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ROADMAP.md

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Roadmap

We list some possible future work here. If you have any ideas and suggestions, welcome to open an issue or start a discussion!

  • ✅ Done and fully functional
  • ⚠️ Done but with minor issues
  • 🚧 Working in progress
  • ⌛ Planned but not started
  • ⏩ Not required/applicable

Frontends

Implementation Status
C++
Python ⚠️ (no support for polymorphic constructs)
Rust 🚧 (powerful constructs using proc-macro)
C API 🚧 (for easy bindings in other languages)
Custom Script/Shading Language

DSL

Module Status
AST ✅ (to be replaced by IR)
IR 🚧 (inter-convertibility with the AST; maybe optimization passes)
AutoDiff 🚧 (reverse mode; transformation passes on the IR)

Runtime

Module Status
Device Interface 🚧 (re-designing bindless resource APIs; support for device property query; support for device-specific extensions)
Command 🚧 (re-designing bindless resource commands; serialization)
Command Scheduling
Interoperability 🚧 (complete support for native_handle in progress; registration of external resources)
GUI Support 🚧 (re-designing swap-chain APIs)
AOT Support ⌛ (PSO caching and thin runtime)
Rasterization Support 🚧 (Designing API)

Backends

Implementation Codegen Status Runtime Status
CUDA
DirectX ✅ (simulated atomic<float> support)
Metal ✅ (simulated atomic<float> support) ⚠️ (acceleration structure compaction disabled due to Metal bugs)
Vulkan 🚧 (will translate to SPIR-V) ⚠️ (needs testing)
LLVM ✅ (scalar only; simulated atomic<float>, shared_memory, and synchronize_block support)
🚧 vectorization