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Release 1.7.0
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- Added Divider Axe.
- Added Fracturer Axe.
- Added Blackthorn Longsword.
- Added Kaladvolg Heavy Cleaver.
- Added Mockingbird Saber.
- Added Echelon Spear.
- Added Avenger Assault Rifle.
- Added unlit bullet types for all bullet type weapons.
- Increased volume on the Thumper's fire.
- Added a sound to the medical grenade explosion.
- Added 6 new drinks to the Knightfall Bar.
- Added Augmented Mother Poptop.
- Added Assault Hammer Drone.
- Added Service Panel.
- Added Vent.
- Added Large Door.
- Added Large Reinforced Door.
- Added a Trash Can variant.
- Added General Purpose Canisters.
- Added Nuke Missile.
- Added Security Camera.
- Added Standing Console
- Adjusted sprites for the Server, Server Processor, Long Console, and Small Console props.
- New sprite design for the Medical Locker.
- New sprite designs for the canisters.
- New sounds for several projectiles.
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Nitrosteel committed Mar 11, 2021
1 parent 157f300 commit 37edc11
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Showing 526 changed files with 5,489 additions and 89 deletions.
Original file line number Diff line number Diff line change
Expand Up @@ -23,14 +23,14 @@
"class" : "Strikethrough",

"cooldownTime" : 0.4,
"energyUsage" : 120,
"energyUsage" : 70,

"dashTime" : 0.1,
"dashSpeed" : 200,

"damageConfig" : {
"damageSourceKind" : "broadsword",
"statusEffects" : [ "knightfall_bleeding", "electrified" ],
"statusEffects" : [ "knightfall_bleeding" ],
"baseDamage" : 10,
"knockback" : 40,
"timeout" : 0.5,
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Original file line number Diff line number Diff line change
@@ -0,0 +1,123 @@
{
"itemName" : "knightfall_divider",
"price" : 2500,
"level" : 6,
"maxStack" : 1,
"rarity" : "Rare",
"description" : "A simple axe designed to make enemies bleed and cleave armor.",
"shortdescription" : "Divider",
"tooltipKind" : "sword",
"category" : "^grey;Axe^reset;",
"twoHanded" : false,
"itemTags" : ["weapon","melee","broadsword"],

"inventoryIcon" : "knightfall_divider.png",

"animation" : "knightfall_divider.animation",
"animationParts" : {
"handle" : "",
"blade" : "knightfall_divider.png",
"bladeFullbright" : "knightfall_dividerfullbright.png"
},
"animationCustom" : { },

"scripts" : ["/items/active/weapons/melee/meleeweapon.lua"],

"elementalType" : "physical",

"primaryAbilityType" : "shortswordcombo",
"primaryAbility" : {

"fireTime" : 0.7,
"baseDps" : 7,
"comboSteps" : 3,

"swooshOffsetRegions" : [
[-1.0, -0.25, 2.5, 2.0],
[0, -0.5, 2.5, 1.0],
[0, -0.5, 2.5, 1.0]
],

"damageConfig": {
"damageType" : "ignoresdef",
"statusEffects" : [ "knightfall_armorshred", "knightfall_bleeding" ]
},

"stepDamageConfig" : [
{
"baseDamageFactor" : 1.2,
"knockback" : 15
},
{
"baseDamageFactor" : 1.0,
"knockback" : 10
},
{
"baseDamageFactor" : 1.2,
"knockback" : 15
}
],

"stances" : {
"idle" : {
"armRotation" : -90,
"weaponRotation" : -10,
"weaponOffset" : [-0.25, -1]
},
"windup1" : {
"duration" : 0.15,
"armRotation" : 30,
"weaponRotation" : 0,
"armAngularVelocity" : 60,
"weaponAngularVelocity" : 60,
"weaponOffset" : [-0.25, -1]
},
"fire1" : {
"duration" : 0.3,
"armRotation" : -40,
"weaponRotation" : -70,
"weaponOffset" : [-0.25, -1]
},
"wait1" : {
"duration" : 0.3,
"armRotation" : -135,
"weaponRotation" : 30,
"weaponOffset" : [-0.25, -1]
},
"windup2" : {
"duration" : 0.1,
"armRotation" : -15,
"weaponRotation" : -60,
"weaponOffset" : [-0.25, -1]
},
"fire2" : {
"duration" : 0.2,
"armRotation" : -135,
"weaponRotation" : 30,
"weaponOffset" : [-0.25, -1]
},
"wait2" : {
"duration" : 0.3,
"armRotation" : -135,
"weaponRotation" : 30,
"weaponOffset" : [-0.25, -1]
},
"windup3" : {
"duration" : 0.15,
"armRotation" : 30,
"weaponRotation" : 0,
"armAngularVelocity" : 60,
"weaponAngularVelocity" : 60,
"weaponOffset" : [-0.25, -1]
},
"fire3" : {
"duration" : 0.3,
"armRotation" : -40,
"weaponRotation" : -70,
"weaponOffset" : [-0.25, -1]
}
}
},

"builder" : "/items/buildscripts/buildunrandweapon.lua"
}
Original file line number Diff line number Diff line change
@@ -0,0 +1,155 @@
{
"globalTagDefaults" : {
"paletteSwaps" : ""
},

"animatedParts" : {
"stateTypes" : {
"swoosh" : {
"default" : "idle",
"states" : {
"idle" : {
},
"fire" : {
"frames" : 3,
"cycle" : 0.1,
"mode" : "transition",
"transition" : "idle"
},
"fire2" : {
"frames" : 3,
"cycle" : 0.1,
"mode" : "transition",
"transition" : "idle"
},
"fire3" : {
"frames" : 3,
"cycle" : 0.1,
"mode" : "transition",
"transition" : "idle"
}
}
}
},

"parts" : {
"bladeFullbright" : {
"properties" : {
"zLevel" : 0,
"centered" : true,
"image" : "<partImage><paletteSwaps>?<directives>?<bladeDirectives>",
"offset" : [0, 1.875],
"transformationGroups" : ["weapon"],
"fullbright" : true,
"rotationCenter" : [0, 0],
"damageArea" : [ [-0.7, -1.0], [-0.7, 2.5], [0.5, 2.5], [0.5, -1.0] ]
}
},
"blade" : {
"properties" : {
"zLevel" : 0,
"centered" : true,
"image" : "<partImage><paletteSwaps>?<directives>?<bladeDirectives>",
"offset" : [0, 1.875],
"transformationGroups" : ["weapon"],
"rotationCenter" : [0, 0],
"groundSlamPoint" : [0, 1.5],
"damageArea" : [ [-0.7, -1.0], [-0.7, 2.5], [0.5, 2.5], [0.5, -1.0] ]
}
},
"handle" : {
"properties" : {
"zLevel" : 1,
"centered" : true,
"image" : "<partImage><paletteSwaps>?<directives>",
"offset" : [0, 1.875],
"transformationGroups" : ["weapon"],
"rotationCenter" : [0, 0]
}
},
"swoosh" : {
"properties" : {
"zLevel" : -1,
"centered" : true,
"transformationGroups" : ["swoosh"],
"rotationCenter" : [0, 0]
},

"partStates" : {
"swoosh" : {
"idle" : {
"properties" : {
"image" : ""
}
},
"fire" : {
"properties" : {
"image" : "/items/active/weapons/melee/hammer/swoosh/physicalswoosh.png:<frame>",
"offset" : [1.7, 2],
"damageArea" : [
[-5, 2],
[-2.5, 3],
[1, 3],
[4, 1.75],
[5, -0.25],
[5, -2.25],
[4, -3.25],
[0, -2.5]
]
}
},
"fire2" : {
"properties" : {
"image" : "/items/active/weapons/melee/broadsword/swoosh2/<elementalType>swoosh.png:<frame>",
"offset" : [5.0, 1.0],
"damageArea" : [
[-4, 1],
[2.5, 1],
[2.5, -2],
[-4, -2]
]
}
},
"fire3" : {
"properties" : {
"image" : "/items/active/weapons/melee/hammer/swoosh/physicalswoosh.png:<frame>",
"offset" : [1.7, 2],
"damageArea" : [
[-5, 2],
[-2.5, 3],
[1, 3],
[4, 1.75],
[5, -0.25],
[5, -2.25],
[4, -3.25],
[0, -2.5]
]
}
}
}
}
}
}
},

"transformationGroups" : {
"weapon" : {},
"swoosh" : {}
},

"particleEmitters" : {
"physicalswoosh" : {
"active" : false,
"transformationGroups" : ["swoosh"],
"emissionRate" : 1,
"burstCount" : 1,
"particles" : []
}
},

"sounds" : {
"fire" : [ "/sfx/melee/swing_broadsword.ogg" ],
"fire2" : [ "/sfx/melee/swing_shortsword.ogg" ],
"fire3" : [ "/sfx/melee/swing_broadsword.ogg" ]
}
}
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