BSP Dungeon Generation with Unity ECS Experiment with Unity ECS in implementing binary space partitioning to generate random dungeons. Demo Dependencies Unity 2019.2.0f1 Entities 0.0.12-preview Hybrid Renderer 0.0.1-preview Jobs 0.0.7-preview Reference Getting Started with ECS in Unity 2019 by Code Monkey Basic BSP Dungeon generation - RogueBasin Part 3 - Generating a dungeon | Roguelike Tutorials Random 2D dungeon generation in Unity using BSP (Binary Space Partitioning) trees