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Merge 2.5 into 2.6 #959
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Merge 2.5 into 2.6 #959
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* Refactored RenderScale - Moved declaration to its own file. - Removed inheritance from OfxPointD so implementation could be changed. - Made data members private to hide implementation and created helper methods to capture common use patterns. - Change TrackerNodeInteract::selectedMarkerScale to a double since it didn't really need to be a RenderScale. - Added named constant for RenderScale with x & y set to 1. - Convert RenderScale implementation to mipmapLevel.
…eanups (NatronGitHub#922) * Make mipmapLevel capitalization consistent across the codebase. * Fix instances of mipmapLevels stored in ints instead of unsigned ints. * Removed ViewerInstance::getViewerMipmapLevel() since it was identical to ViewerInstance::getMipmapLevel() and updated the single caller. * Rename OverlaySupport::getCurrentRenderScale() to getCurrentMipmapLevel().
* Updated OpenImageIO tarball sha256 sum and source directory. * Updated ffmpeg patch's sha256 sum. The index line has extra hash digits now.
- Always include cstdint in GlobalDefines.h to avoid missing decl errors. - Change NATRON_BUILD_WORKSPACE to a shorter path to avoid path length errors that can occur during python file compilation. - Change logic in build-Windows-installer.sh related to mt.exe and the Qt Installer Framework so that these binaries could be retrieved from the Windows SDK and msys2 respectively.
- Fixed assert() in Tests/FileSystemModel_Test.cpp that broke the debug build. - Fixed asserts in Engine/EffectInstanceRenderRoI.cpp so that they are only checked if tiling is supported. The assert was accidentally applied to all cases when the code was refactored by NatronGitHub#918 - Updated Linux CI to build and test release AND debug builds. This should help avoid such issues from sneaking in going forward.
* Add BT1886 view EOTF --------- Co-authored-by: cedric <cedric.paille@gmail.com> Co-authored-by: Frédéric Devernay <devernay@users.noreply.github.com>
…atronGitHub#936) - Adding a step to the Windows workflow that downloads and sets up the Natron pacman repo. - Removed dependencies from the "Install Windows system packages" that are installed when the mingw-w64-x86_64-natron-build-deps-qt5 package is installed.
* Update shiboken includes and typesystem paths to fix Windows build. Pyside2 and a few other python related packages were updated on MSYS2 in the last week or so which caused the Windows Installer builds to start failing. This change modifies how include & typesystem paths are specified on the command-line. It appears that shiboken no longer handles colon separated path lists on Windows so each include and typesystem path is now specified with its own -I or -T option respectively.
…atronGitHub#939) Msys2 has removed its firebird2 package. This change replaces the package reference in our mingw-w64-natron-build-deps-qt5 package. The pacman repo building workflow logic has been reworked so that it generates versioned .zip files and builds the repo locally if it can't download the current repo version. This allows changes to the repo to generate the new zip file AND allows the installer and CI workflows to pass at the same time. This makes it easier to verify that the changes to the repo actually fix build issues when the pull request workflows run.
Co-authored-by: Aaron Colwell <300262+acolwell@users.noreply.github.com>
…ng dependencies (NatronGitHub#946) * Add logic to verify that OFX plugins load. * Add missing libheif dependencies.
…GitHub#947) This change removes the return value for clipIfOverlaps() and updates all callers. This was done to address a comment made in NatronGitHub#930 (comment) - Removed return value from RectI::clipIfOverlaps() and RectD::clipIfOverlaps() - Introduced clip() that updates a RectI or RectD with the intersection of itself and another rectangle. - Reworked several clipIfOverlaps() callers to use clip() or intersect() instead of clipIfOverlaps().
Fixing GenericWatcher::scheduleBlockingTask() so that it actually holds the tasksMutex when it is pushing new task information.
Fixes more instances of unnamed QMutexLocker objects that were not holding the lock for the duration of the containing scope.
* Introduce ScopedGLContext to simplify temporary contexts in OSGLContext_win. * Fix crashing on startup for AMD GPUs. This change makes sure there is an active context when GetGPUInfoAMD() is called. While it is not explicitly stated in https://www.opengl.org/registry/specs/AMD/wgl_gpu_association.txt that a GL context needs to be current, it is somewhat implied by the fact that these extension methods are fetched via wglGetProcAddress(). According to the Windows docs, function addresses are specific to a context so using them without an active context seems to be undefined territory. This should fix NatronGitHub#948
This change fixes the documentation generation so that the CSS styles start working again.
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LGTM!
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Thanks for submitting a pull request! Please provide enough information so that others can review your pull request. Additionally, make sure you've done all of these things:
PR Description
What type of PR is this? (Check one of the boxes below)
What does this pull request do?
Merges changes to RB-2.5 to RB-2.6
Have you tested your changes (if applicable)? If so, how?
Yes. I've verified the tests still pass and the windows installer still builds. I verified the windows installer works and indicates it is a 2.6 build.