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Nik edited this page Nov 4, 2020
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# +----------------------------------------------------------------------------------------------+
# | |
# | Combat Plus |
# | |
# | Discord: https://discord.gg/m7j2Y9H |
# | |
# | Author: Nik |
# | |
# +----------------------------------------------------------------------------------------------+
# General plugin settings
settings:
# Would you like to check for updates on startup?
check_for_updates: true
# Would you like to receive additional information in-game when an Event gets triggered? (Debug)
# This is very useful if you'd like to Report a bug to me via our Discord
developer_mode: false
# Combat related settings
combat:
# Would you like your server to use the Old PvP?
old_pvp: true
# Would you like to use 1.8 Sword Damages?
old_weapon_damage: true
# Would you like to use 1.8 Tool Damages?
old_tool_damage: true
# Would you like to use 1.8 Sharpness Damage?
old_sharpness: true
# Sweep attack properties
disable_sweep_attacks:
# Should we enable this?
enabled: true
# Would you like to ignore cancelling the Sweep Attacks if The Player's Item has the Enchantment: Sweeping Edge?
ignore_sweeping_edge: false
# Would you like to prevent players from boosting themselves by using Arrows?
disable_arrow_boost: true
# Would you like to use 1.8 Regeneration?
old_player_regen: true
# Sword blocking properties
sword_blocking:
# Would you like players to get a Resistance and a Slowness Effect if they hold Right Click?
enabled: false
# Should we ignore it if the player is holding a shield?
ignore_shields: true
# Should we cancel the player's sprinting?
cancel_sprinting: false
# https://hub.spigotmc.org/javadocs/spigot/org/bukkit/potion/PotionEffectType.html
effect: DAMAGE_RESISTANCE
# The duration in ticks (20 ticks = one second)
duration_ticks: 8
# The effect amplifier
amplifier: 0
# The slow duration in ticks (20 ticks = one second)
slow_duration_ticks: 8
# The slow amplifier
slow_amplifier: 2
# Worlds listed below will be ignored from applying the above features
disabled_worlds:
- example_world
# Cooldown Properties
cooldowns:
# Golden Apple Cooldown
golden_apple:
# Should we enable this?
enabled: true
# Cooldown in seconds
cooldown: 20
# Should the cooldown get sent in an Actionbar Message?
actionbar: true
# Worlds listed below will be ignored from applying the above features
disabled_worlds:
- example_world
# Enchanted Golden Apple Cooldown
enchanted_golden_apple:
# Should we enable this?
enabled: true
# Cooldown in seconds
cooldown: 20
# Should the cooldown be sent in an Actionbar Message?
actionbar: true
# Worlds listed below will be ignored from applying the above features
disabled_worlds:
- example_world
# Enderpearl Cooldown
enderpearl:
# Should we enable this?
enabled: true
# Cooldown in seconds
cooldown: 10
# Should the cooldown be sent in an Actionbar Message?
actionbar: true
# Worlds listed below will be ignored from applying the above features
disabled_worlds:
- example_world
# Fishing rod knockback properties
fishing_rod_knockback:
# Should we enable this?
enabled: true
# Should we disable the Fishing Rod dragging?
cancel_dragging: true
# Disabled items properties
disabled_items:
# Should we enable this?
enabled: false
# Items listed below will be disabled from being crafted
items:
- item_frame
- armor_stand
# Offhand properties
disable_offhand:
# Should we enable this?
enabled: true
# Worlds listed below will be ignored from applying the above features
disabled_worlds:
- example_world
# Should we make Enchanted Golden Apples craftable again?
enchanted_golden_apple_crafting: false
# Healthbar Properties
healthbar:
# Would you like Combat Plus to send an Actionbar message to the Attacker indicating the Target's Health and Damage Dealt?
enabled: true
# Worlds listed below will be ignored from applying the above features
disabled_worlds:
- example_world
# CombatLog Properties
combatlog:
# Would you like to enable the Combat Log?
enabled: true
# How long should players be tagged? (In seconds)
cooldown: 15
# Should players get tagged when fighting Mobs?
mobs: false
# Should players get tagged if they shoot players with projectiles?
projectiles: true
# Should Combat Plus send an Actionbar message to the player?
actionbar: true
# Should Combat Plus broadcast when a player dies due to logging out when tagged?
broadcast: true
# Should we disable the tagged player's flight?
disable_fly: true
# Should we prevent tagged players from Teleporting?
prevent_teleportations: true
# Should we prevent tagged players from Dropping Items?
prevent_dropping_items: true
# Should we prevent tagged players from Picking Up Items?
prevent_picking_items: true
# CombatLog Command Properties
commands:
# Should we prevent tagged players from Using Commands?
enabled: true
# Commands listed below will not be blocked from tagged players
excluded:
- /heal
- /feed
# Player health properties
custom_player_health:
# Should we enable this?
enabled: false
# The max health that a player should have
max_health: 20
# Advanced Settings, Do not touch unless you know what you're doing
advanced_settings:
old_attack_speed: 24
new_attack_speed: 4
modifiers:
netherite_sword: 1
diamond_sword: 1
golden_sword: 1
iron_sword: 1
stone_sword: 1
wooden_sword: 1
netherite_shovel: 0.5
diamond_shovel: 0.5
golden_shovel: 0.5
iron_shovel: 0.5
stone_shovel: 0.5
wooden_shovel: 0.5
netherite_axe: -2
diamond_axe: -2
golden_axe: -2
iron_axe: -2
stone_axe: -2
wooden_axe: -2
netherite_pickaxe: 1
diamond_pickaxe: 1
golden_pickaxe: 1
iron_pickaxe: 1
stone_pickaxe: 1
wooden_pickaxe: 1
netherite_hoe: 0
diamond_hoe: 0
golden_hoe: 0
iron_hoe: 0
stone_hoe: 0
wooden_hoe: 0
old_regen:
frequency: 3
amount: 1
exhaustion: 3
base_player_health: 20
fishing_rod_knockback_damage: 0.01