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Emit different keyframe skeleton struct based on limb type (#323)
Build ZAPD #59: Commit c31c5e9 pushed by louist103
July 27, 2024 04:31 5d 10h 48m 49s master
July 27, 2024 04:31 5d 10h 48m 49s
Emit different keyframe skeleton struct based on limb type
Build ZAPD #58: Pull request #323 opened by hensldm
July 27, 2024 04:29 5d 10h 50m 58s hensldm:keyframeflex
July 27, 2024 04:29 5d 10h 50m 58s
ZAPD features to support OOT multiversion assets (#322)
Build ZAPD #57: Commit 0285e11 pushed by louist103
June 22, 2024 02:30 3d 8h 26m 11s master
June 22, 2024 02:30 3d 8h 26m 11s
ZAPD features to support OOT multiversion assets
Build ZAPD #56: Pull request #322 synchronize by cadmic
June 22, 2024 02:22 3d 8h 33m 28s cadmic:oot-multiversion-assets
June 22, 2024 02:22 3d 8h 33m 28s
ZAPD features to support OOT multiversion assets
Build ZAPD #55: Pull request #322 synchronize by cadmic
June 21, 2024 22:43 3d 12h 13m 11s cadmic:oot-multiversion-assets
June 21, 2024 22:43 3d 12h 13m 11s
ZAPD features to support OOT multiversion assets
Build ZAPD #54: Pull request #322 opened by cadmic
June 21, 2024 19:28 3d 15h 25m 0s cadmic:oot-multiversion-assets
June 21, 2024 19:28 3d 15h 25m 0s
Add hex-commented-{left,right} options for --cs-float (#318)
Build ZAPD #53: Commit b9f0bdd pushed by louist103
March 22, 2024 22:09 5m 27s master
March 22, 2024 22:09 5m 27s
Write numCommands instead of commands.size() in CS_BEGIN_CUTSCENE (#320)
Build ZAPD #52: Commit 1300a4f pushed by louist103
March 22, 2024 04:13 10m 16s master
March 22, 2024 04:13 10m 16s
Pass more arguments to OoT CS_LIGHT_SETTING (#319)
Build ZAPD #51: Commit c906b91 pushed by louist103
March 22, 2024 04:12 5m 14s master
March 22, 2024 04:12 5m 14s
Pass more arguments to OoT CS_LIGHT_SETTING
Build ZAPD #50: Pull request #319 synchronize by cadmic
March 22, 2024 03:59 5m 21s cadmic:CS_LIGHT_SETTING
March 22, 2024 03:59 5m 21s
Write numCommands instead of commands.size() in CS_BEGIN_CUTSCENE
Build ZAPD #49: Pull request #320 synchronize by cadmic
March 22, 2024 03:59 10m 37s cadmic:CS_BEGIN_CUTSCENE
March 22, 2024 03:59 10m 37s
Fix Actions for hopefully the last time
Build ZAPD #48: Commit 30d82b6 pushed by louist103
March 22, 2024 03:55 5m 19s master
March 22, 2024 03:55 5m 19s
Update main.yml
Build ZAPD #47: Pull request #321 synchronize by louist103
March 22, 2024 03:43 10m 38s GH-actions-rework
March 22, 2024 03:43 10m 38s
Update main.yml
Build ZAPD #46: Commit 9e2c80b pushed by louist103
March 22, 2024 03:43 5m 18s GH-actions-rework
March 22, 2024 03:43 5m 18s
Update main.yml
Build ZAPD #45: Pull request #321 opened by louist103
March 22, 2024 03:40 1m 4s GH-actions-rework
March 22, 2024 03:40 1m 4s
Update main.yml
Build ZAPD #44: Commit dd98599 pushed by louist103
March 22, 2024 03:39 36s GH-actions-rework
March 22, 2024 03:39 36s
Use symlinks for ZAPD in OOT/MM repos
Build ZAPD #43: Commit ec232b0 pushed by louist103
March 22, 2024 03:37 1m 32s master
March 22, 2024 03:37 1m 32s
Pass more arguments to OoT CS_LIGHT_SETTING
Build ZAPD #41: Pull request #319 opened by cadmic
March 22, 2024 00:31 3m 1s cadmic:CS_LIGHT_SETTING
March 22, 2024 00:31 3m 1s
Add option to extract cutscene floats as hex (#317)
Build ZAPD #39: Commit b3bfa14 pushed by louist103
February 15, 2024 18:23 11m 12s master
February 15, 2024 18:23 11m 12s
Add option to extract cutscene floats as hex
Build ZAPD #38: Pull request #317 synchronize by louist103
February 7, 2024 01:35 6m 15s louist103:csFloats
February 7, 2024 01:35 6m 15s
More fixes
Build ZAPD #37: Commit ffbfc8e pushed by louist103
February 7, 2024 01:27 6m 45s master
February 7, 2024 01:27 6m 45s
Add option to extract cutscene floats as hex
Build ZAPD #36: Pull request #317 synchronize by louist103
February 7, 2024 01:20 3m 0s louist103:csFloats
February 7, 2024 01:20 3m 0s
Add option to extract cutscene floats as hex
Build ZAPD #35: Pull request #317 opened by louist103
February 7, 2024 01:14 1m 5s louist103:csFloats
February 7, 2024 01:14 1m 5s