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v0.0.1-alpha

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@antimundo antimundo released this 28 Mar 09:50
· 69 commits to main since this release
7741946

Second alpha release, also available on itch.io

Added controller support

While mouse and keyboard is the main concern of LibreAim, it was very easy to add controller support, so now it's here, you can play LibreAim with a controller.
controller-support

Customize the world appareance

Added new settings to now customize how the game world looks.

  • World texture: The texture of the world, there are 5 default textures: checkerboard, flat, grass, squares, stone.
  • World color: The color of the world.
  • Target color: The color of the targets you shoot at.

world-appareance

Gamemode files

Gamemode files are now organized intro different sections, instead of a big chunk of variables now they are nicely organized, for example:

[metadata]
id = "horizontal"
title = "Horizontal targets"
description = "All targets spawn at the same height."

[settings]
time = 30
player_movement = true

The player_movement variable is also new, you can now set this to false, to avoid the player from moving, in case you want the player to be static.

FPS management

There is now an option to limit the max amount of FPS the game renders, it's set to 120 by default to reduce the GPU load.
New FPS counter on the top left of the screen.

Other adjustments

Some other minor adjustments, bug fixes, and code refactoring done for this version.