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# Automatically build the project and run any configured tests for every push | ||
# and submitted pull request. This can help catch issues that only occur on | ||
# certain platforms or Java versions, and provides a first line of defence | ||
# against bad commits. | ||
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name: build | ||
on: [pull_request, push] | ||
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jobs: | ||
build: | ||
strategy: | ||
matrix: | ||
# Use these Java versions | ||
java: [ | ||
17, # Current Java LTS & minimum supported by Minecraft | ||
] | ||
# and run on both Linux and Windows | ||
os: [ubuntu-22.04, windows-2022] | ||
runs-on: ${{ matrix.os }} | ||
steps: | ||
- name: checkout repository | ||
uses: actions/checkout@v3 | ||
- name: validate gradle wrapper | ||
uses: gradle/wrapper-validation-action@v1 | ||
- name: setup jdk ${{ matrix.java }} | ||
uses: actions/setup-java@v3 | ||
with: | ||
java-version: ${{ matrix.java }} | ||
distribution: 'microsoft' | ||
- name: make gradle wrapper executable | ||
if: ${{ runner.os != 'Windows' }} | ||
run: chmod +x ./gradlew | ||
- name: build | ||
run: ./gradlew build | ||
- name: capture build artifacts | ||
if: ${{ runner.os == 'Linux' && matrix.java == '17' }} # Only upload artifacts built from latest java on one OS | ||
uses: actions/upload-artifact@v3 | ||
with: | ||
name: Artifacts | ||
path: build/libs/ |
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# gradle | ||
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.gradle/ | ||
build/ | ||
out/ | ||
classes/ | ||
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# eclipse | ||
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*.launch | ||
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# idea | ||
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.idea/ | ||
*.iml | ||
*.ipr | ||
*.iws | ||
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# vscode | ||
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.settings/ | ||
.vscode/ | ||
bin/ | ||
.classpath | ||
.project | ||
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# macos | ||
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*.DS_Store | ||
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# fabric | ||
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run/ | ||
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# java | ||
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hs_err_*.log | ||
replay_*.log | ||
*.hprof | ||
*.jfr |
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Creative Commons Legal Code | ||
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CC0 1.0 Universal | ||
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CREATIVE COMMONS CORPORATION IS NOT A LAW FIRM AND DOES NOT PROVIDE | ||
LEGAL SERVICES. DISTRIBUTION OF THIS DOCUMENT DOES NOT CREATE AN | ||
ATTORNEY-CLIENT RELATIONSHIP. CREATIVE COMMONS PROVIDES THIS | ||
INFORMATION ON AN "AS-IS" BASIS. CREATIVE COMMONS MAKES NO WARRANTIES | ||
REGARDING THE USE OF THIS DOCUMENT OR THE INFORMATION OR WORKS | ||
PROVIDED HEREUNDER, AND DISCLAIMS LIABILITY FOR DAMAGES RESULTING FROM | ||
THE USE OF THIS DOCUMENT OR THE INFORMATION OR WORKS PROVIDED | ||
HEREUNDER. | ||
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Statement of Purpose | ||
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The laws of most jurisdictions throughout the world automatically confer | ||
exclusive Copyright and Related Rights (defined below) upon the creator | ||
and subsequent owner(s) (each and all, an "owner") of an original work of | ||
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# Custom Head Hunt (Fabric) | ||
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A simple mod that allows you to make "head-hunt" minigame. Note that heads will not be protected by the mod, players could destroy them if permitted by the game. | ||
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## How to use | ||
### Installation | ||
1. Install the mod server side | ||
2. To get the feedback display correctly, consider one of the following : | ||
- Make the mod installed on each client | ||
- Make the associated lang resources pack a server resources pack (or fuse it with your own) | ||
3. (Re) Start your server | ||
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### Adding a head to the hunt | ||
1. As a server operator, place a player head with the skin you want anywhere you want | ||
2. Use the `/chh add <x> <y> <z>` command (you can target the head and use tab to autocomplete) to add the head to the hunt minigame | ||
3. Repeat steps 1 and 2 until you have place all the heads you want | ||
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### Removing a head | ||
1. As a server operator, Use the `/chh remove <x> <y> <z>` command (you can target the head and use tab to autocomplete) to remove it from the hunt minigame | ||
2. You can now remove the head | ||
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### Customize the reward | ||
By finding all the hidden heads, a player will be rewarded. The reward it will receive can be configured in the config file located in `/config/custom_head_hunt_config.json`. | ||
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The file content should be generated by default, you can also make it yourself by naming it correctly and using the following format : | ||
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```json | ||
{ | ||
"reward": { | ||
"item": "minecraft:netherite_ingot", | ||
"amount": 16 | ||
}, | ||
"head_coordinates": [ | ||
"overworld_13_56_2", | ||
"overworld_12_56_-1", | ||
"the_nether_3_55_-9", | ||
"the_nether_3_55_-10", | ||
"overworld_8_56_0" | ||
] | ||
} | ||
``` | ||
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The `reward` object define what will be given to the player. You can use vanilla items, or mod's ones by using the correct namespace (ex: `othermod:a_mod_item`). | ||
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The `head_coordinates` array will contain all the heads keys made of the dimension name and the X/Y/Z coordinates. You can add or remove heads directly from the config, but it will not alter the game world so you may prefer using the in-game commands. | ||
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## TODO | ||
- [ ] Update to Minecraft 1.20.1 | ||
- [ ] Add an "edit mode" that allows you to place or remove heads without using a command each time | ||
- [ ] Add a way to protect configured heads | ||
- [ ] Add a command to give default custom player heads by theme | ||
- [ ] Find a way to improve translations without having to install anything else | ||
- [ ] Add a command to allow players to get hints on the remaining heads to find (configurable, min/max distance, cooldown, unprecise hint, ect...) | ||
- [ ] Add a customizable command prefix (or customizable progress command) | ||
- [ ] Add a multiple rewards system with milestones | ||
- [ ] Add an option to announce what will be the next milestone and/or reward | ||
- [ ] Add commands to configure rewards | ||
- [ ] Add a command/scoreboard/hologram leaderboard to promote the best hunters |
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plugins { | ||
id 'fabric-loom' version '1.1-SNAPSHOT' | ||
id 'maven-publish' | ||
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} | ||
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sourceCompatibility = JavaVersion.VERSION_17 | ||
targetCompatibility = JavaVersion.VERSION_17 | ||
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archivesBaseName = project.archives_base_name | ||
version = project.mod_version | ||
group = project.maven_group | ||
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repositories { | ||
// Add repositories to retrieve artifacts from in here. | ||
// You should only use this when depending on other mods because | ||
// Loom adds the essential maven repositories to download Minecraft and libraries from automatically. | ||
// See https://docs.gradle.org/current/userguide/declaring_repositories.html | ||
// for more information about repositories. | ||
} | ||
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loom { | ||
splitEnvironmentSourceSets() | ||
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mods { | ||
modid { | ||
sourceSet sourceSets.main | ||
sourceSet sourceSets.client | ||
} | ||
} | ||
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} | ||
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dependencies { | ||
// To change the versions see the gradle.properties file | ||
minecraft "com.mojang:minecraft:${project.minecraft_version}" | ||
mappings "net.fabricmc:yarn:${project.yarn_mappings}:v2" | ||
modImplementation "net.fabricmc:fabric-loader:${project.loader_version}" | ||
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// Fabric API. This is technically optional, but you probably want it anyway. | ||
modImplementation "net.fabricmc.fabric-api:fabric-api:${project.fabric_version}" | ||
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// Uncomment the following line to enable the deprecated Fabric API modules. | ||
// These are included in the Fabric API production distribution and allow you to update your mod to the latest modules at a later more convenient time. | ||
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// modImplementation "net.fabricmc.fabric-api:fabric-api-deprecated:${project.fabric_version}" | ||
} | ||
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processResources { | ||
inputs.property "version", project.version | ||
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filesMatching("fabric.mod.json") { | ||
expand "version": project.version | ||
} | ||
} | ||
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tasks.withType(JavaCompile).configureEach { | ||
it.options.release = 17 | ||
} | ||
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java { | ||
// Loom will automatically attach sourcesJar to a RemapSourcesJar task and to the "build" task | ||
// if it is present. | ||
// If you remove this line, sources will not be generated. | ||
withSourcesJar() | ||
} | ||
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jar { | ||
from("LICENSE") { | ||
rename { "${it}_${project.archivesBaseName}"} | ||
} | ||
} | ||
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// configure the maven publication | ||
publishing { | ||
publications { | ||
mavenJava(MavenPublication) { | ||
from components.java | ||
} | ||
} | ||
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// See https://docs.gradle.org/current/userguide/publishing_maven.html for information on how to set up publishing. | ||
repositories { | ||
// Add repositories to publish to here. | ||
// Notice: This block does NOT have the same function as the block in the top level. | ||
// The repositories here will be used for publishing your artifact, not for | ||
// retrieving dependencies. | ||
} | ||
} |
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# Done to increase the memory available to gradle. | ||
org.gradle.jvmargs=-Xmx4G | ||
org.gradle.parallel=true | ||
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# Fabric Properties | ||
# check these on https://fabricmc.net/develop | ||
minecraft_version=1.19.2 | ||
yarn_mappings=1.19.2+build.28 | ||
loader_version=0.14.10 | ||
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# Mod Properties | ||
mod_version=1.0.0-1.19.2 | ||
maven_group=fr.nhydrax | ||
archives_base_name=custom-head-hunt | ||
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# Dependencies | ||
fabric_version=0.70.0+1.19.2 |
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distributionBase=GRADLE_USER_HOME | ||
distributionPath=wrapper/dists | ||
distributionUrl=https\://services.gradle.org/distributions/gradle-7.6-bin.zip | ||
networkTimeout=10000 | ||
zipStoreBase=GRADLE_USER_HOME | ||
zipStorePath=wrapper/dists |
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