c["10% increased Cast Speed with Elemental Spells"]={{[1]={flags=256,keywordFlags=14,name="Speed",type="INC",value=10}},nil} +c["10% increased Damage Taken"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="INC",value=10}}," Taken "} +c["10% increased Fire Cast Speed"]={{[1]={flags=256,keywordFlags=0,name="Speed",type="INC",value=10}}," Fire "} +c["10% increased Health"]={{[1]={flags=0,keywordFlags=0,name="Life",type="INC",value=10}},nil} +c["10% increased Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="INC",value=10}},nil} +c["10% increased Melee Attack Speed"]={{[1]={flags=3584,keywordFlags=0,name="Speed",type="INC",value=10}},nil} +c["10% increased Minion Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=10}}}},nil} +c["10% increased Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=10}},nil} +c["10% less Damage Taken if you have at least 1000 Ward"]={{[1]={flags=0,keywordFlags=0,name="DamageTaken",type="MORE",value=-10}}," if you have at least 1000 Ward "} +c["10% less Damage Taken if you have at least 180 Total Attributes"]={{[1]={flags=0,keywordFlags=0,name="DamageTaken",type="MORE",value=-10}}," if you have at least 180 Total Attributes "} +c["10% less Elemental Damage Taken"]={{[1]={flags=0,keywordFlags=0,name="ElementalDamageTaken",type="MORE",value=-10}},nil} +c["10% more Global Conditional Damage"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="Damage",type="MORE",value=10}}," Conditional "} +c["10% more Spell Global Conditional Damage"]={{[1]={flags=256,keywordFlags=0,name="Damage",type="MORE",value=10}}," Global Conditional "} +c["10% reduced Health"]={{[1]={flags=0,keywordFlags=0,name="Life",type="INC",value=-10}},nil} +c["10.5% increased Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="INC",value=10.5}},nil} +c["10.5% increased Minion Health"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Life",type="INC",value=10.5}}}},nil} +c["100 Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=100}},nil} +c["100 Healing"]={{}," "} +c["100 Healing For You And Your Minions On Transform"]={{}," For You And Your s On Transform "} +c["100 Health Gain"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=100}}," Gain "} +c["100 Maximum Ward Granted"]={{[1]={flags=0,keywordFlags=0,name="Ward",type="BASE",value=100}}," Maximum Granted "} +c["100% Ailments -> Ignite per second Conversion"]={{}," Ailments -> per second Conversion "} +c["100% Area"]={{}," "} +c["100% Area 100% Explosion Damage"]={{[1]={flags=67108864,keywordFlags=0,name="Damage",type="BASE",value=100}}," 100% Explosion "} +c["100% Area 100% Explosion Damage 20s Imbued Effect Cooldown"]={{[1]={flags=67108864,keywordFlags=0,name="Damage",type="BASE",value=100}}," 100% Explosion 20s Imbued Effect Cooldown "} +c["100% Base Damage -> Cold"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=100}}," Base -> Cold "} +c["100% Base Damage -> Cold 40 Freeze Rate"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=100}}," Base -> Cold 40 Freeze Rate "} +c["100% Base Damage -> Cold 40 Freeze Rate Bleed Chance -> Frostbite"]={{[1]={[1]={skillId="Ailment_Bleed",type="SkillId"},flags=0,keywordFlags=0,name="Damage",type="BASE",value=100}}," Base -> Cold 40 Freeze Rate Chance -> Frostbite "} +c["100% Base Damage -> Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=100}}," Base -> Fire Damage "} +c["100% Base Damage -> Fire Damage Void Res -> Fire Res Shred Chance"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=100}}," Base -> Fire Damage Void Res -> Fire Res Shred Chance "} +c["100% Base Damage -> Fire Damage Void Res -> Fire Res Shred Chance +30% Damage On Next Fire Attack Or Spell"]={{[1]={flags=256,keywordFlags=0,name="Damage",type="BASE",value=100}}," Base -> Fire Damage Void Res -> Fire Res Shred Chance +30% Damage On Next Fire Attack Or "} +c["100% Base Damage -> Lightning"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=100}}," Base -> Lightning "} +c["100% Base Damage -> Lightning (Every 3 Seconds)"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=100}}," Base -> Lightning (Every 3 Seconds) "} +c["100% Base Damage -> Lightning Physical -> Lightning Penetration"]={{[1]={[1]={skillId="ne01t",type="SkillId"},flags=0,keywordFlags=0,name="Damage",type="BASE",value=100}}," Base -> Lightning Physical -> Lightning Peration "} +c["100% Base Damage -> Lightning Physical -> Lightning Penetration Bleed and Poison -> Shock Chance"]={{[1]={[1]={skillId="ne01t",type="SkillId"},flags=0,keywordFlags=0,name="Damage",type="BASE",value=100}}," Base -> Lightning Physical -> Lightning Peration Bleed and Poison -> Shock Chance "} +c["100% Base Melee Damage -> Cold"]={{[1]={flags=512,keywordFlags=0,name="Damage",type="BASE",value=100}}," Base -> Cold "} +c["100% Base Melee Damage -> Cold Melee Attacks can Freeze"]={{[1]={flags=512,keywordFlags=0,name="Damage",type="BASE",value=100}}," Base -> Cold Attacks can Freeze "} +c["100% Base Physical Damage -> Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="BASE",value=100}}," Base -> Cold Damage "} +c["100% Base Physical Damage -> Cold Damage Poison -> Frostbite"]={{[1]={[1]={skillId="Ailment_Poison",type="SkillId"},flags=0,keywordFlags=0,name="PhysicalDamage",type="BASE",value=100}}," Base -> Cold Damage -> Frostbite "} +c["100% Base Physical Damage -> Cold Damage Poison -> Frostbite 30 Freeze Rate"]={{[1]={[1]={skillId="Ailment_Poison",type="SkillId"},flags=0,keywordFlags=0,name="PhysicalDamage",type="BASE",value=100}}," Base -> Cold Damage -> Frostbite 30 Freeze Rate "} +c["100% Base Physical Damage -> Cold Damage Poison -> Frostbite 30 Freeze Rate +25% Cold Resistance"]={{[1]={[1]={skillId="Ailment_Poison",type="SkillId"},flags=0,keywordFlags=0,name="PhysicalDamage",type="BASE",value=100}}," Base -> Cold Damage -> Frostbite 30 Freeze Rate +25% Cold Resistance "} +c["100% Bleed Chance -> Frosbite Chance"]={{}," -> Frosbite Chance "} +c["100% Block Chance -> Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=100}}," -> "} +c["100% Block Chance -> Damage Cannot Block While Shield Throw Is Released"]={{[1]={[1]={skillId="st31io",type="SkillId"},flags=0,keywordFlags=0,name="Damage",type="BASE",value=100}}," -> Cannot Block While Is Released "} +c["100% Blood Spectre Increased Crit Chance"]={{[1]={[1]={includeTransfigured=true,skillName="Raise Spectre",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="CritChance",type="BASE",value=100}}}}," Blood Increased "} +c["100% Chance to Ignite on Hit -> Disintegrate Ignite Chance"]={{[1]={[1]={skillId="Ailment_Ignite",type="SkillId"},flags=8388608,keywordFlags=0,name="ChanceToTriggerOnHit_Ailment_Ignite",type="BASE",value=100}}," to -> Disintegrate "} +c["100% Chill Chance"]={{}," "} +c["100% Critical Chance Below Half Health"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=100}}," Below Half "} +c["100% Critical Multiplier"]={{[1]={flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=100}},nil} +c["100% Dodge Rating -> Armor"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=100}}," Dodge Rating -> "} +c["100% Dodge Rating -> Armor while Channeling"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=100}}," Dodge Rating -> while Channeling "} +c["100% Elemental Nova Mana Consumption"]={{[1]={[1]={skillId="en6",type="SkillId"},flags=0,keywordFlags=0,name="Mana",type="BASE",value=100}}," Consumption "} +c["100% Explosion Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=100}}," Explosion "} +c["100% Explosion Damage 20s Imbued Effect Cooldown"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=100}}," Explosion 20s Imbued Effect Cooldown "} +c["100% Freezing Cascade Chance"]={{}," Freezing Cascade Chance "} +c["100% Freezing Cascade Chance 5 Freezing Cascade Cooldown (seconds)"]={{}," Freezing Cascade Chance 5 Freezing Cascade Cooldown (seconds) "} +c["100% Increased Cast Speed"]={{[1]={flags=256,keywordFlags=0,name="Speed",type="INC",value=100}},nil} +c["100% Increased Crit Chance"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="INC",value=100}},nil} +c["100% Increased Critical Strike Chance"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="INC",value=100}},nil} +c["100% Increased Damage, Duration, Health, Critical Strike Chance"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="INC",value=100}},", , Health, Critical Strike Chance "} +c["100% Increased Damage, Duration, Health, Critical Strike Chance +15 Mana Cost"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="INC",value=100}},", , Health, Critical Strike Chance +15 Mana Cost "} +c["100% Increased Mana Cost"]={{[1]={flags=0,keywordFlags=0,name="ManaCost",type="INC",value=100}},nil} +c["100% Increased Shade Duration"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="INC",value=100}}," Shade "} +c["100% Increased Shade Duration 1 Maximum Dread Shades"]={{[1]={[1]={skillId="ds4d3",type="SkillId"},flags=0,keywordFlags=0,name="Duration",type="INC",value=100}}," Shade 1 Maximum s "} +c["100% Increased Shade Duration 1 Maximum Dread Shades Health Drain Increases -> increased Damage Taken"]={{[1]={[1]={skillId="ds4d3",type="SkillId"},flags=0,keywordFlags=0,name="Duration",type="INC",value=100}}," Shade 1 Maximum s Health Drain Increases -> increased Damage Taken "} +c["100% Increased Stun Chance"]={{}," Stun Chance "} +c["100% Increased Stun Chance +100% Mana Cost"]={{[1]={flags=0,keywordFlags=0,name="ManaCost",type="INC",value=100}}," Stun Chance +100% "} +c["100% Increased Stun Chance 100% More Explosion Area"]={{}," Stun Chance 100% More Explosion "} +c["100% Increased Stun Chance 100% More Explosion Area +5 Cooldown (seconds)"]={{}," Stun Chance 100% More Explosion +5 Cooldown (seconds) "} +c["100% Lightning Blast Mana Consumption"]={{[1]={[1]={skillId="lb23il",type="SkillId"},flags=0,keywordFlags=0,name="Mana",type="BASE",value=100}}," Consumption "} +c["100% Mana Refunded"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=100}}," Refunded "} +c["100% Mana Refunded +45% Damage"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=100}}," Refunded +45% Damage "} +c["100% Mana Refunded +45% Damage +12 Cooldown (seconds)"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=100}}," Refunded +45% Damage +12 Cooldown (seconds) "} +c["100% Maximum Area Increase"]={{}," Maximum Increase "} +c["100% Maximum Increase"]={{}," Maximum Increase "} +c["100% Melee Base Damage -> Cold"]={{[1]={flags=512,keywordFlags=0,name="Damage",type="BASE",value=100}}," Base -> Cold "} +c["100% Melee Base Damage -> Cold -35% Cold Damage Taken"]={{[1]={flags=512,keywordFlags=0,name="Damage",type="BASE",value=100}}," Base -> Cold -35% Cold Damage Taken "} +c["100% Melee Base Damage -> Lightning"]={{[1]={flags=512,keywordFlags=0,name="Damage",type="BASE",value=100}}," Base -> Lightning "} +c["100% More Explosion Area"]={{}," Explosion "} +c["100% More Explosion Area +5 Cooldown (seconds)"]={{}," Explosion +5 Cooldown (seconds) "} +c["100% More Health"]={{[1]={flags=0,keywordFlags=0,name="Life",type="MORE",value=100}},nil} +c["100% Nearest Companion Health Restored on Hit"]={{[1]={flags=8388608,keywordFlags=0,name="Life",type="BASE",value=100}}," Nearest Companion Restored "} +c["100% Physical -> Cold Damage Taken"]={{[1]={flags=0,keywordFlags=0,name="ColdDamageTaken",type="BASE",value=100}}," Physical -> "} +c["100% Shadow Dagger Chance from Other Casts"]={{[1]={flags=8388608,keywordFlags=0,name="ChanceToTriggerOnHit_Ailment_ShadowDaggers",type="BASE",value=100}}," from Other Casts "} +c["100% Shrapnel Increased Stun Chance"]={{}," Shrapnel Increased Stun Chance "} +c["100% Slow Chance"]={{}," "} +c["100% Slow Chance 2 Cooldown"]={{}," 2 Cooldown "} +c["100% Swipe Base Damage -> Lightning"]={{[1]={[1]={skillId="sw43",type="SkillId"},flags=0,keywordFlags=0,name="Damage",type="BASE",value=100}}," Base -> Lightning "} +c["100% Swipe Base Damage -> Lightning 6 Buff Duration (Seconds)"]={{[1]={[1]={skillId="sw43",type="SkillId"},flags=0,keywordFlags=0,name="Damage",type="BASE",value=100}}," Base -> Lightning 6 Buff Duration (Seconds) "} +c["100% Time Rot Chance On Return"]={{}," Chance On Return "} +c["100% Withering Chance"]={{}," "} +c["100% Withering Chance 13% Spirit Plague Spread Chance"]={{}," 13% Spread Chance "} +c["100% Your Ignite Chance -> Ignite Chance per Second"]={{[1]={[1]={skillId="Ailment_Ignite",type="SkillId"},flags=8388608,keywordFlags=0,name="ChanceToTriggerOnHit_Ailment_Ignite",type="BASE",value=100}}," Your Chance -> per Second "} +c["100% Your Ignite Chance -> Ignite Chance per Second +50% Ignite Chance per Second"]={{[1]={[1]={skillId="Ailment_Ignite",type="SkillId"},flags=8388608,keywordFlags=0,name="ChanceToTriggerOnHit_Ailment_Ignite",type="BASE",value=100}}," Your Chance -> per Second +50% Ignite Chance per Second "} +c["100% increased Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdDamage",type="INC",value=100}},nil} +c["100% increased Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireDamage",type="INC",value=100}},nil} +c["100% increased Freeze Rate Multiplier"]={{}," Freeze Rate Multiplier "} +c["100% increased Health Regen"]={{[1]={flags=0,keywordFlags=0,name="LifeRegen",type="INC",value=100}},nil} +c["100% increased Melee Cold Damage"]={{[1]={flags=512,keywordFlags=0,name="ColdDamage",type="INC",value=100}},nil} +c["100% increased Melee Damage"]={{[1]={flags=512,keywordFlags=0,name="Damage",type="INC",value=100}},nil} +c["100% increased Melee Fire Damage"]={{[1]={flags=512,keywordFlags=0,name="FireDamage",type="INC",value=100}},nil} +c["100% increased Minion Melee Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=512,keywordFlags=0,name="Damage",type="INC",value=100}}}},nil} +c["100% increased Poison Damage"]={{[1]={flags=0,keywordFlags=0,name="PoisonDamage",type="INC",value=100}},nil} +c["100% increased Throwing Damage"]={{[1]={flags=1024,keywordFlags=0,name="Damage",type="INC",value=100}},nil} +c["100% increased Void Damage"]={{[1]={flags=0,keywordFlags=0,name="VoidDamage",type="INC",value=100}},nil} +c["1000 Armour Gain Cap"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=1000}}," Gain Cap "} +c["1000 Maximum Ward Consumption"]={{[1]={flags=0,keywordFlags=0,name="Ward",type="BASE",value=1000}}," Maximum Consumption "} +c["105% increased Elemental Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="INC",value=105}},nil} +c["105% increased Poison Damage"]={{[1]={flags=0,keywordFlags=0,name="PoisonDamage",type="INC",value=105}},nil} +c["105% increased Void Damage"]={{[1]={flags=0,keywordFlags=0,name="VoidDamage",type="INC",value=105}},nil} +c["107.5% increased Curse Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="INC",value=107.5}},nil} +c["108% increased Cold Damage Over Time"]={{[1]={flags=0,keywordFlags=0,name="ColdDamage",type="INC",value=108}}," Over Time "} +c["11% Increased Cooldown Recovery Speed"]={{[1]={flags=0,keywordFlags=0,name="CooldownRecovery",type="INC",value=11}},nil} +c["11% Increased Minion Damage Granted"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="INC",value=11}}}}," Granted "} +c["11% Increased Minion Damage Granted Hunter's Restoration Also Heals Minions"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="INC",value=11}}}}," Granted Hunter's Restoration Also Heals s "} +c["11% increased Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=11}},nil} +c["110% Glyph of Dominion Mana Consumption"]={{[1]={[1]={skillId="gy2dm",type="SkillId"},flags=0,keywordFlags=0,name="Mana",type="BASE",value=110}}," Consumption "} +c["110% Healing Hands Mana Consumption"]={{[1]={[1]={skillId="hh7pa3",type="SkillId"},flags=0,keywordFlags=0,name="Mana",type="BASE",value=110}}," Consumption "} +c["110% Healing Hands Mana Consumption -65% Less Up Front Healing For Indirect Casts"]={{[1]={[1]={skillId="hh7pa3",type="SkillId"},flags=0,keywordFlags=0,name="Mana",type="BASE",value=110}}," Consumption -65% Less Up Front Healing For Indirect Casts "} +c["110% Tornado Mana Consumption"]={{[1]={[1]={skillId="to50",type="SkillId"},flags=0,keywordFlags=0,name="Mana",type="BASE",value=110}}," Consumption "} +c["110% Volcanic Orb Mana Consumption"]={{[1]={[1]={skillId="vo54",type="SkillId"},flags=0,keywordFlags=0,name="Mana",type="BASE",value=110}}," Consumption "} +c["110% increased Minion Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="ColdDamage",type="INC",value=110}}}},nil} +c["110% increased Minion Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=110}}}},nil} +c["110% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=110}},nil} +c["113% increased Curse Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="INC",value=113}},nil} +c["114% increased Void Damage"]={{[1]={flags=0,keywordFlags=0,name="VoidDamage",type="INC",value=114}},nil} +c["115% Puncture Mana Consumption"]={{[1]={[1]={skillId="pun22",type="SkillId"},flags=0,keywordFlags=0,name="Mana",type="BASE",value=115}}," Consumption "} +c["117% increased Bow Damage"]={{[1]={flags=2048,keywordFlags=0,name="Damage",type="INC",value=117}},nil} +c["12 Cooldown (seconds)"]={{}," Cooldown (seconds) "} +c["12 Cooldown Duration (Seconds)"]={{[1]={flags=0,keywordFlags=0,name="CooldownRecovery",type="BASE",value=12}}," (Seconds) "} +c["12 Cooldown Duration (Seconds) Cooldown Shared with Flameward"]={{[1]={flags=0,keywordFlags=0,name="CooldownRecovery",type="BASE",value=12}}," (Seconds) Cooldown Shared with Flameward "} +c["12 Duration (seconds)"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="BASE",value=12}}," (seconds) "} +c["12 Duration (seconds) 2 Cooldown (seconds)"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="BASE",value=12}}," (seconds) 2 Cooldown (seconds) "} +c["12 Mana Gain"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=12}}," Gain "} +c["12 Mana Gain Below Half Health"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=12}}," Gain Below Half Health "} +c["12 Max Aerial Prowess stacks"]={{}," Max Aerial Prowess stacks "} +c["12 Max Aerial Prowess stacks 6 Health Gain per stack"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=12}}," Max Aerial Prowess stacks 6 Gain per stack "} +c["12 Max Aerial Prowess stacks 6 Health Gain per stack +2% Damage Per stack"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=12}}," Max Aerial Prowess stacks 6 Gain per stack +2% Damage Per stack "} +c["12 Trap Drop Distance (meters)"]={{}," Drop Distance (meters) "} +c["12 Trap Throw Distance (meters)"]={{}," Throw Distance (meters) "} +c["12 Trap Throw Distance (meters) 12 Trap Drop Distance (meters)"]={{}," Throw Distance (meters) 12 Trap Drop Distance (meters) "} +c["12% Chance To Cast Fireball"]={{}," To Cast "} +c["12% Chance to Recover Cooldown on Kill"]={{}," to Recover Cooldown "} +c["12% Chance to Recover Cooldown on Kill 4% Chance to Recover Cooldown on Boss Hit"]={{}," to Recover Cooldown 4% Chance to Recover Cooldown on Boss Hit "} +c["12% Chance to Recover Cooldown on Kill 4% Chance to Recover Cooldown on Boss Hit 10% Remaing Cooldown Recovered"]={{}," to Recover Cooldown 4% Chance to Recover Cooldown on Boss Hit 10% Remaing Cooldown Recovered "} +c["12% Chance to gain 12 mana on Cast"]={nil,"12 mana on Cast "} +c["12% Chill Retaliation Chance"]={{}," Retaliation Chance "} +c["12% Damage Reflected"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=12}}," Reflected "} +c["12% Damage Reflected 12% Threat Generated"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=12}}," Reflected 12% Threat Generated "} +c["12% Double Cast Chance"]={{}," Double Cast Chance "} +c["12% Frailty Chance"]={{}," "} +c["12% Health Globe Chance"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=12}}," Globe Chance "} +c["12% Increased Area"]={{}," "} +c["12% Increased Cooldown Recovery Speed"]={{[1]={flags=0,keywordFlags=0,name="CooldownRecovery",type="INC",value=12}},nil} +c["12% Increased Critical Chance"]={{}," Critical Chance "} +c["12% Increased Critical Strike Chance with a Bow"]={{[1]={[1]={type="Condition",var="UsingBow"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=12}},nil} +c["12% Increased Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="INC",value=12}},nil} +c["12% Increased Duration"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="INC",value=12}},nil} +c["12% Increased Fire Damage over Time with a Shield"]={{[1]={flags=0,keywordFlags=0,name="FireDamage",type="INC",value=12}}," over Time with a Shield "} +c["12% Increased Minion Necrotic Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="NecroticDamage",type="INC",value=12}}}},nil} +c["12% Increased Necrotic Damage"]={{[1]={flags=0,keywordFlags=0,name="NecroticDamage",type="INC",value=12}},nil} +c["12% Increased Wave of Death Frequency"]={{}," Wave of Death Frequency "} +c["12% Increased Wave of Death Frequency 60% Increased Wave of Death Crit Chance"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="INC",value=12}}," Wave of Death Frequency 60% Increased Wave of Death "} +c["12% Less Duration"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="MORE",value=-12}},nil} +c["12% Mace Increased Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=12}}," Mace Increased "} +c["12% Mace Increased Damage 12% Sceptre Increased Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=12}}," Mace Increased 12% Sceptre Increased Damage "} +c["12% More Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="MORE",value=12}},nil} +c["12% More Damage Per Second"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="MORE",value=12}}," Per Second "} +c["12% More Damage Per Second -12% Charging Speed"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="MORE",value=12}}," Per Second -12% Charging Speed "} +c["12% More Expansion Speed"]={{}," Expansion Speed "} +c["12% More Expansion Speed 12% Less Duration"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="MORE",value=12}}," Expansion Speed 12% Less "} +c["12% Percent Of Missing Health Granted As Ward"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=12}}," Percent Of Missing Granted As Ward "} +c["12% Reduced Arming Time"]={{}," Arming Time "} +c["12% Reduced Radius"]={{[1]={flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=-12}},nil} +c["12% Remaining Cooldown Recovered"]={{}," Remaining Cooldown Recovered "} +c["12% Remaining Cooldown Recovered Double Recovery with a 2h Weapon"]={{}," Remaining Cooldown Recovered Double Recovery with a 2h "} +c["12% Sceptre Increased Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=12}}," Sceptre Increased "} +c["12% Summon Chance on Kill"]={{}," "} +c["12% Summon Chance on Kill 2% Summon Chance on Rare or Boss Hit"]={{}," 2% Summon Chance on Rare or Boss Hit "} +c["12% Threat Generated"]={{}," Threat Generated "} +c["12% Traversal Skills Cooldown Recovered"]={{}," Traversal Skills Cooldown Recovered "} +c["12% increased Attack Speed"]={{[1]={flags=3584,keywordFlags=0,name="Speed",type="INC",value=12}},nil} +c["12% increased Cast Speed"]={{[1]={flags=256,keywordFlags=0,name="Speed",type="INC",value=12}},nil} +c["12% increased Cold Cast Speed"]={{[1]={flags=256,keywordFlags=0,name="Speed",type="INC",value=12}}," Cold "} +c["12% increased Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="INC",value=12}},nil} +c["12% increased Health"]={{[1]={flags=0,keywordFlags=0,name="Life",type="INC",value=12}},nil} +c["12% increased Lightning Cast Speed"]={{[1]={flags=256,keywordFlags=0,name="Speed",type="INC",value=12}}," Lightning "} +c["12% increased Mana Regen"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="INC",value=12}}," Regen "} +c["12% increased Minion Bow Attack Speed"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=3584,keywordFlags=0,name="Speed",type="INC",value=12}}}}," Bow "} +c["12% increased Minion Cast Speed"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=256,keywordFlags=0,name="Speed",type="INC",value=12}}}},nil} +c["12% increased Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=12}},nil} +c["12% increased Transform Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=12}}," Transform "} +c["12% less Damage over Time Taken from Slowed Enemies"]={{[1]={[1]={skillId="Ailment_Slow",type="SkillId"},flags=0,keywordFlags=0,name="DamageTakenOverTime",type="MORE",value=-12}}," from ed Enemies "} +c["12% less Melee Attack Speed"]={{[1]={flags=3584,keywordFlags=0,name="Speed",type="MORE",value=-12}},nil} +c["12% less Physical Damage Taken"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageTaken",type="MORE",value=-12}},nil} +c["12% reduced Health Regen"]={{[1]={flags=0,keywordFlags=0,name="LifeRegen",type="INC",value=-12}},nil} +c["12.5% increased Attack Speed"]={{[1]={flags=3584,keywordFlags=0,name="Speed",type="INC",value=12.5}},nil} +c["12.5% increased Cast Speed"]={{[1]={flags=256,keywordFlags=0,name="Speed",type="INC",value=12.5}},nil} +c["12.5% increased Melee Attack Speed"]={{[1]={flags=3584,keywordFlags=0,name="Speed",type="INC",value=12.5}},nil} +c["120 Dodge Rating (While On Cooldown)"]={{}," Dodge Rating (While On Cooldown) "} +c["120% increased Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdDamage",type="INC",value=120}},nil} +c["120% increased Melee Damage"]={{[1]={flags=512,keywordFlags=0,name="Damage",type="INC",value=120}},nil} +c["120% increased Minion Bow Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=2048,keywordFlags=0,name="Damage",type="INC",value=120}}}},nil} +c["120% increased Minion Health"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Life",type="INC",value=120}}}},nil} +c["120% increased Minion Melee Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=512,keywordFlags=0,name="Damage",type="INC",value=120}}}},nil} +c["120% increased Minion Spell Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=256,keywordFlags=0,name="Damage",type="INC",value=120}}}},nil} +c["120% increased Poison Damage"]={{[1]={flags=0,keywordFlags=0,name="PoisonDamage",type="INC",value=120}},nil} +c["125% Detonating Arrow Mana Consumption"]={{[1]={[1]={skillId="detar",type="SkillId"},flags=0,keywordFlags=0,name="Mana",type="BASE",value=125}}," Consumption "} +c["125% Runic Invocation Mana Consumption"]={{[1]={[1]={skillId="rn7iv",type="SkillId"},flags=0,keywordFlags=0,name="Mana",type="BASE",value=125}}," Consumption "} +c["126% increased Minion Melee Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=512,keywordFlags=0,name="Damage",type="INC",value=126}}}},nil} +c["128% increased Damage Over Time"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="INC",value=128}}," Over Time "} +c["128% increased Void Damage"]={{[1]={flags=0,keywordFlags=0,name="VoidDamage",type="INC",value=128}},nil} +c["13 Health Gain On Hit"]={{[1]={flags=8388608,keywordFlags=0,name="Life",type="BASE",value=13}}," Gain "} +c["13 Health Gain On Hit +1 Additional Health Per 2 Vitality"]={{[1]={flags=8388608,keywordFlags=0,name="Life",type="BASE",value=13}}," Gain +1 Additional Health Per 2 Vitality "} +c["13 Mana Consumption"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=13}}," Consumption "} +c["13 Maximum Stacks"]={{}," Maximum Stacks "} +c["13 Ward Gain on Direct Cast"]={{[1]={flags=0,keywordFlags=0,name="Ward",type="BASE",value=13}}," Gain on Direct Cast "} +c["13 Ward Gained On Nearby Death"]={{[1]={flags=0,keywordFlags=0,name="Ward",type="BASE",value=13}}," Gained On Nearby Death "} +c["13 Ward Gained On Nearby Death 10% Chance To Gain Ward On Nearby Death"]={{[1]={flags=0,keywordFlags=0,name="Ward",type="BASE",value=13}}," Gained On Nearby Death 10% Chance To Gain Ward On Nearby Death "} +c["13# Ward Gain Chance"]={{[1]={flags=0,keywordFlags=0,name="Ward",type="BASE",value=13}},"# Gain Chance "} +c["13% Chance for Increased Area"]={{}," for Increased "} +c["13% Chance for Increased Area +160% Area"]={{}," for Increased +160% Area "} +c["13% Chance to Consume Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=13}}," to Consume "} +c["13% Chance to Consume Mana +30% Damage"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=13}}," to Consume +30% Damage "} +c["13% Chance to Consume Mana +30% Damage 13 Mana Consumption"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=13}}," to Consume +30% Damage 13 Mana Consumption "} +c["13% Minion Damage Buff With 13 Shards"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="BASE",value=13}}}}," Buff With 13 Shards "} +c["13% Minion Frenzy Chance On Damned Kills"]={{}," Chance On Damned Kills "} +c["13% Spirit Plague Spread Chance"]={{}," Spread Chance "} +c["13% increased Cast Speed"]={{[1]={flags=256,keywordFlags=0,name="Speed",type="INC",value=13}},nil} +c["13% increased Cold Cast Speed"]={{[1]={flags=256,keywordFlags=0,name="Speed",type="INC",value=13}}," Cold "} +c["13% increased Fire Cast Speed"]={{[1]={flags=256,keywordFlags=0,name="Speed",type="INC",value=13}}," Fire "} +c["13% increased Fire Damage Taken"]={{[1]={flags=0,keywordFlags=0,name="FireDamage",type="INC",value=13}}," Taken "} +c["13% increased Melee Attack Speed"]={{[1]={flags=3584,keywordFlags=0,name="Speed",type="INC",value=13}},nil} +c["13% increased Necrotic Damage Taken"]={{[1]={flags=0,keywordFlags=0,name="NecroticDamage",type="INC",value=13}}," Taken "} +c["13% increased Physical Cast Speed"]={{[1]={flags=256,keywordFlags=0,name="Speed",type="INC",value=13}}," Physical "} +c["13% increased Void Damage Taken"]={{[1]={flags=0,keywordFlags=0,name="VoidDamage",type="INC",value=13}}," Taken "} +c["13% less Damage Over Time Taken"]={{[1]={flags=0,keywordFlags=0,name="DamageTakenOverTime",type="MORE",value=-13}},nil} +c["13% less Damage Taken While Moving"]={{[1]={[1]={type="Condition",var="Moving"},flags=0,keywordFlags=0,name="DamageTaken",type="MORE",value=-13}},nil} +c["13% less Damage over Time Physical Damage Taken"]={{[1]={flags=4096,keywordFlags=0,name="Damage",type="MORE",value=-13}}," Physical Damage Taken "} +c["13% less Physical Damage Taken"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageTaken",type="MORE",value=-13}},nil} +c["130% increased Curse Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="INC",value=130}},nil} +c["130% increased Damage Over Time"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="INC",value=130}}," Over Time "} +c["130% increased Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningDamage",type="INC",value=130}},nil} +c["130% increased Poison Damage"]={{[1]={flags=0,keywordFlags=0,name="PoisonDamage",type="INC",value=130}},nil} +c["130% increased Spell Damage"]={{[1]={flags=256,keywordFlags=0,name="Damage",type="INC",value=130}},nil} +c["133% increased Melee Necrotic Damage"]={{[1]={flags=512,keywordFlags=0,name="NecroticDamage",type="INC",value=133}},nil} +c["133% increased Minion Health"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Life",type="INC",value=133}}}},nil} +c["133% increased Minion Necrotic Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="NecroticDamage",type="INC",value=133}}}},nil} +c["135% increased Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="INC",value=135}},nil} +c["14% Current Mana -> Ward Gain while Channeling"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=14}}," Current -> Ward Gain while Channeling "} +c["14% Elemental Nova Chance"]={{[1]={flags=8388608,keywordFlags=0,name="ChanceToTriggerOnHit_en6",type="BASE",value=14}},nil} +c["14% Increased Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="INC",value=14}},nil} +c["14% Maximum Damage Bonus"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=14}}," Maximum Bonus "} +c["14% Ward Chance"]={{}," "} +c["14% Ward Chance +15 Ward On Kill"]={{[1]={[1]={type="Condition",var="KilledRecently"},flags=0,keywordFlags=0,name="Ward",type="BASE",value=14}}," +15 "} +c["14% increased Cast Speed"]={{[1]={flags=256,keywordFlags=0,name="Speed",type="INC",value=14}},nil} +c["14% increased LowLife Bow Attack Speed"]={{[1]={flags=0,keywordFlags=0,name="Life",type="INC",value=14}}," Low Bow Attack Speed "} +c["14% increased Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="INC",value=14}},nil} +c["14% increased Mana Regen"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="INC",value=14}}," Regen "} +c["14% increased Minion Health"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Life",type="INC",value=14}}}},nil} +c["14% increased Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=14}},nil} +c["14% increased Spell Fire Damage"]={{[1]={flags=256,keywordFlags=0,name="FireDamage",type="INC",value=14}},nil} +c["14% more Global Conditional Damage"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="Damage",type="MORE",value=14}}," Conditional "} +c["140% increased Minion Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="ColdDamage",type="INC",value=140}}}},nil} +c["140% more Armour against Shocked Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Shocked"},flags=0,keywordFlags=0,name="Armour",type="MORE",value=140}},nil} +c["145% increased Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireDamage",type="INC",value=145}},nil} +c["15 Blood Spectre Mana Cost"]={{[1]={[1]={includeTransfigured=true,skillName="Raise Spectre",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="ManaCost",type="BASE",value=15}}}}," Blood "} +c["15 Cooldown (seconds)"]={{}," Cooldown (seconds) "} +c["15 Cooldown (seconds) 10% Remaining Cooldown Recovered On Freeze"]={{}," Cooldown (seconds) 10% Remaining Cooldown Recovered On Freeze "} +c["15 Damage Reflected"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=15}}," Reflected "} +c["15 Damage Reflected 4 Duration (seconds)"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=15}}," Reflected 4 Duration (seconds) "} +c["15 Dodge Rating"]={{}," Dodge Rating "} +c["15 Dodge Rating 15% Increased Damage while at full health"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=15}}," Dodge Rating 15% Increased while at full health "} +c["15 Forged Weapon Ward Per Second"]={{[1]={flags=67108864,keywordFlags=0,name="Ward",type="BASE",value=15}}," Forged Per Second "} +c["15 Heal Amount"]={{}," Heal Amount "} +c["15 Healing Amount"]={{}," Amount "} +c["15 Health"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=15}},nil} +c["15 Health Gain on Shadow Creation"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=15}}," Gain on Shadow Creation "} +c["15 Health Gain on Shadow Creation 15% Increased Shadow Damage"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=15}}," Gain on Shadow Creation 15% Increased Shadow Damage "} +c["15 Holy Symbol Healing"]={{}," Holy Symbol "} +c["15 Holy Symbol Healing Cast Holy Symbol On Block"]={{}," Holy Symbol Cast Holy Symbol On Block "} +c["15 Lightning Mana Cost"]={{[1]={flags=0,keywordFlags=0,name="ManaCost",type="BASE",value=15}}," Lightning "} +c["15 Mana Cost Per Second"]={{[1]={flags=0,keywordFlags=0,name="ManaCost",type="BASE",value=15}}," Per Second "} +c["15 Mana Drain"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=15}}," Drain "} +c["15 Marrow Orb Mana Gained"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=15}}," Marrow Orb Gained "} +c["15 Maximum Rune Embers"]={{}," Maximum Rune Embers "} +c["15 Maximum Rune Embers Fire Rune Embers While Not In Flame Rush"]={{}," Maximum Rune Embers Fire Rune Embers While Not In "} +c["15 Ward Gain With Tri-Elemental"]={{[1]={flags=0,keywordFlags=14,name="Ward",type="BASE",value=15}}," Gain With Tri- "} +c["15 Ward Gain With Tri-Elemental 2 Mana Gain With Tri-Elemental"]={{[1]={flags=0,keywordFlags=14,name="Ward",type="BASE",value=15}}," Gain With Tri- 2 Mana Gain With Tri-Elemental "} +c["15 Ward Gain per Cursed enemy after Channeling"]={{[1]={flags=0,keywordFlags=0,name="Ward",type="BASE",value=15}}," Gain per Cursed enemy after Channeling "} +c["15 Ward Gain with Lightning Bolt"]={{[1]={flags=0,keywordFlags=0,name="Ward",type="BASE",value=15}}," Gain with Lightning Bolt "} +c["15 Ward Gain with Lightning Bolt 2 Mana Gain with Cold Bolt"]={{[1]={flags=0,keywordFlags=0,name="Ward",type="BASE",value=15}}," Gain with Lightning Bolt 2 Mana Gain with Cold Bolt "} +c["15 Ward Gained"]={{[1]={flags=0,keywordFlags=0,name="Ward",type="BASE",value=15}}," Gained "} +c["15 Ward Granted On Cold Hit"]={{[1]={flags=8388608,keywordFlags=4,name="Ward",type="BASE",value=15}}," Granted "} +c["15 Ward Granted On Cold Hit 15 Ward Granted On Lightning Hit"]={{[1]={flags=8388608,keywordFlags=4,name="Ward",type="BASE",value=15}}," Granted 15 Ward Granted On Lightning Hit "} +c["15 Ward Granted On Fire Hit"]={{[1]={flags=8388608,keywordFlags=8,name="Ward",type="BASE",value=15}}," Granted "} +c["15 Ward Granted On Fire Hit 15 Ward Granted On Cold Hit"]={{[1]={flags=8388608,keywordFlags=8,name="Ward",type="BASE",value=15}}," Granted 15 Ward Granted On Cold Hit "} +c["15 Ward Granted On Fire Hit 15 Ward Granted On Cold Hit 15 Ward Granted On Lightning Hit"]={{[1]={flags=8388608,keywordFlags=8,name="Ward",type="BASE",value=15}}," Granted 15 Ward Granted On Cold Hit 15 Ward Granted On Lightning Hit "} +c["15 Ward Granted On Lightning Hit"]={{[1]={flags=8388608,keywordFlags=2,name="Ward",type="BASE",value=15}}," Granted "} +c["15 Ward Per Second"]={{[1]={flags=0,keywordFlags=0,name="Ward",type="BASE",value=15}}," Per Second "} +c["15 Ward Per Second +25% Critical Strike Avoidance"]={{[1]={flags=0,keywordFlags=0,name="Ward",type="BASE",value=15}}," Per Second +25% Critical Strike Avoidance "} +c["15 Ward Per Stack Consumed or Expired"]={{[1]={flags=0,keywordFlags=0,name="Ward",type="BASE",value=15}}," Per Stack Consumed or Expired "} +c["15% Blood Splatter Increased Stun Chance"]={{}," Blood Splatter Increased Stun Chance "} +c["15% Buff Duration Equal To Time In Flame Rush"]={{[1]={[1]={skillId="fl71ds",type="SkillId"},flags=0,keywordFlags=0,name="Duration",type="BASE",value=15}}," Buff Equal To Time In "} +c["15% Craterborn Fire Penetration"]={{}," Craterborn Fire Peration "} +c["15% Craterborn Fire Penetration 15% Craterborn Increased Cast Speed"]={{[1]={[1]={skillId="ne01t",type="SkillId"},flags=256,keywordFlags=0,name="Speed",type="BASE",value=15}}," Craterborn Fire Peration 15% Craterborn Increased "} +c["15% Craterborn Fire Penetration 15% Craterborn Increased Cast Speed 6 Craterborn Duration (seconds)"]={{[1]={[1]={skillId="ne01t",type="SkillId"},flags=256,keywordFlags=0,name="Speed",type="BASE",value=15}}," Craterborn Fire Peration 15% Craterborn Increased 6 Craterborn Duration (seconds) "} +c["15% Craterborn Increased Cast Speed"]={{[1]={flags=256,keywordFlags=0,name="Speed",type="BASE",value=15}}," Craterborn Increased "} +c["15% Craterborn Increased Cast Speed 6 Craterborn Duration (seconds)"]={{[1]={flags=256,keywordFlags=0,name="Speed",type="BASE",value=15}}," Craterborn Increased 6 Craterborn Duration (seconds) "} +c["15% Double Damage Chance"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=15}}," Double Chance "} +c["15% Explosion Chance"]={{}," "} +c["15% Fire Aura Chance Per Second"]={{}," Fire Aura Chance Per Second "} +c["15% Fire Penetrationper second spent Unattached"]={{}," Fire Perationper second spent Unattached "} +c["15% Fireball Chance On Enemy Pass Through"]={{}," On Enemy Pass Through "} +c["15% Haste Chance"]={{}," "} +c["15% Health Cost"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=15}}," Cost "} +c["15% Increased Area"]={{}," "} +c["15% Increased Arming Time"]={{}," Arming Time "} +c["15% Increased Arming Time +15% Explosion Hit Damage Per Second"]={{[1]={flags=8388608,keywordFlags=0,name="Damage",type="INC",value=15}}," Arming Time +15% Explosi Per Second "} +c["15% Increased Aspect Of The Shark Duration"]={{[1]={[1]={skillId="Ailment_AspectOfTheSharkVisuals",type="SkillId"},flags=0,keywordFlags=0,name="Duration",type="INC",value=15}},nil} +c["15% Increased Aspect Of The Viper Duration"]={{[1]={[1]={skillId="Ailment_AspectOfTheViperVisuals",type="SkillId"},flags=0,keywordFlags=0,name="Duration",type="INC",value=15}},nil} +c["15% Increased Cast Speed with Snap Freeze"]={{[1]={[1]={skillId="sw31a",type="SkillId"},flags=256,keywordFlags=0,name="Speed",type="INC",value=15}}," with "} +c["15% Increased Cast Speed with Teleport"]={{[1]={[1]={skillId="te44",type="SkillId"},flags=256,keywordFlags=0,name="Speed",type="INC",value=15}}," with "} +c["15% Increased Cast Speed with Teleport 15% Increased Cast Speed with Snap Freeze"]={{[1]={[1]={skillId="te44",type="SkillId"},flags=256,keywordFlags=0,name="Speed",type="INC",value=15}}," with 15% Increased Cast Speed with Snap Freeze "} +c["15% Increased Cooldown Recovery Speed"]={{[1]={flags=0,keywordFlags=0,name="CooldownRecovery",type="INC",value=15}},nil} +c["15% Increased Crit Chance"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="INC",value=15}},nil} +c["15% Increased Crit Chance With Buff"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="INC",value=15}}," With Buff "} +c["15% Increased Crit Chance With Buff +10% Critical Multiplier With Buff"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="INC",value=15}}," With Buff +10% Critical Multiplier With Buff "} +c["15% Increased Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="INC",value=15}},nil} +c["15% Increased Damage Granted"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="INC",value=15}}," Granted "} +c["15% Increased Damage Granted 40% Increased Crit Chance Granted"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="INC",value=15}}," Granted 40% Increased Granted "} +c["15% Increased Damage while at full health"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="INC",value=15}}," while at full "} +c["15% Increased Damage with Concentration"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="INC",value=15}}," with Concentration "} +c["15% Increased Damage with Concentration 4 Concentration cooldown"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="INC",value=15}}," with Concentration 4 Concentration cooldown "} +c["15% Increased Duration"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="INC",value=15}},nil} +c["15% Increased Elemental Damage with High Cost Melee Attacks"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="INC",value=15}}," with High Cost Attacks "} +c["15% Increased Fire Aura Area"]={{}," Fire Aura "} +c["15% Increased Health Regen per Stack"]={{[1]={flags=0,keywordFlags=0,name="LifeRegen",type="INC",value=15}}," per Stack "} +c["15% Increased Health Regen per Stack Aspect of the Panther affects Sabertooth"]={{[1]={flags=0,keywordFlags=0,name="LifeRegen",type="INC",value=15}}," per Stack Aspect of the Panther affects Sabertooth "} +c["15% Increased Health Regeneration Granted"]={{[1]={flags=0,keywordFlags=0,name="LifeRegen",type="INC",value=15}}," Granted "} +c["15% Increased Melee Critical Strike Chance"]={{[1]={flags=512,keywordFlags=0,name="CritChance",type="INC",value=15}},nil} +c["15% Increased Melee Damage with a 2h Mace"]={{[1]={flags=512,keywordFlags=0,name="Damage",type="INC",value=15}}," with a 2h Mace "} +c["15% Increased Melee Damage with a 2h Mace 25% Melee Bleed Chance with a 2h Axe"]={{[1]={[1]={skillId="Ailment_Bleed",type="SkillId"},flags=512,keywordFlags=0,name="Damage",type="INC",value=15}}," with a 2h Mace 25% Chance with a 2h Axe "} +c["15% Increased Melee Damage with a 2h Mace 25% Melee Bleed Chance with a 2h Axe 5% Increased Melee Attack Speed with a 2h Sword"]={{[1]={[1]={skillId="Ailment_Bleed",type="SkillId"},flags=512,keywordFlags=0,name="Damage",type="INC",value=15}}," with a 2h Mace 25% Chance with a 2h Axe 5% Increased Melee with a 2h Sword "} +c["15% Increased Minion Elemental Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="INC",value=15}}}},nil} +c["15% Increased Minion Health"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Life",type="INC",value=15}}}},nil} +c["15% Increased Minion Necrotic Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="NecroticDamage",type="INC",value=15}}}},nil} +c["15% Increased Nova Frequency"]={{}," Nova Frequency "} +c["15% Increased Nova Frequency +40% Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="INC",value=15}}," Nova Frequency +40% "} +c["15% Increased Physical Damage With Shield"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=15}}," With Shield "} +c["15% Increased Physical Damage With Shield +15% Bleed Chance With Shield"]={{[1]={[1]={skillId="Ailment_Bleed",type="SkillId"},flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=15}}," With Shield +15% Chance With Shield "} +c["15% Increased Shadow Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="INC",value=15}},nil} +c["15% Increased Shield Healing"]={{}," Shield "} +c["15% Increased Stun Chance"]={{}," Stun Chance "} +c["15% Increased Stun Chance Per Storm Stack"]={{}," Stun Chance Per Storm Stack "} +c["15% Increased Stun Chance Per Storm Stack +15% Freeze Rate Multiplier Per Storm Stack"]={{}," Stun Chance Per Storm Stack +15% Freeze Rate Multiplier Per Storm Stack "} +c["15% Increased Stun Chance Per Storm Stack +15% Freeze Rate Multiplier Per Storm Stack 10 Maximum Storm Stacks"]={{}," Stun Chance Per Storm Stack +15% Freeze Rate Multiplier Per Storm Stack 10 Maximum Storm Stacks "} +c["15% Increased Stun Duration"]={{[1]={flags=0,keywordFlags=0,name="EnemyStunDuration",type="INC",value=15}},nil} +c["15% Increased Throwing Attack Critical Strike Chance"]={{[1]={flags=3584,keywordFlags=0,name="CritChance",type="INC",value=15}}," Throwing "} +c["15% Increased Void Damage Per Active Sigil"]={{[1]={flags=0,keywordFlags=0,name="VoidDamage",type="INC",value=15}}," Per Active Sigil "} +c["15% Increased Void Damage Per Active Sigil Sigils Do Not Increase Health Regen"]={{[1]={flags=0,keywordFlags=0,name="VoidDamage",type="INC",value=15}}," Per Active Sigil Sigils Do Not Increase "} +c["15% Increased Ward Gained"]={{[1]={flags=0,keywordFlags=0,name="Ward",type="INC",value=15}}," Gained "} +c["15% Increased Ward Gained -2 Ward Gain Cooldown Duration"]={{[1]={flags=0,keywordFlags=0,name="Ward",type="INC",value=15}}," Gained -2 Ward Gain Cooldown Duration "} +c["15% Iron Blade Chance On Riposte"]={{}," Iron Blade Chance On Riposte "} +c["15% Kill Threshold"]={{}," Kill Threshold "} +c["15% Less Explosion Radius"]={{[1]={flags=0,keywordFlags=0,name="AreaOfEffect",type="MORE",value=-15}}," Explosion "} +c["15% Mana Gain Chance"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=15}}," Gain Chance "} +c["15% Mana Gain Chance 6 Mana Gained"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=15}}," Gain Chance 6 Mana Gained "} +c["15% Maximum Damage Bonus"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=15}}," Maximum Bonus "} +c["15% Maximum Damage Per Bleed"]={{[1]={[1]={skillId="Ailment_Bleed",type="SkillId"},flags=0,keywordFlags=0,name="Damage",type="BASE",value=15}}," Maximum Per "} +c["15% More Health"]={{[1]={flags=0,keywordFlags=0,name="Life",type="MORE",value=15}},nil} +c["15% More Hit Damage To Frozen Targets"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="MORE",value=15}}," Hit To Frozen Targets "} +c["15% More Melee Crit Chance vs Bleeding"]={{[1]={[1]={skillId="Ailment_Bleed",type="SkillId"},flags=512,keywordFlags=0,name="CritChance",type="MORE",value=15}}," vs ing "} +c["15% More Melee Crit Chance vs Bleeding 15% More Melee Crit Chance vs Poisoned"]={{[1]={[1]={skillId="Ailment_Bleed",type="SkillId"},flags=512,keywordFlags=0,name="CritChance",type="MORE",value=15}}," vs ing 15% More Melee Crit Chance vs Poisoned "} +c["15% More Melee Crit Chance vs Poisoned"]={{[1]={[1]={skillId="Ailment_Poison",type="SkillId"},flags=512,keywordFlags=0,name="CritChance",type="MORE",value=15}}," vs ed "} +c["15% More Melee Damage on Low Health"]={{[1]={flags=512,keywordFlags=0,name="Damage",type="MORE",value=15}}," on Low Health "} +c["15% More Melee Damage on Low Health 4% Less Damage Taken on Low Health"]={{[1]={flags=512,keywordFlags=0,name="Damage",type="MORE",value=15}}," on Low Health 4% Less Damage Taken on Low Health "} +c["15% Necrotic Shred Chance Per 100 Ward"]={{[1]={[1]={skillId="Ailment_NecroticResistanceShred",type="SkillId"},flags=0,keywordFlags=0,name="Ward",type="BASE",value=15}}," Chance Per 100 "} +c["15% Percent Of Damage Absorbed"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=15}}," Percent Of Absorbed "} +c["15% Projectile Speed"]={{[1]={flags=0,keywordFlags=0,name="ProjectileSpeed",type="BASE",value=15}},nil} +c["15% Reduced Movespeed"]={{}," Movespeed "} +c["15% Self Heal Amount"]={{}," Self Heal Amount "} +c["15% Size While Evolved"]={{}," Size While Evolved "} +c["15% Spirit Wolves On Hit Chance"]={{}," Spirit Wolves Chance "} +c["15% Strike Three Kill Threshold"]={{}," Strike Three Kill Threshold "} +c["15% Void Essence Chance On Riposte Hit"]={{}," Chance On Riposte Hit "} +c["15% Void Essence Chance On Vengeance Kill"]={{}," Chance On Vengeance Kill "} +c["15% Void Rift Chance"]={{}," Void Rift Chance "} +c["15% Volatile Flask Chance"]={{}," Volatile Flask Chance "} +c["15% Ward On Kill Chance"]={{[1]={[1]={type="Condition",var="KilledRecently"},flags=0,keywordFlags=0,name="Ward",type="BASE",value=15}}," Chance "} +c["15% Ward On Kill Chance 30 Ward Amount"]={{[1]={[1]={type="Condition",var="KilledRecently"},flags=0,keywordFlags=0,name="Ward",type="BASE",value=15}}," Chance 30 Ward Amount "} +c["15% increased Attack Speed"]={{[1]={flags=3584,keywordFlags=0,name="Speed",type="INC",value=15}},nil} +c["15% increased Cast Speed"]={{[1]={flags=256,keywordFlags=0,name="Speed",type="INC",value=15}},nil} +c["15% increased Melee Attack Speed"]={{[1]={flags=3584,keywordFlags=0,name="Speed",type="INC",value=15}},nil} +c["15% increased Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=15}},nil} +c["15% increased Spell Damage"]={{[1]={flags=256,keywordFlags=0,name="Damage",type="INC",value=15}},nil} +c["15% increased Throwing Attack Speed"]={{[1]={flags=3584,keywordFlags=0,name="Speed",type="INC",value=15}}," Throwing "} +c["15% less Fire Damage Taken"]={{[1]={flags=0,keywordFlags=0,name="FireDamageTaken",type="MORE",value=-15}},nil} +c["15% less Void Damage Taken"]={{[1]={flags=0,keywordFlags=0,name="DamageTaken",type="MORE",value=-15}}," Void "} +c["15% more Lightning Global Conditional Damage"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="Damage",type="MORE",value=15}}," Lightning Conditional "} +c["15% more dodge rating (multiplicative with other modifiers)"]={{}," dodge rating (multiplicative with other modifiers) "} +c["150% Detonating Ground Ignite Chance"]={{}," Detonating Ground Chance "} +c["150% More Blaze Shade Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="MORE",value=150}}," Blaze Shade "} +c["150% More Blaze Shade Damage -60% Blaze Shade Duration"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="MORE",value=150}}," Blaze Shade -60% Blaze Shade Duration "} +c["150% Tier 2 Increased Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=150}}," Tier 2 Increased "} +c["150% Tier 2 Increased Damage +50% Tier 2 Channel Cost"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=150}}," Tier 2 Increased +50% Tier 2 Channel Cost "} +c["150% increased Elemental Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="INC",value=150}},nil} +c["150% increased Minion Health"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Life",type="INC",value=150}}}},nil} +c["16 Mana Consumed Per Initial Hit"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=16}}," Consumed Per Initial Hit "} +c["16% Attack Speed Maximum"]={{[1]={flags=3584,keywordFlags=0,name="Speed",type="BASE",value=16}}," Maximum "} +c["16% Increased Area"]={{}," "} +c["16% Maximum Damage Bonus"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=16}}," Maximum Bonus "} +c["16% Portion of Mana Cost Recovered"]={{[1]={flags=0,keywordFlags=0,name="ManaCost",type="BASE",value=16}}," Portion of Recovered "} +c["16% increased Cast Speed"]={{[1]={flags=256,keywordFlags=0,name="Speed",type="INC",value=16}},nil} +c["16% increased Health"]={{[1]={flags=0,keywordFlags=0,name="Life",type="INC",value=16}},nil} +c["16% increased Melee Attack Speed"]={{[1]={flags=3584,keywordFlags=0,name="Speed",type="INC",value=16}},nil} +c["16% increased Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=16}},nil} +c["16% increased Spell Fire Damage"]={{[1]={flags=256,keywordFlags=0,name="FireDamage",type="INC",value=16}},nil} +c["16% more Global Conditional Damage"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="Damage",type="MORE",value=16}}," Conditional "} +c["16.5% increased Armor"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=16.5}},nil} +c["16.5% increased Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=16.5}},nil} +c["160% increased Damage While Transformed"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="INC",value=160}}," While Transformed "} +c["160% increased Melee Cold Damage"]={{[1]={flags=512,keywordFlags=0,name="ColdDamage",type="INC",value=160}},nil} +c["160% increased Melee Damage"]={{[1]={flags=512,keywordFlags=0,name="Damage",type="INC",value=160}},nil} +c["160% increased Melee Fire Damage"]={{[1]={flags=512,keywordFlags=0,name="FireDamage",type="INC",value=160}},nil} +c["160% increased Spell Damage"]={{[1]={flags=256,keywordFlags=0,name="Damage",type="INC",value=160}},nil} +c["161% increased Critical Strike Chance"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="INC",value=161}},nil} +c["166% increased Curse Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="INC",value=166}},nil} +c["166% increased Melee Necrotic Damage"]={{[1]={flags=512,keywordFlags=0,name="NecroticDamage",type="INC",value=166}},nil} +c["166% increased Minion Health"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Life",type="INC",value=166}}}},nil} +c["166% increased Minion Necrotic Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="NecroticDamage",type="INC",value=166}}}},nil} +c["17# Time Rot Spread On Kill Chance"]={{},"# Spread Chance "} +c["17% Chance For Double Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=17}}," For Double "} +c["17% increased Fire Attack Speed"]={{[1]={flags=3584,keywordFlags=0,name="Speed",type="INC",value=17}}," Fire "} +c["17% increased Fire Cast Speed"]={{[1]={flags=256,keywordFlags=0,name="Speed",type="INC",value=17}}," Fire "} +c["17% less Damage Over Time Taken"]={{[1]={flags=0,keywordFlags=0,name="DamageTakenOverTime",type="MORE",value=-17}},nil} +c["17% less Damage Taken while Leeching"]={{[1]={[1]={type="Condition",var="Leeching"},flags=0,keywordFlags=0,name="DamageTaken",type="MORE",value=-17}},nil} +c["17% more Melee Global Conditional Damage"]={{[1]={flags=512,keywordFlags=0,name="Damage",type="MORE",value=17}}," Global Conditional "} +c["17% more Spell Global Conditional Damage"]={{[1]={flags=256,keywordFlags=0,name="Damage",type="MORE",value=17}}," Global Conditional "} +c["17.5% increased Armor"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=17.5}},nil} +c["17.5% increased Health Regen"]={{[1]={flags=0,keywordFlags=0,name="LifeRegen",type="INC",value=17.5}},nil} +c["17.5% increased Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=17.5}},nil} +c["170% increased Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="INC",value=170}},nil} +c["170% increased Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireDamage",type="INC",value=170}},nil} +c["170% increased Fire Damage Over Time"]={{[1]={flags=0,keywordFlags=0,name="FireDamage",type="INC",value=170}}," Over Time "} +c["172% increased Channelling Dodge Rating"]={{}," Dodge Rating "} +c["175% increased Poison Damage"]={{[1]={flags=0,keywordFlags=0,name="PoisonDamage",type="INC",value=175}},nil} +c["175% more Armour against Shocked Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Shocked"},flags=0,keywordFlags=0,name="Armour",type="MORE",value=175}},nil} +c["18 Cooldown (seconds)"]={{}," Cooldown (seconds) "} +c["18 Talon Blades Duration (seconds)"]={{[1]={[1]={skillId="Ailment_TalonBlades",type="SkillId"},flags=0,keywordFlags=0,name="Duration",type="BASE",value=18}}," (seconds) "} +c["18 Talon Blades Duration (seconds) 6% Increased Crit Chance"]={{[1]={[1]={skillId="Ailment_TalonBlades",type="SkillId"},flags=0,keywordFlags=0,name="Duration",type="BASE",value=18}}," (seconds) 6% Increased Crit Chance "} +c["18 Talon Blades Duration (seconds) 6% Increased Crit Chance +3% Critical Multiplier"]={{[1]={[1]={skillId="Ailment_TalonBlades",type="SkillId"},flags=0,keywordFlags=0,name="Duration",type="BASE",value=18}}," (seconds) 6% Increased Crit Chance +3% Critical Multiplier "} +c["18 Ward Gain On Kill"]={{[1]={[1]={type="Condition",var="KilledRecently"},flags=0,keywordFlags=0,name="Ward",type="BASE",value=18}}," Gain "} +c["18 Ward Gained Per Second"]={{[1]={flags=0,keywordFlags=0,name="Ward",type="BASE",value=18}}," Gained Per Second "} +c["18% Increased Cooldown Recovery Speed"]={{[1]={flags=0,keywordFlags=0,name="CooldownRecovery",type="INC",value=18}},nil} +c["18% Increased Healing Effectiveness"]={{[1]={[1]={skillId="Ailment_DummyHealingWhileNotTakingDamage",type="SkillId"},flags=0,keywordFlags=0,name="FlaskEffect",type="INC",value=18}}," iveness "} +c["18% Increased Stun Chance"]={{}," Stun Chance "} +c["18% Increased Stun Chance 18% Minion Increased Stun Chance"]={{}," Stun Chance 18% Increased Stun Chance "} +c["18% Kill Threshold"]={{}," Kill Threshold "} +c["18% Kill Threshold Can Not Inflict Bleed"]={{}," Kill Threshold Can Not Inflict "} +c["18% Minion Increased Stun Chance"]={{}," Increased Stun Chance "} +c["18% More Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="MORE",value=18}},nil} +c["18% Reduced Delay"]={{}," Delay "} +c["18% increased Armor"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=18}},nil} +c["18% increased Attack Speed"]={{[1]={flags=3584,keywordFlags=0,name="Speed",type="INC",value=18}},nil} +c["18% increased Cast Speed"]={{[1]={flags=256,keywordFlags=0,name="Speed",type="INC",value=18}},nil} +c["18% increased Health"]={{[1]={flags=0,keywordFlags=0,name="Life",type="INC",value=18}},nil} +c["18% increased Mana Regen"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="INC",value=18}}," Regen "} +c["18% increased Melee Attack Speed"]={{[1]={flags=3584,keywordFlags=0,name="Speed",type="INC",value=18}},nil} +c["18% increased Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=18}},nil} +c["18% less Damage Taken from Ignited Shocked or Chilled Enemies"]={{[1]={[1]={skillId="Ailment_Ignite",type="SkillId"},flags=0,keywordFlags=0,name="DamageTaken",type="MORE",value=-18}}," from d Shocked or Chilled Enemies "} +c["18% more Throwing Global Conditional Damage"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="Damage",type="MORE",value=18}}," Throwing Conditional "} +c["18% reduced Channelling Movement Speed"]={{[1]={[1]={type="SkillType"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=-18}},nil} +c["18.5% increased Attack Speed"]={{[1]={flags=3584,keywordFlags=0,name="Speed",type="INC",value=18.5}},nil} +c["18.5% increased Cast Speed"]={{[1]={flags=256,keywordFlags=0,name="Speed",type="INC",value=18.5}},nil} +c["180% Maximum Damage gained"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=180}}," Maximum gained "} +c["180% increased Melee Damage"]={{[1]={flags=512,keywordFlags=0,name="Damage",type="INC",value=180}},nil} +c["180% increased Minion Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="INC",value=180}}}},nil} +c["180% increased Minion Health"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Life",type="INC",value=180}}}},nil} +c["180% more Damage with an Acid Flask thrown by consuming a potion"]={{[1]={[1]={skillId="aacfl",type="SkillId"},flags=0,keywordFlags=0,name="Damage",type="MORE",value=180}}," with an thrown by consuming a potion "} +c["19% increased Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=19}},nil} +c["19.5% increased Melee Attack Speed"]={{[1]={flags=3584,keywordFlags=0,name="Speed",type="INC",value=19.5}},nil} +c["19.5% increased Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=19.5}},nil} +c["2 Added Fire Damage Per Second (Maximum 40)"]={{[1]={flags=0,keywordFlags=0,name="FireDamage",type="BASE",value=2}}," Added Per Second (Maximum 40) "} +c["2 Additional Chains"]={{}," Chains "} +c["2 Bleed Stacks from Screech"]={{}," Stacks from Screech "} +c["2 Bleed Stacks from Screech +15% Screech Cooldown Recovery"]={{[1]={[1]={skillId="Ailment_Bleed",type="SkillId"},flags=0,keywordFlags=0,name="CooldownRecovery",type="BASE",value=2}}," Stacks from Screech +15% Screech "} +c["2 Buff Duration (Seconds)"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="BASE",value=2}}," Buff (Seconds) "} +c["2 Buff Duration (Seconds) +12% Damage"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="BASE",value=2}}," Buff (Seconds) +12% Damage "} +c["2 Buff Duration (Seconds) +12% Damage +8% Melee Attack Speed"]={{[1]={flags=512,keywordFlags=0,name="Duration",type="BASE",value=2}}," Buff (Seconds) +12% Damage +8% Attack Speed "} +c["2 Buff Duration (Seconds) +12% Damage +8% Melee Attack Speed +8% Damage Taken"]={{[1]={flags=512,keywordFlags=0,name="Duration",type="BASE",value=2}}," Buff (Seconds) +12% Damage +8% Attack Speed +8% Damage Taken "} +c["2 Buff Duration (seconds)"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="BASE",value=2}}," Buff (seconds) "} +c["2 Caltrops per 2 Seconds"]={{}," Caltrops per 2 Seconds "} +c["2 Contempt Duration (Seconds)"]={{[1]={[1]={skillId="Ailment_Contempt",type="SkillId"},flags=0,keywordFlags=0,name="Duration",type="BASE",value=2}}," (Seconds) "} +c["2 Cooldown"]={{}," Cooldown "} +c["2 Cooldown (seconds)"]={{}," Cooldown (seconds) "} +c["2 Cooldown Reduction uses"]={{}," Cooldown Reduction uses "} +c["2 Damned Stacks Applied"]={{}," Stacks Applied "} +c["2 Dexterity"]={{[1]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=2}},nil} +c["2 Duration"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="BASE",value=2}},nil} +c["2 Duration (seconds)"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="BASE",value=2}}," (seconds) "} +c["2 Feathers Thrown"]={{}," Feathers Thrown "} +c["2 Fire Burst Cooldown (seconds)"]={{}," Fire Burst Cooldown (seconds) "} +c["2 Frenzy Duration"]={{[1]={[1]={skillId="Ailment_Frenzy",type="SkillId"},flags=0,keywordFlags=0,name="Duration",type="BASE",value=2}},nil} +c["2 Frenzy Duration (seconds)"]={{[1]={[1]={skillId="Ailment_Frenzy",type="SkillId"},flags=0,keywordFlags=0,name="Duration",type="BASE",value=2}}," (seconds) "} +c["2 Frenzy Duration (seconds) 2 Haste Duration (seconds)"]={{[1]={[1]={skillId="Ailment_Frenzy",type="SkillId"},flags=0,keywordFlags=0,name="Duration",type="BASE",value=2}}," (seconds) 2 Haste Duration (seconds) "} +c["2 Frenzy Duration (seconds) 2 Haste Duration (seconds) Max Duration Equals Wall Age"]={{[1]={[1]={skillId="Ailment_Frenzy",type="SkillId"},flags=0,keywordFlags=0,name="Duration",type="BASE",value=2}}," (seconds) 2 Haste Duration (seconds) Max Duration Equals Wall Age "} +c["2 Haste Duration"]={{[1]={[1]={skillId="Ailment_Haste",type="SkillId"},flags=0,keywordFlags=0,name="Duration",type="BASE",value=2}},nil} +c["2 Haste Duration (seconds)"]={{[1]={[1]={skillId="Ailment_Haste",type="SkillId"},flags=0,keywordFlags=0,name="Duration",type="BASE",value=2}}," (seconds) "} +c["2 Haste Duration (seconds) Max Duration Equals Wall Age"]={{[1]={[1]={skillId="Ailment_Haste",type="SkillId"},flags=0,keywordFlags=0,name="Duration",type="BASE",value=2}}," (seconds) Max Duration Equals Wall Age "} +c["2 Healing Per Second"]={{}," Per Second "} +c["2 Health Gained On Block"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=2}}," Gained On Block "} +c["2 Hives -> Healing Totems"]={{}," Hives -> Totems "} +c["2 Hives -> Healing Totems Summon Hive -> Spriggan Transform"]={{}," Hives -> Totems Summon Hive -> Spriggan Transform "} +c["2 Huntress Advantage Duration (seconds)"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="BASE",value=2}}," Huntress Advantage (seconds) "} +c["2 Huntress Advantage Duration (seconds) +10% Damage Against Slowed Or Immobilized"]={{[1]={[1]={skillId="Ailment_Slow",type="SkillId"},flags=0,keywordFlags=0,name="Duration",type="BASE",value=2}}," Huntress Advantage (seconds) +10% Damage Against ed Or Immobilized "} +c["2 Infernal Shade Remaining Duration (Seconds)"]={{[1]={[1]={skillId="is40",type="SkillId"},flags=0,keywordFlags=0,name="Duration",type="BASE",value=2}}," Remaining (Seconds) "} +c["2 Leap Distance (meters)"]={{}," Leap Distance (meters) "} +c["2 Lightning Aegis Duration (seconds)"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="BASE",value=2}}," Lightning Aegis (seconds) "} +c["2 Mana Consumed"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=2}}," Consumed "} +c["2 Mana Consumption"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=2}}," Consumption "} +c["2 Mana Drain"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=2}}," Drain "} +c["2 Mana Gain"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=2}}," Gain "} +c["2 Mana Gain With Tri-Elemental"]={{[1]={flags=0,keywordFlags=14,name="Mana",type="BASE",value=2}}," Gain With Tri- "} +c["2 Mana Gain on Potion Use"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=2}}," Gain on Potion Use "} +c["2 Mana Gain with Cold Bolt"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=2}}," Gain with Cold Bolt "} +c["2 Mana Gained"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=2}}," Gained "} +c["2 Mana Gained per Blade"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=2}}," Gained per Blade "} +c["2 Mana Restored"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=2}}," Restored "} +c["2 Mana With 13 Shards"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=2}}," With 13 Shards "} +c["2 Mana With 13 Shards 13% Minion Damage Buff With 13 Shards"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Mana",type="BASE",value=2}}}}," With 13 Shards 13% Damage Buff With 13 Shards "} +c["2 Marked Duration (seconds)"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="BASE",value=2}}," Marked (seconds) "} +c["2 Marked Duration (seconds) +5 Mana Cost"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="BASE",value=2}}," Marked (seconds) +5 Mana Cost "} +c["2 Max Earth Shattering Stacks"]={{}," Max Earth Shattering Stacks "} +c["2 Max Earth Shattering Stacks Buff To Next Fury Leap Or Earthquake"]={{}," Max Earth Shattering Stacks Buff To Next Or Earthquake "} +c["2 Max Earth Shattering Stacks Buff To Next Fury Leap Or Earthquake +20% Physical Penetration Per Stack Consumed"]={{[1]={[1]={skillId="fl13",type="SkillId"},flags=0,keywordFlags=0,name="PhysicalPenetration",type="BASE",value=2}}," Max Earth Shattering Stacks Buff To Next Or Earthquake +20% Per Stack Consumed "} +c["2 Max Earth Shattering Stacks Buff To Next Fury Leap Or Earthquake +20% Physical Penetration Per Stack Consumed +20% Area Per Stack Consumed"]={{[1]={[1]={skillId="fl13",type="SkillId"},flags=67108864,keywordFlags=0,name="PhysicalPenetration",type="BASE",value=2}}," Max Earth Shattering Stacks Buff To Next Or Earthquake +20% Per Stack Consumed +20% Per Stack Consumed "} +c["2 Max Marrow Shards per second"]={{}," Max per second "} +c["2 Max Marrow Shards per second 1 Max Marrow Shards per second against 1 target"]={{}," Max per second 1 Max Marrow Shards per second against 1 target "} +c["2 Max Stacks"]={{}," Max Stacks "} +c["2 Max Stacks +10% Cold Penetration per Stack"]={{}," Max Stacks +10% Cold Peration per Stack "} +c["2 Max Stacks +10% Cold Penetration per Stack 1 Ice Spirals on Cast per Stack"]={{}," Max Stacks +10% Cold Peration per Stack 1 Ice Spirals on Cast per Stack "} +c["2 Maximum Additional Blades"]={{}," Maximum Additional Blades "} +c["2 Maximum Additional Blades +1 Extra Blades On Next Throw Every 2 Seconds"]={{}," Maximum Additional Blades +1 Extra Blades On Next Throw Every 2 Seconds "} +c["2 Maximum Destructive Intensity"]={{}," Maximum Destructive Intensity "} +c["2 Maximum Dormant Energy Stacks"]={{}," Maximum Dormant Energy Stacks "} +c["2 Maximum Dormant Energy Stacks +10% Damage Per Stack"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=2}}," Maximum Dormant Energy Stacks +10% Per Stack "} +c["2 Maximum Infernal Shade"]={{}," Maximum "} +c["2 Maximum Perfection Stacks"]={{}," Maximum Perfection Stacks "} +c["2 Maximum Perfection Stacks 10% Increased Damage per Stack of Perfection"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=2}}," Maximum Perfection Stacks 10% Increased per Stack of Perfection "} +c["2 Maximum Perfection Stacks 10% Increased Damage per Stack of Perfection 8 Perfection Duration"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=2}}," Maximum Perfection Stacks 10% Increased per Stack of Perfection 8 Perfection Duration "} +c["2 Maximum Rip Bloods per second"]={{}," Maximum s per second "} +c["2 Maximum Targets"]={{}," Maximum Targets "} +c["2 Maximum Wraiths"]={{}," Maximum Wraiths "} +c["2 Minions Consumed"]={{}," s Consumed "} +c["2 Minions Consumed 4% Portion of Minion health to Ward Gain"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Life",type="BASE",value=2}}}}," s Consumed 4% Portion of Minion to Ward Gain "} +c["2 Minions Consumed 4% Portion of Minion health to Ward Gain +0.5 Duration Extension (seconds)"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Life",type="BASE",value=2}}}}," s Consumed 4% Portion of Minion to Ward Gain +0.5 Duration Extension (seconds) "} +c["2 Nearby Enemies Chilled"]={{}," Nearby Enemies ed "} +c["2 Nearest Vines -> Hives"]={{}," Nearest Vines -> Hives "} +c["2 Nearest Vines -> Hives Summon Vine -> Swarmblade Transform"]={{}," Nearest Vines -> Hives Summon Vine -> Swarmblade Transform "} +c["2 Physical Resistance Shred Stacks"]={{}," Physical Resistance Shred Stacks "} +c["2 Rhythm Duration (seconds)"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="BASE",value=2}}," Rhythm (seconds) "} +c["2 Rune Bolts from Runestone"]={{}," Rune Bolts from Runestone "} +c["2 Rune Bolts from Runestone 8 Runestone Duration (seconds)"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="BASE",value=2}}," Rune Bolts from Runestone 8 Runestone (seconds) "} +c["2 Rune Bolts from Runestone 8 Runestone Duration (seconds) 20 Explosion Mana Consumption"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="BASE",value=2}}," Rune Bolts from Runestone 8 Runestone (seconds) 20 Explosion Mana Consumption "} +c["2 Sacrifice Chain Targets"]={{}," Chain Targets "} +c["2 Sacrifice Chain Targets +25% Mana Cost"]={{[1]={[1]={skillId="sf31rc",type="SkillId"},flags=0,keywordFlags=0,name="ManaCost",type="BASE",value=2}}," Chain Targets +25% "} +c["2 Slow Duration (Seconds)"]={{[1]={[1]={skillId="Ailment_Slow",type="SkillId"},flags=0,keywordFlags=0,name="Duration",type="BASE",value=2}}," (Seconds) "} +c["2 Slow Duration (seconds)"]={{[1]={[1]={skillId="Ailment_Slow",type="SkillId"},flags=0,keywordFlags=0,name="Duration",type="BASE",value=2}}," (seconds) "} +c["2 Slow Stacks per Second"]={{}," Stacks per Second "} +c["2 Slow Stacks per Second 2 Void Res Shred Stacks per Second"]={{}," Stacks per Second 2 Void Res Shred Stacks per Second "} +c["2 Stacks Of Armor Shred Applied"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=2}}," Stacks Of Shred Applied "} +c["2 Stacks of Perfection per Melee Attack at Full Health"]={{[1]={flags=512,keywordFlags=0,name="Life",type="BASE",value=2}}," Stacks of Perfection per Attack at Full "} +c["2 Static Charges On Hit"]={{}," Charges "} +c["2 Stun Duration (Seconds)"]={{[1]={flags=0,keywordFlags=0,name="EnemyStunDuration",type="BASE",value=2}}," (Seconds) "} +c["2 Stun Duration (Seconds) 8 Cooldown (Seconds)"]={{[1]={flags=0,keywordFlags=0,name="EnemyStunDuration",type="BASE",value=2}}," (Seconds) 8 Cooldown (Seconds) "} +c["2 Stun Duration (seconds)"]={{[1]={flags=0,keywordFlags=0,name="EnemyStunDuration",type="BASE",value=2}}," (seconds) "} +c["2 Stun Duration (seconds) 3 Mana Gain"]={{[1]={flags=0,keywordFlags=0,name="EnemyStunDuration",type="BASE",value=2}}," (seconds) 3 Mana Gain "} +c["2 Stun Duration (seconds) 3 Mana Gain +10 Cooldown (seconds)"]={{[1]={flags=0,keywordFlags=0,name="EnemyStunDuration",type="BASE",value=2}}," (seconds) 3 Mana Gain +10 Cooldown (seconds) "} +c["2 Unbral Blades on Feather Burst"]={{}," Unbral Blades on Feather Burst "} +c["2 Venom Novas on Lunge (12 Second Cooldown)"]={{}," Venom Novas on (12 Second Cooldown) "} +c["2 Void Res Shred Stacks per Second"]={{}," Void Res Shred Stacks per Second "} +c["2 Ward Gain on Dodge per Dex"]={{[1]={flags=0,keywordFlags=0,name="Ward",type="BASE",value=2}}," Gain on Dodge per Dex "} +c["2 Ward Per Second Per 10 Intelligence"]={{[1]={[1]={div=10,stat="Int",type="PerStat"},flags=0,keywordFlags=0,name="Ward",type="BASE",value=2}}," Per Second "} +c["2% Chance To Gain Haste"]={nil,"Haste "} +c["2% Chance To Gain Haste 1% More Damage With Haste"]={nil,"Haste 1% More Damage With Haste "} +c["2% Chance To Gain Haste 1% More Damage With Haste +2% Falcon Increased Melee Attack Speed"]={nil,"Haste 1% More Damage With Haste +2% Falcon Increased Melee Attack Speed "} +c["2% Crit Damage Leeched as Health"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=2}}," Crit Leeched as Health "} +c["2% Current Health Drain per second per stack"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=2}}," Current Drain per second per stack "} +c["2% Current Health Drain per second per stack +20% Movespeed per stack"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=2}}," Current Drain per second per stack +20% Movespeed per stack "} +c["2% Current Health Drain per second per stack +20% Movespeed per stack +10% Melee Attack Speed per stack"]={{[1]={flags=512,keywordFlags=0,name="Life",type="BASE",value=2}}," Current Drain per second per stack +20% Movespeed per stack +10% Attack Speed per stack "} +c["2% Current Health Drain per second per stack +20% Movespeed per stack +10% Melee Attack Speed per stack 30% Ignite Chance -> Minion Ignite Chance per stack"]={{[1]={[1]={skillId="Ailment_Ignite",type="SkillId"},flags=512,keywordFlags=0,name="Life",type="BASE",value=2}}," Current Drain per second per stack +20% Movespeed per stack +10% Attack Speed per stack 30% Chance -> Minion Ignite Chance per stack "} +c["2% Echo Chance"]={{}," "} +c["2% Elemental Resistance"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=2}},nil} +c["2% Endurance"]={{}," Endurance "} +c["2% Endurance +4 Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=2}}," Endurance +4 "} +c["2% Glancing Blow Chance"]={{}," Glancing Blow Chance "} +c["2% Global More Void Damage"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="Damage",type="BASE",value=2}}," More Void "} +c["2% Global More Void Damage 2% Increased Mana Regen"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="Damage",type="BASE",value=2}}," More Void 2% Increased Mana Regen "} +c["2% Global More Void Damage 2% Increased Mana Regen Doubled with 90+ Vitality"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="Damage",type="BASE",value=2}}," More Void 2% Increased Mana Regen Doubled with 90+ Vitality "} +c["2% Howl On Boss Hit Chance"]={{}," Howl On Boss Hit Chance "} +c["2% Howl On Your Kill Chance"]={{}," Howl On Your Kill Chance "} +c["2% Howl On Your Kill Chance +5% Howl Melee Damage"]={{[1]={flags=512,keywordFlags=0,name="Damage",type="BASE",value=2}}," Howl On Your Kill Chance +5% Howl "} +c["2% Howl On Your Kill Chance +5% Howl Melee Damage +5% Howl Melee Attack Speed"]={{[1]={flags=512,keywordFlags=0,name="Damage",type="BASE",value=2}}," Howl On Your Kill Chance +5% Howl +5% Howl Attack Speed "} +c["2% Increased Armor"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=2}},nil} +c["2% Increased Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="INC",value=2}},nil} +c["2% Increased Dodge Rating"]={{}," Dodge Rating "} +c["2% Increased Healing Effectiveness"]={{[1]={[1]={skillId="Ailment_DummyHealingWhileNotTakingDamage",type="SkillId"},flags=0,keywordFlags=0,name="FlaskEffect",type="INC",value=2}}," iveness "} +c["2% Increased Healing Effectiveness 2% Increased Mana"]={{[1]={[1]={skillId="Ailment_DummyHealingWhileNotTakingDamage",type="SkillId"},flags=0,keywordFlags=0,name="FlaskEffect",type="INC",value=2}}," iveness 2% Increased Mana "} +c["2% Increased Health"]={{[1]={flags=0,keywordFlags=0,name="Life",type="INC",value=2}},nil} +c["2% Increased Health Regen Per Minion"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="LifeRegen",type="INC",value=2}}}}," Per "} +c["2% Increased Health Regen Per Minion +4 Armor Per Minion"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="LifeRegen",type="INC",value=2}}}}," Per +4 Armor Per Minion "} +c["2% Increased Ignite Duration"]={{[1]={flags=0,keywordFlags=0,name="EnemyIgniteDuration",type="INC",value=2}},nil} +c["2% Increased Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="INC",value=2}},nil} +c["2% Increased Mana Regen"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="INC",value=2}}," Regen "} +c["2% Increased Mana Regen 50% Bow Mana Cost -> Increased Damage"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="INC",value=2}}," Regen 50% Bow Mana Cost -> Increased Damage "} +c["2% Increased Mana Regen Doubled Effects with 50 Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="INC",value=2}}," Regen Doubled Effects with 50 Intelligence "} +c["2% Increased Mana Regen Doubled with 90+ Vitality"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="INC",value=2}}," Regen Doubled with 90+ Vitality "} +c["2% Increased Mana Regen per Rah Rune"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="INC",value=2}}," Regen per Rah Rune "} +c["2% Increased Mana Regen per Rah Rune +4 Ward Gain Per Second per Gon Rune"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="INC",value=2}}," Regen per Rah Rune +4 Ward Gain Per Second per Gon Rune "} +c["2% Increased Mana Regen per Rah Rune +4 Ward Gain Per Second per Gon Rune +8% Freeze Rate Multiplier per Heo Rune"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="INC",value=2}}," Regen per Rah Rune +4 Ward Gain Per Second per Gon Rune +8% Freeze Rate Multiplier per Heo Rune "} +c["2% Increased Minion Attack Speed"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=3584,keywordFlags=0,name="Speed",type="INC",value=2}}}},nil} +c["2% Increased Minion Cast Speed"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=256,keywordFlags=0,name="Speed",type="INC",value=2}}}},nil} +c["2% Increased Shock Duration"]={{[1]={flags=0,keywordFlags=0,name="EnemyShockDuration",type="INC",value=2}},nil} +c["2% Increased Spell Damage per Stack"]={{[1]={flags=256,keywordFlags=0,name="Damage",type="INC",value=2}}," per Stack "} +c["2% Increased Spell Damage per Stack +10% Arcane Momentum Duration"]={{[1]={flags=256,keywordFlags=0,name="Damage",type="INC",value=2}}," per Stack +10% Arcane Momentum "} +c["2% Increased Stun Chance Per Charge"]={{}," Stun Chance Per Charge "} +c["2% Increased Throwing Attack Speed"]={{[1]={flags=3584,keywordFlags=0,name="Speed",type="INC",value=2}}," Throwing "} +c["2% Increased Throwing Attack Speed 5% Falcon Increased Throwing Attack Speed"]={{[1]={flags=3584,keywordFlags=0,name="Speed",type="INC",value=2}}," Throwing 5% Falcon Increased Throwing Attack Speed "} +c["2% Increased damage taken from nearby enemies"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="INC",value=2}}," taken from nearby enemies "} +c["2% Increased movement speed with Concentration"]={{[1]={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=2}}," with Concentration "} +c["2% Kill Threshold"]={{}," Kill Threshold "} +c["2% Melee Kill Threshold"]={{}," Kill Threshold "} +c["2% Percent Of Damage Taken Stored"]={{[1]={flags=0,keywordFlags=0,name="DamageTaken",type="BASE",value=2}}," Percent Of Stored "} +c["2% Percent Of Damage Taken Stored 20% Percentage Of Max Health Taken Before Releasing"]={{[1]={flags=0,keywordFlags=0,name="DamageTaken",type="BASE",value=2}}," Percent Of Stored 20% Percentage Of Max Health Taken Before Releasing "} +c["2% Percent Of Missing Health Healed"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=2}}," Percent Of Missing Healed "} +c["2% Physical Damage Leeched as Health with an Axe and Dagger"]={{[1]={[1]={type="Condition",var="UsingAxe"},flags=0,keywordFlags=0,name="PhysicalDamage",type="BASE",value=2}}," Leeched as Health and Dagger "} +c["2% Physical Damage Leeched as Health with an Axe and Dagger 20% Increased Stun Duration with a Mace and Sword"]={{[1]={[1]={type="Condition",var="UsingAxe"},flags=0,keywordFlags=0,name="PhysicalDamage",type="BASE",value=2}}," Leeched as Health and Dagger 20% Increased Stun Duration with a Mace and Sword "} +c["2% Physical Damage Leeched as Health with an Axe and Dagger 20% Increased Stun Duration with a Mace and Sword +20% Frailty Chance with a Mace and Dagger"]={{[1]={[1]={type="Condition",var="UsingAxe"},[2]={skillId="Ailment_Frailty",type="SkillId"},flags=0,keywordFlags=0,name="PhysicalDamage",type="BASE",value=2}}," Leeched as Health and Dagger 20% Increased Stun Duration with a Mace and Sword +20% Chance with a Mace and Dagger "} +c["2% Soul Feast Chance When Hit"]={{}," Chance When Hit "} +c["2% Storm Bolt On Hit"]={{}," Storm Bolt "} +c["2% Summon Chance on Rare or Boss Hit"]={{}," on Rare or Boss Hit "} +c["2% increased Minion Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="FireDamage",type="INC",value=2}}}},nil} +c["2.5 Maximum Duration (seconds)"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="BASE",value=2.5}}," Maximum (seconds) "} +c["2.5% Chance To Repeat Per Energy"]={{}," Chance To Repeat Per Energy "} +c["2.5% increased Spell Void Damage"]={{[1]={flags=256,keywordFlags=0,name="VoidDamage",type="INC",value=2.5}},nil} +c["20 Dodge Rating Per Dexterity"]={{}," Dodge Rating "} +c["20 Dodge Rating if Hit Recently"]={{}," Dodge Rating if Hit Recently "} +c["20 Explosion Mana Consumption"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=20}}," Explosion Consumption "} +c["20 Heal Amount On Companion Ability Use"]={{}," Heal Amount On Companion Ability Use "} +c["20 Healing Amount"]={{}," Amount "} +c["20 Healing Per Second"]={{}," Per Second "} +c["20 Health Gain"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=20}}," Gain "} +c["20 Health Gained "]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=20}}," Gained "} +c["20 Health Gained 10% Chance To Gain Health"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=20}}," Gained 10% Chance To Gain Health "} +c["20 Health Restored when You Crit"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=20}}," Restored when You Crit "} +c["20 Mana Per Second Damaging Enemies"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=20}}," Per Second Damaging Enemies "} +c["20 Mana Per Second Damaging Enemies -60% Damage"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=20}}," Per Second Damaging Enemies -60% Damage "} +c["20 Mana Per Second Damaging Enemies -60% Damage -60% Ailment Frequency"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=20}}," Per Second Damaging Enemies -60% Damage -60% Ailment Frequency "} +c["20 Minions for Maximum Bonus"]={{}," s for Maximum Bonus "} +c["20 Spell Void Damage On Hit"]={{[1]={flags=256,keywordFlags=0,name="Damage",type="BASE",value=20}}," Void On Hit "} +c["20 Spell Void Damage On Hit No Abyssal Decay"]={{[1]={[1]={skillId="Ailment_StackingAbyssalDecay",type="SkillId"},flags=256,keywordFlags=0,name="Damage",type="BASE",value=20}}," Void On Hit No "} +c["20 Trigger Cooldown (seconds)"]={{}," Trigger Cooldown (seconds) "} +c["20 Ward Gain"]={{[1]={flags=0,keywordFlags=0,name="Ward",type="BASE",value=20}}," Gain "} +c["20 Ward Gain 3 Mana Gain"]={{[1]={flags=0,keywordFlags=0,name="Ward",type="BASE",value=20}}," Gain 3 Mana Gain "} +c["20 Ward Gain 3 Mana Gain Bonuses Doubled With Distant Wall"]={{[1]={flags=0,keywordFlags=0,name="Ward",type="BASE",value=20}}," Gain 3 Mana Gain Bonuses Doubled With Distant Wall "} +c["20 Ward Gained"]={{[1]={flags=0,keywordFlags=0,name="Ward",type="BASE",value=20}}," Gained "} +c["20 Ward Gained 7% Ward Chance"]={{[1]={flags=0,keywordFlags=0,name="Ward",type="BASE",value=20}}," Gained 7% Ward Chance "} +c["20 Ward Gained on Traversal Skill Use"]={{[1]={flags=0,keywordFlags=0,name="Ward",type="BASE",value=20}}," Gained on Traversal Skill Use "} +c["20 Ward Gained on Traversal Skill Use Bonuses from Never Late apply to Traversal Skills"]={{[1]={flags=0,keywordFlags=0,name="Ward",type="BASE",value=20}}," Gained on Traversal Skill Use Bonuses from Never Late apply to Traversal Skills "} +c["20% Armour Shred Chance"]={{[1]={flags=8388608,keywordFlags=0,name="ChanceToTriggerOnHit_Ailment_ArmourShred",type="BASE",value=20}},nil} +c["20% Base Damage -> Lightning"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=20}}," Base -> Lightning "} +c["20% Briar Thorn Double Damage Chance"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=20}}," Briar Thorn Double Chance "} +c["20% Chance To Cast Another Aftershock"]={{}," To Cast Another After "} +c["20% Chance To Cast Divine Bolt On Melee Hit"]={{}," To Cast Divine Bolt "} +c["20% Chance To Cast Storm Bolt Every Second While Channelling"]={{}," To Cast Storm Bolt Every Second "} +c["20% Chance To Convert To Great Axe"]={{}," To Convert To Great Axe "} +c["20% Chance To Convert To Great Axe +50% Great Axe Area"]={{}," To Convert To Great Axe +50% Great Axe "} +c["20% Chance To Detonate Slain Enemy"]={{}," To Detonate Slain Enemy "} +c["20% Chance to Gain Rage on Vine Spell Hit"]={nil,"Rage on Vine Spell Hit "} +c["20% Chance to replace Spirits with Chaos Bolts"]={{}," to replace Spirits with "} +c["20% Chance to replace Spirits with Chaos Bolts 60% Chaos Bolts Mana Consumption"]={{[1]={[1]={skillId="ch4bo",type="SkillId"},flags=0,keywordFlags=0,name="Mana",type="BASE",value=20}}," to replace Spirits with 60% Chaos Bolts Consumption "} +c["20% Chance to replace Spirits with Chaos Bolts 60% Chaos Bolts Mana Consumption 60% Chance for no Extra Projectiles"]={{[1]={[1]={skillId="ch4bo",type="SkillId"},flags=0,keywordFlags=0,name="Mana",type="BASE",value=20}}," to replace Spirits with 60% Chaos Bolts Consumption 60% Chance for no Extra Projectiles "} +c["20% Chill Chance"]={{}," "} +c["20% Current Mana Consumed"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=20}}," Current Consumed "} +c["20% Current Mana Consumed +3% More Damage per 2 Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=20}}," Current Consumed +3% More Damage per 2 Mana "} +c["20% Damage Buff"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=20}}," Buff "} +c["20% Damage Per Enemy Killed"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=20}}," Per Enemy Killed "} +c["20% Damage Per Enemy Killed No Longer Pierces"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=20}}," Per Enemy Killed No Longer Pierces "} +c["20% Electrify Chance"]={{}," "} +c["20% Explosion Increased Stun Chance"]={{}," Explosion Increased Stun Chance "} +c["20% Explosion Increased Stun Chance 20% Explosion Increased Stun Duration"]={{[1]={flags=0,keywordFlags=0,name="EnemyStunDuration",type="BASE",value=20}}," Explosion Increased Stun Chance 20% Explosion Increased "} +c["20% Explosion Increased Stun Chance 20% Explosion Increased Stun Duration +8 Ward Gain On Stun"]={{[1]={flags=0,keywordFlags=0,name="EnemyStunDuration",type="BASE",value=20}}," Explosion Increased Stun Chance 20% Explosion Increased +8 Ward Gain On Stun "} +c["20% Explosion Increased Stun Duration"]={{[1]={flags=0,keywordFlags=0,name="EnemyStunDuration",type="BASE",value=20}}," Explosion Increased "} +c["20% Explosion Increased Stun Duration +8 Ward Gain On Stun"]={{[1]={flags=0,keywordFlags=0,name="EnemyStunDuration",type="BASE",value=20}}," Explosion Increased +8 Ward Gain On Stun "} +c["20% Falcon Chance to inflict Falconer's Mark"]={{}," to inflict "} +c["20% Fire Aura Chance"]={{}," Fire Aura Chance "} +c["20% Fire Aura Chance +4% Ignite Chance per Fire Aura"]={{}," Fire Aura Chance +4% Chance per Fire Aura "} +c["20% Frostbite Chance"]={{}," "} +c["20% Global Increased Damage Over Time"]={{[1]={[1]={type="Global"},flags=4096,keywordFlags=0,name="Damage",type="BASE",value=20}}," Increased "} +c["20% Healing Increase Per Second"]={{}," Increase Per Second "} +c["20% Increased Armor On Potion Use"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=20}}," On Potion Use "} +c["20% Increased Armor On Potion Use 20% Increased Chance To Find Potions On Potion Use"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=20}}," On Potion Use 20% Increased Chance To Find Potions On Potion Use "} +c["20% Increased Cast Speed"]={{[1]={flags=256,keywordFlags=0,name="Speed",type="INC",value=20}},nil} +c["20% Increased Chance To Find Potions On Potion Use"]={{}," To Find Potions On Potion Use "} +c["20% Increased Crit Chance"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="INC",value=20}},nil} +c["20% Increased Crit Chance with a Sword and Dagger"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="INC",value=20}}," with a Sword and Dagger "} +c["20% Increased Crit Chance with a Sword and Dagger +20% Poison Chance with 2 Daggers"]={{[1]={[1]={skillId="Ailment_Poison",type="SkillId"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=20}}," with a Sword and Dagger +20% Chance with 2 Daggers "} +c["20% Increased Crit Chance with a Sword and Dagger +20% Poison Chance with 2 Daggers +5% Glancing Blow Chance with 2 Swords"]={{[1]={[1]={skillId="Ailment_Poison",type="SkillId"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=20}}," with a Sword and Dagger +20% Chance with 2 Daggers +5% Glancing Blow Chance with 2 Swords "} +c["20% Increased Crit Chance with a Sword and Dagger +20% Poison Chance with 2 Daggers +5% Glancing Blow Chance with 2 Swords +20% Bleed Chance with an Axe and a Sword"]={{[1]={[1]={type="Condition",var="UsingAxe"},[2]={skillId="Ailment_Poison",type="SkillId"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=20}}," with a Sword and Dagger +20% Chance with 2 Daggers +5% Glancing Blow Chance with 2 Swords +20% Bleed Chance and a Sword "} +c["20% Increased Crit Chance with a Sword and Dagger +20% Poison Chance with 2 Daggers +5% Glancing Blow Chance with 2 Swords +20% Bleed Chance with an Axe and a Sword 2% Physical Damage Leeched as Health with an Axe and Dagger"]={{[1]={[1]={type="Condition",var="UsingAxe"},[2]={type="Condition",var="UsingAxe"},[3]={skillId="Ailment_Poison",type="SkillId"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=20}}," with a Sword and Dagger +20% Chance with 2 Daggers +5% Glancing Blow Chance with 2 Swords +20% Bleed Chance and a Sword 2% Physical Damage Leeched as Health and Dagger "} +c["20% Increased Crit Chance with a Sword and Dagger +20% Poison Chance with 2 Daggers +5% Glancing Blow Chance with 2 Swords +20% Bleed Chance with an Axe and a Sword 2% Physical Damage Leeched as Health with an Axe and Dagger 20% Increased Stun Duration with a Mace and Sword"]={{[1]={[1]={type="Condition",var="UsingAxe"},[2]={type="Condition",var="UsingAxe"},[3]={skillId="Ailment_Poison",type="SkillId"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=20}}," with a Sword and Dagger +20% Chance with 2 Daggers +5% Glancing Blow Chance with 2 Swords +20% Bleed Chance and a Sword 2% Physical Damage Leeched as Health and Dagger 20% Increased Stun Duration with a Mace and Sword "} +c["20% Increased Crit Chance with a Sword and Dagger +20% Poison Chance with 2 Daggers +5% Glancing Blow Chance with 2 Swords +20% Bleed Chance with an Axe and a Sword 2% Physical Damage Leeched as Health with an Axe and Dagger 20% Increased Stun Duration with a Mace and Sword +20% Frailty Chance with a Mace and Dagger"]={{[1]={[1]={type="Condition",var="UsingAxe"},[2]={type="Condition",var="UsingAxe"},[3]={skillId="Ailment_Poison",type="SkillId"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=20}}," with a Sword and Dagger +20% Chance with 2 Daggers +5% Glancing Blow Chance with 2 Swords +20% Bleed Chance and a Sword 2% Physical Damage Leeched as Health and Dagger 20% Increased Stun Duration with a Mace and Sword +20% Frailty Chance with a Mace and Dagger "} +c["20% Increased Critical Strike Chance"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="INC",value=20}},nil} +c["20% Increased Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="INC",value=20}},nil} +c["20% Increased Damage Over Time On Recent Kill"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="INC",value=20}}," Over Time On Recent Kill "} +c["20% Increased Duration"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="INC",value=20}},nil} +c["20% Increased Elemental Burst Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="INC",value=20}},nil} +c["20% Increased Explosion Area"]={{}," Explosion "} +c["20% Increased Fire Rate Against Bosses"]={{}," Fire Rate Against Bosses "} +c["20% Increased Fire Rate Against Bosses 100% Maximum Increase"]={{}," Fire Rate Against Bosses 100% Maximum Increase "} +c["20% Increased Melee Cold Damage"]={{[1]={flags=512,keywordFlags=0,name="ColdDamage",type="INC",value=20}},nil} +c["20% Increased Melee Fire Damage"]={{[1]={flags=512,keywordFlags=0,name="FireDamage",type="INC",value=20}},nil} +c["20% Increased Melee Lightning Damage"]={{[1]={flags=512,keywordFlags=0,name="LightningDamage",type="INC",value=20}},nil} +c["20% Increased Minion Critical Strike Chance"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="CritChance",type="INC",value=20}}}},nil} +c["20% Increased Minion Health Leech"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Life",type="INC",value=20}}}}," Leech "} +c["20% Increased Minion Health Leech +20% Minion Freeze Rate Multiplier"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Life",type="INC",value=20}}}}," Leech +20% Minion Freeze Rate Multiplier "} +c["20% Increased Shadow Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="INC",value=20}},nil} +c["20% Increased Spell Crit Chance"]={{[1]={flags=256,keywordFlags=0,name="CritChance",type="INC",value=20}},nil} +c["20% Increased Stun Chance"]={{}," Stun Chance "} +c["20% Increased Stun Chance with Rampage"]={{[1]={flags=0,keywordFlags=0,name="Condition:Rampage",type="INC",value=20}}," Stun Chance with "} +c["20% Increased Stun Chance with Rampage 20% Increased Stun Duration with Rampage"]={{[1]={flags=0,keywordFlags=0,name="Condition:Rampage",type="INC",value=20}}," Stun Chance with 20% Increased Stun Duration with Rampage "} +c["20% Increased Stun Duration with Rampage"]={{[1]={flags=0,keywordFlags=0,name="EnemyStunDuration",type="INC",value=20}}," with Rampage "} +c["20% Increased Stun Duration with a Mace and Sword"]={{[1]={flags=0,keywordFlags=0,name="EnemyStunDuration",type="INC",value=20}}," with a Mace and Sword "} +c["20% Increased Stun Duration with a Mace and Sword +20% Frailty Chance with a Mace and Dagger"]={{[1]={[1]={skillId="Ailment_Frailty",type="SkillId"},flags=0,keywordFlags=0,name="EnemyStunDuration",type="INC",value=20}}," with a Mace and Sword +20% Chance with a Mace and Dagger "} +c["20% Increased Throwing Crit Chance"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="INC",value=20}}," Throwing "} +c["20% Increased Throwing Crit Chance +10% Crit Multiplier With Lightning Skills"]={{[1]={flags=0,keywordFlags=2,name="CritChance",type="INC",value=20}}," Throwing +10% Crit Multiplier "} +c["20% Increased Totem Health"]={{[1]={flags=0,keywordFlags=0,name="Life",type="INC",value=20}}," Totem "} +c["20% Increased Totem Health Totems Are Immune To Poison Damage"]={{[1]={[1]={skillId="Ailment_Poison",type="SkillId"},flags=0,keywordFlags=0,name="Life",type="INC",value=20}}," Totem Totems Are Immune To Damage "} +c["20% Mana As Rage Cost"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=20}}," As Rage Cost "} +c["20% Mana Gained -> Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=20}}," Gained -> Lightning Damage "} +c["20% Max Mana Gained While Negative"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=20}}," Max Gained While Negative "} +c["20% Max Mana Gained While Negative +5 Cooldown Duration (Seconds)"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=20}}," Max Gained While Negative +5 Cooldown Duration (Seconds) "} +c["20% Maximum Chance to Double Cast"]={{}," to Double Cast "} +c["20% Maximum Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=20}}," Maximum "} +c["20% Maximum Damage 600 Armour Required For Maximum Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=20}}," Maximum 600 Armour Required For Maximum Damage "} +c["20% More Crit Chance Against Frozen Targets"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="MORE",value=20}}," Against Frozen Targets "} +c["20% More Critical Chance Against Bleeding"]={{}," Critical Chance Against ing "} +c["20% More Critical Chance Against Bleeding 20% More Critical Multiplier Against Bleeding"]={{[1]={[1]={skillId="Ailment_Bleed",type="SkillId"},flags=0,keywordFlags=0,name="CritMultiplier",type="MORE",value=20}}," Critical Chance Against ing 20% More Against Bleeding "} +c["20% More Critical Multiplier Against Bleeding"]={{[1]={[1]={skillId="Ailment_Bleed",type="SkillId"},flags=0,keywordFlags=0,name="CritMultiplier",type="MORE",value=20}}," Against ing "} +c["20% More Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="MORE",value=20}},nil} +c["20% More Damage with Blaze Shade"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="MORE",value=20}}," with Blaze Shade "} +c["20% More Damage with Blaze Shade +200% Area of Effect with Blaze Shade"]={{[1]={flags=67108864,keywordFlags=0,name="Damage",type="MORE",value=20}}," with Blaze Shade +200% of Effect with Blaze Shade "} +c["20% More Explosion Radius"]={{[1]={flags=0,keywordFlags=0,name="AreaOfEffect",type="MORE",value=20}}," Explosion "} +c["20% More Explosion Radius +20% Explosion Damage"]={{[1]={flags=0,keywordFlags=0,name="AreaOfEffect",type="MORE",value=20}}," Explosion +20% Explosion Damage "} +c["20% More Explosion Radius +20% Explosion Damage Stationary Zombies"]={{[1]={[1]={includeTransfigured=true,skillName="Raise Zombie",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="AreaOfEffect",type="MORE",value=20}}}}," Explosion +20% Explosion Damage Stationary s "} +c["20% More Hit Damage Against Frozen Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Frozen"},flags=0,keywordFlags=0,name="Damage",type="MORE",value=20}}," Hit "} +c["20% More Hit Damage Against Rares And Bosses"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="MORE",value=20}}," Hit Against Rares And Bosses "} +c["20% Next Spell Increased Damage"]={{[1]={flags=256,keywordFlags=0,name="Damage",type="BASE",value=20}}," Next Increased "} +c["20% Next Spell Increased Damage 20% Next Spell Slow Chance"]={{[1]={[1]={skillId="Ailment_Slow",type="SkillId"},flags=256,keywordFlags=0,name="Damage",type="BASE",value=20}}," Next Increased 20% Next Spell Chance "} +c["20% Next Spell Slow Chance"]={{}," Next Chance "} +c["20% Percent Of Current Health Lost"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=20}}," Percent Of Current Lost "} +c["20% Percent Of Minion's Current HP Consumed"]={{}," Percent Of 's Current HP Consumed "} +c["20% Percent Of Minion's Current HP Consumed Kills Targeted Minion"]={{}," Percent Of 's Current HP Consumed Kills Targeted Minion "} +c["20% Percent Of Missing Health Recovered"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=20}}," Percent Of Missing Recovered "} +c["20% Percent Of Missing Health Recovered 20% Percent Of Current Health Lost"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=20}}," Percent Of Missing Recovered 20% Percent Of Current Health Lost "} +c["20% Percentage Of Max Health Taken Before Releasing"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=20}}," Percentage Of Max Taken Before Releasing "} +c["20% Poison Nova Chance"]={{}," Nova Chance "} +c["20% Poison Nova Chance 5 Poison Nova Cooldown"]={{}," Nova Chance 5 Poison Nova Cooldown "} +c["20% Remaining Cooldown Recovered On Hit"]={{}," Remaining Cooldown Recovered "} +c["20% Runeword: Avalanche chance on Cold Skill use"]={{}," Runeword: chance on Cold Skill use "} +c["20% Runeword: Avalanche chance on Cold Skill use +10 Spell Cold Damage with Runeword: Avalanche"]={{[1]={[1]={skillId="av75ch",type="SkillId"},flags=256,keywordFlags=0,name="ColdDamage",type="BASE",value=20}}," Runeword: chance on Cold Skill use +10 with Runeword: Avalanche "} +c["20% Runeword: Avalanche chance on Cold Skill use +10 Spell Cold Damage with Runeword: Avalanche +2 Endurance Threshold per Ignite with Runeword: Avalanche"]={{[1]={[1]={skillId="av75ch",type="SkillId"},flags=256,keywordFlags=0,name="ColdDamage",type="BASE",value=20}}," Runeword: chance on Cold Skill use +10 with Runeword: Avalanche +2 Endurance Threshold per Ignite with Runeword: Avalanche "} +c["20% Runeword: Hurricane chance on Lightning Skill use"]={{}," Runeword: Hurricane chance on Lightning Skill use "} +c["20% Runeword: Hurricane chance on Lightning Skill use +10 Spell Lightning Damage with Runeword: Hurricane"]={{[1]={flags=256,keywordFlags=0,name="LightningDamage",type="BASE",value=20}}," Runeword: Hurricane chance on Lightning Skill use +10 with Runeword: Hurricane "} +c["20% Runeword: Hurricane chance on Lightning Skill use +10 Spell Lightning Damage with Runeword: Hurricane +90% Freeze Rate Multiplier with Runeword: Hurricane"]={{[1]={flags=256,keywordFlags=0,name="LightningDamage",type="BASE",value=20}}," Runeword: Hurricane chance on Lightning Skill use +10 with Runeword: Hurricane +90% Freeze Rate Multiplier with Runeword: Hurricane "} +c["20% Runeword: Inferno chance on Fire Skill use"]={{}," Runeword: Inferno chance on Fire Skill use "} +c["20% Shadow Dagger Chance from Shadow Casts"]={{[1]={flags=8388608,keywordFlags=0,name="ChanceToTriggerOnHit_Ailment_ShadowDaggers",type="BASE",value=20}}," from Shadow Casts "} +c["20% Shadow Dagger Chance from Shadow Casts 100% Shadow Dagger Chance from Other Casts"]={{[1]={flags=8388608,keywordFlags=0,name="ChanceToTriggerOnHit_Ailment_ShadowDaggers",type="BASE",value=20}}," from Shadow Casts 100% Shadow Dagger Chance from Other Casts "} +c["20% Shock Chance"]={{}," "} +c["20% Shock Chance 20% Base Damage -> Lightning"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=20}}," 20% Base -> Lightning "} +c["20% Slow Amount On Hit"]={{}," Amount "} +c["20% Slow Chance"]={{}," "} +c["20% Slow Chance 20% Chill Chance"]={{}," 20% Chance "} +c["20% Small Orb Chance with Scatter Blast"]={{}," Small Orb Chance with Scatter Blast "} +c["20% Small Orb Chance with Scatter Blast -35% Orbit Duration with Orbital Fulmination"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="BASE",value=20}}," Small Orb Chance with Scatter Blast -35% Orbit with Orbital Fulmination "} +c["20% Storm Bolt Repeat Chance"]={{}," Storm Bolt Repeat Chance "} +c["20% increased Armor"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=20}},nil} +c["20% increased Cast Speed"]={{[1]={flags=256,keywordFlags=0,name="Speed",type="INC",value=20}},nil} +c["20% increased Critical Strike Chance"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="INC",value=20}},nil} +c["20% increased Damage Leeched as Health"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="INC",value=20}}," Leeched as "} +c["20% increased Dodge Rating"]={{}," Dodge Rating "} +c["20% increased Health"]={{[1]={flags=0,keywordFlags=0,name="Life",type="INC",value=20}},nil} +c["20% increased Health Regen"]={{[1]={flags=0,keywordFlags=0,name="LifeRegen",type="INC",value=20}},nil} +c["20% increased Mana Regen"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="INC",value=20}}," Regen "} +c["20% increased Melee Attack Speed"]={{[1]={flags=3584,keywordFlags=0,name="Speed",type="INC",value=20}},nil} +c["20% increased Minion Critical Strike Chance"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="CritChance",type="INC",value=20}}}},nil} +c["20% increased Minion Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="INC",value=20}}}},nil} +c["20% increased Minion Health"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Life",type="INC",value=20}}}},nil} +c["20% increased Minion Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=20}}}},nil} +c["20% increased Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=20}},nil} +c["20% increased Potion Melee Attack Speed"]={{[1]={flags=3584,keywordFlags=0,name="Speed",type="INC",value=20}}," Potion "} +c["20% increased Potion Throwing Attack Speed"]={{[1]={flags=3584,keywordFlags=0,name="Speed",type="INC",value=20}}," Potion Throwing "} +c["20% increased Void Cast Speed"]={{[1]={flags=256,keywordFlags=0,name="Speed",type="INC",value=20}}," Void "} +c["20% increased health and mana"]={{[1]={flags=0,keywordFlags=0,name="Life",type="INC",value=20}}," and mana "} +c["20% less Cold Damage Taken on Block"]={{[1]={flags=0,keywordFlags=0,name="ColdDamageTaken",type="MORE",value=-20}}," on Block "} +c["20% less Damage Over Time Taken"]={{[1]={flags=0,keywordFlags=0,name="DamageTakenOverTime",type="MORE",value=-20}},nil} +c["20% less Damage Taken While Moving"]={{[1]={[1]={type="Condition",var="Moving"},flags=0,keywordFlags=0,name="DamageTaken",type="MORE",value=-20}},nil} +c["20% more Damage over Time More Damage Per Stack"]={{[1]={flags=4096,keywordFlags=0,name="Damage",type="MORE",value=20}}," More Damage Per Stack "} +c["20% reduced Duration of Stuns Received"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="INC",value=-20}}," of Stuns Received "} +c["200 Ensnaring Roots Healing"]={{}," Ensnaring s Healing "} +c["200 Health Gained"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=200}}," Gained "} +c["200 Health Gained 25% Health Threshold"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=200}}," Gained 25% Health Threshold "} +c["200 Health Gained 25% Health Threshold Sigil Is Consumed"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=200}}," Gained 25% Health Threshold Sigil Is Consumed "} +c["200 Maximum Ward Per Enemy"]={{[1]={flags=0,keywordFlags=0,name="Ward",type="BASE",value=200}}," Maximum Per Enemy "} +c["200% Crit Chance -> Damage Over Time"]={{[1]={flags=4096,keywordFlags=0,name="Damage",type="BASE",value=200}}," -> "} +c["200% Dodge Chance -> Glancing Blow Chance"]={{}," -> Glancing Blow Chance "} +c["200% Dodge Chance -> Glancing Blow Chance You Cannot Dodge"]={{}," -> Glancing Blow Chance You Cannot Dodge "} +c["200% Increased Effect On Bone Golem"]={{[1]={[1]={type="SkillType"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="FlaskEffect",type="INC",value=200}}}}," On Bone "} +c["200% Maximum Increased Movespeed"]={{}," Maximum Increased Movespeed "} +c["200% Maximum Increased Movespeed -20% Reduced Duration per 20% Ignite chance"]={{[1]={[1]={skillId="Ailment_Ignite",type="SkillId"},flags=0,keywordFlags=0,name="Duration",type="BASE",value=200}}," Maximum Increased Movespeed -20% Reduced per 20% chance "} +c["200% Poison Chance -> Featherstorm Poison Chance"]={{}," -> Featherstorm Chance "} +c["200% Shock and Ignite chance when consuming 3 Arrows"]={{[1]={[1]={skillId="Ailment_Shock",type="SkillId"},flags=8388608,keywordFlags=0,name="ChanceToTriggerOnHit_Ailment_Ignite",type="BASE",value=200}}," and when consuming 3 Arrows "} +c["200% increased Melee Damage"]={{[1]={flags=512,keywordFlags=0,name="Damage",type="INC",value=200}},nil} +c["20s Imbued Effect Cooldown"]={{[1]={flags=0,keywordFlags=0,name="FlaskEffect",type="BASE",value=20}},"s Imbued Cooldown "} +c["20x Crit Chance -> Stun Chance"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="BASE",value=20}},"x -> Stun Chance "} +c["21% Damage Cap"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=21}}," Cap "} +c["21% Damage Cap +3% Damage Per Damned Stack"]={{[1]={[1]={skillId="Ailment_Damned",type="SkillId"},flags=0,keywordFlags=0,name="Damage",type="BASE",value=21}}," Cap +3% Damage Per Stack "} +c["21% increased Minion Attack Speed"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=3584,keywordFlags=0,name="Speed",type="INC",value=21}}}},nil} +c["21% increased Minion Cast Speed"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=256,keywordFlags=0,name="Speed",type="INC",value=21}}}},nil} +c["21% increased Physical Spell Critical Strike Chance"]={{[1]={flags=256,keywordFlags=0,name="CritChance",type="INC",value=21}}," Physical "} +c["21% increased Spell Fire Critical Strike Chance"]={{[1]={flags=256,keywordFlags=0,name="CritChance",type="INC",value=21}}," Fire "} +c["21% less Totem Damage Taken"]={{[1]={flags=0,keywordFlags=0,name="DamageTaken",type="MORE",value=-21}}," Totem "} +c["210% increased Melee Damage"]={{[1]={flags=512,keywordFlags=0,name="Damage",type="INC",value=210}},nil} +c["210% increased Minion Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="INC",value=210}}}},nil} +c["211% increased Critical Strike Chance"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="INC",value=211}},nil} +c["22% increased Cast Speed"]={{[1]={flags=256,keywordFlags=0,name="Speed",type="INC",value=22}},nil} +c["22% increased Critical Strike Chance"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="INC",value=22}},nil} +c["22% increased Melee Attack Speed"]={{[1]={flags=3584,keywordFlags=0,name="Speed",type="INC",value=22}},nil} +c["22% increased Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=22}},nil} +c["22.5% increased Bow Damage"]={{[1]={flags=2048,keywordFlags=0,name="Damage",type="INC",value=22.5}},nil} +c["22.5% increased Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="INC",value=22.5}},nil} +c["22.5% increased Melee Attack Speed"]={{[1]={flags=3584,keywordFlags=0,name="Speed",type="INC",value=22.5}},nil} +c["220% increased Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireDamage",type="INC",value=220}},nil} +c["220% increased Spell Damage While Transformed"]={{[1]={flags=256,keywordFlags=0,name="Damage",type="INC",value=220}}," While Transformed "} +c["220% increased Void Damage"]={{[1]={flags=0,keywordFlags=0,name="VoidDamage",type="INC",value=220}},nil} +c["23% increased Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=23}},nil} +c["23% less Damage over Time Fire Damage Taken"]={{[1]={flags=4096,keywordFlags=0,name="Damage",type="MORE",value=-23}}," Fire Damage Taken "} +c["23% less Damage over Time Necrotic Damage Taken"]={{[1]={flags=4096,keywordFlags=0,name="Damage",type="MORE",value=-23}}," Necrotic Damage Taken "} +c["23.5% increased Melee Attack Speed"]={{[1]={flags=3584,keywordFlags=0,name="Speed",type="INC",value=23.5}},nil} +c["24 Freeze Rate"]={{}," Freeze Rate "} +c["24% Increased Healing"]={{}," "} +c["24% Increased Healing 16% Increased Area"]={{}," 16% Increased "} +c["24% Reduced Duration"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="INC",value=-24}},nil} +c["24% increased Mana Regen"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="INC",value=24}}," Regen "} +c["24% increased Melee Attack Speed"]={{[1]={flags=3584,keywordFlags=0,name="Speed",type="INC",value=24}},nil} +c["24% increased Minion Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=24}}}},nil} +c["24% increased Spell Damage"]={{[1]={flags=256,keywordFlags=0,name="Damage",type="INC",value=24}},nil} +c["24% more Damage over Time Cold Global Conditional Damage"]={{[1]={[1]={type="Global"},flags=4096,keywordFlags=0,name="Damage",type="MORE",value=24}}," Cold Conditional Damage "} +c["24% more Minion Cold Global Conditional Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="MORE",value=24}}}}," Cold Global Conditional "} +c["24% more Minion Necrotic Global Conditional Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="MORE",value=24}}}}," Necrotic Global Conditional "} +c["24% reduced Duration of Stuns Received"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="INC",value=-24}}," of Stuns Received "} +c["240% increased Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireDamage",type="INC",value=240}},nil} +c["240% increased Melee Physical Damage"]={{[1]={flags=512,keywordFlags=0,name="PhysicalDamage",type="INC",value=240}},nil} +c["240% increased Void Damage"]={{[1]={flags=0,keywordFlags=0,name="VoidDamage",type="INC",value=240}},nil} +c["25 Armor With Active Totem"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=25}}," With Active Totem "} +c["25 Armor With Active Totem 3% Increased Mana Regen With Active Totem"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=25}}," With Active Totem 3% Increased Mana Regen With Active Totem "} +c["25 Armor while Channeling per Rune"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=25}}," while Channeling per Rune "} +c["25 Armour Per Vitality"]={{[1]={[1]={stat="Vit",type="PerStat"},flags=0,keywordFlags=0,name="Armour",type="BASE",value=25}},nil} +c["25 Dodge Rating"]={{}," Dodge Rating "} +c["25 Dodge Rating -5% Concentration cooldown"]={{}," Dodge Rating -5% Concentration cooldown "} +c["25 Healing Per Second"]={{}," Per Second "} +c["25 Healing Per Second +3 Cooldown (seconds)"]={{}," Per Second +3 Cooldown (seconds) "} +c["25 Health Gain"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=25}}," Gain "} +c["25 Health Gain With Tri-Elemental"]={{[1]={flags=0,keywordFlags=14,name="Life",type="BASE",value=25}}," Gain With Tri- "} +c["25 Health Gain With Tri-Elemental 15 Ward Gain With Tri-Elemental"]={{[1]={flags=0,keywordFlags=14,name="Life",type="BASE",value=25}}," Gain With Tri- 15 Ward Gain With Tri-Elemental "} +c["25 Health Gain With Tri-Elemental 15 Ward Gain With Tri-Elemental 2 Mana Gain With Tri-Elemental"]={{[1]={flags=0,keywordFlags=14,name="Life",type="BASE",value=25}}," Gain With Tri- 15 Ward Gain With Tri-Elemental 2 Mana Gain With Tri-Elemental "} +c["25 Health Gain with Fire Bolt"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=25}}," Gain with Fire Bolt "} +c["25 Health Gain with Fire Bolt 15 Ward Gain with Lightning Bolt"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=25}}," Gain with Fire Bolt 15 Ward Gain with Lightning Bolt "} +c["25 Health Gain with Fire Bolt 15 Ward Gain with Lightning Bolt 2 Mana Gain with Cold Bolt"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=25}}," Gain with Fire Bolt 15 Ward Gain with Lightning Bolt 2 Mana Gain with Cold Bolt "} +c["25 Mana Gain On Start"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=25}}," Gain On Start "} +c["25 Mana Gain On Start 25 Mana Lost On End"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=25}}," Gain On Start 25 Mana Lost On End "} +c["25 Mana Lost On End"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=25}}," Lost On End "} +c["25 Ward Gain Per Shadow"]={{[1]={flags=0,keywordFlags=0,name="Ward",type="BASE",value=25}}," Gain Per Shadow "} +c["25 Ward Granted On Forged Weapon"]={{[1]={flags=67108864,keywordFlags=0,name="Ward",type="BASE",value=25}}," Granted On Forged "} +c["25% Additional Storm Stack Chance"]={{}," Storm Stack Chance "} +c["25% Base Damage -> Lightning"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=25}}," Base -> Lightning "} +c["25% Blizzard Chill Chance Per Second"]={{}," Blizzard Chance Per Second "} +c["25% Chance For Boulder To Leave Behind Frozen Ground"]={{}," For Boulder To Leave Behind Frozen Ground "} +c["25% Chance On Hit To Double Bleed Speed"]={{}," To Double Speed "} +c["25% Chance To Cast Summon Vines At Arrival"]={{}," To Cast Summon Vines At Arrival "} +c["25% Chance To Cast Summon Vines At Departure"]={{}," To Cast Summon Vines At Departure "} +c["25% Chance To Consume Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=25}}," To Consume "} +c["25% Chance To Consume Mana 6 Mana Consumed"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=25}}," To Consume 6 Mana Consumed "} +c["25% Chance To Consume Mana 6 Mana Consumed +1 Additional Storm Stacks"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=25}}," To Consume 6 Mana Consumed +1 Additional Storm Stacks "} +c["25% Chance To Double Cast"]={{}," To Double Cast "} +c["25% Chance To Double Cast 5 Cooldown (seconds)"]={{}," To Double Cast 5 Cooldown (seconds) "} +c["25% Chance To Heal Allies Nearby Target"]={{}," To Heal Allies Nearby Target "} +c["25% Chance To Heal Allies Nearby Target 50 Heal Amount"]={{}," To Heal Allies Nearby Target 50 Heal Amount "} +c["25% Chance To Refresh Companion Ability"]={{}," To Refresh Companion Ability "} +c["25% Chance To Refresh Companion Ability +5 Mana Cost"]={{[1]={flags=0,keywordFlags=0,name="ManaCost",type="BASE",value=25}}," To Refresh Companion Ability +5 "} +c["25% Chance To Summon Thunder Totem"]={{}," To Summon Thunder Totem "} +c["25% Chance To Summon Thunder Totem 100% Increased Damage, Duration, Health, Critical Strike Chance"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=25}}," To Summon Thunder Totem 100% Increased , Duration, Health, Critical Strike Chance "} +c["25% Chance To Summon Thunder Totem 100% Increased Damage, Duration, Health, Critical Strike Chance +15 Mana Cost"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=25}}," To Summon Thunder Totem 100% Increased , Duration, Health, Critical Strike Chance +15 Mana Cost "} +c["25% Chance for Double Ice Spirals"]={{}," for Double Ice Spirals "} +c["25% Chance for Double Ice Spirals +100% Ice Spiral Damage when Doubled"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=25}}," for Double Ice Spirals +100% Ice Spiral when Doubled "} +c["25% Chance to cast Rune Bolt"]={{}," to cast Rune Bolt "} +c["25% Chance to grant Falcon Acid Flask Charges"]={{}," to grant Falcon Charges "} +c["25% Crit Multi -> Falcon Crit Multi Buff after Attack"]={{}," Crit Multi -> Falcon Crit Multi Buff after Attack "} +c["25% Crit Multi -> Falcon Crit Multi Buff after Attack 10 Buff Duration (seconds)"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="BASE",value=25}}," Crit Multi -> Falcon Crit Multi Buff after Attack 10 Buff (seconds) "} +c["25% Crit Multi -> Falcon Crit Multi Buff after Attack 10 Buff Duration (seconds) Can Stack Twice per 2 seconds"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="BASE",value=25}}," Crit Multi -> Falcon Crit Multi Buff after Attack 10 Buff (seconds) Can Stack Twice per 2 seconds "} +c["25% Electrify Chance"]={{}," "} +c["25% Explosion Chance"]={{}," "} +c["25% Explosion Chance +5 Mana Cost"]={{[1]={flags=0,keywordFlags=0,name="ManaCost",type="BASE",value=25}}," +5 "} +c["25% Extra Projectiles Chance"]={{[1]={flags=0,keywordFlags=0,name="ProjectileCount",type="BASE",value=25}}," Extra Chance "} +c["25% Extra Projectiles Chance +2 Extra Projectiles"]={{[1]={flags=0,keywordFlags=0,name="ProjectileCount",type="BASE",value=25}}," Extra Chance +2 Extra Projectiles "} +c["25% Fire Aura Chance"]={{}," Fire Aura Chance "} +c["25% Fire Resistance Shred Chance"]={{[1]={flags=8388608,keywordFlags=0,name="ChanceToTriggerOnHit_Ailment_FireResistanceShred",type="BASE",value=25}},nil} +c["25% Healing Hands Chance on Melee Hit"]={{[1]={flags=8389120,keywordFlags=0,name="ChanceToTriggerOnHit_hh7pa3",type="BASE",value=25}},nil} +c["25% Healing Hands Chance on Smite Cast"]={{}," Chance on Smite Cast "} +c["25% Healing On Sigil Consumption"]={{}," On Sigil Consumption "} +c["25% Healing On Sigil Consumption 2 Duration (seconds)"]={{[1]={[1]={skillId="Ailment_DummyHealingWhileNotTakingDamage",type="SkillId"},flags=0,keywordFlags=0,name="Duration",type="BASE",value=25}}," On Sigil Consumption 2 (seconds) "} +c["25% Health Globe Chance"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=25}}," Globe Chance "} +c["25% Health Threshold"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=25}}," Threshold "} +c["25% Health Threshold Sigil Is Consumed"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=25}}," Threshold Sigil Is Consumed "} +c["25% Increased Ailment Duration"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="INC",value=25}}," Ailment "} +c["25% Increased Area"]={{}," "} +c["25% Increased Armor Shred Effect"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=25}}," Shred Effect "} +c["25% Increased Bow Damage per Stack"]={{[1]={flags=2048,keywordFlags=0,name="Damage",type="INC",value=25}}," per Stack "} +c["25% Increased Crit Chance"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="INC",value=25}},nil} +c["25% Increased Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="INC",value=25}},nil} +c["25% Increased Damage in Arena"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="INC",value=25}}," in Arena "} +c["25% Increased Damage in Arena -5% Damage Taken in Arena"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="INC",value=25}}," in Arena -5% in Arena "} +c["25% Increased Elemental Damage with Elemental Arrow"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="INC",value=25}}," with Arrow "} +c["25% Increased Elemental Damage with Elemental Arrow Non-Elemental Bow Attacks Generate Elemental Arrows"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="INC",value=25}}," with Arrow Non-Elemental Bow Attacks Generate Elemental Arrows "} +c["25% Increased Elemental Damage with Elemental Arrow Non-Elemental Bow Attacks Generate Elemental Arrows Only Elemental Bow Attacks Consume Elemental Arrows"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="INC",value=25}}," with Arrow Non-Elemental Bow Attacks Generate Elemental Arrows Only Elemental Bow Attacks Consume Elemental Arrows "} +c["25% Increased Explosion Area"]={{}," Explosion "} +c["25% Increased Explosion Area Summon Skeleton Warrior On Death"]={{}," Explosion Warrior On Death "} +c["25% Increased Explosion Area Summon Skeleton Warrior On Death +10 Mana Cost"]={{[1]={[1]={skillId="ss37kl",type="SkillId"},flags=67108864,keywordFlags=0,name="ManaCost",type="INC",value=25}}," Explosion Warrior On Death +10 "} +c["25% Increased Healing Effectiveness"]={{[1]={[1]={skillId="Ailment_DummyHealingWhileNotTakingDamage",type="SkillId"},flags=0,keywordFlags=0,name="FlaskEffect",type="INC",value=25}}," iveness "} +c["25% Increased Healing Effectiveness Doubled if Dead Player Nearby"]={{[1]={[1]={skillId="Ailment_DummyHealingWhileNotTakingDamage",type="SkillId"},flags=0,keywordFlags=0,name="FlaskEffect",type="INC",value=25}}," iveness Doubled if Dead Player Nearby "} +c["25% Increased Health"]={{[1]={flags=0,keywordFlags=0,name="Life",type="INC",value=25}},nil} +c["25% Increased Health Decay"]={{[1]={flags=0,keywordFlags=0,name="Life",type="INC",value=25}}," Decay "} +c["25% Increased Mana Regen"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="INC",value=25}}," Regen "} +c["25% Increased Melee Stun Chance"]={{}," Stun Chance "} +c["25% Increased Next Melee Attack Damage"]={{[1]={flags=3584,keywordFlags=0,name="Damage",type="INC",value=25}}," Next "} +c["25% Increased Next Melee Attack Damage Aspect Of The Shark Granted On Melee Attack"]={{[1]={[1]={skillId="Ailment_AspectOfTheSharkVisuals",type="SkillId"},flags=3584,keywordFlags=0,name="Damage",type="INC",value=25}}," Next Granted On Melee Attack "} +c["25% Increased Rampage Effect"]={{[1]={flags=0,keywordFlags=0,name="Condition:Rampage",type="INC",value=25}}," Effect "} +c["25% Increased Spell Damage On Next Cast"]={{[1]={flags=256,keywordFlags=0,name="Damage",type="INC",value=25}}," On Next Cast "} +c["25% Increased Stun Chance"]={{}," Stun Chance "} +c["25% Increased Stun Chance 25% Increased Stun Duration"]={{[1]={flags=0,keywordFlags=0,name="EnemyStunDuration",type="INC",value=25}}," Stun Chance 25% Increased "} +c["25% Increased Stun Duration"]={{[1]={flags=0,keywordFlags=0,name="EnemyStunDuration",type="INC",value=25}},nil} +c["25% Increased Void Damage"]={{[1]={flags=0,keywordFlags=0,name="VoidDamage",type="INC",value=25}},nil} +c["25% Infernal Shade Chance On Death"]={{}," Chance On Death "} +c["25% Infernal Shade Chance On Death -50% Infernal Shade Mana Cost"]={{[1]={[1]={skillId="is40",type="SkillId"},flags=0,keywordFlags=0,name="ManaCost",type="BASE",value=25}}," Chance On Death -50% Infernal Shade "} +c["25% Infernal Shade chance"]={{[1]={flags=8388608,keywordFlags=0,name="ChanceToTriggerOnHit_is40",type="BASE",value=25}},nil} +c["25% Iron Blade Chance On Riposte Kill"]={{}," Iron Blade Chance On Riposte Kill "} +c["25% Less Bonus Damage Per Chain"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="MORE",value=-25}}," Bonus Per Chain "} +c["25% Less Expansion Speed"]={{}," Expansion Speed "} +c["25% Less Expansion Speed 25% More Duration"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="MORE",value=-25}}," Expansion Speed 25% More "} +c["25% Mana Gain -> Ward Gain"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=25}}," Gain -> Ward Gain "} +c["25% Mana Refunded"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=25}}," Refunded "} +c["25% Melee Bleed Chance with a 2h Axe"]={{}," Chance with a 2h Axe "} +c["25% Melee Bleed Chance with a 2h Axe 5% Increased Melee Attack Speed with a 2h Sword"]={{[1]={[1]={skillId="Ailment_Bleed",type="SkillId"},flags=3584,keywordFlags=0,name="Speed",type="BASE",value=25}}," Chance with a 2h Axe 5% Increased Melee with a 2h Sword "} +c["25% More Arming Time"]={{}," Arming Time "} +c["25% More Crit Chance Against Ignited Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Ignited"},flags=0,keywordFlags=0,name="CritChance",type="MORE",value=25}},nil} +c["25% More Critcal Chance Against Ignited"]={{}," Critcal Chance Against d "} +c["25% More Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="MORE",value=25}},nil} +c["25% More Dodge Rating while Channeling"]={{}," Dodge Rating while Channeling "} +c["25% More Duration"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="MORE",value=25}},nil} +c["25% More Hit Damage Against Rares And Bosses"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="MORE",value=25}}," Hit Against Rares And Bosses "} +c["25% More Hit Damage To High Health Enemies"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="MORE",value=25}}," Hit To High Health Enemies "} +c["25% Physical Shred Chance"]={{[1]={flags=8388608,keywordFlags=0,name="ChanceToTriggerOnHit_Ailment_PhysicalResistanceShred",type="BASE",value=25}},nil} +c["25% Potion Drop Chance"]={{}," Potion Drop Chance "} +c["25% Quadruple Cast Chance"]={{}," Quadruple Cast Chance "} +c["25% Rain of Arrows Chance"]={{}," Rain of Arrows Chance "} +c["25% Sacrifice Chance"]={{}," "} +c["25% Sacrifice Chance -50% Sacrifice Mana Cost"]={{[1]={[1]={skillId="sf31rc",type="SkillId"},flags=0,keywordFlags=0,name="ManaCost",type="BASE",value=25}}," -50% "} +c["25% Slow Chance Per Bleed"]={{}," Per "} +c["25% Smite Chance Each Second"]={{}," Each Second "} +c["25% Spark Nova Chance"]={{}," Spark Nova Chance "} +c["25% Spirit Release Chance"]={{}," Spirit Release Chance "} +c["25% Swiftness Chance On Kill"]={{}," "} +c["25% Volatile Zombie Chance"]={{}," Volatile Chance "} +c["25% Ward Consumption of current ward"]={{[1]={flags=0,keywordFlags=0,name="Ward",type="BASE",value=25}}," Consumption of current ward "} +c["25% Ward Consumption of current ward +1% Area per 10 Ward consumed"]={{[1]={flags=67108864,keywordFlags=0,name="Ward",type="BASE",value=25}}," Consumption of current ward +1% per 10 Ward consumed "} +c["25% Ward Consumption of current ward +1% Area per 10 Ward consumed 1000 Maximum Ward Consumption"]={{[1]={flags=67108864,keywordFlags=0,name="Ward",type="BASE",value=25}}," Consumption of current ward +1% per 10 Ward consumed 1000 Maximum Ward Consumption "} +c["25% increased Armor"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=25}},nil} +c["25% increased Bow Attack Speed"]={{[1]={flags=3584,keywordFlags=0,name="Speed",type="INC",value=25}}," Bow "} +c["25% increased Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="INC",value=25}},nil} +c["25% increased Melee Attack Speed"]={{[1]={flags=3584,keywordFlags=0,name="Speed",type="INC",value=25}},nil} +c["25% increased Minion Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="INC",value=25}}}},nil} +c["25% increased Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=25}},nil} +c["25% increased Spell Damage"]={{[1]={flags=256,keywordFlags=0,name="Damage",type="INC",value=25}},nil} +c["25% increased Ward Gained on Potion Use"]={{[1]={flags=0,keywordFlags=0,name="Ward",type="INC",value=25}}," Gained on Potion Use "} +c["25% less Damage Taken per Active Shadow (1 in 6 chance)"]={{[1]={flags=0,keywordFlags=0,name="DamageTaken",type="MORE",value=-25}}," per Active Shadow (1 in 6 chance) "} +c["25% less Fire Damage Taken on Block"]={{[1]={flags=0,keywordFlags=0,name="FireDamageTaken",type="MORE",value=-25}}," on Block "} +c["25% less Poison Damage Taken"]={{[1]={[1]={skillId="Ailment_Poison",type="SkillId"},flags=0,keywordFlags=0,name="DamageTaken",type="MORE",value=-25}},nil} +c["26% increased Attack Speed"]={{[1]={flags=3584,keywordFlags=0,name="Speed",type="INC",value=26}},nil} +c["26% increased Cast Speed"]={{[1]={flags=256,keywordFlags=0,name="Speed",type="INC",value=26}},nil} +c["265% increased Critical Strike Chance"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="INC",value=265}},nil} +c["27% increased Melee Attack Speed"]={{[1]={flags=3584,keywordFlags=0,name="Speed",type="INC",value=27}},nil} +c["27.5% increased Armor"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=27.5}},nil} +c["271% increased Minion Health"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Life",type="INC",value=271}}}},nil} +c["271% increased Minion Health Regen"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="LifeRegen",type="INC",value=271}}}},nil} +c["28% increased Critical Strike Chance"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="INC",value=28}},nil} +c["28% increased Fire Cast Speed"]={{[1]={flags=256,keywordFlags=0,name="Speed",type="INC",value=28}}," Fire "} +c["28% increased Minion Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=28}}}},nil} +c["28% less Minion Damage Taken While Moving"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={[1]={type="Condition",var="Moving"},flags=0,keywordFlags=0,name="DamageTaken",type="MORE",value=-28}}}},nil} +c["280% increased Melee Physical Damage"]={{[1]={flags=512,keywordFlags=0,name="PhysicalDamage",type="INC",value=280}},nil} +c["29% increased Dodge Rating"]={{}," Dodge Rating "} +c["290% increased Critical Strike Chance"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="INC",value=290}},nil} +c["3 Abyssal Echoes Casts From Location"]={{}," Casts From Location "} +c["3 Arrow Storm Duration"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="BASE",value=3}}," Arrow Storm "} +c["3 Arrow Storm Duration 10 Arrow Storm Cooldown"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="BASE",value=3}}," Arrow Storm 10 Arrow Storm Cooldown "} +c["3 Bleeding Fury Duration (seconds)"]={{[1]={[1]={skillId="Ailment_Bleed",type="SkillId"},flags=0,keywordFlags=0,name="Duration",type="BASE",value=3}}," ing Fury (seconds) "} +c["3 Bleeding Fury Max Stacks"]={{}," ing Fury Max Stacks "} +c["3 Bleeding Fury Max Stacks 3 Bleeding Fury Duration (seconds)"]={{[1]={[1]={skillId="Ailment_Bleed",type="SkillId"},flags=0,keywordFlags=0,name="Duration",type="BASE",value=3}}," ing Fury Max Stacks 3 Bleeding Fury (seconds) "} +c["3 Buff Duration (seconds)"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="BASE",value=3}}," Buff (seconds) "} +c["3 Charges Gained On Crit"]={{}," Charges Gained On Crit "} +c["3 Chill Stacks On Bosses And Rares"]={{}," Stacks On Bosses And Rares "} +c["3 Chill Stacks On Bosses And Rares 2 Stun Duration (seconds)"]={{[1]={[1]={skillId="Ailment_Chill",type="SkillId"},flags=0,keywordFlags=0,name="EnemyStunDuration",type="BASE",value=3}}," Stacks On Bosses And Rares 2 (seconds) "} +c["3 Chill Stacks On Bosses And Rares 2 Stun Duration (seconds) 3 Mana Gain"]={{[1]={[1]={skillId="Ailment_Chill",type="SkillId"},flags=0,keywordFlags=0,name="EnemyStunDuration",type="BASE",value=3}}," Stacks On Bosses And Rares 2 (seconds) 3 Mana Gain "} +c["3 Chill Stacks On Bosses And Rares 2 Stun Duration (seconds) 3 Mana Gain +10 Cooldown (seconds)"]={{[1]={[1]={skillId="Ailment_Chill",type="SkillId"},flags=0,keywordFlags=0,name="EnemyStunDuration",type="BASE",value=3}}," Stacks On Bosses And Rares 2 (seconds) 3 Mana Gain +10 Cooldown (seconds) "} +c["3 Dagger Dance Casts Per Second"]={{}," Dagger Dance Casts Per Second "} +c["3 Dagger Dance Casts Per Second 50 Mana Cost Per Second"]={{[1]={flags=0,keywordFlags=0,name="ManaCost",type="BASE",value=3}}," Dagger Dance Casts Per Second 50 Per Second "} +c["3 Duration (Seconds)"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="BASE",value=3}}," (Seconds) "} +c["3 Duration (seconds)"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="BASE",value=3}}," (seconds) "} +c["3 Effect Cooldown (seconds)"]={{[1]={flags=0,keywordFlags=0,name="FlaskEffect",type="BASE",value=3}}," Cooldown (seconds) "} +c["3 Fault Lines In Front"]={{}," Fault Lines In Front "} +c["3 Fault Lines In Front +16 Mana Cost"]={{[1]={flags=0,keywordFlags=0,name="ManaCost",type="BASE",value=3}}," Fault Lines In Front +16 "} +c["3 Fault Lines In Front +16 Mana Cost -50% Upheaval Totem Attack Speed"]={{[1]={[1]={skillId="uph41",type="SkillId"},flags=0,keywordFlags=0,name="ManaCost",type="BASE",value=3}}," Fault Lines In Front +16 -50% Totem Attack Speed "} +c["3 Firebrand lines"]={{}," lines "} +c["3 Firebrand lines +10 Mana Cost"]={{[1]={[1]={skillId="f1b4d",type="SkillId"},flags=0,keywordFlags=0,name="ManaCost",type="BASE",value=3}}," lines +10 "} +c["3 Frenzy Duration (Seconds)"]={{[1]={[1]={skillId="Ailment_Frenzy",type="SkillId"},flags=0,keywordFlags=0,name="Duration",type="BASE",value=3}}," (Seconds) "} +c["3 Health Gain On Crit"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=3}}," Gain On Crit "} +c["3 Health Gain On Crit +5% Crit Avoidance"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=3}}," Gain On Crit +5% Crit Avoidance "} +c["3 Health On Block Or Glancing Blow"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=3}}," On Block Or Glancing Blow "} +c["3 Health on Crit per Stack"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=3}}," on Crit per Stack "} +c["3 Javelins Rain Down"]={{}," s Rain Down "} +c["3 Javelins Rain Down +12 Mana Cost"]={{[1]={[1]={skillId="javeli",type="SkillId"},flags=0,keywordFlags=0,name="ManaCost",type="BASE",value=3}}," s Rain Down +12 "} +c["3 Lightning Bolt Targets"]={{}," Lightning Bolt Targets "} +c["3 Lightning Bolt Targets +5 Mana Cost"]={{[1]={flags=0,keywordFlags=0,name="ManaCost",type="BASE",value=3}}," Lightning Bolt Targets +5 "} +c["3 Mana Gain"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=3}}," Gain "} +c["3 Mana Gain +10 Cooldown (seconds)"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=3}}," Gain +10 Cooldown (seconds) "} +c["3 Mana Gain Bonuses Doubled With Distant Wall"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=3}}," Gain Bonuses Doubled With Distant Wall "} +c["3 Mana Gain On Rare Or Boss Hit"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=3}}," Gain On Rare Or Boss Hit "} +c["3 Mana Gained"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=3}}," Gained "} +c["3 Mana Gained On Crit"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=3}}," Gained On Crit "} +c["3 Mana Gained On Kill"]={{[1]={[1]={type="Condition",var="KilledRecently"},flags=0,keywordFlags=0,name="Mana",type="BASE",value=3}}," Gained "} +c["3 Mana Gained On Kill 3 Mana Gain On Rare Or Boss Hit"]={{[1]={[1]={type="Condition",var="KilledRecently"},flags=0,keywordFlags=0,name="Mana",type="BASE",value=3}}," Gained 3 Mana Gain On Rare Or Boss Hit "} +c["3 Mana Granted"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=3}}," Granted "} +c["3 Max Bonus Duration (seconds)"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="BASE",value=3}}," Max Bonus (seconds) "} +c["3 Max Crimson Shrouds"]={{}," Max s "} +c["3 Max Crimson Shrouds 4 Crimson Shroud Duration (seconds)"]={{[1]={[1]={skillId="Ailment_CrimsonShroud",type="SkillId"},flags=0,keywordFlags=0,name="Duration",type="BASE",value=3}}," Max s 4 Crimson Shroud (seconds) "} +c["3 Maximum Crimson Shroud Stacks"]={{}," Maximum Stacks "} +c["3 Maximum Crimson Shrouds"]={{}," Maximum s "} +c["3 Maximum Elemental Arrows"]={{}," Maximum Arrows "} +c["3 Maximum Haste Duration"]={{[1]={[1]={skillId="Ailment_Haste",type="SkillId"},flags=0,keywordFlags=0,name="Duration",type="BASE",value=3}}," Maximum "} +c["3 Maximum Haste Duration 10 Maximum Distance Benefit (meters)"]={{[1]={[1]={skillId="Ailment_Haste",type="SkillId"},flags=0,keywordFlags=0,name="Duration",type="BASE",value=3}}," Maximum 10 Maximum Distance Benefit (meters) "} +c["3 Maximum Projectiles"]={{[1]={flags=0,keywordFlags=0,name="ProjectileCount",type="BASE",value=3}}," Maximum "} +c["3 Maximum Stacks Of Runic Energy"]={{}," Maximum Stacks Of Runic Energy "} +c["3 Maximum Zeal Stacks"]={{}," Maximum Zeal Stacks "} +c["3 Minion Armor Per Level"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={[1]={type="Multiplier",var="Level"},flags=0,keywordFlags=0,name="Armour",type="BASE",value=3}}}},nil} +c["3 Minions Teleported"]={{}," s ed "} +c["3 Poison Stacks Inflicted"]={{}," Stacks Inflicted "} +c["3 Poison Stacks Inflicted 1 Poison Stacks Received"]={{}," Stacks Inflicted 1 Poison Stacks Received "} +c["3 Projectiles"]={{[1]={flags=0,keywordFlags=0,name="ProjectileCount",type="BASE",value=3}},nil} +c["3 Rage Gained"]={{}," Rage Gained "} +c["3 Rage Gained 40% Chance to Gain Rage on Vine Melee Hit"]={{}," Rage Gained 40% Chance to Gain Rage on Vine Hit "} +c["3 Rage Gained 40% Chance to Gain Rage on Vine Melee Hit 20% Chance to Gain Rage on Vine Spell Hit"]={{}," Rage Gained 40% Chance to Gain Rage on Vine Hit 20% Chance to Gain Rage on Vine Spell Hit "} +c["3 Runeweave Duration (seconds)"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="BASE",value=3}}," Runeweave (seconds) "} +c["3 Spreads After Duration (Seconds)"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="BASE",value=3}}," Spreads After (Seconds) "} +c["3 Stacks on Firebrand Use"]={{}," Stacks on Use "} +c["3 Taunt Duration (seconds)"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="BASE",value=3}}," Taunt (seconds) "} +c["3 Vanguard Limit"]={{}," Vanguard Limit "} +c["3 Vines Summoned"]={{}," Vines Summoned "} +c["3 Vines Summoned +150% Summon Vines Cooldown"]={{}," Vines Summoned +150% Summon Vines Cooldown "} +c["3 Ward Gain Per Intelligence With Different Runes"]={{[1]={[1]={stat="Int",type="PerStat"},flags=0,keywordFlags=0,name="Ward",type="BASE",value=3}}," Gain With Different Runes "} +c["3 Ward Gained"]={{[1]={flags=0,keywordFlags=0,name="Ward",type="BASE",value=3}}," Gained "} +c["3 Ward Per Second Per Stack"]={{[1]={flags=0,keywordFlags=0,name="Ward",type="BASE",value=3}}," Per Second Per Stack "} +c["3 Ward Regen Per Second"]={{[1]={flags=0,keywordFlags=0,name="Ward",type="BASE",value=3}}," Regen Per Second "} +c["3 Ward per Second Duration (Seconds)"]={{[1]={flags=0,keywordFlags=0,name="Ward",type="BASE",value=3}}," per Second Duration (Seconds) "} +c["3% Aspect Of The Viper Chance On Hit"]={{[1]={flags=8388608,keywordFlags=0,name="ChanceToTriggerOnHit_Ailment_AspectOfTheViperVisuals",type="BASE",value=3}},nil} +c["3% Chance To Bleed When Hit"]={{}," To When Hit "} +c["3% Coldstone Elemental Chance"]={{}," Coldstone Chance "} +c["3% Crit Multiplier per Stack"]={{}," Crit Multiplier per Stack "} +c["3% Crit Multiplier per Stack 3 Health on Crit per Stack"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=3}}," Crit Multiplier per Stack 3 on Crit per Stack "} +c["3% Damage Leeched As Health buff"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=3}}," Leeched As Health buff "} +c["3% Damage Leeched As Health buff 3 Buff Duration (seconds)"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=3}}," Leeched As Health buff 3 Buff Duration (seconds) "} +c["3% Damage Leeched as Health on Crit with Aspect of the Lynx"]={{[1]={[1]={skillId="Ailment_AspectOfTheLynxVisuals",type="SkillId"},flags=0,keywordFlags=0,name="Damage",type="BASE",value=3}}," Leeched as Health on Crit with "} +c["3% Elemental Resistance"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=3}},nil} +c["3% Elemental Resistance Per Totem"]={{[1]={[1]={stat="TotemsSummoned",type="PerStat"},flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=3}},nil} +c["3% Falcon Skills Cooldown Recovered"]={{}," Falcon Skills Cooldown Recovered "} +c["3% Fissure Kill Threshold"]={{}," Fissure Kill Threshold "} +c["3% Glancing Blow Chance"]={{}," Glancing Blow Chance "} +c["3% Health -> Ward Gain"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=3}}," -> Ward Gain "} +c["3% Health Consumed (of current health)"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=3}}," Consumed (of current health) "} +c["3% Health Leech"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=3}}," Leech "} +c["3% Increased Area for Area Skills"]={{}," for Area Skills "} +c["3% Increased Area for Area Skills 1% Less Damage Taken from Shocked Enemies"]={{[1]={[1]={skillId="Ailment_Shock",type="SkillId"},flags=67108864,keywordFlags=0,name="DamageTaken",type="INC",value=3}}," for Area Skills 1% Less from ed Enemies "} +c["3% Increased Area for Curses"]={{}," for Curses "} +c["3% Increased Armor With Shield"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=3}}," With Shield "} +c["3% Increased Attack Speed"]={{[1]={flags=3584,keywordFlags=0,name="Speed",type="INC",value=3}},nil} +c["3% Increased Bow Attack Speed"]={{[1]={flags=3584,keywordFlags=0,name="Speed",type="INC",value=3}}," Bow "} +c["3% Increased Bow Attack Speed 5 Health Gained"]={{[1]={flags=3584,keywordFlags=0,name="Speed",type="INC",value=3}}," Bow 5 Health Gained "} +c["3% Increased Cast Speed"]={{[1]={flags=256,keywordFlags=0,name="Speed",type="INC",value=3}},nil} +c["3% Increased Cooldown Recovery Speed"]={{[1]={flags=0,keywordFlags=0,name="CooldownRecovery",type="INC",value=3}},nil} +c["3% Increased Crit Chance per Stack"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="INC",value=3}}," per Stack "} +c["3% Increased Crit Chance per Stack 5 Maximum Barrage of Pain Stacks"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="INC",value=3}}," per Stack 5 Maximum Barrage of Pain Stacks "} +c["3% Increased Dodge Rating"]={{}," Dodge Rating "} +c["3% Increased Dodge Rating 3% Increased Mana Regen"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="INC",value=3}}," Dodge Rating 3% Increased Regen "} +c["3% Increased Dodge Rating Per Strength"]={{}," Dodge Rating "} +c["3% Increased Health"]={{[1]={flags=0,keywordFlags=0,name="Life",type="INC",value=3}},nil} +c["3% Increased Health Regen"]={{[1]={flags=0,keywordFlags=0,name="LifeRegen",type="INC",value=3}},nil} +c["3% Increased Mana Regen"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="INC",value=3}}," Regen "} +c["3% Increased Mana Regen With Active Totem"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="INC",value=3}}," Regen With Active Totem "} +c["3% Increased Melee Attack Speed"]={{[1]={flags=3584,keywordFlags=0,name="Speed",type="INC",value=3}},nil} +c["3% Increased Melee Damage"]={{[1]={flags=512,keywordFlags=0,name="Damage",type="INC",value=3}},nil} +c["3% Increased Poison Damage Taken"]={{[1]={flags=0,keywordFlags=0,name="PoisonDamage",type="INC",value=3}}," Taken "} +c["3% Increased Spell Damage"]={{[1]={flags=256,keywordFlags=0,name="Damage",type="INC",value=3}},nil} +c["3% Increased Throwing Attack Damage"]={{[1]={flags=1024,keywordFlags=0,name="Damage",type="INC",value=3}},nil} +c["3% Less Damage Over Tme Taken In Human Form"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="MORE",value=-3}}," Over Tme Taken In Human Form "} +c["3% Less Damage Taken while Channeling"]={{[1]={flags=0,keywordFlags=0,name="DamageTaken",type="MORE",value=-3}}," while Channeling "} +c["3% Less Damage Taken while Channeling 3% More Damage to Damned while Channeling"]={{[1]={[1]={skillId="Ailment_Damned",type="SkillId"},flags=0,keywordFlags=0,name="DamageTaken",type="MORE",value=-3}}," while Channeling 3% More Damage to while Channeling "} +c["3% Less Damage over Time Taken"]={{[1]={flags=0,keywordFlags=0,name="DamageTakenOverTime",type="MORE",value=-3}},nil} +c["3% Maximum Health Gained As Endurance Threshold"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=3}}," Maximum Gained As Endurance Threshold "} +c["3% Missing Mana Recovered"]={{[1]={flags=0,keywordFlags=0,name="FlaskRecovery",type="BASE",value=3}}," Missing "} +c["3% More Crit Chance"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="MORE",value=3}},nil} +c["3% More Damage to Damned while Channeling"]={{[1]={[1]={skillId="Ailment_Damned",type="SkillId"},flags=0,keywordFlags=0,name="Damage",type="MORE",value=3}}," to while Channeling "} +c["3% More Fire Damage Over Time per 1% Increased Area"]={{[1]={flags=67108864,keywordFlags=0,name="FireDamage",type="MORE",value=3}}," Over Time per 1% Increased "} +c["3% More Fire Damage Over Time per 1% Increased Area Increased Area no longer affects Charge Speed"]={{[1]={flags=67108864,keywordFlags=0,name="FireDamage",type="MORE",value=3}}," Over Time per 1% Increased Increased Area no longer affects Charge Speed "} +c["3% More Witchfire Damage"]={{[1]={[1]={skillId="Ailment_Witchfire",type="SkillId"},flags=0,keywordFlags=0,name="Damage",type="MORE",value=3}},nil} +c["3% Necrotic Resistance"]={{}," Necrotic Resistance "} +c["3% Necrotic Resistance 3% Elemental Resistance"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=3}}," Necrotic Resistance 3% "} +c["3% Necrotic Resistance 3% Elemental Resistance 15% Increased Minion Necrotic Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=3}}}}," Necrotic Resistance 3% 15% Increased Necrotic Damage "} +c["3% Necrotic Resistance 3% Elemental Resistance 15% Increased Minion Necrotic Damage 15% Increased Minion Elemental Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=3}}}}," Necrotic Resistance 3% 15% Increased Necrotic Damage 15% Increased Minion Elemental Damage "} +c["3% Physical Penetration Per Ignite Consumed"]={{}," Physical Peration Per Ignite Consumed "} +c["3% Physical Penetration Per Ignite Consumed 3 Buff Duration (seconds)"]={{[1]={[1]={skillId="ne01t",type="SkillId"},flags=0,keywordFlags=0,name="Duration",type="BASE",value=3}}," Physical Peration Per Ignite Consumed 3 Buff (seconds) "} +c["3% Physical Resistance"]={{}," Physical Resistance "} +c["3% Physical Resistance Doubled if you have used a potion recently"]={{}," Physical Resistance Doubled if you have used a potion recently "} +c["3% Reduced Minion Health"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Life",type="INC",value=-3}}}},nil} +c["3% Resistance Per Active Totem"]={{}," Resistance Per Active Totem "} +c["3% Resistance Per Active Totem 3% Elemental Resistance Per Totem"]={{[1]={[1]={stat="TotemsSummoned",type="PerStat"},flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=3}}," Resistance Per Active Totem 3% "} +c["3% Retaliation Chance"]={{}," "} +c["3% Retaliation Chance 4 Ward Gained on Cast"]={{[1]={flags=0,keywordFlags=0,name="Ward",type="BASE",value=3}}," 4 Gained on Cast "} +c["3% Shadow Casade Chance"]={{}," Shadow Casade Chance "} +c["3% Ward Consumption"]={{[1]={flags=0,keywordFlags=0,name="Ward",type="BASE",value=3}}," Consumption "} +c["3% Ward Retention"]={{[1]={flags=0,keywordFlags=0,name="Ward",type="BASE",value=3}}," Retention "} +c["3% increased Health"]={{[1]={flags=0,keywordFlags=0,name="Life",type="INC",value=3}},nil} +c["3% increased Spell Void Damage"]={{[1]={flags=256,keywordFlags=0,name="VoidDamage",type="INC",value=3}},nil} +c["3% increased armor for each hit you have taken in the last 10 seconds"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=3}}," for each hit you have taken in the last 10 seconds "} +c["3% more Damage per Attunement for Invocations with Rah as their second Rune"]={{[1]={[1]={stat="Att",type="PerStat"},flags=0,keywordFlags=0,name="Damage",type="MORE",value=3}}," for Invocations with Rah as their second Rune "} +c["3% more Damage per Dexterity for Invocations with Gon as their second Rune"]={{[1]={[1]={stat="Dex",type="PerStat"},flags=0,keywordFlags=0,name="Damage",type="MORE",value=3}}," for Invocations with Gon as their second Rune "} +c["3% more Damage per Strength for Invocations with Heo as their second Rune"]={{[1]={[1]={stat="Str",type="PerStat"},flags=0,keywordFlags=0,name="Damage",type="MORE",value=3}}," for Invocations with Heo as their second Rune "} +c["3% more Stygian Beam Damage per 10 Current Mana"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="MORE",value=3}}," Stygian Beam per 10 Current Mana "} +c["3.5% increased Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=3.5}},nil} +c["30 Damage Taken by Attackers when Hit"]={{[1]={flags=0,keywordFlags=0,name="DamageTaken",type="BASE",value=30}}," by Attackers when Hit "} +c["30 Freeze Rate"]={{}," Freeze Rate "} +c["30 Freeze Rate +25% Cold Resistance"]={{[1]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=30}}," Freeze Rate +25% "} +c["30 Healing To Allies"]={{}," To Allies "} +c["30 Healing To Allies Tripled For Minions"]={{}," To Allies Tripled For s "} +c["30 Ice Arrow Freeze Rate"]={{}," Ice Arrow Freeze Rate "} +c["30 Mana Consumed per Recent Swap"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=30}}," Consumed per Recent Swap "} +c["30 Mana Cost Per Second"]={{[1]={flags=0,keywordFlags=0,name="ManaCost",type="BASE",value=30}}," Per Second "} +c["30 Ward Amount"]={{[1]={flags=0,keywordFlags=0,name="Ward",type="BASE",value=30}}," Amount "} +c["30 Ward Gain"]={{[1]={flags=0,keywordFlags=0,name="Ward",type="BASE",value=30}}," Gain "} +c["30% Chance For Storm Bolt To Reset Fury Leap's Cooldown"]={{}," For Storm Bolt To Reset 's Cooldown "} +c["30% Chance To Bleed Afflicted Enemies On Hit"]={{}," To Afflicted Enemies "} +c["30% Character Damage -> Feather Burst Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=30}}," Character -> Feather Burst Damage "} +c["30% Companion Down Duration Healed"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="BASE",value=30}}," Companion Down Healed "} +c["30% Gladiator of Lagon Chance"]={{}," Gladiator of Lagon Chance "} +c["30% Ignite Chance -> Minion Ignite Chance per stack"]={{}," -> Chance per stack "} +c["30% Increased Area"]={{}," "} +c["30% Increased Area (Every 3 Seconds)"]={{}," (Every 3 Seconds) "} +c["30% Increased Area (Every 3 Seconds) 100% Base Damage -> Lightning (Every 3 Seconds)"]={{[1]={flags=67108864,keywordFlags=0,name="Damage",type="INC",value=30}}," (Every 3 Seconds) 100% Base -> Lightning (Every 3 Seconds) "} +c["30% Increased Crit Chance"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="INC",value=30}},nil} +c["30% Increased Critical Chance"]={{}," Critical Chance "} +c["30% Increased Damage With An Active Companion"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="INC",value=30}}," With An Active Companion "} +c["30% Increased Damage With An Active Companion 75 Armour With An Active Companion"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="INC",value=30}}," With An Active Companion 75 With An Active Companion "} +c["30% Increased Elemental Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="INC",value=30}},nil} +c["30% Increased Melee Fire Damage"]={{[1]={flags=512,keywordFlags=0,name="FireDamage",type="INC",value=30}},nil} +c["30% Increased Stun Chance"]={{}," Stun Chance "} +c["30% Increased Stun Chance 10% Increased Stun Duration"]={{[1]={flags=0,keywordFlags=0,name="EnemyStunDuration",type="INC",value=30}}," Stun Chance 10% Increased "} +c["30% Increased Stun Chance 30% Increased Stun Duration"]={{[1]={flags=0,keywordFlags=0,name="EnemyStunDuration",type="INC",value=30}}," Stun Chance 30% Increased "} +c["30% Increased Stun Duration"]={{[1]={flags=0,keywordFlags=0,name="EnemyStunDuration",type="INC",value=30}},nil} +c["30% Lightning Damage Effectiveness"]={{[1]={flags=0,keywordFlags=0,name="LightningDamage",type="BASE",value=30}}," Effectiveness "} +c["30% Max Bonus Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=30}}," Max Bonus "} +c["30% Max Damage Bonus"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=30}}," Max Bonus "} +c["30% Max Damage Bonus Instant Bleed Damage"]={{[1]={[1]={skillId="Ailment_Bleed",type="SkillId"},flags=0,keywordFlags=0,name="Damage",type="BASE",value=30}}," Max Bonus Instant Damage "} +c["30% Maximum Crit Chance Bonus"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="BASE",value=30}}," Maximum Bonus "} +c["30% Maximum Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=30}}," Maximum "} +c["30% Maximum Damage Bonus"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=30}}," Maximum Bonus "} +c["30% Maximum Direct Damage bonus"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=30}}," Maximum Direct bonus "} +c["30% More Global Cold Damage"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="ColdDamage",type="MORE",value=30}},nil} +c["30% Necrotic Resistance Shred Chance Per Second"]={{[1]={flags=8388608,keywordFlags=0,name="ChanceToTriggerOnHit_Ailment_NecroticResistanceShred",type="BASE",value=30}}," Per Second "} +c["30% Next Attack Increased Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=30}}," Next Attack Increased "} +c["30% Next Spell Increased Healing"]={{}," Next Increased "} +c["30% Portion of your Health Regen"]={{[1]={flags=0,keywordFlags=0,name="LifeRegen",type="BASE",value=30}}," Portion of your "} +c["30% Reduced Movespeed"]={{}," Movespeed "} +c["30% Skeleton Vanguards Increased Health"]={{[1]={[1]={includeTransfigured=true,skillName="Summon Skeleton",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Life",type="BASE",value=30}}}}," Vanguards Increased "} +c["30% Spectral Putrescence Chance"]={{}," Spectral Putrescence Chance "} +c["30% Stats From Weapons Effectiveness"]={{[1]={flags=67108864,keywordFlags=0,name="FlaskEffect",type="BASE",value=30}}," Stats From s iveness "} +c["30% Tornado Chance On Wind Tempest"]={{}," On Wind Tempest "} +c["30% Tornado Chance On Wind Tempest 110% Tornado Mana Consumption"]={{[1]={[1]={skillId="to50",type="SkillId"},flags=0,keywordFlags=0,name="Mana",type="BASE",value=30}}," On Wind Tempest 110% Consumption "} +c["30% Totem Increased Healing"]={{}," Totem Increased "} +c["30% increased Armor"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=30}},nil} +c["30% increased Bow Damage"]={{[1]={flags=2048,keywordFlags=0,name="Damage",type="INC",value=30}},nil} +c["30% increased Cast Speed"]={{[1]={flags=256,keywordFlags=0,name="Speed",type="INC",value=30}},nil} +c["30% increased Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdDamage",type="INC",value=30}},nil} +c["30% increased Critical Strike Chance"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="INC",value=30}},nil} +c["30% increased Elemental Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="INC",value=30}},nil} +c["30% increased Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireDamage",type="INC",value=30}},nil} +c["30% increased Health"]={{[1]={flags=0,keywordFlags=0,name="Life",type="INC",value=30}},nil} +c["30% increased Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningDamage",type="INC",value=30}},nil} +c["30% increased Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="INC",value=30}},nil} +c["30% increased Mana Regen"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="INC",value=30}}," Regen "} +c["30% increased Melee Attack Speed"]={{[1]={flags=3584,keywordFlags=0,name="Speed",type="INC",value=30}},nil} +c["30% increased Minion Damage Taken"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="INC",value=30}}}}," Taken "} +c["30% increased Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=30}},nil} +c["30% increased Potion Attack Speed"]={{[1]={flags=3584,keywordFlags=0,name="Speed",type="INC",value=30}}," Potion "} +c["30% increased Potion Cast Speed"]={{[1]={flags=256,keywordFlags=0,name="Speed",type="INC",value=30}}," Potion "} +c["30% increased Potion Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=30}}," Potion "} +c["30% increased Void Damage"]={{[1]={flags=0,keywordFlags=0,name="VoidDamage",type="INC",value=30}},nil} +c["30% less Elemental Damage Taken"]={{[1]={flags=0,keywordFlags=0,name="ElementalDamageTaken",type="MORE",value=-30}},nil} +c["30% more FullLife Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="Life",type="MORE",value=30}}," Full Physical Damage "} +c["300 Shields Health"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=300}}," Shields "} +c["300% Tier 3 Increased Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=300}}," Tier 3 Increased "} +c["300% Tier 3 Increased Damage +100% Tier 3 Channel Cost"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=300}}," Tier 3 Increased +100% Tier 3 Channel Cost "} +c["300% increased Minion Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="INC",value=300}}}},nil} +c["31% increased Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdDamage",type="INC",value=31}},nil} +c["32% increased Dodge Rating"]={{}," Dodge Rating "} +c["32% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=32}},nil} +c["32% increased Transform Armor"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=32}}," Transform "} +c["32.5% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=32.5}},nil} +c["321% increased Minion Health"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Life",type="INC",value=321}}}},nil} +c["321% increased Minion Health Regen"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="LifeRegen",type="INC",value=321}}}},nil} +c["33% Max Health Lost Per Second"]={{}," "} +c["33% More Damage Taken"]={{[1]={flags=0,keywordFlags=0,name="DamageTaken",type="MORE",value=33}},nil} +c["33% increased Minion Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="INC",value=33}}}},nil} +c["33% increased Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=33}},nil} +c["33.5% increased Minion Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=33.5}}}},nil} +c["330% increased Minion Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="INC",value=330}}}},nil} +c["34# Black Feather Chance Per Second"]={{},"# Black Feather Chance Per Second "} +c["34# Chance To Summon Additional Boulder On Crit"]={{},"# Chance To Summon Additional Boulder On Crit "} +c["34# Chance To Summon Healing Totem On High Health Heal"]={{[1]={[1]={skillId="Ailment_DummyHealingWhileNotTakingDamage",type="SkillId"},flags=0,keywordFlags=0,name="Life",type="BASE",value=34}},"# Chance To Summon Totem On High Heal "} +c["34# Knockback Chance"]={{},"# Knockback Chance "} +c["34# Recalled Blades Pierce Chance"]={{},"# Recalled Blades Pierce Chance "} +c["34# Slow Retaliation Chance"]={{},"# Retaliation Chance "} +c["34# Void Essence Chance On Crit"]={{},"# Chance On Crit "} +c["34% increased Effect of Haste on You"]={{[1]={[1]={skillId="Ailment_Haste",type="SkillId"},flags=0,keywordFlags=0,name="FlaskEffect",type="INC",value=34}}," of on You "} +c["34% increased Spell Damage"]={{[1]={flags=256,keywordFlags=0,name="Damage",type="INC",value=34}},nil} +c["35 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="BASE",value=35}},nil} +c["35% Chance To Deal Double Damage"]={{[1]={flags=0,keywordFlags=0,name="DoubleDamageChance",type="BASE",value=35}},nil} +c["35% Coagulated Blood Orb Explosion Area"]={{}," Coagulated Blood Orb Explosion "} +c["35% Coagulated Blood Orb Explosion Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=35}}," Coagulated Blood Orb Explosion "} +c["35% Coagulated Blood Orb Explosion Damage 35% Coagulated Blood Orb Explosion Area"]={{[1]={flags=67108864,keywordFlags=0,name="Damage",type="BASE",value=35}}," Coagulated Blood Orb Explosion 35% Coagulated Blood Orb Explosion "} +c["35% Faster Rune Gain while Channeling"]={{}," Rune Gain while Channeling "} +c["35% Faster Rune Gain while Channeling 1 Ward Gained per 10 Max Mana"]={{[1]={flags=0,keywordFlags=0,name="Ward",type="INC",value=35}}," Rune Gain while Channeling 1 Gained per 10 Max Mana "} +c["35% Increased Area"]={{}," "} +c["35% Increased Cooldown Recovery Speed"]={{[1]={flags=0,keywordFlags=0,name="CooldownRecovery",type="INC",value=35}},nil} +c["35% More Attack Speed"]={{[1]={flags=3584,keywordFlags=0,name="Speed",type="MORE",value=35}},nil} +c["35% Reduced Cooldown Duration"]={{[1]={flags=0,keywordFlags=0,name="CooldownRecovery",type="INC",value=-35}},nil} +c["35% Shadow Dagger Chance On Slow"]={{[1]={[1]={skillId="Ailment_Slow",type="SkillId"},flags=8388608,keywordFlags=0,name="ChanceToTriggerOnHit_Ailment_ShadowDaggers",type="BASE",value=35}}," On "} +c["35% Shrapnel Increased Stun Chance"]={{}," Shrapnel Increased Stun Chance "} +c["35% increased Armor"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=35}},nil} +c["35% increased Block Effectiveness"]={{[1]={flags=0,keywordFlags=0,name="FlaskEffect",type="INC",value=35}}," Block iveness "} +c["35% increased Critical Strike Chance"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="INC",value=35}},nil} +c["35% increased Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireDamage",type="INC",value=35}},nil} +c["35% increased Health"]={{[1]={flags=0,keywordFlags=0,name="Life",type="INC",value=35}},nil} +c["35% increased Melee Attack Speed"]={{[1]={flags=3584,keywordFlags=0,name="Speed",type="INC",value=35}},nil} +c["35% increased Melee Damage"]={{[1]={flags=512,keywordFlags=0,name="Damage",type="INC",value=35}},nil} +c["35% increased Minion Critical Strike Chance"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="CritChance",type="INC",value=35}}}},nil} +c["35% increased Minion Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="INC",value=35}}}},nil} +c["35% increased Minion Health"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Life",type="INC",value=35}}}},nil} +c["35% increased Minion Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=35}}}},nil} +c["35% increased Poison Damage"]={{[1]={flags=0,keywordFlags=0,name="PoisonDamage",type="INC",value=35}},nil} +c["35% less Damage over Time taken while you have Haste"]={{[1]={[1]={skillId="Ailment_Haste",type="SkillId"},flags=0,keywordFlags=0,name="DamageTakenOverTime",type="MORE",value=-35}}," while you have "} +c["35% less Health Regen"]={{[1]={flags=0,keywordFlags=0,name="LifeRegen",type="MORE",value=-35}},nil} +c["35% less Lightning Damage Taken on Block"]={{[1]={flags=0,keywordFlags=0,name="LightningDamageTaken",type="MORE",value=-35}}," on Block "} +c["36% increased Cast Speed"]={{[1]={flags=256,keywordFlags=0,name="Speed",type="INC",value=36}},nil} +c["36% increased Curse Cast Speed"]={{[1]={flags=256,keywordFlags=0,name="Speed",type="INC",value=36}}," Curse "} +c["36% increased Mana Regen"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="INC",value=36}}," Regen "} +c["36% increased Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=36}},nil} +c["36% more Damage while using a Sceptre for Invocations with Rah as their first Rune"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="MORE",value=36}}," while using a Sceptre for Invocations with Rah as their first Rune "} +c["36% more Damage while using a Staff for Invocations with Gon as their first Rune"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="MORE",value=36}}," while using a Staff for Invocations with Gon as their first Rune "} +c["36% more Damage while using a Wand for Invocations with Heo as their first Rune"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="MORE",value=36}}," while using a Wand for Invocations with Heo as their first Rune "} +c["36.5% increased Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireDamage",type="INC",value=36.5}},nil} +c["37% increased Minion Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="INC",value=37}}}},nil} +c["37% increased Minion Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=37}}}},nil} +c["37.5% increased Armor"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=37.5}},nil} +c["37.5% increased Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdDamage",type="INC",value=37.5}},nil} +c["37.5% increased Critical Strike Chance"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="INC",value=37.5}},nil} +c["37.5% increased Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningDamage",type="INC",value=37.5}},nil} +c["37.5% increased Minion Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=37.5}}}},nil} +c["37.5% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=37.5}},nil} +c["38% increased Minion Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=38}}}},nil} +c["38% increased Necrotic Damage"]={{[1]={flags=0,keywordFlags=0,name="NecroticDamage",type="INC",value=38}},nil} +c["39% increased Armor"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=39}},nil} +c["3rd Throw Before Return"]={{},"rd Throw Before Return "} +c["3rd Throw Before Return 4 Blades On 3rd Throw"]={{},"rd Throw Before Return 4 Blades On 3rd Throw "} +c["4 Adrenaline Rush Duration (seconds)"]={{[1]={flags=0,keywordFlags=0,name="Condition:Adrenaline",type="BASE",value=4}}," Rush Duration (seconds) "} +c["4 Adrenaline Rush Duration (seconds) 4 Adrenaline Rush Max Stacks"]={{[1]={flags=0,keywordFlags=0,name="Condition:Adrenaline",type="BASE",value=4}}," Rush Duration (seconds) 4 Adrenaline Rush Max Stacks "} +c["4 Adrenaline Rush Max Stacks"]={{[1]={flags=0,keywordFlags=0,name="Condition:Adrenaline",type="BASE",value=4}}," Rush Max Stacks "} +c["4 Arena Duration (seconds)"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="BASE",value=4}}," Arena (seconds) "} +c["4 Arena Duration (seconds) 25% Increased Damage in Arena"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="BASE",value=4}}," Arena (seconds) 25% Increased Damage in Arena "} +c["4 Arena Duration (seconds) 25% Increased Damage in Arena -5% Damage Taken in Arena"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="BASE",value=4}}," Arena (seconds) 25% Increased Damage in Arena -5% Damage Taken in Arena "} +c["4 Blades On 3rd Throw"]={{}," Blades On 3rd Throw "} +c["4 Blind Duration (duration)"]={{[1]={[1]={skillId="Ailment_Blind",type="SkillId"},flags=0,keywordFlags=0,name="Duration",type="BASE",value=4}}," (duration) "} +c["4 Blind Duration (duration) 1 Frailty Stacks"]={{[1]={[1]={skillId="Ailment_Blind",type="SkillId"},flags=0,keywordFlags=0,name="Duration",type="BASE",value=4}}," (duration) 1 Frailty Stacks "} +c["4 Blind Duration (seconds)"]={{[1]={[1]={skillId="Ailment_Blind",type="SkillId"},flags=0,keywordFlags=0,name="Duration",type="BASE",value=4}}," (seconds) "} +c["4 Blind Duration (seconds) 1 Frailty Stacks"]={{[1]={[1]={skillId="Ailment_Blind",type="SkillId"},flags=0,keywordFlags=0,name="Duration",type="BASE",value=4}}," (seconds) 1 Frailty Stacks "} +c["4 Bone Armor Duration (seconds)"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=4}}," Bone Duration (seconds) "} +c["4 Briar Thorns Cooldown (seconds)"]={{}," Briar Thorns Cooldown (seconds) "} +c["4 Buff Duration (Seconds)"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="BASE",value=4}}," Buff (Seconds) "} +c["4 Buff Duration (Seconds) 1 Poison Stacks Received"]={{[1]={[1]={skillId="Ailment_Poison",type="SkillId"},flags=0,keywordFlags=0,name="Duration",type="BASE",value=4}}," Buff (Seconds) 1 Stacks Received "} +c["4 Buff Duration (seconds)"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="BASE",value=4}}," Buff (seconds) "} +c["4 Casts Between Chaining"]={{}," Casts Between Chaining "} +c["4 Casts Between Chaining -50% Ward On Hit"]={{[1]={flags=8388608,keywordFlags=0,name="Ward",type="BASE",value=4}}," Casts Between Chaining -50% "} +c["4 Casts Per Second"]={{}," Casts Per Second "} +c["4 Casts Per Second 8 Mana Cost Per Second"]={{[1]={flags=0,keywordFlags=0,name="ManaCost",type="BASE",value=4}}," Casts Per Second 8 Per Second "} +c["4 Coagulated Blood Stacks Needed"]={{}," Coagulated Blood Stacks Needed "} +c["4 Concentration cooldown"]={{}," Concentration cooldown "} +c["4 Cooldown (seconds)"]={{}," Cooldown (seconds) "} +c["4 Cooldown (seconds) -20% Attack Speed"]={{[1]={flags=3584,keywordFlags=0,name="Speed",type="BASE",value=4}}," Cooldown (seconds) -20% "} +c["4 Crimson Shroud Duration (seconds)"]={{[1]={[1]={skillId="Ailment_CrimsonShroud",type="SkillId"},flags=0,keywordFlags=0,name="Duration",type="BASE",value=4}}," (seconds) "} +c["4 Dodge Rating on Use per 10% Cold Resistance"]={{[1]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=4}}," Dodge Rating on Use per 10% "} +c["4 Duration (seconds)"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="BASE",value=4}}," (seconds) "} +c["4 Extra Projectiles"]={{[1]={flags=0,keywordFlags=0,name="ProjectileCount",type="BASE",value=4}}," Extra "} +c["4 Extra Projectiles -40% Fire Rate"]={{[1]={flags=0,keywordFlags=0,name="ProjectileCount",type="BASE",value=4}}," Extra -40% Fire Rate "} +c["4 Extra Projectiles -40% Fire Rate +20% Increased Mana Cost"]={{[1]={flags=0,keywordFlags=0,name="ProjectileCount",type="BASE",value=4}}," Extra -40% Fire Rate +20% Increased Mana Cost "} +c["4 Health Gain"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=4}}," Gain "} +c["4 Health Gain 2 Mana Gain"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=4}}," Gain 2 Mana Gain "} +c["4 Health Gain on Glancing Blow"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=4}}," Gain on Glancing Blow "} +c["4 Hits Before Fall-off"]={{}," Hits Before Fall-off "} +c["4 Lightning Damage Per Second Of Freeze"]={{[1]={flags=0,keywordFlags=0,name="LightningDegen",type="BASE",value=4}}," Of Freeze "} +c["4 Mana Gain"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=4}}," Gain "} +c["4 Mana Gain On Boss Or Rare Hit"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=4}}," Gain On Boss Or Rare Hit "} +c["4 Mana Gain On Boss Or Rare Hit 12% Traversal Skills Cooldown Recovered"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=4}}," Gain On Boss Or Rare Hit 12% Traversal Skills Cooldown Recovered "} +c["4 Mana Gained Use"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=4}}," Gained Use "} +c["4 Mana Gained Use 12 Mana Gain Below Half Health"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=4}}," Gained Use 12 Mana Gain Below Half Health "} +c["4 Max Arcane Shield Stacks"]={{}," Max Arcane Shield Stacks "} +c["4 Max Arcane Shield Stacks -60% Arcane Shield Effect"]={{[1]={flags=0,keywordFlags=0,name="FlaskEffect",type="BASE",value=4}}," Max Arcane Shield Stacks -60% Arcane Shield "} +c["4 Max Buff Stacks"]={{}," Max Buff Stacks "} +c["4 Max Constrictor Stacks"]={{}," Max Constrictor Stacks "} +c["4 Number Of Enemies Spread To"]={{}," Number Of Enemies Spread To "} +c["4 Reap Freeze Rate per Intelligence"]={{}," Reap Freeze Rate "} +c["4 Rime Duration (seconds)"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="BASE",value=4}}," Rime (seconds) "} +c["4 Stacks on Manastrike Use"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=4}}," Stacks on strike Use "} +c["4 Stacks on Manastrike Use 3 Stacks on Firebrand Use"]={{[1]={[1]={skillId="f1b4d",type="SkillId"},flags=0,keywordFlags=0,name="Mana",type="BASE",value=4}}," Stacks on strike Use 3 Stacks on Use "} +c["4 Stacks on use"]={{}," Stacks on use "} +c["4 Stacks on use +65% Width when consuming 12 stacks"]={{}," Stacks on use +65% Width when consuming 12 stacks "} +c["4 Stacks on use +65% Width when consuming 12 stacks +130% Range when consuming 12 stacks"]={{}," Stacks on use +65% Width when consuming 12 stacks +130% Range when consuming 12 stacks "} +c["4 Stacks on use +65% Width when consuming 12 stacks +130% Range when consuming 12 stacks +130% Damage when consuming 12 stacks"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=4}}," Stacks on use +65% Width when consuming 12 stacks +130% Range when consuming 12 stacks +130% when consuming 12 stacks "} +c["4 Taunt Duration (seconds)"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="BASE",value=4}}," Taunt (seconds) "} +c["4 Taunt Duration (seconds) Minion Rooted"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={[1]={skillId="Ailment_Root",type="SkillId"},flags=0,keywordFlags=0,name="Duration",type="BASE",value=4}}}}," Taunt (seconds) ed "} +c["4 Unique Skills Required"]={{}," Unique Skills Required "} +c["4 Void Beams Summoned"]={{}," Void Beams Summoned "} +c["4 Ward Gain Per Stack"]={{[1]={flags=0,keywordFlags=0,name="Ward",type="BASE",value=4}}," Gain Per Stack "} +c["4 Ward Gained"]={{[1]={flags=0,keywordFlags=0,name="Ward",type="BASE",value=4}}," Gained "} +c["4 Ward Gained on Cast"]={{[1]={flags=0,keywordFlags=0,name="Ward",type="BASE",value=4}}," Gained on Cast "} +c["4 Ward Per Rune on Area Skill use"]={{[1]={flags=67108864,keywordFlags=0,name="Ward",type="BASE",value=4}}," Per Rune on Skill use "} +c["4 Ward Per Second with Arcane Shield"]={{[1]={flags=0,keywordFlags=0,name="Ward",type="BASE",value=4}}," Per Second with Arcane Shield "} +c["4 Ward Per Second with Arcane Shield +1 Arcane Shield on Melee Hit"]={{[1]={flags=8389120,keywordFlags=0,name="Ward",type="BASE",value=4}}," Per Second with Arcane Shield +1 Arcane Shield "} +c["4 ward gained on melee hit"]={{[1]={flags=8389120,keywordFlags=0,name="Ward",type="BASE",value=4}}," gained "} +c["4 ward gained on melee hit Mana spent on melee attacks is converted to ward"]={{[1]={flags=8389120,keywordFlags=0,name="Ward",type="BASE",value=4}}," gained Mana spent on melee attacks is converted to ward "} +c["4% Armour Shred Chance per stack of Sharpshooter"]={{[1]={[1]={skillId="Ailment_Sharpshooter",type="SkillId"},flags=8388608,keywordFlags=0,name="ChanceToTriggerOnHit_Ailment_ArmourShred",type="BASE",value=4}}," per stack of "} +c["4% Aspect Of The Boar Chance On Melee Hit"]={{[1]={flags=8389120,keywordFlags=0,name="ChanceToTriggerOnHit_Ailment_AspectOfTheBoarVisuals",type="BASE",value=4}},nil} +c["4% Bleed Chance per Intelligence"]={{}," "} +c["4% Chance to Recover Cooldown on Boss Hit"]={{}," to Recover Cooldown on Boss Hit "} +c["4% Chance to Recover Cooldown on Boss Hit 10% Remaing Cooldown Recovered"]={{}," to Recover Cooldown on Boss Hit 10% Remaing Cooldown Recovered "} +c["4% Chance to gain Dusk Shroud when hit"]={nil,"Dusk Shroud when hit "} +c["4% Chance to gain Dusk Shroud when hit +10 Health"]={nil,"Dusk Shroud when hit +10 Health "} +c["4% Damage Per Point Of Attunement"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=4}}," Per Point Of Attunement "} +c["4% Damage Per Point Of Attunement 4% Health Per Point Of Attunement"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=4}}," Per Point Of Attunement 4% Health Per Point Of Attunement "} +c["4% Dodge Rating Debuff"]={{}," Dodge Rating Debuff "} +c["4% Doublecast Chance"]={{}," "} +c["4% Fire Aura Chance"]={{}," Fire Aura Chance "} +c["4% Fire Resistance"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=4}},nil} +c["4% Forged Weapon chance on Hit vs Boss or Rare"]={{}," Forged chance on Hit vs Boss or Rare "} +c["4% Frailty Chance"]={{}," "} +c["4% Frailty Chance 4% Increased Mana Regen"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=4}}," 4% Increased Regen "} +c["4% Global Spell Damage Per Enemy Hit"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="Damage",type="BASE",value=4}}," Spell Per Enemy Hit "} +c["4% Healing Per Dexterity"]={{}," "} +c["4% Health Per Point Of Attunement"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=4}}," Per Point Of Attunement "} +c["4% Increased Area for Area Skills"]={{}," for Area Skills "} +c["4% Increased Area for Area Skills 4 Ward Per Rune on Area Skill use"]={{[1]={flags=67108864,keywordFlags=0,name="Ward",type="INC",value=4}}," for Area Skills 4 Per Rune on Area Skill use "} +c["4% Increased Armor"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=4}},nil} +c["4% Increased Armour Per Arcane Shield"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=4}}," Per Arcane Shield "} +c["4% Increased Armour Per Arcane Shield 4 Max Arcane Shield Stacks"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=4}}," Per Arcane Shield 4 Max Arcane Shield Stacks "} +c["4% Increased Armour Per Arcane Shield 4 Max Arcane Shield Stacks -60% Arcane Shield Effect"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=4}}," Per Arcane Shield 4 Max Arcane Shield Stacks -60% Arcane Shield Effect "} +c["4% Increased Attack Speed"]={{[1]={flags=3584,keywordFlags=0,name="Speed",type="INC",value=4}},nil} +c["4% Increased Attack Speed Per Second"]={{[1]={flags=3584,keywordFlags=0,name="Speed",type="INC",value=4}}," Per Second "} +c["4% Increased Attack Speed Per Second 4% Increased Cast Speed Per Second"]={{[1]={flags=3584,keywordFlags=0,name="Speed",type="INC",value=4}}," Per Second 4% Increased Cast Speed Per Second "} +c["4% Increased Attack Speed Per Second 4% Increased Cast Speed Per Second 72% Max Speed Increase"]={{[1]={flags=3584,keywordFlags=0,name="Speed",type="INC",value=4}}," Per Second 4% Increased Cast Speed Per Second 72% Max Speed Increase "} +c["4% Increased Cast Speed"]={{[1]={flags=256,keywordFlags=0,name="Speed",type="INC",value=4}},nil} +c["4% Increased Cast Speed Per Second"]={{[1]={flags=256,keywordFlags=0,name="Speed",type="INC",value=4}}," Per Second "} +c["4% Increased Cast Speed Per Second 72% Max Speed Increase"]={{[1]={flags=256,keywordFlags=0,name="Speed",type="INC",value=4}}," Per Second 72% Max Speed Increase "} +c["4% Increased Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdDamage",type="INC",value=4}},nil} +c["4% Increased Cooldown Recovery Speed"]={{[1]={flags=0,keywordFlags=0,name="CooldownRecovery",type="INC",value=4}},nil} +c["4% Increased Damage Over Time"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="INC",value=4}}," Over Time "} +c["4% Increased Damage Over Time +4 Health"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="INC",value=4}}," Over Time +4 "} +c["4% Increased Damage while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=0,keywordFlags=0,name="Damage",type="INC",value=4}},nil} +c["4% Increased Dodge Rating while Dual Wielding"]={{}," Dodge Rating "} +c["4% Increased Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireDamage",type="INC",value=4}},nil} +c["4% Increased Fire Damage On Recent Melee Hit"]={{[1]={flags=0,keywordFlags=0,name="FireDamage",type="INC",value=4}}," On Recent Hit "} +c["4% Increased Haste Effect"]={{[1]={[1]={skillId="Ailment_Haste",type="SkillId"},flags=0,keywordFlags=0,name="FlaskEffect",type="INC",value=4}},nil} +c["4% Increased Healing Per Attunement"]={{}," "} +c["4% Increased Healing Per Point Of Attunement"]={{[1]={[1]={skillId="Ailment_DummyHealingWhileNotTakingDamage",type="SkillId"},flags=0,keywordFlags=0,name="Att",type="INC",value=4}}," Per Point Of "} +c["4% Increased Health Regen"]={{[1]={flags=0,keywordFlags=0,name="LifeRegen",type="INC",value=4}},nil} +c["4% Increased Health Regeneration"]={{[1]={flags=0,keywordFlags=0,name="LifeRegen",type="INC",value=4}},nil} +c["4% Increased Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningDamage",type="INC",value=4}},nil} +c["4% Increased Mana Regen"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="INC",value=4}}," Regen "} +c["4% Increased Mana Regen 3 Effect Cooldown (seconds)"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="INC",value=4}}," Regen 3 Effect Cooldown (seconds) "} +c["4% Increased Mana Regen per stack"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="INC",value=4}}," Regen per stack "} +c["4% Increased Mana Regen per stack 40% Mana Spent Gained As Ward per stack"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="INC",value=4}}," Regen per stack 40% Mana Spent Gained As Ward per stack "} +c["4% Increased Mana Regen per stack 40% Mana Spent Gained As Ward per stack 3 Runeweave Duration (seconds)"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="INC",value=4}}," Regen per stack 40% Mana Spent Gained As Ward per stack 3 Runeweave Duration (seconds) "} +c["4% Increased Melee Damage Per Active Totem"]={{[1]={flags=512,keywordFlags=0,name="Damage",type="INC",value=4}}," Per Active Totem "} +c["4% Increased Minion Attack Speed"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=3584,keywordFlags=0,name="Speed",type="INC",value=4}}}},nil} +c["4% Increased Minion Cast Speed"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=256,keywordFlags=0,name="Speed",type="INC",value=4}}}},nil} +c["4% Increased Minion Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="INC",value=4}}}},nil} +c["4% Increased Minion Health Regen"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="LifeRegen",type="INC",value=4}}}},nil} +c["4% Increased Movespeed Per Second"]={{}," Movespeed Per Second "} +c["4% Increased Movespeed Per Second 4% Increased Attack Speed Per Second"]={{[1]={flags=3584,keywordFlags=0,name="Speed",type="INC",value=4}}," Movespeed Per Second 4% Increased Per Second "} +c["4% Increased Movespeed Per Second 4% Increased Attack Speed Per Second 4% Increased Cast Speed Per Second"]={{[1]={flags=3584,keywordFlags=0,name="Speed",type="INC",value=4}}," Movespeed Per Second 4% Increased Per Second 4% Increased Cast Speed Per Second "} +c["4% Increased Movespeed Per Second 4% Increased Attack Speed Per Second 4% Increased Cast Speed Per Second 72% Max Speed Increase"]={{[1]={flags=3584,keywordFlags=0,name="Speed",type="INC",value=4}}," Movespeed Per Second 4% Increased Per Second 4% Increased Cast Speed Per Second 72% Max Speed Increase "} +c["4% Increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=4}},nil} +c["4% Increased Spell Damage Per Active Totem"]={{[1]={flags=256,keywordFlags=0,name="Damage",type="INC",value=4}}," Per Active Totem "} +c["4% Increased Stun Chance per stack of Sharpshooter"]={{}," Stun Chance per stack of "} +c["4% Increased Stun Chance per stack of Sharpshooter 4% Armour Shred Chance per stack of Sharpshooter"]={{[1]={[1]={skillId="Ailment_Sharpshooter",type="SkillId"},flags=8388608,keywordFlags=0,name="ChanceToTriggerOnHit_Ailment_ArmourShred",type="INC",value=4}}," Stun Chance per stack of 4% per stack of Sharpshooter "} +c["4% Incresed Physical Damage Per Strength"]={{[1]={[1]={stat="Str",type="PerStat"},flags=0,keywordFlags=0,name="PhysicalDamage",type="BASE",value=4}}," Incresed "} +c["4% Incresed Physical Damage Per Strength +10% Mana Cost"]={{[1]={[1]={stat="Str",type="PerStat"},flags=0,keywordFlags=0,name="PhysicalDamage",type="BASE",value=4}}," Incresed +10% Mana Cost "} +c["4% Kill Threshold"]={{}," Kill Threshold "} +c["4% Kill Threshold +4% Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=4}}," Kill Threshold +4% "} +c["4% Less Damage Taken"]={{[1]={flags=0,keywordFlags=0,name="DamageTaken",type="MORE",value=-4}},nil} +c["4% Less Damage Taken on Low Health"]={{[1]={flags=0,keywordFlags=0,name="DamageTaken",type="MORE",value=-4}}," on Low Health "} +c["4% Less Hit Damage Taken Per Stack"]={{[1]={flags=0,keywordFlags=0,name="DamageTaken",type="MORE",value=-4}}," Hit Per Stack "} +c["4% Less Hit Damage Taken Per Stack Lose A Stack When Hit"]={{[1]={flags=0,keywordFlags=0,name="DamageTaken",type="MORE",value=-4}}," Hit Per Stack Lose A Stack When Hit "} +c["4% Less Hit Damage Taken Per Stack Lose A Stack When Hit Lose All Stacks After 10 Seconds Of Inactivity"]={{[1]={flags=0,keywordFlags=0,name="DamageTaken",type="MORE",value=-4}}," Hit Per Stack Lose A Stack When Hit Lose All Stacks After 10 Seconds Of Inactivity "} +c["4% Melee Damage Per Nearby Bleeding Enemy"]={{[1]={[1]={skillId="Ailment_Bleed",type="SkillId"},flags=512,keywordFlags=0,name="Damage",type="BASE",value=4}}," Per Nearby ing Enemy "} +c["4% Minion Physical Resistance"]={{}," Physical Resistance "} +c["4% Physical Resistance"]={{}," Physical Resistance "} +c["4% Physical Resistance 4% Minion Physical Resistance"]={{}," Physical Resistance 4% Physical Resistance "} +c["4% Physical Resistance When Hit"]={{}," Physical Resistance When Hit "} +c["4% Physical Resistance When Hit 6% Increased Armor When Hit"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=4}}," Physical Resistance When Hit 6% Increased When Hit "} +c["4% Portion of Minion health to Ward Gain"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Life",type="BASE",value=4}}}}," Portion of to Ward Gain "} +c["4% Portion of Minion health to Ward Gain +0.5 Duration Extension (seconds)"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Life",type="BASE",value=4}}}}," Portion of to Ward Gain +0.5 Duration Extension (seconds) "} +c["4% Skeleton Vanguard on Kill Chance"]={{}," Vanguard Chance "} +c["4% Skeleton Vanguard on Kill Chance +4 Skeleton Vanguards Melee Physical Damage"]={{[1]={[1]={includeTransfigured=true,skillName="Summon Skeleton",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={[1]={type="Condition",var="KilledRecently"},flags=512,keywordFlags=0,name="PhysicalDamage",type="BASE",value=4}}}}," Vanguard Chance +4 Skeleton Vanguards "} +c["4% Void Essence Chance On Kill"]={{[1]={[1]={type="Condition",var="KilledRecently"},flags=8388608,keywordFlags=0,name="ChanceToTriggerOnHit_Ailment_VoidEssence",type="BASE",value=4}},nil} +c["4% Void Resistance"]={{}," Void Resistance "} +c["4% increased Health"]={{[1]={flags=0,keywordFlags=0,name="Life",type="INC",value=4}},nil} +c["4% increased Melee Attack Speed"]={{[1]={flags=3584,keywordFlags=0,name="Speed",type="INC",value=4}},nil} +c["4% increased Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=4}},nil} +c["4.5 Cooldown (seconds)"]={{}," Cooldown (seconds) "} +c["4.5 Cooldown (seconds) Counts as Traversal Skill"]={{}," Cooldown (seconds) Counts as Traversal Skill "} +c["40 Base Freeze Rate"]={{}," Base Freeze Rate "} +c["40 Base Freeze Rate Bleed -> Frostbite Chance"]={{[1]={[1]={skillId="Ailment_Bleed",type="SkillId"},flags=8388608,keywordFlags=0,name="ChanceToTriggerOnHit_Ailment_Frostbite",type="BASE",value=40}}," Base Freeze Rate -> "} +c["40 Base Freeze Rate Bleed -> Frostbite Chance Slow -> Chill Chance"]={{[1]={[1]={skillId="Ailment_Bleed",type="SkillId"},flags=8388608,keywordFlags=0,name="ChanceToTriggerOnHit_Ailment_Frostbite",type="BASE",value=40}}," Base Freeze Rate -> Slow -> Chill Chance "} +c["40 Base Freeze Rate Physical -> Cold Res Shred"]={{}," Base Freeze Rate Physical -> Cold Res Shred "} +c["40 Detonation Mana Cost"]={{[1]={flags=0,keywordFlags=0,name="ManaCost",type="BASE",value=40}}," Detonation "} +c["40 Freeze Rate"]={{}," Freeze Rate "} +c["40 Freeze Rate Bleed Chance -> Frostbite"]={{}," Freeze Rate Chance -> Frostbite "} +c["40 Health Gain"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=40}}," Gain "} +c["40 Mana Cost Per Second"]={{[1]={flags=0,keywordFlags=0,name="ManaCost",type="BASE",value=40}}," Per Second "} +c["40 Mana Cost Per Second -40% Area"]={{[1]={flags=67108864,keywordFlags=0,name="ManaCost",type="BASE",value=40}}," Per Second -40% "} +c["40 Mana Cost Per Second 4 Casts Between Chaining"]={{[1]={flags=0,keywordFlags=0,name="ManaCost",type="BASE",value=40}}," Per Second 4 Casts Between Chaining "} +c["40 Mana Cost Per Second 4 Casts Between Chaining -50% Ward On Hit"]={{[1]={flags=8388608,keywordFlags=0,name="ManaCost",type="BASE",value=40}}," Per Second 4 Casts Between Chaining -50% Ward "} +c["40 Physical Damage (AOE)"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="BASE",value=40}}," (AOE) "} +c["40 Physical Damage (AOE) +20 Mana Cost"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="BASE",value=40}}," (AOE) +20 Mana Cost "} +c["40 Physical Damage (AOE) +20 Mana Cost +6 Cooldown (seconds)"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="BASE",value=40}}," (AOE) +20 Mana Cost +6 Cooldown (seconds) "} +c["40 Physical Damage (AOE) +20 Mana Cost +6 Cooldown (seconds) Counts as Traversal Skill"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="BASE",value=40}}," (AOE) +20 Mana Cost +6 Cooldown (seconds) Counts as Traversal Skill "} +c["40 Retaliation Freeze Rate"]={{}," Retaliation Freeze Rate "} +c["40 Retaliation Freeze Rate 48 Fire Aura Freeze Rate Per Second"]={{}," Retaliation Freeze Rate 48 Fire Aura Freeze Rate Per Second "} +c["40 Spell Physical Damage"]={{[1]={flags=256,keywordFlags=0,name="PhysicalDamage",type="BASE",value=40}},nil} +c["40 Static Orb Freeze Rate"]={{}," Freeze Rate "} +c["40 Static Orb Freeze Rate 80 Explosion Freeze Rate"]={{}," Freeze Rate 80 Explosion Freeze Rate "} +c["40 Static Orb Freeze Rate 80 Explosion Freeze Rate Shock -> Frostbite Chance"]={{[1]={[1]={skillId="so35a",type="SkillId"},flags=8388608,keywordFlags=0,name="ChanceToTriggerOnHit_Ailment_Frostbite",type="BASE",value=40}}," Freeze Rate 80 Explosion Freeze Rate Shock -> "} +c["40 Ward On Transform"]={{[1]={flags=0,keywordFlags=0,name="Ward",type="BASE",value=40}}," On Transform "} +c["40% Armour Shred Chance"]={{[1]={flags=8388608,keywordFlags=0,name="ChanceToTriggerOnHit_Ailment_ArmourShred",type="BASE",value=40}},nil} +c["40% Chance to Gain Rage on Vine Melee Hit"]={nil,"Rage on Vine Melee Hit "} +c["40% Chance to Gain Rage on Vine Melee Hit 20% Chance to Gain Rage on Vine Spell Hit"]={nil,"Rage on Vine Melee Hit 20% Chance to Gain Rage on Vine Spell Hit "} +c["40% Crowstorm Increased Stun Chance"]={{}," Crowstorm Increased Stun Chance "} +c["40% Dusk Shroud chance gained per second"]={{}," chance gained per second "} +c["40% Global Increased Crit Chance"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="CritChance",type="BASE",value=40}}," Increased "} +c["40% Ignite Chance -> Ignite Chance per second"]={{}," -> Chance per second "} +c["40% Ignite Chance -> Ignite Chance per second 60% Damned Chance -> Damned Chance per second"]={{[1]={[1]={skillId="Ailment_Ignite",type="SkillId"},flags=8388608,keywordFlags=0,name="ChanceToTriggerOnHit_Ailment_Damned",type="BASE",value=40}}," -> Chance per second 60% -> Damned Chance per second "} +c["40% Increased Attack Speed"]={{[1]={flags=3584,keywordFlags=0,name="Speed",type="INC",value=40}},nil} +c["40% Increased Cast Speed"]={{[1]={flags=256,keywordFlags=0,name="Speed",type="INC",value=40}},nil} +c["40% Increased Cooldown Recovery Speed"]={{[1]={flags=0,keywordFlags=0,name="CooldownRecovery",type="INC",value=40}},nil} +c["40% Increased Crit Chance"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="INC",value=40}},nil} +c["40% Increased Crit Chance Granted"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="INC",value=40}}," Granted "} +c["40% Increased Damage when Consuming Flow"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="INC",value=40}}," when Consuming Flow "} +c["40% Increased Damage when Consuming Flow 4 Unique Skills Required"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="INC",value=40}}," when Consuming Flow 4 Unique Skills Required "} +c["40% Increased Minion Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="INC",value=40}}}},nil} +c["40% Increased Stun Chance"]={{}," Stun Chance "} +c["40% Increased Stun Chance Cannot Leap"]={{}," Stun Chance Cannot Leap "} +c["40% Mana Spent Gained As Ward per stack"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=40}}," Spent Gained As Ward per stack "} +c["40% Mana Spent Gained As Ward per stack 3 Runeweave Duration (seconds)"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=40}}," Spent Gained As Ward per stack 3 Runeweave Duration (seconds) "} +c["40% Max Bonus Hit Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=40}}," Max Bonus Hit "} +c["40% Maximum % Of Current Health Consumed"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=40}}," Maximum % Of Current Consumed "} +c["40% Maximum % Of Current Health Consumed Instant Ignite Damage"]={{[1]={[1]={skillId="Ailment_Ignite",type="SkillId"},flags=0,keywordFlags=0,name="Life",type="BASE",value=40}}," Maximum % Of Current Consumed Instant Damage "} +c["40% Maximum % Of Current Health Consumed Instant Ignite Damage +1% Fire Damage Per 2 Intelligence"]={{[1]={[1]={div=2,stat="Int",type="PerStat"},[2]={skillId="Ailment_Ignite",type="SkillId"},flags=0,keywordFlags=0,name="Life",type="BASE",value=40}}," Maximum % Of Current Consumed Instant Damage +1% Fire Damage "} +c["40% More Crit Chance Against Ignited"]={{[1]={[1]={skillId="Ailment_Ignite",type="SkillId"},flags=0,keywordFlags=0,name="CritChance",type="MORE",value=40}}," Against d "} +c["40% Smallest Hit Ice Vortex Chance"]={{}," Smallest Hit Ice Vortex Chance "} +c["40% Void Rift Increased Stun Chance"]={{}," Void Rift Increased Stun Chance "} +c["40% Void Rift Increased Stun Chance 10% Global Void Damage vs Stunned"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="Damage",type="BASE",value=40}}," Void Rift Increased Stun Chance 10% Void vs Stunned "} +c["40% increased Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdDamage",type="INC",value=40}},nil} +c["40% increased Critical Strike Chance"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="INC",value=40}},nil} +c["40% increased Damage Leeched as Health"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="INC",value=40}}," Leeched as "} +c["40% increased Damage Over Time"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="INC",value=40}}," Over Time "} +c["40% increased Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireDamage",type="INC",value=40}},nil} +c["40% increased Health"]={{[1]={flags=0,keywordFlags=0,name="Life",type="INC",value=40}},nil} +c["40% increased Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningDamage",type="INC",value=40}},nil} +c["40% increased Melee Attack Speed"]={{[1]={flags=3584,keywordFlags=0,name="Speed",type="INC",value=40}},nil} +c["40% increased Melee Damage"]={{[1]={flags=512,keywordFlags=0,name="Damage",type="INC",value=40}},nil} +c["40% increased Minion Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=40}}}},nil} +c["40% increased Poison Damage"]={{[1]={flags=0,keywordFlags=0,name="PoisonDamage",type="INC",value=40}},nil} +c["40% less Potion Necrotic Damage Taken"]={{[1]={flags=0,keywordFlags=0,name="DamageTaken",type="MORE",value=-40}}," Potion Necrotic "} +c["40% less Potion Poison Damage Taken"]={{[1]={[1]={skillId="Ailment_Poison",type="SkillId"},flags=0,keywordFlags=0,name="DamageTaken",type="MORE",value=-40}}," Potion "} +c["40% less Potion Void Damage Taken"]={{[1]={flags=0,keywordFlags=0,name="DamageTaken",type="MORE",value=-40}}," Potion Void "} +c["40% more Frailty Physical Global Conditional Damage"]={{[1]={[1]={type="Global"},[2]={skillId="Ailment_Frailty",type="SkillId"},flags=0,keywordFlags=0,name="Damage",type="MORE",value=40}}," Physical Conditional "} +c["400 Ward Granted On Activation"]={{[1]={flags=0,keywordFlags=0,name="Ward",type="BASE",value=400}}," Granted On Activation "} +c["400 Ward Granted On Activation +5 Cooldown"]={{[1]={flags=0,keywordFlags=0,name="Ward",type="BASE",value=400}}," Granted On Activation +5 Cooldown "} +c["41.5% increased Poison Damage"]={{[1]={flags=0,keywordFlags=0,name="PoisonDamage",type="INC",value=41.5}},nil} +c["42% increased Mana Regen"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="INC",value=42}}," Regen "} +c["42% increased Minion Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="INC",value=42}}}},nil} +c["42% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=42}},nil} +c["42% increased Void Damage"]={{[1]={flags=0,keywordFlags=0,name="VoidDamage",type="INC",value=42}},nil} +c["42% more Fire More Damage Per Stack"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="MORE",value=42}}," Fire More Per Stack "} +c["42.5% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=42.5}},nil} +c["44% increased Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireDamage",type="INC",value=44}},nil} +c["44% increased Melee Attack Speed"]={{[1]={flags=3584,keywordFlags=0,name="Speed",type="INC",value=44}},nil} +c["45% increased Armor"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=45}},nil} +c["45% increased Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdDamage",type="INC",value=45}},nil} +c["45% increased Dodge Rating"]={{}," Dodge Rating "} +c["45% increased Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireDamage",type="INC",value=45}},nil} +c["45% increased Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningDamage",type="INC",value=45}},nil} +c["46 Freeze Rate"]={{}," Freeze Rate "} +c["47% increased Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireDamage",type="INC",value=47}},nil} +c["48 Fire Aura Freeze Rate Per Second"]={{}," Fire Aura Freeze Rate Per Second "} +c["48% increased Minion Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=48}}}},nil} +c["48% increased Minion Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=48}}}},nil} +c["48% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=48}},nil} +c["49.5% increased Void Damage"]={{[1]={flags=0,keywordFlags=0,name="VoidDamage",type="INC",value=49.5}},nil} +c["4m Knockback Distance"]={{[1]={flags=0,keywordFlags=0,name="EnemyKnockbackDistance",type="BASE",value=4}},"m "} +c["5 Armour Per 100 Ward"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=5}}," Per 100 Ward "} +c["5 Armour Per 100 Ward 1000 Armour Gain Cap"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=5}}," Per 100 Ward 1000 Armour Gain Cap "} +c["5 Cooldown (seconds)"]={{}," Cooldown (seconds) "} +c["5 Cooldown Duration (seconds)"]={{[1]={flags=0,keywordFlags=0,name="CooldownRecovery",type="BASE",value=5}}," (seconds) "} +c["5 Falcon Bleed Chance Buff duration (seconds)"]={{[1]={[1]={skillId="Ailment_Bleed",type="SkillId"},flags=0,keywordFlags=0,name="Duration",type="BASE",value=5}}," Falcon Chance Buff (seconds) "} +c["5 Fault Lines Around You"]={{}," Fault Lines Around You "} +c["5 Feather Storm Duration (seconds)"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="BASE",value=5}}," Feather Storm (seconds) "} +c["5 Fireballs Required For Flame Burst"]={{}," s Required For Flame Burst "} +c["5 Freezing Cascade Cooldown (seconds)"]={{}," Freezing Cascade Cooldown (seconds) "} +c["5 Frost Thorns Cooldown (Seconds)"]={{}," Frost Thorns Cooldown (Seconds) "} +c["5 Heal On Crit"]={{}," Heal On Crit "} +c["5 Heal On Crit 4% Healing Per Dexterity"]={{}," Heal On Crit 4% "} +c["5 Health Gain"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=5}}," Gain "} +c["5 Health Gain 1 Mana Gain"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=5}}," Gain 1 Mana Gain "} +c["5 Health Gain 2 Mana Gained"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=5}}," Gain 2 Mana Gained "} +c["5 Health Gained"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=5}}," Gained "} +c["5 Kills to Summon Void Beams"]={{}," Kills to Summon Void Beams "} +c["5 Kills to Summon Void Beams 4 Void Beams Summoned"]={{}," Kills to Summon Void Beams 4 Void Beams Summoned "} +c["5 Mana Consumed"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=5}}," Consumed "} +c["5 Mana Consumed Per Shadow"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=5}}," Consumed Per Shadow "} +c["5 Mana Cost Per Second"]={{[1]={flags=0,keywordFlags=0,name="ManaCost",type="BASE",value=5}}," Per Second "} +c["5 Mana Gain On Hit With No Tempest"]={{[1]={flags=8388608,keywordFlags=0,name="Mana",type="BASE",value=5}}," Gain With No Tempest "} +c["5 Mana Gain With Multistrike"]={{[1]={[1]={skillId="multis",type="SkillId"},flags=0,keywordFlags=0,name="Mana",type="BASE",value=5}}," Gain With "} +c["5 Mana Gain With Rive"]={{[1]={[1]={skillId="sndr1",type="SkillId"},flags=0,keywordFlags=0,name="Mana",type="BASE",value=5}}," Gain With "} +c["5 Mana Gain With Rive 5 Mana Gain With Multistrike"]={{[1]={[1]={skillId="sndr1",type="SkillId"},flags=0,keywordFlags=0,name="Mana",type="BASE",value=5}}," Gain With 5 Mana Gain With Multistrike "} +c["5 Mana Gain With Vengeance"]={{[1]={[1]={skillId="gs15de",type="SkillId"},flags=0,keywordFlags=0,name="Mana",type="BASE",value=5}}," Gain With "} +c["5 Mana Gain With Vengeance 5 Mana Gain With Rive"]={{[1]={[1]={skillId="gs15de",type="SkillId"},flags=0,keywordFlags=0,name="Mana",type="BASE",value=5}}," Gain With 5 Mana Gain With Rive "} +c["5 Mana Gain With Vengeance 5 Mana Gain With Rive 5 Mana Gain With Multistrike"]={{[1]={[1]={skillId="gs15de",type="SkillId"},flags=0,keywordFlags=0,name="Mana",type="BASE",value=5}}," Gain With 5 Mana Gain With Rive 5 Mana Gain With Multistrike "} +c["5 Mana Gained"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=5}}," Gained "} +c["5 Mana Gained +12% Third Strike Damage"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=5}}," Gained +12% Third Strike Damage "} +c["5 Maximum Barrage of Pain Stacks"]={{}," Maximum Barrage of Pain Stacks "} +c["5 Maximum Duration (seconds)"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="BASE",value=5}}," Maximum (seconds) "} +c["5 Maximum Duration Benefit (seconds)"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="BASE",value=5}}," Maximum Benefit (seconds) "} +c["5 Maximum Stacks"]={{}," Maximum Stacks "} +c["5 Maximum Storm Stacks"]={{}," Maximum Storm Stacks "} +c["5 Minion Damage Reflected"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="BASE",value=5}}}}," Reflected "} +c["5 Novas Per Second"]={{}," Novas Per Second "} +c["5 Novas Per Second 40 Mana Cost Per Second"]={{[1]={flags=0,keywordFlags=0,name="ManaCost",type="BASE",value=5}}," Novas Per Second 40 Per Second "} +c["5 Novas Per Second 40 Mana Cost Per Second -40% Area"]={{[1]={flags=67108864,keywordFlags=0,name="ManaCost",type="BASE",value=5}}," Novas Per Second 40 Per Second -40% "} +c["5 Poison Nova Cooldown"]={{}," Nova Cooldown "} +c["5 Stacks on Fireball Use"]={{}," Stacks on Use "} +c["5 Stacks on Fireball Use 4 Stacks on Manastrike Use"]={{[1]={[1]={skillId="fi9",type="SkillId"},flags=0,keywordFlags=0,name="Mana",type="BASE",value=5}}," Stacks on Use 4 Stacks on strike Use "} +c["5 Stacks on Fireball Use 4 Stacks on Manastrike Use 3 Stacks on Firebrand Use"]={{[1]={[1]={skillId="fi9",type="SkillId"},flags=0,keywordFlags=0,name="Mana",type="BASE",value=5}}," Stacks on Use 4 Stacks on strike Use 3 Stacks on Firebrand Use "} +c["5 Storm Stacks Expended"]={{}," Storm Stacks Expended "} +c["5 Storm Stacks Expended +15% Storm Bolt Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=5}}," Storm Stacks Expended +15% Storm Bolt "} +c["5 Swipe Cooldown for Bears (Seconds)"]={{}," Cooldown for Bears (Seconds) "} +c["5 Unique Skills Required to Consume Flow"]={{}," Unique Skills Required to Consume Flow "} +c["5 Ward Gain"]={{[1]={flags=0,keywordFlags=0,name="Ward",type="BASE",value=5}}," Gain "} +c["5 Ward Gain On Enemy Pass Through"]={{[1]={flags=0,keywordFlags=0,name="Ward",type="BASE",value=5}}," Gain On Enemy Pass Through "} +c["5 Ward Gained"]={{[1]={flags=0,keywordFlags=0,name="Ward",type="BASE",value=5}}," Gained "} +c["5 Ward Per Second"]={{[1]={flags=0,keywordFlags=0,name="Ward",type="BASE",value=5}}," Per Second "} +c["5 Ward per second"]={{[1]={flags=0,keywordFlags=0,name="Ward",type="BASE",value=5}}," per second "} +c["5% Armour Shred Chance"]={{[1]={flags=8388608,keywordFlags=0,name="ChanceToTriggerOnHit_Ailment_ArmourShred",type="BASE",value=5}},nil} +c["5% Arrow On Bow Skill Use Chance"]={{}," Arrow On Bow Skill Use Chance "} +c["5% Aspect Of The Shark Chance On Kill"]={{[1]={[1]={type="Condition",var="KilledRecently"},flags=8388608,keywordFlags=0,name="ChanceToTriggerOnHit_Ailment_AspectOfTheSharkVisuals",type="BASE",value=5}},nil} +c["5% Bleed Chance Per Equipped Sword"]={{}," "} +c["5% Bleed Chance Per Equipped Sword 5% Poison Chance Per Equipped Dagger"]={{}," 5% Chance "} +c["5% Chain Lightning Chance"]={{}," Chain Lightning Chance "} +c["5% Chance On Kill To Cast Maelstrom"]={{}," To Cast "} +c["5% Chance To Absorb Health On Kill"]={{[1]={[1]={type="Condition",var="KilledRecently"},flags=0,keywordFlags=0,name="Life",type="BASE",value=5}}," To Absorb "} +c["5% Chance To Cast Eterra's Blessing While In Range"]={{}," To Cast While In Range "} +c["5% Chance To Cast Maelstrom When Hit"]={{}," To Cast When Hit "} +c["5% Chance To Cast Maelstrom When Hit +5 Health"]={{[1]={[1]={skillId="mas54",type="SkillId"},flags=0,keywordFlags=0,name="Life",type="BASE",value=5}}," To Cast When Hit +5 "} +c["5% Chance To Cast Maelstrom When Hit +5 Health +5 Mana"]={{[1]={[1]={skillId="mas54",type="SkillId"},flags=0,keywordFlags=0,name="Life",type="BASE",value=5}}," To Cast When Hit +5 +5 Mana "} +c["5% Chance To Consume Minion"]={{}," To Consume "} +c["5% Chance To Consume Minion 10% Increased Minion Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireDamage",type="BASE",value=5}}," To Consume 10% Increased Minion "} +c["5% Chance To Consume Minion 10% Increased Minion Fire Damage 10% Increased Minion Bow Damage"]={{[1]={flags=0,keywordFlags=0,name="FireDamage",type="BASE",value=5}}," To Consume 10% Increased Minion 10% Increased Minion Bow Damage "} +c["5% Chance To Reset Fury Leap Cooldown On Kill"]={{}," To Reset Cooldown "} +c["5% Chance To Throw Caltrops On Dodge"]={{}," To Throw Caltrops On Dodge "} +c["5% Chance to inflict Bleed on Bow Hit"]={{}," to inflict on Bow Hit "} +c["5% Cold Resistance On Hit"]={{[1]={flags=8388608,keywordFlags=0,name="ColdResist",type="BASE",value=5}},nil} +c["5% Cold Resistance Stolen"]={{[1]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=5}}," Stolen "} +c["5% Crimson Shroud Chance"]={{[1]={flags=8388608,keywordFlags=0,name="ChanceToTriggerOnHit_Ailment_CrimsonShroud",type="BASE",value=5}},nil} +c["5% Critical Vulnerability Chance"]={{[1]={flags=8388608,keywordFlags=0,name="ChanceToTriggerOnHit_Ailment_CriticalVulnerability",type="BASE",value=5}},nil} +c["5% Current Health Drain Per Second"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=5}}," Current Drain Per Second "} +c["5% Current Health Drain per second"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=5}}," Current Drain per second "} +c["5% Current Mana -> Base Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=5}}," Current -> Base Lightning Damage "} +c["5% Current Mana Consumed"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=5}}," Current Consumed "} +c["5% Current Mana Consumed 1% More Damage per Mana Consumed"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=5}}," Current Consumed 1% More Damage per Mana Consumed "} +c["5% Current Mana Gained As Ward"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=5}}," Current Gained As Ward "} +c["5% Damage Portion Of Abyssal Decay"]={{[1]={[1]={skillId="Ailment_StackingAbyssalDecay",type="SkillId"},flags=0,keywordFlags=0,name="Damage",type="BASE",value=5}}," Portion Of "} +c["5% Damage per Stack Consumed"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=5}}," per Stack Consumed "} +c["5% Damage per Stack Consumed 1 Stacks Gained per 0.5 Seconds"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=5}}," per Stack Consumed 1 Stacks Gained per 0.5 Seconds "} +c["5% Damage per Stack Consumed 1 Stacks Gained per 0.5 Seconds 4 Max Constrictor Stacks"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=5}}," per Stack Consumed 1 Stacks Gained per 0.5 Seconds 4 Max Constrictor Stacks "} +c["5% Falcon Increased Throwing Attack Speed"]={{[1]={flags=3584,keywordFlags=0,name="Speed",type="BASE",value=5}}," Falcon Increased Throwing "} +c["5% Fire Resistance Per Stack"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=5}}," Per Stack "} +c["5% Fissure Increased Stun Chance per 2% Ignite Chance"]={{}," Fissure Increased Stun Chance per 2% Chance "} +c["5% Flurry Swipes Chance on Attack"]={{}," Swipes Chance on Attack "} +c["5% Global Damage Over Time"]={{[1]={[1]={type="Global"},flags=4096,keywordFlags=0,name="Damage",type="BASE",value=5}},nil} +c["5% Global Increased Physical Damage Per Maelstrom Stack"]={{[1]={[1]={type="Global"},[2]={skillId="mas54",type="SkillId"},flags=0,keywordFlags=0,name="PhysicalDamage",type="BASE",value=5}}," Increased Per Stack "} +c["5% Global Increased Physical Damage Per Maelstrom Stack Maelstrom Can No Longer Freeze"]={{[1]={[1]={type="Global"},[2]={skillId="mas54",type="SkillId"},flags=0,keywordFlags=0,name="PhysicalDamage",type="BASE",value=5}}," Increased Per Stack Maelstrom Can No Longer Freeze "} +c["5% Haste On Hit Chance"]={{}," Chance "} +c["5% Haste On Hit Chance 0.2% Increased Damage per 1% Increased Movement Speed"]={{[1]={[1]={skillId="Ailment_Haste",type="SkillId"},flags=8388608,keywordFlags=0,name="Damage",type="BASE",value=5}}," Chance 0.2% Increased per 1% Increased Movement Speed "} +c["5% Health Recovered on Leap"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=5}}," Recovered on Leap "} +c["5% Ice Barrage Chance"]={{[1]={flags=8388608,keywordFlags=0,name="ChanceToTriggerOnHit_ib5g3",type="BASE",value=5}},nil} +c["5% Ice Thorns Chance When Hit"]={{}," Chance When Hit "} +c["5% Icicles Chance"]={{}," "} +c["5% Increased Area For Area Skills"]={{}," For Area Skills "} +c["5% Increased Area For Area Skills 5% Increased Area for Minion Area Skills"]={{}," For Area Skills 5% Increased Area for Minion Area Skills "} +c["5% Increased Area for Minion Area Skills"]={{}," for Minion Area Skills "} +c["5% Increased Armor"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=5}},nil} +c["5% Increased Armor On Melee Kill"]={{[1]={[1]={type="Condition",var="KilledRecently"},flags=67108864,keywordFlags=0,name="Armour",type="INC",value=5}},nil} +c["5% Increased Armour Shred Effect"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=5}}," Shred Effect "} +c["5% Increased Attack Speed With Active Totem"]={{[1]={flags=3584,keywordFlags=0,name="Speed",type="INC",value=5}}," With Active Totem "} +c["5% Increased Attack Speed With Active Totem 5% Increased Cast Speed With Active Totem"]={{[1]={flags=3584,keywordFlags=0,name="Speed",type="INC",value=5}}," With Active Totem 5% Increased Cast Speed With Active Totem "} +c["5% Increased Bow Damage"]={{[1]={flags=2048,keywordFlags=0,name="Damage",type="INC",value=5}},nil} +c["5% Increased Cast Speed With Active Totem"]={{[1]={flags=256,keywordFlags=0,name="Speed",type="INC",value=5}}," With Active Totem "} +c["5% Increased Cast Speed for Curses"]={{[1]={flags=256,keywordFlags=16777216,name="Speed",type="INC",value=5}},nil} +c["5% Increased Cast Speed per Stack"]={{[1]={flags=256,keywordFlags=0,name="Speed",type="INC",value=5}}," per Stack "} +c["5% Increased Chains Duration"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="INC",value=5}}," Chains "} +c["5% Increased Chains Duration 5% Increased Damned Duration"]={{[1]={[1]={skillId="Ailment_Damned",type="SkillId"},flags=0,keywordFlags=0,name="Duration",type="INC",value=5}}," Chains 5% Increased Duration "} +c["5% Increased Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdDamage",type="INC",value=5}},nil} +c["5% Increased Companion Melee Attack Speed"]={{[1]={flags=3584,keywordFlags=0,name="Speed",type="INC",value=5}}," Companion "} +c["5% Increased Companion Melee Attack Speed 3% Aspect Of The Viper Chance On Hit"]={{[1]={[1]={skillId="Ailment_AspectOfTheViperVisuals",type="SkillId"},flags=3584,keywordFlags=0,name="Speed",type="INC",value=5}}," Companion 3% Chance On Hit "} +c["5% Increased Companion Revive Speed"]={{}," Companion Revive Speed "} +c["5% Increased Cooldown"]={{}," Cooldown "} +c["5% Increased Cooldown Recovery Speed"]={{[1]={flags=0,keywordFlags=0,name="CooldownRecovery",type="INC",value=5}},nil} +c["5% Increased Crit Chance"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="INC",value=5}},nil} +c["5% Increased Critical Chance"]={{}," Critical Chance "} +c["5% Increased Critical Strike Chance"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="INC",value=5}},nil} +c["5% Increased Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="INC",value=5}},nil} +c["5% Increased Damage while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=0,keywordFlags=0,name="Damage",type="INC",value=5}},nil} +c["5% Increased Damned Duration"]={{[1]={[1]={skillId="Ailment_Damned",type="SkillId"},flags=0,keywordFlags=0,name="Duration",type="INC",value=5}},nil} +c["5% Increased Dodge Rating"]={{}," Dodge Rating "} +c["5% Increased Elemental Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="INC",value=5}},nil} +c["5% Increased Global Damage Over Time"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="INC",value=5}}," Over Time "} +c["5% Increased Global Damage Over Time 13 Maximum Stacks"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="INC",value=5}}," Over Time 13 Maximum Stacks "} +c["5% Increased Healing Effectiveness"]={{[1]={[1]={skillId="Ailment_DummyHealingWhileNotTakingDamage",type="SkillId"},flags=0,keywordFlags=0,name="FlaskEffect",type="INC",value=5}}," iveness "} +c["5% Increased Health Leech"]={{[1]={flags=0,keywordFlags=0,name="Life",type="INC",value=5}}," Leech "} +c["5% Increased Health Regen"]={{[1]={flags=0,keywordFlags=0,name="LifeRegen",type="INC",value=5}},nil} +c["5% Increased Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningDamage",type="INC",value=5}},nil} +c["5% Increased Melee Attack Speed"]={{[1]={flags=3584,keywordFlags=0,name="Speed",type="INC",value=5}},nil} +c["5% Increased Melee Attack Speed with a 2h Sword"]={{[1]={flags=3584,keywordFlags=0,name="Speed",type="INC",value=5}}," with a 2h Sword "} +c["5% Increased Melee Crit Chance Per Stack"]={{[1]={flags=512,keywordFlags=0,name="CritChance",type="INC",value=5}}," Per Stack "} +c["5% Increased Melee Damage"]={{[1]={flags=512,keywordFlags=0,name="Damage",type="INC",value=5}},nil} +c["5% Increased Melee Void Damage"]={{[1]={flags=512,keywordFlags=0,name="VoidDamage",type="INC",value=5}},nil} +c["5% Increased Minion Armor"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Armour",type="INC",value=5}}}},nil} +c["5% Increased Minion Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="ColdDamage",type="INC",value=5}}}},nil} +c["5% Increased Minion Critical Strike Chance"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="CritChance",type="INC",value=5}}}},nil} +c["5% Increased Minion Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="INC",value=5}}}},nil} +c["5% Increased Minion Health"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Life",type="INC",value=5}}}},nil} +c["5% Increased Minion Health Regen"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="LifeRegen",type="INC",value=5}}}},nil} +c["5% Increased Minion Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="LightningDamage",type="INC",value=5}}}},nil} +c["5% Increased Minion Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=5}}}},nil} +c["5% Increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=5}},nil} +c["5% Increased Physical Damage Granted"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=5}}," Granted "} +c["5% Increased Physical Damage Granted +5% Bleed Chance Granted"]={{[1]={[1]={skillId="Ailment_Bleed",type="SkillId"},flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=5}}," Granted +5% Chance Granted "} +c["5% Increased Throwing Damage"]={{[1]={flags=1024,keywordFlags=0,name="Damage",type="INC",value=5}},nil} +c["5% Increased Void Damage On Melee Kill"]={{[1]={[1]={type="Condition",var="KilledRecently"},flags=67108864,keywordFlags=0,name="VoidDamage",type="INC",value=5}},nil} +c["5% Increased dodge rating with Concentration"]={{}," dodge rating with Concentration "} +c["5% Increased dodge rating with Concentration 2% Increased movement speed with Concentration"]={{[1]={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=5}}," dodge rating with Concentration 2% Increased with Concentration "} +c["5% Insight Chance On Hit"]={{}," "} +c["5% Iron Blade Chance"]={{}," Iron Blade Chance "} +c["5% Kill Threshold"]={{}," Kill Threshold "} +c["5% Less Damage Dealt by Non-critical Hits"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="MORE",value=-5}}," Dealt by Non-critical Hits "} +c["5% Less Damage Dealt by Non-critical Hits 5% Less Damage Over Time"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="MORE",value=-5}}," Dealt by Non-critical Hits 5% Less Damage Over Time "} +c["5% Less Damage Over Time"]={{[1]={flags=4096,keywordFlags=0,name="Damage",type="MORE",value=-5}},nil} +c["5% Less Damage Taken"]={{[1]={flags=0,keywordFlags=0,name="DamageTaken",type="MORE",value=-5}},nil} +c["5% Less Necrotic Damage Taken"]={{[1]={flags=0,keywordFlags=0,name="DamageTaken",type="MORE",value=-5}}," Necrotic "} +c["5% Less Necrotic Damage Taken 1% Current Health Drained Per Second On Potion Use"]={{[1]={flags=0,keywordFlags=0,name="DamageTaken",type="MORE",value=-5}}," Necrotic 1% Current Health Drained Per Second On Potion Use "} +c["5% Less Physical Damage Taken"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageTaken",type="MORE",value=-5}},nil} +c["5% Lightning Aegis Chance On Cast"]={{}," Lightning Aegis Chance On Cast "} +c["5% Maelstrom Chance"]={{}," "} +c["5% Maximum Health Gained On Crit"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=5}}," Maximum Gained On Crit "} +c["5% Maximum Kill Threshold"]={{}," Maximum Kill Threshold "} +c["5% Maximum Kill Threshold 10 Maximum Distance Benefit (meters)"]={{}," Maximum Kill Threshold 10 Maximum Distance Benefit (meters) "} +c["5% Melee Attack Speed Buff"]={{[1]={flags=3584,keywordFlags=0,name="Speed",type="BASE",value=5}}," Buff "} +c["5% Melee Attack Speed Buff 5% Throwing Attack Speed Buff"]={{[1]={flags=3584,keywordFlags=0,name="Speed",type="BASE",value=5}}," Buff 5% Throwing Attack Speed Buff "} +c["5% Minion Increased Melee Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=512,keywordFlags=0,name="Damage",type="BASE",value=5}}}}," Increased "} +c["5% Minion Increased Melee Damage 0.5% Minion Melee Damage Leeched as Health"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=512,keywordFlags=0,name="Damage",type="BASE",value=5}}}}," Increased 0.5% Minion Melee Damage Leeched as Health "} +c["5% More Crit Chance per Bleed"]={{[1]={[1]={skillId="Ailment_Bleed",type="SkillId"},flags=0,keywordFlags=0,name="CritChance",type="MORE",value=5}}," per "} +c["5% More Global Damage"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="Damage",type="MORE",value=5}},nil} +c["5% More Ward per Curse"]={{[1]={flags=0,keywordFlags=0,name="Ward",type="MORE",value=5}}," per Curse "} +c["5% More/Less Damage Dealt"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="MORE",value=5}},"/Less Dealt "} +c["5% More/Less Damage Taken"]={{[1]={flags=0,keywordFlags=0,name="DamageTaken",type="MORE",value=5}},"/Less "} +c["5% More/Less Damage Taken 5% More/Less Damage Dealt"]={{[1]={flags=0,keywordFlags=0,name="DamageTaken",type="MORE",value=5}},"/Less 5% More/Less Damage Dealt "} +c["5% Poison Chance Per Equipped Dagger"]={{}," "} +c["5% Poison Chance per 1 Added Necrotic Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=5}}," per 1 Added Necrotic "} +c["5% Poison Resistance"]={{}," Resistance "} +c["5% Poison Wisp Chance"]={{}," Wisp Chance "} +c["5% Reduced Health Drain"]={{[1]={flags=0,keywordFlags=0,name="Life",type="INC",value=-5}}," Drain "} +c["5% Reduced Health Drain 10% Chance To Cast Wave Of Blood When Stunned"]={{[1]={flags=0,keywordFlags=0,name="Life",type="INC",value=-5}}," Drain 10% Chance To Cast Wave Of Blood When Stunned "} +c["5% Reduced Health Regeneration"]={{[1]={flags=0,keywordFlags=0,name="LifeRegen",type="INC",value=-5}},nil} +c["5% Skeleton Vanguard on Kill Chance"]={{}," Vanguard Chance "} +c["5% Skeleton Vanguard on Kill Chance 30% Skeleton Vanguards Increased Health"]={{[1]={[1]={includeTransfigured=true,skillName="Summon Skeleton",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={[1]={type="Condition",var="KilledRecently"},flags=0,keywordFlags=0,name="Life",type="BASE",value=5}}}}," Vanguard Chance 30% Skeleton Vanguards Increased "} +c["5% Spark Charge Chance with Lightning Melee Attacks"]={{}," Chance with Lightning Attacks "} +c["5% Storm Bolt Retaliation Chance"]={{}," Storm Bolt Retaliation Chance "} +c["5% Storm Bolt Retaliation Chance 2% Storm Bolt On Hit"]={{}," Storm Bolt Retaliation Chance 2% Storm Bolt "} +c["5% Summoned Skeleton Physical Penetration"]={{}," Summoned Physical Peration "} +c["5% Summoned Skeleton Physical Penetration 5% Summoned Skeleton Poison Penetration"]={{[1]={[1]={includeTransfigured=true,skillName="Summon Skeleton",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={[1]={skillId="ne01t",type="SkillId"},flags=0,keywordFlags=0,name="PoisonPenetration",type="BASE",value=5}}}}," Summoned Physical Peration 5% Summoned Skeleton "} +c["5% Summoned Skeleton Physical Penetration 5% Summoned Skeleton Poison Penetration +1 Maximum Number Of Skeletons"]={{[1]={[1]={includeTransfigured=true,skillName="Summon Skeleton",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={[1]={skillId="ne01t",type="SkillId"},flags=0,keywordFlags=0,name="PoisonPenetration",type="BASE",value=5}}}}," Summoned Physical Peration 5% Summoned Skeleton +1 Maximum Number Of Skeletons "} +c["5% Summoned Skeleton Poison Penetration"]={{[1]={[1]={includeTransfigured=true,skillName="Summon Skeleton",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={[1]={skillId="Ailment_Poison",type="SkillId"},flags=0,keywordFlags=0,name="Penetration",type="BASE",value=5}}}}," Summoned "} +c["5% Summoned Skeleton Poison Penetration +1 Maximum Number Of Skeletons"]={{[1]={[1]={includeTransfigured=true,skillName="Summon Skeleton",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={[1]={skillId="Ailment_Poison",type="SkillId"},flags=0,keywordFlags=0,name="Penetration",type="BASE",value=5}}}}," Summoned +1 Maximum Number Of Skeletons "} +c["5% Tempest Chance While Transformed"]={{}," While Transformed "} +c["5% Tempest Chance While Transformed 75% Tempest Strike Mana Consumption"]={{[1]={[1]={skillId="ts85i",type="SkillId"},flags=0,keywordFlags=0,name="Mana",type="BASE",value=5}}," While Transformed 75% Consumption "} +c["5% Third Strike Health Leech"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=5}}," Third Strike Leech "} +c["5% Throwing Attack Speed Buff"]={{[1]={flags=3584,keywordFlags=0,name="Speed",type="BASE",value=5}}," Throwing Buff "} +c["5% Void Aegis Chance When Hit"]={{}," Void Aegis Chance When Hit "} +c["5% Warcry Chance On Crit"]={{}," On Crit "} +c["5% increased Melee Attack Speed"]={{[1]={flags=3584,keywordFlags=0,name="Speed",type="INC",value=5}},nil} +c["5% increased Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=5}},nil} +c["5% less Damage Taken While Moving"]={{[1]={[1]={type="Condition",var="Moving"},flags=0,keywordFlags=0,name="DamageTaken",type="MORE",value=-5}},nil} +c["5% more Melee More Damage Per Stack"]={{[1]={flags=512,keywordFlags=0,name="Damage",type="MORE",value=5}}," More Per Stack "} +c["5% more damage per curse on the target"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="MORE",value=5}}," per curse on the target "} +c["5% more damage per curse on the target +35% fire and necrotic resistance"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="MORE",value=5}}," per curse on the target +35% fire and necrotic resistance "} +c["5.5% increased Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=5.5}},nil} +c["50 Heal Amount"]={{}," Heal Amount "} +c["50 Heal Amount On Shield Death"]={{}," Heal Amount On Shield Death "} +c["50 Health Restored on Landing"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=50}}," Restored on Landing "} +c["50 Mana Cost Per Second"]={{[1]={flags=0,keywordFlags=0,name="ManaCost",type="BASE",value=50}}," Per Second "} +c["50 Stun Avoidance"]={{}," Stun Avoidance "} +c["50% 50% Base Damage -> Lightning"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=50}}," 50% Base -> Lightning "} +c["50% 50% Base Damage -> Lightning Fire Damage modiifers on tree also apply to Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=50}}," 50% Base -> Lightning Fire Damage modiifers on tree also apply to Lightning Damage "} +c["50% 50% Base Damage -> Lightning Fire Damage modiifers on tree also apply to Lightning Damage Ignite Chance from tree also grants Shock Chance"]={{[1]={[1]={skillId="Ailment_Ignite",type="SkillId"},flags=0,keywordFlags=0,name="Damage",type="BASE",value=50}}," 50% Base -> Lightning Fire Damage modiifers on tree also apply to Lightning Damage Chance from tree also grants Shock Chance "} +c["50% Additional Shurikens Chance"]={{[1]={flags=8388608,keywordFlags=0,name="ChanceToTriggerOnHit_srk21",type="BASE",value=50}},nil} +c["50% Ailment Chances -> Falcon Hits"]={{},"s -> Falcs "} +c["50% Ballista Mana Consumption"]={{[1]={[1]={skillId="ba1574",type="SkillId"},flags=0,keywordFlags=0,name="Mana",type="BASE",value=50}}," Consumption "} +c["50% Base Damage -> Fire"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=50}}," Base -> Fire "} +c["50% Base Damage -> Lightning"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=50}}," Base -> Lightning "} +c["50% Base Damage -> Lightning +35% Critical Strike Multiplier"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=50}}," Base -> Lightning +35% Critical Strike Multiplier "} +c["50% Bleed Chance -> Bleed Chance per second"]={{}," -> Chance per second "} +c["50% Bleed Chance per Stack of Crimson Shroud"]={{}," per Stack of "} +c["50% Bleed Chance per Stack of Crimson Shroud -5% Damage over Time Taken per Stack of Crimson Shroud"]={{[1]={[1]={skillId="Ailment_CrimsonShroud",type="SkillId"},flags=0,keywordFlags=0,name="DamageTakenOverTime",type="BASE",value=50}}," per Stack of -5% per Stack of Crimson Shroud "} +c["50% Bleed Chance per Stack of Crimson Shroud -5% Damage over Time Taken per Stack of Crimson Shroud 3 Maximum Crimson Shroud Stacks"]={{[1]={[1]={skillId="Ailment_CrimsonShroud",type="SkillId"},flags=0,keywordFlags=0,name="DamageTakenOverTime",type="BASE",value=50}}," per Stack of -5% per Stack of Crimson Shroud 3 Maximum Crimson Shroud Stacks "} +c["50% Block Chance -> Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=50}}," -> "} +c["50% Bow Mana Cost -> Increased Damage"]={{[1]={flags=0,keywordFlags=0,name="ManaCost",type="BASE",value=50}}," Bow -> Increased Damage "} +c["50% Chance To Cast Boulder On Aftershock Hit"]={{}," To Cast Boulder On After Hit "} +c["50% Chance To Ignite Enemy When Hit"]={{}," To Enemy When Hit "} +c["50% Global Increased Crit Chance"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="CritChance",type="BASE",value=50}}," Increased "} +c["50% Global Increased Void Damage"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="Damage",type="BASE",value=50}}," Increased Void "} +c["50% Heal to Full Threshold"]={{}," Heal to Full Threshold "} +c["50% Heal to Full Threshold 80% Health Gained as Ward when Healing to Full"]={{[1]={[1]={skillId="Ailment_DummyHealingWhileNotTakingDamage",type="SkillId"},flags=0,keywordFlags=0,name="Life",type="BASE",value=50}}," Heal to Full Threshold 80% Gained as Ward when to Full "} +c["50% Increased Armor With Buff"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=50}}," With Buff "} +c["50% Increased Armor With Buff 50% Increased Damage With Buff"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=50}}," With Buff 50% Increased Damage With Buff "} +c["50% Increased Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdDamage",type="INC",value=50}},nil} +c["50% Increased Crit Chance"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="INC",value=50}},nil} +c["50% Increased Critical Strike Chance Granted By Wolf Howl"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="INC",value=50}}," Granted By Wolf Howl "} +c["50% Increased Damage While Rampaging"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="INC",value=50}}," While Rampaging "} +c["50% Increased Damage With Buff"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="INC",value=50}}," With Buff "} +c["50% Increased Effect From Health Regeneration"]={{[1]={flags=0,keywordFlags=0,name="FlaskEffect",type="INC",value=50}}," From Health Regeneration "} +c["50% Increased Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireDamage",type="INC",value=50}},nil} +c["50% Increased Fire Rate"]={{}," Fire Rate "} +c["50% Increased Fire Rate Silenced"]={{}," Fire Rate Silenced "} +c["50% Increased Health Leech"]={{[1]={flags=0,keywordFlags=0,name="Life",type="INC",value=50}}," Leech "} +c["50% Increased Health Regen"]={{[1]={flags=0,keywordFlags=0,name="LifeRegen",type="INC",value=50}},nil} +c["50% Increased Health Regen On Deactivate"]={{[1]={flags=0,keywordFlags=0,name="LifeRegen",type="INC",value=50}}," On Deactivate "} +c["50% Increased Mana Regen"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="INC",value=50}}," Regen "} +c["50% Increased Minion Armour"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Armour",type="INC",value=50}}}},nil} +c["50% Increased Minion Health"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Life",type="INC",value=50}}}},nil} +c["50% Increased Stun Chance"]={{}," Stun Chance "} +c["50% Increased Stun Chance +50% Rift Hit Damage Vs Stunned Enemies"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="INC",value=50}}," Stun Chance +50% Rift Hit Vs Stunned Enemies "} +c["50% Increased Stun Chance 25% Increased Stun Duration"]={{[1]={flags=0,keywordFlags=0,name="EnemyStunDuration",type="INC",value=50}}," Stun Chance 25% Increased "} +c["50% Initial Hit Base -> Lightning"]={{}," Initial Hit Base -> Lightning "} +c["50% Initial Hit Base -> Lightning +20 Aftershock Spell Damage"]={{[1]={[1]={skillId="Ailment_Shock",type="SkillId"},flags=256,keywordFlags=0,name="Damage",type="BASE",value=50}}," Initial Hit Base -> Lightning +20 After "} +c["50% Less Duration"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="MORE",value=-50}},nil} +c["50% Locust Swarm Increased Damage Per Bleed"]={{[1]={[1]={skillId="Ailment_Bleed",type="SkillId"},flags=0,keywordFlags=0,name="Damage",type="BASE",value=50}}," Locust Swarm Increased Per "} +c["50% Locust Swarm Increased Damage Per Bleed +5% Locust Swarm Area Per Bleed"]={{[1]={[1]={skillId="Ailment_Bleed",type="SkillId"},flags=67108864,keywordFlags=0,name="Damage",type="BASE",value=50}}," Locust Swarm Increased Per +5% Locust Swarm Per Bleed "} +c["50% Locust Swarm Increased Damage Per Bleed +5% Locust Swarm Area Per Bleed 100% Maximum Area Increase"]={{[1]={[1]={skillId="Ailment_Bleed",type="SkillId"},flags=67108864,keywordFlags=0,name="Damage",type="BASE",value=50}}," Locust Swarm Increased Per +5% Locust Swarm Per Bleed 100% Maximum Area Increase "} +c["50% Mana Regain On Wall Replacement"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=50}}," Regain On Wall Replacement "} +c["50% More Revenant Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="MORE",value=50}}," Revenant "} +c["50% More Revenant Damage 50% More Revenant Health"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="MORE",value=50}}," Revenant 50% More Revenant Health "} +c["50% More Revenant Damage 50% More Revenant Health Summons A Revenant"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="MORE",value=50}}," Revenant 50% More Revenant Health Summons A Revenant "} +c["50% More Revenant Health"]={{[1]={flags=0,keywordFlags=0,name="Life",type="MORE",value=50}}," Revenant "} +c["50% More Revenant Health Summons A Revenant"]={{[1]={flags=0,keywordFlags=0,name="Life",type="MORE",value=50}}," Revenant Summons A Revenant "} +c["50% Movement Speed Buff"]={{[1]={flags=0,keywordFlags=0,name="MovementSpeed",type="BASE",value=50}}," Buff "} +c["50% Percent Of Potion Healing Received By Minions"]={{}," Percent Of Potion Received By s "} +c["50% Poison Penetration with Plague"]={{[1]={[1]={skillId="Ailment_Poison",type="SkillId"},flags=0,keywordFlags=0,name="Penetration",type="BASE",value=50}}," with Plague "} +c["50% Portion Of Health"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=50}}," Portion Of "} +c["50% Serpent Venom Chance"]={{[1]={flags=8388608,keywordFlags=0,name="ChanceToTriggerOnHit_Ailment_SerpentVenom",type="BASE",value=50}},nil} +c["50% Shrapnel Chance"]={{}," "} +c["50% Shuriken Chance"]={{}," "} +c["50% Slow Chance When Active"]={{}," When Active "} +c["50% increased Critical Strike Chance"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="INC",value=50}},nil} +c["50% increased Curse Cast Speed"]={{[1]={flags=256,keywordFlags=0,name="Speed",type="INC",value=50}}," Curse "} +c["50% increased Damage Over Time"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="INC",value=50}}," Over Time "} +c["50% increased Dodge Rating"]={{}," Dodge Rating "} +c["50% increased Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireDamage",type="INC",value=50}},nil} +c["50% increased Health Regen"]={{[1]={flags=0,keywordFlags=0,name="LifeRegen",type="INC",value=50}},nil} +c["50% increased Mana Cost"]={{[1]={flags=0,keywordFlags=0,name="ManaCost",type="INC",value=50}},nil} +c["50% increased Mana Regen"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="INC",value=50}}," Regen "} +c["50% increased Melee Damage"]={{[1]={flags=512,keywordFlags=0,name="Damage",type="INC",value=50}},nil} +c["50% increased Minion Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="INC",value=50}}}},nil} +c["50% increased Minion Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=50}}}},nil} +c["50% increased Minion Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=50}}}},nil} +c["50% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=50}},nil} +c["50% increased Potion Dodge Rating"]={{}," Potion Dodge Rating "} +c["50% increased Void Damage"]={{[1]={flags=0,keywordFlags=0,name="VoidDamage",type="INC",value=50}},nil} +c["50% increased damage while using a bow"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="INC",value=50}}," while using a bow "} +c["50% less Block Effectiveness"]={{[1]={flags=0,keywordFlags=0,name="FlaskEffect",type="MORE",value=-50}}," Block iveness "} +c["50% less Void Damage Taken on Block"]={{[1]={flags=0,keywordFlags=0,name="DamageTaken",type="MORE",value=-50}}," Void on Block "} +c["51% increased Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningDamage",type="INC",value=51}},nil} +c["52% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=52}},nil} +c["52% increased Void Damage"]={{[1]={flags=0,keywordFlags=0,name="VoidDamage",type="INC",value=52}},nil} +c["52.5% increased Melee Physical Damage"]={{[1]={flags=512,keywordFlags=0,name="PhysicalDamage",type="INC",value=52.5}},nil} +c["53% increased Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireDamage",type="INC",value=53}},nil} +c["53% increased Melee Attack Speed"]={{[1]={flags=3584,keywordFlags=0,name="Speed",type="INC",value=53}},nil} +c["53% increased Necrotic Damage"]={{[1]={flags=0,keywordFlags=0,name="NecroticDamage",type="INC",value=53}},nil} +c["53% increased Poison Damage"]={{[1]={flags=0,keywordFlags=0,name="PoisonDamage",type="INC",value=53}},nil} +c["53% increased Void Damage"]={{[1]={flags=0,keywordFlags=0,name="VoidDamage",type="INC",value=53}},nil} +c["54% increased Armor"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=54}},nil} +c["54% increased Spell Damage"]={{[1]={flags=256,keywordFlags=0,name="Damage",type="INC",value=54}},nil} +c["55% increased Health Regen"]={{[1]={flags=0,keywordFlags=0,name="LifeRegen",type="INC",value=55}},nil} +c["56% increased Critical Strike Chance"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="INC",value=56}},nil} +c["57% increased Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireDamage",type="INC",value=57}},nil} +c["58% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=58}},nil} +c["58.5% increased Minion Spell Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=256,keywordFlags=0,name="Damage",type="INC",value=58.5}}}},nil} +c["6 Acid Flask Cooldown (seconds)"]={{}," Cooldown (seconds) "} +c["6 Acid Flask Cooldown (seconds) 75% Acid Flask Mana Consumption"]={{[1]={[1]={skillId="aacfl",type="SkillId"},flags=0,keywordFlags=0,name="Mana",type="BASE",value=6}}," Cooldown (seconds) 75% Acid Flask Consumption "} +c["6 Buff Duration (Seconds)"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="BASE",value=6}}," Buff (Seconds) "} +c["6 Cooldown (seconds)"]={{}," Cooldown (seconds) "} +c["6 Cooldown (seconds) -50% Cursed Limbs and Cursed Ground duration"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="BASE",value=6}}," Cooldown (seconds) -50% Cursed Limbs and Cursed Ground "} +c["6 Cooldown Duration (seconds)"]={{[1]={flags=0,keywordFlags=0,name="CooldownRecovery",type="BASE",value=6}}," (seconds) "} +c["6 Craterborn Duration (seconds)"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="BASE",value=6}}," Craterborn (seconds) "} +c["6 Extra Projectiles"]={{[1]={flags=0,keywordFlags=0,name="ProjectileCount",type="BASE",value=6}}," Extra "} +c["6 Extra Projectiles +20% Chance Of Extra Projectiles"]={{[1]={flags=0,keywordFlags=0,name="ProjectileCount",type="BASE",value=6}}," Extra +20% Chance Of Extra Projectiles "} +c["6 Great Vine Limit"]={{}," Great Vine Limit "} +c["6 Healing Inside Area"]={{}," Inside "} +c["6 Health Gain against Cursed"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=6}}," Gain against Cursed "} +c["6 Health Gain against Cursed 1 Mana Gain against Cursed"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=6}}," Gain against Cursed 1 Mana Gain against Cursed "} +c["6 Health Gain per Curse"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=6}}," Gain per Curse "} +c["6 Health Gain per stack"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=6}}," Gain per stack "} +c["6 Health Gain per stack +2% Damage Per stack"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=6}}," Gain per stack +2% Damage Per stack "} +c["6 Health Gained On Crit"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=6}}," Gained On Crit "} +c["6 Health Gained On Kill"]={{[1]={[1]={type="Condition",var="KilledRecently"},flags=0,keywordFlags=0,name="Life",type="BASE",value=6}}," Gained "} +c["6 Health Gained On Kill 6 Health Gained On Crit"]={{[1]={[1]={type="Condition",var="KilledRecently"},flags=0,keywordFlags=0,name="Life",type="BASE",value=6}}," Gained 6 Health Gained On Crit "} +c["6 Health Granted"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=6}}," Granted "} +c["6 Health Granted 6 Mana Granted"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=6}}," Granted 6 Mana Granted "} +c["6 Health Granted 6 Mana Granted +5 Cooldown (seconds)"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=6}}," Granted 6 Mana Granted +5 Cooldown (seconds) "} +c["6 Health Per Second"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=6}}," Per Second "} +c["6 Ice Bite Cooldown"]={{}," Ice Bite Cooldown "} +c["6 Ice Bite Cooldown 20% Remaining Cooldown Recovered On Hit"]={{}," Ice Bite Cooldown 20% Remaining Cooldown Recovered "} +c["6 Mana Consumed"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=6}}," Consumed "} +c["6 Mana Consumed +1 Additional Storm Stacks"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=6}}," Consumed +1 Additional Storm Stacks "} +c["6 Mana Consumption per second"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=6}}," Consumption per second "} +c["6 Mana Consumption per second Profane Orb each second"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=6}}," Consumption per second Profane Orb each second "} +c["6 Mana Gained"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=6}}," Gained "} +c["6 Mana Gained On Killing Distant Enemy"]={{[1]={[1]={type="Condition",var="KilledRecently"},flags=0,keywordFlags=0,name="Mana",type="BASE",value=6}}," Gained ing Distant Enemy "} +c["6 Mana Granted"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=6}}," Granted "} +c["6 Mana Granted +5 Cooldown (seconds)"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=6}}," Granted +5 Cooldown (seconds) "} +c["6 Mana Granted From Rares Or Bosses"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=6}}," Granted From Rares Or Bosses "} +c["6 Mana Refunded"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=6}}," Refunded "} +c["6 Max Net Traps"]={{}," Max s "} +c["6 Maximum Acid Flask Traps"]={{}," Maximum s "} +c["6 Stacks on Surge Use"]={{}," Stacks on Use "} +c["6 Stacks on Surge Use 5 Stacks on Fireball Use"]={{}," Stacks on Use 5 Stacks on Fireball Use "} +c["6 Stacks on Surge Use 5 Stacks on Fireball Use 4 Stacks on Manastrike Use"]={{[1]={[1]={skillId="su5g3",type="SkillId"},flags=0,keywordFlags=0,name="Mana",type="BASE",value=6}}," Stacks on Use 5 Stacks on Fireball Use 4 Stacks on strike Use "} +c["6 Stacks on Surge Use 5 Stacks on Fireball Use 4 Stacks on Manastrike Use 3 Stacks on Firebrand Use"]={{[1]={[1]={skillId="su5g3",type="SkillId"},flags=0,keywordFlags=0,name="Mana",type="BASE",value=6}}," Stacks on Use 5 Stacks on Fireball Use 4 Stacks on strike Use 3 Stacks on Firebrand Use "} +c["6 Trap Drop Distance (meters)"]={{}," Drop Distance (meters) "} +c["6 Vine Limit"]={{}," Vine Limit "} +c["6% Chance To Cast Blood Tether When Hit"]={{}," To Cast Blood Tether When Hit "} +c["6% Chance To Gain Mana"]={nil,"Mana "} +c["6% Chance To Gain Mana +10 Mana Gain"]={nil,"Mana +10 Mana Gain "} +c["6% Chance To Gain Stack"]={nil,"Stack "} +c["6% Chance To Summon Sigil On Kill"]={{}," To Summon Sigil "} +c["6% Chance for Double Hit Damage against Chilled"]={{[1]={[1]={skillId="Ailment_Chill",type="SkillId"},flags=0,keywordFlags=0,name="Damage",type="BASE",value=6}}," for Double Hit against ed "} +c["6% Cleanse Chance"]={{}," "} +c["6% Cooldown Reduction When Rune Combination Changes"]={{}," Cooldown Reduction When Rune Combination Changes "} +c["6% Damned Chance"]={{}," "} +c["6% Damned Chance 12% Increased Minion Necrotic Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=6}}," 12% Increased Necrotic "} +c["6% Divine Essence Chance On Heal"]={{}," Chance On Heal "} +c["6% Doublecast Chance"]={{}," "} +c["6% Doublecast Chance +10% Critical Multiplier"]={{[1]={flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=6}}," +10% "} +c["6% Dusk Shroud Chance"]={{[1]={flags=8388608,keywordFlags=0,name="ChanceToTriggerOnHit_Ailment_DuskShroud",type="BASE",value=6}},nil} +c["6% Forged Weapon chance on Kill"]={{}," Forged chance "} +c["6% Forged Weapon chance on Kill 4% Forged Weapon chance on Hit vs Boss or Rare"]={{}," Forged chance 4% Forged Weapon chance on Hit vs Boss or Rare "} +c["6% Healing Effectiveness Per Intelligence"]={{[1]={[1]={stat="Int",type="PerStat"},[2]={skillId="Ailment_DummyHealingWhileNotTakingDamage",type="SkillId"},flags=0,keywordFlags=0,name="FlaskEffect",type="BASE",value=6}}," iveness "} +c["6% Increased Minion Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=6}}}},nil} +c["6% Increased Aegis Effect Per Point Of Attunement"]={{[1]={flags=0,keywordFlags=0,name="FlaskEffect",type="INC",value=6}}," Aegis Per Point Of Attunement "} +c["6% Increased Armor When Hit"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=6}}," When Hit "} +c["6% Increased Bleed Duration"]={{[1]={flags=0,keywordFlags=0,name="EnemyBleedDuration",type="INC",value=6}},nil} +c["6% Increased Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdDamage",type="INC",value=6}},nil} +c["6% Increased Cooldown Recovery Speed for Movement Skills"]={{[1]={flags=0,keywordFlags=0,name="CooldownRecovery",type="INC",value=6}}," for Movement Skills "} +c["6% Increased Cooldown Recovery Speed for Movement Skills +6 Health"]={{[1]={flags=0,keywordFlags=0,name="CooldownRecovery",type="INC",value=6}}," for Movement Skills +6 Health "} +c["6% Increased Crit Chance"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="INC",value=6}},nil} +c["6% Increased Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="INC",value=6}},nil} +c["6% Increased Damage While Transformed"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="INC",value=6}}," While Transformed "} +c["6% Increased Damage While Transformed 6% Reduced Rage Decay"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="INC",value=6}}," While Transformed 6% Reduced Rage Decay "} +c["6% Increased Damage With 1h Weapon "]={{[1]={flags=0,keywordFlags=0,name="Damage",type="INC",value=6}}," With 1h "} +c["6% Increased Damage With Bow"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="INC",value=6}}," With Bow "} +c["6% Increased Damage With Spear"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="INC",value=6}}," With Spear "} +c["6% Increased Damage With Spear +10% Bleed Chance With Spear"]={{[1]={[1]={skillId="Ailment_Bleed",type="SkillId"},flags=0,keywordFlags=0,name="Damage",type="INC",value=6}}," With Spear +10% Chance With Spear "} +c["6% Increased Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireDamage",type="INC",value=6}},nil} +c["6% Increased Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningDamage",type="INC",value=6}},nil} +c["6% Increased Melee Damage"]={{[1]={flags=512,keywordFlags=0,name="Damage",type="INC",value=6}},nil} +c["6% Increased Minion Bleed Duration"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="EnemyBleedDuration",type="INC",value=6}}}},nil} +c["6% Increased Minion Crit Chance"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="CritChance",type="INC",value=6}}}},nil} +c["6% Increased Minion Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="INC",value=6}}}},nil} +c["6% Increased Minion Necrotic Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="NecroticDamage",type="INC",value=6}}}},nil} +c["6% Increased Minion Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=6}}}},nil} +c["6% Increased Necrotic Damage"]={{[1]={flags=0,keywordFlags=0,name="NecroticDamage",type="INC",value=6}},nil} +c["6% Increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=6}},nil} +c["6% Increased Shock Duration with Melee Attacks"]={{[1]={flags=512,keywordFlags=0,name="EnemyShockDuration",type="INC",value=6}},nil} +c["6% Increased Stun Chance"]={{}," Stun Chance "} +c["6% Increased Throwing Attack Damage"]={{[1]={flags=1024,keywordFlags=0,name="Damage",type="INC",value=6}},nil} +c["6% Increased Throwing Attack Stun Chance"]={{}," Throwing Attack Stun Chance "} +c["6% Invocations Chance On Other Skill Use"]={{}," On Other Skill Use "} +c["6% Kill Threshold"]={{}," Kill Threshold "} +c["6% Mana Refunded"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=6}}," Refunded "} +c["6% More Crit Chance Against Shocked Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Shocked"},flags=0,keywordFlags=0,name="CritChance",type="MORE",value=6}},nil} +c["6% Reap Kill Threshold"]={{}," Reap Kill Threshold "} +c["6% Reduced Cast Speed"]={{[1]={flags=256,keywordFlags=0,name="Speed",type="INC",value=-6}},nil} +c["6% Reduced Rage Decay"]={{}," Rage Decay "} +c["6% Remaining Cooldown Recovered"]={{}," Remaining Cooldown Recovered "} +c["6% Retribution Chance When Hit"]={{}," When Hit "} +c["6% Soul Wisp Chance On Kill"]={{}," Soul Wisp Chance "} +c["6% Spreading Flames Chance vs Ignited"]={{}," Chance vs Ignited "} +c["6% Spreading Flames Chance vs Ignited +2% More Fire Damage Per Stack vs Spreading Flames"]={{[1]={[1]={skillId="Ailment_SpreadingFlames",type="SkillId"},flags=0,keywordFlags=0,name="FireDamage",type="BASE",value=6}}," Chance vs Ignited +2% More Per Stack vs Spreading Flames "} +c["6% Throwing Attack Damage"]={{[1]={flags=3584,keywordFlags=0,name="Damage",type="BASE",value=6}}," Throwing "} +c["6% increased Melee Attack Speed"]={{[1]={flags=3584,keywordFlags=0,name="Speed",type="INC",value=6}},nil} +c["6% increased Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=6}},nil} +c["6% increased Throwing Attack Speed"]={{[1]={flags=3584,keywordFlags=0,name="Speed",type="INC",value=6}}," Throwing "} +c["6% more Spell Global Conditional Damage"]={{[1]={flags=256,keywordFlags=0,name="Damage",type="MORE",value=6}}," Global Conditional "} +c["6.5% increased Cast Speed"]={{[1]={flags=256,keywordFlags=0,name="Speed",type="INC",value=6.5}},nil} +c["6.5% increased Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=6.5}},nil} +c["60 Freeze Rate"]={{}," Freeze Rate "} +c["60 Healing"]={{}," "} +c["60 Healing More Healing From Damage Nodes"]={{[1]={[1]={skillId="Ailment_DummyHealingWhileNotTakingDamage",type="SkillId"},flags=0,keywordFlags=0,name="Damage",type="BASE",value=60}}," More Healing From Nodes "} +c["60 Mana Consumed Per Echo"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=60}}," Consumed Per Echo "} +c["60 Poison Stack Consumption Limit"]={{}," Stack Consumption Limit "} +c["60 Ward Gain On Start"]={{[1]={flags=0,keywordFlags=0,name="Ward",type="BASE",value=60}}," Gain On Start "} +c["60% Chance for no Extra Projectiles"]={{[1]={flags=0,keywordFlags=0,name="ProjectileCount",type="BASE",value=60}}," for no Extra "} +c["60% Chaos Bolts Mana Consumption"]={{[1]={[1]={skillId="ch4bo",type="SkillId"},flags=0,keywordFlags=0,name="Mana",type="BASE",value=60}}," Consumption "} +c["60% Chaos Bolts Mana Consumption 60% Chance for no Extra Projectiles"]={{[1]={[1]={skillId="ch4bo",type="SkillId"},flags=0,keywordFlags=0,name="Mana",type="BASE",value=60}}," Consumption 60% Chance for no Extra Projectiles "} +c["60% Damned Chance -> Damned Chance per second"]={{}," -> Chance per second "} +c["60% Increased Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="INC",value=60}},nil} +c["60% Increased Stun Chance"]={{}," Stun Chance "} +c["60% Increased Stun Chance 60% Increased Stun Duration"]={{[1]={flags=0,keywordFlags=0,name="EnemyStunDuration",type="INC",value=60}}," Stun Chance 60% Increased "} +c["60% Increased Stun Chance 60% Increased Stun Duration Cannot Pierce"]={{[1]={flags=0,keywordFlags=0,name="EnemyStunDuration",type="INC",value=60}}," Stun Chance 60% Increased Cannot Pierce "} +c["60% Increased Stun Duration"]={{[1]={flags=0,keywordFlags=0,name="EnemyStunDuration",type="INC",value=60}},nil} +c["60% Increased Wave of Death Crit Chance"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="INC",value=60}}," Wave of Death "} +c["60% Maximum "]={{}," Maximum "} +c["60% Maximum Damage Bonus"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=60}}," Maximum Bonus "} +c["60% Maximum Spirit Frequency Bonus"]={{}," Maximum Spirit Frequency Bonus "} +c["60% More Damage Cap"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="MORE",value=60}}," Cap "} +c["60% Reduced Stun Chance"]={{}," Stun Chance "} +c["60% Reduced Stun Chance Hammers Do Not Return"]={{}," Stun Chance Hammers Do Not Return "} +c["60% increased Armor"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=60}},nil} +c["60% increased Dodge Rating"]={{}," Dodge Rating "} +c["60% increased Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireDamage",type="INC",value=60}},nil} +c["60% increased Fire Damage Over Time"]={{[1]={flags=0,keywordFlags=0,name="FireDamage",type="INC",value=60}}," Over Time "} +c["60% increased Health Regen"]={{[1]={flags=0,keywordFlags=0,name="LifeRegen",type="INC",value=60}},nil} +c["60% increased Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningDamage",type="INC",value=60}},nil} +c["60% increased Melee Cold Damage"]={{[1]={flags=512,keywordFlags=0,name="ColdDamage",type="INC",value=60}},nil} +c["60% increased Melee Damage"]={{[1]={flags=512,keywordFlags=0,name="Damage",type="INC",value=60}},nil} +c["60% increased Melee Physical Damage"]={{[1]={flags=512,keywordFlags=0,name="PhysicalDamage",type="INC",value=60}},nil} +c["60% increased Necrotic Damage"]={{[1]={flags=0,keywordFlags=0,name="NecroticDamage",type="INC",value=60}},nil} +c["60% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=60}},nil} +c["60% reduced Block Chance"]={{[1]={flags=0,keywordFlags=0,name="BlockChance",type="INC",value=-60}},nil} +c["600 Armour Required For Maximum Damage"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=600}}," Required For Maximum Damage "} +c["61% increased Curse Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="INC",value=61}},nil} +c["61% increased Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningDamage",type="INC",value=61}},nil} +c["62% increased Mana Regen"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="INC",value=62}}," Regen "} +c["62.5% increased Minion Health"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Life",type="INC",value=62.5}}}},nil} +c["62.5% increased Poison Damage"]={{[1]={flags=0,keywordFlags=0,name="PoisonDamage",type="INC",value=62.5}},nil} +c["63% increased Effect of Haste on You"]={{[1]={[1]={skillId="Ailment_Haste",type="SkillId"},flags=0,keywordFlags=0,name="FlaskEffect",type="INC",value=63}}," of on You "} +c["63% increased Necrotic Damage"]={{[1]={flags=0,keywordFlags=0,name="NecroticDamage",type="INC",value=63}},nil} +c["63% less Hungering Souls Damage"]={{[1]={[1]={skillId="hs18gu",type="SkillId"},flags=0,keywordFlags=0,name="Damage",type="MORE",value=-63}},nil} +c["64% increased Minion Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=64}}}},nil} +c["64% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=64}},nil} +c["65% Serpent Damage Buff on Heal"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=65}}," Serpent Buff on Heal "} +c["65% Serpent Damage Buff on Heal 10 Damage Buff Duration (Seconds)"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=65}}," Serpent Buff on Heal 10 Damage Buff Duration (Seconds) "} +c["65% increased Armor"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=65}},nil} +c["66% increased Block Effectiveness"]={{[1]={flags=0,keywordFlags=0,name="FlaskEffect",type="INC",value=66}}," Block iveness "} +c["66% increased Curse Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="INC",value=66}},nil} +c["66% increased Void Damage"]={{[1]={flags=0,keywordFlags=0,name="VoidDamage",type="INC",value=66}},nil} +c["7 Cooldown for Ward Gain (secons)"]={{[1]={flags=0,keywordFlags=0,name="Ward",type="BASE",value=7}}," Cooldown for Gain (secons) "} +c["7 Fireballs Per Second"]={{}," s Per Second "} +c["7 Fireballs Per Second Channeled"]={{}," s Per Second Channeled "} +c["7 Fireballs Per Second Channeled -70% Range"]={{}," s Per Second Channeled -70% Range "} +c["7 Fireballs Per Second Channeled -70% Range 30 Mana Cost Per Second"]={{[1]={[1]={skillId="fi9",type="SkillId"},flags=0,keywordFlags=0,name="ManaCost",type="BASE",value=7}}," s Per Second Channeled -70% Range 30 Per Second "} +c["7 Health"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=7}},nil} +c["7 Health Gain"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=7}}," Gain "} +c["7 Health Gain 3 Mana Gain"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=7}}," Gain 3 Mana Gain "} +c["7 Mana Gain Per Stack"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=7}}," Gain Per Stack "} +c["7 Mana Gained On Kill"]={{[1]={[1]={type="Condition",var="KilledRecently"},flags=0,keywordFlags=0,name="Mana",type="BASE",value=7}}," Gained "} +c["7 Mana Per Three Seconds (2h weapon)"]={{[1]={flags=67108864,keywordFlags=0,name="Mana",type="BASE",value=7}}," Per Three Seconds (2h ) "} +c["7 Ward Gain"]={{[1]={flags=0,keywordFlags=0,name="Ward",type="BASE",value=7}}," Gain "} +c["7 Ward Gained"]={{[1]={flags=0,keywordFlags=0,name="Ward",type="BASE",value=7}}," Gained "} +c["7 Ward Gained 7 Cooldown for Ward Gain (secons)"]={{[1]={flags=0,keywordFlags=0,name="Ward",type="BASE",value=7}}," Gained 7 Cooldown for Ward Gain (secons) "} +c["7 Ward Gained On Block"]={{[1]={flags=0,keywordFlags=0,name="Ward",type="BASE",value=7}}," Gained On Block "} +c["7 Ward Granted On Minion Death"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Ward",type="BASE",value=7}}}}," Granted On Death "} +c["7% Blood Tether Chance"]={{}," Blood Tether Chance "} +c["7% Chance To Be Granted Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=7}}," To Be Granted "} +c["7% Chance To Be Granted Damage 7% Increased Damage Granted"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=7}}," To Be Granted 7% Increased Damage Granted "} +c["7% Chance To Cast Hungering Souls When Hit"]={{}," To Cast When Hit "} +c["7% Chance To Cast Hungering Souls When Hit 70% Chance for Single Projectile When Hit"]={{[1]={[1]={skillId="hs18gu",type="SkillId"},flags=0,keywordFlags=0,name="ProjectileCount",type="BASE",value=7}}," To Cast When Hit 70% Chance for Single When Hit "} +c["7% Chance To Chill Attackers When Hit"]={{}," To Attackers When Hit "} +c["7% Chance To Chill Attackers When Hit +7% Chill Chance"]={{[1]={[1]={skillId="Ailment_Chill",type="SkillId"},flags=8388608,keywordFlags=0,name="ChanceToTriggerOnHit_Ailment_Chill",type="BASE",value=7}}," To Attackers When Hit +7% "} +c["7% Double Projectiles Chance"]={{[1]={flags=0,keywordFlags=0,name="ProjectileCount",type="BASE",value=7}}," Double Chance "} +c["7% Elemental Arrow Generation Rate"]={{}," Arrow Generation Rate "} +c["7% Global Increased Damage"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="Damage",type="BASE",value=7}}," Increased "} +c["7% Haste Chance"]={{}," "} +c["7% Increased Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdDamage",type="INC",value=7}},nil} +c["7% Increased Crit Chance"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="INC",value=7}},nil} +c["7% Increased Critical Strike Chance"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="INC",value=7}},nil} +c["7% Increased Damage Granted"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="INC",value=7}}," Granted "} +c["7% Increased Damage Granted 7% Increased Healing Granted"]={{[1]={[1]={skillId="Ailment_DummyHealingWhileNotTakingDamage",type="SkillId"},flags=0,keywordFlags=0,name="Damage",type="INC",value=7}}," Granted 7% Increased Granted "} +c["7% Increased Damage Over Time"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="INC",value=7}}," Over Time "} +c["7% Increased Damage Over Time 7% Increased Minion Damage Over Time"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="INC",value=7}}," Over Time 7% Increased "} +c["7% Increased Damage Over Time While Transformed"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="INC",value=7}}," Over Time While Transformed "} +c["7% Increased Damage Over Time While Transformed 3% Less Damage Over Tme Taken In Human Form"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="INC",value=7}}," Over Time While Transformed 3% Less Over Tme Taken In Human Form "} +c["7% Increased Elemental Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="INC",value=7}},nil} +c["7% Increased Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireDamage",type="INC",value=7}},nil} +c["7% Increased Healing"]={{}," "} +c["7% Increased Healing 7% Increased Minion Healing"]={{}," 7% Increased Healing "} +c["7% Increased Healing Effectiveness"]={{[1]={[1]={skillId="Ailment_DummyHealingWhileNotTakingDamage",type="SkillId"},flags=0,keywordFlags=0,name="FlaskEffect",type="INC",value=7}}," iveness "} +c["7% Increased Healing Effectiveness +7% Necrotic Resistance"]={{[1]={[1]={skillId="Ailment_DummyHealingWhileNotTakingDamage",type="SkillId"},flags=0,keywordFlags=0,name="FlaskEffect",type="INC",value=7}}," iveness +7% Necrotic Resistance "} +c["7% Increased Healing Effectiveness +7% Necrotic Resistance 7 Health"]={{[1]={[1]={skillId="Ailment_DummyHealingWhileNotTakingDamage",type="SkillId"},flags=0,keywordFlags=0,name="FlaskEffect",type="INC",value=7}}," iveness +7% Necrotic Resistance 7 Health "} +c["7% Increased Healing Granted"]={{}," Granted "} +c["7% Increased Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningDamage",type="INC",value=7}},nil} +c["7% Increased Melee Damage"]={{[1]={flags=512,keywordFlags=0,name="Damage",type="INC",value=7}},nil} +c["7% Increased Melee Damage With 2h Weapon"]={{[1]={flags=512,keywordFlags=0,name="Damage",type="INC",value=7}}," With 2h "} +c["7% Increased Minion Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="ColdDamage",type="INC",value=7}}}},nil} +c["7% Increased Minion Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="INC",value=7}}}},nil} +c["7% Increased Minion Damage Over Time"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="INC",value=7}}}}," Over Time "} +c["7% Increased Minion Healing"]={{}," "} +c["7% Increased Minion Melee Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=512,keywordFlags=0,name="Damage",type="INC",value=7}}}},nil} +c["7% Increased Minion Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=7}}}},nil} +c["7% Increased Minion Poison Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="PoisonDamage",type="INC",value=7}}}},nil} +c["7% Increased Minion Spell Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=256,keywordFlags=0,name="Damage",type="INC",value=7}}}},nil} +c["7% Increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=7}},nil} +c["7% Increased Poison Damage"]={{[1]={flags=0,keywordFlags=0,name="PoisonDamage",type="INC",value=7}},nil} +c["7% Increased Poison Duration"]={{[1]={flags=0,keywordFlags=0,name="EnemyPoisonDuration",type="INC",value=7}},nil} +c["7% Increased Spell Damage"]={{[1]={flags=256,keywordFlags=0,name="Damage",type="INC",value=7}},nil} +c["7% Increased Throwing Attack Damage"]={{[1]={flags=1024,keywordFlags=0,name="Damage",type="INC",value=7}},nil} +c["7% Increased Throwing Damage"]={{[1]={flags=1024,keywordFlags=0,name="Damage",type="INC",value=7}},nil} +c["7% Increased Totem Cast Speed"]={{[1]={flags=256,keywordFlags=0,name="Speed",type="INC",value=7}}," Totem "} +c["7% Increased Totem Cast Speed 7% Haste Chance"]={{[1]={[1]={skillId="Ailment_Haste",type="SkillId"},flags=256,keywordFlags=0,name="Speed",type="INC",value=7}}," Totem 7% Chance "} +c["7% Increased Void Damage"]={{[1]={flags=0,keywordFlags=0,name="VoidDamage",type="INC",value=7}},nil} +c["7% Kill Threshold"]={{}," Kill Threshold "} +c["7% Kill Threshold with Axe"]={{}," Kill Threshold with Axe "} +c["7% Less Damage Taken"]={{[1]={flags=0,keywordFlags=0,name="DamageTaken",type="MORE",value=-7}},nil} +c["7% Maximum Damage Boost per stack of Runeweave"]={{}," Maximum per stack of Runeweave "} +c["7% Physical Penetration with Bleed"]={{}," Physical Peration with Bleed "} +c["7% Physical Penetration with Bleed 7% Chance To Be Granted Damage"]={{[1]={[1]={skillId="ne01t",type="SkillId"},flags=0,keywordFlags=0,name="Damage",type="BASE",value=7}}," Physical Peration with Bleed 7% Chance To Be Granted "} +c["7% Physical Penetration with Bleed 7% Chance To Be Granted Damage 7% Increased Damage Granted"]={{[1]={[1]={skillId="ne01t",type="SkillId"},flags=0,keywordFlags=0,name="Damage",type="BASE",value=7}}," Physical Peration with Bleed 7% Chance To Be Granted 7% Increased Damage Granted "} +c["7% Ward Chance"]={{}," "} +c["7% increased Health"]={{[1]={flags=0,keywordFlags=0,name="Life",type="INC",value=7}},nil} +c["7% increased Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="INC",value=7}},nil} +c["7% increased Melee Attack Speed"]={{[1]={flags=3584,keywordFlags=0,name="Speed",type="INC",value=7}},nil} +c["7% increased Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=7}},nil} +c["7.5% increased Health"]={{[1]={flags=0,keywordFlags=0,name="Life",type="INC",value=7.5}},nil} +c["7.5% increased Melee Attack Speed"]={{[1]={flags=3584,keywordFlags=0,name="Speed",type="INC",value=7.5}},nil} +c["7.5% increased Minion Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=7.5}}}},nil} +c["7.5% increased Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=7.5}},nil} +c["70% Acid Flask Mana Consumption"]={{[1]={[1]={skillId="aacfl",type="SkillId"},flags=0,keywordFlags=0,name="Mana",type="BASE",value=70}}," Consumption "} +c["70% Chance for Single Projectile When Hit"]={{[1]={flags=0,keywordFlags=0,name="ProjectileCount",type="BASE",value=70}}," for Single When Hit "} +c["70% Chance for no additional Zombies"]={{}," for no additional s "} +c["70% More Minion Critical Strike Chance"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="CritChance",type="MORE",value=70}}}},nil} +c["70% Reduced Cooldown Duration"]={{[1]={flags=0,keywordFlags=0,name="CooldownRecovery",type="INC",value=-70}},nil} +c["70% Single Projectile Chance"]={{[1]={flags=0,keywordFlags=0,name="ProjectileCount",type="BASE",value=70}}," Single Chance "} +c["70% Volatile Zombies Mana Consuption"]={{[1]={[1]={includeTransfigured=true,skillName="Raise Zombie",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Mana",type="BASE",value=70}}}}," Volatile s Consuption "} +c["70% Volatile Zombies Mana Consuption 70% Chance for no additional Zombies"]={{[1]={[1]={includeTransfigured=true,skillName="Raise Zombie",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Mana",type="BASE",value=70}}}}," Volatile s Consuption 70% Chance for no additional Zombies "} +c["70% increased Armor"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=70}},nil} +c["70% increased Melee Cold Damage"]={{[1]={flags=512,keywordFlags=0,name="ColdDamage",type="INC",value=70}},nil} +c["70% increased Melee Damage"]={{[1]={flags=512,keywordFlags=0,name="Damage",type="INC",value=70}},nil} +c["70% increased Void Damage"]={{[1]={flags=0,keywordFlags=0,name="VoidDamage",type="INC",value=70}},nil} +c["71% increased Void Damage"]={{[1]={flags=0,keywordFlags=0,name="VoidDamage",type="INC",value=71}},nil} +c["72% Max Speed Increase"]={{}," Max Speed Increase "} +c["72% increased Critical Strike Chance"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="INC",value=72}},nil} +c["72% increased Fire Damage Over Time"]={{[1]={flags=0,keywordFlags=0,name="FireDamage",type="INC",value=72}}," Over Time "} +c["72% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=72}},nil} +c["72% increased Spell Damage"]={{[1]={flags=256,keywordFlags=0,name="Damage",type="INC",value=72}},nil} +c["75 Armour With An Active Companion"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=75}}," With An Active Companion "} +c["75 Healing Amount"]={{}," Amount "} +c["75 Healing Amount 10 Cooldown (seconds)"]={{}," Amount 10 Cooldown (seconds) "} +c["75 Retaliation Threshold"]={{}," Retaliation Threshold "} +c["75 Retaliation Threshold 1 Retaliation Cooldown (seconds)"]={{}," Retaliation Threshold 1 Retaliation Cooldown (seconds) "} +c["75 Ward Gain"]={{[1]={flags=0,keywordFlags=0,name="Ward",type="BASE",value=75}}," Gain "} +c["75% Acid Flask Mana Consumption"]={{[1]={[1]={skillId="aacfl",type="SkillId"},flags=0,keywordFlags=0,name="Mana",type="BASE",value=75}}," Consumption "} +c["75% Ballista Increased Attack Speed"]={{[1]={[1]={skillId="ba1574",type="SkillId"},flags=3584,keywordFlags=0,name="Speed",type="BASE",value=75}}," Increased "} +c["75% Cooldown Recovered on Ally Healed"]={{}," Cooldown Recovered on Ally Healed "} +c["75% Highest Added Crit Chance -> Falcon Crit Chance"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="BASE",value=75}}," Highest Added -> Falcon Crit Chance "} +c["75% Highest Increased Damage -> Falcon Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=75}}," Highest Increased -> Falcon Damage "} +c["75% Increased Crit Chance"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="INC",value=75}},nil} +c["75% Increased Stun Chance"]={{}," Stun Chance "} +c["75% Increased Stun Chance Arming Time Is Ignored"]={{}," Stun Chance Arming Time Is Ignored "} +c["75% More Companion Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="MORE",value=75}}," Companion "} +c["75% More Companion Damage Limited To One Companion"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="MORE",value=75}}," Companion Limited To One Companion "} +c["75% More Companion Health"]={{[1]={flags=0,keywordFlags=0,name="Life",type="MORE",value=75}}," Companion "} +c["75% More Companion Health 75% More Companion Damage"]={{[1]={flags=0,keywordFlags=0,name="Life",type="MORE",value=75}}," Companion 75% More Companion Damage "} +c["75% More Companion Health 75% More Companion Damage Limited To One Companion"]={{[1]={flags=0,keywordFlags=0,name="Life",type="MORE",value=75}}," Companion 75% More Companion Damage Limited To One Companion "} +c["75% More Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="MORE",value=75}},nil} +c["75% More Hit Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="MORE",value=75}}," Hit "} +c["75% More Hit Damage Cannot Pierce"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="MORE",value=75}}," Hit Cannot Pierce "} +c["75% Tempest Strike Mana Consumption"]={{[1]={[1]={skillId="ts85i",type="SkillId"},flags=0,keywordFlags=0,name="Mana",type="BASE",value=75}}," Consumption "} +c["75% Throwing Attack Speed -> Increased Cooldown Recovery Speed"]={{[1]={flags=3584,keywordFlags=0,name="Speed",type="BASE",value=75}}," Throwing -> Increased Cooldown Recovery Speed "} +c["75% increased Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdDamage",type="INC",value=75}},nil} +c["75% increased Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireDamage",type="INC",value=75}},nil} +c["75% increased Fire Damage Over Time"]={{[1]={flags=0,keywordFlags=0,name="FireDamage",type="INC",value=75}}," Over Time "} +c["75% increased Health Regen"]={{[1]={flags=0,keywordFlags=0,name="LifeRegen",type="INC",value=75}},nil} +c["75% increased Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningDamage",type="INC",value=75}},nil} +c["75% increased Melee Damage"]={{[1]={flags=512,keywordFlags=0,name="Damage",type="INC",value=75}},nil} +c["75% increased Melee Physical Damage"]={{[1]={flags=512,keywordFlags=0,name="PhysicalDamage",type="INC",value=75}},nil} +c["75% increased Minion Dodge Rating"]={{}," Dodge Rating "} +c["75% increased Minion Health"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Life",type="INC",value=75}}}},nil} +c["75% increased Physical Resistance"]={{}," Physical Resistance "} +c["75% increased Poison Damage"]={{[1]={flags=0,keywordFlags=0,name="PoisonDamage",type="INC",value=75}},nil} +c["75% increased Throwing Damage"]={{[1]={flags=1024,keywordFlags=0,name="Damage",type="INC",value=75}},nil} +c["75% increased melee void damage"]={{[1]={flags=512,keywordFlags=0,name="VoidDamage",type="INC",value=75}},nil} +c["76% increased Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireDamage",type="INC",value=76}},nil} +c["76% increased Necrotic Damage"]={{[1]={flags=0,keywordFlags=0,name="NecroticDamage",type="INC",value=76}},nil} +c["77.5% increased Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireDamage",type="INC",value=77.5}},nil} +c["8 Bone Prison Duration (seconds)"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="BASE",value=8}}," Bone Prison (seconds) "} +c["8 Bone Prison Duration (seconds) +20 Cooldown (seconds)"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="BASE",value=8}}," Bone Prison (seconds) +20 Cooldown (seconds) "} +c["8 Buff Duration (Seconds)"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="BASE",value=8}}," Buff (Seconds) "} +c["8 Buff Duration (seconds)"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="BASE",value=8}}," Buff (seconds) "} +c["8 Buff Duration (seconds) Tripled For Scorpions And Serpents"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="BASE",value=8}}," Buff (seconds) Tripled For Scorpions And Serpents "} +c["8 Cooldown (Seconds)"]={{}," Cooldown (Seconds) "} +c["8 Duration (Seconds)"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="BASE",value=8}}," (Seconds) "} +c["8 Gladiator of Lagon Duration (seconds)"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="BASE",value=8}}," Gladiator of Lagon (seconds) "} +c["8 Health Gain vs Bone Cursed"]={{[1]={[1]={skillId="bc53",type="SkillId"},flags=0,keywordFlags=0,name="Life",type="BASE",value=8}}," Gain vs d "} +c["8 Health Gain vs Bone Cursed 8 Ward Gain vs Spirit Plagued"]={{[1]={[1]={skillId="bc53",type="SkillId"},flags=0,keywordFlags=0,name="Life",type="BASE",value=8}}," Gain vs d 8 Ward Gain vs Spirit Plagued "} +c["8 Health Restored"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=8}}," Restored "} +c["8 Mana Cost Per Second"]={{[1]={flags=0,keywordFlags=0,name="ManaCost",type="BASE",value=8}}," Per Second "} +c["8 Mana Gained On Hit"]={{[1]={flags=8388608,keywordFlags=0,name="Mana",type="BASE",value=8}}," Gained "} +c["8 Mana Gained On Hit 15% Explosion Chance"]={{[1]={flags=8388608,keywordFlags=0,name="Mana",type="BASE",value=8}}," Gained 15% Explosion Chance "} +c["8 Max Number Of Enemies"]={{}," Max Number Of Enemies "} +c["8 Perfection Duration"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="BASE",value=8}}," Perfection "} +c["8 Runestone Duration (seconds)"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="BASE",value=8}}," Runestone (seconds) "} +c["8 Runestone Duration (seconds) 20 Explosion Mana Consumption"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="BASE",value=8}}," Runestone (seconds) 20 Explosion Mana Consumption "} +c["8 Ward Gain"]={{[1]={flags=0,keywordFlags=0,name="Ward",type="BASE",value=8}}," Gain "} +c["8 Ward Gain vs Spirit Plagued"]={{[1]={[1]={skillId="Ailment_SpiritPlague",type="SkillId"},flags=0,keywordFlags=0,name="Ward",type="BASE",value=8}}," Gain vs d "} +c["8 Ward On Potion Use"]={{[1]={flags=0,keywordFlags=0,name="Ward",type="BASE",value=8}}," On Potion Use "} +c["8 Ward On Potion Use 2 Mana Gain on Potion Use"]={{[1]={flags=0,keywordFlags=0,name="Ward",type="BASE",value=8}}," On Potion Use 2 Mana Gain on Potion Use "} +c["8% Chance To Cast Axe Throw On Hit"]={{}," To Cast Axe Throw "} +c["8% Chance To Cast Spark Nova"]={{}," To Cast Spark Nova "} +c["8% Chance To Cast Storm Bolt On Spell Cast"]={{}," To Cast Storm Bolt On Cast "} +c["8% Chance To Cast Storm Bolt On Spell Cast 20% Chance To Cast Storm Bolt Every Second While Channelling"]={{}," To Cast Storm Bolt On Cast 20% Chance To Cast Storm Bolt Every Second "} +c["8% Chance To Mark Attackers"]={{}," To Mark Attackers "} +c["8% Chance To Poison Nearby Enemies On Kill"]={{}," To Nearby Enemies "} +c["8% Chance To Poison Nearby Enemies On Kill +4% Poison Resistance"]={{}," To Nearby Enemies +4% Poison Resistance "} +c["8% Crimson Shroud Chance"]={{[1]={flags=8388608,keywordFlags=0,name="ChanceToTriggerOnHit_Ailment_CrimsonShroud",type="BASE",value=8}},nil} +c["8% Death Wave Kill Threshold "]={{}," Death Wave Kill Threshold "} +c["8% Elemental Burst Chance"]={{}," Burst Chance "} +c["8% Falcon Strikes Kill Threshold"]={{}," Falcon Strikes Kill Threshold "} +c["8% Global Increased Lightning Damage"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="LightningDamage",type="BASE",value=8}}," Increased "} +c["8% Global Increased Lightning Damage Fire Aura -> Lightning"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="LightningDamage",type="BASE",value=8}}," Increased Fire Aura -> Lightning "} +c["8% Health Gain Of Missing Health"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=8}}," Gain Of Missing Health "} +c["8% Increased Attack Speed"]={{[1]={flags=3584,keywordFlags=0,name="Speed",type="INC",value=8}},nil} +c["8% Increased Cast Speed"]={{[1]={flags=256,keywordFlags=0,name="Speed",type="INC",value=8}},nil} +c["8% Increased Cooldown Recovery Speed"]={{[1]={flags=0,keywordFlags=0,name="CooldownRecovery",type="INC",value=8}},nil} +c["8% Increased Crit Chance"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="INC",value=8}},nil} +c["8% Increased Critical Strike Chance"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="INC",value=8}},nil} +c["8% Increased Critical Strike Chance per Dagger"]={{[1]={[1]={type="Multiplier",var="DaggerItem"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=8}},nil} +c["8% Increased Critical Strike Chance per Sword"]={{[1]={[1]={type="Multiplier",var="SwordItem"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=8}},nil} +c["8% Increased Elemental Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="INC",value=8}},nil} +c["8% Increased Elemental Damage Over Time"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="INC",value=8}}," Over Time "} +c["8% Increased Elemental Damage Over Time 2% Increased Ignite Duration"]={{[1]={[1]={skillId="Ailment_Ignite",type="SkillId"},flags=0,keywordFlags=0,name="Damage",type="INC",value=8}}," Over Time 2% Increased "} +c["8% Increased Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireDamage",type="INC",value=8}},nil} +c["8% Increased Health Regen"]={{[1]={flags=0,keywordFlags=0,name="LifeRegen",type="INC",value=8}},nil} +c["8% Increased Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningDamage",type="INC",value=8}},nil} +c["8% Increased Melee Stun Chance"]={{}," Stun Chance "} +c["8% Increased Minion Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="INC",value=8}}}},nil} +c["8% Increased Minion Healing"]={{}," "} +c["8% Increased Necrotic Damage"]={{[1]={flags=0,keywordFlags=0,name="NecroticDamage",type="INC",value=8}},nil} +c["8% Increased Stun Chance"]={{}," Stun Chance "} +c["8% Increased Stun Chance With Elemental Spells"]={{}," Stun Chance "} +c["8% Increased Stun Duration"]={{[1]={flags=0,keywordFlags=0,name="EnemyStunDuration",type="INC",value=8}},nil} +c["8% Increased Stun Duration with Lightning Spells"]={{[1]={flags=256,keywordFlags=0,name="EnemyStunDuration",type="INC",value=8}}," with Lightning s "} +c["8% Increased Void Damage"]={{[1]={flags=0,keywordFlags=0,name="VoidDamage",type="INC",value=8}},nil} +c["8% Kill Threshold"]={{}," Kill Threshold "} +c["8% Less Hit Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="MORE",value=-8}}," Hit "} +c["8% Maximum Mana -> Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=8}}," -> Lightning Damage "} +c["8% Melee Ignite Chance"]={{[1]={flags=8389120,keywordFlags=0,name="ChanceToTriggerOnHit_Ailment_Ignite",type="BASE",value=8}},nil} +c["8% Minion Storm Stack Chance"]={{}," Storm Stack Chance "} +c["8% More Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="MORE",value=8}},nil} +c["8% Overcharge Chance"]={{}," "} +c["8% Overcharge Chance +200% Overcharge Shock Chance"]={{}," +200% Overcharge Chance "} +c["8% Overcharge Chance +200% Overcharge Shock Chance +75% Overcharge Area"]={{}," +200% Overcharge Chance +75% Overcharge "} +c["8% Reduced Health Decay"]={{[1]={flags=0,keywordFlags=0,name="Life",type="INC",value=-8}}," Decay "} +c["8% Reduced Health Decay +3 Necrotic Damage"]={{[1]={flags=0,keywordFlags=0,name="Life",type="INC",value=-8}}," Decay +3 Necrotic Damage "} +c["8% Remaining Cooldown Recovered"]={{}," Remaining Cooldown Recovered "} +c["8% increased Cast Speed"]={{[1]={flags=256,keywordFlags=0,name="Speed",type="INC",value=8}},nil} +c["8% increased Mana Regen"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="INC",value=8}}," Regen "} +c["8% increased Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=8}},nil} +c["8% increased Transform Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=8}}," Transform "} +c["8% more Global Conditional Damage"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="Damage",type="MORE",value=8}}," Conditional "} +c["8.5% increased Health"]={{[1]={flags=0,keywordFlags=0,name="Life",type="INC",value=8.5}},nil} +c["80 Explosion Freeze Rate"]={{}," Explosion Freeze Rate "} +c["80 Explosion Freeze Rate Shock -> Frostbite 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Consumption"]={{[1]={[1]={skillId="ch4bo",type="SkillId"},flags=0,keywordFlags=0,name="Mana",type="BASE",value=80}}," Consumption "} +c["80% Health Gained as Ward when Healing to Full"]={{[1]={[1]={skillId="Ailment_DummyHealingWhileNotTakingDamage",type="SkillId"},flags=0,keywordFlags=0,name="Life",type="BASE",value=80}}," Gained as Ward when to Full "} +c["80% Increased Health Regen"]={{[1]={flags=0,keywordFlags=0,name="LifeRegen",type="INC",value=80}},nil} +c["80% Increased Stun Chance"]={{}," Stun Chance "} +c["80% Increased Stun Chance 8% Increased Stun Duration"]={{[1]={flags=0,keywordFlags=0,name="EnemyStunDuration",type="INC",value=80}}," Stun Chance 8% Increased "} +c["80% Maximum Damage Bonus"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=80}}," Maximum Bonus "} +c["80% Maximum Frequency Bonus"]={{}," Maximum Frequency Bonus "} +c["80% Maximum Frequency Bonus 0.2 Duration Before Effect 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increased Necrotic Damage"]={{[1]={flags=0,keywordFlags=0,name="NecroticDamage",type="INC",value=84}},nil} +c["85% Increased Mana Cost"]={{[1]={flags=0,keywordFlags=0,name="ManaCost",type="INC",value=85}},nil} +c["85% More Companion Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="MORE",value=85}}," Companion "} +c["85% More Companion Damage Limited To One Companion"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="MORE",value=85}}," Companion Limited To One Companion "} +c["85% increased Elemental Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="INC",value=85}},nil} +c["85% increased Health Regen"]={{[1]={flags=0,keywordFlags=0,name="LifeRegen",type="INC",value=85}},nil} +c["85% increased Melee Cold Damage"]={{[1]={flags=512,keywordFlags=0,name="ColdDamage",type="INC",value=85}},nil} +c["85% increased Melee Damage"]={{[1]={flags=512,keywordFlags=0,name="Damage",type="INC",value=85}},nil} +c["86% increased Damage for Totems"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="INC",value=86}}," for Totems "} +c["87.5% increased Void Damage"]={{[1]={flags=0,keywordFlags=0,name="VoidDamage",type="INC",value=87.5}},nil} +c["89% increased Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireDamage",type="INC",value=89}},nil} +c["89% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=89}},nil} +c["89% increased Spell Physical Damage"]={{[1]={flags=256,keywordFlags=0,name="PhysicalDamage",type="INC",value=89}},nil} +c["9 Maximum Bonus Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireDamage",type="BASE",value=9}}," Maximum Bonus "} +c["9 Ward Granted"]={{[1]={flags=0,keywordFlags=0,name="Ward",type="BASE",value=9}}," Granted "} +c["9% Current Health Consumption"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=9}}," Current Consumption "} +c["9% Current Health Consumption 3% Ward Consumption"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=9}}," Current Consumption 3% Ward Consumption "} +c["9% Maximum Added Speed"]={{}," Maximum Added Speed "} +c["9% increased Attack Speed"]={{[1]={flags=3584,keywordFlags=0,name="Speed",type="INC",value=9}},nil} +c["9% increased Cast Speed"]={{[1]={flags=256,keywordFlags=0,name="Speed",type="INC",value=9}},nil} +c["9% increased Health"]={{[1]={flags=0,keywordFlags=0,name="Life",type="INC",value=9}},nil} +c["9% increased Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=9}},nil} +c["9.5% increased Cast Speed"]={{[1]={flags=256,keywordFlags=0,name="Speed",type="INC",value=9.5}},nil} +c["9.5% increased Minion Cast Speed"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=256,keywordFlags=0,name="Speed",type="INC",value=9.5}}}},nil} +c["90% Chance To Not Explode"]={{}," To Not Explode "} +c["90% Chance To Not Explode 20% Small Orb Chance with Scatter Blast"]={{}," To Not Explode 20% Small Orb Chance with Scatter Blast "} +c["90% Chance To Not Explode 20% Small Orb Chance with Scatter Blast -35% Orbit Duration with Orbital Fulmination"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="BASE",value=90}}," To Not Explode 20% Small Orb Chance with Scatter Blast -35% Orbit with Orbital Fulmination "} +c["90% increased Armor"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=90}},nil} +c["90% increased Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdDamage",type="INC",value=90}},nil} +c["90% increased Duration of Stuns Received"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="INC",value=90}}," of Stuns Received "} +c["90% increased Elemental Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="INC",value=90}},nil} +c["90% increased Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningDamage",type="INC",value=90}},nil} +c["90% increased Melee Damage"]={{[1]={flags=512,keywordFlags=0,name="Damage",type="INC",value=90}},nil} +c["90% increased Minion Bow Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=2048,keywordFlags=0,name="Damage",type="INC",value=90}}}},nil} +c["90% increased Spell Lightning Critical Strike Chance"]={{[1]={flags=256,keywordFlags=0,name="CritChance",type="INC",value=90}}," Lightning "} +c["90% increased Spell Lightning Damage"]={{[1]={flags=256,keywordFlags=0,name="LightningDamage",type="INC",value=90}},nil} +c["90% increased Void Damage"]={{[1]={flags=0,keywordFlags=0,name="VoidDamage",type="INC",value=90}},nil} +c["90% less Minion Poison Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={[1]={skillId="Ailment_Poison",type="SkillId"},flags=0,keywordFlags=0,name="Damage",type="MORE",value=-90}}}},nil} +c["92.5% increased Minion Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=92.5}}}},nil} +c["92.5% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=92.5}},nil} +c["93% increased Damage Over Time"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="INC",value=93}}," Over Time "} +c["94.5% increased Minion Melee Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=512,keywordFlags=0,name="Damage",type="INC",value=94.5}}}},nil} +c["95% increased Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdDamage",type="INC",value=95}},nil} +c["95% increased Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireDamage",type="INC",value=95}},nil} +c["95% increased Minion Bow Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=2048,keywordFlags=0,name="Damage",type="INC",value=95}}}},nil} +c["95% increased Minion Spell Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=256,keywordFlags=0,name="Damage",type="INC",value=95}}}},nil} +c["97.5% increased Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningDamage",type="INC",value=97.5}},nil} +c["Abyssal Decay Lingers"]={nil,"Abyssal Decay Lingers "} +c["Abyssal Decay Spreads"]={nil,"Abyssal Decay Spreads "} +c["Abyssal Decay Spreads 4 Number Of Enemies Spread To"]={nil,"Abyssal Decay Spreads 4 Number Of Enemies Spread To "} +c["Abyssal Echoes After Void Cleave"]={nil,"Abyssal Echoes After Void Cleave "} +c["Abyssal Echoes Every 5 Seconds"]={nil,"Abyssal Echoes Every 5 Seconds "} +c["Abyssal Rift At Target Location"]={nil,"Abyssal Rift At Target Location "} +c["Abyssal Rift At Target Location 3 Abyssal Echoes Casts From Location"]={nil,"Abyssal Rift At Target Location 3 Abyssal Echoes Casts From Location "} +c["Accumulation Speed Resets On Repeat Invocation"]={nil,"Accumulation Speed Resets On Repeat Invocation "} +c["Acid Flask Trap"]={nil,"Acid Flask Trap "} +c["Acid Flask Trap 6 Maximum Acid Flask Traps"]={nil,"Acid Flask Trap 6 Maximum Acid Flask Traps "} +c["Acid Skin on Fissure hit"]={nil,"Acid Skin on Fissure hit "} +c["Acid Skin on Fissure hit +20% Crit Chance from Acid Skin"]={nil,"Acid Skin on Fissure hit +20% Crit Chance from Acid Skin "} +c["Additional Caltrops Halfway Through"]={nil,"Additional Caltrops Halfway Through "} +c["Additional Enemy Hit Per 50 Charges"]={nil,"Additional Enemy Hit Per 50 Charges "} +c["Additional Spriggan In Form"]={nil,"Additional Spriggan In Form "} +c["Additional Storm Bolt While Dual Wielding"]={nil,"Additional Storm Bolt While Dual Wielding "} +c["Additional Sword At 0 Stacks"]={nil,"Additional Sword At 0 Stacks "} +c["Additional Sword At Max Stacks With 2h"]={nil,"Additional Sword At Max Stacks With 2h "} +c["Additional Sword Attack On Kill"]={nil,"Additional Sword Attack On Kill "} +c["Additional Target"]={nil,"Additional Target "} +c["Adds Cryomancers"]={nil,"Adds Cryomancers "} +c["Adds Cryomancers Poison Chance -> Chill Chance"]={nil,"Adds Cryomancers Poison Chance -> Chill Chance "} +c["Adds Death Knights"]={nil,"Adds Death Knights "} +c["Adds Death Knights Removes Other Skeletal Mage Types"]={nil,"Adds Death Knights Removes Other Skeletal Mage Types "} +c["Adds Pyromancers"]={nil,"Adds Pyromancers "} +c["Adds Pyromancers Poison Chance -> Ignite Chance"]={nil,"Adds Pyromancers Poison Chance -> Ignite Chance "} +c["Adds Rogues"]={nil,"Adds Rogues "} +c["Advancing Area"]={nil,"Advancing Area "} +c["Aerial Prowess applies to other Abilities"]={nil,"Aerial Prowess applies to other Abilities "} +c["Affects 4 Spells"]={nil,"Affects 4 Spells "} +c["Affects 4 Spells 12 Duration (seconds)"]={nil,"Affects 4 Spells 12 Duration (seconds) "} +c["Affects 4 Spells 12 Duration (seconds) 2 Cooldown (seconds)"]={nil,"Affects 4 Spells 12 Duration (seconds) 2 Cooldown (seconds) "} +c["Aftershock Damage -> Initial Hit Damage"]={nil,"Aftershock Damage -> Initial Hit Damage "} +c["Aftershock Damage -> Initial Hit Damage Cannot Create Aftershocks"]={nil,"Aftershock Damage -> Initial Hit Damage Cannot Create Aftershocks "} +c["Aftershock Hits -> Damage Over Time"]={nil,"Aftershock Hits -> Damage Over Time "} +c["Aftershocks Appear Around Totems"]={nil,"Aftershocks Appear Around Totems "} +c["Aftershocks Blind Enemies"]={nil,"Aftershocks Blind Enemies "} +c["Aftershocks Favour Earthquake Direction"]={nil,"Aftershocks Favour Earthquake Direction "} +c["Ailment Chances to Minions on Hit"]={nil,"Ailment Chances to Minions on Hit "} +c["Ailment Duration Reset On Return"]={nil,"Ailment Duration Reset On Return "} +c["Ailments Cleansed on Landing"]={nil,"Ailments Cleansed on Landing "} +c["All Charges Consumed"]={nil,"All Charges Consumed "} +c["All Ignites Consumed"]={nil,"All Ignites Consumed "} +c["All Ignites Consumed No Remaining Ignite Damage"]={nil,"All Ignites Consumed No Remaining Ignite Damage "} +c["All Projectiles Hit Same Target"]={nil,"All Projectiles Hit Same Target "} +c["All Projectiles Hit Same Target +90% Mana Cost"]={nil,"All Projectiles Hit Same Target +90% Mana Cost "} +c["All Stacks Consumed"]={nil,"All Stacks Consumed "} +c["All Stacks Consumed +40 Mana Consumed"]={nil,"All Stacks Consumed +40 Mana Consumed "} +c["All Traps Around Target"]={nil,"All Traps Around Target "} +c["All Traps Around Target +4% Damage Per Max Trap"]={nil,"All Traps Around Target +4% Damage Per Max Trap "} +c["All Traps Around Target +4% Damage Per Max Trap +12% Mana Cost Per Max Trap"]={nil,"All Traps Around Target +4% Damage Per Max Trap +12% Mana Cost Per Max Trap "} +c["All Traps Around Target +4% Damage Per Max Trap +12% Mana Cost Per Max Trap 12 Cooldown (seconds)"]={nil,"All Traps Around Target +4% Damage Per Max Trap +12% Mana Cost Per Max Trap 12 Cooldown (seconds) "} +c["Also Applies To Minions"]={nil,"Also Applies To Minions "} +c["Also Applies To Minions Doubled for you with a 2h weapon"]={nil,"Also Applies To Minions Doubled for you with a 2h weapon "} +c["Also Applies to Forged Weapons"]={nil,"Also Applies to Forged Weapons "} +c["Always Crit With Next Non-Channelled Skill"]={nil,"Always Crit With Next Non-Channelled Skill "} +c["Always Crits"]={nil,"Always Crits "} +c["Always Crits +150% Damage"]={nil,"Always Crits +150% Damage "} +c["Always Crits +150% Damage 1 Bone Curse Maximum Hits"]={nil,"Always Crits +150% Damage 1 Bone Curse Maximum Hits "} +c["Always Crits +150% Damage 1 Bone Curse Maximum Hits 6 Cooldown (seconds)"]={nil,"Always Crits +150% Damage 1 Bone Curse Maximum Hits 6 Cooldown (seconds) "} +c["Always Crits +150% Damage 1 Bone Curse Maximum Hits 6 Cooldown (seconds) -50% Cursed Limbs and Cursed Ground duration"]={nil,"Always Crits +150% Damage 1 Bone Curse Maximum Hits 6 Cooldown (seconds) -50% Cursed Limbs and Cursed Ground duration "} +c["Always Crits When Above 400 Mana"]={nil,"Always Crits When Above 400 Mana "} +c["Always Crits With 4 Arrows"]={nil,"Always Crits With 4 Arrows "} +c["Always Fire 1 Extra Thorn"]={nil,"Always Fire 1 Extra Thorn "} +c["Always Fire 1 Extra Thorn +12% Thorn Damage"]={nil,"Always Fire 1 Extra Thorn +12% Thorn Damage "} +c["Always Freezes On Hit"]={nil,"Always Freezes On Hit "} +c["Always Freezes On Hit 15 Cooldown (seconds)"]={nil,"Always Freezes On Hit 15 Cooldown (seconds) "} +c["Always Freezes On Hit 15 Cooldown (seconds) 10% Remaining Cooldown Recovered On Freeze"]={nil,"Always Freezes On Hit 15 Cooldown (seconds) 10% Remaining Cooldown Recovered On Freeze "} +c["Always Summon 3 Totems"]={nil,"Always Summon 3 Totems "} +c["Anomaly Effects Triggered Instantly"]={nil,"Anomaly Effects Triggered Instantly "} +c["Anomaly Effects Triggered Instantly No Longer Sends Enemies Forward In Time"]={nil,"Anomaly Effects Triggered Instantly No Longer Sends Enemies Forward In Time "} +c["Applies To Player For 10 Seconds On Minion Skill Use"]={nil,"Applies To Player For 10 Seconds On Minion Skill Use "} +c["Applies to Minions"]={nil,"Applies to Minions "} +c["Archers Gain Fire Arrow"]={nil,"Archers Gain Fire Arrow "} +c["Arcing Trajectory"]={nil,"Arcing Trajectory "} +c["Arcing Trajectory No Pull"]={nil,"Arcing Trajectory No Pull "} +c["Area Inflicts Penance"]={nil,"Area Inflicts Penance "} +c["Area Inflicts Penance +5% Penance Damage per 1% of Damage Refelcted"]={nil,"Area Inflicts Penance +5% Penance Damage per 1% of Damage Refelcted "} +c["Arming Time Is Ignored"]={nil,"Arming Time Is Ignored "} +c["Armor -> Fire Res Shred"]={nil,"Armor -> Fire Res Shred "} +c["Armor -> Ward Gain"]={nil,"Armor -> Ward Gain "} +c["Armor Shred -> Ignite Chance"]={nil,"Armor Shred -> Ignite Chance "} +c["Armor Shred -> Poison Res Shred "]={nil,"Armor Shred -> Poison Res Shred "} +c["Armor Shred And Bleed -> Shock Chance"]={nil,"Armor Shred And Bleed -> Shock Chance "} +c["Armor Shred Applies To Riposte"]={nil,"Armor Shred Applies To Riposte "} +c["Armor applies to DoT"]={nil,"Armor applies to DoT "} +c["Arrow Nova Gained On Skeletal Archer Consumption"]={nil,"Arrow Nova Gained On Skeletal Archer Consumption "} +c["Arrows Are Inaccurate"]={nil,"Arrows Are Inaccurate "} +c["Aspect Of The Shark Chance On Hit Against Rares And Bosses"]={nil,"Aspect Of The Shark Chance On Hit Against Rares And Bosses "} +c["Aspect Of The Shark Granted On Melee Attack"]={nil,"Aspect Of The Shark Granted On Melee Attack "} +c["Aspect of the Crow On Other Companions"]={nil,"Aspect of the Crow On Other Companions "} +c["Aspect of the Crow On Other Companions -50% Buff Duration"]={nil,"Aspect of the Crow On Other Companions -50% Buff Duration "} +c["Aspect of the Panther affects Sabertooth"]={nil,"Aspect of the Panther affects Sabertooth "} +c["Attach To Enemy"]={nil,"Attach To Enemy "} +c["Attach To Enemy 10 Max Duration (seconds)"]={nil,"Attach To Enemy 10 Max Duration (seconds) "} +c["Attached Traps Passed On Hit"]={nil,"Attached Traps Passed On Hit "} +c["Attached Traps Passed On Hit +60% Trap Damage Per Pass"]={nil,"Attached Traps Passed On Hit +60% Trap Damage Per Pass "} +c["Auto Cast 1 Rune Invocation"]={nil,"Auto Cast 1 Rune Invocation "} +c["Auto Cast 2 Rune Invocation"]={nil,"Auto Cast 2 Rune Invocation "} +c["Auto Target"]={nil,"Auto Target "} +c["Auto Target +1% Base Crit Chance"]={nil,"Auto Target +1% Base Crit Chance "} +c["Auto Targets"]={nil,"Auto Targets "} +c["Auto Targets Projectiles in Cone"]={nil,"Auto Targets Projectiles in Cone "} +c["Automatically Cast Lightning Blast"]={nil,"Automatically Cast Lightning Blast "} +c["Automatically Cast Lightning Blast Lightning Blast Costs Mana"]={nil,"Automatically Cast Lightning Blast Lightning Blast Costs Mana "} +c["Automatically Recasts"]={nil,"Automatically Recasts "} +c["Automatically Recasts On Kill"]={nil,"Automatically Recasts On Kill "} +c["Automatically Recasts On Kill No Blood Orbs"]={nil,"Automatically Recasts On Kill No Blood Orbs "} +c["Automatically Targets Lowest Health Ally"]={nil,"Automatically Targets Lowest Health Ally "} +c["Automatically Targets Lowest Health Ally +5 Mana Cost"]={nil,"Automatically Targets Lowest Health Ally +5 Mana Cost "} +c["Avalanche Falls In A Circle Around You"]={nil,"Avalanche Falls In A Circle Around You "} +c["Avalanche Follows Player"]={nil,"Avalanche Follows Player "} +c["Avalanche Is Targetable"]={nil,"Avalanche Is Targetable "} +c["Avalanche Is Targetable +2 Mana Cost"]={nil,"Avalanche Is Targetable +2 Mana Cost "} +c["Axe Volley When Fully Charged"]={nil,"Axe Volley When Fully Charged "} +c["Backflip Away"]={nil,"Backflip Away "} +c["Backflip Away +5 Cooldown (seconds)"]={nil,"Backflip Away +5 Cooldown (seconds) "} +c["Backflip Away Immune during Movement"]={nil,"Backflip Away Immune during Movement "} +c["Ballista Explodes"]={nil,"Ballista Explodes "} +c["Ballista Explodes +2% More Damage per Dexterity"]={nil,"Ballista Explodes +2% More Damage per Dexterity "} +c["Ballista Explodes +2% More Damage per Dexterity +1% Increased Area per Dexterity"]={nil,"Ballista Explodes +2% More Damage per Dexterity +1% Increased Area per Dexterity "} +c["Ballistae Gain Frenzy"]={nil,"Ballistae Gain Frenzy "} +c["Ballistas Pioritization"]={nil,"Ballistas Pioritization "} +c["Ballistas Pioritization +2% Ballista Damage per Int"]={nil,"Ballistas Pioritization +2% Ballista Damage per Int "} +c["Ballistas Pioritization +2% Ballista Damage per Int 75% Ballista Increased Attack Speed"]={nil,"Ballistas Pioritization +2% Ballista Damage per Int 75% Ballista Increased Attack Speed "} +c["Base Damage -> Cold"]={nil,"Base Damage -> Cold "} +c["Base Damage -> Cold 40 Base Freeze Rate"]={nil,"Base Damage -> Cold 40 Base Freeze Rate "} +c["Base Damage -> Cold 40 Base Freeze Rate Bleed -> Frostbite Chance"]={nil,"Base Damage -> Cold 40 Base Freeze Rate Bleed -> Frostbite Chance "} +c["Base Damage -> Cold 40 Base Freeze Rate Bleed -> Frostbite Chance Slow -> Chill Chance"]={nil,"Base Damage -> Cold 40 Base Freeze Rate Bleed -> Frostbite Chance Slow -> Chill Chance "} +c["Base Damage -> Fire"]={nil,"Base Damage -> Fire "} +c["Base Damage -> Fire Armor Shred -> Ignite Chance"]={nil,"Base Damage -> Fire Armor Shred -> Ignite Chance "} +c["Base Damage -> Lightning"]={nil,"Base Damage -> Lightning "} +c["Base Damage -> Lightning Ignite And Bleed -> Electrify Chance"]={nil,"Base Damage -> Lightning Ignite And Bleed -> Electrify Chance "} +c["Base Damage Converted To Fire"]={nil,"Base Damage Converted To Fire "} +c["Base Damage Converted To Fire Bleed -> Ignite Chance"]={nil,"Base Damage Converted To Fire Bleed -> Ignite Chance "} +c["Base Damage Converted To Fire Possess -> Ignite"]={nil,"Base Damage Converted To Fire Possess -> Ignite "} +c["Base Damage Converted To Fire Possess -> Ignite +50% Hit Damage"]={nil,"Base Damage Converted To Fire Possess -> Ignite +50% Hit Damage "} +c["Base Damage Converted To Void"]={nil,"Base Damage Converted To Void "} +c["Base Damage Converted To Void Bleed -> Time Rot Chance"]={nil,"Base Damage Converted To Void Bleed -> Time Rot Chance "} +c["Base Damage Converted to Fire"]={nil,"Base Damage Converted to Fire "} +c["Base Damage Converted to Fire +80% Duration"]={nil,"Base Damage Converted to Fire +80% Duration "} +c["Base Damage Converted to Fire +80% Duration Does Not Pull"]={nil,"Base Damage Converted to Fire +80% Duration Does Not Pull "} +c["Base Lightning Damage -> Physical"]={nil,"Base Lightning Damage -> Physical "} +c["Base Lightning Damage -> Physical -50% Explosion Hit Damage"]={nil,"Base Lightning Damage -> Physical -50% Explosion Hit Damage "} +c["Base Necrotic Damage -> Physical"]={nil,"Base Necrotic Damage -> Physical "} +c["Base Necrotic Damage -> Physical -1 Necrotic Damage per Intelligence"]={nil,"Base Necrotic Damage -> Physical -1 Necrotic Damage per Intelligence "} +c["Base Necrotic Damage -> Physical -1 Necrotic Damage per Intelligence 4% Bleed Chance per Intelligence"]={nil,"Base Necrotic Damage -> Physical -1 Necrotic Damage per Intelligence 4% Bleed Chance per Intelligence "} +c["Base Physical Damage -> Cold"]={nil,"Base Physical Damage -> Cold "} +c["Base Physical Damage -> Cold 40 Base Freeze Rate"]={nil,"Base Physical Damage -> Cold 40 Base Freeze Rate "} +c["Base Physical Damage -> Cold 40 Base Freeze Rate Physical -> Cold Res Shred"]={nil,"Base Physical Damage -> Cold 40 Base Freeze Rate Physical -> Cold Res Shred "} +c["Base Physical Damage -> Cold Poison -> Frostbite Chance"]={nil,"Base Physical Damage -> Cold Poison -> Frostbite Chance "} +c["Base Physical Damage -> Cold Poison -> Frostbite Chance Freeze Chance"]={nil,"Base Physical Damage -> Cold Poison -> Frostbite Chance Freeze Chance "} +c["Base Physical Damage -> Fire"]={nil,"Base Physical Damage -> Fire "} +c["Base Physical Damage -> Fire Bleed -> Ignite Chance"]={nil,"Base Physical Damage -> Fire Bleed -> Ignite Chance "} +c["Base Physical Damage -> Void"]={nil,"Base Physical Damage -> Void "} +c["Base Physical Damage -> Void +30% Time Rot Chance"]={nil,"Base Physical Damage -> Void +30% Time Rot Chance "} +c["Base Physical Damage -> Void +30% Time Rot Chance Bleed And Ignite -> Time Rot Chance"]={nil,"Base Physical Damage -> Void +30% Time Rot Chance Bleed And Ignite -> Time Rot Chance "} +c["Bears Cast Briar Thorn"]={nil,"Bears Cast Briar Thorn "} +c["Bears use Swipe"]={nil,"Bears use Swipe "} +c["Bears use Swipe 5 Swipe Cooldown for Bears (Seconds)"]={nil,"Bears use Swipe 5 Swipe Cooldown for Bears (Seconds) "} +c["Becomes Traversal Skill"]={nil,"Becomes Traversal Skill "} +c["Berserk Affects Raptor And Bear"]={nil,"Berserk Affects Raptor And Bear "} +c["Berserk On Use"]={nil,"Berserk On Use "} +c["Berserk On Use +4 Melee Damage Per Stack"]={nil,"Berserk On Use +4 Melee Damage Per Stack "} +c["Berserk On Use +4 Melee Damage Per Stack +1 Berserk Stacks On Hit While Berserk"]={nil,"Berserk On Use +4 Melee Damage Per Stack +1 Berserk Stacks On Hit While Berserk "} +c["Berserk On Use +4 Melee Damage Per Stack +1 Berserk Stacks On Hit While Berserk 10 Maximum Stacks"]={nil,"Berserk On Use +4 Melee Damage Per Stack +1 Berserk Stacks On Hit While Berserk 10 Maximum Stacks "} +c["Binary System"]={nil,"Binary System "} +c["Binary System +100% Damage"]={nil,"Binary System +100% Damage "} +c["Black Hole Center Hits"]={nil,"Black Hole Center Hits "} +c["Black Hole Center Hits 35 Physical Damage"]={nil,"Black Hole Center Hits 35 Physical Damage "} +c["Black Hole Creates Meteors"]={nil,"Black Hole Creates Meteors "} +c["Black Hole Seeks Enemies"]={nil,"Black Hole Seeks Enemies "} +c["Blades Don't Return"]={nil,"Blades Don't Return "} +c["Blades Don't Return Recalled Blades Don't Pierce"]={nil,"Blades Don't Return Recalled Blades Don't Pierce "} +c["Blades Explode When Touched"]={nil,"Blades Explode When Touched "} +c["Blades Explode When Touched No Returning Blades"]={nil,"Blades Explode When Touched No Returning Blades "} +c["Blades Explode When Touched No Returning Blades -20% Attack Speed"]={nil,"Blades Explode When Touched No Returning Blades -20% Attack Speed "} +c["Blades Recalled From Shift Instead"]={nil,"Blades Recalled From Shift Instead "} +c["Blades Recalled From Shift Instead 2 Mana Gained per Blade"]={nil,"Blades Recalled From Shift Instead 2 Mana Gained per Blade "} +c["Blades Spin In Place"]={nil,"Blades Spin In Place "} +c["Blades Target Nearby Enemies"]={nil,"Blades Target Nearby Enemies "} +c["Blades Target Nearby Enemies Blades Don't Return"]={nil,"Blades Target Nearby Enemies Blades Don't Return "} +c["Blades Target Nearby Enemies Blades Don't Return Recalled Blades Don't Pierce"]={nil,"Blades Target Nearby Enemies Blades Don't Return Recalled Blades Don't Pierce "} +c["Bleed -> Frostbite"]={nil,"Bleed -> Frostbite "} +c["Bleed -> Frostbite Chance"]={nil,"Bleed -> Frostbite Chance "} +c["Bleed -> Frostbite Chance Slow -> Chill Chance"]={nil,"Bleed -> Frostbite Chance Slow -> Chill Chance "} +c["Bleed -> Frostbite No Knockback"]={nil,"Bleed -> Frostbite No Knockback "} +c["Bleed -> Ignite Chance"]={nil,"Bleed -> Ignite Chance "} +c["Bleed -> Lightning Res Shred Chance"]={nil,"Bleed -> Lightning Res Shred Chance "} +c["Bleed -> Lightning Res Shred Chance +1% Damage Per Global Shock Chance"]={nil,"Bleed -> Lightning Res Shred Chance +1% Damage Per Global Shock Chance "} +c["Bleed -> Poison Chance"]={nil,"Bleed -> Poison Chance "} +c["Bleed -> Poison Chance -80% Explosion Hit Damage"]={nil,"Bleed -> Poison Chance -80% Explosion Hit Damage "} +c["Bleed -> Poison Chance -80% Explosion Hit Damage +100% Explosion Poison Chance"]={nil,"Bleed -> Poison Chance -80% Explosion Hit Damage +100% Explosion Poison Chance "} +c["Bleed -> Poison Chance Physical -> Poison Penetration"]={nil,"Bleed -> Poison Chance Physical -> Poison Penetration "} +c["Bleed -> Poison Chance Physical -> Poison Shred Chance"]={nil,"Bleed -> Poison Chance Physical -> Shred Poison Resistance Chance "} +c["Bleed -> Poison Chance Physical -> Poison Shred Chance +20% Poison Duration"]={nil,"Bleed -> Poison Chance Physical -> Shred Poison Resistance Chance +20% Poison Duration "} +c["Bleed -> Time Rot Chance"]={nil,"Bleed -> Time Rot Chance "} +c["Bleed -> Time Rot Chance +100% Melee Damage vs 12 stacks of Time Rot"]={nil,"Bleed -> Time Rot Chance +100% Melee Damage vs 12 stacks of Time Rot "} +c["Bleed And Ignite -> Time Rot Chance"]={nil,"Bleed And Ignite -> Time Rot Chance "} +c["Bleed Chance -> Frostbite"]={nil,"Bleed Chance -> Frostbite "} +c["Bleed Chance Doubled For Maul"]={nil,"Bleed Chance Doubled For Maul "} +c["Bleed Stacks Consumed"]={nil,"Bleed Stacks Consumed "} +c["Bleed Stacks Consumed Bleed Stacks Deal Damage Instantly"]={nil,"Bleed Stacks Consumed Bleed Stacks Deal Damage Instantly "} +c["Bleed Stacks Deal Damage Instantly"]={nil,"Bleed Stacks Deal Damage Instantly "} +c["Bleed and Poison -> Shock Chance"]={nil,"Bleed and Poison -> Shock Chance "} +c["Blind -> Critical Vulnerability Chance"]={nil,"Blind -> Critical Vulnerability Chance "} +c["Blinds"]={nil,"Blinds "} +c["Blinds With Bow Attacks"]={nil,"Blinds With Bow Attacks "} +c["Blinds Your Minion"]={nil,"Blinds Your Minion "} +c["Blinds on Hit"]={nil,"Blinds on Hit "} +c["Blink Forward After Cast"]={nil,"Blink Forward After Cast "} +c["Blink Forward After Cast +5 Cooldown (seconds)"]={nil,"Blink Forward After Cast +5 Cooldown (seconds) "} +c["Blink Forward After Cast +5 Cooldown (seconds) Becomes Traversal Skill"]={nil,"Blink Forward After Cast +5 Cooldown (seconds) Becomes Traversal Skill "} +c["Blizzard Surrounds Storm Totem"]={nil,"Blizzard Surrounds Storm Totem "} +c["Blizzard Surrounds Storm Totem 25% Blizzard Chill Chance Per Second"]={nil,"Blizzard Surrounds Storm Totem 25% Blizzard Chill Chance Per Second "} +c["Blood Golem Casts Sanguine Orb"]={nil,"Blood Golem Casts Sanguine Orb "} +c["Blood Golem Replaces Bone Golem"]={nil,"Blood Golem Replaces Bone Golem "} +c["Blood Golem Replaces Bone Golem Blood Golem Casts Sanguine Orb"]={nil,"Blood Golem Replaces Bone Golem Blood Golem Casts Sanguine Orb "} +c["Bona Nova Pierces"]={nil,"Bona Nova Pierces "} +c["Bone Armor Can Target Allies"]={nil,"Bone Armor Can Target Allies "} +c["Bone Armor Can Target Allies -75% Bone Armor Effect On Non-Minions"]={nil,"Bone Armor Can Target Allies -75% Bone Armor Effect On Non-Minions "} +c["Bone Armor On Release"]={nil,"Bone Armor On Release "} +c["Bone Armor On Teleport"]={nil,"Bone Armor On Teleport "} +c["Bone Armor On Teleport 100 Armour"]={nil,"Bone Armor On Teleport 100 Armour "} +c["Bone Armor On Teleport 100 Armour 4% Less Damage Taken"]={nil,"Bone Armor On Teleport 100 Armour 4% Less Damage Taken "} +c["Bone Curse Aura"]={nil,"Bone Curse Aura "} +c["Bone Curse Aura Bone Curse On Self"]={nil,"Bone Curse Aura Bone Curse On Self "} +c["Bone Curse Aura Bone Curse On Self -40% Area"]={nil,"Bone Curse Aura Bone Curse On Self -40% Area "} +c["Bone Curse Aura Bone Curse On Self -40% Area 15 Mana Drain"]={nil,"Bone Curse Aura Bone Curse On Self -40% Area 15 Mana Drain "} +c["Bone Curse On Hit After Direct Cast"]={nil,"Bone Curse On Hit After Direct Cast "} +c["Bone Curse On Hit After Direct Cast 1 Duration (seconds)"]={nil,"Bone Curse On Hit After Direct Cast 1 Duration (seconds) "} +c["Bone Curse On Hit After Direct Cast 1 Duration (seconds) +10 Mana Cost"]={nil,"Bone Curse On Hit After Direct Cast 1 Duration (seconds) +10 Mana Cost "} +c["Bone Curse On Self"]={nil,"Bone Curse On Self "} +c["Bone Curse On Self -40% Area"]={nil,"Bone Curse On Self -40% Area "} +c["Bone Curse On Self -40% Area 15 Mana Drain"]={nil,"Bone Curse On Self -40% Area 15 Mana Drain "} +c["Bone Curse at Target Location"]={nil,"Bone Curse at Target Location "} +c["Bone Curse at Target Location with Forked Tongue"]={nil,"Bone Curse at Target Location with Forked Tongue "} +c["Bone Curse on Arrival"]={nil,"Bone Curse on Arrival "} +c["Bone Curse on you on Enter or Exit"]={nil,"Bone Curse on you on Enter or Exit "} +c["Bone Curse on you on Enter or Exit Bone Curse at Target Location with Forked Tongue"]={nil,"Bone Curse on you on Enter or Exit Bone Curse at Target Location with Forked Tongue "} +c["Bone Eruption Beneath Target"]={nil,"Bone Eruption Beneath Target "} +c["Bone Eruption Beneath Target +15 Mana Cost"]={nil,"Bone Eruption Beneath Target +15 Mana Cost "} +c["Bone Golem Health -> Abomination Armor"]={nil,"Bone Golem Health -> Abomination Armor "} +c["Bone Golem Health -> Abomination Armor Prioritizes Enemies Near You"]={nil,"Bone Golem Health -> Abomination Armor Prioritizes Enemies Near You "} +c["Bone Minion On Transplant"]={nil,"Bone Minion On Transplant "} +c["Bone Minions Last Until Killed"]={nil,"Bone Minions Last Until Killed "} +c["Bone Minions Last Until Killed 1 Maximum Bone Minions"]={nil,"Bone Minions Last Until Killed 1 Maximum Bone Minions "} +c["Bone Nova"]={nil,"Bone Nova "} +c["Bone Nova +20% Mana Cost"]={nil,"Bone Nova +20% Mana Cost "} +c["Bone Prison Has Gaps"]={nil,"Bone Prison Has Gaps "} +c["Bone Prison On Cast"]={nil,"Bone Prison On Cast "} +c["Bone Prison On Cast 8 Bone Prison Duration (seconds)"]={nil,"Bone Prison On Cast 8 Bone Prison Duration (seconds) "} +c["Bone Prison On Cast 8 Bone Prison Duration (seconds) +20 Cooldown (seconds)"]={nil,"Bone Prison On Cast 8 Bone Prison Duration (seconds) +20 Cooldown (seconds) "} +c["Bone Shatter Pierces"]={nil,"Bone Shatter Pierces "} +c["Bone Shatter Pierces +25% Bone Shatter Speed and Range"]={nil,"Bone Shatter Pierces +25% Bone Shatter Speed and Range "} +c["Bone Splinters On Hit"]={nil,"Bone Splinters On Hit "} +c["Bone Splinters On Hit -20% Projectile Range"]={nil,"Bone Splinters On Hit -20% Projectile Range "} +c["Bone Splinters On Hit -20% Projectile Range +40% Health Cost"]={nil,"Bone Splinters On Hit -20% Projectile Range +40% Health Cost "} +c["Bone Splinters On Hit Cannot Pierce"]={nil,"Bone Splinters On Hit Cannot Pierce "} +c["Bone Splinters On Hit Cannot Pierce +50% Health Cost"]={nil,"Bone Splinters On Hit Cannot Pierce +50% Health Cost "} +c["Bonus Tripled For Echoes"]={nil,"Bonus Tripled For Echoes "} +c["Bonuses Doubled With Distant Wall"]={nil,"Bonuses Doubled With Distant Wall "} +c["Bonuses Tripled if Howled Recently"]={nil,"Bonuses Tripled if Howled Recently "} +c["Bonuses divided by Max Rogues"]={nil,"Bonuses divided by Max Rogues "} +c["Bonuses from Never Late apply to Traversal Skills"]={nil,"Bonuses from Never Late apply to Traversal Skills "} +c["Brand of Subjugation On Pass Through"]={nil,"Brand of Subjugation On Pass Through "} +c["Brand of Subjugation On Pass Through +2% Brand of Subjugation Damage Per 1% Chill Chance"]={nil,"Brand of Subjugation On Pass Through +2% Brand of Subjugation Damage Per 1% Chill Chance "} +c["Brand of Trespass On Enemy Pass Through"]={nil,"Brand of Trespass On Enemy Pass Through "} +c["Brand of Trespass On Enemy Pass Through +1% Damage Per Ignite Chance"]={nil,"Brand of Trespass On Enemy Pass Through +1% Damage Per Ignite Chance "} +c["Briar Thorns Pierce Enemies"]={nil,"Briar Thorns Pierce Enemies "} +c["Briar Thorns Pierce Enemies -10% Cast Speed"]={nil,"Briar Thorns Pierce Enemies -10% Cast Speed "} +c["Buff To Next Fury Leap Or Earthquake"]={nil,"Buff To Next Fury Leap Or Earthquake "} +c["Buff To Next Fury Leap Or Earthquake +20% Physical Penetration Per Stack Consumed"]={nil,"Buff To Next Fury Leap Or Earthquake +20% Physical Penetration Per Stack Consumed "} +c["Buff To Next Fury Leap Or Earthquake +20% Physical Penetration Per Stack Consumed +20% Area Per Stack Consumed"]={nil,"Buff To Next Fury Leap Or Earthquake +20% Physical Penetration Per Stack Consumed +20% Area Per Stack Consumed "} +c["Buffs Minions Not Inside Area"]={nil,"Buffs Minions Not Inside Area "} +c["Buffs Minions Not Inside Area +100% Area"]={nil,"Buffs Minions Not Inside Area +100% Area "} +c["Buffs Persist After Channelling"]={nil,"Buffs Persist After Channelling "} +c["Buffs Persist After Flame Rush"]={nil,"Buffs Persist After Flame Rush "} +c["Buffs Persist After Flame Rush 15% Buff Duration Equal To Time In Flame Rush"]={nil,"Buffs Persist After Flame Rush 15% Buff Duration Equal To Time In Flame Rush "} +c["Burning Dagger On Use"]={nil,"Burning Dagger On Use "} +c["Burning Daggers Cone From Shadows"]={nil,"Burning Daggers Cone From Shadows "} +c["Burning Daggers Cone On First Attack"]={nil,"Burning Daggers Cone On First Attack "} +c["Burning Patch When Fully Charged"]={nil,"Burning Patch When Fully Charged "} +c["Burning Patch When Fully Charged +10 Mana Cost"]={nil,"Burning Patch When Fully Charged +10 Mana Cost "} +c["Caltrops At Target Location"]={nil,"Caltrops At Target Location "} +c["Caltrops At Target Location 2 Caltrops per 2 Seconds"]={nil,"Caltrops At Target Location 2 Caltrops per 2 Seconds "} +c["Caltrops on Aerial Assault"]={nil,"Caltrops on Aerial Assault "} +c["Can Cast On Allies"]={nil,"Can Cast On Allies "} +c["Can Equip Axes in Offhand"]={nil,"Can Equip Axes in Offhand "} +c["Can Equip Axes in Offhand Can Equip Swords in Offhand"]={nil,"Can Equip Axes in Offhand Can Equip Swords in Offhand "} +c["Can Equip Axes in Offhand Can Equip Swords in Offhand +9% Damage Taken While Dual Wielding"]={nil,"Can Equip Axes in Offhand Can Equip Swords in Offhand +9% Damage Taken While Dual Wielding "} +c["Can Equip Daggers in Offhand"]={nil,"Can Equip Daggers in Offhand "} +c["Can Equip Daggers in Offhand +9% Damage Taken While Dual Wielding"]={nil,"Can Equip Daggers in Offhand +9% Damage Taken While Dual Wielding "} +c["Can Equip Swords in Offhand"]={nil,"Can Equip Swords in Offhand "} +c["Can Equip Swords in Offhand +9% Damage Taken While Dual Wielding"]={nil,"Can Equip Swords in Offhand +9% Damage Taken While Dual Wielding "} +c["Can Equip Swords in Offhand Can Equip Daggers in Offhand"]={nil,"Can Equip Swords in Offhand Can Equip Daggers in Offhand "} +c["Can Equip Swords in Offhand Can Equip Daggers in Offhand +9% Damage Taken While Dual Wielding"]={nil,"Can Equip Swords in Offhand Can Equip Daggers in Offhand +9% Damage Taken While Dual Wielding "} +c["Can No Longer Cast Additional Tornadoes"]={nil,"Can No Longer Cast Additional Tornadoes "} +c["Can Not Inflict Bleed"]={nil,"Can Not Inflict Bleed "} +c["Can Only Target Minions"]={nil,"Can Only Target Minions "} +c["Can Place Two Glyphs"]={nil,"Can Place Two Glyphs "} +c["Can Place Two Glyphs +10 Mana Cost"]={nil,"Can Place Two Glyphs +10 Mana Cost "} +c["Can Place Two Glyphs +10 Mana Cost +10% Second Glyph Damage Per 1 Meter Distance"]={{[1]={flags=0,keywordFlags=0,name="ManaCost",type="BASE",value=10}},"Can Place Two Glyphs +10 % Second Glyph Per 1 Meter Distance "} +c["Can Place Two Glyphs +10 Mana Cost +10% Second Glyph Damage Per 1 Meter Distance 60% Maximum Damage Bonus"]={{[1]={flags=0,keywordFlags=0,name="ManaCost",type="BASE",value=10}},"Can Place Two Glyphs +10 % Second Glyph Per 1 Meter Distance 60% Maximum Damage Bonus "} +c["Can Stack Twice per 2 seconds"]={nil,"Can Stack Twice per 2 seconds "} +c["Can Target Allies"]={nil,"Can Target Allies "} +c["Can Target Minions"]={nil,"Can Target Minions "} +c["Can Target Minions 10 Mana Gained Per Second"]={nil,"Can Target Minions 10 Mana Gained Per Second "} +c["Can only Consume Skeletons and Skeletal Mages"]={nil,"Can only Consume Skeletons and Skeletal Mages "} +c["Can only Consume Skeletons and Skeletal Mages No decay until you have 6+ Skeletons or Skeletal Mages"]={nil,"Can only Consume Skeletons and Skeletal Mages No decay until you have 6+ Skeletons or Skeletal Mages "} +c["Can trigger from enemies"]={nil,"Can trigger from enemies "} +c["Cannot Be Dodged"]={nil,"Cannot Be Dodged "} +c["Cannot Be Dodged +1% Fire Damage per 10% Increased Healing Effectiveness"]={nil,"Cannot Be Dodged +1% Fire Damage per 10% Increased Healing Effectiveness "} +c["Cannot Be Dodged +2% Base Crit Chance"]={nil,"Cannot Be Dodged +2% Base Crit Chance "} +c["Cannot Block While On Cooldown"]={nil,"Cannot Block While On Cooldown "} +c["Cannot Block While Shield Throw Is Released"]={nil,"Cannot Block While Shield Throw Is Released "} +c["Cannot Chain"]={nil,"Cannot Chain "} +c["Cannot Consume Bone Golems"]={nil,"Cannot Consume Bone Golems "} +c["Cannot Consume Mages"]={nil,"Cannot Consume Mages "} +c["Cannot Create Aftershocks"]={nil,"Cannot Create Aftershocks "} +c["Cannot Crit"]={nil,"Cannot Crit "} +c["Cannot Dodge"]={nil,"Cannot Dodge "} +c["Cannot Heal Or Cleanse "]={nil,"Cannot Heal Or Cleanse "} +c["Cannot Heal Or Cleanse Cannot Summon Fissures "]={nil,"Cannot Heal Or Cleanse Cannot Summon Fissures "} +c["Cannot Leap"]={nil,"Cannot Leap "} +c["Cannot Move Or Use Abilities"]={nil,"Cannot Move Or Use Abilities "} +c["Cannot Pierce"]={nil,"Cannot Pierce "} +c["Cannot Pierce +50% Health Cost"]={nil,"Cannot Pierce +50% Health Cost "} +c["Cannot Regenerate Mana"]={nil,"Cannot Regenerate Mana "} +c["Cannot Slow"]={nil,"Cannot Slow "} +c["Cannot Summon Fissures "]={nil,"Cannot Summon Fissures "} +c["Cannot Use With Wand Or Two Hander"]={nil,"Cannot Use With Wand Or Two Hander "} +c["Canot Be Dodged"]={nil,"Canot Be Dodged "} +c["Cast At Target"]={nil,"Cast At Target "} +c["Cast At Target Shields Do Not Follow You"]={nil,"Cast At Target Shields Do Not Follow You "} +c["Cast At Target Shields Do Not Follow You 100% More Health"]={nil,"Cast At Target Shields Do Not Follow You 100% More Health "} +c["Cast At Target Shields Do Not Follow You 100% More Health +100% Duration"]={nil,"Cast At Target Shields Do Not Follow You 100% More Health +100% Duration "} +c["Cast Beam per 200 Ward consumed"]={nil,"Cast Beam per 200 Ward consumed "} +c["Cast Elemental Nova At Target"]={nil,"Cast Elemental Nova At Target "} +c["Cast Elemental Nova When Delay Starts"]={nil,"Cast Elemental Nova When Delay Starts "} +c["Cast Elemental Nova When Delay Starts +2 Fire Aura Stacks"]={nil,"Cast Elemental Nova When Delay Starts +2 Fire Aura Stacks "} +c["Cast Elemental Novas From Runes In Invocation"]={nil,"Cast Elemental Novas From Runes In Invocation "} +c["Cast Elemental Novas From Runes In Invocation 100% Elemental Nova Mana Consumption"]={nil,"Cast Elemental Novas From Runes In Invocation 100% Elemental Nova Mana Consumption "} +c["Cast Entangling Roots With Spirit Thorns"]={nil,"Cast Entangling Roots With Spirit Thorns "} +c["Cast Entangling Roots With Spirit Thorns +30 Rage Gain On Entangling Roots"]={nil,"Cast Entangling Roots With Spirit Thorns +30 Rage Gain On Entangling Roots "} +c["Cast Entangling Roots With Spirit Thorns +30 Rage Gain On Entangling Roots +30% Entangling Roots Damage"]={nil,"Cast Entangling Roots With Spirit Thorns +30 Rage Gain On Entangling Roots +30% Entangling Roots Damage "} +c["Cast Flame Ward When Stunned"]={nil,"Cast Flame Ward When Stunned "} +c["Cast From Totems"]={nil,"Cast From Totems "} +c["Cast Holy Symbol On Block"]={nil,"Cast Holy Symbol On Block "} +c["Cast In Area"]={nil,"Cast In Area "} +c["Cast In Area +20 Mana Cost"]={nil,"Cast In Area +20 Mana Cost "} +c["Cast On Minion"]={nil,"Cast On Minion "} +c["Cast On Minion +10% Minion Physical Damage"]={nil,"Cast On Minion +10% Minion Physical Damage "} +c["Cast On Minion +10% Minion Physical Damage 4 Buff Duration (seconds)"]={nil,"Cast On Minion +10% Minion Physical Damage 4 Buff Duration (seconds) "} +c["Cast On You"]={nil,"Cast On You "} +c["Cast On You +1 Ward Per Second Per 5% Uncapped Resistances"]={nil,"Cast On You +1 Ward Per Second Per 5% Uncapped Resistances "} +c["Cast Random Equipped Skill With 12 Energy"]={nil,"Cast Random Equipped Skill With 12 Energy "} +c["Cast Random Equipped Skill With 12 Energy Consumes Chosen Skill's Mana Cost"]={nil,"Cast Random Equipped Skill With 12 Energy Consumes Chosen Skill's Mana Cost "} +c["Cast Random Equipped Skill With 12 Energy Consumes Chosen Skill's Mana Cost Puts Chosen Skill On Cooldown"]={nil,"Cast Random Equipped Skill With 12 Energy Consumes Chosen Skill's Mana Cost Puts Chosen Skill On Cooldown "} +c["Cast Shatter On Kill"]={nil,"Cast Shatter On Kill "} +c["Cast Smite Near Flag"]={nil,"Cast Smite Near Flag "} +c["Cast Tornado At 6 Stacks"]={nil,"Cast Tornado At 6 Stacks "} +c["Cast at self if not targeting ally"]={nil,"Cast at self if not targeting ally "} +c["Cast at self if not targeting ally 18% Increased Healing Effectiveness"]={nil,"Cast at self if not targeting ally 18% Increased Healing Effectiveness "} +c["Cast on Thorn Shield Use"]={nil,"Cast on Thorn Shield Use "} +c["Casting Companion Abilities Grants Aspect Of The Lynx"]={nil,"Casting Companion Abilities Grants Aspect Of The Lynx "} +c["Casts Elemental Nova"]={nil,"Casts Elemental Nova "} +c["Casts Lightning At Positive Mana"]={nil,"Casts Lightning At Positive Mana "} +c["Casts Lightning At Positive Mana 15 Lightning Mana Cost"]={nil,"Casts Lightning At Positive Mana 15 Lightning Mana Cost "} +c["Casts Runebolt In Target Direction"]={nil,"Casts Runebolt In Target Direction "} +c["Casts Runebolt In Target Direction 2 Mana Consumption"]={nil,"Casts Runebolt In Target Direction 2 Mana Consumption "} +c["Casts Upheaval on Landing"]={nil,"Casts Upheaval on Landing "} +c["Casts Upheaval on Landing Consumes Upheaval's Mana Cost"]={nil,"Casts Upheaval on Landing Consumes Upheaval's Mana Cost "} +c["Centered On Enemy"]={nil,"Centered On Enemy "} +c["Centered On Enemy -50% Retaliation Area"]={nil,"Centered On Enemy -50% Retaliation Area "} +c["Chains To Allies"]={nil,"Chains To Allies "} +c["Chains To Allies 15% Increased Damage Granted"]={nil,"Chains To Allies 15% Increased Damage Granted "} +c["Chains To Allies 15% Increased Damage Granted 40% Increased Crit Chance Granted"]={nil,"Chains To Allies 15% Increased Damage Granted 40% Increased Crit Chance Granted "} +c["Chakram Returns"]={nil,"Chakram Returns "} +c["Change Sequence Of Strikes"]={nil,"Change Sequence Of Strikes "} +c["Channel Furnace While Charging"]={nil,"Channel Furnace While Charging "} +c["Channeled"]={nil,"Channeled "} +c["Channeled -40 Mana Cost"]={nil,"Channeled -40 Mana Cost "} +c["Channeled -40 Mana Cost -50% Delay And Increases To Delay"]={{[1]={flags=0,keywordFlags=0,name="ManaCost",type="BASE",value=-50}},"Channeled -40 % Delay And Increases To Delay "} +c["Channeled -40 Mana Cost -50% Delay And Increases To Delay 15 Mana Cost Per Second"]={{[1]={flags=0,keywordFlags=0,name="ManaCost",type="BASE",value=-50}},"Channeled -40 % Delay And Increases To Delay 15 Per Second "} +c["Channeled -70% Range"]={nil,"Channeled -70% Range "} +c["Channeled -70% Range 30 Mana Cost Per Second"]={nil,"Channeled -70% Range 30 Mana Cost Per Second "} +c["Channeled Elemental Nova"]={nil,"Channeled Elemental Nova "} +c["Channeled Elemental Nova 5 Novas Per Second"]={nil,"Channeled Elemental Nova 5 Novas Per Second "} +c["Channeled Elemental Nova 5 Novas Per Second 40 Mana Cost Per Second"]={nil,"Channeled Elemental Nova 5 Novas Per Second 40 Mana Cost Per Second "} +c["Channeled Elemental Nova 5 Novas Per Second 40 Mana Cost Per Second -40% Area"]={nil,"Channeled Elemental Nova 5 Novas Per Second 40 Mana Cost Per Second -40% Area "} +c["Channeled Healing Hands"]={nil,"Channeled Healing Hands "} +c["Channeled Healing Hands 4 Casts Per Second"]={nil,"Channeled Healing Hands 4 Casts Per Second "} +c["Channeled Healing Hands 4 Casts Per Second 8 Mana Cost Per Second"]={nil,"Channeled Healing Hands 4 Casts Per Second 8 Mana Cost Per Second "} +c["Channelled Flurry"]={nil,"Channelled Flurry "} +c["Channelled Flurry 5 Mana Cost Per Second"]={nil,"Channelled Flurry 5 Mana Cost Per Second "} +c["Charge Attack"]={nil,"Charge Attack "} +c["Charged Ground On Explosion"]={nil,"Charged Ground On Explosion "} +c["Charged Ground On Explosion -50% Remaining Charged Ground Duration"]={nil,"Charged Ground On Explosion -50% Remaining Charged Ground Duration "} +c["Charges Decay While Standing"]={nil,"Charges Decay While Standing "} +c["Charges Refresh on Runic Invocation"]={nil,"Charges Refresh on Runic Invocation "} +c["Chill -> Ignite"]={nil,"Chill -> Ignite "} +c["Chill -> Ignite Chance"]={nil,"Chill -> Ignite Chance "} +c["Chill -> Ignite Frostbite -> Fire Shred"]={nil,"Chill -> Ignite Frostbite -> Fire Shred "} +c["Chill -> Shock Chance"]={nil,"Chill -> Shock Chance "} +c["Chill -> Slow"]={nil,"Chill -> Slow "} +c["Chill -> Slow Frostbite -> Shock"]={nil,"Chill -> Slow Frostbite -> Shock "} +c["Chill Chance -> Shock Chance"]={nil,"Chill Chance -> Shock Chance "} +c["Chill Chance -> Shock Chance 4 Lightning Damage Per Second Of Freeze"]={nil,"Chill Chance -> Shock Chance 4 Lightning Damage Per Second Of Freeze "} +c["Chill Chance -> Slow Chance"]={nil,"Chill Chance -> Slow Chance "} +c["Chill Chance -> Slow Chance 5% Global Increased Physical Damage Per Maelstrom Stack"]={nil,"Chill Chance -> Slow Chance 5% Global Increased Physical Damage Per Maelstrom Stack "} +c["Chill Chance -> Slow Chance 5% Global Increased Physical Damage Per Maelstrom Stack Maelstrom Can No Longer Freeze"]={nil,"Chill Chance -> Slow Chance 5% Global Increased Physical Damage Per Maelstrom Stack Maelstrom Can No Longer Freeze "} +c["Chills Nearby Enemies"]={nil,"Chills Nearby Enemies "} +c["Chills Nearby Enemies 0.5 Chill Duration (seconds)"]={nil,"Chills Nearby Enemies 0.5 Chill Duration (seconds) "} +c["Cinder Strike Combo Resets"]={nil,"Cinder Strike Combo Resets "} +c["Circle -> Cone Area"]={nil,"Circle -> Cone Area "} +c["Circle -> Cone Area No Arming Time"]={nil,"Circle -> Cone Area No Arming Time "} +c["Circle Area Of Effect"]={nil,"Circle Area Of Effect "} +c["Circle Area Of Effect +10 Mana Cost"]={nil,"Circle Area Of Effect +10 Mana Cost "} +c["Circle Area Of Effect +10 Mana Cost -35% Range"]={{[1]={flags=0,keywordFlags=0,name="ManaCost",type="BASE",value=-35}},"Circle +10 % Range "} +c["Circle Mode"]={nil,"Circle Mode "} +c["Circle Mode +4 Cooldown (seconds)"]={nil,"Circle Mode +4 Cooldown (seconds) "} +c["Cleanse Damned On Release"]={nil,"Cleanse Damned On Release "} +c["Cleanse Damned On Release +1 Damned Stacks Per Second"]={nil,"Cleanse Damned On Release +1 Damned Stacks Per Second "} +c["Cleanses Ailments"]={nil,"Cleanses Ailments "} +c["Cleanses Ailments +50% Mana Cost"]={nil,"Cleanses Ailments +50% Mana Cost "} +c["Cleanses Ailments 1 Haste Duration (seconds)"]={nil,"Cleanses Ailments 1 Haste Duration (seconds) "} +c["Cleanses Ailments When Leaving Form"]={nil,"Cleanses Ailments When Leaving Form "} +c["Cleanses Ailments When Leaving Form Haste When Leaving Form"]={nil,"Cleanses Ailments When Leaving Form Haste When Leaving Form "} +c["Cleanses Negative Ailments On Pass Through"]={nil,"Cleanses Negative Ailments On Pass Through "} +c["Cleanses Target Ailments"]={nil,"Cleanses Target Ailments "} +c["Cold -> Fire Conversion"]={nil,"Cold -> Fire Conversion "} +c["Cold -> Fire Conversion Chill -> Ignite"]={nil,"Cold -> Fire Conversion Chill -> Ignite "} +c["Cold -> Fire Conversion Chill -> Ignite Frostbite -> Fire Shred"]={nil,"Cold -> Fire Conversion Chill -> Ignite Frostbite -> Fire Shred "} +c["Cold -> Fire Damage"]={nil,"Cold -> Fire Damage "} +c["Cold -> Fire Damage Chill -> Ignite Chance"]={nil,"Cold -> Fire Damage Chill -> Ignite Chance "} +c["Cold -> Fire Damage Frostbite -> Ignite Chance"]={nil,"Cold -> Fire Damage Frostbite -> Ignite Chance "} +c["Cold -> Lightning Conversion"]={nil,"Cold -> Lightning Conversion "} +c["Cold -> Lightning Conversion Chill -> Slow"]={nil,"Cold -> Lightning Conversion Chill -> Slow "} +c["Cold -> Lightning Conversion Chill -> Slow Frostbite -> Shock"]={nil,"Cold -> Lightning Conversion Chill -> Slow Frostbite -> Shock "} +c["Cold -> Lightning Damage"]={nil,"Cold -> Lightning Damage "} +c["Cold -> Lightning Damage Chill -> Shock Chance"]={nil,"Cold -> Lightning Damage Chill -> Shock Chance "} +c["Cold -> Lightning Damage Frostbite -> Shock Chance"]={nil,"Cold -> Lightning Damage Frostbite -> Shock Chance "} +c["Cold Conversion"]={nil,"Cold Conversion "} +c["Cold Conversion Shock -> Frostbite Chance"]={nil,"Cold Conversion Shock -> Frostbite Chance "} +c["Cold Conversion Shock -> Frostbite Chance 40 Base Freeze Rate"]={nil,"Cold Conversion Shock -> Frostbite Chance 40 Base Freeze Rate "} +c["Cold Damage -> Lightning Damage"]={nil,"Cold Damage -> Lightning Damage "} +c["Cold Damage -> Lightning Damage Chill Chance -> Shock Chance"]={nil,"Cold Damage -> Lightning Damage Chill Chance -> Shock Chance "} +c["Cold Damage -> Lightning Damage Chill Chance -> Shock Chance 4 Lightning Damage Per Second Of Freeze"]={nil,"Cold Damage -> Lightning Damage Chill Chance -> Shock Chance 4 Lightning Damage Per Second Of Freeze "} +c["Cold Damage -> Physical Damage"]={nil,"Cold Damage -> Physical Damage "} +c["Cold Damage -> Physical Damage Chill Chance -> Slow Chance"]={nil,"Cold Damage -> Physical Damage Chill Chance -> Slow Chance "} +c["Cold Damage -> Physical Damage Chill Chance -> Slow Chance 5% Global Increased Physical Damage Per Maelstrom Stack"]={nil,"Cold Damage -> Physical Damage Chill Chance -> Slow Chance 5% Global Increased Physical Damage Per Maelstrom Stack "} +c["Cold Damage -> Physical Damage Chill Chance -> Slow Chance 5% Global Increased Physical Damage Per Maelstrom Stack Maelstrom Can No Longer Freeze"]={nil,"Cold Damage -> Physical Damage Chill Chance -> Slow Chance 5% Global Increased Physical Damage Per Maelstrom Stack Maelstrom Can No Longer Freeze "} +c["Cold Damage -> Physical Damage Freeze Rate Multiplier -> Increased Stun Chance"]={nil,"Cold Damage -> Physical Damage Freeze Rate Multiplier -> Increased Stun Chance "} +c["Companion Taunts"]={nil,"Companion Taunts "} +c["Companion Taunts 12 Cooldown (seconds)"]={nil,"Companion Taunts 12 Cooldown (seconds) "} +c["Companions Gain Aspect Of The Shark"]={nil,"Companions Gain Aspect Of The Shark "} +c["Companions Leap With You"]={nil,"Companions Leap With You "} +c["Cone Area Of Effect"]={nil,"Cone Area Of Effect "} +c["Cone Attack -> Nova Attack"]={nil,"Cone Attack -> Nova Attack "} +c["Cone Attack -> Nova Attack +20 Mana Cost"]={nil,"Cone Attack -> Nova Attack +20 Mana Cost "} +c["Consecrated Ground -> Aura"]={nil,"Consecrated Ground -> Aura "} +c["Consecrated Ground -> Aura +50% Mana Cost"]={nil,"Consecrated Ground -> Aura +50% Mana Cost "} +c["Consecrated Ground -> Aura +50% Mana Cost +2 Cooldown Duration (seconds)"]={{[1]={flags=0,keywordFlags=0,name="ManaCost",type="BASE",value=2}},"Consecrated Ground -> Aura +50% (seconds) "} +c["Consume 3 Void Essences To Refund Mana"]={nil,"Consume 3 Void Essences To Refund Mana "} +c["Consume Earth Armor Falling Below 6 Maelstroms"]={nil,"Consume Earth Armor Falling Below 6 Maelstroms "} +c["Consume Earth Armor Falling Below 6 Maelstroms 1 Maelstrom Stacks Per Stack Consumed"]={nil,"Consume Earth Armor Falling Below 6 Maelstroms 1 Maelstrom Stacks Per Stack Consumed "} +c["Consumes Chosen Skill's Mana Cost"]={nil,"Consumes Chosen Skill's Mana Cost "} +c["Consumes Chosen Skill's Mana Cost Puts Chosen Skill On Cooldown"]={nil,"Consumes Chosen Skill's Mana Cost Puts Chosen Skill On Cooldown "} +c["Consumes Fury Leap's Mana Cost As Rage"]={nil,"Consumes Fury Leap's Mana Cost As Rage "} +c["Consumes Mana Equal to Lightning Blast Cost"]={nil,"Consumes Mana Equal to Lightning Blast Cost "} +c["Consumes Minion"]={nil,"Consumes Minion "} +c["Consumes Poison Stacks"]={nil,"Consumes Poison Stacks "} +c["Consumes Poison Stacks +1% Armor Per Stack"]={nil,"Consumes Poison Stacks +1% Armor Per Stack "} +c["Consumes Poison Stacks +1% Armor Per Stack +6% Poison Resistance Per Stack"]={nil,"Consumes Poison Stacks +1% Armor Per Stack +6% Poison Resistance Per Stack "} +c["Consumes Poison Stacks +1% Armor Per Stack +6% Poison Resistance Per Stack 60 Poison Stack Consumption Limit"]={nil,"Consumes Poison Stacks +1% Armor Per Stack +6% Poison Resistance Per Stack 60 Poison Stack Consumption Limit "} +c["Consumes Shadows"]={nil,"Consumes Shadows "} +c["Consumes Sigils"]={nil,"Consumes Sigils "} +c["Consumes Up To 5 Nearby Minions"]={nil,"Consumes Up To 5 Nearby Minions "} +c["Consumes Up To 5 Nearby Minions +50 Mana Cost"]={nil,"Consumes Up To 5 Nearby Minions +50 Mana Cost "} +c["Consumes Upheaval's Mana Cost"]={nil,"Consumes Upheaval's Mana Cost "} +c["Converts To Spear"]={nil,"Converts To Spear "} +c["Converts To Spear 100% Critical Multiplier"]={nil,"Converts To Spear 100% Critical Multiplier "} +c["Converts To Spear 100% Critical Multiplier -35% Area"]={nil,"Converts To Spear 100% Critical Multiplier -35% Area "} +c["Converts To Sword"]={nil,"Converts To Sword "} +c["Converts To Sword 35% More Attack Speed"]={nil,"Converts To Sword 35% More Attack Speed "} +c["Converts To Sword 35% More Attack Speed Crit Multiplier -> Physical Penetration for Bleed"]={nil,"Converts To Sword 35% More Attack Speed Crit Multiplier -> Physical Penetration for Bleed "} +c["Converts To Sword 35% More Attack Speed Crit Multiplier -> Physical Penetration for Bleed Cannot Crit"]={nil,"Converts To Sword 35% More Attack Speed Crit Multiplier -> Physical Penetration for Bleed Cannot Crit "} +c["Cooldown Refreshes on Runic Invocation"]={nil,"Cooldown Refreshes on Runic Invocation "} +c["Cooldown Reset When Shield Returns"]={nil,"Cooldown Reset When Shield Returns "} +c["Cooldown Reset When Shield Returns -50% Number Of Ricochets"]={nil,"Cooldown Reset When Shield Returns -50% Number Of Ricochets "} +c["Cooldown Reset at Maximum Charges"]={nil,"Cooldown Reset at Maximum Charges "} +c["Cooldown Resets"]={nil,"Cooldown Resets "} +c["Cooldown Resets 50% Portion Of Health"]={nil,"Cooldown Resets 50% Portion Of Health "} +c["Cooldown Shared with Flameward"]={nil,"Cooldown Shared with Flameward "} +c["Cooldown recovers on Mark consumption"]={nil,"Cooldown recovers on Mark consumption "} +c["Cooldown recovers on Mark consumption +35 Mana Cost"]={nil,"Cooldown recovers on Mark consumption +35 Mana Cost "} +c["Counts as Traversal Skill"]={nil,"Counts as Traversal Skill "} +c["Counts as Traversal Skill +1 Cooldown Duration (seconds)"]={nil,"Counts as Traversal Skill +1 Cooldown Duration (seconds) "} +c["Counts as Traversal Skill +3.5 Cooldown (seconds)"]={nil,"Counts as Traversal Skill +3.5 Cooldown (seconds) "} +c["Counts as Traversal Skill -50% Cooldown Duration"]={nil,"Counts as Traversal Skill -50% Cooldown Duration "} +c["Counts as Traversal Skill -50% Duration"]={nil,"Counts as Traversal Skill -50% Duration "} +c["Counts as Traversal Skill 35% Reduced Cooldown Duration"]={nil,"Counts as Traversal Skill 35% Reduced Cooldown Duration "} +c["Counts as Traversal Skill 5 Cooldown Duration (seconds)"]={nil,"Counts as Traversal Skill 5 Cooldown Duration (seconds) "} +c["Counts as Traversal Skill 6 Cooldown Duration (seconds)"]={nil,"Counts as Traversal Skill 6 Cooldown Duration (seconds) "} +c["Create Coagulated Blood Orbs"]={nil,"Create Coagulated Blood Orbs "} +c["Create Coagulated Blood Orbs 4 Coagulated Blood Stacks Needed"]={nil,"Create Coagulated Blood Orbs 4 Coagulated Blood Stacks Needed "} +c["Create Warcry Totem"]={nil,"Create Warcry Totem "} +c["Create Warcry Totem +20 Mana Cost"]={nil,"Create Warcry Totem +20 Mana Cost "} +c["Creates End Explosion"]={nil,"Creates End Explosion "} +c["Creates Explosive Ground"]={nil,"Creates Explosive Ground "} +c["Creates Explosive Ground +50% Mana Cost"]={nil,"Creates Explosive Ground +50% Mana Cost "} +c["Creates Fire Glyph"]={nil,"Creates Fire Glyph "} +c["Creates Frozen Ground"]={nil,"Creates Frozen Ground "} +c["Creates Frozen Ground +20% Frostbite Duration"]={nil,"Creates Frozen Ground +20% Frostbite Duration "} +c["Creates Putrid Bombs"]={nil,"Creates Putrid Bombs "} +c["Creates Secondary Area"]={nil,"Creates Secondary Area "} +c["Creates Secondary Area Secondary Area Homes"]={nil,"Creates Secondary Area Secondary Area Homes "} +c["Creates Secondary Area Secondary Area Homes +60% Mana Cost"]={nil,"Creates Secondary Area Secondary Area Homes +60% Mana Cost "} +c["Creates Shadow"]={nil,"Creates Shadow "} +c["Creates Shadow +5 Mana Cost"]={nil,"Creates Shadow +5 Mana Cost "} +c["Creates Upheaval Totem"]={nil,"Creates Upheaval Totem "} +c["Creates Upheaval Totem 1 Totem Limit"]={nil,"Creates Upheaval Totem 1 Totem Limit "} +c["Creates Upheaval Totem 1 Totem Limit +3 Cooldown (seconds)"]={nil,"Creates Upheaval Totem 1 Totem Limit +3 Cooldown (seconds) "} +c["Creates Upheaval Totem 1 Totem Limit +3 Cooldown (seconds) +150% Mana Cost"]={nil,"Creates Upheaval Totem 1 Totem Limit +3 Cooldown (seconds) +150% Mana Cost "} +c["Creates Volcanic Orb"]={nil,"Creates Volcanic Orb "} +c["Creates Volcanic Orb Volcanic Orb Detonates On Exit"]={nil,"Creates Volcanic Orb Volcanic Orb Detonates On Exit "} +c["Creates Volcanic Orb Volcanic Orb Detonates On Exit Detonates Other Volcanic Orbs"]={nil,"Creates Volcanic Orb Volcanic Orb Detonates On Exit Detonates Other Volcanic Orbs "} +c["Creates Volcanic Orb Volcanic Orb Detonates On Exit Detonates Other Volcanic Orbs 110% Volcanic Orb Mana Consumption"]={nil,"Creates Volcanic Orb Volcanic Orb Detonates On Exit Detonates Other Volcanic Orbs 110% Volcanic Orb Mana Consumption "} +c["Crit Multiplier -> Physical Penetration for Bleed"]={nil,"Crit Multiplier -> Physical Penetration for Bleed "} +c["Crit Multiplier -> Physical Penetration for Bleed Cannot Crit"]={nil,"Crit Multiplier -> Physical Penetration for Bleed Cannot Crit "} +c["Critical Multiplier Per Dodge Chance"]={nil,"Critical Multiplier Per Dodge Chance "} +c["Crits No Longer Deal Extra Damage"]={nil,"Crits No Longer Deal Extra Damage "} +c["Curse Duration Refreshes on hit"]={nil,"Curse Duration Refreshes on hit "} +c["Curse Duration Refreshes on hit 6 Health Gain per Curse"]={nil,"Curse Duration Refreshes on hit 6 Health Gain per Curse "} +c["Cursed Ground On Area"]={nil,"Cursed Ground On Area "} +c["Cursed Ground On Area +1 Cursed Ground Duration (seconds)"]={nil,"Cursed Ground On Area +1 Cursed Ground Duration (seconds) "} +c["Daggers Pierce"]={nil,"Daggers Pierce "} +c["Damage Above 50% Health"]={nil,"Damage Above 50% Health "} +c["Damage And Area Time Scaling"]={nil,"Damage And Area Time Scaling "} +c["Damage Reduced By Increased Attack Speed %"]={nil,"Damage Reduced By Increased Attack Speed % "} +c["Damage bonus always applies to bosses and rares"]={nil,"Damage bonus always applies to bosses and rares "} +c["Damned -> Bleed Chance"]={nil,"Damned -> Bleed Chance "} +c["Damned Spreads with Mark for Death"]={nil,"Damned Spreads with Mark for Death "} +c["Damned Spreads with Mark for Death Poison Spreads with Mark for Death"]={nil,"Damned Spreads with Mark for Death Poison Spreads with Mark for Death "} +c["Damned Spreads with Mark for Death Poison Spreads with Mark for Death 1 Number of Spreads"]={nil,"Damned Spreads with Mark for Death Poison Spreads with Mark for Death 1 Number of Spreads "} +c["Damned and Ignite -> Bleed Conversion"]={nil,"Damned and Ignite -> Bleed Conversion "} +c["Damned and Ignite -> Bleed Conversion 5% Current Health Drain per second"]={nil,"Damned and Ignite -> Bleed Conversion 5% Current Health Drain per second "} +c["Dark Orb From Enemies Hit"]={nil,"Dark Orb From Enemies Hit "} +c["Dark Orb From Enemies Hit 6 Health Granted"]={nil,"Dark Orb From Enemies Hit 6 Health Granted "} +c["Dark Orb From Enemies Hit 6 Health Granted 6 Mana Granted"]={nil,"Dark Orb From Enemies Hit 6 Health Granted 6 Mana Granted "} +c["Dark Orb From Enemies Hit 6 Health Granted 6 Mana Granted +5 Cooldown (seconds)"]={nil,"Dark Orb From Enemies Hit 6 Health Granted 6 Mana Granted +5 Cooldown (seconds) "} +c["Dash To Flag Combo"]={nil,"Dash To Flag Combo "} +c["Dash To Flag Combo +2 Cooldown Duration (Seconds)"]={nil,"Dash To Flag Combo +2 Cooldown Duration (Seconds) "} +c["Dash to the Target Location"]={nil,"Dash to the Target Location "} +c["Dash to the Target Location Counts as Traversal Skill"]={nil,"Dash to the Target Location Counts as Traversal Skill "} +c["Dash to the Target Location Counts as Traversal Skill 6 Cooldown Duration (seconds)"]={nil,"Dash to the Target Location Counts as Traversal Skill 6 Cooldown Duration (seconds) "} +c["Deals Fire Damage on Hit"]={nil,"Deals Fire Damage on Hit "} +c["Deals Physical Damage Over Time"]={nil,"Deals Physical Damage Over Time "} +c["Deals Physical Damage Over Time 1 Bleed Stacks Per Second"]={nil,"Deals Physical Damage Over Time 1 Bleed Stacks Per Second "} +c["Deals damage in Circle"]={nil,"Deals damage in Circle "} +c["Deals damage in Circle +30% Channel Cost"]={nil,"Deals damage in Circle +30% Channel Cost "} +c["Death Knights Cast Haunt"]={nil,"Death Knights Cast Haunt "} +c["Death Knights Cast Haunt +4 Extra Projectiles"]={nil,"Death Knights Cast Haunt +4 Extra Projectiles "} +c["Death Seal Automatically Releases"]={nil,"Death Seal Automatically Releases "} +c["Death Wave Cast Every Second While Sealed"]={nil,"Death Wave Cast Every Second While Sealed "} +c["Death Wave Cast Every Second While Sealed -60% Death Wave Damage"]={nil,"Death Wave Cast Every Second While Sealed -60% Death Wave Damage "} +c["Deathchill Golem Casts Freezing Grasp"]={nil,"Deathchill Golem Casts Freezing Grasp "} +c["Deathchill Golem Replaces Bone Golem"]={nil,"Deathchill Golem Replaces Bone Golem "} +c["Deathchill Golem Replaces Bone Golem Melee Base Damage -> Cold"]={nil,"Deathchill Golem Replaces Bone Golem Melee Base Damage -> Cold "} +c["Deathchill Golem Replaces Bone Golem Melee Base Damage -> Cold Deathchill Golem Casts Freezing Grasp"]={nil,"Deathchill Golem Replaces Bone Golem Melee Base Damage -> Cold Deathchill Golem Casts Freezing Grasp "} +c["Decoys Explode"]={nil,"Decoys Explode "} +c["Decrepify Screech after 1.5 seconds"]={nil,"Decrepify Screech after 1.5 seconds "} +c["Default And Converted Trap Thrown"]={nil,"Default And Converted Trap Thrown "} +c["Default And Converted Trap Thrown -35% Damage"]={nil,"Default And Converted Trap Thrown -35% Damage "} +c["Default And Converted Trap Thrown -35% Damage -35% Less Area"]={nil,"Default And Converted Trap Thrown -35% Damage -35% Less Area "} +c["Detonate Spark Charges"]={nil,"Detonate Spark Charges "} +c["Detonates Other Volcanic Orbs"]={nil,"Detonates Other Volcanic Orbs "} +c["Detonates Other Volcanic Orbs 110% Volcanic Orb Mana Consumption"]={nil,"Detonates Other Volcanic Orbs 110% Volcanic Orb Mana Consumption "} +c["Detonating Arrow On Trap Detonation"]={nil,"Detonating Arrow On Trap Detonation "} +c["Detonating Arrow On Trap Detonation 125% Detonating Arrow Mana Consumption"]={nil,"Detonating Arrow On Trap Detonation 125% Detonating Arrow Mana Consumption "} +c["Detonations Leave Pool Of Blood"]={nil,"Detonations Leave Pool Of Blood "} +c["Devouring Orb Casts Abyssal Orb"]={nil,"Devouring Orb Casts Abyssal Orb "} +c["Devouring Orb Orbits You"]={nil,"Devouring Orb Orbits You "} +c["Devouring Orb Orbits You -50% Duration"]={nil,"Devouring Orb Orbits You -50% Duration "} +c["Devouring Souls Gained On Mage Consumption"]={nil,"Devouring Souls Gained On Mage Consumption "} +c["Disables Lightning Nova"]={nil,"Disables Lightning Nova "} +c["Disintegrate Tier 2"]={nil,"Disintegrate Tier 2 "} +c["Disintegrate Tier 2 150% Tier 2 Increased Damage"]={nil,"Disintegrate Tier 2 150% Tier 2 Increased Damage "} +c["Disintegrate Tier 2 150% Tier 2 Increased Damage +50% Tier 2 Channel Cost"]={nil,"Disintegrate Tier 2 150% Tier 2 Increased Damage +50% Tier 2 Channel Cost "} +c["Disintegrate Tier 3"]={nil,"Disintegrate Tier 3 "} +c["Disintegrate Tier 3 300% Tier 3 Increased Damage"]={nil,"Disintegrate Tier 3 300% Tier 3 Increased Damage "} +c["Disintegrate Tier 3 300% Tier 3 Increased Damage +100% Tier 3 Channel Cost"]={nil,"Disintegrate Tier 3 300% Tier 3 Increased Damage +100% Tier 3 Channel Cost "} +c["Disintegrating Aura"]={nil,"Disintegrating Aura "} +c["Disintegrating Aura +12 Mana Cost"]={nil,"Disintegrating Aura +12 Mana Cost "} +c["Disintegrating Aura +12 Mana Cost -20% Attack Speed"]={{[1]={flags=0,keywordFlags=0,name="ManaCost",type="BASE",value=-20}},"Disintegrating Aura +12 % "} +c["Divine Bolt Heals Allies"]={nil,"Divine Bolt Heals Allies "} +c["Divine Flare"]={nil,"Divine Flare "} +c["Divine Flare Sigil Is Consumed"]={nil,"Divine Flare Sigil Is Consumed "} +c["DoT -> Damage To Enemy On Hit"]={nil,"DoT -> Damage To Enemy On Hit "} +c["DoT -> Damage To Enemy On Hit 5% Damage Portion Of Abyssal Decay"]={nil,"DoT -> Damage To Enemy On Hit 5% Damage Portion Of Abyssal Decay "} +c["Dodge Next Attack"]={nil,"Dodge Next Attack "} +c["Dodge Next Attack +100 Ward Gain On Dodge"]={nil,"Dodge Next Attack +100 Ward Gain On Dodge "} +c["Dodge Rating -> Armour"]={nil,"Dodge Rating -> Armour "} +c["Does Not Pull"]={nil,"Does Not Pull "} +c["Does not use the Teleport Skill or Tree"]={nil,"Does not use the Teleport Skill or Tree "} +c["Does not use the Teleport Skill or Tree Counts as Traversal Skill"]={nil,"Does not use the Teleport Skill or Tree Counts as Traversal Skill "} +c["Does not use the Teleport Skill or Tree Counts as Traversal Skill 5 Cooldown Duration (seconds)"]={nil,"Does not use the Teleport Skill or Tree Counts as Traversal Skill 5 Cooldown Duration (seconds) "} +c["Doom Brand On Minions"]={nil,"Doom Brand On Minions "} +c["Double Chill Chance"]={nil,"Double Chill Chance "} +c["Double Crit Chance"]={nil,"Double Crit Chance "} +c["Double Effects With 150% Uncapped Fire Res"]={nil,"Double Effects With 150% Uncapped Fire Res "} +c["Double Extra Projectiles"]={nil,"Double Extra Projectiles "} +c["Double Extra Projectiles +12 Physical Damage"]={nil,"Double Extra Projectiles +12 Physical Damage "} +c["Double Extra Projectiles 1 Maximum Arch Mages"]={nil,"Double Extra Projectiles 1 Maximum Arch Mages "} +c["Double Extra Projectiles Chance"]={nil,"Double Extra Projectiles Chance "} +c["Double Extra Projectiles Chance +2 Extra Projectiles"]={nil,"Double Extra Projectiles Chance +2 Extra Projectiles "} +c["Double Health Regen From Sigils"]={nil,"Double Health Regen From Sigils "} +c["Double Health Regen From Sigils Sigils Only Affect You"]={nil,"Double Health Regen From Sigils Sigils Only Affect You "} +c["Double Initial Strike"]={nil,"Double Initial Strike "} +c["Double Initial Strike +70% Attack Duration"]={nil,"Double Initial Strike +70% Attack Duration "} +c["Double Mana Gained"]={nil,"Double Mana Gained "} +c["Double Mana Gained +120% Area"]={nil,"Double Mana Gained +120% Area "} +c["Double Mana Gained +120% Area 4 Cooldown (seconds)"]={nil,"Double Mana Gained +120% Area 4 Cooldown (seconds) "} +c["Double Mana Gained +120% Area 4 Cooldown (seconds) -20% Attack Speed"]={nil,"Double Mana Gained +120% Area 4 Cooldown (seconds) -20% Attack Speed "} +c["Double Movement Charge Rate"]={nil,"Double Movement Charge Rate "} +c["Double Movement Charge Rate Charges Decay While Standing"]={nil,"Double Movement Charge Rate Charges Decay While Standing "} +c["Double Potion Health Gain"]={nil,"Double Potion Health Gain "} +c["Double Recovery with a 2h Weapon"]={nil,"Double Recovery with a 2h Weapon "} +c["Double Shot Every 8 Attacks"]={nil,"Double Shot Every 8 Attacks "} +c["Double Strike Gained on Melee Skeleton Consumption"]={nil,"Double Strike Gained on Melee Skeleton Consumption "} +c["Double Strike Gained on Melee Skeleton Consumption +100% First Strike Bleed Chance"]={nil,"Double Strike Gained on Melee Skeleton Consumption +100% First Strike Bleed Chance "} +c["Doubled Against DoTs"]={nil,"Doubled Against DoTs "} +c["Doubled Effects with 50 Intelligence"]={nil,"Doubled Effects with 50 Intelligence "} +c["Doubled For First Attack"]={nil,"Doubled For First Attack "} +c["Doubled Inside Smoke Bomb"]={nil,"Doubled Inside Smoke Bomb "} +c["Doubled With 2h"]={nil,"Doubled With 2h "} +c["Doubled With 2h Weapon"]={nil,"Doubled With 2h Weapon "} +c["Doubled With 2h Weapon Doubled while Dual Wielding"]={nil,"Doubled With 2h Weapon Doubled while Dual Wielding "} +c["Doubled for ignite"]={nil,"Doubled for ignite "} +c["Doubled for you with a 2h weapon"]={nil,"Doubled for you with a 2h weapon "} +c["Doubled if Cursed"]={nil,"Doubled if Cursed "} +c["Doubled if Dead Player Nearby"]={nil,"Doubled if Dead Player Nearby "} +c["Doubled if no active Fire Aura"]={nil,"Doubled if no active Fire Aura "} +c["Doubled if you have used a potion recently"]={nil,"Doubled if you have used a potion recently "} +c["Doubled while Dual Wielding"]={nil,"Doubled while Dual Wielding "} +c["Doubled while you have a minion"]={nil,"Doubled while you have a minion "} +c["Doubled with 60+ Attunement"]={nil,"Doubled with 60+ Attunement "} +c["Doubled with 90+ Vitality"]={nil,"Doubled with 90+ Vitality "} +c["Doubled with a 2h Weapon"]={nil,"Doubled with a 2h Weapon "} +c["Doubled with at least 1200 ward"]={nil,"Doubled with at least 1200 ward "} +c["Doubles Echo Chance"]={nil,"Doubles Echo Chance "} +c["Drain Life Is Cast"]={nil,"Drain Life Is Cast "} +c["Drain Life Is Cast +3 Dark Shackle Duration (Seconds)"]={nil,"Drain Life Is Cast +3 Dark Shackle Duration (Seconds) "} +c["Drain Life Is Cast +3 Dark Shackle Duration (Seconds) +60 Mana Cost"]={nil,"Drain Life Is Cast +3 Dark Shackle Duration (Seconds) +60 Mana Cost "} +c["Drops Caltrops"]={nil,"Drops Caltrops "} +c["Dusk Shroud To Allies"]={nil,"Dusk Shroud To Allies "} +c["Earth Armor On Hit"]={nil,"Earth Armor On Hit "} +c["Earth Armor On Hit +2 Armour Per Attunement Per Stack"]={nil,"Earth Armor On Hit +2 Armour Per Attunement Per Stack "} +c["Earth Armor On Hit +2 Armour Per Attunement Per Stack +1 Endurance Threshold Per Attunement Per Stack"]={nil,"Earth Armor On Hit +2 Armour Per Attunement Per Stack +1 Endurance Threshold Per Attunement Per Stack "} +c["Earthquake Deals Damage In Cone"]={nil,"Earthquake Deals Damage In Cone "} +c["Earthquake Deals Damage In Cone +30% Range"]={nil,"Earthquake Deals Damage In Cone +30% Range "} +c["Earthquake Deals Damage In Cone +30% Range Aftershocks Favour Earthquake Direction"]={nil,"Earthquake Deals Damage In Cone +30% Range Aftershocks Favour Earthquake Direction "} +c["Effect Doubled For Void Damage"]={nil,"Effect Doubled For Void Damage "} +c["Effect Tripled At Low Life"]={nil,"Effect Tripled At Low Life "} +c["Elemental Effects Cycled"]={nil,"Elemental Effects Cycled "} +c["Elemental Nova At Halfway"]={nil,"Elemental Nova At Halfway "} +c["Elemental Nova On Arrival"]={nil,"Elemental Nova On Arrival "} +c["Elemental Nova On Departure"]={nil,"Elemental Nova On Departure "} +c["Enables Fire Nova"]={nil,"Enables Fire Nova "} +c["Enables Fire Nova +7% Damage"]={nil,"Enables Fire Nova +7% Damage "} +c["Enables Ice Nova"]={nil,"Enables Ice Nova "} +c["Enables Ice Nova +7% Damage"]={nil,"Enables Ice Nova +7% Damage "} +c["Enables Lightning Nova"]={nil,"Enables Lightning Nova "} +c["Enables Lightning Nova +7% Damage"]={nil,"Enables Lightning Nova +7% Damage "} +c["Ends On Glyph of Dominion"]={nil,"Ends On Glyph of Dominion "} +c["Ends On Glyph of Dominion 110% Glyph of Dominion Mana Consumption"]={nil,"Ends On Glyph of Dominion 110% Glyph of Dominion Mana Consumption "} +c["Enemies Are Feared"]={nil,"Enemies Are Feared "} +c["Enemies Cannot Avoid Crits"]={nil,"Enemies Cannot Avoid Crits "} +c["Enemies Cannot Dodge"]={nil,"Enemies Cannot Dodge "} +c["Enemies Cannot Dodge Enemies Cannot Avoid Crits"]={nil,"Enemies Cannot Dodge Enemies Cannot Avoid Crits "} +c["Ensnaring Root Towards You Instead"]={nil,"Ensnaring Root Towards You Instead "} +c["Entangling Roots After Maul"]={nil,"Entangling Roots After Maul "} +c["Entangling Roots Cast When Stunned"]={nil,"Entangling Roots Cast When Stunned "} +c["Entangling Roots Cast When Stunned 20 Trigger Cooldown (seconds)"]={nil,"Entangling Roots Cast When Stunned 20 Trigger Cooldown (seconds) "} +c["Equip Shield"]={nil,"Equip Shield "} +c["Equip Sword"]={nil,"Equip Sword "} +c["Erasing Strike Always Crits"]={nil,"Erasing Strike Always Crits "} +c["Erasing Strike Cooldown Resets"]={nil,"Erasing Strike Cooldown Resets "} +c["Erasing Strike Cooldown Resets Judgement Cooldown Resets"]={nil,"Erasing Strike Cooldown Resets Judgement Cooldown Resets "} +c["Erasing Strike Cooldown Resets Judgement Cooldown Resets Forge Strike Cooldown Resets"]={nil,"Erasing Strike Cooldown Resets Judgement Cooldown Resets Forge Strike Cooldown Resets "} +c["Eterra's Blessing Cannot Provide Buffs"]={nil,"Eterra's Blessing Cannot Provide Buffs "} +c["Eterra's Blessing Heals Over Time"]={nil,"Eterra's Blessing Heals Over Time "} +c["Everlasting Poison Applied Each Second"]={nil,"Everlasting Poison Applied Each Second "} +c["Expend Storm Stack On Hit"]={nil,"Expend Storm Stack On Hit "} +c["Expend Storm Stack On Hit +60% Storm Bolt Damage"]={nil,"Expend Storm Stack On Hit +60% Storm Bolt Damage "} +c["Explodes After 4 Meters"]={nil,"Explodes After 4 Meters "} +c["Explodes Each Second"]={nil,"Explodes Each Second "} +c["Explodes Immediately"]={nil,"Explodes Immediately "} +c["Explodes On Enemy Death"]={nil,"Explodes On Enemy Death "} +c["Explodes On Enemy Death 1.5 Attach Cooldown (seconds)"]={nil,"Explodes On Enemy Death 1.5 Attach Cooldown (seconds) "} +c["Explodes On Hit"]={nil,"Explodes On Hit "} +c["Explodes On Hit +3% Orb Hit Damage Per 1 Mana Cost"]={nil,"Explodes On Hit +3% Orb Hit Damage Per 1 Mana Cost "} +c["Explodes On Hit +3% Orb Hit Damage Per 1 Mana Cost No Pierce"]={nil,"Explodes On Hit +3% Orb Hit Damage Per 1 Mana Cost No Pierce "} +c["Explodes at End"]={nil,"Explodes at End "} +c["Exploding Bolts"]={nil,"Exploding Bolts "} +c["Exploding Bolts -40% Less Attack Speed"]={nil,"Exploding Bolts -40% Less Attack Speed "} +c["Explosion At End"]={nil,"Explosion At End "} +c["Explosion At End Knockback"]={nil,"Explosion At End Knockback "} +c["Explosion At End Knockback 50% Less Duration"]={nil,"Explosion At End Knockback 50% Less Duration "} +c["Explosions In Reverse Order"]={nil,"Explosions In Reverse Order "} +c["Explosions Replaced by Acid Flasks"]={nil,"Explosions Replaced by Acid Flasks "} +c["Explosive Slam Attack Gained On Zombie Consumption"]={nil,"Explosive Slam Attack Gained On Zombie Consumption "} +c["Explosive Traps Detonate From Dive Bomb"]={nil,"Explosive Traps Detonate From Dive Bomb "} +c["Explosive Traps Detonate From Dive Bomb +15% Explosive Trap Damage"]={nil,"Explosive Traps Detonate From Dive Bomb +15% Explosive Trap Damage "} +c["Explosive Traps Detonate From Dive Bomb +15% Explosive Trap Damage +50% Explosive Trap Area"]={nil,"Explosive Traps Detonate From Dive Bomb +15% Explosive Trap Damage +50% Explosive Trap Area "} +c["Explosive Traps Detonate From Dive Bomb +15% Explosive Trap Damage +50% Explosive Trap Area 1 Talon Blade Stacks"]={nil,"Explosive Traps Detonate From Dive Bomb +15% Explosive Trap Damage +50% Explosive Trap Area 1 Talon Blade Stacks "} +c["Extended Area With Spear"]={nil,"Extended Area With Spear "} +c["Falcon Abilities Instant Cast"]={nil,"Falcon Abilities Instant Cast "} +c["Falcon Abilities Instant Cast 5% Increased Cooldown"]={nil,"Falcon Abilities Instant Cast 5% Increased Cooldown "} +c["Falcon Prioritizes close to Recent Target"]={nil,"Falcon Prioritizes close to Recent Target "} +c["Falcon Prioritizes close to You"]={nil,"Falcon Prioritizes close to You "} +c["Falcon Screech Fears"]={nil,"Falcon Screech Fears "} +c["Falcon Screech Fears Falcon Screech on you at Low Health"]={nil,"Falcon Screech Fears Falcon Screech on you at Low Health "} +c["Falcon Screech on you at Low Health"]={nil,"Falcon Screech on you at Low Health "} +c["Falcon Strikes -> Line Attack"]={nil,"Falcon Strikes -> Line Attack "} +c["Fan Mode"]={nil,"Fan Mode "} +c["Fan Mode +25% Travel Speed"]={nil,"Fan Mode +25% Travel Speed "} +c["Fear On Arrival"]={nil,"Fear On Arrival "} +c["Fear On Departure"]={nil,"Fear On Departure "} +c["Fear Undead Enemies"]={nil,"Fear Undead Enemies "} +c["Fear Undead Enemies +10% Damage vs Undead Enemies"]={nil,"Fear Undead Enemies +10% Damage vs Undead Enemies "} +c["Fear Undead Enemies +10% Damage vs Undead Enemies -10% Necrotic Damage Taken"]={nil,"Fear Undead Enemies +10% Damage vs Undead Enemies -10% Necrotic Damage Taken "} +c["Fears"]={nil,"Fears "} +c["Final Hit Strikes Twice"]={nil,"Final Hit Strikes Twice "} +c["Final Hit Strikes Twice -20% Hit Damage"]={nil,"Final Hit Strikes Twice -20% Hit Damage "} +c["Final Shrapnel Disabled"]={nil,"Final Shrapnel Disabled "} +c["Fire -> Cold"]={nil,"Fire -> Cold "} +c["Fire -> Cold 40 Retaliation Freeze Rate"]={nil,"Fire -> Cold 40 Retaliation Freeze Rate "} +c["Fire -> Cold 40 Retaliation Freeze Rate 48 Fire Aura Freeze Rate Per Second"]={nil,"Fire -> Cold 40 Retaliation Freeze Rate 48 Fire Aura Freeze Rate Per Second "} +c["Fire -> Cold Conversion"]={nil,"Fire -> Cold Conversion "} +c["Fire -> Cold Conversion Fire -> Cold Res Shred Chance"]={nil,"Fire -> Cold Conversion Fire -> Cold Res Shred Chance "} +c["Fire -> Cold Conversion Ignite -> Chill Chance"]={nil,"Fire -> Cold Conversion Ignite -> Chill Chance "} +c["Fire -> Cold Conversion Ignite -> Chill Chance 60 Freeze Rate"]={nil,"Fire -> Cold Conversion Ignite -> Chill Chance 60 Freeze Rate "} +c["Fire -> Cold Conversion Ignite -> Frostbite Chance"]={nil,"Fire -> Cold Conversion Ignite -> Frostbite Chance "} +c["Fire -> Cold Damage"]={nil,"Fire -> Cold Damage "} +c["Fire -> Cold Damage Ignite -> Chill Chance"]={nil,"Fire -> Cold Damage Ignite -> Chill Chance "} +c["Fire -> Cold Res Shred Chance"]={nil,"Fire -> Cold Res Shred Chance "} +c["Fire -> Elemental Damage"]={nil,"Fire -> Elemental Damage "} +c["Fire -> Lightning"]={nil,"Fire -> Lightning "} +c["Fire -> Lightning Conversion"]={nil,"Fire -> Lightning Conversion "} +c["Fire -> Lightning Conversion Fire -> Lightning Res Shred Chance"]={nil,"Fire -> Lightning Conversion Fire -> Lightning Res Shred Chance "} +c["Fire -> Lightning Conversion Ignite -> Shock Chance"]={nil,"Fire -> Lightning Conversion Ignite -> Shock Chance "} +c["Fire -> Lightning Damage"]={nil,"Fire -> Lightning Damage "} +c["Fire -> Lightning Damage Fire -> Lightning Shred Chance"]={nil,"Fire -> Lightning Damage Fire -> Shred Lightning Resistance Chance "} +c["Fire -> Lightning Damage Ignite -> Electrify Chance"]={nil,"Fire -> Lightning Damage Ignite -> Electrify Chance "} +c["Fire -> Lightning Damage Ignite -> Shock Chance"]={nil,"Fire -> Lightning Damage Ignite -> Shock Chance "} +c["Fire -> Lightning Res Shred Chance"]={nil,"Fire -> Lightning Res Shred Chance "} +c["Fire -> Lightning Shred Chance"]={nil,"Fire -> Shred Lightning Resistance Chance "} +c["Fire -> Physical Conversion"]={nil,"Fire -> Physical Conversion "} +c["Fire -> Physical Conversion Ignite -> Bleed Chance"]={nil,"Fire -> Physical Conversion Ignite -> Bleed Chance "} +c["Fire -> Poison Conversion"]={nil,"Fire -> Poison Conversion "} +c["Fire -> Poison Conversion Ignite -> Poison Chance"]={nil,"Fire -> Poison Conversion Ignite -> Poison Chance "} +c["Fire Arrow -> Ice Arrow"]={nil,"Fire Arrow -> Ice Arrow "} +c["Fire Arrow -> Ice Arrow 30 Ice Arrow Freeze Rate"]={nil,"Fire Arrow -> Ice Arrow 30 Ice Arrow Freeze Rate "} +c["Fire Aura"]={nil,"Fire Aura "} +c["Fire Aura -> Cold"]={nil,"Fire Aura -> Cold "} +c["Fire Aura -> Cold 48 Fire Aura Freeze Rate Per Second"]={nil,"Fire Aura -> Cold 48 Fire Aura Freeze Rate Per Second "} +c["Fire Aura -> Lightning"]={nil,"Fire Aura -> Lightning "} +c["Fire Burst Against Ignited Enemies"]={nil,"Fire Burst Against Ignited Enemies "} +c["Fire Burst Against Ignited Enemies 2 Fire Burst Cooldown (seconds)"]={nil,"Fire Burst Against Ignited Enemies 2 Fire Burst Cooldown (seconds) "} +c["Fire Damage -> Lightning Damage"]={nil,"Fire Damage -> Lightning Damage "} +c["Fire Damage -> Physical Damage"]={nil,"Fire Damage -> Physical Damage "} +c["Fire Damage -> Physical Damage Ignite Chance -> Bleed Chance"]={nil,"Fire Damage -> Physical Damage Ignite Chance -> Bleed Chance "} +c["Fire Damage -> Void Damage"]={nil,"Fire Damage -> Void Damage "} +c["Fire Damage -> Void Damage 15% Increased Void Damage Per Active Sigil"]={nil,"Fire Damage -> Void Damage 15% Increased Void Damage Per Active Sigil "} +c["Fire Damage -> Void Damage 15% Increased Void Damage Per Active Sigil Sigils Do Not Increase Health Regen"]={nil,"Fire Damage -> Void Damage 15% Increased Void Damage Per Active Sigil Sigils Do Not Increase Health Regen "} +c["Fire Damage modiifers on tree also apply to Lightning Damage"]={nil,"Fire Damage modiifers on tree also apply to Lightning Damage "} +c["Fire Damage modiifers on tree also apply to Lightning Damage Ignite Chance from tree also grants Shock Chance"]={nil,"Fire Damage modiifers on tree also apply to Lightning Damage Ignite Chance from tree also grants Shock Chance "} +c["Fire Explosion -> Cold Damage"]={nil,"Fire Explosion -> Cold Damage "} +c["Fire Explosion -> Cold Damage 80 Freeze Rate"]={nil,"Fire Explosion -> Cold Damage 80 Freeze Rate "} +c["Fire Explosion -> Cold Damage 80 Freeze Rate Ignite -> Chill Chance"]={nil,"Fire Explosion -> Cold Damage 80 Freeze Rate Ignite -> Chill Chance "} +c["Fire Resistance Shred Applies To Riposte"]={nil,"Fire Resistance Shred Applies To Riposte "} +c["Fire Resistance Shred Applies To Riposte Armor Shred Applies To Riposte"]={nil,"Fire Resistance Shred Applies To Riposte Armor Shred Applies To Riposte "} +c["Fire Rune Embers While Not In Flame Rush"]={nil,"Fire Rune Embers While Not In Flame Rush "} +c["Fire Shred -> Physical Shred"]={nil,"Fire Shred -> Physical Shred "} +c["Fire and Lightning Damage Trail"]={nil,"Fire and Lightning Damage Trail "} +c["Fire and Lightning Damage Trail 25 Healing Per Second"]={nil,"Fire and Lightning Damage Trail 25 Healing Per Second "} +c["Fire and Lightning Damage Trail 25 Healing Per Second +3 Cooldown (seconds)"]={nil,"Fire and Lightning Damage Trail 25 Healing Per Second +3 Cooldown (seconds) "} +c["First And Second Strike Never Crit"]={nil,"First And Second Strike Never Crit "} +c["First Strike Wave Of Energy At High Health"]={nil,"First Strike Wave Of Energy At High Health "} +c["Fissure Created When 5 Boulders Hit The Same Enemy"]={nil,"Fissure Created When 5 Boulders Hit The Same Enemy "} +c["Fissure Fire Damage on Hit"]={nil,"Fissure Fire Damage on Hit "} +c["Fissure Spreads Ignite Stacks"]={nil,"Fissure Spreads Ignite Stacks "} +c["Fissure Spreads Ignite Stacks 2 Maximum Targets"]={nil,"Fissure Spreads Ignite Stacks 2 Maximum Targets "} +c["Fissure Under Smite Target"]={nil,"Fissure Under Smite Target "} +c["Fissure Under Smite Target +10 Fissure Mana Cost"]={nil,"Fissure Under Smite Target +10 Fissure Mana Cost "} +c["Flag Can Be Captured"]={nil,"Flag Can Be Captured "} +c["Flame Burst"]={nil,"Flame Burst "} +c["Flame Reave On Arrival"]={nil,"Flame Reave On Arrival "} +c["Flame Rush Buff In Fireball Direction"]={nil,"Flame Rush Buff In Fireball Direction "} +c["Flame Rush Buff In Fireball Direction +25% Damage"]={nil,"Flame Rush Buff In Fireball Direction +25% Damage "} +c["Flame Rush Buff In Fireball Direction +25% Damage +25% Area"]={nil,"Flame Rush Buff In Fireball Direction +25% Damage +25% Area "} +c["Flame Rush Buff In Fireball Direction +25% Damage +25% Area +5 Mana Gain"]={nil,"Flame Rush Buff In Fireball Direction +25% Damage +25% Area +5 Mana Gain "} +c["Flame Ward On Ally Pass Through"]={nil,"Flame Ward On Ally Pass Through "} +c["Flame Ward On Ally Pass Through 12 Cooldown Duration (Seconds)"]={nil,"Flame Ward On Ally Pass Through 12 Cooldown Duration (Seconds) "} +c["Flame Ward On Ally Pass Through 12 Cooldown Duration (Seconds) Cooldown Shared with Flameward"]={nil,"Flame Ward On Ally Pass Through 12 Cooldown Duration (Seconds) Cooldown Shared with Flameward "} +c["Flame Wave On Hit"]={nil,"Flame Wave On Hit "} +c["Flurry Swipes after Leaping"]={nil,"Flurry Swipes after Leaping "} +c["Force Wave On Use"]={nil,"Force Wave On Use "} +c["Forge Strike At Max Stacks"]={nil,"Forge Strike At Max Stacks "} +c["Forge Strike At Max Stacks All Stacks Consumed"]={nil,"Forge Strike At Max Stacks All Stacks Consumed "} +c["Forge Strike At Max Stacks All Stacks Consumed +40 Mana Consumed"]={nil,"Forge Strike At Max Stacks All Stacks Consumed +40 Mana Consumed "} +c["Forge Strike Casts Detonating Ground"]={nil,"Forge Strike Casts Detonating Ground "} +c["Forge Strike Casts Detonating Ground 150% Detonating Ground Ignite Chance"]={nil,"Forge Strike Casts Detonating Ground 150% Detonating Ground Ignite Chance "} +c["Forge Strike Cooldown Resets"]={nil,"Forge Strike Cooldown Resets "} +c["Forgebreath"]={nil,"Forgebreath "} +c["Forged Weapons -> Scrap Metal"]={nil,"Forged Weapons -> Scrap Metal "} +c["Forged Weapons -> Scrap Metal +3% Armour per Scrap Metal"]={nil,"Forged Weapons -> Scrap Metal +3% Armour per Scrap Metal "} +c["Forged Weapons -> Scrap Metal +3% Armour per Scrap Metal +3% Rive Damage per Scrap Metal"]={nil,"Forged Weapons -> Scrap Metal +3% Armour per Scrap Metal +3% Rive Damage per Scrap Metal "} +c["Forged Weapons Detonate"]={nil,"Forged Weapons Detonate "} +c["Forged Weapons Detonate +25% Forged Weapon Damage"]={nil,"Forged Weapons Detonate +25% Forged Weapon Damage "} +c["Forged Weapons Detonate +25% Forged Weapon Damage -75% Forged Weapon Duration"]={nil,"Forged Weapons Detonate +25% Forged Weapon Damage -75% Forged Weapon Duration "} +c["Forward Void Beam"]={nil,"Forward Void Beam "} +c["Forward Void Beam +20% Mana Cost"]={nil,"Forward Void Beam +20% Mana Cost "} +c["Frailty On Hit"]={nil,"Frailty On Hit "} +c["Frailty On Hit 2 Duration (seconds)"]={nil,"Frailty On Hit 2 Duration (seconds) "} +c["Free Melee Elemental Attack"]={nil,"Free Melee Elemental Attack "} +c["Free When Out-Of-Mana"]={nil,"Free When Out-Of-Mana "} +c["Free When Out-Of-Mana 1 Maximum Projectiles"]={nil,"Free When Out-Of-Mana 1 Maximum Projectiles "} +c["Freeze Chance"]={nil,"Freeze Chance "} +c["Freeze Rate Multiplier -> Increased Stun Chance"]={nil,"Freeze Rate Multiplier -> Increased Stun Chance "} +c["Frenzy Allies -> Enemy Armor Shred"]={nil,"Frenzy Allies -> Enemy Armor Shred "} +c["Frenzy Allies -> Enemy Armor Shred Frenzy Effectiveness -> Armor Shred Effectiveness"]={nil,"Frenzy Allies -> Enemy Armor Shred Frenzy Effectiveness -> Armor Shred Effectiveness "} +c["Frenzy Allies -> Slow Enemies"]={nil,"Frenzy Allies -> Slow Enemies "} +c["Frenzy Allies -> Slow Enemies Frenzy Allies -> Enemy Armor Shred"]={nil,"Frenzy Allies -> Slow Enemies Frenzy Allies -> Enemy Armor Shred "} +c["Frenzy Allies -> Slow Enemies Frenzy Allies -> Enemy Armor Shred Frenzy Effectiveness -> Armor Shred Effectiveness"]={nil,"Frenzy Allies -> Slow Enemies Frenzy Allies -> Enemy Armor Shred Frenzy Effectiveness -> Armor Shred Effectiveness "} +c["Frenzy At 6 Or More Stacks"]={nil,"Frenzy At 6 Or More Stacks "} +c["Frenzy Effectiveness -> Armor Shred Effectiveness"]={nil,"Frenzy Effectiveness -> Armor Shred Effectiveness "} +c["Frenzy On Hit"]={nil,"Frenzy On Hit "} +c["Frenzy Totem -> Sloth Totem"]={nil,"Frenzy Totem -> Sloth Totem "} +c["Frenzy Totem -> Sloth Totem Frenzy Allies -> Slow Enemies"]={nil,"Frenzy Totem -> Sloth Totem Frenzy Allies -> Slow Enemies "} +c["Frenzy Totem -> Sloth Totem Frenzy Allies -> Slow Enemies Frenzy Allies -> Enemy Armor Shred"]={nil,"Frenzy Totem -> Sloth Totem Frenzy Allies -> Slow Enemies Frenzy Allies -> Enemy Armor Shred "} +c["Frenzy Totem -> Sloth Totem Frenzy Allies -> Slow Enemies Frenzy Allies -> Enemy Armor Shred Frenzy Effectiveness -> Armor Shred Effectiveness"]={nil,"Frenzy Totem -> Sloth Totem Frenzy Allies -> Slow Enemies Frenzy Allies -> Enemy Armor Shred Frenzy Effectiveness -> Armor Shred Effectiveness "} +c["Frenzy Totem Affects Only Companions"]={nil,"Frenzy Totem Affects Only Companions "} +c["Frenzy Totem Refreshes Companion Abilities"]={nil,"Frenzy Totem Refreshes Companion Abilities "} +c["Frenzy Totem Summoned 1m In Front Of Player"]={nil,"Frenzy Totem Summoned 1m In Front Of Player "} +c["Frenzy on Storm Crow"]={nil,"Frenzy on Storm Crow "} +c["Frigid Tempest Each Second During Avalanche"]={nil,"Frigid Tempest Each Second During Avalanche "} +c["Frost Wall Detonation After 0.3 Seconds"]={nil,"Frost Wall Detonation After 0.3 Seconds "} +c["Frost Wall Moves"]={nil,"Frost Wall Moves "} +c["Frost Wall Moves 50% Mana Regain On Wall Replacement"]={nil,"Frost Wall Moves 50% Mana Regain On Wall Replacement "} +c["Frostbite -> Fire Shred"]={nil,"Frostbite -> Fire Shred "} +c["Frostbite -> Ignite Chance"]={nil,"Frostbite -> Ignite Chance "} +c["Frostbite -> Shock"]={nil,"Frostbite -> Shock "} +c["Frostbite -> Shock Chance"]={nil,"Frostbite -> Shock Chance "} +c["Frozen Ground"]={nil,"Frozen Ground "} +c["Fury Leap Casts Storm Bolt"]={nil,"Fury Leap Casts Storm Bolt "} +c["Fury Leap Tree Benefits Maul"]={nil,"Fury Leap Tree Benefits Maul "} +c["Fury Leap Tree Benefits Maul Consumes Fury Leap's Mana Cost As Rage"]={nil,"Fury Leap Tree Benefits Maul Consumes Fury Leap's Mana Cost As Rage "} +c["Future Strike On Hit"]={nil,"Future Strike On Hit "} +c["Gain Haste"]={nil,"Haste "} +c["Gain Howling Cascade Stacks On Hit With Slash"]={nil,"Howling Cascade Stacks On Hit With Slash "} +c["Gain Howling Cascade Stacks On Hit With Slash Cast Tornado At 6 Stacks"]={nil,"Howling Cascade Stacks On Hit With Slash Cast Tornado At 6 Stacks "} +c["Gain Reaper's Ascendance"]={nil,"Reaper's Ascendance "} +c["Gain Reaper's Ascendance 1% Increased Spell Damage Per Stack"]={nil,"Reaper's Ascendance 1% Increased Spell Damage Per Stack "} +c["Glyph of Dominion At Target Location"]={nil,"Glyph of Dominion At Target Location "} +c["Glyph of Dominion At Target Location No Longer Channeled"]={nil,"Glyph of Dominion At Target Location No Longer Channeled "} +c["Glyph of Dominion At Target Location No Longer Channeled Ends On Glyph of Dominion"]={nil,"Glyph of Dominion At Target Location No Longer Channeled Ends On Glyph of Dominion "} +c["Glyph of Dominion At Target Location No Longer Channeled Ends On Glyph of Dominion 110% Glyph of Dominion Mana Consumption"]={nil,"Glyph of Dominion At Target Location No Longer Channeled Ends On Glyph of Dominion 110% Glyph of Dominion Mana Consumption "} +c["Golem Summons Also Summon A Bone Golem"]={nil,"Golem Summons Also Summon A Bone Golem "} +c["Grants Haste"]={nil,"Grants Haste "} +c["Grants Haste Ignites Minion Each Second"]={nil,"Grants Haste Ignites Minion Each Second "} +c["Grants Minions Blood Infusion"]={nil,"Grants Minions Blood Infusion "} +c["Great Vine Limited To 3 Thorns"]={nil,"Great Vine Limited To 3 Thorns "} +c["Guaranteed Critical Strike At Full Charge"]={nil,"Guaranteed Critical Strike At Full Charge "} +c["Half Extra Projectiles"]={nil,"Half Extra Projectiles "} +c["Half Extra Projectiles +4 Mana Cost"]={nil,"Half Extra Projectiles +4 Mana Cost "} +c["Half Maximum Chains"]={nil,"Half Maximum Chains "} +c["Hammer Spiral Orbits You"]={nil,"Hammer Spiral Orbits You "} +c["Hammer Spiral Orbits You +4 Mana Cost"]={nil,"Hammer Spiral Orbits You +4 Mana Cost "} +c["Hammers Do Not Return"]={nil,"Hammers Do Not Return "} +c["Hammers Spiral"]={nil,"Hammers Spiral "} +c["Hammers Spiral Half Extra Projectiles"]={nil,"Hammers Spiral Half Extra Projectiles "} +c["Hammers Spiral Half Extra Projectiles +4 Mana Cost"]={nil,"Hammers Spiral Half Extra Projectiles +4 Mana Cost "} +c["Hammers Thrown In Nova"]={nil,"Hammers Thrown In Nova "} +c["Hammers Thrown In Nova Double Extra Projectiles"]={nil,"Hammers Thrown In Nova Double Extra Projectiles "} +c["Hammers Thrown In Nova Double Extra Projectiles +12 Physical Damage"]={nil,"Hammers Thrown In Nova Double Extra Projectiles +12 Physical Damage "} +c["Harder To Hit Single Targets"]={nil,"Harder To Hit Single Targets "} +c["Harvest Consumes All Mana"]={nil,"Harvest Consumes All Mana "} +c["Haste After Channeling"]={nil,"Haste After Channeling "} +c["Haste At 6 Or More Stacks"]={nil,"Haste At 6 Or More Stacks "} +c["Haste Granted On Faith Trigger"]={nil,"Haste Granted On Faith Trigger "} +c["Haste Granted On Kill"]={nil,"Haste Granted On Kill "} +c["Haste On Discharge"]={nil,"Haste On Discharge "} +c["Haste On End"]={nil,"Haste On End "} +c["Haste On End +25% Cast Speed On End"]={nil,"Haste On End +25% Cast Speed On End "} +c["Haste On End +25% Cast Speed On End +25% Attack Speed On End"]={nil,"Haste On End +25% Cast Speed On End +25% Attack Speed On End "} +c["Haste On Heal When Below Endurance Threshold"]={nil,"Haste On Heal When Below Endurance Threshold "} +c["Haste On Instant Kill"]={nil,"Haste On Instant Kill "} +c["Haste On Release"]={nil,"Haste On Release "} +c["Haste To You And Allies"]={nil,"Haste To You And Allies "} +c["Haste When Leaving Form"]={nil,"Haste When Leaving Form "} +c["Haste on Storm Crow"]={nil,"Haste on Storm Crow "} +c["Haste on Storm Crow Frenzy on Storm Crow"]={nil,"Haste on Storm Crow Frenzy on Storm Crow "} +c["Hastes Minions"]={nil,"Hastes Minions "} +c["Heal Again When Efflorescence Expires"]={nil,"Heal Again When Efflorescence Expires "} +c["Heal Party Members to Full"]={nil,"Heal Party Members to Full "} +c["Heal Party Members to Full 50% Heal to Full Threshold"]={nil,"Heal Party Members to Full 50% Heal to Full Threshold "} +c["Heal Party Members to Full 50% Heal to Full Threshold 80% Health Gained as Ward when Healing to Full"]={nil,"Heal Party Members to Full 50% Heal to Full Threshold 80% Health Gained as Ward when Healing to Full "} +c["Heal Serpent Instead of Resummoning"]={nil,"Heal Serpent Instead of Resummoning "} +c["Heal Serpent Instead of Resummoning 65% Serpent Damage Buff on Heal"]={nil,"Heal Serpent Instead of Resummoning 65% Serpent Damage Buff on Heal "} +c["Heal Serpent Instead of Resummoning 65% Serpent Damage Buff on Heal 10 Damage Buff Duration (Seconds)"]={nil,"Heal Serpent Instead of Resummoning 65% Serpent Damage Buff on Heal 10 Damage Buff Duration (Seconds) "} +c["Heal Skeleton On Death"]={nil,"Heal Skeleton On Death "} +c["Healing Conversion"]={nil,"Healing Conversion "} +c["Healing Nova Cast When Companion Is Revived"]={nil,"Healing Nova Cast When Companion Is Revived "} +c["Healing Totems Cast Thorns"]={nil,"Healing Totems Cast Thorns "} +c["Healing Totems Cast Thorns Thorn Totem Tree Benefits Healing Totems"]={nil,"Healing Totems Cast Thorns Thorn Totem Tree Benefits Healing Totems "} +c["Heals Allies"]={nil,"Heals Allies "} +c["Heals Allies 2% Percent Of Missing Health Healed"]={nil,"Heals Allies 2% Percent Of Missing Health Healed "} +c["Health -> Ward From Zombie Max Health"]={nil,"Health -> Ward From Zombie Max Health "} +c["Health -> Ward Gain"]={nil,"Health -> Ward Gain "} +c["Health Cost Regenerated"]={nil,"Health Cost Regenerated "} +c["Health Cost Regenerated +50% Health Cost"]={nil,"Health Cost Regenerated +50% Health Cost "} +c["Health Decay Half Speed"]={nil,"Health Decay Half Speed "} +c["Health Decay Half Speed -20% Damage"]={nil,"Health Decay Half Speed -20% Damage "} +c["Health Drain Increases -> increased Damage Taken"]={nil,"Health Drain Increases -> increased Damage Taken "} +c["Health Granted -> Ward Granted"]={nil,"Health Granted -> Ward Granted "} +c["Health Leech -> Increased Damage"]={nil,"Health Leech -> Increased Damage "} +c["Health Reduced On Activation"]={nil,"Health Reduced On Activation "} +c["Hits Spread Witchfire during Overloads"]={nil,"Hits Spread Witchfire during Overloads "} +c["Holy Aura Disabled During Cooldown"]={nil,"Holy Aura Disabled During Cooldown "} +c["Holy Eruption"]={nil,"Holy Eruption "} +c["Holy Eruption Cleanses Ailments"]={nil,"Holy Eruption Cleanses Ailments "} +c["Holy Symbol Heals Nearby Allies"]={nil,"Holy Symbol Heals Nearby Allies "} +c["Homing"]={nil,"Homing "} +c["Homing -25% Cast Speed"]={nil,"Homing -25% Cast Speed "} +c["Homing Arrows"]={nil,"Homing Arrows "} +c["Homing Bladestorm"]={nil,"Homing Bladestorm "} +c["Hunter's Restoration Also Heals Minions"]={nil,"Hunter's Restoration Also Heals Minions "} +c["Ice Shards Shatter On Hit"]={nil,"Ice Shards Shatter On Hit "} +c["Ice Shield Detonates On Expiration"]={nil,"Ice Shield Detonates On Expiration "} +c["Ice Shield On Activation"]={nil,"Ice Shield On Activation "} +c["Ice Shield On Activation +4 Cooldown (Seconds)"]={nil,"Ice Shield On Activation +4 Cooldown (Seconds) "} +c["Icicles Pierce"]={nil,"Icicles Pierce "} +c["Ignite -> Bleed Chance"]={nil,"Ignite -> Bleed Chance "} +c["Ignite -> Chill Chance"]={nil,"Ignite -> Chill Chance "} +c["Ignite -> Chill Chance 60 Freeze Rate"]={nil,"Ignite -> Chill Chance 60 Freeze Rate "} +c["Ignite -> Electrify Chance"]={nil,"Ignite -> Electrify Chance "} +c["Ignite -> Frostbite"]={nil,"Ignite -> Frostbite "} +c["Ignite -> Frostbite Chance"]={nil,"Ignite -> Frostbite Chance "} +c["Ignite -> Poison Chance"]={nil,"Ignite -> Poison Chance "} +c["Ignite -> Poison Chance Explosions Replaced by Acid Flasks"]={nil,"Ignite -> Poison Chance Explosions Replaced by Acid Flasks "} +c["Ignite -> Shock Chance"]={nil,"Ignite -> Shock Chance "} +c["Ignite And Bleed -> Electrify Chance"]={nil,"Ignite And Bleed -> Electrify Chance "} +c["Ignite Chance -> Bleed Chance"]={nil,"Ignite Chance -> Bleed Chance "} +c["Ignite Chance Halved for Allies"]={nil,"Ignite Chance Halved for Allies "} +c["Ignite Chance from tree also grants Shock Chance"]={nil,"Ignite Chance from tree also grants Shock Chance "} +c["Ignites Early"]={nil,"Ignites Early "} +c["Ignites Minion Each Second"]={nil,"Ignites Minion Each Second "} +c["Ignites Nearby Enemies"]={nil,"Ignites Nearby Enemies "} +c["Ignites Nearby Enemies +15 Mana Cost"]={nil,"Ignites Nearby Enemies +15 Mana Cost "} +c["Immobilize Void Enemies"]={nil,"Immobilize Void Enemies "} +c["Immobilize Void Enemies +10% Damage vs Void Enemies"]={nil,"Immobilize Void Enemies +10% Damage vs Void Enemies "} +c["Immobilize Void Enemies +10% Damage vs Void Enemies -10% Void Damage Taken"]={nil,"Immobilize Void Enemies +10% Damage vs Void Enemies -10% Void Damage Taken "} +c["Immobilize on Hit"]={nil,"Immobilize on Hit "} +c["Immune during Movement"]={nil,"Immune during Movement "} +c["Immune while Leaping"]={nil,"Immune while Leaping "} +c["Immune while Moving"]={nil,"Immune while Moving "} +c["Increased Area Stats no longer affect Area"]={nil,"Increased Area Stats no longer affect Area "} +c["Increased Area no longer affects Charge Speed"]={nil,"Increased Area no longer affects Charge Speed "} +c["Increased Attack Speed -> Increased Critical Chance"]={nil,"Increased Attack Speed -> Increased Critical Chance "} +c["Increased Necrotic Damage -> Poison Damage"]={nil,"Increased Necrotic Damage -> Poison Damage "} +c["Increased Necrotic Damage -> Poison Damage 5% Poison Chance per 1 Added Necrotic Damage"]={nil,"Increased Necrotic Damage -> Poison Damage 5% Poison Chance per 1 Added Necrotic Damage "} +c["Increased Stun Chance -> Added Ignite Chance"]={nil,"Increased Stun Chance -> Added Ignite Chance "} +c["Increased Stun Chance -> Freeze Rate Multiplier"]={nil,"Increased Stun Chance -> Freeze Rate Multiplier "} +c["Infernal Shade deals its Remaining Damage"]={nil,"Infernal Shade deals its Remaining Damage "} +c["Infernal Shade deals its Remaining Damage +15% Increased Spirit Frequency"]={nil,"Infernal Shade deals its Remaining Damage +15% Increased Spirit Frequency "} +c["Infernal Shade deals its Remaining Damage +15% Increased Spirit Frequency 60% Maximum Spirit Frequency Bonus"]={nil,"Infernal Shade deals its Remaining Damage +15% Increased Spirit Frequency 60% Maximum Spirit Frequency Bonus "} +c["Inflict Shadow Dagger With Dagger"]={nil,"Inflict Shadow Dagger With Dagger "} +c["Inflicts Plague"]={nil,"Inflicts Plague "} +c["Initial Barrage"]={nil,"Initial Barrage "} +c["Initial Barrage +25% Mana Cost"]={nil,"Initial Barrage +25% Mana Cost "} +c["Initial Hit Occurs Three Times"]={nil,"Initial Hit Occurs Three Times "} +c["Initial Hit Occurs Three Times +2 Cooldown (seconds)"]={nil,"Initial Hit Occurs Three Times +2 Cooldown (seconds) "} +c["Initial Hit Occurs Three Times +2 Cooldown (seconds) 16 Mana Consumed Per Initial Hit"]={nil,"Initial Hit Occurs Three Times +2 Cooldown (seconds) 16 Mana Consumed Per Initial Hit "} +c["Instant Bleed Damage"]={nil,"Instant Bleed Damage "} +c["Instant Cast"]={nil,"Instant Cast "} +c["Instant Cast +10 Mana Cost"]={nil,"Instant Cast +10 Mana Cost "} +c["Instant Cast +10 Mana Cost 1 Cooldown"]={{[1]={flags=0,keywordFlags=0,name="ManaCost",type="BASE",value=1}},"Instant Cast +10 Cooldown "} +c["Instant Cast +10% Damage"]={nil,"Instant Cast +10% Damage "} +c["Instant Cast +10% Damage +4 Cooldown (seconds)"]={nil,"Instant Cast +10% Damage +4 Cooldown (seconds) "} +c["Instant Cast +50% Cooldown"]={nil,"Instant Cast +50% Cooldown "} +c["Instant Detonation On Fast Enemies"]={nil,"Instant Detonation On Fast Enemies "} +c["Instant Detonation On Fast Enemies +15% Hit Damage To Moving Enemies"]={nil,"Instant Detonation On Fast Enemies +15% Hit Damage To Moving Enemies "} +c["Instant Ignite Damage"]={nil,"Instant Ignite Damage "} +c["Instant Ignite Damage +1% Fire Damage Per 2 Intelligence"]={nil,"Instant Ignite Damage +1% Fire Damage Per 2 Intelligence "} +c["Instant Mana Gain Also Applies To Ward"]={nil,"Instant Mana Gain Also Applies To Ward "} +c["Instant Mana Gain Also Applies To Ward +3 Cooldown Duration"]={nil,"Instant Mana Gain Also Applies To Ward +3 Cooldown Duration "} +c["Invulnerability"]={nil,"Invulnerability "} +c["Invulnerability Cannot Move Or Use Abilities"]={nil,"Invulnerability Cannot Move Or Use Abilities "} +c["Invulnerability While Lunging"]={nil,"Invulnerability While Lunging "} +c["Invulnerability While Shifting"]={nil,"Invulnerability While Shifting "} +c["Invulnerability While Surging"]={nil,"Invulnerability While Surging "} +c["Invulnerable After Warcry"]={nil,"Invulnerable After Warcry "} +c["Invulnerable While Frozen"]={nil,"Invulnerable While Frozen "} +c["Invulnerable While Frozen Self-Freeze"]={nil,"Invulnerable While Frozen Self-Freeze "} +c["Iron Blade Ricochets"]={nil,"Iron Blade Ricochets "} +c["Iron Blade Ricochets -15% Hit Damage"]={nil,"Iron Blade Ricochets -15% Hit Damage "} +c["Iron Blade Ricochets -15% Hit Damage Cannot Pierce"]={nil,"Iron Blade Ricochets -15% Hit Damage Cannot Pierce "} +c["Javelin After Lunging With Spear"]={nil,"Javelin After Lunging With Spear "} +c["Javelin No Longer Pierces"]={nil,"Javelin No Longer Pierces "} +c["Javelin No Longer Pierces +4 Mana Cost"]={nil,"Javelin No Longer Pierces +4 Mana Cost "} +c["Judgement Cooldown Resets"]={nil,"Judgement Cooldown Resets "} +c["Judgement Cooldown Resets Forge Strike Cooldown Resets"]={nil,"Judgement Cooldown Resets Forge Strike Cooldown Resets "} +c["Judgement Hit Deals No Damage"]={nil,"Judgement Hit Deals No Damage "} +c["Judgement Hit Pulls Enemies"]={nil,"Judgement Hit Pulls Enemies "} +c["Judgement Hit Pulls Enemies Slows Enemies"]={nil,"Judgement Hit Pulls Enemies Slows Enemies "} +c["Judgement Hit Pulls Enemies Slows Enemies Judgement Hit Deals No Damage"]={nil,"Judgement Hit Pulls Enemies Slows Enemies Judgement Hit Deals No Damage "} +c["Jump Forward"]={nil,"Jump Forward "} +c["Kills Targeted Minion"]={nil,"Kills Targeted Minion "} +c["Knock Back"]={nil,"Knock Back "} +c["Knockback"]={nil,"Knockback "} +c["Knockback 50% Less Duration"]={nil,"Knockback 50% Less Duration "} +c["Knockback At Overlap"]={nil,"Knockback At Overlap "} +c["Knockback Nearby Enemies"]={nil,"Knockback Nearby Enemies "} +c["Knockback On Arrival"]={nil,"Knockback On Arrival "} +c["Knocks Back"]={nil,"Knocks Back "} +c["Lacerates on Hit"]={nil,"Lacerates on Hit "} +c["Largest Explosion Disabled"]={nil,"Largest Explosion Disabled "} +c["Lava Burst Cast On Ricochet"]={nil,"Lava Burst Cast On Ricochet "} +c["Leap Backwards On Cast"]={nil,"Leap Backwards On Cast "} +c["Leap Backwards On Cast -12% Damage Taken"]={nil,"Leap Backwards On Cast -12% Damage Taken "} +c["Leap Backwards On Cast -12% Damage Taken +5% Direct Cast Damage"]={nil,"Leap Backwards On Cast -12% Damage Taken +5% Direct Cast Damage "} +c["Leap Forwards On Cast"]={nil,"Leap Forwards On Cast "} +c["Leap With Spear"]={nil,"Leap With Spear "} +c["Leap With Spear Counts as Traversal Skill"]={nil,"Leap With Spear Counts as Traversal Skill "} +c["Leap to Target Location"]={nil,"Leap to Target Location "} +c["Leap to Target Location Counts as Traversal Skill"]={nil,"Leap to Target Location Counts as Traversal Skill "} +c["Leap to Target Location Counts as Traversal Skill -50% Cooldown Duration"]={nil,"Leap to Target Location Counts as Traversal Skill -50% Cooldown Duration "} +c["Lightning -> Cold Conversion"]={nil,"Lightning -> Cold Conversion "} +c["Lightning -> Cold Conversion Shock -> Chill Chance"]={nil,"Lightning -> Cold Conversion Shock -> Chill Chance "} +c["Lightning -> Cold Conversion Shock -> Chill Chance +60 Freeze Rate"]={nil,"Lightning -> Cold Conversion Shock -> Chill Chance +60 Freeze Rate "} +c["Lightning -> Cold Damage"]={nil,"Lightning -> Cold Damage "} +c["Lightning -> Cold Damage 40 Static Orb Freeze Rate"]={nil,"Lightning -> Cold Damage 40 Static Orb Freeze Rate "} +c["Lightning -> Cold Damage 40 Static Orb Freeze Rate 80 Explosion Freeze Rate"]={nil,"Lightning -> Cold Damage 40 Static Orb Freeze Rate 80 Explosion Freeze Rate "} +c["Lightning -> Cold Damage 40 Static Orb Freeze Rate 80 Explosion Freeze Rate Shock -> Frostbite Chance"]={nil,"Lightning -> Cold Damage 40 Static Orb Freeze Rate 80 Explosion Freeze Rate Shock -> Frostbite Chance "} +c["Lightning -> Cold Damage Lightning -> Cold Shred Chance"]={nil,"Lightning -> Cold Damage Lightning -> Shred Cold Resistance Chance "} +c["Lightning -> Cold Damage Shock -> Chill Chance"]={nil,"Lightning -> Cold Damage Shock -> Chill Chance "} +c["Lightning -> Cold Damage Shock -> Frostbite Chance"]={nil,"Lightning -> Cold Damage Shock -> Frostbite Chance "} +c["Lightning -> Cold Damage Shock -> Frostbite Chance 60 Freeze Rate"]={nil,"Lightning -> Cold Damage Shock -> Frostbite Chance 60 Freeze Rate "} +c["Lightning -> Cold Shred Chance"]={nil,"Lightning -> Shred Cold Resistance Chance "} +c["Lightning -> Fire Conversion"]={nil,"Lightning -> Fire Conversion "} +c["Lightning -> Fire Conversion Shock -> Ignite Chance"]={nil,"Lightning -> Fire Conversion Shock -> Ignite Chance "} +c["Lightning -> Fire Damage"]={nil,"Lightning -> Fire Damage "} +c["Lightning -> Fire Damage Shock -> Ignite Chance"]={nil,"Lightning -> Fire Damage Shock -> Ignite Chance "} +c["Lightning -> Fire Damage Shock -> Ignite Chance Ignite Chance Halved for Allies"]={nil,"Lightning -> Fire Damage Shock -> Ignite Chance Ignite Chance Halved for Allies "} +c["Lightning Blast -> Cold"]={nil,"Lightning Blast -> Cold "} +c["Lightning Blast -> Cold Volcanic Orb -> Cold"]={nil,"Lightning Blast -> Cold Volcanic Orb -> Cold "} +c["Lightning Blast Can Fork Or Chain"]={nil,"Lightning Blast Can Fork Or Chain "} +c["Lightning Blast Chains Only To First Target Hit"]={nil,"Lightning Blast Chains Only To First Target Hit "} +c["Lightning Blast Chains Only To First Target Hit Half Maximum Chains"]={nil,"Lightning Blast Chains Only To First Target Hit Half Maximum Chains "} +c["Lightning Blast Cost added to Charge Cost"]={nil,"Lightning Blast Cost added to Charge Cost "} +c["Lightning Blast Cost added to Charge Cost Consumes Mana Equal to Lightning Blast Cost"]={nil,"Lightning Blast Cost added to Charge Cost Consumes Mana Equal to Lightning Blast Cost "} +c["Lightning Blast Costs Mana"]={nil,"Lightning Blast Costs Mana "} +c["Lightning Blast Deals Damage In A Line"]={nil,"Lightning Blast Deals Damage In A Line "} +c["Lightning Blast Deals Damage In A Line +30% Damage Per Maximum Additional Chains"]={nil,"Lightning Blast Deals Damage In A Line +30% Damage Per Maximum Additional Chains "} +c["Lightning Blast Every 2 Seconds"]={nil,"Lightning Blast Every 2 Seconds "} +c["Lightning Blast Every 2 Seconds 100% Lightning Blast Mana Consumption"]={nil,"Lightning Blast Every 2 Seconds 100% Lightning Blast Mana Consumption "} +c["Lightning Blast Is Channelled"]={nil,"Lightning Blast Is Channelled "} +c["Lightning Blast Is Channelled 40 Mana Cost Per Second"]={nil,"Lightning Blast Is Channelled 40 Mana Cost Per Second "} +c["Lightning Blast Is Channelled 40 Mana Cost Per Second 4 Casts Between Chaining"]={nil,"Lightning Blast Is Channelled 40 Mana Cost Per Second 4 Casts Between Chaining "} +c["Lightning Blast Is Channelled 40 Mana Cost Per Second 4 Casts Between Chaining -50% Ward On Hit"]={nil,"Lightning Blast Is Channelled 40 Mana Cost Per Second 4 Casts Between Chaining -50% Ward On Hit "} +c["Lightning Blast On Arrival"]={nil,"Lightning Blast On Arrival "} +c["Lightning Damage -> Cold Damage"]={nil,"Lightning Damage -> Cold Damage "} +c["Lightning Damage -> Cold Damage Shock Chance -> Chill Chance"]={nil,"Lightning Damage -> Cold Damage Shock Chance -> Chill Chance "} +c["Lightning Damage -> Cold Damage Shock Chance -> Chill Chance 46 Freeze Rate"]={nil,"Lightning Damage -> Cold Damage Shock Chance -> Chill Chance 46 Freeze Rate "} +c["Lightning Damage -> Fire Damage"]={nil,"Lightning Damage -> Fire Damage "} +c["Lightning Nova Cast On Death"]={nil,"Lightning Nova Cast On Death "} +c["Limited To 1 Crow"]={nil,"Limited To 1 Crow "} +c["Limited To 1 Crow +30% Damage"]={nil,"Limited To 1 Crow +30% Damage "} +c["Limited To 1 Crow +30% Damage +30% Health"]={nil,"Limited To 1 Crow +30% Damage +30% Health "} +c["Limited To 1 Crow +30% Damage +30% Health +30% Size"]={nil,"Limited To 1 Crow +30% Damage +30% Health +30% Size "} +c["Limited To 1 Thorn"]={nil,"Limited To 1 Thorn "} +c["Limited To 1 Thorn Great Vine Limited To 3 Thorns"]={nil,"Limited To 1 Thorn Great Vine Limited To 3 Thorns "} +c["Limited To Arc Attack"]={nil,"Limited To Arc Attack "} +c["Limited To One Companion"]={nil,"Limited To One Companion "} +c["Limited To One Companion +75% More Companion Health"]={nil,"Limited To One Companion +75% More Companion Health "} +c["Limited To One Companion +75% More Companion Health 30% Increased Damage With An Active Companion"]={nil,"Limited To One Companion +75% More Companion Health 30% Increased Damage With An Active Companion "} +c["Limited To One Companion +75% More Companion Health 30% Increased Damage With An Active Companion 75 Armour With An Active Companion"]={nil,"Limited To One Companion +75% More Companion Health 30% Increased Damage With An Active Companion 75 Armour With An Active Companion "} +c["Locust Swarm Damage -> Minion Damage"]={nil,"Locust Swarm Damage -> Minion Damage "} +c["Locusts -> Thorn Casts"]={nil,"Locusts -> Thorn Casts "} +c["Locusts -> Thorn Casts Scales With Thorn Totem Tree"]={nil,"Locusts -> Thorn Casts Scales With Thorn Totem Tree "} +c["Lose A Stack When Hit"]={nil,"Lose A Stack When Hit "} +c["Lose A Stack When Hit Lose All Stacks After 10 Seconds Of Inactivity"]={nil,"Lose A Stack When Hit Lose All Stacks After 10 Seconds Of Inactivity "} +c["Lose All Stacks After 10 Seconds Of Inactivity"]={nil,"Lose All Stacks After 10 Seconds Of Inactivity "} +c["Lunge if Slightly Out of Range"]={nil,"Lunge if Slightly Out of Range "} +c["Lunge to Allies"]={nil,"Lunge to Allies "} +c["Maelstrom Can No Longer Freeze"]={nil,"Maelstrom Can No Longer Freeze "} +c["Mages Cast Necrotic Mortar"]={nil,"Mages Cast Necrotic Mortar "} +c["Mana Converted To Ward"]={nil,"Mana Converted To Ward "} +c["Mana Converted To Ward Harvest Consumes All Mana"]={nil,"Mana Converted To Ward Harvest Consumes All Mana "} +c["Mana Cost -> Global Crit Chance"]={nil,"Mana Cost -> Global Crit Chance "} +c["Mana Restored When Shield Rush Ends"]={nil,"Mana Restored When Shield Rush Ends "} +c["Mana Restored When Shield Rush Ends 10 Cooldown"]={nil,"Mana Restored When Shield Rush Ends 10 Cooldown "} +c["Mana Strike Is Ranged"]={nil,"Mana Strike Is Ranged "} +c["Mana Strike Is Ranged -80% Mana Gained"]={nil,"Mana Strike Is Ranged -80% Mana Gained "} +c["Mana spent on melee attacks is converted to ward"]={nil,"Mana spent on melee attacks is converted to ward "} +c["Manifest Armor Casts Sweeping Melee Attack When Hit"]={nil,"Manifest Armor Casts Sweeping Melee Attack When Hit "} +c["Mark Distant Enemies Hit"]={nil,"Mark Distant Enemies Hit "} +c["Mark For Death On Cast"]={nil,"Mark For Death On Cast "} +c["Mark For Death On Cast 2 Marked Duration (seconds)"]={nil,"Mark For Death On Cast 2 Marked Duration (seconds) "} +c["Mark For Death On Cast 2 Marked Duration (seconds) +5 Mana Cost"]={nil,"Mark For Death On Cast 2 Marked Duration (seconds) +5 Mana Cost "} +c["Mark For Death On Explosion Hit"]={nil,"Mark For Death On Explosion Hit "} +c["Mark For Death On Explosion Hit +10 Mana Cost"]={nil,"Mark For Death On Explosion Hit +10 Mana Cost "} +c["Marked for Death on Enemies"]={nil,"Marked for Death on Enemies "} +c["Marked for Death on Enemies Marked for Death on You"]={nil,"Marked for Death on Enemies Marked for Death on You "} +c["Marked for Death on You"]={nil,"Marked for Death on You "} +c["Marks For Death to reach threshold"]={nil,"Marks For Death to reach threshold "} +c["Max Duration Equals Wall Age"]={nil,"Max Duration Equals Wall Age "} +c["Melee Attack -> Ranged Thorns For Vines"]={nil,"Melee Attack -> Ranged Thorns For Vines "} +c["Melee Attack -> Ranged Thorns For Vines Limited To 1 Thorn"]={nil,"Melee Attack -> Ranged Thorns For Vines Limited To 1 Thorn "} +c["Melee Attack -> Ranged Thorns For Vines Limited To 1 Thorn Great Vine Limited To 3 Thorns"]={nil,"Melee Attack -> Ranged Thorns For Vines Limited To 1 Thorn Great Vine Limited To 3 Thorns "} +c["Melee Attack -> Spell"]={nil,"Melee Attack -> Spell "} +c["Melee Attack -> Spell +80 Initial Hit Spell Damage"]={nil,"Melee Attack -> Spell +80 Initial Hit Spell Damage "} +c["Melee Attack -> Spell +80 Initial Hit Spell Damage 50% Initial Hit Base -> Lightning"]={nil,"Melee Attack -> Spell +80 Initial Hit Spell Damage 50% Initial Hit Base -> Lightning "} +c["Melee Attack -> Spell +80 Initial Hit Spell Damage 50% Initial Hit Base -> Lightning +20 Aftershock Spell Damage"]={nil,"Melee Attack -> Spell +80 Initial Hit Spell Damage 50% Initial Hit Base -> Lightning +20 Aftershock Spell Damage "} +c["Melee Attacks can Freeze"]={nil,"Melee Attacks can Freeze "} +c["Melee Base Damage -> Cold"]={nil,"Melee Base Damage -> Cold "} +c["Melee Base Damage -> Cold Deathchill Golem Casts Freezing Grasp"]={nil,"Melee Base Damage -> Cold Deathchill Golem Casts Freezing Grasp "} +c["Melee Base Damage -> Fire"]={nil,"Melee Base Damage -> Fire "} +c["Melee Base Damage -> Fire Pyre Golem Casts Infernal Aura"]={nil,"Melee Base Damage -> Fire Pyre Golem Casts Infernal Aura "} +c["Melee Damage Along Path"]={nil,"Melee Damage Along Path "} +c["Melee Fire Damage -> Spell Damage"]={nil,"Melee Fire Damage -> Spell Damage "} +c["Meteors Fall In A Line"]={nil,"Meteors Fall In A Line "} +c["Meteors Fall In A Line +15% Mana Cost"]={nil,"Meteors Fall In A Line +15% Mana Cost "} +c["Minion Always Crits"]={nil,"Minion Always Crits "} +c["Minion Always Crits 18 Cooldown (seconds)"]={nil,"Minion Always Crits 18 Cooldown (seconds) "} +c["Minion Friendly Fire"]={nil,"Minion Friendly Fire "} +c["Minion Rooted"]={nil,"Minion Rooted "} +c["Minion Stun Immunity"]={nil,"Minion Stun Immunity "} +c["Minion Targetable"]={nil,"Minion Targetable "} +c["Minion Ward Granted"]={nil,"Minion Ward Granted "} +c["Minions Poisoned Every Second"]={nil,"Poisoned Every Second "} +c["Minions Prioritize Target"]={nil,"Prioritize Target "} +c["Minions Prioritize Target +5% Enemy Damage Taken"]={nil,"Prioritize Target +5% Enemy Damage Taken "} +c["Mirror Image At Departure"]={nil,"Mirror Image At Departure "} +c["Mirror Image At Departure +5 Mana Cost"]={nil,"Mirror Image At Departure +5 Mana Cost "} +c["Mirror Image On Arrival"]={nil,"Mirror Image On Arrival "} +c["Mirror Image On Arrival +5 Mana Cost"]={nil,"Mirror Image On Arrival +5 Mana Cost "} +c["Molten Infusion Only On Minion Hit"]={nil,"Molten Infusion Only On Minion Hit "} +c["Molten Infusion Only On Minion Hit +150% Molten Infusion Effect"]={nil,"Molten Infusion Only On Minion Hit +150% Molten Infusion Effect "} +c["More Healing From Damage Nodes"]={nil,"More Healing From Damage Nodes "} +c["Moves towards enemies"]={nil,"Moves towards enemies "} +c["Multishot Every 6th Arrow"]={nil,"Multishot Every 6th Arrow "} +c["Multishot Every 6th Arrow +8 Channel Cost"]={nil,"Multishot Every 6th Arrow +8 Channel Cost "} +c["Nearby Enemies Afflicted With Time Lock On Return"]={nil,"Afflicted With Time Lock On Return "} +c["Nearest Companion Ability on Hit"]={nil,"Nearest Companion Ability on Hit "} +c["Nearest Companion Ability on Hit 100% Nearest Companion Health Restored on Hit"]={nil,"Nearest Companion Ability on Hit 100% Nearest Companion Health Restored on Hit "} +c["Necrotic -> Fire Conversion"]={nil,"Necrotic -> Fire Conversion "} +c["Necrotic -> Fire Conversion +75% Ignite Chance per second"]={nil,"Necrotic -> Fire Conversion +75% Ignite Chance per second "} +c["Necrotic -> Physical Conversion"]={nil,"Necrotic -> Physical Conversion "} +c["Necrotic -> Physical Conversion +1% Damage per 10% Bleed chance"]={nil,"Necrotic -> Physical Conversion +1% Damage per 10% Bleed chance "} +c["Necrotic -> Physical Conversion Damned -> Bleed Chance"]={nil,"Necrotic -> Physical Conversion Damned -> Bleed Chance "} +c["Necrotic -> Physical Damage"]={nil,"Necrotic -> Physical Damage "} +c["Necrotic -> Physical Damage Ward -> Health"]={nil,"Necrotic -> Physical Damage Ward -> Health "} +c["Necrotic -> Poison Damage"]={nil,"Necrotic -> Poison Damage "} +c["Necrotic Damage -> Poison Damage"]={nil,"Necrotic Damage -> Poison Damage "} +c["Necrotic Damage > Physical Damage"]={nil,"Necrotic Damage > Physical Damage "} +c["Necrotic and Fire -> Physical Conversion"]={nil,"Necrotic and Fire -> Physical Conversion "} +c["Necrotic and Fire -> Physical Conversion Damned and Ignite -> Bleed Conversion"]={nil,"Necrotic and Fire -> Physical Conversion Damned and Ignite -> Bleed Conversion "} +c["Necrotic and Fire -> Physical Conversion Damned and Ignite -> Bleed Conversion 5% Current Health Drain per second"]={nil,"Necrotic and Fire -> Physical Conversion Damned and Ignite -> Bleed Conversion 5% Current Health Drain per second "} +c["No Abyssal Decay"]={nil,"No Abyssal Decay "} +c["No Additional Shadows"]={nil,"No Additional Shadows "} +c["No Arming Time"]={nil,"No Arming Time "} +c["No Attack Speed Benefits"]={nil,"No Attack Speed Benefits "} +c["No Attack Speed Scaling"]={nil,"No Attack Speed Scaling "} +c["No Aura Buffs"]={nil,"No Aura Buffs "} +c["No Base Health Leech"]={nil,"No Base Health Leech "} +c["No Blood Orbs"]={nil,"No Blood Orbs "} +c["No Burst"]={nil,"No Burst "} +c["No Burst All Projectiles Hit Same Target"]={nil,"No Burst All Projectiles Hit Same Target "} +c["No Burst All Projectiles Hit Same Target +90% Mana Cost"]={nil,"No Burst All Projectiles Hit Same Target +90% Mana Cost "} +c["No Channel Cost"]={nil,"No Channel Cost "} +c["No Channel Cost 20 Mana Per Second Damaging Enemies"]={{[1]={flags=0,keywordFlags=0,name="ManaCost",type="BASE",value=20}},"No Channel Per Second Damaging Enemies "} +c["No Channel Cost 20 Mana Per Second Damaging Enemies -60% Damage"]={{[1]={flags=0,keywordFlags=0,name="ManaCost",type="BASE",value=20}},"No Channel Per Second Damaging Enemies -60% "} +c["No Channel Cost 20 Mana Per Second Damaging Enemies -60% Damage -60% Ailment Frequency"]={{[1]={flags=0,keywordFlags=0,name="ManaCost",type="BASE",value=20}},"No Channel Per Second Damaging Enemies -60% -60% Ailment Frequency "} +c["No Consecrated Ground"]={nil,"No Consecrated Ground "} +c["No Cooldown"]={{[1]={flags=0,keywordFlags=0,name="NoCooldown",type="FLAG",value=true}},nil} +c["No Critical Multiplier"]={nil,"No Critical Multiplier "} +c["No Death Waves Cast"]={nil,"No Death Waves Cast "} +c["No Delay Between Wraiths"]={nil,"No Delay Between Wraiths "} +c["No Delay Between Wraiths -34% Wraiths Summoned"]={nil,"No Delay Between Wraiths -34% Wraiths Summoned "} +c["No Guaranteed Stun Or Ignite"]={nil,"No Guaranteed Stun Or Ignite "} +c["No Health Cost For Marrow Shards"]={nil,"No Health Cost For Marrow Shards "} +c["No Health Decay"]={nil,"No Health Decay "} +c["No Health Decay Everlasting Poison Applied Each Second"]={nil,"No Health Decay Everlasting Poison Applied Each Second "} +c["No Homing"]={nil,"No Homing "} +c["No Knockback"]={nil,"No Knockback "} +c["No Longer Chains"]={nil,"No Longer Chains "} +c["No Longer Channeled"]={nil,"No Longer Channeled "} +c["No Longer Channeled Consumes Up To 5 Nearby Minions"]={nil,"No Longer Channeled Consumes Up To 5 Nearby Minions "} +c["No Longer Channeled Consumes Up To 5 Nearby Minions +50 Mana Cost"]={nil,"No Longer Channeled Consumes Up To 5 Nearby Minions +50 Mana Cost "} +c["No Longer Channeled Ends On Glyph of Dominion"]={nil,"No Longer Channeled Ends On Glyph of Dominion "} +c["No Longer Channeled Ends On Glyph of Dominion 110% Glyph of Dominion Mana Consumption"]={nil,"No Longer Channeled Ends On Glyph of Dominion 110% Glyph of Dominion Mana Consumption "} +c["No Longer Channelled"]={nil,"No Longer Channelled "} +c["No Longer Channelled +80 Mana Cost"]={nil,"No Longer Channelled +80 Mana Cost "} +c["No Longer Channelled +80 Mana Cost +8 Cooldown (seconds)"]={{[1]={flags=0,keywordFlags=0,name="ManaCost",type="BASE",value=8}},"No Longer Channelled +80 Cooldown (seconds) "} +c["No Longer Drains Health"]={nil,"No Longer Drains Health "} +c["No Longer Drains Health 100% Increased Shade Duration"]={nil,"No Longer Drains Health 100% Increased Shade Duration "} +c["No Longer Drains Health 100% Increased Shade Duration 1 Maximum Dread Shades"]={nil,"No Longer Drains Health 100% Increased Shade Duration 1 Maximum Dread Shades "} +c["No Longer Drains Health 100% Increased Shade Duration 1 Maximum Dread Shades Health Drain Increases -> increased Damage Taken"]={nil,"No Longer Drains Health 100% Increased Shade Duration 1 Maximum Dread Shades Health Drain Increases -> increased Damage Taken "} +c["No Longer Drains Mana"]={nil,"No Longer Drains Mana "} +c["No Longer Drains Mana Affects 4 Spells"]={nil,"No Longer Drains Mana Affects 4 Spells "} +c["No Longer Drains Mana Affects 4 Spells 12 Duration (seconds)"]={nil,"No Longer Drains Mana Affects 4 Spells 12 Duration (seconds) "} +c["No Longer Drains Mana Affects 4 Spells 12 Duration (seconds) 2 Cooldown (seconds)"]={nil,"No Longer Drains Mana Affects 4 Spells 12 Duration (seconds) 2 Cooldown (seconds) "} +c["No Longer Flips Back"]={nil,"No Longer Flips Back "} +c["No Longer Moves You"]={nil,"No Longer Moves You "} +c["No Longer Moves You +35% Damage Over Time"]={nil,"No Longer Moves You +35% Damage Over Time "} +c["No Longer Pierces"]={nil,"No Longer Pierces "} +c["No Longer Requires Cursed"]={nil,"No Longer Requires Cursed "} +c["No Longer Requires Cursed Cone Area Of Effect"]={nil,"No Longer Requires Cursed Cone Area Of Effect "} +c["No Longer Requires Shield"]={nil,"No Longer Requires Shield "} +c["No Longer Requires Shield +25% Mana Cost"]={nil,"No Longer Requires Shield +25% Mana Cost "} +c["No Longer Requires Shield +5 Base Void Damage"]={nil,"No Longer Requires Shield +5 Base Void Damage "} +c["No Longer Requires Shield +5 Base Void Damage +30% Mana Cost"]={nil,"No Longer Requires Shield +5 Base Void Damage +30% Mana Cost "} +c["No Longer Restores Health"]={nil,"No Longer Restores Health "} +c["No Longer Restores Mana"]={nil,"No Longer Restores Mana "} +c["No Longer Retaliates"]={nil,"No Longer Retaliates "} +c["No Longer Sends Enemies Forward In Time"]={nil,"No Longer Sends Enemies Forward In Time "} +c["No Longer Spreads"]={nil,"No Longer Spreads "} +c["No Mana Cost"]={nil,"No Mana Cost "} +c["No Mana Cost +15% Damage"]={{[1]={flags=0,keywordFlags=0,name="ManaCost",type="BASE",value=15}},"No % "} +c["No Mana Cost 8 Mana Gained On Hit"]={{[1]={flags=8388608,keywordFlags=0,name="ManaCost",type="BASE",value=8}},"No Gained "} +c["No Mana Cost 8 Mana Gained On Hit 15% Explosion Chance"]={{[1]={flags=8388608,keywordFlags=0,name="ManaCost",type="BASE",value=8}},"No Gained 15% Explosion Chance "} +c["No Melee Attack"]={nil,"No Melee Attack "} +c["No Pierce"]={nil,"No Pierce "} +c["No Poison Chance or Poison Pools"]={nil,"No Poison Chance or Poison Pools "} +c["No Pull"]={nil,"No Pull "} +c["No Rage Decay Out Of Combat"]={nil,"No Rage Decay Out Of Combat "} +c["No Rampage Cooldown"]={nil,"No Rampage Cooldown "} +c["No Rampage Cooldown -20% Rampage Speed"]={nil,"No Rampage Cooldown -20% Rampage Speed "} +c["No Rampage Cooldown -20% Rampage Speed +20% Lightning Damage during Rampage"]={nil,"No Rampage Cooldown -20% Rampage Speed +20% Lightning Damage during Rampage "} +c["No Remaining Ignite Damage"]={nil,"No Remaining Ignite Damage "} +c["No Returning Blades"]={nil,"No Returning Blades "} +c["No Returning Blades -20% Attack Speed"]={nil,"No Returning Blades -20% Attack Speed "} +c["No Second Or Third Attack"]={nil,"No Second Or Third Attack "} +c["No Second Or Third Attack +30 Mana Cost"]={nil,"No Second Or Third Attack +30 Mana Cost "} +c["No Spear Requirement"]={nil,"No Spear Requirement "} +c["No Stun, Freeze, Fear"]={nil,"No Stun, Freeze, Fear "} +c["No Tendrils"]={nil,"No Tendrils "} +c["No decay until you have 6+ Skeletons or Skeletal Mages"]={nil,"No decay until you have 6+ Skeletons or Skeletal Mages "} +c["Non-Elemental Bow Attacks Generate Elemental Arrows"]={nil,"Non-Elemental Bow Attacks Generate Elemental Arrows "} +c["Non-Elemental Bow Attacks Generate Elemental Arrows Only Elemental Bow Attacks Consume Elemental Arrows"]={nil,"Non-Elemental Bow Attacks Generate Elemental Arrows Only Elemental Bow Attacks Consume Elemental Arrows "} +c["Oil Coating On Hit"]={nil,"Oil Coating On Hit "} +c["Oil Coating On Hit +5% Fire Damage Per Stack"]={nil,"Oil Coating On Hit +5% Fire Damage Per Stack "} +c["One Active Hail Of Arrows"]={nil,"One Active Hail Of Arrows "} +c["Only 1 Blade With Each Throw"]={nil,"Only 1 Blade With Each Throw "} +c["Only 1 Blade With Each Throw +250% Damage"]={nil,"Only 1 Blade With Each Throw +250% Damage "} +c["Only 1 Blade With Each Throw +250% Damage +100% Radius"]={nil,"Only 1 Blade With Each Throw +250% Damage +100% Radius "} +c["Only Benefits You"]={nil,"Only Benefits You "} +c["Only Elemental Bow Attacks Consume Elemental Arrows"]={nil,"Only Elemental Bow Attacks Consume Elemental Arrows "} +c["Only One Big Bolt"]={nil,"Only One Big Bolt "} +c["Only One Big Bolt +50% Damage per Projectile"]={nil,"Only One Big Bolt +50% Damage per Projectile "} +c["Only One Big Bolt +50% Damage per Projectile +35% Area per Projectile"]={nil,"Only One Big Bolt +50% Damage per Projectile +35% Area per Projectile "} +c["Only One Decoy Explodes"]={nil,"Only One Decoy Explodes "} +c["Other Melee Consumes Stacks"]={nil,"Other Melee Consumes Stacks "} +c["Other Melee Consumes Stacks +20% Damage Per Stack"]={nil,"Other Melee Consumes Stacks +20% Damage Per Stack "} +c["Overload Casts Lightning Blast"]={nil,"Overload Casts Lightning Blast "} +c["Overload Casts Lightning Blast +5 Overload Charge Cost"]={nil,"Overload Casts Lightning Blast +5 Overload Charge Cost "} +c["Overload Casts Lightning Blast +5 Overload Charge Cost Lightning Blast Cost added to Charge Cost"]={nil,"Overload Casts Lightning Blast +5 Overload Charge Cost Lightning Blast Cost added to Charge Cost "} +c["Overload Casts Lightning Blast +5 Overload Charge Cost Lightning Blast Cost added to Charge Cost Consumes Mana Equal to Lightning Blast Cost"]={nil,"Overload Casts Lightning Blast +5 Overload Charge Cost Lightning Blast Cost added to Charge Cost Consumes Mana Equal to Lightning Blast Cost "} +c["Physical -> Cold Damage"]={nil,"Physical -> Cold Damage "} +c["Physical -> Cold Damage 24 Freeze Rate"]={nil,"Physical -> Cold Damage 24 Freeze Rate "} +c["Physical -> Cold Damage Bleed -> Frostbite"]={nil,"Physical -> Cold Damage Bleed -> Frostbite "} +c["Physical -> Cold Damage Bleed -> Frostbite No Knockback"]={nil,"Physical -> Cold Damage Bleed -> Frostbite No Knockback "} +c["Physical -> Cold Damage Poison -> Frostbite Chance"]={nil,"Physical -> Cold Damage Poison -> Frostbite Chance "} +c["Physical -> Cold Damage Poison -> Frostbite Chance 40 Base Freeze Rate"]={nil,"Physical -> Cold Damage Poison -> Frostbite Chance 40 Base Freeze Rate "} +c["Physical -> Cold Damage Poison Chance -> Frostbite Chance"]={nil,"Physical -> Cold Damage Poison Chance -> Frostbite Chance "} +c["Physical -> Cold Damage Poison Chance -> Frostbite Chance 40 Base Freeze Rate"]={nil,"Physical -> Cold Damage Poison Chance -> Frostbite Chance 40 Base Freeze Rate "} +c["Physical -> Cold Damage Slow -> Chill Chance"]={nil,"Physical -> Cold Damage Slow -> Chill Chance "} +c["Physical -> Cold Damage Slow -> Chill Chance 60 Freeze Rate"]={nil,"Physical -> Cold Damage Slow -> Chill Chance 60 Freeze Rate "} +c["Physical -> Cold Res Shred"]={nil,"Physical -> Cold Res Shred "} +c["Physical -> Fire Damage"]={nil,"Physical -> Fire Damage "} +c["Physical -> Fire Damage +100% Hit Damage"]={nil,"Physical -> Fire Damage +100% Hit Damage "} +c["Physical -> Fire Damage +100% Hit Damage No Poison Chance or Poison Pools"]={nil,"Physical -> Fire Damage +100% Hit Damage No Poison Chance or Poison Pools "} +c["Physical -> Fire Damage Bleed -> Ignite Chance"]={nil,"Physical -> Fire Damage Bleed -> Ignite Chance "} +c["Physical -> Lightning Conversion"]={nil,"Physical -> Lightning Conversion "} +c["Physical -> Lightning Conversion Bleed -> Lightning Res Shred Chance"]={nil,"Physical -> Lightning Conversion Bleed -> Lightning Res Shred Chance "} +c["Physical -> Lightning Conversion Bleed -> Lightning Res Shred Chance +1% Damage Per Global Shock Chance"]={nil,"Physical -> Lightning Conversion Bleed -> Lightning Res Shred Chance +1% Damage Per Global Shock Chance "} +c["Physical -> Lightning Damage"]={nil,"Physical -> Lightning Damage "} +c["Physical -> Lightning Damage Armor Shred And Bleed -> Shock Chance"]={nil,"Physical -> Lightning Damage Armor Shred And Bleed -> Shock Chance "} +c["Physical -> Lightning Penetration"]={nil,"Physical -> Lightning Penetration "} +c["Physical -> Lightning Penetration Bleed and Poison -> Shock Chance"]={nil,"Physical -> Lightning Penetration Bleed and Poison -> Shock Chance "} +c["Physical -> Necrotic Damage"]={nil,"Physical -> Necrotic Damage "} +c["Physical -> Poison Conversion"]={nil,"Physical -> Poison Conversion "} +c["Physical -> Poison Conversion 200% Poison Chance -> Featherstorm Poison Chance"]={nil,"Physical -> Poison Conversion 200% Poison Chance -> Featherstorm Poison Chance "} +c["Physical -> Poison Conversion Bleed -> Poison Chance"]={nil,"Physical -> Poison Conversion Bleed -> Poison Chance "} +c["Physical -> Poison Damage"]={nil,"Physical -> Poison Damage "} +c["Physical -> Poison Damage Bleed -> Poison Chance"]={nil,"Physical -> Poison Damage Bleed -> Poison Chance "} +c["Physical -> Poison Penetration"]={nil,"Physical -> Poison Penetration "} +c["Physical -> Poison Shred Chance"]={nil,"Physical -> Shred Poison Resistance Chance "} +c["Physical -> Poison Shred Chance +20% Poison Duration"]={nil,"Physical -> Shred Poison Resistance Chance +20% Poison Duration "} +c["Physical Conversion"]={nil,"Physical Conversion "} +c["Physical Conversion Shock -> Armor Shred Chance"]={nil,"Physical Conversion Shock -> Armor Shred Chance "} +c["Physical Damage -> Cold Damage"]={nil,"Physical Damage -> Cold Damage "} +c["Physical Damage -> Cold Damage Increased Stun Chance -> Freeze Rate Multiplier"]={nil,"Physical Damage -> Cold Damage Increased Stun Chance -> Freeze Rate Multiplier "} +c["Physical Damage -> Fire Damage"]={nil,"Physical Damage -> Fire Damage "} +c["Physical Damage -> Fire Damage +10% Damage"]={nil,"Physical Damage -> Fire Damage +10% Damage "} +c["Physical Damage -> Necrotic Damage"]={nil,"Physical Damage -> Necrotic Damage "} +c["Physical Damage Increases Fire Damage"]={nil,"Physical Damage Increases Fire Damage "} +c["Physical and Fire -> Necrotic Damage"]={nil,"Physical and Fire -> Necrotic Damage "} +c["Physical and Poison -> Fire Damage"]={nil,"Physical and Poison -> Fire Damage "} +c["Physical and Poison -> Fire Damage Poison -> Ignite Chance"]={nil,"Physical and Poison -> Fire Damage Poison -> Ignite Chance "} +c["Pierce Chance -> Critical Multiplier"]={nil,"Pierce Chance -> Critical Multiplier "} +c["Plague Spreads On Crit Against Afflicted Target"]={nil,"Plague Spreads On Crit Against Afflicted Target "} +c["Poison -> Armor Shred"]={nil,"Poison -> Armor Shred "} +c["Poison -> Armor Shred +40% Armor Shred Effect"]={nil,"Poison -> Armor Shred +40% Armor Shred Effect "} +c["Poison -> Armor Shred +40% Armor Shred Effect Poison Self on Cast -> Armor Shred"]={nil,"Poison -> Armor Shred +40% Armor Shred Effect Poison Self on Cast -> Armor Shred "} +c["Poison -> Armor Shred Chance"]={nil,"Poison -> Armor Shred Chance "} +c["Poison -> Armor Shred Chance +100% Armour Shred Effectiveness"]={nil,"Poison -> Armor Shred Chance +100% Armour Shred Effectiveness "} +c["Poison -> Bleed Chance"]={nil,"Poison -> Bleed Chance "} +c["Poison -> Frostbite"]={nil,"Poison -> Frostbite "} +c["Poison -> Frostbite 30 Freeze Rate"]={nil,"Poison -> Frostbite 30 Freeze Rate "} +c["Poison -> Frostbite 30 Freeze Rate +25% Cold Resistance"]={nil,"Poison -> Frostbite 30 Freeze Rate +25% Cold Resistance "} +c["Poison -> Frostbite Chance"]={nil,"Poison -> Frostbite Chance "} +c["Poison -> Frostbite Chance 40 Base Freeze Rate"]={nil,"Poison -> Frostbite Chance 40 Base Freeze Rate "} +c["Poison -> Frostbite Chance Freeze Chance"]={nil,"Poison -> Frostbite Chance Freeze Chance "} +c["Poison -> Ignite Chance"]={nil,"Poison -> Ignite Chance "} +c["Poison Bolt"]={nil,"Poison Bolt "} +c["Poison Burst On Totem Death"]={nil,"Poison Burst On Totem Death "} +c["Poison Chance -> Armour Shred Chance"]={nil,"Poison Chance -> Armour Shred Chance "} +c["Poison Chance -> Chill Chance"]={nil,"Poison Chance -> Chill Chance "} +c["Poison Chance -> Chill Chance Reap Base Damage -> Cold Damage"]={nil,"Poison Chance -> Chill Chance Reap Base Damage -> Cold Damage "} +c["Poison Chance -> Chill Chance Reap Base Damage -> Cold Damage Reap Necrotic Damage per Intelligence -> Cold"]={nil,"Poison Chance -> Chill Chance Reap Base Damage -> Cold Damage Reap Necrotic Damage per Intelligence -> Cold "} +c["Poison Chance -> Chill Chance Reap Base Damage -> Cold Damage Reap Necrotic Damage per Intelligence -> Cold 4 Reap Freeze Rate per Intelligence"]={nil,"Poison Chance -> Chill Chance Reap Base Damage -> Cold Damage Reap Necrotic Damage per Intelligence -> Cold 4 Reap Freeze Rate per Intelligence "} +c["Poison Chance -> Frostbite Chance"]={nil,"Poison Chance -> Frostbite Chance "} +c["Poison Chance -> Frostbite Chance 40 Base Freeze Rate"]={nil,"Poison Chance -> Frostbite Chance 40 Base Freeze Rate "} +c["Poison Chance -> Ignite Chance"]={nil,"Poison Chance -> Ignite Chance "} +c["Poison Nova On Activate"]={nil,"Poison Nova On Activate "} +c["Poison Self on Cast -> Armor Shred"]={nil,"Poison Self on Cast -> Armor Shred "} +c["Poison Spreads with Mark for Death"]={nil,"Poison Spreads with Mark for Death "} +c["Poison Spreads with Mark for Death 1 Number of Spreads"]={nil,"Poison Spreads with Mark for Death 1 Number of Spreads "} +c["Possess -> Ignite"]={nil,"Possess -> Ignite "} +c["Possess -> Ignite +50% Hit Damage"]={nil,"Possess -> Ignite +50% Hit Damage "} +c["Potion Used Below 50% Health"]={nil,"Potion Used Below 50% Health "} +c["Potions Heal Shields"]={nil,"Potions Heal Shields "} +c["Prioritises Rares And Bosses"]={nil,"Prioritises Rares And Bosses "} +c["Prioritizes Enemies Near You"]={nil,"Prioritizes Enemies Near You "} +c["Profane Orb each second"]={nil,"Profane Orb each second "} +c["Projectiles Can Hit The Same Target"]={nil,"Projectiles Can Hit The Same Target "} +c["Projectiles Can Hit The Same Target -50% Extra Projectiles"]={nil,"Projectiles Can Hit The Same Target -50% Extra Projectiles "} +c["Projectiles Can Hit The Same Target -50% Extra Projectiles -10% Cast Speed Per Extra Projectile"]={nil,"Projectiles Can Hit The Same Target -50% Extra Projectiles -10% Cast Speed Per Extra Projectile "} +c["Projectiles Can Hit The Same Target 800% Increased Stun Chance"]={nil,"Projectiles Can Hit The Same Target 800% Increased Stun Chance "} +c["Projectiles Can Hit The Same Target 800% Increased Stun Chance -80% Damage"]={nil,"Projectiles Can Hit The Same Target 800% Increased Stun Chance -80% Damage "} +c["Projectiles Fire In Sequence"]={nil,"In Sequence "} +c["Projectiles Fire In Sequence Projectiles Can Hit The Same Target"]={nil,"In Sequence Projectiles Can Hit The Same Target "} +c["Projectiles Fire In Sequence Projectiles Can Hit The Same Target -50% Extra Projectiles"]={nil,"In Sequence Projectiles Can Hit The Same Target -50% Extra Projectiles "} +c["Projectiles Fire In Sequence Projectiles Can Hit The Same Target -50% Extra Projectiles -10% Cast Speed Per Extra Projectile"]={nil,"In Sequence Projectiles Can Hit The Same Target -50% Extra Projectiles -10% Cast Speed Per Extra Projectile "} +c["Projectiles in Cone"]={nil,"Projectiles in Cone "} +c["Pull Instead Of Knockback"]={nil,"Pull Instead Of Knockback "} +c["Pulls Enemies"]={nil,"Pulls Enemies "} +c["Pulls Enemies Every 8 Seconds"]={nil,"Pulls Enemies Every 8 Seconds "} +c["Pulls Enemies On Return"]={nil,"Pulls Enemies On Return "} +c["Pulls Enemies On Return +4 Cooldown (seconds)"]={nil,"Pulls Enemies On Return +4 Cooldown (seconds) "} +c["Puts Chosen Skill On Cooldown"]={nil,"Puts Chosen Skill On Cooldown "} +c["Pylon Casts Lightning Blast"]={nil,"Pylon Casts Lightning Blast "} +c["Pylon Casts Lightning Blast 1 Enemy Targets"]={nil,"Pylon Casts Lightning Blast 1 Enemy Targets "} +c["Pylon Casts Lightning Blast 1 Enemy Targets 100% Lightning Blast Mana Consumption"]={nil,"Pylon Casts Lightning Blast 1 Enemy Targets 100% Lightning Blast Mana Consumption "} +c["Pyre Golem Casts Infernal Aura"]={nil,"Pyre Golem Casts Infernal Aura "} +c["Pyre Golem Replaces Bone Golem"]={nil,"Pyre Golem Replaces Bone Golem "} +c["Pyre Golem Replaces Bone Golem Melee Base Damage -> Fire"]={nil,"Pyre Golem Replaces Bone Golem Melee Base Damage -> Fire "} +c["Pyre Golem Replaces Bone Golem Melee Base Damage -> Fire Pyre Golem Casts Infernal Aura"]={nil,"Pyre Golem Replaces Bone Golem Melee Base Damage -> Fire Pyre Golem Casts Infernal Aura "} +c["Rampage -> Spriggan Transform"]={nil,"Rampage -> Spriggan Transform "} +c["Rampage Fears Enemies"]={nil,"Rampage Fears Enemies "} +c["Random Companion Ability After Swarm Strike"]={nil,"Random Companion Ability After Swarm Strike "} +c["Random Totem Duration Refreshed On Frozen Kill"]={nil,"Random Totem Duration Refreshed On Frozen Kill "} +c["Random Totem Healed To Full On Frozen Kill"]={nil,"Random Totem Healed To Full On Frozen Kill "} +c["Random Totem Healed To Full On Frozen Kill Random Totem Duration Refreshed On Frozen Kill"]={nil,"Random Totem Healed To Full On Frozen Kill Random Totem Duration Refreshed On Frozen Kill "} +c["Ranged Storm Bolt With Staff"]={nil,"Ranged Storm Bolt With Staff "} +c["Ranged Storm Bolt With Staff +6 Mana Cost"]={nil,"Ranged Storm Bolt With Staff +6 Mana Cost "} +c["Raptor Casts Poison Spit"]={nil,"Raptor Casts Poison Spit "} +c["Raptor Casts Poison Spit 1 Poison Stacks"]={nil,"Raptor Casts Poison Spit 1 Poison Stacks "} +c["Raptor Rampages Near Rares And Bosses"]={nil,"Raptor Rampages Near Rares And Bosses "} +c["Raptor Reduces Other Minion Cooldowns Every 8 Seconds"]={nil,"Raptor Reduces Other Minion Cooldowns Every 8 Seconds "} +c["Reap Base Damage -> Cold Damage"]={nil,"Reap Base Damage -> Cold Damage "} +c["Reap Base Damage -> Cold Damage Reap Necrotic Damage per Intelligence -> Cold"]={nil,"Reap Base Damage -> Cold Damage Reap Necrotic Damage per Intelligence -> Cold "} +c["Reap Base Damage -> Cold Damage Reap Necrotic Damage per Intelligence -> Cold 4 Reap Freeze Rate per Intelligence"]={nil,"Reap Base Damage -> Cold Damage Reap Necrotic Damage per Intelligence -> Cold 4 Reap Freeze Rate per Intelligence "} +c["Reap Cannot Crit"]={nil,"Reap Cannot Crit "} +c["Reap Heals Minions"]={nil,"Reap Heals Minions "} +c["Reap Necrotic Damage per Intelligence -> Cold"]={nil,"Reap Necrotic Damage per Intelligence -> Cold "} +c["Reap Necrotic Damage per Intelligence -> Cold 4 Reap Freeze Rate per Intelligence"]={nil,"Reap Necrotic Damage per Intelligence -> Cold 4 Reap Freeze Rate per Intelligence "} +c["Reap and Transplant no longer share a cooldown"]={nil,"Reap and Transplant no longer share a cooldown "} +c["Reap and Transplant no longer share a cooldown +200% Reap Cooldown Duration"]={nil,"Reap and Transplant no longer share a cooldown +200% Reap Cooldown Duration "} +c["Reaper's Blessing For Human Form"]={nil,"Reaper's Blessing For Human Form "} +c["Recalled Blades Don't Pierce"]={nil,"Recalled Blades Don't Pierce "} +c["Refresh Infernal Shade Duration On Cast"]={nil,"Refresh Infernal Shade Duration On Cast "} +c["Refreshes Armament Stacks"]={nil,"Refreshes Armament Stacks "} +c["Refreshes Armament Stacks +1 Additional Swords Per Stack"]={nil,"Refreshes Armament Stacks +1 Additional Swords Per Stack "} +c["Refreshes Armament Stacks +1 Additional Swords Per Stack +12 Mana Consumed Per Stack"]={nil,"Refreshes Armament Stacks +1 Additional Swords Per Stack +12 Mana Consumed Per Stack "} +c["Remains on Ground"]={nil,"Remains on Ground "} +c["Remains on Ground Shreds Fire Resistance"]={nil,"Remains on Ground Shreds Fire Resistance "} +c["Remains on Ground Shreds Fire Resistance +3 Cooldown (seconds)"]={nil,"Remains on Ground Shreds Fire Resistance +3 Cooldown (seconds) "} +c["Remote Detonation"]={nil,"Remote Detonation "} +c["Remote Detonation 40 Detonation Mana Cost"]={nil,"Remote Detonation 40 Detonation Mana Cost "} +c["Removes Archers"]={nil,"Removes Archers "} +c["Removes Frigid Tempest"]={nil,"Removes Frigid Tempest "} +c["Removes Frigid Tempest +20% Attack Speed"]={nil,"Removes Frigid Tempest +20% Attack Speed "} +c["Removes Frigid Tempest +20% Attack Speed -4 Mana Cost"]={nil,"Removes Frigid Tempest +20% Attack Speed -4 Mana Cost "} +c["Removes Mages"]={nil,"Removes Mages "} +c["Removes Mages Removes Pyromancers"]={nil,"Removes Mages Removes Pyromancers "} +c["Removes Melee Attack"]={nil,"Removes Melee Attack "} +c["Removes Melee Attack Summons Tempest Totems"]={nil,"Removes Melee Attack Summons Tempest Totems "} +c["Removes Melee Attack Summons Tempest Totems 1 Totem Per Type Limit"]={nil,"Removes Melee Attack Summons Tempest Totems 1 Totem Per Type Limit "} +c["Removes Other Skeletal Mage Types"]={nil,"Removes Other Skeletal Mage Types "} +c["Removes Pyromancers"]={nil,"Removes Pyromancers "} +c["Removes Spirits"]={nil,"Removes Spirits "} +c["Removes Thunder Tempest"]={nil,"Removes Thunder Tempest "} +c["Removes Thunder Tempest +20% Attack Speed"]={nil,"Removes Thunder Tempest +20% Attack Speed "} +c["Removes Thunder Tempest +20% Attack Speed -4 Mana Gain"]={nil,"Removes Thunder Tempest +20% Attack Speed -4 Mana Gain "} +c["Removes Warriors"]={nil,"Removes Warriors "} +c["Removes Wind Tempest"]={nil,"Removes Wind Tempest "} +c["Removes Wind Tempest +20% Attack Speed"]={nil,"Removes Wind Tempest +20% Attack Speed "} +c["Removes Wind Tempest +20% Attack Speed -4 Mana Cost"]={nil,"Removes Wind Tempest +20% Attack Speed -4 Mana Cost "} +c["Requires A Bow"]={nil,"Requires A Bow "} +c["Reset Fury Leap Cooldown On Short Leap Kill"]={nil,"Reset Fury Leap Cooldown On Short Leap Kill "} +c["Return Cast"]={nil,"Return Cast "} +c["Return Cast +40% Mana Cost"]={nil,"Return Cast +40% Mana Cost "} +c["Return To Shadow Location"]={nil,"Return To Shadow Location "} +c["Return To Starting Position"]={nil,"Return To Starting Position "} +c["Returns To You"]={nil,"Returns To You "} +c["Returns To You +8 Mana Cost"]={nil,"Returns To You +8 Mana Cost "} +c["Reverse Void Beam"]={nil,"Reverse Void Beam "} +c["Reverse Void Beam +10% Mana Cost"]={nil,"Reverse Void Beam +10% Mana Cost "} +c["Reverses order of Rune Bolt Combo"]={nil,"Reverses order of Rune Bolt Combo "} +c["Ring of Shields Wall"]={nil,"Ring of Shields Wall "} +c["Rip Blood On Bone Curse Time Out"]={nil,"Rip Blood On Bone Curse Time Out "} +c["Riposte Damage Reduction 25% -> 18%"]={nil,"Riposte Damage Reduction 25% -> 18% "} +c["Riposted Hits Cannot Crit"]={nil,"Riposted Hits Cannot Crit "} +c["Roar -> Swarmblade Transform"]={nil,"Roar -> Swarmblade Transform "} +c["Roar After Rampage"]={nil,"Roar After Rampage "} +c["Rogues Use Acid Flask"]={nil,"Rogues Use Acid Flask "} +c["Roots Blind"]={nil,"Roots Blind "} +c["Rune Bolt Explodes"]={nil,"Rune Bolt Explodes "} +c["Rune Bolt Explodes +6 Mana Cost"]={nil,"Rune Bolt Explodes +6 Mana Cost "} +c["Rune Bolt Sequence as Recent Runic Invocation"]={nil,"Rune Bolt Sequence as Recent Runic Invocation "} +c["Rune Embers During Flame Rush"]={nil,"Rune Embers During Flame Rush "} +c["Rune Embers During Flame Rush 15 Maximum Rune Embers"]={nil,"Rune Embers During Flame Rush 15 Maximum Rune Embers "} +c["Rune Embers During Flame Rush 15 Maximum Rune Embers Fire Rune Embers While Not In Flame Rush"]={nil,"Rune Embers During Flame Rush 15 Maximum Rune Embers Fire Rune Embers While Not In Flame Rush "} +c["Rune Embers Pierce"]={nil,"Rune Embers Pierce "} +c["Rune Gain Depend On Skills On Action Bar"]={nil,"Rune Gain Depend On Skills On Action Bar "} +c["Runebolt Becomes Tri-Elemental"]={nil,"Runebolt Becomes Tri-Elemental "} +c["Runebolt Becomes Tri-Elemental +50% Damage With Tri-Elemental"]={nil,"Runebolt Becomes Tri-Elemental +50% Damage With Tri-Elemental "} +c["Runebolt Becomes Tri-Elemental +50% Damage With Tri-Elemental 25 Health Gain With Tri-Elemental"]={nil,"Runebolt Becomes Tri-Elemental +50% Damage With Tri-Elemental 25 Health Gain With Tri-Elemental "} +c["Runebolt Becomes Tri-Elemental +50% Damage With Tri-Elemental 25 Health Gain With Tri-Elemental 15 Ward Gain With Tri-Elemental"]={nil,"Runebolt Becomes Tri-Elemental +50% Damage With Tri-Elemental 25 Health Gain With Tri-Elemental 15 Ward Gain With Tri-Elemental "} +c["Runebolt Becomes Tri-Elemental +50% Damage With Tri-Elemental 25 Health Gain With Tri-Elemental 15 Ward Gain With Tri-Elemental 2 Mana Gain With Tri-Elemental"]={nil,"Runebolt Becomes Tri-Elemental +50% Damage With Tri-Elemental 25 Health Gain With Tri-Elemental 15 Ward Gain With Tri-Elemental 2 Mana Gain With Tri-Elemental "} +c["Runestone On Cast Instead Of Runebolt"]={nil,"Runestone On Cast Instead Of Runebolt "} +c["Runestone On Cast Instead Of Runebolt 2 Rune Bolts from Runestone"]={nil,"Runestone On Cast Instead Of Runebolt 2 Rune Bolts from Runestone "} +c["Runestone On Cast Instead Of Runebolt 2 Rune Bolts from Runestone 8 Runestone Duration (seconds)"]={nil,"Runestone On Cast Instead Of Runebolt 2 Rune Bolts from Runestone 8 Runestone Duration (seconds) "} +c["Runestone On Cast Instead Of Runebolt 2 Rune Bolts from Runestone 8 Runestone Duration (seconds) 20 Explosion Mana Consumption"]={nil,"Runestone On Cast Instead Of Runebolt 2 Rune Bolts from Runestone 8 Runestone Duration (seconds) 20 Explosion Mana Consumption "} +c["Runic Burst On Fireball During Rush"]={nil,"Runic Burst On Fireball During Rush "} +c["Runic Energy Bonuses Halved"]={nil,"Runic Energy Bonuses Halved "} +c["Runic Energy Bonuses Halved +1 Runic Energy Per 10 Mana"]={nil,"Runic Energy Bonuses Halved +1 Runic Energy Per 10 Mana "} +c["Runic Invocation On Exit"]={nil,"Runic Invocation On Exit "} +c["Runic Invocation On Exit 125% Runic Invocation Mana Consumption"]={nil,"Runic Invocation On Exit 125% Runic Invocation Mana Consumption "} +c["Runic Invocation Runes Randomization on Cast"]={nil,"Runic Invocation Runes Randomization on Cast "} +c["Sabertooth Ability Doublecast"]={nil,"Sabertooth Ability Doublecast "} +c["Sabertooth Casts Frost Nova"]={nil,"Sabertooth Casts Frost Nova "} +c["Sabertooth Casts Ice Vortex"]={nil,"Sabertooth Casts Ice Vortex "} +c["Sacrifice Minion"]={nil,"Sacrifice Minion "} +c["Sacrifice Minion +15% Sacrifice Damage"]={nil,"Sacrifice Minion +15% Sacrifice Damage "} +c["Sacrifices Blood Spectres"]={nil,"Sacrifices Blood Spectres "} +c["Sacrifices Melee Wraiths"]={nil,"Sacrifices Melee Wraiths "} +c["Sacrifices Melee Wraiths Sacrifices Blood Spectres"]={nil,"Sacrifices Melee Wraiths Sacrifices Blood Spectres "} +c["Sacrifices Skeleton Rogues"]={nil,"Sacrifices Skeleton Rogues "} +c["Sacrifices Skeleton Rogues Sacrifices Skeleton Vanguards"]={nil,"Sacrifices Skeleton Rogues Sacrifices Skeleton Vanguards "} +c["Sacrifices Skeleton Vanguards"]={nil,"Sacrifices Skeleton Vanguards "} +c["Sacrifices Skeleton Warriors"]={nil,"Sacrifices Skeleton Warriors "} +c["Sacrifices Skeleton Warriors Sacrifices Skeleton Rogues"]={nil,"Sacrifices Skeleton Warriors Sacrifices Skeleton Rogues "} +c["Sacrifices Skeleton Warriors Sacrifices Skeleton Rogues Sacrifices Skeleton Vanguards"]={nil,"Sacrifices Skeleton Warriors Sacrifices Skeleton Rogues Sacrifices Skeleton Vanguards "} +c["Scales With Thorn Totem Tree"]={nil,"Scales With Thorn Totem Tree "} +c["Scorpion Casts Acid Lob"]={nil,"Scorpion Casts Acid Lob "} +c["Scorpion Casts Frost Thorns"]={nil,"Scorpion Casts Frost Thorns "} +c["Scorpion Casts Frost Thorns 5 Frost Thorns Cooldown (Seconds)"]={nil,"Scorpion Casts Frost Thorns 5 Frost Thorns Cooldown (Seconds) "} +c["Scorpion Casts Lightning Nova"]={nil,"Scorpion Casts Lightning Nova "} +c["Scorpion Casts Lightning Nova 100% Melee Base Damage -> Lightning"]={nil,"Scorpion Casts Lightning Nova 100% Melee Base Damage -> Lightning "} +c["Second Black Hole"]={nil,"Second Black Hole "} +c["Second Cast Aimed"]={nil,"Second Cast Aimed "} +c["Second Cast Aimed +3 Mana Cost"]={nil,"Second Cast Aimed +3 Mana Cost "} +c["Second Cast Behind Target"]={nil,"Second Cast Behind Target "} +c["Second Cast Behind Target +6 Mana Cost"]={nil,"Second Cast Behind Target +6 Mana Cost "} +c["Secondary Area Homes"]={nil,"Secondary Area Homes "} +c["Secondary Area Homes +60% Mana Cost"]={nil,"Secondary Area Homes +60% Mana Cost "} +c["Secondary Area at Target Location"]={nil,"Secondary Area at Target Location "} +c["Secondary Area at Target Location +3 Mana Cost"]={nil,"Secondary Area at Target Location +3 Mana Cost "} +c["Secondary Fissure"]={nil,"Secondary Fissure "} +c["Secondary Fissure +80% Mana Cost"]={nil,"Secondary Fissure +80% Mana Cost "} +c["Seeds Burst From Allies"]={nil,"Seeds Burst From Allies "} +c["Seeds Burst From Allies Haste To You And Allies"]={nil,"Seeds Burst From Allies Haste To You And Allies "} +c["Seeds Bursts From Upheaval"]={nil,"Seeds Bursts From Upheaval "} +c["Seeds Poison"]={nil,"Seeds Poison "} +c["Seeds Slow"]={nil,"Seeds Slow "} +c["Seeds Slow Seeds Poison"]={nil,"Seeds Slow Seeds Poison "} +c["Self-Freeze"]={nil,"Self-Freeze "} +c["Serpent Strike Tree Affects Armblade Slashes"]={nil,"Serpent Strike Tree Affects Armblade Slashes "} +c["Serpent Strike Tree Affects Armblade Slashes No Spear Requirement"]={nil,"Serpent Strike Tree Affects Armblade Slashes No Spear Requirement "} +c["Shadow Cascade After Shift"]={nil,"Shadow Cascade After Shift "} +c["Shadow Cascade On End"]={nil,"Shadow Cascade On End "} +c["Shadow Created After Shifting"]={nil,"Shadow Created After Shifting "} +c["Shadow Dagger On Hit"]={nil,"Shadow Dagger On Hit "} +c["Shadow Dagger on Umbral Blade hits"]={nil,"Shadow Dagger on Umbral Blade hits "} +c["Shadow Falcon For Primary Attack"]={nil,"Shadow Falcon For Primary Attack "} +c["Shadow Falcon on Feather Burst Kill"]={nil,"Shadow Falcon on Feather Burst Kill "} +c["Shadow Falcons Dive Again"]={nil,"Shadow Falcons Dive Again "} +c["Shadow Feather Storm"]={nil,"Shadow Feather Storm "} +c["Shadow In Your Place"]={nil,"Shadow In Your Place "} +c["Shadow In Your Place +8 Cooldown (seconds)"]={nil,"Shadow In Your Place +8 Cooldown (seconds) "} +c["Shadow on Pickup"]={nil,"Shadow on Pickup "} +c["Shadows Attack From Starting Position"]={nil,"Shadows Attack From Starting Position "} +c["Shadows Drop Umbral Blades"]={nil,"Shadows Drop Umbral Blades "} +c["Shadows Expire Early"]={nil,"Shadows Expire Early "} +c["Shadows Jump Inward"]={nil,"Shadows Jump Inward "} +c["Shadows Jump Inward +10 Mana Cost"]={nil,"Shadows Jump Inward +10 Mana Cost "} +c["Shadows Use Shadow Cascade"]={nil,"Shadows Use Shadow Cascade "} +c["Shadows Use Shadow Cascade 5 Mana Consumed Per Shadow"]={nil,"Shadows Use Shadow Cascade 5 Mana Consumed Per Shadow "} +c["Shatter Strike Casts Ice Spikes"]={nil,"Shatter Strike Casts Ice Spikes "} +c["Shield Bash After Shield Rush Or Lunge"]={nil,"Shield Bash After Shield Rush Or Lunge "} +c["Shield Fragments With Shield"]={nil,"Shield Fragments With Shield "} +c["Shield Fragments With Shield Cannot Block While On Cooldown"]={nil,"Shield Fragments With Shield Cannot Block While On Cooldown "} +c["Shield Throw Damage -> Fire Damage"]={nil,"Shield Throw Damage -> Fire Damage "} +c["Shield Throw Damage -> Fire Damage Increased Stun Chance -> Added Ignite Chance"]={nil,"Shield Throw Damage -> Fire Damage Increased Stun Chance -> Added Ignite Chance "} +c["Shield Wall During Shield Rush"]={nil,"Shield Wall During Shield Rush "} +c["Shields Do Not Follow You"]={nil,"Shields Do Not Follow You "} +c["Shields Do Not Follow You 100% More Health"]={nil,"Shields Do Not Follow You 100% More Health "} +c["Shields Do Not Follow You 100% More Health +100% Duration"]={nil,"Shields Do Not Follow You 100% More Health +100% Duration "} +c["Shields Push Enemies"]={nil,"Shields Push Enemies "} +c["Shock -> Armor Shred Chance"]={nil,"Shock -> Armor Shred Chance "} +c["Shock -> Chill Chance"]={nil,"Shock -> Chill Chance "} +c["Shock -> Chill Chance +60 Freeze Rate"]={nil,"Shock -> Chill Chance +60 Freeze Rate "} +c["Shock -> Frostbite Chance"]={nil,"Shock -> Frostbite Chance "} +c["Shock -> Frostbite Chance 40 Base Freeze Rate"]={nil,"Shock -> Frostbite Chance 40 Base Freeze Rate "} +c["Shock -> Frostbite Chance 60 Freeze Rate"]={nil,"Shock -> Frostbite Chance 60 Freeze Rate "} +c["Shock -> Ignite Chance"]={nil,"Shock -> Ignite Chance "} +c["Shock -> Ignite Chance Ignite Chance Halved for Allies"]={nil,"Shock -> Ignite Chance Ignite Chance Halved for Allies "} +c["Shock -> Poison Chance"]={nil,"Shock -> Poison Chance "} +c["Shock -> Poison Chance +200% Explosion Poison Chance"]={nil,"Shock -> Poison Chance +200% Explosion Poison Chance "} +c["Shock -> Poison Chance +200% Explosion Poison Chance Base Lightning Damage -> Physical"]={nil,"Shock -> Poison Chance +200% Explosion Poison Chance Base Lightning Damage -> Physical "} +c["Shock -> Poison Chance +200% Explosion Poison Chance Base Lightning Damage -> Physical -50% Explosion Hit Damage"]={nil,"Shock -> Poison Chance +200% Explosion Poison Chance Base Lightning Damage -> Physical -50% Explosion Hit Damage "} +c["Shock Chance -> Chill Chance"]={nil,"Shock Chance -> Chill Chance "} +c["Shock Chance -> Chill Chance 46 Freeze Rate"]={nil,"Shock Chance -> Chill Chance 46 Freeze Rate "} +c["Shock Enemies When Hit"]={nil,"Shock Enemies When Hit "} +c["Shocks Enemies"]={nil,"Shocks Enemies "} +c["Shocks Enemies +1 Maximum Shock Stacks"]={nil,"Shocks Enemies +1 Maximum Shock Stacks "} +c["Shrapnel Damage Converted to Fire"]={nil,"Shrapnel Damage Converted to Fire "} +c["Shrapnel Damage Converted to Fire -50% Fire Damage Taken"]={nil,"Shrapnel Damage Converted to Fire -50% Fire Damage Taken "} +c["Shrapnel Damage Converted to Fire -50% Fire Damage Taken 50% Chance To Ignite Enemy When Hit"]={nil,"Shrapnel Damage Converted to Fire -50% Fire Damage Taken 50% Chance To Ignite Enemy When Hit "} +c["Shrapnel On Shield Death"]={nil,"Shrapnel On Shield Death "} +c["Shrapnel Pierces"]={nil,"Shrapnel Pierces "} +c["Shrapnel Pierces -20% Shrapnel Speed and Range"]={nil,"Shrapnel Pierces -20% Shrapnel Speed and Range "} +c["Shreds Fire Resistance"]={nil,"Shreds Fire Resistance "} +c["Shreds Fire Resistance +3 Cooldown (seconds)"]={nil,"Shreds Fire Resistance +3 Cooldown (seconds) "} +c["Shurikens -> Chakram"]={nil,"Shurikens -> Chakram "} +c["Shurikens -> Chakram +200% Size"]={nil,"Shurikens -> Chakram +200% Size "} +c["Shurikens -> Chakram +200% Size +30% Damage"]={nil,"Shurikens -> Chakram +200% Size +30% Damage "} +c["Shurikens -> Chakram +200% Size +30% Damage Chakram Returns"]={nil,"Shurikens -> Chakram +200% Size +30% Damage Chakram Returns "} +c["Shurikens All Around You"]={nil,"Shurikens All Around You "} +c["Shurikens Cast Around You"]={nil,"Shurikens Cast Around You "} +c["Shurikens Cast Around You 3 Duration (seconds)"]={nil,"Shurikens Cast Around You 3 Duration (seconds) "} +c["Shurikens In Line"]={nil,"Shurikens In Line "} +c["Shurikens In Line -50% Projectiles"]={nil,"Shurikens In Line -50% Projectiles "} +c["Sigil Is Consumed"]={nil,"Sigil Is Consumed "} +c["Sigils Do Not Increase Health Regen"]={nil,"Sigils Do Not Increase Health Regen "} +c["Sigils Only Affect You"]={nil,"Sigils Only Affect You "} +c["Silenced"]={nil,"Silenced "} +c["Single Projectile"]={nil,"Single Projectile "} +c["Single Projectile 100% Increased Cast Speed"]={nil,"Single Projectile 100% Increased Cast Speed "} +c["Single Projectile 100% Increased Cast Speed +80% Accuracy"]={nil,"Single Projectile 100% Increased Cast Speed +80% Accuracy "} +c["Single Projectile 100% Increased Cast Speed +80% Accuracy +10% Thorn Hit Damage vs Rares and Bosses"]={nil,"Single Projectile 100% Increased Cast Speed +80% Accuracy +10% Thorn Hit Damage vs Rares and Bosses "} +c["Single Target"]={nil,"Single Target "} +c["Skeleton Warriors Cast Bone Armor"]={nil,"Skeleton Warriors Cast Bone Armor "} +c["Skips Third Strike"]={nil,"Skips Third Strike "} +c["Sky Beam while Channelling"]={nil,"Sky Beam while Channelling "} +c["Sky Beam while Channelling +7 Mana Cost Per Second"]={nil,"Sky Beam while Channelling +7 Mana Cost Per Second "} +c["Slow -> Chill Chance"]={nil,"Slow -> Chill Chance "} +c["Slow -> Chill Chance 60 Freeze Rate"]={nil,"Slow -> Chill Chance 60 Freeze Rate "} +c["Slow -> Haste On You"]={nil,"Slow -> Haste On You "} +c["Slows Enemies"]={nil,"Slows Enemies "} +c["Slows Enemies Judgement Hit Deals No Damage"]={nil,"Slows Enemies Judgement Hit Deals No Damage "} +c["Small Orbs Cannot Explode"]={nil,"Small Orbs Cannot Explode "} +c["Small Orbs Cannot Pull"]={nil,"Small Orbs Cannot Pull "} +c["Small Orbs Cannot Pull Small Orbs Cannot Explode"]={nil,"Small Orbs Cannot Pull Small Orbs Cannot Explode "} +c["Smelter's Wrath Cast Again"]={nil,"Smelter's Wrath Cast Again "} +c["Smite -> Void"]={nil,"Smite -> Void "} +c["Smite Costs Mana"]={nil,"Smite Costs Mana "} +c["Smite No Longer Heals"]={nil,"Smite No Longer Heals "} +c["Smite No Longer Heals Smite -> Void"]={nil,"Smite No Longer Heals Smite -> Void "} +c["Smoke Bomb After Jump"]={nil,"Smoke Bomb After Jump "} +c["Snap Freeze Applies On-Hit Effects"]={nil,"Snap Freeze Applies On-Hit Effects "} +c["Snap Freeze Applies On-Hit Effects +5 Spell Cold Damage"]={nil,"Snap Freeze Applies On-Hit Effects +5 Spell Cold Damage "} +c["Snap Freeze Applies On-Hit Effects +5 Spell Cold Damage +35% Mana Cost"]={nil,"Snap Freeze Applies On-Hit Effects +5 Spell Cold Damage +35% Mana Cost "} +c["Soul Blast On Kill"]={nil,"Soul Blast On Kill "} +c["Soul Reave Gained On Wraith Consumption"]={nil,"Soul Reave Gained On Wraith Consumption "} +c["Spell Cost Refund After Teleport"]={nil,"Spell Cost Refund After Teleport "} +c["Spell Cost Refund After Teleport +6 Cooldown"]={nil,"Spell Cost Refund After Teleport +6 Cooldown "} +c["Spells and Melee attacks deal increased damage equal to your missing health"]={nil,"Spells and Melee attacks deal increased damage equal to your missing health "} +c["Spells deal increased damage equal to their mana cost"]={nil,"increased damage equal to their mana cost "} +c["Spirit Plague On Expiration"]={nil,"Spirit Plague On Expiration "} +c["Spirit Plague Slows"]={nil,"Spirit Plague Slows "} +c["Spirit Plague Slows 2 Slow Duration (Seconds)"]={nil,"Spirit Plague Slows 2 Slow Duration (Seconds) "} +c["Spread On Recast"]={nil,"Spread On Recast "} +c["Spreads Decrepify"]={nil,"Spreads Decrepify "} +c["Spreads Decrepify Spreads Marked For Death"]={nil,"Spreads Decrepify Spreads Marked For Death "} +c["Spreads Decrepify Spreads Marked For Death Spreads Penance"]={nil,"Spreads Decrepify Spreads Marked For Death Spreads Penance "} +c["Spreads Marked For Death"]={nil,"Spreads Marked For Death "} +c["Spreads Marked For Death Spreads Penance"]={nil,"Spreads Marked For Death Spreads Penance "} +c["Spreads Penance"]={nil,"Spreads Penance "} +c["Spreads Spirit Plague"]={nil,"Spreads Spirit Plague "} +c["Spreads Spirit Plague Spreads Decrepify"]={nil,"Spreads Spirit Plague Spreads Decrepify "} +c["Spreads Spirit Plague Spreads Decrepify Spreads Marked For Death"]={nil,"Spreads Spirit Plague Spreads Decrepify Spreads Marked For Death "} +c["Spreads Spirit Plague Spreads Decrepify Spreads Marked For Death Spreads Penance"]={nil,"Spreads Spirit Plague Spreads Decrepify Spreads Marked For Death Spreads Penance "} +c["Spriggan Casts Ensnaring Roots"]={nil,"Spriggan Casts Ensnaring Roots "} +c["Spriggans Cast Summon Vine"]={nil,"Spriggans Cast Summon Vine "} +c["Spriggans Cast Summon Vine 6 Vine Limit"]={nil,"Spriggans Cast Summon Vine 6 Vine Limit "} +c["Stacks Refreshed"]={nil,"Stacks Refreshed "} +c["Static On Arrival"]={nil,"Static On Arrival "} +c["Static Orb In Opposite Direction"]={nil,"Static Orb In Opposite Direction "} +c["Static Orb In Opposite Direction 80% Static Orb Mana Consumption"]={nil,"Static Orb In Opposite Direction 80% Static Orb Mana Consumption "} +c["Stationary"]={nil,"Stationary "} +c["Stationary +15% Health Drain"]={nil,"Stationary +15% Health Drain "} +c["Stationary Tornadoes"]={nil,"Stationary Tornadoes "} +c["Stationary Tornadoes -20% Damage"]={nil,"Stationary Tornadoes -20% Damage "} +c["Stationary Zombies"]={nil,"Stationary Zombies "} +c["Stomp Gained On Golem Consumption"]={nil,"Stomp Gained On Golem Consumption "} +c["Storm Bolt Cast Each Second At 6 Or More Stacks"]={nil,"Storm Bolt Cast Each Second At 6 Or More Stacks "} +c["Storm Claw Cooldown Reset on Totem Summon"]={nil,"Storm Claw Cooldown Reset on Totem Summon "} +c["Storm Crows Can Heal You"]={nil,"Storm Crows Can Heal You "} +c["Strike Two Pulls Enemies"]={nil,"Strike Two Pulls Enemies "} +c["Strike Two Pulls Enemies +5 Mana Cost"]={nil,"Strike Two Pulls Enemies +5 Mana Cost "} +c["Stun -> Freeze"]={nil,"Stun -> Freeze "} +c["Stun -> Freeze Physical -> Cold Damage"]={nil,"Stun -> Freeze Physical -> Cold Damage "} +c["Stun -> Freeze Physical -> Cold Damage Bleed -> Frostbite"]={nil,"Stun -> Freeze Physical -> Cold Damage Bleed -> Frostbite "} +c["Stun -> Freeze Physical -> Cold Damage Bleed -> Frostbite No Knockback"]={nil,"Stun -> Freeze Physical -> Cold Damage Bleed -> Frostbite No Knockback "} +c["Stun Avoidance Granted To Allies"]={nil,"Stun Avoidance Granted To Allies "} +c["Stun Chance -> Damage Over Time"]={nil,"Stun Chance -> Damage Over Time "} +c["Stun Duration Mods -> Ignite Duration"]={nil,"Stun Duration Mods -> Ignite Duration "} +c["Stun Duration Mods -> Ignite Duration Base Damage -> Fire"]={nil,"Stun Duration Mods -> Ignite Duration Base Damage -> Fire "} +c["Stun Immunity"]={nil,"Stun Immunity "} +c["Stuns Enemies After 2 Seconds"]={nil,"Stuns Enemies After 2 Seconds "} +c["Stuns Enemies After 2 Seconds 2 Stun Duration (Seconds)"]={nil,"Stuns Enemies After 2 Seconds 2 Stun Duration (Seconds) "} +c["Stuns Enemies After 2 Seconds 2 Stun Duration (Seconds) 8 Cooldown (Seconds)"]={nil,"Stuns Enemies After 2 Seconds 2 Stun Duration (Seconds) 8 Cooldown (Seconds) "} +c["Successive Void Rifts Do Not Gain Area"]={nil,"Successive Void Rifts Do Not Gain Area "} +c["Successive Void Rifts Do Not Gain Damage"]={nil,"Successive Void Rifts Do Not Gain Damage "} +c["Successive Void Rifts Do Not Gain Damage Successive Void Rifts Do Not Gain Area"]={nil,"Successive Void Rifts Do Not Gain Damage Successive Void Rifts Do Not Gain Area "} +c["Summon Forged Weapons"]={nil,"Summon Forged Weapons "} +c["Summon Hive -> Spriggan Transform"]={nil,"Summon Hive -> Spriggan Transform "} +c["Summon Locust During Slash Cooldown"]={nil,"Summon Locust During Slash Cooldown "} +c["Summon Locust During Slash Cooldown +12 Locust Melee Physical Damage Buff"]={nil,"Summon Locust During Slash Cooldown +12 Locust Melee Physical Damage Buff "} +c["Summon Skeleton Warrior On Death"]={nil,"Summon Skeleton Warrior On Death "} +c["Summon Skeleton Warrior On Death +10 Mana Cost"]={nil,"Summon Skeleton Warrior On Death +10 Mana Cost "} +c["Summon Spirit Wolves On Hit"]={nil,"Summon Spirit Wolves On Hit "} +c["Summon Vine -> Swarmblade Transform"]={nil,"Summon Vine -> Swarmblade Transform "} +c["Summons A Revenant"]={nil,"Summons A Revenant "} +c["Summons Anvil"]={nil,"Summons Anvil "} +c["Summons Anvil +15 Physical Damage"]={nil,"Summons Anvil +15 Physical Damage "} +c["Summons Anvil +15 Physical Damage +100% Increased Stun Chance"]={nil,"Summons Anvil +15 Physical Damage +100% Increased Stun Chance "} +c["Summons Anvil +15 Physical Damage +100% Increased Stun Chance +100% Increased Stun Duration"]={nil,"Summons Anvil +15 Physical Damage +100% Increased Stun Chance +100% Increased Stun Duration "} +c["Summons Tempest Totems"]={nil,"Summons Tempest Totems "} +c["Summons Tempest Totems 1 Totem Per Type Limit"]={nil,"Summons Tempest Totems 1 Totem Per Type Limit "} +c["Swap Places with Target Shadow"]={nil,"Swap Places with Target Shadow "} +c["Swap Places with Target Shadow 30 Mana Consumed per Recent Swap"]={nil,"Swap Places with Target Shadow 30 Mana Consumed per Recent Swap "} +c["Swarm Strike -> Werebear Transform"]={nil,"Swarm Strike -> Werebear Transform "} +c["Sword -> Smite"]={nil,"Sword -> Smite "} +c["Sword -> Spear"]={nil,"Sword -> Spear "} +c["Targeted"]={nil,"Targeted "} +c["Targeted +15% Damage"]={nil,"Targeted +15% Damage "} +c["Targeted Abyssal Echoes"]={nil,"Targeted Abyssal Echoes "} +c["Targeted Bomb"]={nil,"Targeted Bomb "} +c["Targeted Destruction Of Projectile"]={nil,"Targeted Destruction Of Projectile "} +c["Targeted Destruction Of Projectile +10% Health Cost"]={nil,"Targeted Destruction Of Projectile +10% Health Cost "} +c["Targeted Glacier"]={nil,"Targeted Glacier "} +c["Targeted Glacier Crits No Longer Deal Extra Damage"]={nil,"Targeted Glacier Crits No Longer Deal Extra Damage "} +c["Targeted Minion Explodes On Death "]={nil,"Targeted Minion Explodes On Death "} +c["Targeted Minion Explodes On Death Minion Rooted"]={nil,"Targeted Minion Explodes On Death Minion Rooted "} +c["Targets Allies"]={nil,"Targets Allies "} +c["Targets Minions Instead"]={nil,"Targets Minions Instead "} +c["Targets Minions Only"]={nil,"Targets Minions Only "} +c["Teleport On Summon"]={nil,"Teleport On Summon "} +c["Teleport On Summon 4.5 Cooldown (seconds)"]={nil,"Teleport On Summon 4.5 Cooldown (seconds) "} +c["Teleport On Summon 4.5 Cooldown (seconds) Counts as Traversal Skill"]={nil,"Teleport On Summon 4.5 Cooldown (seconds) Counts as Traversal Skill "} +c["Teleport To Target Location"]={nil,"Teleport To Target Location "} +c["Teleport To Target Location 40 Physical Damage (AOE)"]={nil,"Teleport To Target Location 40 Physical Damage (AOE) "} +c["Teleport To Target Location 40 Physical Damage (AOE) +20 Mana Cost"]={nil,"Teleport To Target Location 40 Physical Damage (AOE) +20 Mana Cost "} +c["Teleport To Target Location 40 Physical Damage (AOE) +20 Mana Cost +6 Cooldown (seconds)"]={{[1]={[1]={skillId="te44",type="SkillId"},flags=0,keywordFlags=0,name="ManaCost",type="BASE",value=6}}," To Target Location 40 (AOE) +20 Cooldown (seconds) "} +c["Teleport To Target Location 40 Physical Damage (AOE) +20 Mana Cost +6 Cooldown (seconds) Counts as Traversal Skill"]={{[1]={[1]={skillId="te44",type="SkillId"},flags=0,keywordFlags=0,name="ManaCost",type="BASE",value=6}}," To Target Location 40 (AOE) +20 Cooldown (seconds) Counts as Traversal Skill "} +c["Teleport at Start"]={nil,"Teleport at Start "} +c["Teleport at Start Does not use the Teleport Skill or Tree"]={nil,"Teleport at Start Does not use the Teleport Skill or Tree "} +c["Teleport at Start Does not use the Teleport Skill or Tree Counts as Traversal Skill"]={nil,"Teleport at Start Does not use the Teleport Skill or Tree Counts as Traversal Skill "} +c["Teleport to Target"]={nil,"Teleport to Target "} +c["Teleport to Target Does not use the Teleport Skill or Tree"]={nil,"Teleport to Target Does not use the Teleport Skill or Tree "} +c["Teleport to Target Does not use the Teleport Skill or Tree Counts as Traversal Skill"]={nil,"Teleport to Target Does not use the Teleport Skill or Tree Counts as Traversal Skill "} +c["Teleport to Target Does not use the Teleport Skill or Tree Counts as Traversal Skill 5 Cooldown Duration (seconds)"]={nil,"Teleport to Target Does not use the Teleport Skill or Tree Counts as Traversal Skill 5 Cooldown Duration (seconds) "} +c["Teleport with Crowstorm"]={nil,"Teleport with Crowstorm "} +c["Teleport with Crowstorm Counts as Traversal Skill"]={nil,"Teleport with Crowstorm Counts as Traversal Skill "} +c["Tempest on non-hits"]={nil,"Tempest on non-hits "} +c["Tethered To Frenzy Totem"]={nil,"Tethered To Frenzy Totem "} +c["Tethered To Frenzy Totem +6% Damage While Tethered"]={nil,"Tethered To Frenzy Totem +6% Damage While Tethered "} +c["Third Cast Behind Target"]={nil,"Third Cast Behind Target "} +c["Third Cast Behind Target +6 Mana Cost"]={nil,"Third Cast Behind Target +6 Mana Cost "} +c["Third Strike Always Crits"]={nil,"Third Strike Always Crits "} +c["Third Strike Always Crits First And Second Strike Never Crit"]={nil,"Third Strike Always Crits First And Second Strike Never Crit "} +c["Thorn Burst Retaliation"]={nil,"Thorn Burst Retaliation "} +c["Thorn Burst Retaliation 75 Retaliation Threshold"]={nil,"Thorn Burst Retaliation 75 Retaliation Threshold "} +c["Thorn Burst Retaliation 75 Retaliation Threshold 1 Retaliation Cooldown (seconds)"]={nil,"Thorn Burst Retaliation 75 Retaliation Threshold 1 Retaliation Cooldown (seconds) "} +c["Thorn Shield -> Werebear Transform"]={nil,"Thorn Shield -> Werebear Transform "} +c["Thorn Shield Can Only Target You"]={nil,"Thorn Shield Can Only Target You "} +c["Thorn Shield On Nearby Allies"]={nil,"Thorn Shield On Nearby Allies "} +c["Thorn Shield On Nearby Allies Rampage -> Spriggan Transform"]={nil,"Thorn Shield On Nearby Allies Rampage -> Spriggan Transform "} +c["Thorn Totem Tree Benefits Healing Totems"]={nil,"Thorn Totem Tree Benefits Healing Totems "} +c["Throw At Target Location"]={nil,"Throw At Target Location "} +c["Throw At Target Location +5% Attack Speed"]={nil,"Throw At Target Location +5% Attack Speed "} +c["Throw Net Trap"]={nil,"Throw Net Trap "} +c["Throw Net Trap 6 Max Net Traps"]={nil,"Throw Net Trap 6 Max Net Traps "} +c["Throwing -> Bow Attack Speed"]={nil,"Throwing -> Bow Attack Speed "} +c["Throwing -> Bow Attack Speed Requires A Bow"]={nil,"Throwing -> Bow Attack Speed Requires A Bow "} +c["Throwing -> Bow Damage"]={nil,"Throwing -> Bow Damage "} +c["Throwing -> Bow Damage Throwing -> Bow Attack Speed"]={nil,"Throwing -> Bow Damage Throwing -> Bow Attack Speed "} +c["Throwing -> Bow Damage Throwing -> Bow Attack Speed Requires A Bow"]={nil,"Throwing -> Bow Damage Throwing -> Bow Attack Speed Requires A Bow "} +c["Thunder Tempest Around Storm Totem"]={nil,"Thunder Tempest Around Storm Totem "} +c["Tidal Wave On Arrival"]={nil,"Tidal Wave On Arrival "} +c["Tidal Wave On Arrival 100% Chill Chance"]={nil,"Tidal Wave On Arrival 100% Chill Chance "} +c["Time Bubble Effects Persist For 2 Seconds On Exit"]={nil,"Time Bubble Effects Persist For 2 Seconds On Exit "} +c["Time Bubble Is Cast On You"]={nil,"Time Bubble Is Cast On You "} +c["Time Bubble Is Cast On You +20 Mana Cost"]={nil,"Time Bubble Is Cast On You +20 Mana Cost "} +c["Time Bubble On Cast"]={nil,"Time Bubble On Cast "} +c["Time Bubble On Cast 2 Slow Stacks per Second"]={nil,"Time Bubble On Cast 2 Slow Stacks per Second "} +c["Time Bubble On Cast 2 Slow Stacks per Second 2 Void Res Shred Stacks per Second"]={nil,"Time Bubble On Cast 2 Slow Stacks per Second 2 Void Res Shred Stacks per Second "} +c["Time Lock On Return"]={nil,"Time Lock On Return "} +c["Time Lock On Return +15 Mana Cost"]={nil,"Time Lock On Return +15 Mana Cost "} +c["Time Rot -> Ignite"]={nil,"Time Rot -> Ignite "} +c["Time Shift Nearby Enemies At 20% Health"]={nil,"Time Shift Nearby Enemies At 20% Health "} +c["Time Wave Cast On Enemy Return"]={nil,"Time Wave Cast On Enemy Return "} +c["Time Wave On Cast"]={nil,"Time Wave On Cast "} +c["Torment Spreads Ignite Stacks"]={nil,"Torment Spreads Ignite Stacks "} +c["Torment Spreads Ignite Stacks 1 Maximum Targets"]={nil,"Torment Spreads Ignite Stacks 1 Maximum Targets "} +c["Tornado Aspect of the Storm"]={nil,"Tornado Aspect of the Storm "} +c["Tornadoes Attach To You"]={nil,"Tornadoes Attach To You "} +c["Tornadoes Attach To You +100% Damage"]={nil,"Tornadoes Attach To You +100% Damage "} +c["Tornadoes Attach To You +100% Damage Can No Longer Cast Additional Tornadoes"]={nil,"Tornadoes Attach To You +100% Damage Can No Longer Cast Additional Tornadoes "} +c["Tornadoes Cast Storm Bolt"]={nil,"Tornadoes Cast Storm Bolt "} +c["Tornadoes Cast Storm Orb"]={nil,"Tornadoes Cast Storm Orb "} +c["Tornadoes Cast Storm Orb -20% Cast Speed"]={nil,"Tornadoes Cast Storm Orb -20% Cast Speed "} +c["Totems Are Immune To Poison Damage"]={nil,"Totems Are Immune To Poison Damage "} +c["Totems Cannot Be Stunned"]={nil,"Totems Cannot Be Stunned "} +c["Totems Shatter On Upheaval Hit"]={nil,"Totems Shatter On Upheaval Hit "} +c["Totems Shatter On Upheaval Hit +2 Health Gain Per Attunement"]={nil,"Totems Shatter On Upheaval Hit +2 Health Gain Per Attunement "} +c["Totems Summoned In Ring At Location"]={nil,"Totems Summoned In Ring At Location "} +c["Totems Summoned In Ring At Location -1 Maximum Thorn Totems"]={nil,"Totems Summoned In Ring At Location -1 Maximum Thorn Totems "} +c["Totems Summoned In Ring At Location -1 Maximum Thorn Totems +15 Mana Cost Per Additional Totem Summoned"]={nil,"Totems Summoned In Ring At Location -1 Maximum Thorn Totems +15 Mana Cost Per Additional Totem Summoned "} +c["Transplant To Minions"]={nil,"Transplant To Minions "} +c["Transplant To Minions Sacrifice Minion"]={nil,"Transplant To Minions Sacrifice Minion "} +c["Transplant To Minions Sacrifice Minion +15% Sacrifice Damage"]={nil,"Transplant To Minions Sacrifice Minion +15% Sacrifice Damage "} +c["Trap Attaches On Hit"]={nil,"Trap Attaches On Hit "} +c["Trap Attaches On Hit 1 Attached Trap Arming Time (seconds)"]={nil,"Trap Attaches On Hit 1 Attached Trap Arming Time (seconds) "} +c["Trap Attaches On Hit 1 Attached Trap Arming Time (seconds) Explodes On Enemy Death"]={nil,"Trap Attaches On Hit 1 Attached Trap Arming Time (seconds) Explodes On Enemy Death "} +c["Trap Attaches On Hit 1 Attached Trap Arming Time (seconds) Explodes On Enemy Death 1.5 Attach Cooldown (seconds)"]={nil,"Trap Attaches On Hit 1 Attached Trap Arming Time (seconds) Explodes On Enemy Death 1.5 Attach Cooldown (seconds) "} +c["Trap Uses Puncture"]={nil,"Trap Uses Puncture "} +c["Trap Uses Puncture 115% Puncture Mana Consumption"]={nil,"Trap Uses Puncture 115% Puncture Mana Consumption "} +c["Traps Explode Immediately When Hit"]={nil,"Traps Explode Immediately When Hit "} +c["Traps Explode Immediately When Hit 75% Increased Stun Chance"]={nil,"Traps Explode Immediately When Hit 75% Increased Stun Chance "} +c["Traps Explode Immediately When Hit 75% Increased Stun Chance Arming Time Is Ignored"]={nil,"Traps Explode Immediately When Hit 75% Increased Stun Chance Arming Time Is Ignored "} +c["Traps Rain"]={nil,"Traps Rain "} +c["Traps Rain Throwing -> Bow Damage"]={nil,"Traps Rain Throwing -> Bow Damage "} +c["Traps Rain Throwing -> Bow Damage Throwing -> Bow Attack Speed"]={nil,"Traps Rain Throwing -> Bow Damage Throwing -> Bow Attack Speed "} +c["Traps Rain Throwing -> Bow Damage Throwing -> Bow Attack Speed Requires A Bow"]={nil,"Traps Rain Throwing -> Bow Damage Throwing -> Bow Attack Speed Requires A Bow "} +c["Traps Throw Acid Flasks"]={nil,"Traps Throw Acid Flasks "} +c["Traps Throw Acid Flasks 70% Acid Flask Mana Consumption"]={nil,"Traps Throw Acid Flasks 70% Acid Flask Mana Consumption "} +c["Traps Throw Traps"]={nil,"Traps Throw Traps "} +c["Traps Throw Traps 12 Trap Throw Distance (meters)"]={nil,"Traps Throw Traps 12 Trap Throw Distance (meters) "} +c["Traps Throw Traps 12 Trap Throw Distance (meters) 12 Trap Drop Distance (meters)"]={nil,"Traps Throw Traps 12 Trap Throw Distance (meters) 12 Trap Drop Distance (meters) "} +c["Travel along Fissure"]={nil,"Travel along Fissure "} +c["Travel along Fissure Counts as Traversal Skill"]={nil,"Travel along Fissure Counts as Traversal Skill "} +c["Travel along Fissure Counts as Traversal Skill +3.5 Cooldown (seconds)"]={nil,"Travel along Fissure Counts as Traversal Skill +3.5 Cooldown (seconds) "} +c["Triple Bone Shatter Chance From Ally Hits"]={nil,"Triple Bone Shatter Chance From Ally Hits "} +c["Tripled For Echoes"]={nil,"Tripled For Echoes "} +c["Tripled For Minions"]={nil,"Tripled For Minions "} +c["Tripled For Scorpions And Serpents"]={nil,"Tripled For Scorpions And Serpents "} +c["Tripled against Moving Targets"]={nil,"Tripled against Moving Targets "} +c["Tripled for Falcon Strikes"]={nil,"Tripled for Falcon Strikes "} +c["Tripled while using an Axe"]={nil,"Tripled while using an Axe "} +c["Triples Max Runic Energy"]={nil,"Triples Max Runic Energy "} +c["Triples Max Runic Energy Runic Energy Bonuses Halved"]={nil,"Triples Max Runic Energy Runic Energy Bonuses Halved "} +c["Triples Max Runic Energy Runic Energy Bonuses Halved +1 Runic Energy Per 10 Mana"]={nil,"Triples Max Runic Energy Runic Energy Bonuses Halved +1 Runic Energy Per 10 Mana "} +c["Tripwire Between Ballistae"]={nil,"Tripwire Between Ballistae "} +c["Tsunami Summoned At 0 stacks"]={nil,"Tsunami Summoned At 0 stacks "} +c["Two Beams"]={nil,"Two Beams "} +c["Two Beams +10 Channel Cost"]={nil,"Two Beams +10 Channel Cost "} +c["Two Beams +10 Channel Cost -30% Damage"]={{},"Two Beams +10 Channel % Damage "} +c["Undodgable"]={nil,"Undodgable "} +c["Unlimited Duration"]={nil,"Unlimited Duration "} +c["Unlimited Duration On Minions"]={nil,"Unlimited Duration On Minions "} +c["Unlimited Duration Single Target"]={nil,"Unlimited Duration Single Target "} +c["Upheaval After Maul"]={nil,"Upheaval After Maul "} +c["Using a bow attack grants 5% increased attack speed. Can stack 5 times. All stacks fall off after if you have not used a bow attack recently."]={nil,"Using a bow attack grants 5% increased attack speed. Can stack 5 times. All stacks fall off after if you have not used a bow attack recently. "} +c["Using a bow attack grants 5% increased attack speed. Can stack 5 times. All stacks fall off after if you have not used a bow attack recently. 50% increased damage while using a bow"]={nil,"Using a bow attack grants 5% increased attack speed. Can stack 5 times. All stacks fall off after if you have not used a bow attack recently. 50% increased damage while using a bow "} +c["Value Tripled If You Have 200 Maximum Mana"]={nil,"Value Tripled If You Have 200 Maximum Mana "} +c["Venom Nova Creates Poison Pool"]={nil,"Venom Nova Creates Poison Pool "} +c["Venom Nova Creates Poison Pool 1 Venom Nova Poison Pool Duration"]={nil,"Venom Nova Creates Poison Pool 1 Venom Nova Poison Pool Duration "} +c["Vines Grow After Burst"]={nil,"Vines Grow After Burst "} +c["Vitality -> Attunement Scaling"]={nil,"Vitality -> Attunement Scaling "} +c["Vitality -> Attunement Scaling 4% Increased Healing Per Attunement"]={nil,"Vitality -> Attunement Scaling 4% Increased Healing Per Attunement "} +c["Vitality -> Ward"]={nil,"Vitality -> Ward "} +c["Void -> Fire Damage"]={nil,"Void -> Fire Damage "} +c["Void -> Fire Damage 60 Healing"]={nil,"Void -> Fire Damage 60 Healing "} +c["Void -> Fire Damage 60 Healing More Healing From Damage Nodes"]={nil,"Void -> Fire Damage 60 Healing More Healing From Damage Nodes "} +c["Void Cleave Consumes All Stacks"]={nil,"Void Cleave Consumes All Stacks "} +c["Void Cleave Cooldown Resets"]={nil,"Void Cleave Cooldown Resets "} +c["Void Cleave Cooldown Resets Erasing Strike Cooldown Resets"]={nil,"Void Cleave Cooldown Resets Erasing Strike Cooldown Resets "} +c["Void Cleave Cooldown Resets Erasing Strike Cooldown Resets Judgement Cooldown Resets"]={nil,"Void Cleave Cooldown Resets Erasing Strike Cooldown Resets Judgement Cooldown Resets "} +c["Void Cleave Cooldown Resets Erasing Strike Cooldown Resets Judgement Cooldown Resets Forge Strike Cooldown Resets"]={nil,"Void Cleave Cooldown Resets Erasing Strike Cooldown Resets Judgement Cooldown Resets Forge Strike Cooldown Resets "} +c["Void Orbs On Eruption"]={nil,"Void Orbs On Eruption "} +c["Void Orbs On Eruption -40% Duration"]={nil,"Void Orbs On Eruption -40% Duration "} +c["Void Res -> Fire Res Shred Chance"]={nil,"Void Res -> Fire Res Shred Chance "} +c["Void Res -> Fire Res Shred Chance +30% Damage On Next Fire Attack Or Spell"]={nil,"Void Res -> Fire Res Shred Chance +30% Damage On Next Fire Attack Or Spell "} +c["Void Rift At Start"]={nil,"Void Rift At Start "} +c["Void Rift On Arrival"]={nil,"Void Rift On Arrival "} +c["Volcanic Orb -> Cold"]={nil,"Volcanic Orb -> Cold "} +c["Volcanic Orb -> Frozen Orb"]={nil,"Volcanic Orb -> Frozen Orb "} +c["Volcanic Orb Detonates On Exit"]={nil,"Volcanic Orb Detonates On Exit "} +c["Volcanic Orb Detonates On Exit Detonates Other Volcanic Orbs"]={nil,"Volcanic Orb Detonates On Exit Detonates Other Volcanic Orbs "} +c["Volcanic Orb Detonates On Exit Detonates Other Volcanic Orbs 110% Volcanic Orb Mana Consumption"]={nil,"Volcanic Orb Detonates On Exit Detonates Other Volcanic Orbs 110% Volcanic Orb Mana Consumption "} +c["Waits on Ground"]={nil,"Waits on Ground "} +c["Wandering Spirits does not expire while channeling"]={nil,"Wandering Spirits does not expire while channeling "} +c["Wandering Spirits is Channelled"]={nil,"Wandering Spirits is Channelled "} +c["Wandering Spirits is Channelled +120% Reveal Rate"]={nil,"Wandering Spirits is Channelled +120% Reveal Rate "} +c["Wandering Spirits is Channelled +120% Reveal Rate -90% Cooldown Duration"]={nil,"Wandering Spirits is Channelled +120% Reveal Rate -90% Cooldown Duration "} +c["Ward -> Health"]={nil,"Ward -> Health "} +c["Warpath Echoes"]={nil,"Warpath Echoes "} +c["Warpath Echoes 50% Global Increased Void Damage"]={nil,"Warpath Echoes 50% Global Increased Void Damage "} +c["Warriors Limited To 1"]={nil,"Warriors Limited To 1 "} +c["Warslash After Warpath"]={nil,"Warslash After Warpath "} +c["Warslash After Warpath +15% Slash Damage Per Second Spinning"]={nil,"Warslash After Warpath +15% Slash Damage Per Second Spinning "} +c["Warslash After Warpath +15% Slash Damage Per Second Spinning +15% Area Per Second Spinning"]={nil,"Warslash After Warpath +15% Slash Damage Per Second Spinning +15% Area Per Second Spinning "} +c["Warslash After Warpath +15% Slash Damage Per Second Spinning +15% Area Per Second Spinning 5 Maximum Duration Benefit (seconds)"]={nil,"Warslash After Warpath +15% Slash Damage Per Second Spinning +15% Area Per Second Spinning 5 Maximum Duration Benefit (seconds) "} +c["When leaving a transformed state, you gain 70% damage reduction for 2 seconds"]={nil,"When leaving a transformed state, you gain 70% damage reduction for 2 seconds "} +c["When leaving a transformed state, you gain 70% damage reduction for 2 seconds 20% increased health and mana"]={nil,"When leaving a transformed state, you gain 70% damage reduction for 2 seconds 20% increased health and mana "} +c["Whirlwind Strike"]={nil,"Whirlwind Strike "} +c["Wisdom of the Storm On Allies"]={nil,"Wisdom of the Storm On Allies "} +c["Wisdom of the Storm On Totems"]={nil,"Wisdom of the Storm On Totems "} +c["Wolf Leap Attack"]={nil,"Wolf Leap Attack "} +c["Wolves Up To Companion Limit"]={nil,"Wolves Up To Companion Limit "} +c["Wraiths Cannot Move"]={nil,"Wraiths Cannot Move "} +c["Wraiths Summoned At Target Location"]={nil,"Wraiths Summoned At Target Location "} +c["Wraiths Summoned At Target Location +20% Mana Cost"]={nil,"Wraiths Summoned At Target Location +20% Mana Cost "} +c["Wraiths do not Decay"]={nil,"Wraiths do not Decay "} +c["Wraiths do not Decay 2 Maximum Wraiths"]={nil,"Wraiths do not Decay 2 Maximum Wraiths "} +c["Wraps Around And Buffs Spriggans"]={nil,"Wraps Around And Buffs Spriggans "} +c["Wraps Around And Buffs Spriggans +1 Thorn Volley Projectiles"]={nil,"Wraps Around And Buffs Spriggans +1 Thorn Volley Projectiles "} +c["Wraps Around Totems And Vines"]={nil,"Wraps Around Totems And Vines "} +c["You Are Affected By Aura"]={nil,"Affected By Aura "} +c["You Cannot Dodge"]={nil,"You Cannot Dodge "} +c["You and your minions deal 50% increased melee damage"]={nil,"You and your minions deal 50% increased melee damage "} +c["You deal increased fire, lightning, and physical damage equal to your percent health remaining."]={nil,"You deal increased fire, lightning, and physical damage equal to your percent health remaining. "} +c["You deal increased fire, lightning, and physical damage equal to your percent health remaining. 1% increased healing effectiveness per point of attunement"]={nil,"You deal increased fire, lightning, and physical damage equal to your percent health remaining. 1% increased healing effectiveness per point of attunement "} +c["You gain Haste when your Sabertooth Leaps"]={nil,"Haste when your Sabertooth Leaps "} +c["You gain Haste when your Sabertooth Leaps 1.5 Haste Duration (Seconds)"]={nil,"Haste when your Sabertooth Leaps 1.5 Haste Duration (Seconds) "} +c["Your Endurance Also Applies to Companions"]={nil,"Your Endurance Also Applies to Companions "} +c["Your melee attacks, throwing attacks and void spells have a 10% chance to be repeated by an echo 0.5s later (excludes movement abilities and Anomaly)."]={nil,"Your melee attacks, throwing attacks and void spells have a 10% chance to be repeated by an echo 0.5s later (excludes movement abilities and Anomaly). "} +c["Your minions deal 50% increased damage"]={nil,"Your minions deal 50% increased damage "} +c["Zap Enemies"]={nil,"Zap Enemies "} +c["Zap Nearby Enemies"]={nil,"Zap Nearby Enemies "} +c["Zig Zag Motion"]={nil,"Zig Zag Motion "} +c["Zig Zag Motion +30% Spell Lightning Damage"]={nil,"Zig Zag Motion +30% Spell Lightning Damage "} +c["Zombies Vomit On Enemies"]={nil,"Zombies Vomit On Enemies "} +c["Zombies Vomit On Enemies 33% Max Health Lost Per Second"]={nil,"Zombies Vomit On Enemies 33% Max Health Lost Per Second "}