-
Notifications
You must be signed in to change notification settings - Fork 0
/
build.zig
41 lines (35 loc) · 1.42 KB
/
build.zig
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
const std = @import("std");
// XXX: Currently we have to add zig-gamedev as a submodule, otherwise, this
// import would fail. And moving this statement into the block `if (use_tracy)`
// won't work either.
const ztracy = @import("third_party/zig-gamedev/libs/ztracy/build.zig");
pub fn build(b: *std.Build) void {
const target = b.standardTargetOptions(.{});
const optimize = b.standardOptimizeOption(.{});
const exe = b.addExecutable(.{
.name = "run",
.root_source_file = .{ .path = "run.zig" },
.target = target,
.optimize = optimize,
});
b.installArtifact(exe);
const build_options = b.addOptions();
exe.addOptions("build_options", build_options);
const use_tracy = b.option(bool, "use_tracy", "Enable tracy for profiling") orelse false;
if (use_tracy) {
const ztracy_pkg = ztracy.package(b, target, optimize, .{
.options = .{ .enable_ztracy = true },
});
ztracy_pkg.link(exe);
}
build_options.addOption(bool, "use_tracy", use_tracy);
const run_exe = b.addRunArtifact(exe);
const run_step = b.step("run", "Run the application");
run_step.dependOn(&run_exe.step);
const test_step = b.step("test", "Run unit tests");
const unit_tests = b.addTest(.{
.root_source_file = .{ .path = "tests.zig" },
});
const run_unit_tests = b.addRunArtifact(unit_tests);
test_step.dependOn(&run_unit_tests.step);
}