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110. Balanced Binary Tree
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110. Balanced Binary Tree
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/**
* Definition for a binary tree node.
* struct TreeNode {
* int val;
* TreeNode *left;
* TreeNode *right;
* TreeNode() : val(0), left(nullptr), right(nullptr) {}
* TreeNode(int x) : val(x), left(nullptr), right(nullptr) {}
* TreeNode(int x, TreeNode *left, TreeNode *right) : val(x), left(left), right(right) {}
* };
*/
class Solution {
public:
int height(TreeNode* root){
if(root==NULL)
return 0;
else
return max (height(root->left), height(root->right) )+1;
}
void inorderUtil(TreeNode* root, bool & ans){
if(root!=NULL){
inorderUtil(root->left,ans);
int data=root->val;
int d1=height(root->left);
int d2=height(root->right);
int diff=abs(d1-d2);
if(diff>1){
ans=ans && false;
}
inorderUtil(root->right,ans);
}
}
bool isBalanced(TreeNode* root) {
bool ans= true;
inorderUtil(root,ans);
return ans;
}
};