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A Mandelbrot Renderer

A Mandelbrot renderer written in C and GLSL. SDL2 and GLAD are used to initialize a window and OpenGL function pointers respectively.

Controls:

The mouse wheel sets the zoom-rate. It zooms in on where your mouse is. Press F12 to take a screenshot. Press ESC to exit the renderer. (The images produced from screenshotting will be flipped.)

Examples

Full view of the mandelbrot set

Single pendulum system

Zoomed in portions of the mandelbrot

Single pendulum system

Single pendulum system

Single pendulum system

Single pendulum system

Requirements

binutils libsdl2-dev

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Mandelbrot renderer written in C

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